{
  "1001": {
    "Name": "Mar. 7th",
    "Desc": "얼음 속에 깊이 잠들어 있던 기억을 잃은 소녀\\n출생의 진실을 찾기 위해 은하열차에 올랐다\\n본인을 위해 약 <unbreak>67</unbreak>가지의 「출생 스토리」를 준비해뒀다",
    "CharaInfo": {
      "Camp": "은하열차",
      "VA": {
        "Chinese": "...",
        "Japanese": "...",
        "Korean": "...",
        "English": "..."
      },
      "Stories": {
        "0": "...",
        "1": "...",
        "2": "...",
        "3": "...",
        "4": "..."
      },
      "Voicelines": [
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          "VoiceID": 7,
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          "VoiceTitle": "...",
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          "VoiceTitle": "...",
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        {
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          "UnlockDesc": null,
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          "UnlockDesc": null,
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          "VoiceID": 62,
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        {
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        {
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        {
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        {
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        {
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          "VoiceTitle": "...",
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        {
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        {
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          "VoiceTitle": "...",
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        {
          "VoiceID": 74,
          "VoiceTitle": "...",
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        {
          "VoiceID": 75,
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        {
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        {
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    },
    "Rarity": "CombatPowerAvatarRarityType4",
    "AvatarVOTag": "mar7th",
    "SPNeed": 120,
    "BaseType": "Knight",
    "DamageType": "Ice",
    "Ranks": {
      "1": {
        "Id": 100101,
        "Name": "기억 속 그대",
        "Desc": "필살기로 목표를 1기 빙결할 때마다 Mar. 7th가 에너지를 <unbreak>#1[i]</unbreak>pt 회복한다",
        "ParamList": [
          6
        ],
        "Extra": {}
      },
      "2": {
        "Id": 100102,
        "Name": "기억 속 그것",
        "Desc": "전투 진입 시 현재 HP 백분율이 가장 낮은 아군에게 Mar. 7th 방어력 <unbreak>#1[i]%</unbreak>+<unbreak>#3[i]</unbreak>만큼의 실드를 제공한다. 지속 시간: <unbreak>#2[i]</unbreak>턴",
        "ParamList": [
          0.24000000022351742,
          3,
          320
        ],
        "Extra": {}
      },
      "3": {
        "Id": 100103,
        "Name": "기억 속 모든 것",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 100104,
        "Name": "더 이상 잃기 싫어",
        "Desc": "턴마다 발동할 수 있는 특성의 <u>반격</u> 효과 횟수가 1회 증가한다. <u>반격</u>으로 가하는 피해량이 증가하고, 증가 수치는 Mar. 7th 방어력의 <unbreak>#1[i]%</unbreak>이다",
        "ParamList": [
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        "Extra": {
          "10000003": {
            "Name": "반격",
            "Desc": "목표가 공격을 받으면 자동으로 발동되는 효과. 공격자에게 추가로 공격을 1회 발동한다.\\n반격은 추가 공격으로 간주한다",
            "Param": []
          }
        }
      },
      "5": {
        "Id": 100105,
        "Name": "더 이상 잊기 싫어",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 100106,
        "Name": "그냥 이대로 계속…",
        "Desc": "전투 스킬이 제공하는 실드의 가호 아래 아군은 턴이 시작될 때마다 각자의 HP 최대치 <unbreak>#1[i]%</unbreak>+<unbreak>#2[i]</unbreak>만큼 HP를 회복한다",
        "ParamList": [
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        "Extra": {}
      }
    },
    "Skills": {
      "100101": {
        "Id": 100101,
        "Name": "극저온의 화살",
        "Desc": "지정된 단일 적에게 Mar. 7th 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 얼음 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 얼음 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
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        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
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          "2": {
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          },
          "3": {
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          "4": {
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          },
          "5": {
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          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
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          },
          "7": {
            "Level": 7,
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          "8": {
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          },
          "9": {
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          "10": {
            "Level": 10,
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          }
        }
      },
      "100102": {
        "Id": 100102,
        "Name": "귀여움이 곧 정의",
        "Desc": "지정된 단일 아군에게 Mar. 7th 방어력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>+<color=#f29e38ff><unbreak>#4[i]</unbreak></color>만큼의 피해를 상쇄할 수 있는 실드를 제공한다. 지속 시간: <unbreak>#2[i]</unbreak>턴\\n해당 목표의 현재 HP 백분율이 <unbreak>#3[i]%</unbreak> 이상이면, 적에게 피격될 확률이 대폭 증가한다",
        "SimpleDesc": "단일 아군에게 <color=#f29e38ff>실드를 부여</color>한다",
        "Type": "BPSkill",
        "Tag": "Defence",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
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            "ParamList": [
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          },
          "2": {
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          "3": {
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          "4": {
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          "5": {
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          "6": {
            "Level": 6,
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          "7": {
            "Level": 7,
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          "8": {
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          "9": {
            "Level": 9,
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          "10": {
            "Level": 10,
            "ParamList": [
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          "11": {
            "Level": 11,
            "ParamList": [
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          "12": {
            "Level": 12,
            "ParamList": [
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          "13": {
            "Level": 13,
            "ParamList": [
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          "14": {
            "Level": 14,
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          },
          "15": {
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          }
        }
      },
      "100103": {
        "Id": 100103,
        "Name": "얼음 화살비의 시간",
        "Desc": "모든 적에게 Mar. 7th 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 얼음 속성 피해를 가한다. 피격된 적은 <unbreak>#2[i]%</unbreak>의 <u>기본 확률</u>로 빙결 상태에 빠진다, 지속 시간: <unbreak>#3[i]</unbreak>턴\\n빙결 상태의 적은 행동이 불가할 뿐만 아니라 턴이 시작될 때마다 Mar. 7th 공격력의 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color>만큼 얼음 속성 <u>추가 피해</u>를 받는다",
        "SimpleDesc": "<color=#f29e38ff>모든</color> 적에게 얼음 속성 피해를 가하고 <color=#f29e38ff>일정 확률로 빙결 상태를 부여</color>한다",
        "Type": "Ultra",
        "Tag": "AoEAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          60,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000005": {
            "Name": "추가 피해",
            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
            "Param": []
          },
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        },
        "Level": {
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            "ParamList": [
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          "2": {
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          "3": {
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          "4": {
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          "5": {
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          "7": {
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      "https://homdgcat.wiki/images/skillicons/avatar/1001/SkillIcon_1001_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1001/SkillIcon_1001_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1001/SkillIcon_1001_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1001/SkillIcon_1001_BP.png",
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      "VA": {
        "Chinese": "...",
        "Japanese": "...",
        "Korean": "...",
        "English": "..."
      },
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        "1": "...",
        "2": "...",
        "3": "...",
        "4": "..."
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          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
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          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
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        {
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          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 19,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 20,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 21,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 22,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 23,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 51,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 52,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 53,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 54,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 55,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 56,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 57,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 58,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 59,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 60,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 61,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 62,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 63,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 64,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 65,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 66,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 70,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 71,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 67,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 72,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 68,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 69,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        }
      ]
    },
    "Rarity": "CombatPowerAvatarRarityType4",
    "AvatarVOTag": "danheng",
    "SPNeed": 100,
    "BaseType": "Rogue",
    "DamageType": "Wind",
    "Ranks": {
      "1": {
        "Id": 100201,
        "Name": "높이 오르면 추락하기 마련",
        "Desc": "피격된 적의 현재 HP 백분율이 <unbreak>#1[i]%</unbreak> 이상이면, 치명타 확률이 <unbreak>#2[i]%</unbreak> 증가한다",
        "ParamList": [
          0.5000000004656613,
          0.12000000011175871
        ],
        "Extra": {}
      },
      "2": {
        "Id": 100202,
        "Name": "악을 제압하고 화염을 멸하라",
        "Desc": "특성의 재사용 대기시간이 1턴 감소한다",
        "ParamList": [],
        "Extra": {}
      },
      "3": {
        "Id": 100203,
        "Name": "자유자재로 변하는 낮과 밤",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 100204,
        "Name": "공거천 같이 분주한 오의",
        "Desc": "필살기를 발동하여 적을 처치할 시 단항은 즉시 행동한다",
        "ParamList": [],
        "Extra": {}
      },
      "5": {
        "Id": 100205,
        "Name": "사방으로 흐르는 한 방울의 빗물",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 100206,
        "Name": "때를 기다리는 준비된 자",
        "Desc": "전투 스킬로 발동한 감속 상태는 목표의 속도를 추가로 <unbreak>#1[i]%</unbreak> 감소시킨다",
        "ParamList": [
          0.0800000000745058
        ],
        "Extra": {}
      }
    },
    "Skills": {
      "100201": {
        "Id": 100201,
        "Name": "운기 창술•삭풍",
        "Desc": "지정된 단일 적에게 단항 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 바람 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 바람 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613
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          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935
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          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258
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          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
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          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968
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          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529
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          }
        }
      },
      "100202": {
        "Id": 100202,
        "Name": "운기 창술•질우",
        "Desc": "지정된 단일 적에게 단항 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 바람 속성 피해를 가한다.\\n전투 스킬로 가하는 피해가 치명타 발동 시 <unbreak>#4[i]%</unbreak>의 <u>기본 확률</u>로 피격된 적의 속도를 <unbreak>#2[i]%</unbreak> 감소시킨다. 지속 시간: <unbreak>#3[i]</unbreak>턴",
        "SimpleDesc": "단일 적에게 바람 속성 피해를 주고, 치명타 발생 시 높은 확률로 감속 상태를 부여한다",
        "Type": "BPSkill",
        "Tag": "SingleAttack",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          0
        ],
        "SkillComboValueDelta": 20,
        "Extra": {
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1.3000000002793968,
              0.12000000011175871,
              2,
              1
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.4300000004004687,
              0.12000000011175871,
              2,
              1
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1.5600000005215406,
              0.12000000011175871,
              2,
              1
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1.6900000006426126,
              0.12000000011175871,
              2,
              1
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1.8200000007636845,
              0.12000000011175871,
              2,
              1
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1.9500000008847564,
              0.12000000011175871,
              2,
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              2.1125000002793968,
              0.12000000011175871,
              2,
              1
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              2.2749999999068677,
              0.12000000011175871,
              2,
              1
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              2.4375000002328306,
              0.12000000011175871,
              2,
              1
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              2.6000000005587935,
              0.12000000011175871,
              2,
              1
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              2.7300000006798655,
              0.12000000011175871,
              2,
              1
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              2.8600000008009374,
              0.12000000011175871,
              2,
              1
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              2.9900000009220093,
              0.12000000011175871,
              2,
              1
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              3.1200000001117587,
              0.12000000011175871,
              2,
              1
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              3.2500000002328306,
              0.12000000011175871,
              2,
              1
            ]
          }
        }
      },
      "100203": {
        "Id": 100203,
        "Name": "동천환화, 기나긴 꿈",
        "Desc": "지정된 단일 적에게 단항 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 바람 속성 피해를 가한다. 피격된 적이 감속 상태인 경우 필살기로 가하는 피해 배율이 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> 증가한다",
        "SimpleDesc": "단일 적에게 대량의 바람 속성 피해를 주고, 감속 상태의 적에게 가하는 피해 배율이 증가한다",
        "Type": "Ultra",
        "Tag": "SingleAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          90,
          0,
          0
        ],
        "SkillComboValueDelta": 30,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              2.400000000372529,
              0.7200000006705523
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              2.5600000005215406,
              0.7680000001564622
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          },
          "3": {
            "Level": 3,
            "ParamList": [
              2.7200000006705523,
              0.8160000003408641
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          },
          "4": {
            "Level": 4,
            "ParamList": [
              2.880000000819564,
              0.8640000005252659
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          },
          "5": {
            "Level": 5,
            "ParamList": [
              3.040000000037253,
              0.9120000007096678
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          },
          "6": {
            "Level": 6,
            "ParamList": [
              3.2000000001862645,
              0.9600000008940697
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          },
          "7": {
            "Level": 7,
            "ParamList": [
              3.400000000372529,
              1.0200000000186265
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              3.6000000005587935,
              1.0800000000745058
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              3.800000000745058,
              1.1400000001303852
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          },
          "10": {
            "Level": 10,
            "ParamList": [
              4,
              1.2000000001862645
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          },
          "11": {
            "Level": 11,
            "ParamList": [
              4.160000000149012,
              1.2479999996721745
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          },
          "12": {
            "Level": 12,
            "ParamList": [
              4.320000000298023,
              1.2959999998565763
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          },
          "13": {
            "Level": 13,
            "ParamList": [
              4.480000000447035,
              1.3440000000409782
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          },
          "14": {
            "Level": 14,
            "ParamList": [
              4.6400000005960464,
              1.39200000022538
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          },
          "15": {
            "Level": 15,
            "ParamList": [
              4.800000000745058,
              1.440000000409782
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          }
        }
      },
      "100204": {
        "Id": 100204,
        "Name": "각자의 장점",
        "Desc": "단항이 아군 스킬의 발동 목표가 되면, 다음 공격의 바람 속성 <u>저항 관통</u>이 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> 증가한다. 해당 효과는 <unbreak>#2[i]</unbreak>턴 후 다시 발동할 수 있다",
        "SimpleDesc": "아군 스킬의 발동 목표가 되면, 다음 공격의 <color=#f29e38ff>바람 속성 <u>저항 관통</u>이 증가</color>한다. 해당 효과는 2턴 후 다시 발동할 수 있다",
        "Type": null,
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "30000005": {
            "Name": "저항 관통",
            "Desc": "피해를 가할 시 적의 일부 대응 피해 속성의 저항 수치를 무시한다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.18000000016763806,
              2
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.19799999962560833,
              2
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.21599999978207052,
              2
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.2339999999385327,
              2
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.2520000000949949,
              2
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.2700000002514571,
              2
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.29250000044703484,
              2
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.31499999994412065,
              2
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.3375000001396984,
              2
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.3600000003352761,
              2
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.3779999997932464,
              2
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.3959999999497086,
              2
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.4140000001061708,
              2
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.43200000026263297,
              2
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.45000000041909516,
              2
            ]
          }
        }
      },
      "100206": {
        "Id": 100206,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "100207": {
        "Id": 100207,
        "Name": "섬멸의 칼날",
        "Desc": "비술 발동 후 다음 전투 시작 시 단항의 공격력이 <unbreak>#1[i]%</unbreak> 증가한다. 지속 시간: <unbreak>#2[i]</unbreak>턴",
        "SimpleDesc": "비술을 발동하며, 다음 전투 진입 후 공격력이 증가한다",
        "Type": "Maze",
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.40000000037252903,
              3
            ]
          }
        }
      }
    },
    "SkillTrees": {
      "Point01": {
        "1": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": null,
          "AvatarLevelLimit": null,
          "DefaultUnlock": true,
          "Icon": "SkillIcon_1002_Normal.png",
          "LevelUpSkillID": [
            100201
          ],
          "MaterialList": [],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1002001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "2": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 2,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1002_Normal.png",
          "LevelUpSkillID": [
            100201
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 4000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110121,
              "ItemNum": 2,
              "Rarity": "NotNormal"
            },
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            "Level": 7,
            "ParamList": [
              1.1000000000931323
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529
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          }
        }
      },
      "100302": {
        "Id": 100302,
        "Name": "용핵 폭파",
        "Desc": "지정된 단일 적에게 히메코 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 화염 속성 피해를 주고, 인접한 목표에게 히메코 공격력 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼의 화염 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 화염 속성 피해를 가하고, 인접한 목표에게 소량의 화염 속성 피해를 가한다",
        "Type": "BPSkill",
        "Tag": "Blast",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          30
        ],
        "SkillComboValueDelta": 13,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1,
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          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.1000000000931323,
              0.44000000040978193
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          },
          "3": {
            "Level": 3,
            "ParamList": [
              1.2000000001862645,
              0.48000000044703484
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          },
          "4": {
            "Level": 4,
            "ParamList": [
              1.3000000002793968,
              0.5200000004842877
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          },
          "5": {
            "Level": 5,
            "ParamList": [
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          },
          "6": {
            "Level": 6,
            "ParamList": [
              1.5000000004656613,
              0.6000000005587935
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          },
          "7": {
            "Level": 7,
            "ParamList": [
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          },
          "8": {
            "Level": 8,
            "ParamList": [
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.8750000004656613,
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          },
          "10": {
            "Level": 10,
            "ParamList": [
              2,
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          },
          "11": {
            "Level": 11,
            "ParamList": [
              2.1000000000931323,
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          },
          "12": {
            "Level": 12,
            "ParamList": [
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          },
          "13": {
