{
  "101": {
    "Name": "流雲無痕の過客",
    "Icon": "SpriteOutput/ItemIcon/71000.png",
    "Parts": {
      "31011": {
        "Name": "過客の迎春かんざし",
        "Desc": null,
        "Story": null
      },
      "31012": {
        "Name": "過客の游龍腕甲",
        "Desc": null,
        "Story": null
      },
      "31013": {
        "Name": "過客の刺繍の解れた外套",
        "Desc": null,
        "Story": null
      },
      "31014": {
        "Name": "過客の冥途遊歴",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "治癒量+<unbreak>#1[i]%</unbreak>。",
        "ParamList": [
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        ]
      },
      "4": {
        "Desc": "戦闘開始時、SPを1回復する。",
        "ParamList": []
      }
    },
    "Bonus": {
      "2": [
        {
          "type": "HealRatioBase",
          "value": 0.10000000149011612
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      ],
      "4": []
    }
  },
  "102": {
    "Name": "草の穂ガンマン",
    "Icon": "SpriteOutput/ItemIcon/71001.png",
    "Parts": {
      "31021": {
        "Name": "ガンマンの草の穂フェルト帽",
        "Desc": null,
        "Story": null
      },
      "31022": {
        "Name": "ガンマンの荒い革手袋",
        "Desc": null,
        "Story": null
      },
      "31023": {
        "Name": "ガンマンの風狩りポンチョ",
        "Desc": null,
        "Story": null
      },
      "31024": {
        "Name": "ガンマンのリベットブーツ",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "攻撃力+<unbreak>#1[i]%</unbreak>。",
        "ParamList": [
          0.12000000011175871
        ]
      },
      "4": {
        "Desc": "装備キャラの速度+<unbreak>#1[i]%</unbreak>、通常攻撃によるダメージ+<unbreak>#2[i]%</unbreak>。",
        "ParamList": [
          0.060000000055879354,
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      }
    },
    "Bonus": {
      "2": [
        {
          "type": "AttackAddedRatio",
          "value": 0.119999997317791
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      ],
      "4": [
        {
          "type": "SpeedAddedRatio",
          "value": 0.05999999865889549
        }
      ]
    }
  },
  "103": {
    "Name": "純庭教会の聖騎士",
    "Icon": "SpriteOutput/ItemIcon/71002.png",
    "Parts": {
      "31031": {
        "Name": "聖騎士の赦しのヘルム",
        "Desc": null,
        "Story": null
      },
      "31032": {
        "Name": "聖騎士の沈黙の誓いの指輪",
        "Desc": null,
        "Story": null
      },
      "31033": {
        "Name": "聖騎士の厳かな鎧",
        "Desc": null,
        "Story": null
      },
      "31034": {
        "Name": "聖騎士の秩序の鉄靴",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "防御力+<unbreak>#1[i]%</unbreak>。",
        "ParamList": [
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        ]
      },
      "4": {
        "Desc": "装備キャラが付与するバリアの耐久値+<unbreak>#1[i]%</unbreak>。",
        "ParamList": [
          0.20000000018626451
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      }
    },
    "Bonus": {
      "2": [
        {
          "type": "DefenceAddedRatio",
          "value": 0.15000000596046448
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      ],
      "4": []
    }
  },
  "104": {
    "Name": "雪の密林の狩人",
    "Icon": "SpriteOutput/ItemIcon/71003.png",
    "Parts": {
      "31041": {
        "Name": "狩人の荒ぶる神のフード",
        "Desc": null,
        "Story": null
      },
      "31042": {
        "Name": "狩人のオオトカゲグローブ",
        "Desc": null,
        "Story": null
      },
      "31043": {
        "Name": "狩人の氷竜マント",
        "Desc": null,
        "Story": null
      },
      "31044": {
        "Name": "狩人の鹿革のブーツ",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "氷属性ダメージ+<unbreak>#1[i]%</unbreak>。",
        "ParamList": [
          0.10000000009313226
        ]
      },
      "4": {
        "Desc": "装備キャラが必殺技を発動した時、会心ダメージ+<unbreak>#1[i]%</unbreak>、<unbreak>#2[i]</unbreak>ターン継続。",
        "ParamList": [
          0.25000000023283064,
          2
        ]
      }
    },
    "Bonus": {
      "2": [
        {
          "type": "IceAddedRatio",
          "value": 0.10000000149011612
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      ],
      "4": []
    }
  },
  "105": {
    "Name": "成り上がりチャンピオン",
    "Icon": "SpriteOutput/ItemIcon/71004.png",
    "Parts": {
      "31051": {
        "Name": "チャンピオンの王冠ヘッドギア",
        "Desc": null,
        "Story": null
      },
      "31052": {
        "Name": "チャンピオンの重砲グローブ",
        "Desc": null,
        "Story": null
      },
      "31053": {
        "Name": "チャンピオンのチェストガード",
        "Desc": null,
        "Story": null
      },
      "31054": {
        "Name": "チャンピオンの弧歩シューズ",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "物理属性ダメージ+<unbreak>#1[i]%</unbreak>。",
        "ParamList": [
          0.10000000009313226
        ]
      },
      "4": {
        "Desc": "装備キャラが攻撃を行う、または攻撃を受けた後、今回の戦闘中の攻撃力+<unbreak>#1[i]%</unbreak>、最大で<unbreak>#2[i]</unbreak>層累積できる。",
        "ParamList": [
          0.05000000004656613,
          5
        ]
      }
    },
    "Bonus": {
      "2": [
        {
          "type": "PhysicalAddedRatio",
          "value": 0.10000000149011612
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      ],
      "4": []
    }
  },
  "106": {
    "Name": "吹雪と対峙する兵士",
    "Icon": "SpriteOutput/ItemIcon/71005.png",
    "Parts": {
      "31061": {
        "Name": "兵士の鉄製ヘルム",
        "Desc": null,
        "Story": null
      },
      "31062": {
        "Name": "兵士の銀鱗ガントレット",
        "Desc": null,
        "Story": null
      },
      "31063": {
        "Name": "兵士の旧制軍服",
        "Desc": null,
        "Story": null
      },
      "31064": {
        "Name": "兵士の白銀グリーブ",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "受けるダメージ-<unbreak>#1[i]%</unbreak>。",
        "ParamList": [
          0.0800000000745058
        ]
      },
      "4": {
        "Desc": "ターンが回ってきた時、装備キャラの残りHPが<unbreak>#1[i]%</unbreak>以下の場合、HPを最大HP<unbreak>#2[i]%</unbreak>分回復し、EPを<unbreak>#3[i]</unbreak>回復する。",
        "ParamList": [
          0.5000000004656613,
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        ]
      }
    },
    "Bonus": {
      "2": [],
      "4": []
    }
  },
  "107": {
