feat: implement combat simulation modules and localization support for game modes
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data/moc.json.br
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@@ -189,6 +189,12 @@
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"useTurbulenceBuff": "Turbulenz-Buff verwenden?",
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"firstHalfEnemies": "Gegner erste Hälfte",
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"secondHalfEnemies": "Gegner zweite Hälfte",
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"firstNodeEnemies": "Gegner Knoten 1",
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"secondNodeEnemies": "Gegner Knoten 2",
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"thirdNodeEnemies": "Gegner Knoten 3",
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"firstNode": "Knoten 1",
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"secondNode": "Knoten 2",
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"thirdNode": "Knoten 3",
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"listEnemies": "Gegnerliste",
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"turbulenceBuff": "Turbulenz-Buff",
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"noEventSelected": "Kein Ereignis ausgewählt",
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@@ -189,6 +189,12 @@
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"useTurbulenceBuff": "Use turbulence buff?",
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"firstHalfEnemies": "First half enemies",
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"secondHalfEnemies": "Second half enemies",
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"firstNodeEnemies": "First node enemies",
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"secondNodeEnemies": "Second node enemies",
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"thirdNodeEnemies": "Third node enemies",
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"firstNode": "First Node",
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"secondNode": "Second Node",
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"thirdNode": "Third Node",
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"listEnemies": "List enemies",
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"turbulenceBuff": "Turbulence Buff",
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"noEventSelected": "No event selected",
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@@ -189,6 +189,12 @@
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"useTurbulenceBuff": "¿Usar buff de turbulencia?",
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"firstHalfEnemies": "Enemigos primera mitad",
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"secondHalfEnemies": "Enemigos segunda mitad",
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"firstNodeEnemies": "Enemigos del nodo 1",
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"secondNodeEnemies": "Enemigos del nodo 2",
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"thirdNodeEnemies": "Enemigos del nodo 3",
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"firstNode": "Nodo 1",
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"secondNode": "Nodo 2",
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"thirdNode": "Nodo 3",
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"listEnemies": "Lista de enemigos",
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"turbulenceBuff": "Buff de Turbulencia",
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"noEventSelected": "Ningún evento seleccionado",
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@@ -189,6 +189,12 @@
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"useTurbulenceBuff": "Utiliser le buff de turbulence ?",
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"firstHalfEnemies": "Ennemis première moitié",
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"secondHalfEnemies": "Ennemis deuxième moitié",
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"firstNodeEnemies": "Ennemis du nœud 1",
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"secondNodeEnemies": "Ennemis du nœud 2",
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"thirdNodeEnemies": "Ennemis du nœud 3",
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"firstNode": "Nœud 1",
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"secondNode": "Nœud 2",
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"thirdNode": "Nœud 3",
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"listEnemies": "Liste des ennemis",
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"turbulenceBuff": "Buff de Turbulence",
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"noEventSelected": "Aucun événement sélectionné",
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@@ -189,6 +189,12 @@
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"useTurbulenceBuff": "Gunakan buff turbulence?",
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"firstHalfEnemies": "Musuh paruh pertama",
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"secondHalfEnemies": "Musuh paruh kedua",
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"firstNodeEnemies": "Musuh Node 1",
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"secondNodeEnemies": "Musuh Node 2",
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"thirdNodeEnemies": "Musuh Node 3",
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"firstNode": "Node 1",
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"secondNode": "Node 2",
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"thirdNode": "Node 3",
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"listEnemies": "Daftar musuh",
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"turbulenceBuff": "Turbulence Buff",
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"noEventSelected": "Tidak ada event dipilih",
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@@ -189,6 +189,12 @@
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"useTurbulenceBuff": "乱気流バフを使用しますか?",
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"firstHalfEnemies": "前半の敵",
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"secondHalfEnemies": "後半の敵",
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"firstNodeEnemies": "ノード 1 の敵",
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"secondNodeEnemies": "ノード 2 の敵",
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"thirdNodeEnemies": "ノード 3 の敵",
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"firstNode": "ノード 1",
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"secondNode": "ノード 2",
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"thirdNode": "ノード 3",
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"turbulenceBuff": "乱気流バフ",
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"noEventSelected": "イベントが選択されていません",
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"noTurbulenceBuff": "乱気流バフがありません",
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@@ -189,6 +189,12 @@
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"useTurbulenceBuff": "난류 버프 사용?",
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"firstHalfEnemies": "전반 적",
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"secondHalfEnemies": "후반 적",
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"firstNodeEnemies": "노드 1 적",
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"secondNodeEnemies": "노드 2 적",
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"thirdNodeEnemies": "노드 3 적",