            "Level": 13,
            "ParamList": [
              2.3000000002793968,
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          },
          "14": {
            "Level": 14,
            "ParamList": [
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          },
          "15": {
            "Level": 15,
            "ParamList": [
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          }
        }
      },
      "100303": {
        "Id": 100303,
        "Name": "하늘이 내린 불꽃",
        "Desc": "모든 적에게 히메코 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 화염 속성 피해를 주고, 적 1기를 처치할 때마다 히메코는 에너지를 추가로 <unbreak>#2[i]</unbreak>pt 회복한다",
        "SimpleDesc": "모든 적에게 화염 속성 피해를 가하고, 적 처치 시 에너지를 회복한다",
        "Type": "Ultra",
        "Tag": "AoEAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          60,
          0
        ],
        "SkillComboValueDelta": 27,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1.3800000003539026,
              5
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.4720000002998859,
              5
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1.5640000002458692,
              5
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1.6560000001918525,
              5
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1.7480000001378357,
              5
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1.840000000782311,
              5
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.955000000540167,
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              2.0700000000651926,
              5
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              2.1849999998230487,
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            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              2.3000000002793968,
              5
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              2.39200000022538,
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            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              2.4840000001713634,
              5
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              2.5760000001173466,
              5
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              2.66800000006333,
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            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
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          }
        }
      },
      "100304": {
        "Id": 100304,
        "Name": "기세 몰이",
        "Desc": "적의 약점이 격파될 경우 히메코는 충전을 획득한다. 최대 <unbreak>#2[i]</unbreak>pt까지 충전된다.\\n아군이 공격 발동 후 히메코의 충전이 최대치가 될 경우 바로 <u>추가 공격</u>을 1회 발동하고, 모든 적에게 히메코 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 화염 속성 피해를 주고 충전을 모두 소모한다.\\n전투 시작 시 충전을 1pt 획득한다",
        "SimpleDesc": "전투 시작 및 적의 약점이 격파될 시 충전을 획득한다.\\n아군이 공격 후 충전이 최대치가 될 경우 <color=#f29e38ff><u>추가 공격</u>을 발동</color>하고, <color=#f29e38ff>모든 적</color>에게 화염 속성 피해를 가하며 충전을 모두 소모한다",
        "Type": null,
        "Tag": "AoEAttack",
        "SPBase": 10,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          30,
          0
        ],
        "SkillComboValueDelta": 10,
        "Extra": {
          "10000004": {
            "Name": "추가 공격",
            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.7000000006519258,
              3
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          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.7700000007171184,
              3
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          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.840000000782311,
              3
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.9100000008475035,
              3
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9800000009126961,
              3
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1.0500000000465661,
              3
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1374999999534339,
              3
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2249999998603016,
              3
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3125000004656613,
              3
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          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529,
              3
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              1.4700000004377216,
              3
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          },
          "12": {
            "Level": 12,
            "ParamList": [
              1.5400000005029142,
              3
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              1.6100000005681068,
              3
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          },
          "14": {
            "Level": 14,
            "ParamList": [
              1.6800000006332994,
              3
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          },
          "15": {
            "Level": 15,
            "ParamList": [
              1.750000000698492,
              3
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          }
        }
      },
      "100306": {
        "Id": 100306,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "100307": {
        "Id": 100307,
        "Name": "불완전 연소",
        "Desc": "비술 사용 후 <unbreak>#4[i]</unbreak>초 동안 지속되는 특수영역을 하나 만든다. 특수 영역 안에 있는 적은 전투 진입 후 <unbreak>#1[i]%</unbreak>의 <u>기본 확률</u>로 받는 화염 속성 피해가 <unbreak>#2[i]%</unbreak> 증가한다. 지속 시간: <unbreak>#3[i]</unbreak>턴. 아군이 만든 영역 효과는 최대 1개만 존재할 수 있다",
        "SimpleDesc": "특수 영역을 만든다. 영역 내의 적과 전투에 진입하면 높은 확률로 적이 <color=#f29e38ff>받는 화염 속성 피해가 증가</color>한다",
        "Type": "Maze",
        "Tag": "Impair",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1,
              0.10000000009313226,
              2,
              15
            ]
          }
        }
      }
    },
    "SkillTrees": {
      "Point01": {
        "1": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": null,
          "AvatarLevelLimit": null,
          "DefaultUnlock": true,
          "Icon": "SkillIcon_1003_Normal.png",
          "LevelUpSkillID": [
            100301
          ],
          "MaterialList": [],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1003001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "2": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 2,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1003_Normal.png",
          "LevelUpSkillID": [
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          "MaterialList": [
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              "ItemID": 2,
              "ItemNum": 5000,
              "Rarity": "Rare"
            },
            {
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              "ItemNum": 3,
              "Rarity": "NotNormal"
            },
            {
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              "ItemID": 111001,
              "ItemNum": 6,
              "Rarity": "NotNormal"
            }
          ],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1003001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
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        },
        "3": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 3,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1003_Normal.png",
          "LevelUpSkillID": [
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          "MaterialList": [
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              "ItemNum": 10000,
              "Rarity": "Rare"
            },
            {
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              "ItemNum": 3,
              "Rarity": "Rare"
            },
            {
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              "ItemID": 111002,
              "ItemNum": 3,
              "Rarity": "Rare"
            }
          ],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1003001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "4": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 4,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1003_Normal.png",
          "LevelUpSkillID": [
            100301
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 20000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110132,
              "ItemNum": 5,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 111002,
              "ItemNum": 4,
              "Rarity": "Rare"
            }
          ],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1003001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "5": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 5,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1003_Normal.png",
          "LevelUpSkillID": [
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          "MaterialList": [
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              "ItemNum": 45000,
              "Rarity": "Rare"
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            {
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              "ItemNum": 3,
              "Rarity": "VeryRare"
            },
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              "ItemNum": 3,
              "Rarity": "VeryRare"
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          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1003001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "6": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 6,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1003_Normal.png",
          "LevelUpSkillID": [
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          "MaterialList": [
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              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 160000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110133,
              "ItemNum": 8,
              "Rarity": "VeryRare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 111003,
              "ItemNum": 4,
              "Rarity": "VeryRare"
            }
          ],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1003001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        }
      },
      "Point02": {
        "1": {
          "Anchor": "Point02",
          "AvatarPromotionLimit": null,
          "AvatarLevelLimit": null,
          "DefaultUnlock": true,
          "Icon": "SkillIcon_1003_BP.png",
          "LevelUpSkillID": [
            100302
          ],
          "MaterialList": [],
          "MaxLevel": 10,
          "ParamList": [],
          "PointID": 1003002,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 2,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "2": {
          "Anchor": "Point02",
          "AvatarPromotionLimit": 1,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1003_BP.png",
          "LevelUpSkillID": [
            100302
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 2500,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 111001,
              "ItemNum": 3,
              "Rarity": "NotNormal"
            }
          ],
          "MaxLevel": 10,
          "ParamList": [],
          "PointID": 1003002,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 2,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "3": {
          "Anchor": "Point02",
          "AvatarPromotionLimit": 2,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1003_BP.png",
          "LevelUpSkillID": [
            100302
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 5000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110131,
              "ItemNum": 3,
              "Rarity": "NotNormal"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 111001,
              "ItemNum": 6,
              "Rarity": "NotNormal"
            }
          ],
          "MaxLevel": 10,
          "ParamList": [],
          "PointID": 1003002,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 2,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "4": {
          "Anchor": "Point02",
          "AvatarPromotionLimit": 3,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1003_BP.png",
          "LevelUpSkillID": [
            100302
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 10000,
              "Rarity": "Rare"
            },
            {
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              "ItemID": 110132,
              "ItemNum": 3,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 111002,
              "ItemNum": 3,
              "Rarity": "Rare"
            }
          ],
          "MaxLevel": 10,
          "ParamList": [],
          "PointID": 1003002,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 2,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "5": {
          "Anchor": "Point02",
          "AvatarPromotionLimit": 4,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1003_BP.png",
          "LevelUpSkillID": [
            100302
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 20000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110132,
              "ItemNum": 5,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 111002,
              "ItemNum": 4,
              "Rarity": "Rare"
            }
          ],
          "MaxLevel": 10,
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        "AttackAdd": 5.147999999579042,
        "DefenceBase": 178.20000000018626,
        "DefenceAdd": 2.970000000903383,
        "HPBase": 427.6800000006333,
        "HPAdd": 7.127999999560416,
        "SpeedBase": 96,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 75,
        "Cost": [
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            "ItemNum": 160000
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            "ItemID": 111003,
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        "AttackAdd": 5.147999999579042,
        "DefenceBase": 201.96000000089407,
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        "HPBase": 484.70400000037625,
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        "SpeedBase": 96,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
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        "Cost": []
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    "Relics": {
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      "Set2IDList": [
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      "PropertyList3": [
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      "PropertyList4": [
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      "PropertyList5": [
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      "PropertyList6": [
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      "PropertyList": [
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          "PropertyType": "SpeedDelta"
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        {
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          "RelicType": "NECK",
          "PropertyType": "FireAddedRatio"
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        {
          "$type": "RelicRecommendProperty",
          "RelicType": "OBJECT",
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      "SubAffixPropertyList": [
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      "ScoreRankList": [
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    "Lightcones": [
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    "Teams": [
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        "TeamID": 1,
        "MemberList": [
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        "BackupList1": [
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        "BackupList2": [],
        "BackupList3": [
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      }
    ],
    "Skin": {},
    "RankIcon": [
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      "https://homdgcat.wiki/images/skillicons/avatar/1003/SkillIcon_1003_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1003/SkillIcon_1003_BP.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1003/SkillIcon_1003_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1003/SkillIcon_1003_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1003/SkillIcon_1003_Rank6.png"
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  "1004": {
    "Name": "웰트",
    "Desc": "의젓하고 진중한 열차팀의 선배\\n오랜만의 모험을 즐기자 가슴 깊은 곳의 뜨거운 피가 다시금 끓어오른다\\n가끔 공책에 모험 여정을 그린다",
    "CharaInfo": {
      "Camp": "은하열차",
      "VA": {
        "Chinese": "...",
        "Japanese": "...",
        "Korean": "...",
        "English": "..."
      },
      "Stories": {
        "0": "...",
        "1": "...",
        "2": "...",
        "3": "...",
        "4": "..."
      },
      "Voicelines": [
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          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
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          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 3,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 4,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 5,
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          "IsBattleVoice": false
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        {
          "VoiceID": 6,
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        {
          "VoiceID": 7,
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          "VoiceM": "...",
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        {
          "VoiceID": 8,
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          "VoiceID": 9,
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        {
          "VoiceID": 10,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
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        {
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          "VoiceTitle": "...",
          "VoiceM": "...",
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          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
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          "VoiceTitle": "...",
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          "VoiceM": "...",
          "UnlockDesc": null,
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          "UnlockDesc": null,
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          "VoiceM": "...",
          "UnlockDesc": null,
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        {
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          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
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        {
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          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
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          "VoiceM": "...",
          "UnlockDesc": null,
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          "UnlockDesc": null,
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        {
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          "VoiceTitle": "...",
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          "IsBattleVoice": true
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        {
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    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "welt",
    "SPNeed": 120,
    "BaseType": "Warlock",
    "DamageType": "Imaginary",
    "Ranks": {
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        "Id": 100401,
        "Name": "명성의 계승",
        "Desc": "필살기 발동 후 웰트는 강화를 획득하며 다음 <unbreak>#3[i]</unbreak>번의 일반 공격 혹은 전투 스킬 발동 시 적에게 1회 <u>추가 피해</u>를 가한다. 일반 공격 발동 시의 <u>추가 피해</u>는 일반 공격 피해 배율의 <unbreak>#1[i]%</unbreak>이고, 전투 스킬 발동 시의 <u>추가 피해</u>는 전투 스킬 피해 배율의 <unbreak>#2[i]%</unbreak>이다",
        "ParamList": [
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          0.8000000007450581,
          2
        ],
        "Extra": {
          "10000005": {
            "Name": "추가 피해",
            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
            "Param": []
          }
        }
      },
      "2": {
        "Id": 100402,
        "Name": "별의 응집",
        "Desc": "특성 발동 시 웰트가 에너지를 <unbreak>#1[i]</unbreak>pt 회복한다",
        "ParamList": [
          3
        ],
        "Extra": {}
      },
      "3": {
        "Id": 100403,
        "Name": "평화의 기도",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 100404,
        "Name": "정의의 이름으로",
        "Desc": "전투 스킬 발동 시 피격된 적의 속도가 감소하는 <u>기본 확률</u>이 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
          0.3500000003259629
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        "Extra": {
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        }
      },
      "5": {
        "Id": 100405,
        "Name": "선의 힘",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 100406,
        "Name": "찬란한 미래",
        "Desc": "전투 스킬 발동 시 임의의 단일 적에게 추가로 1회 피해를 가한다",
        "ParamList": [],
        "Extra": {}
      }
    },
    "Skills": {
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        "Id": 100401,
        "Name": "중력 압박",
        "Desc": "지정된 단일 적에게 웰트 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 허수 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 허수 속성 피해를 준다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
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          0,
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        "SkillComboValueDelta": 10,
        "Extra": {},
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            "ParamList": [
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        }
      },
      "100402": {
        "Id": 100402,
        "Name": "허공 단열",
        "Desc": "지정된 단일 적에게 웰트 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 허수 속성 피해를 가하고, 추가로 피해를 2회 가한다. 피해를 가할 때마다 랜덤 단일 적에게 웰트 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 허수 속성 피해를 가한다. 공격이 명중하면 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>의 <u>기본 확률</u>로 피격된 적의 속도를 <unbreak>#3[i]%</unbreak> 감소시킨다, 지속 시간: <unbreak>#4[i]</unbreak>턴",
        "SimpleDesc": "단일 적에게 소량의 허수 속성 피해를 가하고 총 3회 바운스한다. 일정 확률로 해당 적에게 <color=#f29e38ff>감속 상태를 부여</color>한다",
        "Type": "BPSkill",
        "Tag": "Bounce",
        "SPBase": 10,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
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          0,
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        "SkillComboValueDelta": 20,
        "Extra": {
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
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        "Name": "유사 블랙홀",
        "Desc": "모든 적에게 웰트 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 허수 속성 피해를 주고 <unbreak>#3[i]%</unbreak>의 <u>기본 확률</u>로 피격된 적을 속박 상태에 빠트린다. 지속 시간: 1턴\\n속박 상태에서 적의 <u>행동 게이지가 <color=#f29e38ff><unbreak>#2[f1]%</unbreak></color> 감소</u>하고, 속도가 <unbreak>#4[i]%</unbreak> 감소한다",
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        "Id": 100406,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
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        "Name": "범위 제한",
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        "SimpleDesc": "특수 영역을 만든다. 영역 내의 적은 이동 속도가 감소한다. 영역 내의 적과 전투에 진입하면 <color=#f29e38ff>높은 확률로 적을 속박 상태에 빠트린다</color>",
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        "BPAdd": null,
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            "Param": []
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          "30000001": {
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            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
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          1403,
          8007
        ],
        "BackupList2": [
          1309,
          8007,
          1306
        ],
        "BackupList3": [
          1414,
          1222,
          1304,
          1217,
          1208,
          1203,
          1301
        ]
      }
    ],
    "Skin": {},
    "RankIcon": [
      "https://homdgcat.wiki/images/skillicons/avatar/1004/SkillIcon_1004_Rank1.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1004/SkillIcon_1004_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1004/SkillIcon_1004_BP.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1004/SkillIcon_1004_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1004/SkillIcon_1004_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1004/SkillIcon_1004_Rank6.png"
    ]
  },
  "1005": {
    "Name": "카프카",
    "Desc": "「스텔라론 헌터」의 멤버, 시크하고 차분한 분위기의 오피스룩 미녀.\\n언령술을 사용해 {NICKNAME}이(가) 스텔라론을 흡수할 수 있도록 계책을 꾸몄다.\\n취미는 코트 구매 및 정리하기",
    "CharaInfo": {
      "Camp": "스텔라론 헌터",
      "VA": {
        "Chinese": "...",
        "Japanese": "...",
        "Korean": "...",
        "English": "..."
      },
      "Stories": {
        "0": "...",
        "1": "...",
        "2": "...",
        "3": "...",
        "4": "..."