    "Name": "溶岩で鍛造する火匠",
    "Icon": "SpriteOutput/ItemIcon/71006.png",
    "Parts": {
      "31071": {
        "Name": "火匠の黒曜レンズ",
        "Desc": null,
        "Story": null
      },
      "31072": {
        "Name": "火匠の操炎の指輪",
        "Desc": null,
        "Story": null
      },
      "31073": {
        "Name": "火匠の防炎エプロン",
        "Desc": null,
        "Story": null
      },
      "31074": {
        "Name": "火匠の合金義肢",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "炎属性ダメージ+<unbreak>#1[i]%</unbreak>。",
        "ParamList": [
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        ]
      },
      "4": {
        "Desc": "装備キャラの戦闘スキルによるダメージ+<unbreak>#1[i]%</unbreak>。必殺技を発動した後、次の攻撃の炎属性ダメージ+<unbreak>#2[i]%</unbreak>。",
        "ParamList": [
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      }
    },
    "Bonus": {
      "2": [
        {
          "type": "FireAddedRatio",
          "value": 0.10000000149011612
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      ],
      "4": []
    }
  },
  "108": {
    "Name": "星の如く輝く天才",
    "Icon": "SpriteOutput/ItemIcon/71007.png",
    "Parts": {
      "31081": {
        "Name": "天才の超距離センシング",
        "Desc": null,
        "Story": null
      },
      "31082": {
        "Name": "天才の周波数変動キャッチャー",
        "Desc": null,
        "Story": null
      },
      "31083": {
        "Name": "天才のメタバース深潜",
        "Desc": null,
        "Story": null
      },
      "31084": {
        "Name": "天才の引力漫歩",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "量子属性ダメージ+<unbreak>#1[i]%</unbreak>。",
        "ParamList": [
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        ]
      },
      "4": {
        "Desc": "装備キャラが敵にダメージを与えた時、敵の防御力を<unbreak>#1[i]%</unbreak>無視する。敵に量子属性の弱点がある場合、さらに防御力を<unbreak>#2[i]%</unbreak>無視する。",
        "ParamList": [
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      }
    },
    "Bonus": {
      "2": [
        {
          "type": "QuantumAddedRatio",
          "value": 0.10000000149011612
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      ],
      "4": []
    }
  },
  "109": {
    "Name": "雷鳴轟くバンド",
    "Icon": "SpriteOutput/ItemIcon/71008.png",
    "Parts": {
      "31091": {
        "Name": "バンドの偏光サングラス",
        "Desc": null,
        "Story": null
      },
      "31092": {
        "Name": "バンドのツアーブレスレット",
        "Desc": null,
        "Story": null
      },
      "31093": {
        "Name": "バンドのスパイク付き革ジャン",
        "Desc": null,
        "Story": null
      },
      "31094": {
        "Name": "バンドのリベットブーツ",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "雷属性ダメージ+<unbreak>#1[i]%</unbreak>。",
        "ParamList": [
          0.10000000009313226
        ]
      },
      "4": {
        "Desc": "装備キャラが戦闘スキルを発動した時、装備キャラの攻撃力+<unbreak>#1[i]%</unbreak>、<unbreak>#2[i]</unbreak>ターン継続。",
        "ParamList": [
          0.20000000018626451,
          1
        ]
      }
    },
    "Bonus": {
      "2": [
        {
          "type": "ThunderAddedRatio",
          "value": 0.10000000149011612
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      ],
      "4": []
    }
  },
  "110": {
    "Name": "昼夜の狭間を翔ける鷹",
    "Icon": "SpriteOutput/ItemIcon/71009.png",
    "Parts": {
      "31101": {
        "Name": "空飛ぶ鷹の長嘴ヘルメット",
        "Desc": null,
        "Story": null
      },
      "31102": {
        "Name": "空飛ぶ鷹の双翼指輪",
        "Desc": null,
        "Story": null
      },
      "31103": {
        "Name": "空飛ぶ鷹の翼装ベルト",
        "Desc": null,
        "Story": null
      },
      "31104": {
        "Name": "空飛ぶ鷹の羽毛バンド",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "風属性ダメージ+<unbreak>#1[i]%</unbreak>。",
        "ParamList": [
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        ]
      },
      "4": {
        "Desc": "装備キャラが必殺技を発動した後、行動順が<unbreak>#1[i]%</unbreak>早まる。",
        "ParamList": [
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      }
    },
    "Bonus": {
      "2": [
        {
          "type": "WindAddedRatio",
          "value": 0.10000000149011612
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      ],
      "4": []
    }
  },
  "111": {
    "Name": "流星の跡を追う怪盗",
    "Icon": "SpriteOutput/ItemIcon/71010.png",
    "Parts": {
      "31111": {
        "Name": "怪盗の千人仮面",
        "Desc": null,
        "Story": null
      },
      "31112": {
        "Name": "怪盗の紋様手袋",
        "Desc": null,
        "Story": null
      },
      "31113": {
        "Name": "怪盗のワイヤーかぎ爪",
        "Desc": null,
        "Story": null
      },
      "31114": {
        "Name": "怪盗の流星ブーツ",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "撃破特効+<unbreak>#1[i]%</unbreak>。",
        "ParamList": [
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      },
      "4": {
        "Desc": "装備キャラの撃破特効+<unbreak>#1[i]%</unbreak>。装備キャラが敵を弱点撃破した後、EPを<unbreak>#2[i]</unbreak>回復する。",
        "ParamList": [
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      }
    },
    "Bonus": {
      "2": [
        {
          "type": "BreakDamageAddedRatioBase",
          "value": 0.1599999964237213
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      ],
      "4": [
        {
          "type": "BreakDamageAddedRatioBase",
          "value": 0.1599999964237213
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      ]
    }
  },
  "112": {
    "Name": "荒地で盗みを働く廃土客",
    "Icon": "SpriteOutput/ItemIcon/71011.png",
    "Parts": {
      "31121": {
        "Name": "廃土客の呼吸マスク",
        "Desc": null,
        "Story": null
      },
      "31122": {
        "Name": "廃土客の荒涼端末",
        "Desc": null,
        "Story": null
      },
      "31123": {
        "Name": "廃土客の修道服",
        "Desc": null,
        "Story": null
      },
      "31124": {
        "Name": "廃土客の動力腿甲",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "虚数属性ダメージ+<unbreak>#1[i]%</unbreak>。",
        "ParamList": [
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      },
      "4": {
        "Desc": "デバフ状態の敵にダメージを与える時、装備キャラの会心率+<unbreak>#1[i]%</unbreak>。禁錮状態の敵にダメージを与える時、会心ダメージ+<unbreak>#2[i]%</unbreak>。",
        "ParamList": [
