Refactor TypeScript interfaces and types across multiple files for consistency and clarity
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- Updated metadata interfaces in `metaData.ts` for improved readability. - Refactored `mics.ts` types to enhance structure and maintainability. - Added `Invasion` type to `mocDetail.ts` and `peakDetail.ts` for new functionality. - Simplified modal configuration in `modelConfig.ts`. - Cleaned up monster detail interfaces in `monsterDetail.ts`. - Enhanced battle configuration types in `pfDetail.ts` to include `Invasion`. - Updated JSON schemas in `srtools.zod.ts` to use `nullish` for optional fields. - Introduced new skills-lock.json for skill management. - Added global type declarations for CSS and SCSS modules in `global.d.ts`.
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[
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{
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"version": "4.4.0",
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"date": "15/07/2026",
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"version": "4.4.5",
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"date": "16/07/2026",
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"type": "update",
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"items": [
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"New data for 4.4.0"
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"New data for 4.4.5"
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]
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},
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{
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"version": "4.3.0",
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"version": "4.3.5",
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"date": "02/06/2026",
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"type": "update",
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"items": [
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"New data for 4.3.5"
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]
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},
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{
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"version": "4.2.5",
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"date": "01/05/2026",
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"type": "update",
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"items": [
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"New data for 4.3.0"
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"New data for 4.2.5"
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]
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},
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{
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