      },
      "Voicelines": [
        {
          "VoiceID": 1,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 2,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 3,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 4,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 5,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 6,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 7,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 8,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 9,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 10,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 11,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 12,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 21,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 13,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 14,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 15,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 16,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 17,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 18,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 19,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 20,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 51,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 52,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 53,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 54,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 55,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 56,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 57,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 58,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 59,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 60,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 61,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 62,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 63,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 64,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 65,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 66,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 67,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 68,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 72,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 73,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 69,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 74,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 70,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 71,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        }
      ]
    },
    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "kafka",
    "SPNeed": 120,
    "BaseType": "Warlock",
    "DamageType": "Thunder",
    "Ranks": {
      "1": {
        "Id": 100501,
        "Name": "다카포",
        "Desc": "특성으로 <u>추가 공격</u> 발동 시 <unbreak>#1[i]%</unbreak>의 <u>기본 확률</u>로 목표가 받는 지속 피해가 <unbreak>#2[i]%</unbreak> 증가한다. 지속 시간: <unbreak>#3[i]</unbreak>턴",
        "ParamList": [
          1,
          0.3000000002793968,
          2
        ],
        "Extra": {
          "10000004": {
            "Name": "추가 공격",
            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
            "Param": []
          },
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        }
      },
      "2": {
        "Id": 100502,
        "Name": "포르티시시모",
        "Desc": "카프카가 필드에 있으면 모든 아군이 가하는 지속 피해가 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
          0.25000000023283064
        ],
        "Extra": {}
      },
      "3": {
        "Id": 100503,
        "Name": "카프리치오",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 100504,
        "Name": "레치타티보",
        "Desc": "적이 카프카가 부여한 감전 상태로 인해 피해를 받으면 카프카는 에너지 <unbreak>#1[i]</unbreak>pt를 추가로 회복한다",
        "ParamList": [
          2
        ],
        "Extra": {}
      },
      "5": {
        "Id": 100505,
        "Name": "돌로로소",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 100506,
        "Name": "레지에로",
        "Desc": "필살기, 비술, 특성으로 발동한 <u>추가 공격</u>은 적이 빠진 감전 상태의 피해 배율을 <unbreak>#1[i]%</unbreak> 증가시키고, 감전 상태의 지속 시간을 <unbreak>#2[i]</unbreak>턴 증가시킨다",
        "ParamList": [
          1.5600000005215406,
          1
        ],
        "Extra": {
          "10000004": {
            "Name": "추가 공격",
            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
            "Param": []
          }
        }
      }
    },
    "Skills": {
      "100501": {
        "Id": 100501,
        "Name": "소란스러운 밤",
        "Desc": "지정된 단일 적에게 카프카 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 번개 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 번개 속성 피해를 준다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529
            ]
          }
        }
      },
      "100502": {
        "Id": 100502,
        "Name": "달빛의 어루만짐",
        "Desc": "지정된 단일 적에게 카프카 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 번개 속성 피해를 가하고, 인접한 목표에게 카프카 공격력의 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color>만큼 번개 속성 피해를 가한다.\\n지정된 단일 적이 지속 피해 상태인 경우, 현재 해당 적이 받는 모든 지속 피해는 즉시 기존 피해 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼의 피해를 생성한다",
        "SimpleDesc": "단일 적에게 번개 속성 피해를 가하고, 인접한 목표에게 소량의 번개 속성 피해를 가한다.\\n주목표가 지속 피해류 디버프 상태인 경우 지속 피해류 디버프 상태의 <color=#f29e38ff>피해가 추가로 1회 생성</color>된다",
        "Type": "BPSkill",
        "Tag": "Blast",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          30
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.8000000007450581,
              0.6000000005587935,
              0.3000000002793968
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.8800000008195639,
              0.6150000002235174,
              0.33000000030733645
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.9600000008940697,
              0.6300000005867332,
              0.3600000003352761
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1.040000000037253,
              0.6450000002514571,
              0.3900000003632158
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1.1200000001117587,
              0.6600000006146729,
              0.4200000003911555
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1.2000000001862645,
              0.6750000002793968,
              0.45000000041909516
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.3000000002793968,
              0.6937500012572855,
              0.4875000002793968
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.400000000372529,
              0.7125000008381903,
              0.5250000001396984
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.5000000004656613,
              0.7312500011175871,
              0.5625000006984919
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          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.6000000005587935,
              0.7500000006984919,
              0.6000000005587935
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              1.6800000006332994,
              0.7650000003632158,
              0.6300000005867332
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              1.7600000007078052,
              0.7800000007264316,
              0.6600000006146729
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              1.840000000782311,
              0.7950000003911555,
              0.6900000006426126
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              1.9200000008568168,
              0.8100000007543713,
              0.7200000006705523
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          },
          "15": {
            "Level": 15,
            "ParamList": [
              2,
              0.8250000004190952,
              0.7500000006984919
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          }
        }
      },
      "100503": {
        "Id": 100503,
        "Name": "비극 끝의 떨리는 소리",
        "Desc": "모든 적에게 카프카 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 번개 속성 피해를 가하고, 피격된 적을 <unbreak>#2[i]%</unbreak>의 <u>기본 확률</u>로 감전 상태에 빠트리며, 현재 대상이 받는 감전 상태는 즉시 기존 피해 <color=#f29e38ff><unbreak>#5[i]%</unbreak></color>만큼의 피해를 생성한다. 감전 상태 지속 시간: <unbreak>#3[i]</unbreak>턴\\n감전 상태인 적은 턴이 시작될 때마다 카프카 공격력의 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color>만큼 번개 속성 지속 피해를 받는다",
        "SimpleDesc": "모든 적에게 소량의 번개 속성 피해를 가하고, 높은 확률로 <color=#f29e38ff>감전 상태를 부여</color>한다.\\n적이 감전 상태인 경우 감전 상태의 <color=#f29e38ff>피해가 추가로 1회 생성</color>된다",
        "Type": "Ultra",
        "Tag": "AoEAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          60,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.48000000044703484,
              1,
              2,
              1.1600000001490116,
              0.8000000007450581
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          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.5120000003371388,
              1,
              2,
              1.2687500005122274,
              0.8200000007636845
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.5440000002272427,
              1,
              2,
              1.3775000001769513,
              0.840000000782311
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          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.5760000001173466,
              1,
              2,
              1.486250000540167,
              0.8600000008009374
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          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.6080000000074506,
              1,
              2,
              1.595000000204891,
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          },
          "6": {
            "Level": 6,
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          "PointType": 3,
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          "StatusAddList": [],
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    "Enhanced": {
      "1": {
        "Descs": [
          "전투 스킬이 <color=#f29e38ff>모든 공격 목표</color>의 지속 피해가 즉시 추가로 피해를 1회 발동하게 할 수 있다",
          "추가 공격의 <color=#f29e38ff>발동 가능 횟수가 증가</color>하며, 추가 공격도 <color=#f29e38ff>적의 지속 피해가 즉시 추가로 피해를 1회 발동하게 할 수 있다</color>",
          "아군의 <color=#f29e38ff>공격력을 증가</color>시킬 수 있다"
        ],
        "ChangeRankList": {},
        "ChangeSkillTreeList": {},
        "Ranks": {
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            "Id": 1100501,
            "Name": "다카포",
            "Desc": "공격 발동 시 <unbreak>#1[i]%</unbreak>의 <u>기본 확률</u>로 목표가 받는 지속 피해가 <unbreak>#2[i]%</unbreak> 증가한다, 지속 시간: <unbreak>#3[i]</unbreak>턴",
            "ParamList": [
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                "Name": "기본 확률",
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                "Param": []
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            }
          },
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            "Name": "포르티시시모",
            "Desc": "카프카가 필드에 있으면 모든 아군이 가하는 지속 피해가 <unbreak>#1[i]%</unbreak> 증가한다",
            "ParamList": [
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            "Extra": {}
          },
          "3": {
            "Id": 1100503,
            "Name": "카프리치오",
            "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
            "ParamList": [],
            "Extra": {}
          },
          "4": {
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            "Name": "레치타티보",
            "Desc": "적이 카프카가 부여한 감전 상태로 인해 피해를 받으면 카프카는 에너지를 <unbreak>#1[i]</unbreak>pt 추가로 회복한다",
            "ParamList": [
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            "Extra": {}
          },
          "5": {
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            "Name": "돌로로소",
            "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
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            "Extra": {}
          },
          "6": {
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            "Name": "레지에로",
            "Desc": "필살기, 비술, 특성으로 발동한 <u>추가 공격</u>은 적이 빠진 감전 상태의 피해 배율을 <unbreak>#1[i]%</unbreak> 증가시키고, 감전 상태의 지속 시간을 <unbreak>#2[i]</unbreak>턴 증가시킨다",
            "ParamList": [
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            "Extra": {
              "10000004": {
                "Name": "추가 공격",
                "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
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            "Name": "소란스러운 밤",
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            "SimpleDesc": "단일 적에게 소량의 번개 속성 피해를 가한다",
            "Type": "Normal",
            "Tag": "SingleAttack",
            "SPBase": 20,
            "BPNeed": -0.9999999997671694,
            "BPAdd": 1,
            "ShowStanceList": [
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              0
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            "SkillComboValueDelta": null,
            "Extra": {},
            "Level": {
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              },
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                "ParamList": [
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              },
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              },
              "4": {
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                "ParamList": [
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              },
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                "Level": 5,
                "ParamList": [
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              },
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                "ParamList": [
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              },
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                "ParamList": [
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                "ParamList": [
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            }
          },
          "1100502": {
            "Id": 1100502,
            "Name": "달빛의 어루만짐",
            "Desc": "지정된 단일 적에게 카프카 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 번개 속성 피해를 가하고, 인접한 목표에게 카프카 공격력의 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color>만큼 번개 속성 피해를 가한다.\\n지정된 단일 적 또는 인접한 목표가 지속 피해 상태인 경우, 현재 대상이 받는 모든 지속 피해는 즉시 기존 피해의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>/<color=#f29e38ff><unbreak>#4[i]%</unbreak></color>만큼 피해를 생성한다",
            "SimpleDesc": "단일 적에게 번개 속성 피해를 가하고, 인접한 목표에게 소량의 번개 속성 피해를 가한다.\\n공격 목표가 지속 피해류 디버프 상태인 경우 지속 피해류 디버프 상태의 <color=#f29e38ff>피해가 추가로 1회 생성</color>된다",
            "Type": "BPSkill",
            "Tag": "Blast",
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            "BPNeed": 1,
            "BPAdd": null,
            "ShowStanceList": [
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          "1100503": {
            "Id": 1100503,
            "Name": "비극 끝의 떨리는 소리",
            "Desc": "모든 적에게 카프카 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 번개 속성 피해를 가하고, 피격된 적을 <unbreak>#2[i]%</unbreak>의 <u>기본 확률</u>로 감전 상태에 빠트리며, 현재 대상이 받는 지속 피해류 디버프 상태는 즉시 기존 피해의 <color=#f29e38ff><unbreak>#5[i]%</unbreak></color>만큼 피해를 생성한다. 감전 상태 지속 시간: <unbreak>#3[i]</unbreak>턴\\n감전 상태인 적은 턴이 시작될 때마다 카프카 공격력의 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color>만큼 번개 속성 지속 피해를 받는다",
            "SimpleDesc": "모든 적에게 소량의 번개 속성 피해를 가하고, 높은 확률로 <color=#f29e38ff>감전 상태를 부여한다</color>.\\n적이 지속 피해류 디버프 상태인 경우 지속 피해류 디버프 상태의 <color=#f29e38ff>피해가 추가로 1회 생성된다</color>",
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                "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
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            "Name": "상냥함이 곧 잔혹함",
            "Desc": "카프카의 동료가 적에게 공격을 발동하면 카프카는 즉시 <u>추가 공격</u>을 발동하고 주목표에게 카프카 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 번개 속성 피해를 가하며, 피격된 적을 <unbreak>#2[i]%</unbreak>의 <u>기본 확률</u>로 필살기와 동일한 감전 상태에 빠트린다, 감전 상태 지속 시간: <unbreak>#3[i]</unbreak>턴. 해당 효과는 최대 <unbreak>#5[i]</unbreak>회 발동하며, 카프카의 턴 종료 시 <unbreak>#4[i]</unbreak>회 회복된다",
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            "BPAdd": null,
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                "Name": "기본 확률",
                "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
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          "1100506": {
            "Id": 1100506,
            "Name": "공격",
            "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
            "SimpleDesc": null,
            "Type": "MazeNormal",
            "Tag": "MazeAttack",
            "SPBase": null,
            "BPNeed": -0.9999999997671694,
            "BPAdd": null,
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          "1100507": {
            "Id": 1100507,
            "Name": "자비와 무관한 용서",
            "Desc": "일정 범위 내 모든 적을 즉시 공격하며, 전투 진입 후 모든 적에게 카프카 공격력의 <unbreak>#3[i]%</unbreak>만큼 번개 속성 피해를 가하고, <unbreak>#1[i]%</unbreak>의 <u>기본 확률</u>로 각 단일 적을 필살기와 동일한 감전 상태에 빠트린다. 지속 시간: <unbreak>#2[i]</unbreak>턴",
            "SimpleDesc": "범위 내의 모든 적을 공격하며, 전투 진입 후 모든 적에게 소량의 번개 속성 피해를 가하고 높은 확률로 <color=#f29e38ff>감전 상태를 부여</color>한다",
            "Type": "Maze",
            "Tag": "MazeAttack",
            "SPBase": null,
            "BPNeed": -0.9999999997671694,
            "BPAdd": null,
            "ShowStanceList": [
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            "SkillComboValueDelta": null,
            "Extra": {
              "30000001": {
                "Name": "기본 확률",
                "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
                "Param": []
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            },
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            "ItemNum": 4000
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          {
            "$type": "ItemConfigRow",
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        "DefenceBase": 92.40000000037253,
        "DefenceAdd": 3.3000000002793968,
        "HPBase": 206.97600000048988,
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        "Cost": [
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            "ItemNum": 8000
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          {
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        "AttackBase": 166.32000000029802,
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        "DefenceBase": 118.80000000074506,
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        "HPBase": 266.1119999999646,
        "HPAdd": 7.39200000022538,
        "SpeedBase": 100,
        "CriticalChance": 0.05000000004656613,
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        "Cost": [
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            "ItemNum": 16000
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          {
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            "$type": "ItemConfigRow",
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            "ItemNum": 3
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      "3": {
        "AttackBase": 203.28000000026077,
        "AttackAdd": 4.62000000057742,
        "DefenceBase": 145.20000000018626,
        "DefenceAdd": 3.3000000002793968,
        "HPBase": 325.2479999996722,
        "HPAdd": 7.39200000022538,
        "SpeedBase": 100,
        "CriticalChance": 0.05000000004656613,
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        "BaseAggro": 100,
        "Cost": [
          {
            "$type": "ItemConfigRow",
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            "ItemNum": 40000
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          {
            "$type": "ItemConfigRow",
            "ItemID": 111012,
            "ItemNum": 9
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          {
            "$type": "ItemConfigRow",
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            "ItemNum": 7
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      "4": {
        "AttackBase": 240.24000000022352,
        "AttackAdd": 4.62000000057742,
        "DefenceBase": 171.6000000005588,
        "DefenceAdd": 3.3000000002793968,
        "HPBase": 384.38400000007823,
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        "SpeedBase": 100,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
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            "ItemID": 2,
            "ItemNum": 80000
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          {
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            "ItemID": 111013,
            "ItemNum": 6
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          {
            "$type": "ItemConfigRow",
            "ItemID": 110414,
            "ItemNum": 20
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      "5": {
        "AttackBase": 277.20000000018626,
        "AttackAdd": 4.62000000057742,
        "DefenceBase": 198,
        "DefenceAdd": 3.3000000002793968,
        "HPBase": 443.5200000004843,
        "HPAdd": 7.39200000022538,
        "SpeedBase": 100,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
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            "ItemNum": 160000
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          {
            "$type": "ItemConfigRow",
            "ItemID": 111013,
            "ItemNum": 9
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          {
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            "ItemNum": 35
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      "6": {
        "AttackBase": 314.160000000149,
        "AttackAdd": 4.62000000057742,
        "DefenceBase": 224.40000000037253,
        "DefenceAdd": 3.3000000002793968,
        "HPBase": 502.65600000019185,
        "HPAdd": 7.39200000022538,
        "SpeedBase": 100,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": []
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    },
    "Relics": {
      "AvatarID": 1005,
      "Set4IDList": [
        116,
        109,
        102
      ],
      "Set2IDList": [
        322,
        311,
        301
      ],
      "PropertyList3": [
        "StatusProbabilityBase"
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      "PropertyList4": [
        "SpeedDelta"
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      "PropertyList5": [
        "ThunderAddedRatio",
        "AttackAddedRatio"
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      "PropertyList6": [
        "SPRatioBase",
        "AttackAddedRatio"
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      "PropertyList": [
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "BODY",
          "PropertyType": "StatusProbabilityBase"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "FOOT",
          "PropertyType": "SpeedDelta"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "NECK",
          "PropertyType": "ThunderAddedRatio"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "OBJECT",
          "PropertyType": "SPRatioBase"
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      ],
      "SubAffixPropertyList": [
        "AttackAddedRatio",
        "SpeedDelta",
        "StatusProbabilityBase"
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      "ScoreRankList": [
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        269
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    },
    "Lightcones": [
      23006,
      23022,
      24003
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    "Teams": [
      {
        "AvatarID": 1005,
        "TeamID": 1,
        "MemberList": [
          1410,
          1307,
          1409
        ],
        "BackupList1": [
          1307,
          1210
        ],
        "BackupList2": [
          1403,
          1309,
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        "BackupList3": [
          1217,
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          1304,
          1414,
          1208,
          1203,
          1301
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      }
    ],
    "Skin": {},
    "RankIcon": [
      "https://homdgcat.wiki/images/skillicons/avatar/1005/SkillIcon_1005_Rank1.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1005/SkillIcon_1005_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1005/SkillIcon_1005_BP.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1005/SkillIcon_1005_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1005/SkillIcon_1005_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1005/SkillIcon_1005_Rank6.png"
    ]
  },
  "1006": {
    "Name": "은랑",
    "Desc": "「스텔라론 헌터」의 멤버, 프로 해커.\\n우주를 몰입감 넘치는 대형 시뮬레이션 게임으로 여기며 즐기고 있다.\\n현실 데이터를 수정할 수 있는 「에테르 편집」을 마스터했다",
    "CharaInfo": {
      "Camp": "스텔라론 헌터",
      "VA": {
        "Chinese": "...",
        "Japanese": "...",
        "Korean": "...",
        "English": "..."
      },
      "Stories": {
        "0": "...",
        "1": "...",
        "2": "...",
        "3": "...",
        "4": "..."