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"firstNode": "노드 1",
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"secondNode": "노드 2",
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"thirdNode": "노드 3",
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"turbulenceBuff": "난류 버프",
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"noEventSelected": "이벤트가 선택되지 않음",
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"noTurbulenceBuff": "난류 버프가 없음",
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@@ -189,6 +189,12 @@
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"useTurbulenceBuff": "Usar buff de turbulência?",
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"firstHalfEnemies": "Inimigos da primeira metade",
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"secondHalfEnemies": "Inimigos da segunda metade",
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"firstNodeEnemies": "Inimigos do nodo 1",
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"secondNodeEnemies": "Inimigos do nodo 2",
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"thirdNodeEnemies": "Inimigos do nodo 3",
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"firstNode": "Nodo 1",
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"secondNode": "Nodo 2",
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"thirdNode": "Nodo 3",
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"listEnemies": "Lista de inimigos",
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"turbulenceBuff": "Buff de Turbulência",
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"noEventSelected": "Nenhum evento selecionado",
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@@ -189,6 +189,12 @@
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"useTurbulenceBuff": "Использовать бафф турбулентности?",
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"firstHalfEnemies": "Враги первой половины",
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"secondHalfEnemies": "Враги второй половины",
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"firstNodeEnemies": "Враги узла 1",
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"secondNodeEnemies": "Враги узла 2",
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"thirdNodeEnemies": "Враги узла 3",
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"firstNode": "Узел 1",
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"secondNode": "Узел 2",
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"thirdNode": "Узел 3",
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"listEnemies": "Список врагов",
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"turbulenceBuff": "Бафф турбулентности",
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"noEventSelected": "Событие не выбрано",
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@@ -189,6 +189,12 @@
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"useTurbulenceBuff": "ใช้บัฟบรรยากาศหรือไม่?",
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"firstHalfEnemies": "ศัตรูครึ่งแรก",
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"secondHalfEnemies": "ศัตรูครึ่งหลัง",
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"firstNodeEnemies": "ศัตรูโหนด 1",
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"secondNodeEnemies": "ศัตรูโหนด 2",
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"thirdNodeEnemies": "ศัตรูโหนด 3",
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"firstNode": "โหนด 1",
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"secondNode": "โหนด 2",
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"thirdNode": "โหนด 3",
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"listEnemies": "รายการศัตรู",
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"turbulenceBuff": "บัฟบรรยากาศ",
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"noEventSelected": "ไม่ได้เลือกอีเวนต์",
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@@ -189,6 +189,12 @@
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"useTurbulenceBuff": "Dùng buff hỗn loạn?",
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"firstHalfEnemies": "Địch nửa đầu",
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"secondHalfEnemies": "Địch nửa sau",
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"firstNodeEnemies": "Địch Node 1",
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"secondNodeEnemies": "Địch Node 2",
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"thirdNodeEnemies": "Địch Node 3",
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"firstNode": "Node 1",
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"secondNode": "Node 2",
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"thirdNode": "Node 3",
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"turbulenceBuff": "Buff hỗn loạn",
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"noEventSelected": "Không có sự kiện",
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"noTurbulenceBuff": "Không có buff hỗn loạn",
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@@ -189,6 +189,12 @@
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"useTurbulenceBuff": "使用记忆紊流?",
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"firstHalfEnemies": "上半场敌人",
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"secondHalfEnemies": "下半场敌人",
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"firstNodeEnemies": "节点 1 敌人",
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"secondNodeEnemies": "节点 2 敌人",
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"thirdNodeEnemies": "节点 3 敌人",
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"firstNode": "节点 1",
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"secondNode": "节点 2",
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"thirdNode": "节点 3",
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"turbulenceBuff": "增益效果",
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"noEventSelected": "未选择事件",
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"noTurbulenceBuff": "未选择增益效果",
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@@ -5,7 +5,7 @@ import { calcMonsterStats, getLocaleName, replaceByParam } from "@/helper";
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import useLocaleStore from "@/stores/localeStore";
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import useUserDataStore from "@/stores/userDataStore";
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import Image from "next/image";
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import { MonsterStore } from "@/types";
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import { ASEvent, MonsterStore } from "@/types";
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import { useTranslations } from "next-intl";
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import useDetailDataStore from "@/stores/detailDataStore";
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@@ -16,7 +16,6 @@ export default function AsBar() {
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setAsConfig
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} = useUserDataStore()
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const { mapMonster, mapAS, damageType, hardLevelConfig, eliteConfig } = useDetailDataStore()
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const transI18n = useTranslations("DataPage")
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const challengeSelected = useMemo(() => {
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@@ -27,20 +26,52 @@ export default function AsBar() {
