Update: New data
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2025-11-04 11:39:03 +07:00
parent 189002cf44
commit 99c8ae82f9
27 changed files with 80489 additions and 395 deletions

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@@ -1066,5 +1066,516 @@
}
}
}
},
"3": {
"Id": 3,
"Name": "不協和音",
"PreLevel": [
{
"Id": 301,
"Name": "ナイトI",
"DamageType": [
"Ice",
"Thunder"
],
"EventIDList": [
{
"StageID": 30503011,
"StageType": "Challenge",
"StageName": 6678071601873633000,
"HardLevelGroup": 3,
"Level": 95,
"LevelGraphPath": "Config/Level/StageCommonTemplate.json",
"StageAbilityConfig": [],
"SubLevelGraphs": [],
"StageConfigData": [
{
"$type": "ILKEMJNAEKE",
"JDKAMOANICM": "_Wave",
"MOJJBFBKBNC": "1"
},
{
"$type": "ILKEMJNAEKE",
"JDKAMOANICM": "_IsEliteBattle",
"MOJJBFBKBNC": "1"
},
{
"$type": "ILKEMJNAEKE",
"JDKAMOANICM": "_StageInfiniteGroup",
"MOJJBFBKBNC": "30503011"
},
{
"$type": "ILKEMJNAEKE",
"JDKAMOANICM": "_CreateBattleEvent",
"MOJJBFBKBNC": "30502"
}
],
"MonsterList": [
{
"$type": "StageMonsterWave",
"Monster0": 4053020,
"Monster1": 2023030
}
],
"LevelLoseCondition": [],
"LevelWinCondition": [],
"Release": true,
"ForbidExitBattle": true,
"MonsterWarningRatio": 1.1,
"TrialAvatarList": []
}
],
"TagList": [
{
"Id": 3033003,
"Name": "反相",
"Desc": "敵が攻撃を受けるたびに、攻撃者は自身の最大HP<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分のHPを失う。この効果は非致死性である。",
"Param": [
0.02
]
}
],
"InfiniteList": {
"305030111": {
"InfiniteWaveID": 305030111,
"MonsterGroupIDList": [
4053020,
2023030,
4053020,
2023030
],
"MaxMonsterCount": 4,
"MaxTeammateCount": 2,
"Ability": "",
"ParamList": [],
"ClearPreviousAbility": true,
"EliteGroup": 349
}
}
},
{
"Id": 302,
"Name": "ナイトII",
"DamageType": [
"Fire",
"Imaginary"
],
"EventIDList": [
{
"StageID": 30503012,
"StageType": "Challenge",
"StageName": 17584672809448223000,
"HardLevelGroup": 3,
"Level": 95,
"LevelGraphPath": "Config/Level/StageCommonTemplate.json",
"StageAbilityConfig": [],
"SubLevelGraphs": [],
"StageConfigData": [
{
"$type": "ILKEMJNAEKE",
"JDKAMOANICM": "_Wave",
"MOJJBFBKBNC": "2"
},
{
"$type": "ILKEMJNAEKE",
"JDKAMOANICM": "_IsEliteBattle",
"MOJJBFBKBNC": "1"
},
{
"$type": "ILKEMJNAEKE",
"JDKAMOANICM": "_StageInfiniteGroup",
"MOJJBFBKBNC": "30503012"
},
{
"$type": "ILKEMJNAEKE",
"JDKAMOANICM": "_CreateBattleEvent",
"MOJJBFBKBNC": "30502"
}
],
"MonsterList": [
{
"$type": "StageMonsterWave",
"Monster0": 4023010,
"Monster1": 4023020
},
{
"$type": "StageMonsterWave",
"Monster0": 802401107
}
],
"LevelLoseCondition": [],
"LevelWinCondition": [],
"Release": true,
"ForbidExitBattle": true,
"MonsterWarningRatio": 1.1,
"TrialAvatarList": []
}
],
"TagList": [
{
"Id": 3033002,
"Name": "焼入れ",
"Desc": "敵のHPが1%減少するにつき、味方がその敵に与える会心ダメージ-<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。",
"Param": [
0.03
]
}
],
"InfiniteList": {
"305030121": {
"InfiniteWaveID": 305030121,
"MonsterGroupIDList": [
4023010,
4023020
],
"MaxMonsterCount": 2,
"MaxTeammateCount": 2,
"Ability": "",
"ParamList": [],
"ClearPreviousAbility": true,
"EliteGroup": 350
},
"305030122": {
"InfiniteWaveID": 305030122,
"MonsterGroupIDList": [
802401107
],
"MaxMonsterCount": 1,
"MaxTeammateCount": 1,
"Ability": "",
"ParamList": [],
"ClearPreviousAbility": true,
"EliteGroup": 350
}
}
},
{
"Id": 303,
"Name": "ナイトIII",