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      }
    },
    "Bonus": {
      "2": [
        {
          "type": "ImaginaryAddedRatio",
          "value": 0.10000000149011612
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      "4": []
    }
  },
  "113": {
    "Name": "宝命長存の蒔者",
    "Icon": "SpriteOutput/ItemIcon/71020.png",
    "Parts": {
      "31131": {
        "Name": "蒔者の光をもたらす義眼",
        "Desc": null,
        "Story": null
      },
      "31132": {
        "Name": "蒔者の機巧義手",
        "Desc": null,
        "Story": null
      },
      "31133": {
        "Name": "蒔者の露払いの羽衣",
        "Desc": null,
        "Story": null
      },
      "31134": {
        "Name": "蒔者の天人絲鞋",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "最大HP+<unbreak>#1[i]%</unbreak>。",
        "ParamList": [
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      },
      "4": {
        "Desc": "装備キャラが攻撃を受ける、または味方によってHPを消費させられた後、会心率+<unbreak>#1[i]%</unbreak>、<unbreak>#2[i]</unbreak>ターン継続。この効果は最大で<unbreak>#3[i]</unbreak>層累積できる。",
        "ParamList": [
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          2,
          2
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      }
    },
    "Bonus": {
      "2": [
        {
          "type": "HPAddedRatio",
          "value": 0.119999997317791
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      ],
      "4": []
    }
  },
  "114": {
    "Name": "仮想空間を漫遊するメッセンジャー",
    "Icon": "SpriteOutput/ItemIcon/71021.png",
    "Parts": {
      "31141": {
        "Name": "メッセンジャーのホログラフィーゴーグル",
        "Desc": null,
        "Story": null
      },
      "31142": {
        "Name": "メッセンジャーの百変義手",
        "Desc": null,
        "Story": null
      },
      "31143": {
        "Name": "メッセンジャーの密書ショルダーバッグ",
        "Desc": null,
        "Story": null
      },
      "31144": {
        "Name": "メッセンジャーのパルクールシューズ",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "速度+<unbreak>#1[i]%</unbreak>。",
        "ParamList": [
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      },
      "4": {
        "Desc": "装備キャラが味方に対して必殺技を発動した時、味方全体の速度+<unbreak>#1[i]%</unbreak>、<unbreak>#2[i]</unbreak>ターン継続。この効果は累積できない。",
        "ParamList": [
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          1
        ]
      }
    },
    "Bonus": {
      "2": [
        {
          "type": "SpeedAddedRatio",
          "value": 0.05999999865889549
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      ],
      "4": []
    }
  },
  "115": {
    "Name": "灰燼を燃やし尽くす大公",
    "Icon": "SpriteOutput/ItemIcon/71024.png",
    "Parts": {
      "31151": {
        "Name": "大公の冥焔の冠",
        "Desc": null,
        "Story": null
      },
      "31152": {
        "Name": "大公の炎の手袋",
        "Desc": null,
        "Story": null
      },
      "31153": {
        "Name": "大公の恩恵のロングジャケット",
        "Desc": null,
        "Story": null
      },
      "31154": {
        "Name": "大公の優雅なブーツ",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "追加攻撃ダメージ+<unbreak>#1[i]%</unbreak>。",
        "ParamList": [
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      },
      "4": {
        "Desc": "装備キャラが追加攻撃を行った時、追加攻撃のヒット数に応じて、ダメージを与えるたびに装備キャラの攻撃力+<unbreak>#1[i]%</unbreak>、最大<unbreak>#2[i]</unbreak>回まで累積でき、<unbreak>#3[i]</unbreak>ターン継続。この効果は、装備キャラが次の追加攻撃を行った時に解除される。",
        "ParamList": [
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          3
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      }
    },
    "Bonus": {
      "2": [],
      "4": []
    }
  },
  "116": {
    "Name": "深い牢獄の囚人",
    "Icon": "SpriteOutput/ItemIcon/71025.png",
    "Parts": {
      "31161": {
        "Name": "囚人の獣面口輪",
        "Desc": null,
        "Story": null
      },
      "31162": {
        "Name": "囚人の鉛の手枷",
        "Desc": null,
        "Story": null
      },
      "31163": {
        "Name": "囚人の幽閉拘束衣",
        "Desc": null,
        "Story": null
      },
      "31164": {
        "Name": "囚人の歩みを阻む足枷",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "攻撃力+<unbreak>#1[i]%</unbreak>。",
        "ParamList": [
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      },
      "4": {
        "Desc": "敵に付与された持続ダメージ系デバフが1つにつき、装備キャラがその敵にダメージを与える時に防御力を<unbreak>#1[i]%</unbreak>無視する。持続ダメージ系デバフは最大で<unbreak>#2[i]</unbreak>つまでカウントされる。",
        "ParamList": [
          0.060000000055879354,
          3
        ]
      }
    },
    "Bonus": {
      "2": [
        {
          "type": "AttackAddedRatio",
          "value": 0.119999997317791
        }
      ],
      "4": []
    }
  },
  "117": {
    "Name": "死水に潜る先駆者",
    "Icon": "SpriteOutput/ItemIcon/71028.png",
    "Parts": {
      "31171": {
        "Name": "先駆者の断熱ヘルメット",
        "Desc": null,
        "Story": null
      },
      "31172": {
        "Name": "先駆者の虚極コンパス",
        "Desc": null,
        "Story": null
      },
      "31173": {
        "Name": "先駆者の密閉された鉛の潜水服",
        "Desc": null,
        "Story": null
      },
      "31174": {
        "Name": "先駆者の星に泊まるアンカー",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "デバフの影響を受けている敵への与ダメージ+<unbreak>#1[i]%</unbreak>。",
        "ParamList": [
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        ]
      },
      "4": {
        "Desc": "会心率+<unbreak>#1[i]%</unbreak>。デバフを<unbreak>#4[i]</unbreak>/<unbreak>#5[i]</unbreak>つ以上付与されている敵に対する、装備キャラの会心ダメージ+<unbreak>#2[i]%</unbreak>/<unbreak>#3[i]%</unbreak>。装備キャラが敵にデバフを付与した後、上記の効果が2倍になる、<unbreak>#6[i]</unbreak>ターン継続。",
        "ParamList": [
          0.0400000000372529,
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          2,
          3,
          1
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      }
    },
    "Bonus": {
      "2": [],
      "4": [
        {
          "type": "CriticalChanceBase",
          "value": 0.03999999910593033
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      ]
    }
  },
  "118": {
    "Name": "夢を弄ぶ時計屋",
    "Icon": "SpriteOutput/ItemIcon/71029.png",
    "Parts": {
      "31181": {
        "Name": "時計屋の望遠レンズ",
        "Desc": null,
        "Story": null
      },
      "31182": {