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return mapAS[as_config.event_id.toString()]
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}, [as_config, mapAS])
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const floorSideList = useMemo(() => {
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if (!eventSelected) return [];
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const floorList = [
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{
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id: "firstNode",
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name: transI18n("firstNode"),
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wave: transI18n("firstNodeEnemies")
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},
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{
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id: "secondNode",
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name: transI18n("secondNode"),
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wave: transI18n("secondNodeEnemies")
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},
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]
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if (eventSelected?.Tierce && eventSelected.Tierce.PreChallenge === as_config.challenge_id) {
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floorList.push({
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id: "thirdNode",
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name: transI18n("thirdNode"),
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wave: transI18n("thirdNodeEnemies")
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})
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}
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return floorList
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}, [as_config.challenge_id, eventSelected, transI18n])
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const buffList = useMemo(() => {
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if (!eventSelected) return [];
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if (as_config.floor_side === "Upper" || as_config.floor_side === "Upper -> Lower") {
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if (as_config.floor_side === "firstNode") {
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return eventSelected?.BuffList1 ?? [];
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}
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if (as_config.floor_side === "Lower" || as_config.floor_side === "Lower -> Upper") {
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if (as_config.floor_side === "secondNode") {
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return eventSelected?.BuffList2 ?? [];
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}
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if (as_config.floor_side === "thirdNode" && eventSelected?.BuffList3) {
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return eventSelected?.BuffList3 ?? [];
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}
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return [];
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}, [as_config.floor_side, eventSelected]);
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useEffect(() => {
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if (!challengeSelected || as_config.event_id === 0 || as_config.challenge_id === 0) return
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const newBattleConfig = structuredClone(as_config)
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@@ -65,67 +96,36 @@ export default function AsBar() {
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newBattleConfig.monsters = []
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newBattleConfig.stage_id = 0
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if ((as_config.floor_side === "Upper" || as_config.floor_side === "Upper -> Lower")
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&& challengeSelected.EventList1.length > 0) {
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newBattleConfig.stage_id = challengeSelected.EventList1[0].ID
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for (const wave of challengeSelected.EventList1[0].MonsterList) {
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let targetEventList: ASEvent[] = []
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if (as_config.floor_side === "firstNode" && challengeSelected.EventList1.length > 0) {
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targetEventList = challengeSelected.EventList1
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} else if (as_config.floor_side === "secondNode" && challengeSelected.EventList2.length > 0) {
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targetEventList = challengeSelected.EventList2
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} else if (as_config.floor_side === "thirdNode" && eventSelected?.Tierce && eventSelected.Tierce.EventList.length > 0) {
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targetEventList = eventSelected.Tierce.EventList
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}
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if (targetEventList.length > 0) {
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newBattleConfig.stage_id = targetEventList[0].ID
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for (const wave of targetEventList[0].MonsterList) {
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const newWave: MonsterStore[] = []
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for (const value of Object.values(wave)) {
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newWave.push({
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monster_id: value,
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level: challengeSelected.EventList1[0].Level,
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amount: 1,
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})
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}
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newBattleConfig.monsters.push(newWave)
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}
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}
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if ((as_config.floor_side === "Lower" || as_config.floor_side === "Lower -> Upper")
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&& challengeSelected.EventList2.length > 0) {
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newBattleConfig.stage_id = challengeSelected.EventList2[0].ID
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for (const wave of challengeSelected.EventList2[0].MonsterList) {
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const newWave: MonsterStore[] = []
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for (const value of Object.values(wave)) {
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newWave.push({
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monster_id: value,
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level: challengeSelected.EventList2[0].Level,
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amount: 1,
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})
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}
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newBattleConfig.monsters.push(newWave)
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}