      },
      "Voicelines": [
        {
          "VoiceID": 1,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 2,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 3,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 4,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 5,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 6,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 7,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 8,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
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        {
          "VoiceID": 9,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 10,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 11,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 12,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 13,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 20,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 14,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 15,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 16,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 17,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 18,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 19,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 51,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 52,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 53,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 54,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 55,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 56,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 57,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 58,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 59,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 60,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 61,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 62,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 63,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 64,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
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          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 66,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 70,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 71,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 67,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 72,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 68,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 69,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
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      ]
    },
    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "silverwolf",
    "SPNeed": 110,
    "BaseType": "Warlock",
    "DamageType": "Quantum",
    "Ranks": {
      "1": {
        "Id": 100601,
        "Name": "소셜 엔지니어링",
        "Desc": "필살기를 발동해 적 공격 후 목표가 보유한 <u>디버프 효과</u> 1개당 은랑은 에너지를 <unbreak>#1[i]</unbreak>pt 회복한다. 해당 효과는 필살기 공격마다 최대 <unbreak>#2[i]</unbreak>회 적용된다",
        "ParamList": [
          7,
          5
        ],
        "Extra": {
          "10000010": {
            "Name": "디버프 효과",
            "Desc": "전투 중 디버프 효과가 있는 모든 지속 상태는 특별 설명이 없다면 해제할 수 있다",
            "Param": []
          }
        }
      },
      "2": {
        "Id": 100602,
        "Name": "좀비 네트워크",
        "Desc": "적이 전투 진입 시 효과 저항이 <unbreak>#1[i]%</unbreak> 감소한다",
        "ParamList": [
          0.20000000018626451
        ],
        "Extra": {}
      },
      "3": {
        "Id": 100603,
        "Name": "페이로드",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 100604,
        "Name": "바운스 공격",
        "Desc": "필살기를 발동해 적 공격 후 목표가 보유한 <u>디버프 효과</u> 1개당 추가로 은랑 공격력의 <unbreak>#1[i]%</unbreak>만큼 양자 속성 <u>추가 피해</u>를 가한다. 해당 효과는 필살기 공격마다 최대 <unbreak>#2[i]</unbreak>회 발동된다",
        "ParamList": [
          0.20000000018626451,
          5
        ],
        "Extra": {
          "10000005": {
            "Name": "추가 피해",
            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
            "Param": []
          },
          "10000010": {
            "Name": "디버프 효과",
            "Desc": "전투 중 디버프 효과가 있는 모든 지속 상태는 특별 설명이 없다면 해제할 수 있다",
            "Param": []
          }
        }
      },
      "5": {
        "Id": 100605,
        "Name": "무차별 대입 공격",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 100606,
        "Name": "오버레이 네트워크",
        "Desc": "적이 보유한 <u>디버프 효과</u> 1개당 은랑이 대상에게 가하는 피해가 <unbreak>#1[i]%</unbreak> 증가하며, 최대 <unbreak>#2[i]%</unbreak> 증가한다",
        "ParamList": [
          0.20000000018626451,
          1
        ],
        "Extra": {
          "10000010": {
            "Name": "디버프 효과",
            "Desc": "전투 중 디버프 효과가 있는 모든 지속 상태는 특별 설명이 없다면 해제할 수 있다",
            "Param": []
          }
        }
      }
    },
    "Skills": {
      "100601": {
        "Id": 100601,
        "Name": "|시스템 경고|",
        "Desc": "지정된 단일 적에게 은랑 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 양자 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 양자 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613
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          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935
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          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258
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          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
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          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
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          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968
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          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529
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          }
        }
      },
      "100602": {
        "Id": 100602,
        "Name": "수정하시겠습니까?",
        "Desc": "지정된 단일 적에게 필드 위 아군이 보유한 속성의 약점을 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>의 <u>기본 확률</u>로 1개 부여하고, 해당 약점에 대응하는 속성의 저항이 <unbreak>#4[i]%</unbreak> 감소한다, 지속 시간: <unbreak>#3[i]</unbreak>턴. 적이 보유한 속성과 동일한 약점이 부여되면 대응하는 속성 저항 감소 효과가 발동되지 않는다.\\n은랑은 단일 적에게 1개의 약점만 부여할 수 있고, 약점 재부여 시 새로 부여된 약점만 존재한다.\\n<unbreak>#5[i]%</unbreak>의 <u>기본 확률</u>로 해당 목표의 모든 속성 저항이 추가로 <color=#f29e38ff><unbreak>#6[f1]%</unbreak></color> 감소한다. 지속 시간: <unbreak>#7[i]</unbreak>턴\\n해당 목표에게 은랑 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 양자 속성 피해를 가한다",
        "SimpleDesc": "높은 확률로 단일 적에게 <color=#f29e38ff>약점을 추가로 부여</color>하며 양자 속성 피해를 준다",
        "Type": "BPSkill",
        "Tag": "SingleAttack",
        "SPBase": 30,
        "BPNeed": 1,
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      "100603": {
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        "Name": "|계정 정지|",
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            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
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      "100604": {
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        "Name": "프로그램 응답 대기 중…",
        "Desc": "은랑은 다음 3가지의 [결함]을 생성할 수 있다: 공격력 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color> 감소, 방어력 <color=#f29e38ff><unbreak>#2[f1]%</unbreak></color> 감소, 속도 <color=#f29e38ff><unbreak>#3[f1]%</unbreak></color> 감소.\\n은랑은 매번 공격 발동 후 피격된 적에게 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color>의 <u>기본 확률</u>로 랜덤 [결함]을 1개 이식한다, 지속 시간: <unbreak>#5[i]</unbreak>턴",
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            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
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      "100606": {
        "Id": 100606,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
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        "BPAdd": null,
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        "Level": {
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      },
      "100607": {
        "Id": 100607,
        "Name": "|프로세스 강제 종료|",
        "Desc": "적을 바로 공격하며, 전투 진입 후 모든 적에게 은랑 공격력의 <unbreak>#1[i]%</unbreak>만큼 양자 속성 피해를 주고, 모든 적의 강인성을 소모하는데 이때 약점 속성을 무시한다. 약점 격파 시 발동되는 약점 격파 효과는 양자 속성이다",
        "SimpleDesc": "적을 공격하며, 전투 진입 후 모든 적에게 소량의 피해를 가한다. 또한 약점 속성을 무시하고 강인성을 감소시킨다",
        "Type": "Maze",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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        "Extra": {},
        "Level": {
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          }
        }
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          "DefaultUnlock": false,
          "Icon": "SkillIcon_1006_Normal.png",
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        },
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          "Icon": "SkillIcon_1006_Normal.png",
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            },
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          "Icon": "SkillIcon_1006_Normal.png",
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          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1006_BP.png",
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          "MaterialList": [
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        "ChangeRankList": {},
        "ChangeSkillTreeList": {},
        "Ranks": {
          "1": {
            "Id": 1100601,
            "Name": "소셜 엔지니어링",
            "Desc": "필살기를 발동해 적 공격 후 목표가 보유한 <u>디버프 효과</u> 1개당 은랑은 에너지를 <unbreak>#1[i]</unbreak>pt 회복한다. 해당 효과는 필살기 공격마다 최대 <unbreak>#2[i]</unbreak>회 적용된다",
            "ParamList": [
              7,
              5
            ],
            "Extra": {
              "10000010": {
                "Name": "디버프 효과",
                "Desc": "전투 중 디버프 효과가 있는 모든 지속 상태는 특별 설명이 없다면 해제할 수 있다",
                "Param": []
              }
            }
          },
          "2": {
            "Id": 1100602,
            "Name": "좀비 네트워크",
            "Desc": "적이 전투 진입 시 대상이 받는 피해가 <unbreak>#1[i]%</unbreak> 증가한다. 적이 아군에게 피격 시 은랑은 <unbreak>#2[i]%</unbreak>의 <u>기본 확률</u>로 피격된 적에게 랜덤 [결함]을 1개 이식한다",
            "ParamList": [
              0.20000000018626451,
              1
            ],
            "Extra": {
              "30000001": {
                "Name": "기본 확률",
                "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
                "Param": []
              }
            }
          },
          "3": {
            "Id": 1100603,
            "Name": "페이로드",
            "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
            "ParamList": [],
            "Extra": {}
          },
          "4": {
            "Id": 1100604,
            "Name": "바운스 공격",
            "Desc": "필살기를 발동해 적 공격 후 목표가 보유한 <u>디버프 효과</u> 1개당 추가로 은랑 공격력의 <unbreak>#1[i]%</unbreak>만큼 양자 속성 <u>추가 피해</u>를 가한다. 해당 효과는 필살기 공격마다 각 목표에게 최대 <unbreak>#2[i]</unbreak>회 발동된다",
            "ParamList": [
              0.20000000018626451,
              5
            ],
            "Extra": {
              "10000005": {
                "Name": "추가 피해",
                "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
                "Param": []
              },
              "10000010": {
                "Name": "디버프 효과",
                "Desc": "전투 중 디버프 효과가 있는 모든 지속 상태는 특별 설명이 없다면 해제할 수 있다",
                "Param": []
              }
            }
          },
          "5": {
            "Id": 1100605,
            "Name": "무차별 대입 공격",
            "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
            "ParamList": [],
            "Extra": {}
          },
          "6": {
            "Id": 1100606,
            "Name": "오버레이 네트워크",
            "Desc": "적이 보유한 <u>디버프 효과</u> 1개당 은랑이 대상에게 가하는 피해가 <unbreak>#1[i]%</unbreak> 증가하며, 최대 <unbreak>#2[i]%</unbreak> 증가한다",
            "ParamList": [
              0.20000000018626451,
              1
            ],
            "Extra": {
              "10000010": {
                "Name": "디버프 효과",
                "Desc": "전투 중 디버프 효과가 있는 모든 지속 상태는 특별 설명이 없다면 해제할 수 있다",
                "Param": []
              }
            }
          }
        },
        "Skills": {
          "1100601": {
            "Id": 1100601,
            "Name": "|시스템 경고|",
            "Desc": "지정된 단일 적에게 은랑 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 양자 속성 피해를 가한다",
            "SimpleDesc": "단일 적에게 소량의 양자 속성 피해를 가한다",
            "Type": "Normal",
            "Tag": "SingleAttack",
            "SPBase": 20,
            "BPNeed": -0.9999999997671694,
            "BPAdd": 1,
            "ShowStanceList": [
              30,
              0,
              0
            ],
            "SkillComboValueDelta": null,
            "Extra": {},
            "Level": {
              "1": {
                "Level": 1,
                "ParamList": [
                  0.5000000004656613
                ]
              },
              "2": {
                "Level": 2,
                "ParamList": [
                  0.6000000005587935
                ]
              },
              "3": {
                "Level": 3,
                "ParamList": [
                  0.7000000006519258
                ]
              },
              "4": {
                "Level": 4,
                "ParamList": [
                  0.8000000007450581
                ]
              },
              "5": {
                "Level": 5,
                "ParamList": [
                  0.9000000008381903
                ]
              },
              "6": {
                "Level": 6,
                "ParamList": [
                  1
                ]
              },
              "7": {
                "Level": 7,
                "ParamList": [
                  1.1000000000931323
                ]
              },
              "8": {
                "Level": 8,
                "ParamList": [
                  1.2000000001862645
                ]
              },
              "9": {
                "Level": 9,
                "ParamList": [
                  1.3000000002793968
                ]
              },
              "10": {
                "Level": 10,
                "ParamList": [
                  1.400000000372529
                ]
              }
            }
          },
          "1100602": {
            "Id": 1100602,
            "Name": "수정하시겠습니까?",
            "Desc": "지정된 단일 적에게 필드 위 아군이 보유한 속성의 약점을 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>의 <u>기본 확률</u>로 1개 부여하고(아군 파티 편성의 첫 번째 캐릭터가 보유한 속성의 약점을 우선으로 부여), 해당 약점에 대응하는 속성의 저항이 <unbreak>#4[i]%</unbreak> 감소한다, 지속 시간: <unbreak>#3[i]</unbreak>턴. 적이 보유한 속성과 동일한 약점이 부여되면 대응하는 속성의 저항 감소 효과가 발동되지 않는다.\\n은랑은 단일 적에게 1개의 약점만 부여할 수 있고, 약점 재부여 시 새로 부여된 약점만 존재한다.\\n<unbreak>#5[i]%</unbreak>의 <u>기본 확률</u>로 해당 목표의 모든 속성 저항이 추가로 <color=#f29e38ff><unbreak>#6[f1]%</unbreak></color> 감소한다, 지속 시간: <unbreak>#7[i]</unbreak>턴\\n해당 목표에게 은랑 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 양자 속성 피해를 가한다",
            "SimpleDesc": "높은 확률로 단일 적에게 <color=#f29e38ff>추가 약점을 부여</color>하며 양자 속성 피해를 가한다",
            "Type": "BPSkill",
            "Tag": "SingleAttack",
            "SPBase": 30,
            "BPNeed": 1,
            "BPAdd": null,
            "ShowStanceList": [
              60,
              0,
              0
            ],
            "SkillComboValueDelta": null,
            "Extra": {
              "30000001": {
                "Name": "기본 확률",
                "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
                "Param": []
              }
            },
            "Level": {
              "1": {
                "Level": 1,
                "ParamList": [
                  0.9800000009126961,
                  0.8000000007450581,
                  3,
                  0.20000000018626451,
                  1,
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                  2
                ]
              },
              "2": {
                "Level": 2,
                "ParamList": [
                  1.0779999995138496,
                  0.840000000782311,
                  3,
                  0.20000000018626451,
                  1,
                  0.1074999999254942,
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                ]
              },
              "3": {
                "Level": 3,
                "ParamList": [
                  1.1759999997448176,
                  0.8800000008195639,
                  3,
                  0.20000000018626451,
                  1,
                  0.11000000010244548,
                  2
                ]
              },
              "4": {
                "Level": 4,
                "ParamList": [
                  1.2739999999757856,
                  0.9200000008568168,
                  3,
                  0.20000000018626451,
                  1,
                  0.11250000027939677,
                  2
                ]
              },
              "5": {
                "Level": 5,
                "ParamList": [
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                  3,
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                  1,
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                ]
              },
              "6": {
                "Level": 6,
                "ParamList": [
                  1.4700000004377216,
                  1,
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                  1,
                  0.11749999993480742,
                  2
                ]
              },
              "7": {
                "Level": 7,
                "ParamList": [
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                  3,
                  0.20000000018626451,
                  1,
                  0.12062500067986548,
                  2
                ]
              },
              "8": {
                "Level": 8,
                "ParamList": [
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                  1.1000000000931323,
                  3,
                  0.20000000018626451,
                  1,
                  0.12375000072643161,
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                ]
              },
              "9": {
                "Level": 9,
                "ParamList": [
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                  1.1500000001396984,
                  3,
                  0.20000000018626451,
                  1,
                  0.12687500077299774,
                  2
                ]
              },
              "10": {
                "Level": 10,
                "ParamList": [
                  1.9600000008940697,
                  1.2000000001862645,
                  3,
                  0.20000000018626451,
                  1,
                  0.13000000012107193,
                  2
                ]
              },
              "11": {
                "Level": 11,
                "ParamList": [
                  2.057999999495223,
                  1.2400000002235174,
                  3,
                  0.20000000018626451,
                  1,
                  0.13250000029802322,
                  2
                ]
              },
              "12": {
                "Level": 12,
                "ParamList": [
                  2.155999999726191,
                  1.2800000002607703,
                  3,
                  0.20000000018626451,
                  1,
                  0.13499999977648258,
                  2
                ]
              },
              "13": {
                "Level": 13,
                "ParamList": [
                  2.253999999957159,
                  1.3200000002980232,
                  3,
                  0.20000000018626451,
                  1,
                  0.13749999995343387,
                  2
                ]
              },
              "14": {
                "Level": 14,
                "ParamList": [
                  2.352000000188127,
                  1.3600000003352761,
                  3,
                  0.20000000018626451,
                  1,
                  0.14000000013038516,
                  2
                ]
              },
              "15": {
                "Level": 15,
                "ParamList": [
                  2.450000000419095,
                  1.400000000372529,
                  3,
                  0.20000000018626451,
                  1,
                  0.14250000030733645,
                  2
                ]
              }
            }
          },
          "1100603": {
            "Id": 1100603,
            "Name": "|계정 정지|",
            "Desc": "모든 적의 방어력이 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>의 <u>기본 확률</u>로 <color=#f29e38ff><unbreak>#3[f1]%</unbreak></color> 감소한다, 지속 시간: <unbreak>#4[i]</unbreak>턴. 동시에 모든 적에게 은랑 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 양자 속성 피해를 가한다",
            "SimpleDesc": "높은 확률로 모든 적의 <color=#f29e38ff>방어력을 감소</color>시키고 대량의 양자 속성 피해를 가한다",
            "Type": "Ultra",
            "Tag": "AoEAttack",
            "SPBase": 5,
            "BPNeed": -0.9999999997671694,
            "BPAdd": null,
            "ShowStanceList": [
              0,
              60,
              0
            ],
            "SkillComboValueDelta": null,
            "Extra": {
              "30000001": {
                "Name": "기본 확률",
                "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
                "Param": []
              }
            },
            "Level": {
              "1": {
                "Level": 1,
                "ParamList": [
                  2.2800000002607703,
                  0.8000000007450581,
                  0.3600000003352761,
                  3
                ]
              },
              "2": {
                "Level": 2,
                "ParamList": [
                  2.432000000262633,
                  0.840000000782311,
                  0.3689999997150153,
                  3
                ]
              },
              "3": {
                "Level": 3,
                "ParamList": [
                  2.5840000002644956,
                  0.8800000008195639,
                  0.3779999997932464,
                  3
                ]
              },
              "4": {
                "Level": 4,
                "ParamList": [
                  2.7360000002663583,
                  0.9200000008568168,
                  0.3869999998714775,
                  3
                ]
              },
              "5": {
                "Level": 5,
                "ParamList": [
                  2.888000000268221,
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                  0.3959999999497086,
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                ]
              },
              "6": {
                "Level": 6,
                "ParamList": [
                  3.040000000037253,
                  1,
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                ]
              },
              "7": {
                "Level": 7,
                "ParamList": [
                  3.230000000214204,
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                  0.4162500004749745,
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                ]
              },
              "8": {
                "Level": 8,
                "ParamList": [
                  3.4200000003911555,
                  1.1000000000931323,
                  0.4275000002235174,
                  3
                ]
              },
              "9": {
                "Level": 9,
                "ParamList": [
                  3.6100000005681068,
                  1.1500000001396984,
                  0.43875000067055225,
                  3
                ]
              },
              "10": {
                "Level": 10,
                "ParamList": [
                  3.800000000745058,
                  1.2000000001862645,
                  0.45000000041909516,
                  3
                ]
              },
              "11": {
                "Level": 11,
                "ParamList": [
                  3.9520000007469207,
                  1.2400000002235174,
                  0.4589999997988343,
                  3
                ]
              },
              "12": {
                "Level": 12,
                "ParamList": [
                  4.103999999817461,
                  1.2800000002607703,
                  0.4679999998770654,
                  3
                ]
              },
              "13": {
                "Level": 13,
                "ParamList": [
                  4.255999999819323,
                  1.3200000002980232,
                  0.4769999999552965,
                  3
                ]
              },
              "14": {
                "Level": 14,
                "ParamList": [
                  4.407999999821186,
                  1.3600000003352761,
                  0.4860000000335276,
                  3
                ]
              },
              "15": {
                "Level": 15,