        "Name": "時計屋の運を引き寄せる腕時計",
        "Desc": null,
        "Story": null
      },
      "31183": {
        "Name": "時計屋の虚空礼服",
        "Desc": null,
        "Story": null
      },
      "31184": {
        "Name": "時計屋の隠された夢の革靴",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "撃破特効+<unbreak>#1[i]%</unbreak>。",
        "ParamList": [
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      },
      "4": {
        "Desc": "装備キャラが味方に対して必殺技を発動する時、味方全体の撃破特効+<unbreak>#1[i]%</unbreak>、<unbreak>#2[i]</unbreak>ターン継続。この効果は累積できない。",
        "ParamList": [
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      }
    },
    "Bonus": {
      "2": [
        {
          "type": "BreakDamageAddedRatioBase",
          "value": 0.1599999964237213
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      ],
      "4": []
    }
  },
  "119": {
    "Name": "蝗害を一掃せし鉄騎",
    "Icon": "SpriteOutput/ItemIcon/71032.png",
    "Parts": {
      "31191": {
        "Name": "鉄騎の索敵用ヘルム",
        "Desc": null,
        "Story": null
      },
      "31192": {
        "Name": "鉄騎の粉砕アーム",
        "Desc": null,
        "Story": null
      },
      "31193": {
        "Name": "鉄騎の銀影アーマー",
        "Desc": null,
        "Story": null
      },
      "31194": {
        "Name": "鉄騎の飛翔グリーブ",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "撃破特効+<unbreak>#1[i]%</unbreak>。",
        "ParamList": [
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      },
      "4": {
        "Desc": "装備キャラの撃破特効が<unbreak>#1[i]%</unbreak>以上の時、敵に与える弱点撃破ダメージが防御力を<unbreak>#3[i]%</unbreak>無視する。装備キャラの撃破特効が<unbreak>#2[i]%</unbreak>以上の時、さらに敵に与える超撃破ダメージが防御力を<unbreak>#4[i]%</unbreak>無視する。",
        "ParamList": [
          1.5000000004656613,
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    },
    "Bonus": {
      "2": [
        {
          "type": "BreakDamageAddedRatioBase",
          "value": 0.1599999964237213
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      ],
      "4": []
    }
  },
  "120": {
    "Name": "風雲を薙ぎ払う勇烈",
    "Icon": "SpriteOutput/ItemIcon/71033.png",
    "Parts": {
      "31201": {
        "Name": "勇猛な鋭嘴フェイスガード",
        "Desc": null,
        "Story": null
      },
      "31202": {
        "Name": "勇猛な鉤爪ガントレット",
        "Desc": null,
        "Story": null
      },
      "31203": {
        "Name": "勇猛な蒼羽アーマー",
        "Desc": null,
        "Story": null
      },
      "31204": {
        "Name": "勇猛な狩猟キュイス",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "攻撃力+<unbreak>#1[i]%</unbreak>。",
        "ParamList": [
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      },
      "4": {
        "Desc": "装備キャラの会心率+<unbreak>#1[i]%</unbreak>。装備キャラが追加攻撃を行う時、必殺技によるダメージ+<unbreak>#2[i]%</unbreak>、<unbreak>#3[i]</unbreak>ターン継続。",
        "ParamList": [
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    },
    "Bonus": {
      "2": [
        {
          "type": "AttackAddedRatio",
          "value": 0.119999997317791
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      ],
      "4": [
        {
          "type": "CriticalChanceBase",
          "value": 0.05999999865889549
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      ]
    }
  },
  "121": {
    "Name": "再び苦難の道を歩む司祭",
    "Icon": "SpriteOutput/ItemIcon/71038.png",
    "Parts": {
      "31211": {
        "Name": "司祭の音律奏でる耳飾り",
        "Desc": null,
        "Story": null
      },
      "31212": {
        "Name": "司祭の招請用の手袋",
        "Desc": null,
        "Story": null
      },
      "31213": {
        "Name": "司祭の聖職礼服",
        "Desc": null,
        "Story": null
      },
      "31214": {
        "Name": "司祭の苦旅を共にするブーツ",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "速度+<unbreak>#1[i]%</unbreak>。",
        "ParamList": [
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      },
      "4": {
        "Desc": "味方単体に対して戦闘スキルまたは必殺技を発動する時、スキルターゲットの会心ダメージ+<unbreak>#1[i]%</unbreak>、<unbreak>#2[i]</unbreak>ターン継続。この効果は最大で<unbreak>#3[i]</unbreak>層累積できる。",
        "ParamList": [
          0.18000000016763806,
          2,
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      }
    },
    "Bonus": {
      "2": [
        {
          "type": "SpeedAddedRatio",
          "value": 0.05999999865889549
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      "4": []
    }
  },
  "122": {
    "Name": "知識の海に溺れる学者",
    "Icon": "SpriteOutput/ItemIcon/71039.png",
    "Parts": {
      "31221": {
        "Name": "学者の銀縁モノクル",
        "Desc": null,
        "Story": null
      },
      "31222": {
        "Name": "学者のナックルサポーター",
        "Desc": null,
        "Story": null
      },
      "31223": {
        "Name": "学者のツイードジャケット",
        "Desc": null,
        "Story": null
      },
      "31224": {
        "Name": "学者のスエードスノーブーツ",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "会心率+<unbreak>#1[i]%</unbreak>。",
        "ParamList": [
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      },
      "4": {
        "Desc": "戦闘スキルおよび必殺技によるダメージ+<unbreak>#1[i]%</unbreak>。必殺技を発動した後、次に戦闘スキルを発動する時、与ダメージがさらに+<unbreak>#2[i]%</unbreak>。",
        "ParamList": [
          0.20000000018626451,
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    },
    "Bonus": {
      "2": [
        {
          "type": "CriticalChanceBase",
          "value": 0.07999999821186066
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      "4": []
    }
  },
  "123": {
    "Name": "凱歌を揚げる英雄",
    "Icon": "SpriteOutput/ItemIcon/71040.png",
    "Parts": {
      "31231": {
        "Name": "英雄の月桂冠",
        "Desc": null,
        "Story": null
      },
      "31232": {
        "Name": "英雄の黄金手甲",
        "Desc": null,
        "Story": null
      },
      "31233": {
        "Name": "英雄の勇戦金鎧",
        "Desc": null,
        "Story": null
      },
      "31234": {
        "Name": "英雄の炎行脛当",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "攻撃力+<unbreak>#1[i]%</unbreak>。",
        "ParamList": [
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      },
      "4": {
        "Desc": "装備キャラの記憶の精霊がフィールドにいる時、装備キャラの速度+<unbreak>#1[i]%</unbreak>。装備キャラの記憶の精霊が攻撃を行う時、装備キャラおよびその記憶の精霊の会心ダメージ+<unbreak>#2[i]%</unbreak>、<unbreak>#3[i]</unbreak>ターン継続。",