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}
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if (as_config.floor_side === "Lower -> Upper"
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&& challengeSelected.EventList1.length > 0) {
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for (const wave of challengeSelected.EventList1[0].MonsterList) {
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const newWave: MonsterStore[] = []
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for (const value of Object.values(wave)) {
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newWave.push({
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monster_id: value,
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level: challengeSelected.EventList1[0].Level,
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amount: 1,
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})
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}
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newBattleConfig.monsters.push(newWave)
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}
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} else if (as_config.floor_side === "Upper -> Lower"
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&& challengeSelected.EventList2.length > 0) {
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for (const wave of challengeSelected.EventList2[0].MonsterList) {
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const newWave: MonsterStore[] = []
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for (const value of Object.values(wave)) {
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newWave.push({
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monster_id: value,
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level: challengeSelected.EventList2[0].Level,
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level: targetEventList[0].Level,
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amount: 1,
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})
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}
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newBattleConfig.monsters.push(newWave)
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}
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}
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setAsConfig(newBattleConfig)
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, [
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challengeSelected,
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eventSelected,
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mapAS,
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as_config.event_id,
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as_config.challenge_id,
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@@ -186,10 +186,9 @@ export default function AsBar() {
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onChange={(e) => setAsConfig({ ...as_config, floor_side: e.target.value })}
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>
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<option value={0} disabled={true}>{transI18n("selectSide")}</option>
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<option value="Upper">{transI18n("upper")}</option>
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<option value="Lower">{transI18n("lower")}</option>
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<option value="Upper -> Lower">{transI18n("upperToLower")}</option>
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<option value="Lower -> Upper">{transI18n("lowerToUpper")}</option>
|
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{floorSideList.map((side) => {
|
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return <option key={side.id} value={side.id}>{side.name}</option>
|
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})}
|
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</select>
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</div>
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</div>
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@@ -233,21 +232,33 @@ export default function AsBar() {
|
||||
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{/* Enemy Waves */}
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{(as_config?.challenge_id ?? 0) !== 0 && (
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<div className="grid grid-cols-1 lg:grid-cols-2 gap-4">
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{/* First Half */}
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<div className="rounded-xl p-4 mt-2 border border-warning">
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<h2 className="text-2xl font-bold mb-6 text-info">{transI18n("firstHalfEnemies")}</h2>
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<div className="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 gap-4">
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{floorSideList.map((side, i) => {
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const eventList = side.id === "firstNode"
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? challengeSelected?.EventList1
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: side.id === "secondNode"
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? challengeSelected?.EventList2
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: side.id === "thirdNode"
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? eventSelected?.Tierce?.EventList
|
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: [];
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{challengeSelected && challengeSelected?.EventList1?.length > 0 && challengeSelected?.EventList1?.[0]?.MonsterList?.map((wave, waveIndex) => (
|
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if (!eventList || eventList.length === 0) return null;
|
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const targetEvent = eventList[0];
|
||||
|
||||
return (
|
||||
<div key={i} className="rounded-xl p-4 mt-2 border border-warning">
|
||||
<h2 className="text-2xl font-bold mb-6 text-info">{side.wave}</h2>
|
||||
|
||||
{targetEvent?.MonsterList?.map((wave, waveIndex) => (
|
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<div key={waveIndex} className="mb-6">
|
||||
<h3 className="text-lg font-semibold">{transI18n("wave")} {waveIndex + 1}</h3>
|
||||
<div className="flex flex-wrap gap-2 mt-2">
|
||||
{Object.values(wave).map((waveValue, enemyIndex) => {
|
||||
const monsterStats = calcMonsterStats(
|
||||
mapMonster?.[waveValue.toString()],
|
||||
challengeSelected?.EventList1?.[0]?.EliteGroup,
|
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challengeSelected?.EventList1?.[0]?.HardLevelGroup,
|
||||
challengeSelected?.EventList1?.[0]?.Level,
|
||||
targetEvent?.EliteGroup,
|
||||
targetEvent?.HardLevelGroup,
|
||||
targetEvent?.Level,
|
||||
hardLevelConfig,
|
||||
eliteConfig
|
||||
);
|
||||
@@ -257,7 +268,7 @@ export default function AsBar() {
|
||||
className="group relative flex flex-col w-40 bg-base-100 rounded-2xl border border-base-300 shadow-md"
|
||||
>
|
||||
<div className="badge badge-warning badge-sm font-bold absolute top-2 right-2 z-10 shadow-sm">
|
||||
Lv. {challengeSelected?.EventList1[0].Level}
|
||||
Lv. {targetEvent.Level}
|
||||
</div>
|
||||
|
||||
<div className="relative w-full h-20 bg-base-200 flex items-center justify-center p-4 rounded-t-2xl">
|
||||
@@ -321,94 +332,7 @@ export default function AsBar() {
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