                "ParamList": [
                  4.560000000521541,
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                  3
                ]
              }
            }
          },
          "1100604": {
            "Id": 1100604,
            "Name": "프로그램 응답 대기 중…",
            "Desc": "은랑은 다음 3가지의 결함을 생성할 수 있다. 공격력 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color> 감소, 방어력 <color=#f29e38ff><unbreak>#2[f1]%</unbreak></color> 감소, 속도 <color=#f29e38ff><unbreak>#3[f1]%</unbreak></color> 감소.\\n은랑은 매번 공격을 발동한 후 피격된 적에게 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color>의 <u>기본 확률</u>로 랜덤 [결함]을 1개 이식한다, 지속 시간: <unbreak>#5[i]</unbreak>턴\\n적이 처치될 시, 은랑이 대상에게 부여한 약점은 필드 위 생존한 적 중 은랑에게 약점이 부여되지 않은 적에게로 이전되며, 정예급 이상의 목표에게 우선 이전된다",
            "SimpleDesc": "공격 후 일정 확률로 목표에게 랜덤 <color=#f29e38ff>[결함]</color>을 1개 이식한다. 적이 처치되면 부여된 약점이 이전된다",
            "Type": null,
            "Tag": "Impair",
            "SPBase": null,
            "BPNeed": -0.9999999997671694,
            "BPAdd": null,
            "ShowStanceList": [
              0,
              0,
              0
            ],
            "SkillComboValueDelta": null,
            "Extra": {
              "30000001": {
                "Name": "기본 확률",
                "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
                "Param": []
              }
            },
            "Level": {
              "1": {
                "Level": 1,
                "ParamList": [
                  0.05000000004656613,
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                  3
                ]
              },
              "2": {
                "Level": 2,
                "ParamList": [
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                ]
              },
              "3": {
                "Level": 3,
                "ParamList": [
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                ]
              },
              "4": {
                "Level": 4,
                "ParamList": [
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                ]
              },
              "5": {
                "Level": 5,
                "ParamList": [
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              },
              "6": {
                "Level": 6,
                "ParamList": [
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              },
              "7": {
                "Level": 7,
                "ParamList": [
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                ]
              },
              "8": {
                "Level": 8,
                "ParamList": [
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                ]
              },
              "9": {
                "Level": 9,
                "ParamList": [
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              },
              "10": {
                "Level": 10,
                "ParamList": [
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              },
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        {
          "VoiceID": 68,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 73,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 69,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 70,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        }
      ]
    },
    "Rarity": "CombatPowerAvatarRarityType4",
    "AvatarVOTag": "arlan",
    "SPNeed": 110,
    "BaseType": "Warrior",
    "DamageType": "Thunder",
    "Ranks": {
      "1": {
        "Id": 100801,
        "Name": "필사즉생",
        "Desc": "현재 HP 백분율이 <unbreak>50%</unbreak> 이하일 경우 전투 스킬이 가하는 피해가 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
          0.10000000009313226
        ],
        "Extra": {}
      },
      "2": {
        "Id": 100802,
        "Name": "구속 해제",
        "Desc": "전투 스킬, 필살기 발동 시 자신의 <u>디버프 효과</u>를 1개 해제한다",
        "ParamList": [],
        "Extra": {
          "10000010": {
            "Name": "디버프 효과",
            "Desc": "전투 중 디버프 효과가 있는 모든 지속 상태는 특별 설명이 없다면 해제할 수 있다",
            "Param": []
          }
        }
      },
      "3": {
        "Id": 100803,
        "Name": "강검 공격",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 100804,
        "Name": "절체절명의 반격",
        "Desc": "전투 진입 후 치명적인 공격을 받아도 아를란은 <u>전투 불능 상태</u>에 빠지지 않으며, 즉시 자신 HP 최대치의 <unbreak>#1[i]%</unbreak>까지 회복한다. 해당 효과는 1회 발동 후 또는 <unbreak>#2[i]</unbreak>턴 지속 후 자동으로 해제된다",
        "ParamList": [
          0.25000000023283064,
          2
        ],
        "Extra": {
          "10000007": {
            "Name": "전투 불능 상태",
            "Desc": "아군의 현재 HP가 소모되어 0이 됐을 시 진입하는 특수한 상태. 해당 상태에 있으면 목표는 전투를 계속할 수 없다",
            "Param": []
          }
        }
      },
      "5": {
        "Id": 100805,
        "Name": "전력투구",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 100806,
        "Name": "솔선수범",
        "Desc": "현재 HP 백분율이 <unbreak>50%</unbreak> 이하일 경우 필살기가 가하는 피해가 <unbreak>#1[i]%</unbreak> 증가하며, 인접한 목표에 대한 피해 배율이 주목표와 같은 피해 배율로 증가한다",
        "ParamList": [
          0.20000000018626451
        ],
        "Extra": {}
      }
    },
    "Skills": {
      "100801": {
        "Id": 100801,
        "Name": "번개 같은 질주",
        "Desc": "지정된 단일 적에게 아를란 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 번개 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 번개 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613
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          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935
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          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258
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          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
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          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
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          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968
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          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529
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          }
        }
      },
      "100802": {
        "Id": 100802,
        "Name": "속박 해제",
        "Desc": "아를란 HP 최대치 <unbreak>#1[i]%</unbreak>만큼의 HP를 소모해 지정된 단일 적에게 아를란 공격력 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼의 번개 속성 피해를 가한다. 현재 HP가 부족할 때 전투 스킬 발동 시 아를란의 HP가 1pt까지 하락한다",
        "SimpleDesc": "자신의 일부 HP를 소모하고 단일 적에게 번개 속성 피해를 가한다",
        "Type": "BPSkill",
        "Tag": "SingleAttack",
        "SPBase": 30,
        "BPNeed": null,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          0
        ],
        "SkillComboValueDelta": 20,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.1500000001396984,
              1.2000000001862645
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          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.1500000001396984,
              1.3200000002980232
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.1500000001396984,
              1.440000000409782
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          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.1500000001396984,
              1.5600000005215406
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          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.1500000001396984,
              1.6800000006332994
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          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.1500000001396984,
              1.800000000745058
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          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.1500000001396984,
              1.9500000008847564
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.1500000001396984,
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.1500000001396984,
              2.2500000002328306
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          },
          "10": {
            "Level": 10,
            "ParamList": [
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          },
          "11": {
            "Level": 11,
            "ParamList": [
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          },
          "12": {
            "Level": 12,
            "ParamList": [
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          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.1500000001396984,
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          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.1500000001396984,
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          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.1500000001396984,
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          }
        }
      },
      "100803": {
        "Id": 100803,
        "Name": "광자의 제재",
        "Desc": "지정된 단일 적에게 아를란 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 번개 속성 피해를 가하고, 인접한 목표에게 아를란 공격력 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼의 번개 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 대량의 번개 속성 피해를 가하고, 인접한 목표에게 번개 속성 피해를 가한다",
        "Type": "Ultra",
        "Tag": "Blast",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          60
        ],
        "SkillComboValueDelta": 30,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1.9200000008568168,
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          },
          "2": {
            "Level": 2,
            "ParamList": [
              2.04799999948591,
              1.023999999742955
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          },
          "3": {
            "Level": 3,
            "ParamList": [
              2.1759999997448176,
              1.0879999995231628
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          },
          "4": {
            "Level": 4,
            "ParamList": [
              2.3040000000037253,
              1.1520000000018626
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          },
          "5": {
            "Level": 5,
            "ParamList": [
              2.432000000262633,
              1.2159999997820705
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          },
          "6": {
            "Level": 6,
            "ParamList": [
              2.5600000005215406,
              1.2800000002607703
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          },
          "7": {
            "Level": 7,
            "ParamList": [
              2.7200000006705523,
              1.3600000003352761
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              2.880000000819564,
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              3.040000000037253,
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          },
          "10": {
            "Level": 10,
            "ParamList": [
              3.2000000001862645,
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          },
          "11": {
            "Level": 11,
            "ParamList": [
              3.3279999997466803,
              1.6640000003390014
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              3.456000000005588,
              1.7280000001192093
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              3.5840000002644956,
              1.792000000597909
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              3.7120000005234033,
              1.856000000378117
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              3.840000000782311,
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          }
        }
      },
      "100804": {
        "Id": 100804,
        "Name": "고통과 분노",
        "Desc": "아를란이 현재 잃은 HP 백분율에 따라 피해 보너스를 획득하며, 아를란이 가하는 피해가 최대 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> 증가한다",
        "SimpleDesc": "<color=#f29e38ff>자신</color>의 <color=#f29e38ff>현재 잃은 HP 백분율에 따라 피해가 증가</color>한다",
        "Type": null,
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.3600000003352761
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          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.3959999999497086
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          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.43200000026263297
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          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.4679999998770654
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          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.5040000001899898
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
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          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.5850000001955777
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.6300000005867332
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.6750000002793968
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.7200000006705523
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          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.7560000002849847
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          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.7920000005979091
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          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.8280000002123415
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          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.8640000005252659
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          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.9000000008381903
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          }
        }
      },
      "100806": {
        "Id": 100806,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "100807": {
        "Id": 100807,
        "Name": "신속한 수확",
        "Desc": "적을 바로 공격하며, 전투 진입 후 모든 적에게 아를란 공격력 <unbreak>#1[i]%</unbreak>만큼의 번개 속성 피해를 가한다",
        "SimpleDesc": "적을 공격하며, 전투 진입 후 모든 적에게 소량의 번개 속성 피해를 가한다",
        "Type": "Maze",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
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          }
        }
      }
    },
    "SkillTrees": {
      "Point01": {
        "1": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": null,
          "AvatarLevelLimit": null,
          "DefaultUnlock": true,
          "Icon": "SkillIcon_1008_Normal.png",
          "LevelUpSkillID": [
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          ],
          "MaterialList": [],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1008001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "2": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 2,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1008_Normal.png",
          "LevelUpSkillID": [
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          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 4000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110111,
              "ItemNum": 2,
              "Rarity": "NotNormal"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 111001,
              "ItemNum": 4,
              "Rarity": "NotNormal"
            }
          ],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1008001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
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          "PrePoint": [],
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          "Extra": {}
        },
        "3": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 3,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1008_Normal.png",
          "LevelUpSkillID": [
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          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 8000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110112,
              "ItemNum": 2,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 111002,
              "ItemNum": 2,
              "Rarity": "Rare"
            }
          ],
          "MaxLevel": 6,
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          "PointID": 1008001,
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          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "4": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 4,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1008_Normal.png",
          "LevelUpSkillID": [
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          ],
          "MaterialList": [
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              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110112,
              "ItemNum": 4,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 111002,
              "ItemNum": 3,
              "Rarity": "Rare"
            }
          ],
          "MaxLevel": 6,
          "ParamList": [],
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          "PrePoint": [],
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        },
        "5": {
          "Anchor": "Point01",
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          "AvatarLevelLimit": null,
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          "Icon": "SkillIcon_1008_Normal.png",
          "LevelUpSkillID": [
            100801
          ],
          "MaterialList": [
            {
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              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110113,
              "ItemNum": 2,
              "Rarity": "VeryRare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 111003,
              "ItemNum": 2,
              "Rarity": "VeryRare"
            }
          ],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1008001,
          "PointName": null,
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          "PointTriggerKey": 1,
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          "PrePoint": [],
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          "Extra": {}
        },
        "6": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 6,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1008_Normal.png",
          "LevelUpSkillID": [
            100801
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 128000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110113,
              "ItemNum": 6,
              "Rarity": "VeryRare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 111003,
              "ItemNum": 3,
              "Rarity": "VeryRare"
            }
          ],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1008001,
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          "PrePoint": [],
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          "Extra": {}
        }
      },
      "Point02": {
        "1": {
          "Anchor": "Point02",
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    "Relics": {
      "AvatarID": 1008,
      "Set4IDList": [
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      "Set2IDList": [
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      "PropertyList3": [
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      "PropertyList4": [
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      "PropertyList5": [
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      "PropertyList6": [
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      "PropertyList": [
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        {
          "$type": "RelicRecommendProperty",
          "RelicType": "FOOT",
          "PropertyType": "SpeedDelta"
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        {
          "$type": "RelicRecommendProperty",
          "RelicType": "NECK",
          "PropertyType": "ThunderAddedRatio"
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          "$type": "RelicRecommendProperty",
          "RelicType": "OBJECT",
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      "SubAffixPropertyList": [
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      "ScoreRankList": [
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    },
    "Lightcones": [
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    "Teams": [
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        "AvatarID": 1008,
        "TeamID": 1,
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        "BackupList1": [
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    "Skin": {},
    "RankIcon": [
      "https://homdgcat.wiki/images/skillicons/avatar/1008/SkillIcon_1008_Rank1.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1008/SkillIcon_1008_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1008/SkillIcon_1008_BP.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1008/SkillIcon_1008_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1008/SkillIcon_1008_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1008/SkillIcon_1008_Rank6.png"
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  "1009": {
    "Name": "아스타",
    "Desc": "우주정거장 「헤르타」의 책임자, 명문가 출신의 아가씨\\n호기심 넘치는 천문학 연구자로 자기주장이 강한 연구원을 다루는데 능하다",
    "CharaInfo": {
      "Camp": "우주정거장 「헤르타」",
      "VA": {
        "Chinese": "...",
        "Japanese": "...",
        "Korean": "...",
        "English": "..."
      },
      "Stories": {
        "0": "...",
        "1": "...",
        "2": "...",
        "3": "...",
        "4": "..."
      },
      "Voicelines": [
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          "IsBattleVoice": false
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          "VoiceID": 2,
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          "IsBattleVoice": false
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        {
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          "IsBattleVoice": false
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        {
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          "IsBattleVoice": true
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        {
          "VoiceID": 74,
          "VoiceTitle": "...",
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        {
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    "Rarity": "CombatPowerAvatarRarityType4",
    "AvatarVOTag": "asta",
    "SPNeed": 120,
    "BaseType": "Shaman",
    "DamageType": "Fire",
    "Ranks": {
      "1": {
        "Id": 100901,
        "Name": "별의 가사 없는 노래",
        "Desc": "전투 스킬 발동 시 임의의 단일 적에게 추가로 1회 피해를 가한다",
        "ParamList": [],
        "Extra": {}
      },
      "2": {
        "Id": 100902,
        "Name": "차고 기운 달의 뜻",
        "Desc": "필살기 발동 시 다음 턴에서 아스타의 에너지 충전 스택이 감소하지 않는다",
        "ParamList": [
          1
        ],
        "Extra": {}
      },
      "3": {
        "Id": 100903,
        "Name": "황도 운석의 변화",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 100904,
        "Name": "오로라가 나타날 때",
        "Desc": "특성 에너지 충전 스택이 <unbreak>#1[i]</unbreak> 이상일 경우 아스타의 에너지 회복효율이 <unbreak>#2[i]%</unbreak> 증가한다",
        "ParamList": [
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        "Extra": {}
      },
      "5": {
        "Id": 100905,
        "Name": "천체의 수수께끼",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 100906,
        "Name": "은하 아래에서의 단잠",
        "Desc": "특성의 턴마다 감소하는 에너지 충전 스택 수가 <unbreak>#1[i]</unbreak> 감소한다",
        "ParamList": [
          1
        ],
        "Extra": {}
      }
    },
    "Skills": {
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        "Id": 100901,
        "Name": "스펙트럼 빔",
        "Desc": "지정된 단일 적에게 아스타 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 화염 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 화염 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
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        "SkillComboValueDelta": 10,
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      "100902": {
        "Id": 100902,
        "Name": "메테오 스톰",
        "Desc": "지정된 단일 적에게 아스타 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 화염 속성 피해를 주며, 추가로 피해를 4회 가한다. 피해를 가할 때마다 임의의 단일 적에게 아스타 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 화염 속성 피해를 준다",
        "SimpleDesc": "단일 적에게 소량의 화염 속성 피해를 주고, 총 5회 바운스한다",
        "Type": "BPSkill",
        "Tag": "Bounce",
        "SPBase": 6,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
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        "SkillComboValueDelta": 15,
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        "Level": {
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          "11": {
            "Level": 11,
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            "Level": 12,
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            "Level": 15,
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      },
      "100903": {
        "Id": 100903,
        "Name": "별하늘의 축언",
        "Desc": "모든 아군의 속도가 <color=#f29e38ff><unbreak>#1[i]</unbreak></color>pt 증가한다. 지속 시간: <unbreak>#2[i]</unbreak>턴",
        "SimpleDesc": "모든 아군의 <color=#f29e38ff>속도가 증가</color>한다",
        "Type": "Ultra",