        "ParamList": [
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      }
    },
    "Bonus": {
      "2": [
        {
          "type": "AttackAddedRatio",
          "value": 0.119999997317791
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      ],
      "4": []
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  },
  "124": {
    "Name": "亡国の悲哀を詠う詩人",
    "Icon": "SpriteOutput/ItemIcon/71041.png",
    "Parts": {
      "31241": {
        "Name": "詩人の花をあしらった冠",
        "Desc": null,
        "Story": null
      },
      "31242": {
        "Name": "詩人の黄金を用いた腕輪",
        "Desc": null,
        "Story": null
      },
      "31243": {
        "Name": "詩人の星降るドレス",
        "Desc": null,
        "Story": null
      },
      "31244": {
        "Name": "詩人の銀鋲を添えたサンダル",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "量子属性ダメージ+<unbreak>#1[i]%</unbreak>。",
        "ParamList": [
          0.10000000009313226
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      },
      "4": {
        "Desc": "装備キャラの速度-<unbreak>#6[i]%</unbreak>。戦闘に入る前、装備キャラの速度が<unbreak>#2[i]</unbreak>/<unbreak>#3[i]</unbreak>を下回る時、装備キャラの会心率+<unbreak>#4[i]%</unbreak>/<unbreak>#5[i]%</unbreak>。この効果は装備キャラの記憶の精霊にも有効。",
        "ParamList": [
          -0.07999999984167516,
          110,
          95,
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      }
    },
    "Bonus": {
      "2": [
        {
          "type": "QuantumAddedRatio",
          "value": 0.10000000149011612
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      ],
      "4": [
        {
          "type": "SpeedAddedRatio",
          "value": -0.07999999821186066
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      ]
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  },
  "125": {
    "Name": "烈陽と雷鳴の武神",
    "Icon": "SpriteOutput/ItemIcon/71044.png",
    "Parts": {
      "31251": {
        "Name": "武神の翼兜",
        "Desc": null,
        "Story": null
      },
      "31252": {
        "Name": "武神の騎兵手甲",
        "Desc": null,
        "Story": null
      },
      "31253": {
        "Name": "武神の旅立ちの外衣",
        "Desc": null,
        "Story": null
      },
      "31254": {
        "Name": "武神の栄光の輪拍",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "速度+<unbreak>#1[i]%</unbreak>。",
        "ParamList": [
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        ]
      },
      "4": {
        "Desc": "装備キャラまたは記憶の精霊が、装備キャラおよびその記憶の精霊以外の味方を治癒した後、装備キャラは「慈雨」を獲得する。この効果は1ターンに最大1回まで発動でき、<unbreak>#3[i]</unbreak>ターン継続する。また、装備キャラが「慈雨」を持っている場合、速度+<unbreak>#1[i]%</unbreak>、味方全体の会心ダメージ+<unbreak>#2[i]%</unbreak>、この効果は累積できない。",
        "ParamList": [
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    },
    "Bonus": {
      "2": [
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          "type": "SpeedAddedRatio",
          "value": 0.05999999865889549
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      ],
      "4": []
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  },
  "126": {
    "Name": "荒海を越える船長",
    "Icon": "SpriteOutput/ItemIcon/71045.png",
    "Parts": {
      "31261": {
        "Name": "船長の羅針ハット",
        "Desc": null,
        "Story": null
      },
      "31262": {
        "Name": "船長の集光アストロラーベ",
        "Desc": null,
        "Story": null
      },
      "31263": {
        "Name": "船長の統風マント",
        "Desc": null,
        "Story": null
      },
      "31264": {
        "Name": "船長の波踏ブーツ",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "会心ダメージ+<unbreak>#1[i]%</unbreak>。",
        "ParamList": [
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      },
      "4": {
        "Desc": "装備キャラが他の味方のスキルターゲットになった時、「助力」を1層獲得し、最大で<unbreak>#1[i]</unbreak>層累積できる。必殺技を発動する時、「助力」を<unbreak>#1[i]</unbreak>層所持している場合、すべての「助力」を消費し、装備キャラの攻撃力+<unbreak>#2[i]%</unbreak>、<unbreak>#3[i]</unbreak>ターン継続。",
        "ParamList": [
          2,
          0.48000000044703484,
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      }
    },
    "Bonus": {
      "2": [
        {
          "type": "CriticalDamageBase",
          "value": 0.1599999964237213
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      ],
      "4": []
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  },
  "127": {
    "Name": "天地再創の救世主",
    "Icon": "SpriteOutput/ItemIcon/71048.png",
    "Parts": {
      "31271": {
        "Name": "救世主の旅立ちのフード",
        "Desc": null,
        "Story": null
      },
      "31272": {
        "Name": "救世主の執剣グローブ",
        "Desc": null,
        "Story": null
      },
      "31273": {
        "Name": "救世主の託されたマント",
        "Desc": null,
        "Story": null
      },
      "31274": {
        "Name": "救世主の開拓ブーツ",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "会心率+<unbreak>#1[i]%</unbreak>。",
        "ParamList": [
          0.0800000000745058
        ]
      },
      "4": {
        "Desc": "装備キャラが通常攻撃または戦闘スキルを発動した後、装備キャラの記憶の精霊がフィールド上にいる場合、装備キャラとその記憶の精霊の最大HP+<unbreak>#1[i]%</unbreak>、味方全体の与ダメージ+<unbreak>#2[i]%</unbreak>、装備キャラが次に通常攻撃または戦闘スキルを発動した後まで継続。",
        "ParamList": [
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      }
    },
    "Bonus": {
      "2": [
        {
          "type": "CriticalChanceBase",
          "value": 0.0800000000745058
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      ],
      "4": []
    }
  },
  "128": {
    "Name": "星の光を隠した隠者",
    "Icon": "SpriteOutput/ItemIcon/71049.png",
    "Parts": {
      "31281": {
        "Name": "隠者のつば広帽子",
        "Desc": null,
        "Story": null
      },
      "31282": {
        "Name": "隠者のシンプルな腕時計",
        "Desc": null,
        "Story": null
      },
      "31283": {
        "Name": "隠者の駱駝色ジャケット",
        "Desc": null,
        "Story": null
      },
      "31284": {
        "Name": "隠者の鹿革ブーツ",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "付与するバリアの耐久値+<unbreak>#1[i]%</unbreak>。",
        "ParamList": [
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      },
      "4": {