|
||||
{/* Second Half */}
|
||||
<div className="rounded-xl p-4 mt-2 border border-warning">
|
||||
<h2 className="text-2xl font-bold mb-6 text-info">{transI18n("secondHalfEnemies")}</h2>
|
||||
|
||||
{challengeSelected && challengeSelected?.EventList2?.length > 0 && challengeSelected?.EventList2?.[0]?.MonsterList?.map((wave, waveIndex) => (
|
||||
<div key={waveIndex} className="mb-6">
|
||||
<h3 className="text-lg font-semibold mb-t">{transI18n("wave")} {waveIndex + 1}</h3>
|
||||
<div className="flex flex-wrap gap-2 mt-2">
|
||||
{Object.values(wave).map((waveValue, enemyIndex) => {
|
||||
const monsterStats = calcMonsterStats(
|
||||
mapMonster?.[waveValue.toString()],
|
||||
challengeSelected?.EventList2?.[0]?.EliteGroup,
|
||||
challengeSelected?.EventList2?.[0]?.HardLevelGroup,
|
||||
challengeSelected?.EventList2?.[0]?.Level,
|
||||
hardLevelConfig,
|
||||
eliteConfig
|
||||
);
|
||||
return (
|
||||
<div
|
||||
key={enemyIndex}
|
||||
className="group relative flex flex-col w-40 bg-base-100 rounded-2xl border border-base-300 shadow-md"
|
||||
>
|
||||
<div className="badge badge-warning badge-sm font-bold absolute top-2 right-2 z-10 shadow-sm">
|
||||
Lv. {challengeSelected?.EventList2[0].Level}
|
||||
</div>
|
||||
|
||||
<div className="relative w-full h-20 bg-base-200 flex items-center justify-center p-4 rounded-t-2xl">
|
||||
{mapMonster?.[waveValue.toString()]?.Image?.IconPath && (
|
||||
<div className="relative w-16 h-16 rounded-full border-2 border-base-300 shadow-md overflow-hidden group-hover:scale-110 transition-transform duration-300 bg-base-100">
|
||||
<Image
|
||||
unoptimized
|
||||
crossOrigin="anonymous"
|
||||
src={`${process.env.CDN_URL}/${mapMonster?.[waveValue.toString()]?.Image?.IconPath}`}
|
||||
alt="Enemy Icon"
|
||||
width={150}
|
||||
height={150}
|
||||
className="w-full h-full object-cover"
|
||||
/>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
<div className="flex flex-col px-1 pb-2 pt-2">
|
||||
<div className="flex flex-col space-y-1.5">
|
||||
<div className="flex justify-between items-center bg-base-200 px-2.5 py-1.5 rounded-lg">
|
||||
<span className="text-xs font-semibold text-error">HP</span>
|
||||
<span className="text-sm font-bold text-base-content">{monsterStats.hp.toLocaleString(undefined, { maximumFractionDigits: 0 })}</span>
|
||||
</div>
|
||||
|
||||
<div className="flex justify-between items-center bg-base-200 px-2.5 py-1.5 rounded-lg">
|
||||
<span className="text-xs font-semibold text-info">Speed</span>
|
||||
<span className="text-sm font-bold text-base-content">{monsterStats.spd.toLocaleString(undefined, { maximumFractionDigits: 0 })}</span>
|
||||
</div>
|
||||
|
||||
<div className="flex justify-between items-center bg-base-200 px-2.5 py-1.5 rounded-lg">
|
||||
<span className="text-xs font-semibold text-base-content/70">Toughness</span>
|
||||
<span className="text-sm font-bold text-base-content">{monsterStats.stance.toLocaleString(undefined, { maximumFractionDigits: 0 })}</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className="mt-2 pt-2 border-t border-base-300 flex flex-col items-center">
|
||||
<span className="text-[10px] text-base-content/60 font-bold uppercase tracking-widest mb-1.5">
|
||||
Weakness
|
||||
</span>
|
||||
<div className="flex items-center justify-center gap-1.5 flex-wrap">
|
||||
{mapMonster?.[waveValue.toString()]?.StanceWeakList?.map((icon, iconIndex) => (
|
||||
<Image
|
||||
key={iconIndex}
|
||||
unoptimized
|
||||
crossOrigin="anonymous"
|
||||
src={`${process.env.CDN_URL}/${damageType[icon]?.Icon}`}
|
||||
alt={icon}
|
||||
width={40}
|
||||
height={40}
|
||||
className="h-6 w-6 object-contain rounded-full bg-base-300 border border-base-content/10 p-0.5 shadow-sm hover:scale-110 transition-transform"
|
||||
/>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
})}
|
||||
</div>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
)})}
|
||||
</div>
|
||||
)}
|
||||
|
||||
|
||||
@@ -7,7 +7,7 @@ import useLocaleStore from "@/stores/localeStore";
|
||||
import useUserDataStore from "@/stores/userDataStore";
|
||||
import Image from "next/image";
|
||||
import { useTranslations } from "next-intl";
|
||||
import { MonsterStore } from "@/types";
|
||||
import { MoCEvent, MonsterStore } from "@/types";
|
||||
import useDetailDataStore from "@/stores/detailDataStore";
|
||||
|
||||
export default function MocBar() {
|
||||
@@ -28,6 +28,33 @@ export default function MocBar() {
|
||||
return mapMoc[moc_config.event_id.toString()]
|
||||
}, [moc_config, mapMoc])
|
||||
|
||||
const floorSideList = useMemo(() => {
|
||||
if (!eventSelected) return [];
|
||||
|
||||
const floorList = [
|
||||
{
|
||||
id: "firstNode",
|
||||
name: transI18n("firstNode"),
|
||||
wave: transI18n("firstNodeEnemies")
|
||||
},
|
||||
{
|
||||
id: "secondNode",
|
||||
name: transI18n("secondNode"),
|
||||
wave: transI18n("secondNodeEnemies")
|
||||
},
|
||||
|
||||
]
|
||||
|
||||
if (eventSelected?.Tierce && eventSelected.Tierce.PreChallenge === moc_config.challenge_id) {
|
||||
floorList.push({
|
||||
id: "thirdNode",
|
||||
name: transI18n("thirdNode"),
|
||||
wave: transI18n("thirdNodeEnemies")
|
||||
})
|
||||
}
|
||||
return floorList
|
||||
}, [moc_config.challenge_id, eventSelected, transI18n])
|
||||
|
||||
useEffect(() => {
|
||||
if (!challengeSelected || moc_config.event_id === 0 || moc_config.challenge_id === 0) return
|
||||
|
||||
@@ -47,62 +74,36 @@ export default function MocBar() {
|
||||
}
|
||||
newBattleConfig.monsters = []
|
||||
newBattleConfig.stage_id = 0
|
||||
if ((moc_config.floor_side === "Upper" || moc_config.floor_side === "Upper -> Lower") && challengeSelected.EventList1.length > 0) {
|
||||
newBattleConfig.stage_id = challengeSelected.EventList1[0].ID
|
||||
for (const wave of challengeSelected.EventList1[0].MonsterList) {
|
||||
|
||||
let targetEventList: MoCEvent[] = []
|
||||
if (moc_config.floor_side === "firstNode" && challengeSelected.EventList1.length > 0) {
|
||||
targetEventList = challengeSelected.EventList1
|
||||
} else if (moc_config.floor_side === "secondNode" && challengeSelected.EventList2.length > 0) {
|
||||
targetEventList = challengeSelected.EventList2
|
||||
} else if (moc_config.floor_side === "thirdNode" && eventSelected?.Tierce && eventSelected.Tierce.EventList.length > 0) {
|
||||
targetEventList = eventSelected.Tierce.EventList
|
||||
}
|
||||
|
||||
if (targetEventList.length > 0) {
|
||||
newBattleConfig.stage_id = targetEventList[0].ID
|
||||
for (const wave of targetEventList[0].MonsterList) {
|
||||
const newWave: MonsterStore[] = []
|
||||
for (const value of Object.values(wave)) {
|
||||
newWave.push({
|
||||
monster_id: value,
|
||||
level: challengeSelected.EventList1[0].Level,
|
||||
amount: 1,
|
||||
})
|
||||
}
|
||||
newBattleConfig.monsters.push(newWave)
|
||||
}
|
||||
}
|
||||
if ((moc_config.floor_side === "Lower" || moc_config.floor_side === "Lower -> Upper") && challengeSelected.EventList2.length > 0) {
|
||||
newBattleConfig.stage_id = challengeSelected.EventList2[0].ID
|
||||
for (const wave of challengeSelected.EventList2[0].MonsterList) {
|
||||
const newWave: MonsterStore[] = []
|
||||
for (const value of Object.values(wave)) {
|
||||
newWave.push({
|
||||
monster_id: value,
|
||||
level: challengeSelected.EventList2[0].Level,
|
||||
amount: 1,
|
||||
})
|
||||
}
|
||||
newBattleConfig.monsters.push(newWave)
|
||||
}
|
||||
}
|
||||
if (moc_config.floor_side === "Lower -> Upper" && challengeSelected.EventList1.length > 0) {
|
||||
for (const wave of challengeSelected.EventList1[0].MonsterList) {