"DamageType": [
"Physical",
"Imaginary"
],
"EventIDList": [
{
"StageID": 30503013,
"StageType": "Challenge",
"StageName": 2590962765852260400,
"HardLevelGroup": 3,
"Level": 95,
"LevelGraphPath": "Config/Level/StageCommonTemplate.json",
"StageAbilityConfig": [],
"SubLevelGraphs": [],
"StageConfigData": [
{
"$type": "ILKEMJNAEKE",
"JDKAMOANICM": "_Wave",
"MOJJBFBKBNC": "2"
},
{
"$type": "ILKEMJNAEKE",
"JDKAMOANICM": "_IsEliteBattle",
"MOJJBFBKBNC": "1"
},
{
"$type": "ILKEMJNAEKE",
"JDKAMOANICM": "_StageInfiniteGroup",
"MOJJBFBKBNC": "30503013"
},
{
"$type": "ILKEMJNAEKE",
"JDKAMOANICM": "_CreateBattleEvent",
"MOJJBFBKBNC": "30502"
}
],
"MonsterList": [
{
"$type": "StageMonsterWave",
"Monster0": 1013020,
"Monster1": 3003020,
"Monster2": 1013020
},
{
"$type": "StageMonsterWave",
"Monster0": 4064010
}
],
"LevelLoseCondition": [],
"LevelWinCondition": [],
"Release": true,
"ForbidExitBattle": true,
"MonsterWarningRatio": 1.1,
"TrialAvatarList": []
}
],
"TagList": [
{
"Id": 3033023,
"Name": "挑発",
"Desc": "敵は攻撃を<color=#f29e38ff><unbreak>#1[i]</unbreak></color>回受けた後即座に行動する。攻撃回数のカウントは敵のターンが回ってきた時にクリアされる。",
"Param": [
6
]
},
{
"Id": 3033025,
"Name": "妨害",
"Desc": "敵が攻撃を行った後、ターゲットの行動順を遅らせる。遅延幅はランダムに決められ、<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>または<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>になる。",
"Param": [
0.05,
0.1
]
}
],
"InfiniteList": {
"305030131": {
"InfiniteWaveID": 305030131,
"MonsterGroupIDList": [
1013020,
3003020
],
"MaxMonsterCount": 2,
"MaxTeammateCount": 2,
"Ability": "",
"ParamList": [],
"ClearPreviousAbility": true,
"EliteGroup": 351
},
"305030132": {
"InfiniteWaveID": 305030132,
"MonsterGroupIDList": [
4064010
],
"MaxMonsterCount": 1,
"MaxTeammateCount": 1,
"Ability": "",
"ParamList": [],
"ClearPreviousAbility": true,
"EliteGroup": 351
}
}
}
],
"BossLevel": {
"Id": 304,
"Name": "キングへの挑戦",
"DamageType": [
"Fire"
],
"EventIDList": [
{
"StageID": 30503021,
"StageType": "Challenge",
"StageName": 8883840217250798000,
"HardLevelGroup": 3,
"Level": 100,
"LevelGraphPath": "Config/Level/StageCommonTemplate.json",
"StageAbilityConfig": [],
"SubLevelGraphs": [],
"StageConfigData": [
{
"$type": "ILKEMJNAEKE",
"JDKAMOANICM": "_Wave",
"MOJJBFBKBNC": "1"
},
{
"$type": "ILKEMJNAEKE",
"JDKAMOANICM": "_IsEliteBattle",
"MOJJBFBKBNC": "1"
},
{
"$type": "ILKEMJNAEKE",
"JDKAMOANICM": "_StageInfiniteGroup",
"MOJJBFBKBNC": "30503021"
},
{
"$type": "ILKEMJNAEKE",
"JDKAMOANICM": "_CreateBattleEvent",
"MOJJBFBKBNC": "30503"
}
],
"MonsterList": [
{
"$type": "StageMonsterWave",
"Monster0": 3025016
}
],
"LevelLoseCondition": [],
"LevelWinCondition": [],
"Release": true,
"ForbidExitBattle": true,
"MonsterWarningRatio": 1.1,
"TrialAvatarList": []
}
],
"TagList": [
{
"Id": 3033028,
"Name": "靭甲+",
"Desc": "敵は初期状態で「靭甲+」を<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層持ち、1層につき敵の受けるダメージ-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>。敵の靭性が0になるたびに「靭甲+」が1層減少する。この効果の層数は敵の各段階でリセットされる。",
"Param": [
3,
0.15
]
},
{
"Id": 3033038,
"Name": "エネルギーロス",
"Desc": "戦闘に入る時、味方のEP-<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、自身のターン以外でのEP回復効率-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>。<color=#f29e38ff><unbreak>#3[i]</unbreak></color>ターン継続。",
"Param": [
0.5,
0.5,
2
]
},
{
"Id": 3033035,