        "Tag": "Support",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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        "SkillComboValueDelta": 15,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
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          },
          "2": {
            "Level": 2,
            "ParamList": [
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    "AvatarVOTag": "herta",
    "SPNeed": 110,
    "BaseType": "Mage",
    "DamageType": "Ice",
    "Ranks": {
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        "Id": 101301,
        "Name": "엎친 데 덮친 격",
        "Desc": "일반 공격 발동 시 지정된 단일 적의 HP 백분율이 <unbreak>#1[i]%</unbreak> 이하일 경우 추가로 헤르타 공격력의 <unbreak>#2[i]%</unbreak>만큼 얼음 속성 <u>추가 피해</u>를 가한다",
        "ParamList": [
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        "Extra": {
          "10000005": {
            "Name": "추가 피해",
            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
            "Param": []
          }
        }
      },
      "2": {
        "Id": 101302,
        "Name": "승리를 위한 추격",
        "Desc": "특성을 1회 발동할 때마다 자신의 치명타 확률이 <unbreak>#1[i]%</unbreak> 증가한다. 해당 효과 최대 중첩수: <unbreak>#2[i]</unbreak>스택",
        "ParamList": [
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        "Name": "나 이런 여자야",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
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      "4": {
        "Id": 101304,
        "Name": "때리려면 뺨을",
        "Desc": "특성이 발동될 시 가하는 피해가 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
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      "5": {
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        "Name": "폭언멸구",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
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        "Extra": {}
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      "6": {
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        "Name": "누구도 날 저버리지 못해",
        "Desc": "필살기 발동 후 공격력이 <unbreak>#1[i]%</unbreak> 증가한다. 지속 시간: <unbreak>#2[i]</unbreak>턴",
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        "Name": "보긴 뭘 봐",
        "Desc": "지정된 단일 적에게 헤르타 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 얼음 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 얼음 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
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        "Name": "일회성 거래",
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        "SimpleDesc": "모든 적에게 소량의 얼음 속성 피해를 가하고, HP가 비교적 높은 적에게 가하는 피해가 증가한다",
        "Type": "BPSkill",
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        "SPBase": 30,
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        "ShowStanceList": [
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      "101303": {
        "Id": 101303,
        "Name": "마법이야, <unbreak>내가 마법을 추가했어</unbreak>",
        "Desc": "모든 적에게 헤르타 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 얼음 속성 피해를 가한다",
        "SimpleDesc": "모든 적에게 얼음 속성 피해를 가한다",
        "Type": "Ultra",
        "Tag": "AoEAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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      "101304": {
        "Id": 101304,
        "Name": "그냥 내가 할게",
        "Desc": "임의의 아군 공격으로 적의 현재 HP 백분율이 <unbreak>#1[i]%</unbreak> 이하일 시, 헤르타는 <u>추가 공격</u>을 발동하여 모든 적에게 헤르타 공격력 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼의 얼음 속성 피해를 준다",
        "SimpleDesc": "임의의 아군의 공격으로 적의 현재 HP 백분율이 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> 이하일 시, 헤르타가 즉시 <color=#f29e38ff><u>추가 공격</u></color>을 발동하고 모든 적에게 소량의 얼음 속성 피해를 가한다",
        "Type": null,
        "Tag": "AoEAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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        "SkillComboValueDelta": null,
        "Extra": {
          "10000004": {
            "Name": "추가 공격",
            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
            "Param": []
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        "Level": {
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      },
      "101306": {
        "Id": 101306,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
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        "BPNeed": -0.9999999997671694,
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      },
      "101307": {
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        "Name": "최적화가 필요해",
        "Desc": "비술 발동 후 다음 전투 시작 시 헤르타의 공격력이 <unbreak>#1[i]%</unbreak> 증가한다. 지속 시간: <unbreak>#2[i]</unbreak>턴",
        "SimpleDesc": "비술을 발동하고 다음 전투 시작 시 자신의 공격력이 증가한다",
        "Type": "Maze",
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
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          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "IconCriticalChance.png",
          "LevelUpSkillID": [],
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          "Icon": "IconDefence.png",
          "LevelUpSkillID": [],
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          "PointID": 1013210,
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    "Memosprite": {},
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        "DefenceBase": 54,
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        "AttackAdd": 3.9600000008940697,
        "DefenceBase": 75.6000000005588,
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        "HPBase": 181.44000000040978,
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        "SpeedBase": 100,
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        "Cost": [
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        "AttackBase": 142.56000000052154,
        "AttackAdd": 3.9600000008940697,
        "DefenceBase": 97.20000000018626,
        "DefenceAdd": 2.700000000651926,
        "HPBase": 233.28000000026077,
        "HPAdd": 6.480000000447035,
        "SpeedBase": 100,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 75,
        "Cost": [
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            "ItemNum": 12800
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            "ItemID": 111002,
            "ItemNum": 5
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            "$type": "ItemConfigRow",
            "ItemID": 110403,
            "ItemNum": 2
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        "AttackBase": 174.24000000022352,
        "AttackAdd": 3.9600000008940697,
        "DefenceBase": 118.80000000074506,
        "DefenceAdd": 2.700000000651926,
        "HPBase": 285.12000000011176,
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        "SpeedBase": 100,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 75,
        "Cost": [
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            "ItemNum": 32000
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            "ItemID": 111002,
            "ItemNum": 8
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      "4": {
        "AttackBase": 205.92000000085682,
        "AttackAdd": 3.9600000008940697,
        "DefenceBase": 140.40000000037253,
        "DefenceAdd": 2.700000000651926,
        "HPBase": 336.96000000089407,
        "HPAdd": 6.480000000447035,
        "SpeedBase": 100,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 75,
        "Cost": [
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            "ItemNum": 64000
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            "ItemID": 111003,
            "ItemNum": 5
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            "ItemID": 110403,
            "ItemNum": 15
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      "5": {
        "AttackBase": 237.6000000005588,
        "AttackAdd": 3.9600000008940697,
        "DefenceBase": 162,
        "DefenceAdd": 2.700000000651926,
        "HPBase": 388.80000000074506,
        "HPAdd": 6.480000000447035,
        "SpeedBase": 100,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 75,
        "Cost": [
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            "ItemNum": 128000
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            "ItemNum": 7
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            "ItemNum": 28
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      "6": {
        "AttackBase": 269.28000000026077,
        "AttackAdd": 3.9600000008940697,
        "DefenceBase": 183.6000000005588,
        "DefenceAdd": 2.700000000651926,
        "HPBase": 440.64000000059605,
        "HPAdd": 6.480000000447035,
        "SpeedBase": 100,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 75,
        "Cost": []
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    "Relics": {
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      "Set2IDList": [
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      "PropertyList3": [
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      "PropertyList4": [
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      "PropertyList5": [
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      "PropertyList6": [
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      "PropertyList": [
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          "RelicType": "BODY",
          "PropertyType": "CriticalChanceBase"
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        {
          "$type": "RelicRecommendProperty",
          "RelicType": "FOOT",
          "PropertyType": "AttackAddedRatio"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "NECK",
          "PropertyType": "IceAddedRatio"
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        {
          "$type": "RelicRecommendProperty",
          "RelicType": "OBJECT",
          "PropertyType": "AttackAddedRatio"
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      ],
      "SubAffixPropertyList": [
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      "ScoreRankList": [
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      "LocalCriticalChance": 0.1500000001396984
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    "Lightcones": [
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    "Teams": [
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        "AvatarID": 1013,
        "TeamID": 1,
        "MemberList": [
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        "BackupList1": [],
        "BackupList2": [
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        "BackupList3": [
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    ],
    "Skin": {},
    "RankIcon": [
      "https://homdgcat.wiki/images/skillicons/avatar/1013/SkillIcon_1013_Rank1.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1013/SkillIcon_1013_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1013/SkillIcon_1013_BP.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1013/SkillIcon_1013_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1013/SkillIcon_1013_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1013/SkillIcon_1013_Rank6.png"
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  "1014": {
    "Name": "세이버",
    "Desc": "고독한 영령이 운명의 긴 밤을 걸어가고, 원탁의 깃발은 여전히 꿈속에 펼쳐져 있다. 카멜롯의 기사왕은 이 순간 아직 이상향에 도달하지 못했다.\\n아직 소녀인 그녀는 소환에 응해 이 특별한 「성배전쟁」에 참전한다. 다시 한번 바위에 꽂힌 검의 선택을 마주할 때 그녀는 어떻게 과거의 환상을 돌파할 것인가?\\n——<i>「제가 이루지 못한 소원도 지금 여기서 끊어내겠습니다」</i>",
    "CharaInfo": {
      "Camp": null,
      "VA": {
        "Chinese": null,
        "Japanese": null,
        "Korean": null,
        "English": null
      },
      "Stories": {
        "0": null,
        "1": null,
        "2": null,
        "3": null,
        "4": null
      },
      "Voicelines": []
    },
    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "saber",
    "SPNeed": 360,
    "BaseType": "Warrior",
    "DamageType": "Wind",
    "Ranks": {
      "1": {
        "Id": 101401,
        "Name": "잃어버린 백악의 성",
        "Desc": "<unbreak>세이버</unbreak>가 가하는 필살기 피해가 <unbreak>#1[i]%</unbreak> 증가하고, <unbreak>세이버</unbreak>가 일반 공격 또는 전투 스킬 발동 후 [노심 공명]을 <unbreak>#2[i]</unbreak>pt 획득한다",
        "ParamList": [
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          1
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        "Extra": {}
      },
      "2": {
        "Id": 101402,
        "Name": "먼지 덮인 원탁의 맹세",
        "Desc": "이번 전투에서 [노심 공명]을 1pt 획득할 때마다 <unbreak>세이버</unbreak>가 가하는 피해가 목표의 방어력을 <unbreak>#2[f1]%</unbreak> 무시하며, 해당 효과는 최대 <unbreak>#3[i]</unbreak>스택 중첩된다. [노심 공명] 전투 스킬 배율 증가 효과를 발동할 시 [노심 공명] 1pt마다 추가로 이번 전투 스킬의 피해 배율이 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
          0.07000000006519258,
          0.010000000009313226,
          15
        ],
        "Extra": {}
      },
      "3": {
        "Id": 101403,
        "Name": "열다섯 세기를 초월한 추적",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 101404,
        "Name": "열여섯 겨울날에 걸친 기우",
        "Desc": "<unbreak>세이버</unbreak>의 바람 속성 <u>저항 관통</u>이 <unbreak>#1[i]%</unbreak> 증가한다. 필살기 발동 후 <unbreak>세이버</unbreak>의 바람 속성 <u>저항 관통</u>이 <unbreak>#2[i]%</unbreak> 증가한다, 해당 효과 최대 중첩수: <unbreak>#3[i]</unbreak>스택",
        "ParamList": [
          0.0800000000745058,
          0.0400000000372529,
          3
        ],
        "Extra": {
          "30000005": {
            "Name": "저항 관통",
            "Desc": "피해를 가할 시 적의 일부 대응 피해 속성의 저항 수치를 무시한다",
            "Param": []
          }
        }
      },
      "5": {
        "Id": 101405,
        "Name": "이상에 도달한 새벽 아래",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 101406,
        "Name": "운명의 긴 밤을 수호하며",
        "Desc": "<unbreak>세이버</unbreak>가 가하는 필살기 피해의 바람 속성 <u>저항 관통</u>이 <unbreak>#1[i]%</unbreak> 증가하고, 행적 [호수의 축복]으로 누적되는 초과 에너지가 <unbreak>#4[i]</unbreak>pt로 증가한다. 전투 진입 후 처음으로 필살기를 발동하면 <unbreak>세이버</unbreak>의 에너지가 고정으로 <unbreak>#3[i]</unbreak>pt 회복되며, 해당 효과는 필살기를 <unbreak>#2[i]</unbreak>회 더 발동할 때마다 1회 발동할 수 있다",
        "ParamList": [
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          3,
          300,
          200
        ],
        "Extra": {
          "30000005": {
            "Name": "저항 관통",
            "Desc": "피해를 가할 시 적의 일부 대응 피해 속성의 저항 수치를 무시한다",
            "Param": []
          }
        }
      }
    },
    "Skills": {
      "101401": {
        "Id": 101401,
        "Name": "{RUBY_B#인비저블 에어}풍왕결계{RUBY_E#}",
        "Desc": "지정된 단일 적에게 <unbreak>세이버</unbreak> 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 바람 속성 피해를 가한다",
        "SimpleDesc": "지정된 단일 적에게 소량의 바람 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
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          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613
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          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935
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          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258
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          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
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          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
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          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968
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          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529
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          }
        }
      },
      "101402": {
        "Id": 101402,
        "Name": "{RUBY_B#스트라이크 에어}풍왕철퇴{RUBY_E#}",
        "Desc": "지정된 단일 적에게 <unbreak>세이버</unbreak> 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 바람 속성 피해를 가하고, 인접한 목표에게 <unbreak>세이버</unbreak> 공격력의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼 바람 속성 피해를 가한다. 현재 [노심 공명]을 보유하고 있고, 이번 전투 스킬 공격 후 [노심 공명]을 소모해 <unbreak>세이버</unbreak>의 에너지를 전부 회복할 수 있으면 이번 전투 스킬의 피해 배율이 [노심 공명] 1pt마다 <color=#f29e38ff><unbreak>#4[f1]%</unbreak></color> 증가하며, 공격 후 모든 [노심 공명]을 소모해 <unbreak>세이버</unbreak>의 에너지를 회복한다. 그렇지 않을 경우 즉시 [노심 공명]을 <unbreak>#3[i]</unbreak>pt 획득한다",
        "SimpleDesc": "지정된 단일 적에게 바람 속성 피해를 가하고, 인접한 목표에게 소량의 바람 속성 피해를 가한다. 공격 후 [노심 공명]을 소모하여 에너지를 전부 회복할 수 있을 경우, <color=#f29e38ff>이번 전투 스킬의 피해 배율이 [노심 공명]에 따라 증가하고, 공격 후 모든 [노심 공명]을 소모하며</color>, 그렇지 않을 경우 <color=#f29e38ff>[노심 공명]을 <color=#f29e38ff><unbreak>#3[i]</unbreak></color>pt 획득한다</color>",
        "Type": "BPSkill",
        "Tag": "Blast",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          30
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.7500000006984919,
              0.375,
              3,
              0.07000000006519258
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.8250000004190952,
              0.41250000055879354,
              3,
              0.07699999958276749
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.9000000008381903,
              0.45000000041909516,
              3,
              0.08399999979883432
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.9750000005587935,
              0.4875000002793968,
              3,
              0.09100000001490116
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1.0500000000465661,
              0.5250000001396984,
              3,
              0.09799999953247607
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1.1249999997671694,
              0.5625000006984919,
              3,
              0.1049999997485429
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.2187500004656613,
              0.6093750006984919,
              3,
              0.11375000071711838
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.3125000004656613,
              0.6562500006984919,
              3,
              0.12250000028871
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.4062500004656613,
              0.7031250006984919,
              3,
              0.13125000055879354
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.5000000004656613,
              0.7500000006984919,
              3,
              0.14000000013038516
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              1.5750000001862645,
              0.7875000005587935,
              3,
              0.14699999964796007
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              1.6500000006053597,
              0.8250000004190952,
              3,
              0.1539999998640269
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              1.725000000325963,
              0.8625000009778887,
              3,
              0.16100000008009374
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              1.800000000745058,
              0.9000000008381903,
              3,
              0.16799999959766865
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              1.8750000004656613,
              0.9375000006984919,
              3,
              0.17499999981373549
            ]
          }
        }
      },
      "101403": {
        "Id": 101403,
        "Name": "{RUBY_B#엑스칼리버}약속된 승리의 검{RUBY_E#}",
        "Desc": "모든 적에게 <unbreak>세이버</unbreak> 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 바람 속성 피해를 가한다. 추가로 피해를 <unbreak>#3[i]</unbreak>회 가하며, 피해를 가할 때마다 랜덤 단일 적에게 <unbreak>세이버</unbreak> 공격력의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼 바람 속성 피해를 가한다. 필살기 발동 후 다음 일반 공격은 [해방된 황금빛 왕권]으로 대체되며, [해방된 황금빛 왕권]만 발동할 수 있다",
        "SimpleDesc": "모든 적에게 대량의 바람 속성 피해를 가한다. 추가로 랜덤 단일 적에게 소량의 바람 속성 피해를 가하고, 총 <color=#f29e38ff><unbreak>#3[i]</unbreak></color>회 바운스하며, 다음 일반 공격을 강화한다",
        "Type": "Ultra",
        "Tag": "AoEAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          120,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1.400000000372529,
              0.5500000005122274,
              10
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.5400000005029142,
              0.6050000002142042,
              10
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1.6800000006332994,
              0.6600000006146729,
              10
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1.8200000007636845,
              0.7150000003166497,
              10
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1.9600000008940697,
              0.7700000007171184,
              10
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              2.1000000000931323,
              0.8250000004190952,
              10
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              2.2749999999068677,
              0.89375000144355,
              10
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              2.450000000419095,
              0.962500001071021,
              10
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              2.6250000002328306,
              1.0312500004656613,
              10
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              2.800000000745058,
              1.1000000000931323,
              10
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              2.940000000875443,
              1.154999999795109,
              10
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              3.080000000074506,
              1.2100000001955777,
              10
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              3.220000000204891,
              1.2649999998975545,
              10
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              3.360000000335276,
              1.3200000002980232,
              10
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              3.5000000004656613,
              1.375,
              10
            ]
          }
        }
      },
      "101404": {
        "Id": 101404,
        "Name": "용의 노심",
        "Desc": "전투 진입 시 [노심 공명]을 <unbreak>#8[i]</unbreak>pt 획득한다. 임의의 아군이 필살기를 발동하면 <unbreak>세이버</unbreak>가 가하는 피해가 <unbreak>#4[i]</unbreak>턴 동안 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color> 증가하고, [노심 공명]을 <unbreak>#1[i]</unbreak>pt 획득한다. [노심 공명]을 1pt 소모할 때마다 <unbreak>세이버</unbreak>의 에너지를 고정으로 <unbreak>#5[f1]</unbreak>pt 회복한다",
        "SimpleDesc": "전투 진입 시 <color=#f29e38ff>[노심 공명]을 <color=#f29e38ff><unbreak>#8[i]</unbreak>pt</color> 획득한다</color>. 임의의 아군이 필살기를 발동하면 <unbreak>세이버</unbreak>가 가하는 피해가 증가하고 <color=#f29e38ff>[노심 공명]을 <color=#f29e38ff><unbreak>#1[i]</unbreak>pt</color> 획득한다</color>. [노심 공명]을 소모하면 <unbreak>세이버</unbreak>의 <color=#f29e38ff>에너지를 회복할 수 있다</color>",
        "Type": null,
        "Tag": "Enhance",
        "SPBase": 10,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              3,
              25,
              0.3000000002793968,
              2,
              8,
              0.05000000004656613,
              99,
              1
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              3,
              25,
              0.33000000030733645,
              2,
              8,
              0.054999999701976776,
              99,
              1
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              3,
              25,
              0.3600000003352761,
              2,
              8,
              0.060000000055879354,
              99,
              1
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              3,
              25,
              0.3900000003632158,
              2,
              8,
              0.06499999971129,
              99,
              1
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              3,
              25,
              0.4200000003911555,
              2,
              8,
              0.07000000006519258,
              99,
              1
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              3,
              25,
              0.45000000041909516,
              2,
              8,
              0.07499999972060323,
              99,
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              3,
              25,
              0.4875000002793968,
              2,
              8,
              0.08125000051222742,
              99,
              1
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              3,
              25,
              0.5250000001396984,
              2,
              8,
              0.08749999990686774,
              99,
              1
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              3,
              25,
              0.5625000006984919,
              2,
              8,
              0.09375000069849193,
              99,
              1
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              3,
              25,
              0.6000000005587935,
              2,
              8,
              0.10000000009313226,
              99,
              1
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              3,
              25,
              0.6300000005867332,
              2,
              8,
              0.1049999997485429,
              99,
              1
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              3,
              25,
              0.6600000006146729,
              2,
              8,
              0.11000000010244548,
              99,
              1
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              3,
              25,