|
||||
const newWave: MonsterStore[] = []
|
||||
for (const value of Object.values(wave)) {
|
||||
newWave.push({
|
||||
monster_id: value,
|
||||
level: challengeSelected.EventList1[0].Level,
|
||||
amount: 1,
|
||||
})
|
||||
}
|
||||
newBattleConfig.monsters.push(newWave)
|
||||
}
|
||||
} else if (moc_config.floor_side === "Upper -> Lower" && challengeSelected.EventList2.length > 0) {
|
||||
for (const wave of challengeSelected.EventList2[0].MonsterList) {
|
||||
const newWave: MonsterStore[] = []
|
||||
for (const value of Object.values(wave)) {
|
||||
newWave.push({
|
||||
monster_id: value,
|
||||
level: challengeSelected.EventList2[0].Level,
|
||||
level: targetEventList[0].Level,
|
||||
amount: 1,
|
||||
})
|
||||
}
|
||||
newBattleConfig.monsters.push(newWave)
|
||||
}
|
||||
}
|
||||
|
||||
setMocConfig(newBattleConfig)
|
||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
||||
}, [
|
||||
challengeSelected,
|
||||
eventSelected,
|
||||
moc_config.event_id,
|
||||
moc_config.challenge_id,
|
||||
moc_config.floor_side,
|
||||
@@ -168,10 +169,9 @@ export default function MocBar() {
|
||||
onChange={(e) => setMocConfig({ ...moc_config, floor_side: e.target.value })}
|
||||
>
|
||||
<option value={0} disabled={true}>{transI18n("selectSide")}</option>
|
||||
<option value="Upper">{transI18n("upper")}</option>
|
||||
<option value="Lower">{transI18n("lower")}</option>
|
||||
<option value="Upper -> Lower">{transI18n("upperToLower")}</option>
|
||||
<option value="Lower -> Upper">{transI18n("lowerToUpper")}</option>
|
||||
{floorSideList.map((side) => (
|
||||
<option key={side.id} value={side.id}>{side.name}</option>
|
||||
))}
|
||||
</select>
|
||||
</div>
|
||||
|
||||
@@ -232,21 +232,33 @@ export default function MocBar() {
|
||||
|
||||
{/* Enemy Waves */}
|
||||
{(moc_config?.challenge_id ?? 0) !== 0 && (
|
||||
<div className="grid grid-cols-1 lg:grid-cols-2 gap-4">
|
||||
{/* First Half */}
|
||||
<div className="rounded-xl p-4 mt-2 border border-warning">
|
||||
<h2 className="text-2xl font-bold mb-6 text-info">{transI18n("firstHalfEnemies")}</h2>
|
||||
<div className="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 gap-4">
|
||||
{floorSideList.map((side, i) => {
|
||||
const eventList = side.id === "firstNode"
|
||||
? challengeSelected?.EventList1
|
||||
: side.id === "secondNode"
|
||||
? challengeSelected?.EventList2
|
||||
: side.id === "thirdNode"
|
||||
? eventSelected?.Tierce?.EventList
|
||||
: [];
|
||||
|
||||
{challengeSelected && challengeSelected?.EventList1?.length > 0 && challengeSelected?.EventList1?.[0]?.MonsterList?.map((wave, waveIndex) => (
|
||||
if (!eventList || eventList.length === 0) return null;
|
||||
const targetEvent = eventList[0];
|
||||
|
||||
return (
|
||||
<div key={i} className="rounded-xl p-4 mt-2 border border-warning">
|
||||
<h2 className="text-2xl font-bold mb-6 text-info">{side.wave}</h2>
|
||||
|
||||
{targetEvent?.MonsterList?.map((wave, waveIndex) => (
|
||||
<div key={waveIndex} className="mb-6">
|
||||
<h3 className="text-lg font-semibold">{transI18n("wave")} {waveIndex + 1}</h3>
|
||||
<div className="flex flex-wrap gap-2 mt-2">
|
||||
{Object.values(wave).map((waveValue, enemyIndex) => {
|
||||
const monsterStats = calcMonsterStats(
|
||||
mapMonster?.[waveValue.toString()],
|
||||
challengeSelected?.EventList1?.[0]?.EliteGroup,
|
||||
challengeSelected?.EventList1?.[0]?.HardLevelGroup,
|
||||
challengeSelected?.EventList1?.[0]?.Level,
|
||||
targetEvent?.EliteGroup,
|
||||
targetEvent?.HardLevelGroup,
|
||||
targetEvent?.Level,
|
||||
hardLevelConfig,
|
||||
eliteConfig
|
||||
);
|
||||
@@ -256,7 +268,7 @@ export default function MocBar() {
|
||||
className="group relative flex flex-col w-40 bg-base-100 rounded-2xl border border-base-300 shadow-md"
|
||||
>
|
||||
<div className="badge badge-warning badge-sm font-bold absolute top-2 right-2 z-10 shadow-sm">
|
||||
Lv. {challengeSelected?.EventList1[0].Level}
|
||||
Lv. {targetEvent.Level}
|
||||
</div>
|
||||
|
||||
<div className="relative w-full h-20 bg-base-200 flex items-center justify-center p-4 rounded-t-2xl">
|
||||
@@ -320,95 +332,9 @@ export default function MocBar() {
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
|
||||
{/* Second Half */}
|
||||
<div className="rounded-xl p-4 mt-2 border border-warning">
|
||||
<h2 className="text-2xl font-bold mb-6 text-info">{transI18n("secondHalfEnemies")}</h2>
|
||||
|
||||
{challengeSelected && challengeSelected?.EventList2?.length > 0 && challengeSelected?.EventList2?.[0]?.MonsterList?.map((wave, waveIndex) => (
|
||||
<div key={waveIndex} className="mb-6">
|
||||
<h3 className="text-lg font-semibold">{transI18n("wave")} {waveIndex + 1}</h3>
|
||||
<div className="flex flex-wrap gap-2 mt-2">
|
||||
{Object.values(wave).map((waveValue, enemyIndex) => {
|
||||
const monsterStats = calcMonsterStats(
|
||||
mapMonster?.[waveValue.toString()],
|
||||
challengeSelected?.EventList2?.[0]?.EliteGroup,
|
||||
challengeSelected?.EventList2?.[0]?.HardLevelGroup,
|
||||
challengeSelected?.EventList2?.[0]?.Level,
|
||||
hardLevelConfig,
|
||||
eliteConfig
|
||||
);
|
||||
return (
|
||||
<div
|
||||
key={enemyIndex}
|
||||
className="group relative flex flex-col w-40 bg-base-100 rounded-2xl border border-base-300 shadow-md"
|
||||
>
|
||||
<div className="badge badge-warning badge-sm font-bold absolute top-2 right-2 z-10 shadow-sm">
|
||||
Lv. {challengeSelected?.EventList2[0].Level}
|
||||
</div>
|
||||
|
||||
<div className="relative w-full h-20 bg-base-200 flex items-center justify-center p-4 rounded-t-2xl">
|
||||
{mapMonster?.[waveValue.toString()]?.Image?.IconPath && (
|
||||
<div className="relative w-16 h-16 rounded-full border-2 border-base-300 shadow-md overflow-hidden group-hover:scale-110 transition-transform duration-300 bg-base-100">
|
||||
<Image
|
||||
unoptimized
|
||||
crossOrigin="anonymous"
|
||||
src={`${process.env.CDN_URL}/${mapMonster?.[waveValue.toString()]?.Image?.IconPath}`}
|
||||
alt="Enemy Icon"
|
||||
width={150}
|
||||
height={150}
|
||||
className="w-full h-full object-cover"
|
||||
/>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
<div className="flex flex-col px-1 pb-2 pt-2">
|
||||
<div className="flex flex-col space-y-1.5">
|
||||
<div className="flex justify-between items-center bg-base-200 px-2.5 py-1.5 rounded-lg">
|
||||
<span className="text-xs font-semibold text-error">HP</span>
|
||||
<span className="text-sm font-bold text-base-content">{monsterStats.hp.toLocaleString(undefined, { maximumFractionDigits: 0 })}</span>
|
||||
</div>
|
||||
|
||||
<div className="flex justify-between items-center bg-base-200 px-2.5 py-1.5 rounded-lg">
|
||||
<span className="text-xs font-semibold text-info">Speed</span>
|
||||
<span className="text-sm font-bold text-base-content">{monsterStats.spd.toLocaleString(undefined, { maximumFractionDigits: 0 })}</span>
|
||||
</div>
|
||||
|
||||
<div className="flex justify-between items-center bg-base-200 px-2.5 py-1.5 rounded-lg">
|
||||
<span className="text-xs font-semibold text-base-content/70">Toughness</span>
|
||||
<span className="text-sm font-bold text-base-content">{monsterStats.stance.toLocaleString(undefined, { maximumFractionDigits: 0 })}</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className="mt-2 pt-2 border-t border-base-300 flex flex-col items-center">
|
||||
<span className="text-[10px] text-base-content/60 font-bold uppercase tracking-widest mb-1.5">
|
||||
Weakness
|
||||
</span>
|
||||
<div className="flex items-center justify-center gap-1.5 flex-wrap">
|
||||