"Name": "百戦錬磨",
"Desc": "敵が攻撃を受けるたびに、自身の受けるダメージ-<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、受ける会心ダメージ-<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>。この効果は最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>層まで累積でき、敵のターンが回ってきた、または弱点撃破状態になった時に層数がクリアされる。また、敵が弱点撃破状態にある場合、この効果は重ね掛け不可。",
"Param": [
0.02,
10,
0.04
]
}
],
"InfiniteList": {
"305030211": {
"InfiniteWaveID": 305030211,
"MonsterGroupIDList": [
3025016
],
"MaxMonsterCount": 1,
"MaxTeammateCount": 1,
"Ability": "",
"ParamList": [],
"ClearPreviousAbility": true,
"EliteGroup": 354
}
}
},
"BossConfig": {
"HardName": "キングへの挑戦・絶体絶命",
"BuffList": [
{
"Id": 3033032,
"Name": "不破不立",
"Desc": "味方全体の撃破特効+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。敵を弱点撃破するたびに、その敵への弱点撃破ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>。この効果は最大で<color=#f29e38ff><unbreak>#3[i]</unbreak></color>層累積できる。",
"Param": [
0.6,
0.1,
4
]
},
{
"Id": 3033033,
"Name": "意気軒昂",
"Desc": "味方全体の攻撃力+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。「遥かなる地平の長音」を発動するたびに、さらに味方全体の攻撃力+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>。この効果は重ね掛け可能。",
"Param": [
0.4,
0.2
]
},
{
"Id": 3033034,
"Name": "不意打ち",
"Desc": "味方全体の与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。味方が攻撃を行った後、攻撃された敵に自身の属性に対応する弱点を付与する。この効果は敵が弱点撃破状態から回復した時に解除される。",
"Param": [
0.5
]
}
],
"EventIDList": [
{
"StageID": 30503022,
"StageType": "Challenge",
"StageName": 8883840217250798000,
"HardLevelGroup": 3,
"Level": 120,
"LevelGraphPath": "Config/Level/StageCommonTemplate.json",
"StageAbilityConfig": [],
"SubLevelGraphs": [],
"StageConfigData": [
{
"$type": "ILKEMJNAEKE",
"JDKAMOANICM": "_Wave",
"MOJJBFBKBNC": "1"
},
{
"$type": "ILKEMJNAEKE",
"JDKAMOANICM": "_IsEliteBattle",
"MOJJBFBKBNC": "1"
},
{
"$type": "ILKEMJNAEKE",
"JDKAMOANICM": "_StageInfiniteGroup",
"MOJJBFBKBNC": "30503022"
},
{
"$type": "ILKEMJNAEKE",
"JDKAMOANICM": "_CreateBattleEvent",
"MOJJBFBKBNC": "30504"
}
],
"MonsterList": [
{
"$type": "StageMonsterWave",
"Monster0": 3025016
}
],
"LevelLoseCondition": [],
"LevelWinCondition": [],
"Release": true,
"ForbidExitBattle": true,
"MonsterWarningRatio": 1.1,
"TrialAvatarList": []
}
],
"TagList": [
{
"Id": 3033029,
"Name": "靭甲++",
"Desc": "敵は初期状態で「靭甲++」を<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層持ち、1層につき敵の受けるダメージ-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>。敵の靭性が0になるたびに「靭甲++」が1層減少する。この効果の層数は敵の各段階でリセットされる。",
"Param": [
4,
0.15
]
},
{
"Id": 3033040,
"Name": "エネルギーロス++",
"Desc": "戦闘に入る時、味方のEP-<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、自身のターン以外でのEP回復効率-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>。<color=#f29e38ff><unbreak>#3[i]</unbreak></color>ターン継続。",
"Param": [
1,
1,
2
]
},
{
"Id": 3033036,
"Name": "百戦錬磨+",
"Desc": "敵が攻撃を受けるたびに、自身の受けるダメージ-<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、受ける会心ダメージ-<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>。この効果は最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>層まで累積でき、敵のターンが回ってきた、または弱点撃破状態になった時に層数がクリアされる。また、敵が弱点撃破状態にある場合、この効果は重ね掛け不可。",
"Param": [
0.03,
10,
0.06
]
}
],
"InfiniteList": {
"305030221": {
"InfiniteWaveID": 305030221,
"MonsterGroupIDList": [
3025016
],
"MaxMonsterCount": 1,
"MaxTeammateCount": 1,
"Ability": "",
"ParamList": [],
"ClearPreviousAbility": true,
"EliteGroup": 352
}
}
}
}
}