Refactor TypeScript interfaces and types across multiple files for consistency and clarity
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- Updated metadata interfaces in `metaData.ts` for improved readability.
- Refactored `mics.ts` types to enhance structure and maintainability.
- Added `Invasion` type to `mocDetail.ts` and `peakDetail.ts` for new functionality.
- Simplified modal configuration in `modelConfig.ts`.
- Cleaned up monster detail interfaces in `monsterDetail.ts`.
- Enhanced battle configuration types in `pfDetail.ts` to include `Invasion`.
- Updated JSON schemas in `srtools.zod.ts` to use `nullish` for optional fields.
- Introduced new skills-lock.json for skill management.
- Added global type declarations for CSS and SCSS modules in `global.d.ts`.
This commit is contained in:
2026-08-27 00:41:35 +07:00
parent 7699ac7139
commit 73b6fc268f
133 changed files with 16116 additions and 14971 deletions
+13 -5
View File
@@ -1,18 +1,26 @@
[
{
"version": "4.4.0",
"date": "15/07/2026",
"version": "4.4.5",
"date": "16/07/2026",
"type": "update",
"items": [
"New data for 4.4.0"
"New data for 4.4.5"
]
},
{
"version": "4.3.0",
"version": "4.3.5",
"date": "02/06/2026",
"type": "update",
"items": [
"New data for 4.3.5"
]
},
{
"version": "4.2.5",
"date": "01/05/2026",
"type": "update",
"items": [
"New data for 4.3.0"
"New data for 4.2.5"
]
},
{