{mapMonster?.[waveValue.toString()]?.StanceWeakList?.map((icon, iconIndex) => (
|
||||
<Image
|
||||
key={iconIndex}
|
||||
unoptimized
|
||||
crossOrigin="anonymous"
|
||||
src={`${process.env.CDN_URL}/${damageType[icon]?.Icon}`}
|
||||
alt={icon}
|
||||
width={40}
|
||||
height={40}
|
||||
className="h-6 w-6 object-contain rounded-full bg-base-300 border border-base-content/10 p-0.5 shadow-sm hover:scale-110 transition-transform"
|
||||
/>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
})}
|
||||
</div>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
</div>
|
||||
|
||||
@@ -5,7 +5,7 @@ import { calcMonsterStats, getLocaleName, replaceByParam } from "@/helper";
|
||||
import useLocaleStore from "@/stores/localeStore";
|
||||
import useUserDataStore from "@/stores/userDataStore";
|
||||
import Image from "next/image";
|
||||
import { MonsterStore } from "@/types";
|
||||
import { MonsterStore, PFEvent } from "@/types";
|
||||
import { useTranslations } from "next-intl";
|
||||
import useDetailDataStore from "@/stores/detailDataStore";
|
||||
|
||||
@@ -26,6 +26,33 @@ export default function PfBar() {
|
||||
return mapPF[pf_config.event_id.toString()]
|
||||
}, [pf_config, mapPF])
|
||||
|
||||
const floorSideList = useMemo(() => {
|
||||
if (!eventSelected) return [];
|
||||
|
||||
const floorList = [
|
||||
{
|
||||
id: "firstNode",
|
||||
name: transI18n("firstNode"),
|
||||
wave: transI18n("firstNodeEnemies")
|
||||
},
|
||||
{
|
||||
id: "secondNode",
|
||||
name: transI18n("secondNode"),
|
||||
wave: transI18n("secondNodeEnemies")
|
||||
},
|
||||
|
||||
]
|
||||
|
||||
if (eventSelected?.Tierce && eventSelected.Tierce.PreChallenge === pf_config.challenge_id) {
|
||||
floorList.push({
|
||||
id: "thirdNode",
|
||||
name: transI18n("thirdNode"),
|
||||
wave: transI18n("thirdNodeEnemies")
|
||||
})
|
||||
}
|
||||
return floorList
|
||||
}, [pf_config.challenge_id, eventSelected, transI18n])
|
||||
|
||||
|
||||
useEffect(() => {
|
||||
if (!challengeSelected || pf_config.event_id === 0 || pf_config.challenge_id === 0) {
|
||||
@@ -50,63 +77,36 @@ export default function PfBar() {
|
||||
}
|
||||
newBattleConfig.monsters = []
|
||||
newBattleConfig.stage_id = 0
|
||||
if ((pf_config.floor_side === "Upper" || pf_config.floor_side === "Upper -> Lower") && challengeSelected.EventList1.length > 0) {
|
||||
newBattleConfig.stage_id = challengeSelected.EventList1[0].ID
|
||||
for (const wave of challengeSelected.EventList1[0].MonsterList) {
|
||||
|
||||
let targetEventList: PFEvent[] = []
|
||||
if (pf_config.floor_side === "firstNode" && challengeSelected.EventList1.length > 0) {
|
||||
targetEventList = challengeSelected.EventList1
|
||||
} else if (pf_config.floor_side === "secondNode" && challengeSelected.EventList2.length > 0) {
|
||||
targetEventList = challengeSelected.EventList2
|
||||
} else if (pf_config.floor_side === "thirdNode" && eventSelected?.Tierce && eventSelected.Tierce.EventList.length > 0) {
|
||||
targetEventList = eventSelected.Tierce.EventList
|
||||
}
|
||||
|
||||
if (targetEventList.length > 0) {
|
||||
newBattleConfig.stage_id = targetEventList[0].ID
|
||||
for (const wave of targetEventList[0].MonsterList) {
|
||||
const newWave: MonsterStore[] = []
|
||||
for (const value of Object.values(wave)) {
|
||||
newWave.push({
|
||||
monster_id: value,
|
||||
level: challengeSelected.EventList1[0].Level,
|
||||
amount: 1,
|
||||
})
|
||||
}
|
||||
newBattleConfig.monsters.push(newWave)
|
||||
}
|
||||
}
|
||||
if ((pf_config.floor_side === "Lower" || pf_config.floor_side === "Lower -> Upper") && challengeSelected.EventList2.length > 0) {
|
||||
newBattleConfig.stage_id = challengeSelected.EventList2[0].ID
|
||||
for (const wave of challengeSelected.EventList2[0].MonsterList) {
|
||||
const newWave: MonsterStore[] = []
|
||||
for (const value of Object.values(wave)) {
|
||||
newWave.push({
|
||||
monster_id: value,
|
||||
level: challengeSelected.EventList2[0].Level,
|
||||
amount: 1,
|
||||
})
|
||||
}
|
||||
newBattleConfig.monsters.push(newWave)
|
||||
}
|
||||
}
|
||||
if (pf_config.floor_side === "Lower -> Upper" && challengeSelected.EventList1.length > 0) {
|
||||
for (const wave of challengeSelected.EventList1[0].MonsterList) {
|
||||
const newWave: MonsterStore[] = []
|
||||
for (const value of Object.values(wave)) {
|
||||
newWave.push({
|
||||
monster_id: value,
|
||||
level: challengeSelected.EventList1[0].Level,
|
||||
amount: 1,
|
||||
})
|
||||
}
|
||||
newBattleConfig.monsters.push(newWave)
|
||||
}
|
||||
} else if (pf_config.floor_side === "Upper -> Lower" && challengeSelected.EventList2.length > 0) {
|
||||
for (const wave of challengeSelected.EventList2[0].MonsterList) {
|
||||
const newWave: MonsterStore[] = []
|
||||
for (const value of Object.values(wave)) {
|
||||
newWave.push({
|
||||
monster_id: value,
|
||||
level: challengeSelected.EventList2[0].Level,
|
||||
monster_id: value as number,
|
||||
level: targetEventList[0].Level,
|
||||
amount: 1,
|
||||
})
|
||||
}
|
||||
newBattleConfig.monsters.push(newWave)
|
||||
}
|
||||
}
|
||||
|
||||
setPfConfig(newBattleConfig)
|
||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
||||
}, [
|
||||
challengeSelected,
|
||||
eventSelected,
|
||||
pf_config.event_id,
|
||||
pf_config.challenge_id,
|
||||
pf_config.floor_side,
|
||||
@@ -167,10 +167,9 @@ export default function PfBar() {
|
||||
onChange={(e) => setPfConfig({ ...pf_config, floor_side: e.target.value })}
|
||||
>
|
||||
<option value={0} disabled={true}>{transI18n("selectSide")}</option>
|
||||
<option value="Upper">{transI18n("upper")}</option>
|
||||
<option value="Lower">{transI18n("lower")}</option>
|
||||
<option value="Upper -> Lower">{transI18n("upperToLower")}</option>
|
||||
<option value="Lower -> Upper">{transI18n("lowerToUpper")}</option>
|
||||
{floorSideList.map((side) => (
|
||||
<option key={side.id} value={side.id}>{side.name}</option>
|
||||
))}
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -232,12 +231,24 @@ export default function PfBar() {
|
||||
{/* Enemy Waves */}
|
||||
|
||||
{(pf_config?.challenge_id ?? 0) !== 0 && (
|
||||
<div className="grid grid-cols-1 lg:grid-cols-2 gap-4">
|
||||
{/* First Half */}
|
||||
<div className="rounded-xl p-4 mt-2 border border-warning">
|
||||
<h2 className="text-2xl font-bold mb-2 text-info">{transI18n("firstHalfEnemies")}</h2>
|
||||
<div className="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 gap-4">
|
||||
{floorSideList.map((side, i) => {
|
||||
const eventList = side.id === "firstNode"
|
||||
? challengeSelected?.EventList1
|
||||
: side.id === "secondNode"
|
||||
? challengeSelected?.EventList2
|
||||
: side.id === "thirdNode"
|
||||
? eventSelected?.Tierce?.EventList
|
||||
: [];
|
||||
|
||||
{challengeSelected && Object.values(challengeSelected.EventList1?.[0]?.Infinite || []).map((waveValue, waveIndex) => (
|
||||
if (!eventList || eventList.length === 0) return null;
|
||||
const targetEvent = eventList[0];
|
||||
|
||||
return (
|
||||
<div key={i} className="rounded-xl p-4 mt-2 border border-warning">
|
||||
<h2 className="text-2xl font-bold mb-2 text-info">{side.wave}</h2>
|
||||
|
||||
{targetEvent && Object.values(targetEvent.Infinite || []).map((waveValue, waveIndex) => (
|
||||
<div key={waveIndex} className="mb-6">
|
||||
<h3 className="text-lg font-semibold">{transI18n("wave")} {waveIndex + 1}</h3>
|
||||
<div className="flex flex-wrap gap-2 mt-2">
|
||||
@@ -245,8 +256,8 @@ export default function PfBar() {
|
||||
const monsterStats = calcMonsterStats(
|
||||
mapMonster?.[monsterId.toString()],
|
||||
waveValue.EliteGroup,
|
||||