        "Desc": "装備キャラが付与するバリアの耐久値+<unbreak>#1[i]%</unbreak>。装備キャラが付与したバリアを持つ味方の会心ダメージ+<unbreak>#2[i]%</unbreak>。",
        "ParamList": [
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        ]
      }
    },
    "Bonus": {
      "2": [
        {
          "type": "CriticalDamageBase",
          "value": 0.1599999964237213
        }
      ],
      "4": [
        {
          "type": "CriticalDamageBase",
          "value": 0.1599999964237213
        }
      ]
    }
  },
  "301": {
    "Name": "宇宙封印ステーション",
    "Icon": "SpriteOutput/ItemIcon/71012.png",
    "Parts": {
      "33015": {
        "Name": "「ヘルタ」の宇宙ステーション",
        "Desc": null,
        "Story": null
      },
      "33016": {
        "Name": "「ヘルタ」の軌跡",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "装備キャラの攻撃力+<unbreak>#1[i]%</unbreak>。装備キャラの速度が<unbreak>#2[i]</unbreak>以上の場合、さらに攻撃力+<unbreak>#3[i]%</unbreak>。",
        "ParamList": [
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          120,
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      }
    },
    "Bonus": {
      "2": [
        {
          "type": "AttackAddedRatio",
          "value": 0.119999997317791
        }
      ]
    }
  },
  "302": {
    "Name": "老いぬ者の仙舟",
    "Icon": "SpriteOutput/ItemIcon/71013.png",
    "Parts": {
      "33025": {
        "Name": "羅浮仙舟の天外楼船",
        "Desc": null,
        "Story": null
      },
      "33026": {
        "Name": "羅浮仙舟の建木の枝と蔓",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "装備キャラの最大HP+<unbreak>#1[i]%</unbreak>。装備キャラの速度が<unbreak>#2[i]</unbreak>以上の場合、味方全体の攻撃力+<unbreak>#3[i]%</unbreak>。",
        "ParamList": [
          0.12000000011175871,
          120,
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        ]
      }
    },
    "Bonus": {
      "2": [
        {
          "type": "HPAddedRatio",
          "value": 0.119999997317791
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      ]
    }
  },
  "303": {
    "Name": "汎銀河商事会社",
    "Icon": "SpriteOutput/ItemIcon/71014.png",
    "Parts": {
      "33035": {
        "Name": "カンパニーの巨構本部",
        "Desc": null,
        "Story": null
      },
      "33036": {
        "Name": "カンパニーの貿易航路",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "装備キャラの効果命中+<unbreak>#1[i]%</unbreak>。装備キャラの攻撃力が、現在の効果命中<unbreak>#2[i]%</unbreak>分アップ、最大で+<unbreak>#3[i]%</unbreak>。",
        "ParamList": [
          0.10000000009313226,
          0.25000000023283064,
          0.25000000023283064
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      }
    },
    "Bonus": {
      "2": [
        {
          "type": "StatusProbabilityBase",
          "value": 0.10000000149011612
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      ]
    }
  },
  "304": {
    "Name": "建創者のベロブルグ",
    "Icon": "SpriteOutput/ItemIcon/71015.png",
    "Parts": {
      "33045": {
        "Name": "ベロブルグの存護の砦",
        "Desc": null,
        "Story": null
      },
      "33046": {
        "Name": "ベロブルグのシルバーメイン防衛線",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "装備キャラの防御力+<unbreak>#1[i]%</unbreak>。装備キャラの効果命中が<unbreak>#2[i]%</unbreak>以上の場合、さらに防御力+<unbreak>#3[i]%</unbreak>。",
        "ParamList": [
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      }
    },
    "Bonus": {
      "2": [
        {
          "type": "DefenceAddedRatio",
          "value": 0.15000000596046448
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      ]
    }
  },
  "305": {
    "Name": "天体階差機関",
    "Icon": "SpriteOutput/ItemIcon/71016.png",
    "Parts": {
      "33055": {
        "Name": "スクリュー星の機械太陽",
        "Desc": null,
        "Story": null
      },
      "33056": {
        "Name": "スクリュー星の穿孔惑星リング",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "装備キャラの会心ダメージ+<unbreak>#1[i]%</unbreak>。装備キャラの会心ダメージが<unbreak>#2[i]%</unbreak>以上の場合、戦闘に入った後、装備キャラの会心率+<unbreak>#3[i]%</unbreak>、初回の攻撃が終了するまで継続。",
        "ParamList": [
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    },
    "Bonus": {
      "2": [
        {
          "type": "CriticalDamageBase",
          "value": 0.1599999964237213
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      ]
    }
  },
  "306": {
    "Name": "自転が止まったサルソット",
    "Icon": "SpriteOutput/ItemIcon/71017.png",
    "Parts": {
      "33065": {
        "Name": "サルソットの移動都市",
        "Desc": null,
        "Story": null
      },
      "33066": {
        "Name": "サルソットの明暗境界線",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "装備キャラの会心率+<unbreak>#1[i]%</unbreak>。装備キャラの会心率が<unbreak>#2[i]%</unbreak>以上の場合、追加攻撃ダメージと必殺技によるダメージ+<unbreak>#3[i]%</unbreak>。",
        "ParamList": [
          0.0800000000745058,
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    },
    "Bonus": {
      "2": [
        {
          "type": "CriticalChanceBase",
          "value": 0.07999999821186066
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      ]
    }
  },
  "307": {
    "Name": "盗賊公国タリア",
    "Icon": "SpriteOutput/ItemIcon/71018.png",
    "Parts": {
      "33075": {
        "Name": "タリアのネイルシェル",
        "Desc": null,
        "Story": null
      },
      "33076": {
        "Name": "タリアの裸電線",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "装備キャラの撃破特効+<unbreak>#1[i]%</unbreak>。装備キャラの速度が<unbreak>#2[i]</unbreak>以上の場合、さらに撃破特効+<unbreak>#3[i]%</unbreak>。",
        "ParamList": [
          0.1600000001490116,
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      }
    },
    "Bonus": {
      "2": [
        {
          "type": "BreakDamageAddedRatioBase",
          "value": 0.1599999964237213
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      ]
    }
  },
  "308": {
    "Name": "生命のウェンワーク",
    "Icon": "SpriteOutput/ItemIcon/71019.png",
    "Parts": {
      "33085": {
        "Name": "ウェンワーク誕生の島",
        "Desc": null,
        "Story": null
      },
      "33086": {
        "Name": "ウェンワークの島巡り海岸",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "装備キャラのEP回復効率+<unbreak>#1[i]%</unbreak>。装備キャラの速度が<unbreak>#2[i]</unbreak>以上の場合、戦闘に入る時、行動順が<unbreak>#3[i]%</unbreak>早まる。",
        "ParamList": [
          0.05000000004656613,
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      }