              0.6900000006426126,
              2,
              8,
              0.11499999975785613,
              99,
              1
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              3,
              25,
              0.7200000006705523,
              2,
              8,
              0.12000000011175871,
              99,
              1
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              3,
              25,
              0.7500000006984919,
              2,
              8,
              0.12499999976716936,
              99,
              1
            ]
          }
        }
      },
      "101406": {
        "Id": 101406,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "101407": {
        "Id": 101407,
        "Name": "기사왕의 등장",
        "Desc": "비술 사용 후 다음 전투 시작 시 <unbreak>세이버</unbreak>의 공격력이 <unbreak>#1[i]%</unbreak> 증가한다, 지속 시간: <unbreak>#2[i]</unbreak>턴. 또한 [노심 공명]을 <unbreak>#3[i]</unbreak>pt 획득한다",
        "SimpleDesc": "비술 사용 후 다음 전투 시작 시 <color=#f29e38ff>[노심 공명]을 <color=#f29e38ff><unbreak>#3[i]</unbreak>pt </color>획득하고</color> 공격력이 증가한다",
        "Type": "Maze",
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.3500000003259629,
              2,
              2
            ]
          }
        }
      },
      "101408": {
        "Id": 101408,
        "Name": "해방된 황금빛 왕권",
        "Desc": "[노심 공명]을 <unbreak>#2[i]</unbreak>pt 획득하고, 모든 적에게 <unbreak>세이버</unbreak> 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 바람 속성 피해를 가한다. 발동 시 적의 수가 2/1일 경우, 추가로 모든 적에게 <unbreak>세이버</unbreak> 공격력의 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color>/<color=#f29e38ff><unbreak>#4[i]%</unbreak></color>만큼 바람 속성 피해를 가한다",
        "SimpleDesc": "<color=#f29e38ff>[노심 공명]을 <color=#f29e38ff><unbreak>#2[i]</unbreak></color>pt 획득하고</color>, 모든 적에게 바람 속성 피해를 가한다. 발동 시 필드 위 적이 2기 이하일 경우, 추가로 모든 적에게 바람 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "AoEAttack",
        "SPBase": 30,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          0,
          60,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.7500000006984919,
              2,
              0.7500000006984919,
              1.1000000000931323
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.9000000008381903,
              2,
              0.9000000008381903,
              1.3200000002980232
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1.0500000000465661,
              2,
              1.0500000000465661,
              1.5400000005029142
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1.2000000001862645,
              2,
              1.2000000001862645,
              1.7600000007078052
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1.350000000325963,
              2,
              1.350000000325963,
              1.9800000009126961
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1.5000000004656613,
              2,
              1.5000000004656613,
              2.2000000001862645
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.6500000006053597,
              2,
              1.6500000006053597,
              2.4200000003911555
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.800000000745058,
              2,
              1.800000000745058,
              2.6400000005960464
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.9500000008847564,
              2,
              1.9500000008847564,
              2.8600000008009374
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              2.1000000000931323,
              2,
              2.1000000000931323,
              3.080000000074506
            ]
          }
        }
      }
    },
    "SkillTrees": {
      "Point01": {
        "1": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": null,
          "AvatarLevelLimit": null,
          "DefaultUnlock": true,
          "Icon": "SkillIcon_1014_Normal.png",
          "LevelUpSkillID": [
            101401,
            101408
          ],
          "MaterialList": [],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1014001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "2": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 2,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1014_Normal.png",
          "LevelUpSkillID": [
            101401,
            101408
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 5000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110181,
              "ItemNum": 3,
              "Rarity": "NotNormal"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 111011,
              "ItemNum": 6,
              "Rarity": "NotNormal"
            }
          ],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1014001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "3": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 3,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1014_Normal.png",
          "LevelUpSkillID": [
            101401,
            101408
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 10000,
              "Rarity": "Rare"
            },
            {
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          "LevelUpSkillID": [],
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              "$type": "ItemConfigRow",
              "ItemID": 2,
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            {
              "$type": "ItemConfigRow",
              "ItemID": 110183,
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              "Rarity": "VeryRare"
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            {
              "$type": "ItemConfigRow",
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          ],
          "MaxLevel": 1,
          "ParamList": [],
          "PointID": 1014207,
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      },
      "Point16": {
        "1": {
          "Anchor": "Point16",
          "AvatarPromotionLimit": 6,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "IconMaxHP.png",
          "LevelUpSkillID": [],
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            {
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            {
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          ],
          "MaxLevel": 1,
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          "PointID": 1014208,
          "PointName": "HP 강화",
          "PointDesc": null,
          "PointTriggerKey": 16,
          "PointType": 1,
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          "StatusAddList": [
            {
              "$type": "AvatarPropertyValue",
              "PropertyType": "HPAddedRatio",
              "Value": 0.060000000055879354,
              "Name": "HP"
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          ],
          "Extra": {}
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      },
      "Point17": {
        "1": {
          "Anchor": "Point17",
          "AvatarPromotionLimit": null,
          "AvatarLevelLimit": 75,
          "DefaultUnlock": false,
          "Icon": "IconCriticalChance.png",
          "LevelUpSkillID": [],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 160000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
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              "Rarity": "VeryRare"
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            {
              "$type": "ItemConfigRow",
              "ItemID": 111013,
              "ItemNum": 8,
              "Rarity": "VeryRare"
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          ],
          "MaxLevel": 1,
          "ParamList": [],
          "PointID": 1014209,
          "PointName": "치명타 확률 강화",
          "PointDesc": null,
          "PointTriggerKey": 17,
          "PointType": 1,
          "PrePoint": [
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          "StatusAddList": [
            {
              "$type": "AvatarPropertyValue",
              "PropertyType": "CriticalChanceBase",
              "Value": 0.05299999983981252,
              "Name": "치명타 확률"
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          ],
          "Extra": {}
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      },
      "Point18": {
        "1": {
          "Anchor": "Point18",
          "AvatarPromotionLimit": null,
          "AvatarLevelLimit": 80,
          "DefaultUnlock": false,
          "Icon": "IconWindAddedRatio.png",
          "LevelUpSkillID": [],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 160000,
              "Rarity": "Rare"
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            {
              "$type": "ItemConfigRow",
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              "Rarity": "VeryRare"
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            {
              "$type": "ItemConfigRow",
              "ItemID": 111013,
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              "Rarity": "VeryRare"
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          ],
          "MaxLevel": 1,
          "ParamList": [],
          "PointID": 1014210,
          "PointName": "피해 강화•바람",
          "PointDesc": null,
          "PointTriggerKey": 18,
          "PointType": 1,
          "PrePoint": [
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          "StatusAddList": [
            {
              "$type": "AvatarPropertyValue",
              "PropertyType": "WindAddedRatio",
              "Value": 0.06399999978020787,
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    "Enhanced": {},
    "Memosprite": {},
    "Unique": {},
    "Stats": {
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        "AttackBase": 81.84000000078231,
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        "DefenceBase": 89.10000000009313,
        "DefenceAdd": 4.455000000074506,
        "HPBase": 168.96000000089407,
        "HPAdd": 8.447999999858439,
        "SpeedBase": 101,
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        "BaseAggro": 125,
        "Cost": [
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            "ItemID": 111011,
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      "1": {
        "AttackBase": 114.57600000011735,
        "AttackAdd": 4.091999999945983,
        "DefenceBase": 124.74000000068918,
        "DefenceAdd": 4.455000000074506,
        "HPBase": 236.54400000022724,
        "HPAdd": 8.447999999858439,
        "SpeedBase": 101,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 125,
        "Cost": [
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      "2": {
        "AttackBase": 147.31200000015087,
        "AttackAdd": 4.091999999945983,
        "DefenceBase": 160.3800000003539,
        "DefenceAdd": 4.455000000074506,
        "HPBase": 304.1279999995604,
        "HPAdd": 8.447999999858439,
        "SpeedBase": 101,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 125,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 16000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 111012,
            "ItemNum": 6
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 110425,
            "ItemNum": 3
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        ]
      },
      "3": {
        "AttackBase": 180.0479999994859,
        "AttackAdd": 4.091999999945983,
        "DefenceBase": 196.02000000001863,
        "DefenceAdd": 4.455000000074506,
        "HPBase": 371.7120000005234,
        "HPAdd": 8.447999999858439,
        "SpeedBase": 101,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 125,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 40000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 111012,
            "ItemNum": 9
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          {
            "$type": "ItemConfigRow",
            "ItemID": 110425,
            "ItemNum": 7
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      },
      "4": {
        "AttackBase": 212.78400000045076,
        "AttackAdd": 4.091999999945983,
        "DefenceBase": 231.66000000061467,
        "DefenceAdd": 4.455000000074506,
        "HPBase": 439.2959999998566,
        "HPAdd": 8.447999999858439,
        "SpeedBase": 101,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 125,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 80000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 111013,
            "ItemNum": 6
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 110425,
            "ItemNum": 20
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        ]
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      "5": {
        "AttackBase": 245.5200000004843,
        "AttackAdd": 4.091999999945983,
        "DefenceBase": 267.3000000002794,
        "DefenceAdd": 4.455000000074506,
        "HPBase": 506.88000000081956,
        "HPAdd": 8.447999999858439,
        "SpeedBase": 101,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 125,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 160000
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          {
            "$type": "ItemConfigRow",
            "ItemID": 111013,
            "ItemNum": 9
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          {
            "$type": "ItemConfigRow",
            "ItemID": 110425,
            "ItemNum": 35
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      "6": {
        "AttackBase": 278.2559999998193,
        "AttackAdd": 4.091999999945983,
        "DefenceBase": 302.94000000087544,
        "DefenceAdd": 4.455000000074506,
        "HPBase": 574.4640000001527,
        "HPAdd": 8.447999999858439,
        "SpeedBase": 101,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 125,
        "Cost": []
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    },
    "Relics": {
      "AvatarID": 1014,
      "Set4IDList": [
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        102
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      "Set2IDList": [
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        309
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      "PropertyList3": [
        "CriticalChanceBase",
        "CriticalDamageBase"
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      "PropertyList4": [
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      "PropertyList5": [
        "WindAddedRatio",
        "AttackAddedRatio"
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      "PropertyList6": [
        "AttackAddedRatio",
        "SPRatioBase"
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      "PropertyList": [
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "BODY",
          "PropertyType": "CriticalChanceBase"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "FOOT",
          "PropertyType": "AttackAddedRatio"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "NECK",
          "PropertyType": "WindAddedRatio"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "OBJECT",
          "PropertyType": "AttackAddedRatio"
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      ],
      "SubAffixPropertyList": [
        "CriticalChanceBase",
        "CriticalDamageBase",
        "AttackAddedRatio",
        "SpeedDelta"
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      "ScoreRankList": [
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      ]
    },
    "Lightcones": [
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    ],
    "Teams": [
      {
        "AvatarID": 1014,
        "TeamID": 1,
        "MemberList": [
          1313,
          1403,
          1217
        ],
        "BackupList1": [
          1403,
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        "BackupList2": [
          1309,
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        "BackupList3": [
          1409,
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          1222,
          1304,
          1208,
          1203,
          1301
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      }
    ],
    "Skin": {},
    "RankIcon": [
      "https://homdgcat.wiki/images/skillicons/avatar/1014/SkillIcon_1014_Rank1.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1014/SkillIcon_1014_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1014/SkillIcon_1014_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1014/SkillIcon_1014_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1014/SkillIcon_1014_BP.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1014/SkillIcon_1014_Rank6.png"
    ]
  },
  "1015": {
    "Name": "아처",
    "Desc": "절망이 과거와 미래 사이에서 번갈아 펼쳐지고, 무수한 이상이 붉은색 의복 사이에서 불타버렸다. 하지만, 그 잿더미에 속지 말라——\\n만약 누군가 이상의 이름을 핑계로 허황된 좋은꿈을 만들어 낸다면, 그는 반드시 다시 불타올라 세상의 위선과 끝까지 싸울 것이니.\\n어디에 있든 그는 언제나 정의의 사자다",
    "CharaInfo": {
      "Camp": null,
      "VA": {
        "Chinese": null,
        "Japanese": null,
        "Korean": null,
        "English": null
      },
      "Stories": {
        "0": null,
        "1": null,
        "2": null,
        "3": null,
        "4": null
      },
      "Voicelines": []
    },
    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "archer",
    "SPNeed": 220,
    "BaseType": "Rogue",
    "DamageType": "Quantum",
    "Ranks": {
      "1": {
        "Id": 101501,
        "Name": "닿지 못한 이상",
        "Desc": "단일 턴 내에 전투 스킬을 <unbreak>#1[i]</unbreak>회 발동하면 아군의 전투 스킬 포인트를 <unbreak>#2[i]</unbreak>pt 회복한다",
        "ParamList": [
          3,
          2
        ],
        "Extra": {}
      },
      "2": {
        "Id": 101502,
        "Name": "이루지 못한 행복",
        "Desc": "필살기 발동 시 적의 양자 속성 저항을 <unbreak>#1[i]%</unbreak> 감소시키며, 대상에게 양자 속성 약점을 부여한다, 지속 시간: <unbreak>#2[i]</unbreak>턴",
        "ParamList": [
          0.20000000018626451,
          2
        ],
        "Extra": {}
      },
      "3": {
        "Id": 101503,
        "Name": "평범함을 거부하는 기개",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 101504,
        "Name": "영웅이라 불릴 수 없는 삶",
        "Desc": "가하는 필살기 피해가 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
          1.5000000004656613
        ],
        "Extra": {}
      },
      "5": {
        "Id": 101505,
        "Name": "고독한 무명의 수호",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 101506,
        "Name": "끝없는 배회의 순례",
        "Desc": "턴 시작 시 아군의 전투 스킬 포인트를 1pt 회복한다. 자신의 전투 스킬이 제공하는 피해 증가 효과의 중첩 가능 스택 최대치가 <unbreak>#1[i]</unbreak>스택 증가한다. 가하는 전투 스킬 피해가 방어력을 <unbreak>#2[i]%</unbreak> 무시한다",
        "ParamList": [
          1,
          0.20000000018626451
        ],
        "Extra": {}
      }
    },
    "Skills": {
      "101501": {
        "Id": 101501,
        "Name": "간장•막야",
        "Desc": "지정된 단일 적에게 <unbreak>아처</unbreak> 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 양자 속성 피해를 가한다",
        "SimpleDesc": "지정된 단일 적에게 소량의 양자 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613
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          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935
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          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968
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          }
        }
      },
      "101502": {
        "Id": 101502,
        "Name": "{RUBY_B#칼라드볼그 II}거짓•나선검{RUBY_E#}",
        "Desc": "[회로접속] 상태에 진입한다. 지정된 단일 적에게 <unbreak>아처</unbreak> 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 양자 속성 피해를 가한다. [회로접속] 상태에서 전투 스킬 발동 시 이번 턴이 종료되지 않으며, <unbreak>아처</unbreak>의 전투 스킬이 가하는 피해가 [회로접속] 상태가 종료될 때까지 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> 증가한다, 최대 중첩수: <unbreak>#3[i]</unbreak>스택. 전투 스킬을 <unbreak>#5[i]</unbreak>회 직접 발동하거나 전투 스킬 포인트가 부족해 전투 스킬을 다시 발동할 수 없을 경우 [회로접속] 상태가 종료된다. 각 웨이브의 모든 적이 처치되면 [회로접속] 상태가 종료된다",
        "SimpleDesc": "[회로접속] 상태에 진입한다. 지정된 단일 적에게 대량의 양자 속성 피해를 가한다. [회로접속] 상태에서 <color=#f29e38ff>전투 스킬 발동 후 이번 턴이 종료되지 않으며</color>, <unbreak>아처</unbreak>의 <color=#f29e38ff>전투 스킬이 가하는 피해가 증가한다</color>. 전투 스킬 포인트가 부족하여 전투 스킬을 다시 발동할 수 없을 경우 [회로접속] 상태가 종료된다",
        "Type": "BPSkill",
        "Tag": "SingleAttack",
        "SPBase": 30,
        "BPNeed": 2,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1.800000000745058,
              0.6000000005587935,
              2,
              1,
              5
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.9800000009126961,
              0.6400000005960464,
              2,
              1,
              5
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              2.1600000001490116,
              0.6800000006332994,
              2,
              1,
              5
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              2.3400000003166497,
              0.7200000006705523,
              2,
              1,
              5
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              2.5200000004842877,
              0.7600000007078052,
              2,
              1,
              5
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              2.700000000651926,
              0.8000000007450581,
              2,
              1,
              5
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              2.9250000005122274,
              0.8500000007916242,
              2,
              1,
              5
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              3.1500000001396984,
              0.9000000008381903,
              2,
              1,
              5
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              3.375,
              0.9500000008847564,
              2,
              1,
              5
            ]
          },
          "10": {
            "Level": 10,
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      "101503": {
        "Id": 101503,
        "Name": "{RUBY_B#언리미티드 블레이드 워크스}무한의 검제{RUBY_E#}",
        "Desc": "지정된 단일 적에게 <unbreak>아처</unbreak> 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 양자 속성 피해를 가하고 충전을 <unbreak>#2[i]</unbreak>pt 획득하며, 충전은 최대 <unbreak>#3[i]</unbreak>pt 보유할 수 있다",
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        "Id": 101504,
        "Name": "심안(진)",
        "Desc": "<unbreak>아처</unbreak>의 동료가 적에게 공격을 발동하면 <unbreak>아처</unbreak>는 충전을 1pt 소모하고, 즉시 주목표에게 <u>추가 공격</u>을 발동하여 <unbreak>아처</unbreak> 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 양자 속성 피해를 가하며, 전투 스킬 포인트를 1pt 회복한다. 이번 <u>추가 공격</u> 발동 전에 목표가 처치된 경우 랜덤 단일 적에게 <u>추가 공격</u>을 발동한다",
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        "Name": "천리안",
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        "Id": 101509,
        "Name": "종료",
        "Desc": "[회로접속] 상태에서 벗어나고 턴을 종료한다.",
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      "https://homdgcat.wiki/images/skillicons/avatar/1015/SkillIcon_1015_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1015/SkillIcon_1015_Rank6.png"
    ]
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    "Name": "브로냐",
    "Desc": "벨로보그 「수호자」의 계승자.\\n공주의 고고함과 군인의 꿋꿋함이 공존한다",
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        "Name": "정신 무장, 전투력 비축",
        "Desc": "전투 스킬 발동 시 <unbreak>#1[i]%</unbreak>의 <u>고정 확률</u>로 전투 스킬 포인트를 1pt 회복한다. 해당 효과의 재발동 대기시간은 1턴이다",
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      "2": {
        "Id": 110102,
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        "Id": 110103,
        "Name": "포격 개시",
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        "Id": 110104,
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        "ParamList": [
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        "Extra": {
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            "Name": "추가 공격",
            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
            "Param": []
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      "5": {
        "Id": 110105,
        "Name": "승승장구",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
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        "Id": 110106,
        "Name": "드높은 기세",
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        "ParamList": [
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        "Extra": {}
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        "Id": 110101,
        "Name": "바람의 탄환",
        "Desc": "지정된 단일 적에게 브로냐 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 바람 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 바람 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
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        "BPNeed": -0.9999999997671694,
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        "Name": "작전 재배치",
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        "SimpleDesc": "단일 아군의 <color=#f29e38ff><u>디버프 효과</u></color>를 1개 <color=#f29e38ff>해제</color>하고, 해당 아군이 <color=#f29e38ff>가하는 피해가 증가</color>하며 <color=#f29e38ff>즉시 행동</color>한다",
        "Type": "BPSkill",
        "Tag": "Support",
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        "BPAdd": null,
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        "SkillComboValueDelta": 10,
        "Extra": {
          "10000010": {
            "Name": "디버프 효과",
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        "Level": {