challengeSelected?.EventList1?.[0]?.HardLevelGroup,
|
||||
challengeSelected?.EventList1?.[0]?.Level,
|
||||
targetEvent?.HardLevelGroup,
|
||||
targetEvent?.Level,
|
||||
hardLevelConfig,
|
||||
eliteConfig
|
||||
);
|
||||
@@ -256,7 +267,7 @@ export default function PfBar() {
|
||||
className="group relative flex flex-col w-40 bg-base-100 rounded-2xl border border-base-300 shadow-md"
|
||||
>
|
||||
<div className="badge badge-warning badge-sm font-bold absolute top-2 right-2 z-10 shadow-sm">
|
||||
Lv. {challengeSelected?.EventList1[0].Level}
|
||||
Lv. {targetEvent.Level}
|
||||
</div>
|
||||
|
||||
<div className="relative w-full h-20 bg-base-200 flex items-center justify-center p-4 rounded-t-2xl">
|
||||
@@ -320,95 +331,9 @@ export default function PfBar() {
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
|
||||
{/* Second Half */}
|
||||
<div className="rounded-xl p-4 mt-2 border border-warning">
|
||||
<h2 className="text-2xl font-bold mb-6 text-info">{transI18n("secondHalfEnemies")}</h2>
|
||||
|
||||
{challengeSelected && Object.values(challengeSelected?.EventList2[0]?.Infinite || []).map((waveValue, waveIndex) => (
|
||||
<div key={waveIndex} className="mb-6">
|
||||
<h3 className="text-lg font-semibold">{transI18n("wave")} {waveIndex + 1}</h3>
|
||||
<div className="flex flex-wrap gap-2 mt-2">
|
||||
{Array.from(new Set(waveValue.MonsterList)).map((monsterId, enemyIndex) => {
|
||||
const monsterStats = calcMonsterStats(
|
||||
mapMonster?.[monsterId.toString()],
|
||||
waveValue.EliteGroup,
|
||||
challengeSelected?.EventList2?.[0]?.HardLevelGroup,
|
||||
challengeSelected?.EventList2?.[0]?.Level,
|
||||
hardLevelConfig,
|
||||
eliteConfig
|
||||
);
|
||||
return (
|
||||
<div
|
||||
key={enemyIndex}
|
||||
className="group relative flex flex-col w-40 bg-base-100 rounded-2xl border border-base-300 shadow-md"
|
||||
>
|
||||
<div className="badge badge-warning badge-sm font-bold absolute top-2 right-2 z-10 shadow-sm">
|
||||
Lv. {challengeSelected?.EventList2[0].Level}
|
||||
</div>
|
||||
|
||||
<div className="relative w-full h-20 bg-base-200 flex items-center justify-center p-4 rounded-t-2xl">
|
||||
{mapMonster?.[monsterId.toString()]?.Image?.IconPath && (
|
||||
<div className="relative w-16 h-16 rounded-full border-2 border-base-300 shadow-md overflow-hidden group-hover:scale-110 transition-transform duration-300 bg-base-100">
|
||||
<Image
|
||||
unoptimized
|
||||
crossOrigin="anonymous"
|
||||
src={`${process.env.CDN_URL}/${mapMonster?.[monsterId.toString()]?.Image?.IconPath}`}
|
||||
alt="Enemy Icon"
|
||||
width={150}
|
||||
height={150}
|
||||
className="w-full h-full object-cover"
|
||||
/>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
<div className="flex flex-col px-1 pb-2 pt-2">
|
||||
<div className="flex flex-col space-y-1.5">
|
||||
<div className="flex justify-between items-center bg-base-200 px-2.5 py-1.5 rounded-lg">
|
||||
<span className="text-xs font-semibold text-error">HP</span>
|
||||
<span className="text-sm font-bold text-base-content">{monsterStats.hp.toLocaleString(undefined, { maximumFractionDigits: 0 })}</span>
|
||||
</div>
|
||||
|
||||
<div className="flex justify-between items-center bg-base-200 px-2.5 py-1.5 rounded-lg">
|
||||
<span className="text-xs font-semibold text-info">Speed</span>
|
||||
<span className="text-sm font-bold text-base-content">{monsterStats.spd.toLocaleString(undefined, { maximumFractionDigits: 0 })}</span>
|
||||
</div>
|
||||
|
||||
<div className="flex justify-between items-center bg-base-200 px-2.5 py-1.5 rounded-lg">
|
||||
<span className="text-xs font-semibold text-base-content/70">Toughness</span>
|
||||
<span className="text-sm font-bold text-base-content">{monsterStats.stance.toLocaleString(undefined, { maximumFractionDigits: 0 })}</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className="mt-2 pt-2 border-t border-base-300 flex flex-col items-center">
|
||||
<span className="text-[10px] text-base-content/60 font-bold uppercase tracking-widest mb-1.5">
|
||||
Weakness
|
||||
</span>
|
||||
<div className="flex items-center justify-center gap-1.5 flex-wrap">
|
||||
{mapMonster?.[monsterId.toString()]?.StanceWeakList?.map((icon, iconIndex) => (
|
||||
<Image
|
||||
key={iconIndex}
|
||||
unoptimized
|
||||
crossOrigin="anonymous"
|
||||
src={`${process.env.CDN_URL}/${damageType[icon]?.Icon}`}
|
||||
alt={icon}
|
||||
width={40}
|
||||
height={40}
|
||||
className="h-6 w-6 object-contain rounded-full bg-base-300 border border-base-content/10 p-0.5 shadow-sm hover:scale-110 transition-transform"
|
||||
/>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
})}
|
||||
</div>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
</div>
|
||||
|
||||
@@ -9,7 +9,9 @@ export interface ASGroupDetail {
|
||||
EndTime: string;
|
||||
BuffList1: ASBuff[];
|
||||
BuffList2: ASBuff[];
|
||||
BuffList3: ASBuff[] | null;
|
||||
Level: ASLevel[];
|
||||
Tierce: ASTierceLevel | null;
|
||||
}
|
||||
|
||||
export interface ASBuff {
|
||||
@@ -21,6 +23,16 @@ export interface ASBuff {
|
||||
ExtraList?: ExtraEffect[];
|
||||
}
|
||||
|
||||
export interface ASTierceLevel {
|
||||
ID: number;
|
||||
PreChallenge: number;
|
||||
Name: Record<string, string>;
|
||||
Target: ASTarget[];
|
||||
DamageType: string[];
|
||||
TurnLimit: number;
|
||||
EventList: ASEvent[];
|
||||
}
|
||||
|
||||
export interface ASLevel {
|
||||
Floor: number;
|
||||
ID: number;
|
||||
@@ -35,6 +47,7 @@ export interface ASLevel {
|
||||
EventList2: ASEvent[];
|
||||
Monster1: ASMonster;
|
||||
Monster2: ASMonster;
|
||||
Monster3: ASMonster | null;
|
||||
}
|
||||
|
||||
export interface ASTarget {
|
||||
|
||||
@@ -7,6 +7,17 @@ export interface MOCGroupDetail {
|
||||
BeginTime: string;
|
||||
EndTime: string;
|
||||
Level: MoCLevel[];
|
||||
Tierce: MoCTierceLevel | null;
|
||||
}
|
||||
|
||||
export interface MoCTierceLevel {
|
||||
ID: number;
|
||||
PreChallenge: number;
|
||||
Name: Record<string, string>;
|
||||
Target: MoCTarget[];
|
||||
DamageType: string[];
|
||||
TurnLimit: number;
|
||||
EventList: MoCEvent[];
|
||||
}
|
||||
|
||||
export interface MoCLevel {
|
||||
|
||||
@@ -6,7 +6,8 @@ export interface PFGroupDetail {
|
||||
EndTime: string;
|
||||
SubOption: MazeBuff[];
|
||||
Option: MazeBuff[];
|
||||
Level: LevelData[];
|
||||
Level: PFLevel[];
|
||||
Tierce: PFTierceLevel | null;
|
||||
}
|
||||
|
||||
export interface MazeBuff {
|
||||
@@ -17,7 +18,17 @@ export interface MazeBuff {
|
||||
Desc: Record<string, string>;
|
||||
}
|
||||
|
||||
export interface LevelData {
|
||||
export interface PFTierceLevel {
|
||||
ID: number;
|
||||
PreChallenge: number;
|
||||
Name: Record<string, string>;
|
||||
Target: StoryTarget[];
|
||||
DamageType: string[];
|
||||
TurnLimit: number;
|
||||
EventList: PFEvent[];
|
||||
}
|
||||
|
||||
export interface PFLevel {
|
||||
Floor: number;
|
||||
ID: number;
|
||||
StageNum: number;
|
||||
@@ -26,8 +37,8 @@ export interface LevelData {
|
||||
DamageType1: string[];
|
||||
DamageType2: string[];
|
||||
MazeBuff: MazeBuff[];
|
||||
EventList1: StageConfig[];
|
||||
EventList2: StageConfig[];
|
||||
EventList1: PFEvent[];
|
||||
EventList2: PFEvent[];
|
||||
TurnLimit: number;
|
||||
BattleTarget: BattleTarget[];
|
||||
ClearScore: number;
|
||||
@@ -45,7 +56,7 @@ export interface BattleTarget {
|
||||
Name: Record<string, string>;
|
||||
}
|
||||
|
||||
export interface StageConfig {
|
||||
export interface PFEvent {
|
||||
ID: number;
|
||||
Name: Record<string, string>;
|
||||
HardLevelGroup: number;
|
||||
|
||||
Reference in New Issue
Block a user