    },
    "Bonus": {
      "2": [
        {
          "type": "SPRatioBase",
          "value": 0.05000000074505806
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      ]
    }
  },
  "309": {
    "Name": "星々の競技場",
    "Icon": "SpriteOutput/ItemIcon/71022.png",
    "Parts": {
      "33095": {
        "Name": "タイキヤンのレーザー球場",
        "Desc": null,
        "Story": null
      },
      "33096": {
        "Name": "タイキヤンのアークトラック",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "装備キャラの会心率+<unbreak>#1[i]%</unbreak>。装備キャラの会心率が<unbreak>#2[i]%</unbreak>以上の時、通常攻撃と戦闘スキルによるダメージ+<unbreak>#3[i]%</unbreak>。",
        "ParamList": [
          0.0800000000745058,
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          0.20000000018626451
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      }
    },
    "Bonus": {
      "2": [
        {
          "type": "CriticalChanceBase",
          "value": 0.07999999821186066
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      ]
    }
  },
  "310": {
    "Name": "折れた竜骨",
    "Icon": "SpriteOutput/ItemIcon/71023.png",
    "Parts": {
      "33105": {
        "Name": "伊須磨州の沈没遺跡",
        "Desc": null,
        "Story": null
      },
      "33106": {
        "Name": "伊須磨州の千切れたホーサー",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "装備キャラの効果抵抗+<unbreak>#1[i]%</unbreak>。装備キャラの効果抵抗が<unbreak>#2[i]%</unbreak>以上の時、味方全体の会心ダメージ+<unbreak>#3[i]%</unbreak>。",
        "ParamList": [
          0.10000000009313226,
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          0.10000000009313226
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      }
    },
    "Bonus": {
      "2": [
        {
          "type": "StatusResistanceBase",
          "value": 0.10000000149011612
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      ]
    }
  },
  "311": {
    "Name": "蒼穹戦線グラモス",
    "Icon": "SpriteOutput/ItemIcon/71026.png",
    "Parts": {
      "33115": {
        "Name": "グラモスの鉄騎兵団",
        "Desc": null,
        "Story": null
      },
      "33116": {
        "Name": "グラモスの静寂の墓碑",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "装備キャラの攻撃力+<unbreak>#1[i]%</unbreak>。装備キャラの速度が<unbreak>#2[i]</unbreak>/<unbreak>#3[i]</unbreak>以上の時、装備キャラの与ダメージ+<unbreak>#4[i]%</unbreak>/<unbreak>#5[i]%</unbreak>。",
        "ParamList": [
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          135,
          160,
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    },
    "Bonus": {
      "2": [
        {
          "type": "AttackAddedRatio",
          "value": 0.119999997317791
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      ]
    }
  },
  "312": {
    "Name": "夢の地ピノコニー",
    "Icon": "SpriteOutput/ItemIcon/71027.png",
    "Parts": {
      "33125": {
        "Name": "ピノコニーのグランドホテル",
        "Desc": null,
        "Story": null
      },
      "33126": {
        "Name": "ピノコニーの夢追い軌道",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "装備キャラのEP回復効率+<unbreak>#1[i]%</unbreak>。パーティ中の装備キャラと同じ属性の味方の与ダメージ+<unbreak>#2[i]%</unbreak>。",
        "ParamList": [
          0.05000000004656613,
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      }
    },
    "Bonus": {
      "2": [
        {
          "type": "SPRatioBase",
          "value": 0.05000000074505806
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      ]
    }
  },
  "313": {
    "Name": "荒涼の惑星ツガンニヤ",
    "Icon": "SpriteOutput/ItemIcon/71030.png",
    "Parts": {
      "33135": {
        "Name": "ツガンニヤの地母神の寝台",
        "Desc": null,
        "Story": null
      },
      "33136": {
        "Name": "ツガンニヤの輪廻の結び目",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "装備キャラの会心率+<unbreak>#3[i]%</unbreak>。敵が倒された時、装備キャラの会心ダメージ+<unbreak>#1[i]%</unbreak>、最大で<unbreak>#2[i]</unbreak>回累積できる。",
        "ParamList": [
          0.0400000000372529,
          10,
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      }
    },
    "Bonus": {
      "2": [
        {
          "type": "CriticalChanceBase",
          "value": 0.03999999910593033
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      ]
    }
  },
  "314": {
    "Name": "顕世の出雲と高天の神国",
    "Icon": "SpriteOutput/ItemIcon/71031.png",
    "Parts": {
      "33145": {
        "Name": "出雲の禍津衆神",
        "Desc": null,
        "Story": null
      },
      "33146": {
        "Name": "出雲の終始一刀",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "装備キャラの攻撃力+<unbreak>#1[i]%</unbreak>。戦闘に入る時、装備キャラと同じ運命のキャラが他に存在する場合、装備キャラの会心率+<unbreak>#2[i]%</unbreak>。",
        "ParamList": [
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      }
    },
    "Bonus": {
      "2": [
        {
          "type": "AttackAddedRatio",
          "value": 0.119999997317791
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      ]
    }
  },
  "315": {
    "Name": "奔狼の都藍王朝",
    "Icon": "SpriteOutput/ItemIcon/71034.png",
    "Parts": {
      "33155": {
        "Name": "都藍の黄金ドーム",
        "Desc": null,
        "Story": null
      },
      "33156": {
        "Name": "都藍の器獣の手綱とくつわ",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "味方が追加攻撃を行う時、装備キャラは「勲功」を1層獲得する、最大で<unbreak>#1[i]</unbreak>層累積できる。「勲功」1層につき、装備キャラの追加攻撃ダメージ+<unbreak>#2[i]%</unbreak>。「勲功」が<unbreak>#1[i]</unbreak>層に達する時、さらに装備キャラの会心ダメージ+<unbreak>#3[i]%</unbreak>。",
        "ParamList": [
          5,
          0.05000000004656613,
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      }
    },
    "Bonus": {
      "2": []
    }
  },
  "316": {
    "Name": "劫火と蓮灯の鋳煉宮",
    "Icon": "SpriteOutput/ItemIcon/71035.png",
    "Parts": {
      "33165": {
        "Name": "鋳煉宮の蓮花ランプの芯",
        "Desc": null,
        "Story": null
      },
      "33166": {
        "Name": "鋳煉宮の焔輪天織",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "装備キャラの速度+<unbreak>#1[i]%</unbreak>。装備キャラの攻撃が炎属性弱点を持つ敵に命中する時、撃破特効+<unbreak>#2[i]%</unbreak>、<unbreak>#3[i]</unbreak>ターン継続。",
        "ParamList": [
          0.060000000055879354,
          0.40000000037252903,
          1
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      }
    },
    "Bonus": {
      "2": [
        {
          "type": "SpeedAddedRatio",
          "value": 0.05999999865889549
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      ]
    }
  },
  "317": {
    "Name": "海に沈んだルサカ",
    "Icon": "SpriteOutput/ItemIcon/71036.png",
    "Parts": {
      "33175": {
        "Name": "ルサカの水に朽ちた蒼都",
        "Desc": null,
        "Story": null
      },
      "33176": {
        "Name": "ルサカの双生航路",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "装備キャラのEP回復効率+<unbreak>#1[i]%</unbreak>。装備キャラがパーティの1枠目のキャラでない場合、1枠目のキャラの攻撃力+<unbreak>#2[i]%</unbreak>。",
        "ParamList": [
          0.05000000004656613,
          0.12000000011175871
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      }
    },
    "Bonus": {
      "2": [
        {
          "type": "SPRatioBase",
          "value": 0.05000000074505806
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      ]
    }
  },
  "318": {
    "Name": "奇想天外のバナダイス",
    "Icon": "SpriteOutput/ItemIcon/71037.png",
    "Parts": {
      "33185": {
        "Name": "バナダイスの中央広場",
        "Desc": null,
        "Story": null
      },
      "33186": {
        "Name": "バナダイスのミームケーブル",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "装備キャラの会心ダメージ+<unbreak>#1[i]%</unbreak>。装備キャラが召喚したターゲットがフィールド上にいる場合、さらに会心ダメージ+<unbreak>#2[i]%</unbreak>。",
        "ParamList": [
          0.1600000001490116,
          0.3200000002980232
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      }
    },
    "Bonus": {
      "2": [
        {
          "type": "CriticalDamageBase",
          "value": 0.1599999964237213
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      ]
    }
  },
  "319": {
    "Name": "静謐な拾骨地",
    "Icon": "SpriteOutput/ItemIcon/71042.png",
    "Parts": {
      "33195": {
        "Name": "エイジリアの慰霊祭碑",
        "Desc": null,
        "Story": null
      },
      "33196": {
        "Name": "エイジリアの冥河の骨連環",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "装備キャラの最大HP+<unbreak>#1[i]%</unbreak>。装備キャラの最大HPが<unbreak>#2[i]</unbreak>以上の時、装備キャラおよびその記憶の精霊の会心ダメージ+<unbreak>#3[i]%</unbreak>。",
        "ParamList": [
          0.12000000011175871,
          5000,
          0.2800000002607703
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      }
    },
    "Bonus": {
      "2": [
        {
          "type": "HPAddedRatio",
          "value": 0.119999997317791
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      ]
    }
  },
  "320": {
    "Name": "深慮に浸る巨樹",
    "Icon": "SpriteOutput/ItemIcon/71043.png",
    "Parts": {
      "33205": {
        "Name": "神悟の樹庭の熟慮する根系",
        "Desc": null,
        "Story": null
      },
      "33206": {
        "Name": "神悟の樹庭の知を繋ぐ樹路",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "装備キャラの速度+<unbreak>#1[i]%</unbreak>。装備キャラの速度が<unbreak>#2[i]</unbreak>/<unbreak>#3[i]</unbreak>以上の時、装備キャラ及びその記憶の精霊の治癒量+<unbreak>#4[i]%</unbreak>/<unbreak>#5[i]%</unbreak>。",
        "ParamList": [
          0.060000000055879354,
          135,
          180,
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      }
    },
    "Bonus": {
      "2": [
        {
          "type": "SpeedAddedRatio",
          "value": 0.05999999865889549
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      ]
    }
  },
  "321": {
    "Name": "夢を紡ぐ妖精の楽園",
    "Icon": "SpriteOutput/ItemIcon/71046.png",
    "Parts": {
      "33215": {
        "Name": "迷路迷境の夢のツリーハウス",
        "Desc": null,
        "Story": null
      },
      "33216": {
        "Name": "迷路迷境の祈りの笛",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "フィールド上にいる現在の味方の数が4ではない時、1名超過/不足するごとに、装備キャラおよびその記憶の精霊の与ダメージ+<unbreak>#1[i]%</unbreak>/<unbreak>#2[i]%</unbreak>、最大で<unbreak>#3[i]</unbreak>/<unbreak>#4[i]</unbreak>層累積できる。",
        "ParamList": [
          0.09000000008381903,
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          4,
          3
        ]
      }
    },
    "Bonus": {
      "2": []
    }
  },
  "322": {
    "Name": "酩酊の海域",
    "Icon": "SpriteOutput/ItemIcon/71047.png",
    "Parts": {
      "33225": {
        "Name": "歌響く大海と岩礁の灯台",
        "Desc": null,
        "Story": null
      },
      "33226": {
        "Name": "歌響く大海と海辺の小道",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "装備キャラの攻撃力+<unbreak>#1[i]%</unbreak>。装備キャラの攻撃力が<unbreak>#2[i]</unbreak>/<unbreak>#3[i]</unbreak>以上の場合、与える持続ダメージがさらに+<unbreak>#4[i]%</unbreak>/<unbreak>#5[i]%</unbreak>。",
        "ParamList": [
          0.12000000011175871,
          2400,
          3600,
          0.12000000011175871,
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      }
    },
    "Bonus": {
      "2": [
        {
          "type": "AttackAddedRatio",
          "value": 0.119999997317791
        }
      ]
    }
  },
  "323": {
    "Name": "永遠の地オンパロス",
    "Icon": "SpriteOutput/ItemIcon/71050.png",
    "Parts": {
      "33235": {
        "Name": "オンパロスの西風の果て",
        "Desc": null,
        "Story": null
      },
      "33236": {
        "Name": "オンパロスの永遠なる詩篇",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "装備キャラの会心率+<unbreak>#1[i]%</unbreak>。装備キャラの記憶の精霊がフィールド上にいる時、味方全体の速度+<unbreak>#2[i]%</unbreak>。この効果は累積できない。",
        "ParamList": [
          0.0800000000745058,
          0.0800000000745058
        ]
      }
    },
    "Bonus": {
      "2": [
        {
          "type": "CriticalChanceBase",
          "value": 0.07999999821186066
        }
      ]
    }
  },
  "324": {
    "Name": "天国@配信ルーム",
    "Icon": "SpriteOutput/ItemIcon/71051.png",
    "Parts": {
      "33245": {
        "Name": "配信ルームの千窓万面",
        "Desc": null,
        "Story": null
      },
      "33246": {
        "Name": "配信ルームの転轆轆地",
        "Desc": null,
        "Story": null
      }
    },
    "RequireNum": {
      "2": {
        "Desc": "装備キャラの会心ダメージ+<unbreak>#1[i]%</unbreak>。1ターンにSPを<unbreak>#2[i]</unbreak>以上消費した場合、さらに会心ダメージ+<unbreak>#3[i]%</unbreak>、<unbreak>#4[i]</unbreak>ターン継続する。",
        "ParamList": [
          0.1600000001490116,
          3,
          0.3200000002980232,
          3
        ]
      }
    },
    "Bonus": {
      "2": [
        {
          "type": "CriticalDamageBase",
          "value": 0.1599999964237213
        }
      ]
    }
  }
}