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        "Name": "벨로보그 행진곡",
        "Desc": "모든 아군의 공격력이 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> 증가하고, 동시에 브로냐 치명타 피해 <color=#f29e38ff><unbreak>#2[f1]%</unbreak></color>+<color=#f29e38ff><unbreak>#3[f1]%</unbreak></color>만큼의 치명타 피해가 증가한다. 지속 시간: <unbreak>#4[i]</unbreak>턴",
        "SimpleDesc": "모든 아군의 <color=#f29e38ff>공격력이 증가</color>하고 <color=#f29e38ff>치명타 피해가 증가</color>한다",
        "Type": "Ultra",
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        "ShowStanceList": [
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      "110104": {
        "Id": 110104,
        "Name": "앞선 한 발",
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          "IsBattleVoice": true
        },
        {
          "VoiceID": 61,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 62,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 63,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 64,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 65,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 66,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 70,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 71,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 67,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 72,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 68,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 69,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        }
      ]
    },
    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "seele",
    "SPNeed": 120,
    "BaseType": "Rogue",
    "DamageType": "Quantum",
    "Ranks": {
      "1": {
        "Id": 110201,
        "Name": "몰살",
        "Desc": "현재 HP 백분율이 <unbreak>#1[i]%</unbreak> 이하인 적에게 피해를 가할 시 치명타 확률이 <unbreak>#2[i]%</unbreak> 증가한다",
        "ParamList": [
          0.8000000007450581,
          0.1500000001396984
        ],
        "Extra": {}
      },
      "2": {
        "Id": 110202,
        "Name": "나비춤",
        "Desc": "전투 스킬의 가속 효과가 최대 <unbreak>#1[i]</unbreak>스택 중첩된다",
        "ParamList": [
          2
        ],
        "Extra": {}
      },
      "3": {
        "Id": 110203,
        "Name": "요란",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 110204,
        "Name": "스쳐가는 그림자",
        "Desc": "제레가 적을 처치할 경우 자신의 에너지를 <unbreak>#1[i]</unbreak>pt 회복한다",
        "ParamList": [
          15
        ],
        "Extra": {}
      },
      "5": {
        "Id": 110205,
        "Name": "예리",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 110206,
        "Name": "분열",
        "Desc": "필살기 발동 후 피격된 단일 적은 [혼란의 나비] 상태에 빠진다, 지속 시간: <unbreak>#2[i]</unbreak>턴. [혼란의 나비] 상태의 적은 피격 후 추가로 제레 필살기 피해의 <unbreak>#1[i]%</unbreak>만큼 양자 속성 <u>추가 피해</u>를 1회 받는다. 다른 아군의 공격으로 [혼란의 나비] 상태의 <u>추가 피해</u>가 발동되어 해당 적이 처치되면 제레의 특성이 발동하지 않는다.\\n제레가 <u>전투 불능 상태</u>에 빠지면 적의 [혼란의 나비] 상태는 해제된다",
        "ParamList": [
          0.1500000001396984,
          1
        ],
        "Extra": {
          "10000005": {
            "Name": "추가 피해",
            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
            "Param": []
          },
          "10000007": {
            "Name": "전투 불능 상태",
            "Desc": "아군의 현재 HP가 소모되어 0이 됐을 시 진입하는 특수한 상태. 해당 상태에 있으면 목표는 전투를 계속할 수 없다",
            "Param": []
          }
        }
      }
    },
    "Skills": {
      "110201": {
        "Id": 110201,
        "Name": "강습",
        "Desc": "지정된 단일 적에게 제레 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 양자 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 양자 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529
            ]
          }
        }
      },
      "110202": {
        "Id": 110202,
        "Name": "귀인(歸刃)",
        "Desc": "제레의 속도가 <unbreak>#2[i]%</unbreak> 증가하고, 지정된 단일 적에게 제레 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 양자 속성 피해를 준다. 속도 증가 효과 지속 시간: <unbreak>#3[i]</unbreak>턴",
        "SimpleDesc": "단일 적에게 양자 속성 피해를 주고, 자신의 속도가 증가한다",
        "Type": "BPSkill",
        "Tag": "SingleAttack",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          0
        ],
        "SkillComboValueDelta": 20,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1.1000000000931323,
              0.25000000023283064,
              2
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.2100000001955777,
              0.25000000023283064,
              2
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1.3200000002980232,
              0.25000000023283064,
              2
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1.4300000004004687,
              0.25000000023283064,
              2
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1.5400000005029142,
              0.25000000023283064,
              2
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1.6500000006053597,
              0.25000000023283064,
              2
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.7875000005587935,
              0.25000000023283064,
              2
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.9250000005122274,
              0.25000000023283064,
              2
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              2.0625000002328306,
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              2
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              2.2000000001862645,
              0.25000000023283064,
              2
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              2.31000000028871,
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              2
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              2.4200000003911555,
              0.25000000023283064,
              2
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              2.530000000493601,
              0.25000000023283064,
              2
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              2.6400000005960464,
              0.25000000023283064,
              2
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              2.750000000698492,
              0.25000000023283064,
              2
            ]
          }
        }
      },
      "110203": {
        "Id": 110203,
        "Name": "혼란의 나비",
        "Desc": "즉시 증폭 상태에 진입하여 지정된 단일 적에게 제레 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 양자 속성 피해를 가한다",
        "SimpleDesc": "<color=#f29e38ff>증폭 상태</color>에 진입하고, 단일 적에게 대량의 양자 속성 피해를 가한다",
        "Type": "Ultra",
        "Tag": "SingleAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          90,
          0,
          0
        ],
        "SkillComboValueDelta": 30,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              2.5500000005122274
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              2.7200000006705523
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              2.890000000828877
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              3.0600000000558794
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              3.230000000214204
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              3.400000000372529
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              3.612500000745058
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              3.825000000419095
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              4.037499999860302
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              4.250000000232831
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              4.4200000003911555
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              4.59000000054948
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              4.760000000707805
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              4.93000000086613
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              5.100000000093132
            ]
          }
        }
      },
      "110204": {
        "Id": 110204,
        "Name": "재현",
        "Desc": "일반 공격, 전투 스킬, 필살기를 발동해 적을 처치한 후 즉시 <u>보너스 턴</u>을 1턴 획득하고 증폭 상태에 진입한다. 증폭 상태의 제레는 공격 발동으로 가하는 피해가 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> 증가한다. 지속 시간: <unbreak>#2[i]</unbreak>턴\\n제레가 특성 [재현]으로 획득한 <u>보너스 턴</u>에서 적 처치 시 해당 특성은 적용되지 않는다",
        "SimpleDesc": "일반 공격, 전투 스킬, 필살기를 발동해 <color=#f29e38ff>적 처치</color> 시, <color=#f29e38ff><u>보너스 턴</u>을 획득하고 증폭 상태에 진입</color>한다. 증폭 상태에서 자신이 가하는 피해가 증가한다",
        "Type": null,
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": 10,
        "Extra": {
          "10000000": {
            "Name": "보너스 턴",
            "Desc": "턴 횟수를 소모하지 않는 보너스 턴 1개를 획득한다. 해당 턴에서는 필살기를 발동할 수 없다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.40000000037252903,
              1
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.44000000040978193,
              1
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.48000000044703484,
              1
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.5200000004842877,
              1
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.5600000005215406,
              1
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.6000000005587935,
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.6500000006053597,
              1
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.7000000006519258,
              1
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.7500000006984919,
              1
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.8000000007450581,
              1
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.840000000782311,
              1
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.8800000008195639,
              1
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.9200000008568168,
              1
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.9600000008940697,
              1
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              1,
              1
            ]
          }
        }
      },
      "110206": {
        "Id": 110206,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "110207": {
        "Id": 110207,
        "Name": "환신(幻身)",
        "Desc": "비술 사용 후 <unbreak>#1[i]</unbreak>초 동안 은신 상태에 진입한다. 은신 상태에선 적에게 들키지 않으며, 선공을 가해 적과의 전투 진입 시 제레는 즉시 증폭 상태에 진입한다",
        "SimpleDesc": "<color=#f29e38ff>은신</color> 상태에 진입한다. 적을 공격해 전투에 진입하면 즉시 <color=#f29e38ff>증폭 상태</color>에 진입한다",
        "Type": "Maze",
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              20
            ]
          }
        }
      }
    },
    "SkillTrees": {
      "Point01": {
        "1": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": null,
          "AvatarLevelLimit": null,
          "DefaultUnlock": true,
          "Icon": "SkillIcon_1102_Normal.png",
          "LevelUpSkillID": [
            110201
          ],
          "MaterialList": [],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1102001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "2": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 2,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1102_Normal.png",
          "LevelUpSkillID": [
            110201
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 5000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110121,
              "ItemNum": 3,
              "Rarity": "NotNormal"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 111011,
              "ItemNum": 6,
              "Rarity": "NotNormal"
            }
          ],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1102001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "3": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 3,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1102_Normal.png",
          "LevelUpSkillID": [
            110201
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 10000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110122,
              "ItemNum": 3,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 111012,
              "ItemNum": 3,
              "Rarity": "Rare"
            }
          ],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1102001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "4": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 4,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1102_Normal.png",
          "LevelUpSkillID": [
            110201
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 20000,
              "Rarity": "Rare"
            },
            {
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          "MaxLevel": 1,
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          "DefaultUnlock": false,
          "Icon": "IconAttack.png",
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    "Enhanced": {},
    "Memosprite": {},
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    "Relics": {
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      "Set2IDList": [
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      "PropertyList3": [
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      "PropertyList5": [
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      "PropertyList6": [
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      "ScoreRankList": [
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    "Lightcones": [
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    "Teams": [
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    "RankIcon": [
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      "https://homdgcat.wiki/images/skillicons/avatar/1102/SkillIcon_1102_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1102/SkillIcon_1102_BP.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1102/SkillIcon_1102_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1102/SkillIcon_1102_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1102/SkillIcon_1102_Rank6.png"
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    "Desc": "축성가 기술 부서의 연구원이었던 벨로보그의 엔지니어\\n게파드•랜도의 누나지만 남동생과 전혀 다른 성격을 가졌다\\n한파 이전에 있던 「로큰롤」이라는 고대 음악에 빠져있다",
    "CharaInfo": {
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      "VA": {
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        "Japanese": "...",
        "Korean": "...",
        "English": "..."
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      "Stories": {
        "0": "...",
        "1": "...",
        "2": "...",
        "3": "...",
        "4": "..."
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          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
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    "AvatarVOTag": "serval",
    "SPNeed": 100,
    "BaseType": "Mage",
    "DamageType": "Thunder",
    "Ranks": {
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        "Name": "귓가에 맴도는 소리",
        "Desc": "일반 공격이 지정된 적에 인접한 임의의 적 1기에게 일반 공격 피해 <unbreak>#1[i]%</unbreak>만큼의 번개 속성 피해를 가한다",
        "ParamList": [
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        "Extra": {}
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      "2": {
        "Id": 110302,
        "Name": "앵콜!",
        "Desc": "특성의 <u>추가 피해</u>를 1회 발동할 때마다 서벌은 에너지를 <unbreak>#1[i]</unbreak>pt 회복한다",
        "ParamList": [
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        "Extra": {
          "10000005": {
            "Name": "추가 피해",
            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
            "Param": []
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        }
      },
      "3": {
        "Id": 110303,
        "Name": "톱니바퀴의 심장 소리를 들어봐",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 110304,
        "Name": "소리 질러!",
        "Desc": "필살기 발동 시 <unbreak>#1[i]%</unbreak>의 <u>기본 확률</u>로 비감전 상태의 적을 전투 스킬과 동일한 감전 상태에 빠트린다",
        "ParamList": [
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        ],
        "Extra": {
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        }
      },
      "5": {
        "Id": 110305,
        "Name": "벨로보그 가수다!",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 110306,
        "Name": "천공을 가르는 노래!",
        "Desc": "서벌이 감전 상태의 적에게 가하는 피해가 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
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        "Extra": {}
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    },
    "Skills": {
      "110301": {
        "Id": 110301,
        "Name": "뇌명의 음계",
        "Desc": "지정된 단일 적에게 서벌 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 번개 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 번개 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
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        "SkillComboValueDelta": 10,
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        "Level": {
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      "110302": {
        "Id": 110302,
        "Name": "전광석화의 순간",
        "Desc": "지정된 단일 적에게 서벌 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 번개 속성 피해를 가하고, 인접한 목표에게 서벌 공격력 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼의 번개 속성 피해를 가한다. 또한, 피격된 적은 <unbreak>#3[i]%</unbreak>의 <u>기본 확률</u>로 감전 상태에 빠진다. 지속 시간: <unbreak>#4[i]</unbreak>턴\\n감전 상태의 적은 턴이 시작될 때마다 서벌 공격력 <color=#f29e38ff><unbreak>#5[i]%</unbreak></color>만큼의 번개 속성 지속 피해를 받는다",
        "SimpleDesc": "단일 적에게 번개 속성 피해를 가하고, 인접한 목표에게 소량의 번개 속성 피해를 가한다. 높은 확률로 목표에게 <color=#f29e38ff>감전 상태를 부여</color>한다",
        "Type": "BPSkill",
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      "110306": {
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        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
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        "Name": "굿나잇, 벨로보그",
        "Desc": "적을 바로 공격하며, 전투 진입 후 랜덤 단일 적에게 서벌 공격력 <unbreak>#4[i]%</unbreak>만큼의 번개 속성 피해를 가하고, <unbreak>#1[i]%</unbreak>의 <u>기본 확률</u>로 각 단일 적을 감전 상태에 빠트린다. 지속 시간: <unbreak>#3[i]</unbreak>턴\\n감전 상태의 적은 새로운 턴이 시작될 때마다 서벌 공격력 <unbreak>#2[i]%</unbreak>만큼의 번개 속성 지속 피해를 받는다",
        "SimpleDesc": "적을 공격하며, 전투 진입 후 임의의 단일 적에게 소량의 번개 속성 피해를 가하고, 높은 확률로 각 단일 적을 <color=#f29e38ff>감전 상태에 빠트린다</color>",
        "Type": "Maze",
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        "BPAdd": null,
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        "AttackAdd": 4.440000000409782,
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        "DefenceAdd": 2.5500000005122274,
        "HPBase": 324.48000000044703,
        "HPAdd": 6.240000000223517,
        "SpeedBase": 104,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 75,
        "Cost": [
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            "ItemNum": 64000
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          {
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            "ItemID": 112003,
            "ItemNum": 5
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            "$type": "ItemConfigRow",
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            "ItemNum": 15
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        "AttackAdd": 4.440000000409782,
        "DefenceBase": 153,
        "DefenceAdd": 2.5500000005122274,
        "HPBase": 374.40000000037253,
        "HPAdd": 6.240000000223517,
        "SpeedBase": 104,
        "CriticalChance": 0.05000000004656613,
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        "BaseAggro": 75,
        "Cost": [
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            "ItemNum": 128000
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          {
            "$type": "ItemConfigRow",
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            "ItemNum": 7
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      "6": {
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        "AttackAdd": 4.440000000409782,
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        "HPBase": 424.320000000298,
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        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 75,
        "Cost": []
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    },
    "Relics": {
      "AvatarID": 1103,
      "Set4IDList": [
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      "Set2IDList": [
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      "PropertyList3": [
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      "PropertyList4": [
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      "PropertyList5": [
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      "PropertyList6": [
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      "PropertyList": [
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          "RelicType": "BODY",
          "PropertyType": "CriticalChanceBase"
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        {
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          "RelicType": "FOOT",
          "PropertyType": "SpeedDelta"
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        {
          "$type": "RelicRecommendProperty",
          "RelicType": "NECK",
          "PropertyType": "ThunderAddedRatio"
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        {
          "$type": "RelicRecommendProperty",
          "RelicType": "OBJECT",
          "PropertyType": "AttackAddedRatio"
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      ],
      "SubAffixPropertyList": [
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        "AttackAddedRatio",
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      "ScoreRankList": [
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    },
    "Lightcones": [
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    "Teams": [
      {
        "AvatarID": 1103,
        "TeamID": 1,
        "MemberList": [
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        "BackupList1": [],
        "BackupList2": [
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        "BackupList3": [
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    ],
    "Skin": {},
    "RankIcon": [
      "https://homdgcat.wiki/images/skillicons/avatar/1103/SkillIcon_1103_Rank1.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1103/SkillIcon_1103_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1103/SkillIcon_1103_BP.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1103/SkillIcon_1103_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1103/SkillIcon_1103_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1103/SkillIcon_1103_Rank6.png"
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  "1104": {
    "Name": "게파드",
    "Desc": "실버메인 철위대의 방위관, 벨로보그 최고의 전사 중 하나\\n겉과 속이 같고 빈틈없이 항상 성실하다",
    "CharaInfo": {
      "Camp": "벨로보그",
      "VA": {
        "Chinese": "...",
        "Japanese": "...",
        "Korean": "...",
        "English": "..."
      },
      "Stories": {
        "0": "...",
        "1": "...",
        "2": "...",
        "3": "...",
        "4": "..."
      },
      "Voicelines": [
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          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
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        {
          "VoiceID": 2,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 3,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 4,
          "VoiceTitle": "...",
          "VoiceM": "...",
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          "IsBattleVoice": false
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        {
          "VoiceID": 5,
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          "VoiceM": "...",
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          "IsBattleVoice": false
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        {
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          "IsBattleVoice": false
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        {
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          "VoiceTitle": "...",
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          "IsBattleVoice": false
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          "VoiceTitle": "...",
          "VoiceM": "...",
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          "IsBattleVoice": false
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        {
          "VoiceID": 13,
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        {
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          "VoiceM": "...",
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          "VoiceM": "...",
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          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 59,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
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        {
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          "UnlockDesc": null,
          "IsBattleVoice": true
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        {
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          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
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          "VoiceTitle": "...",
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          "UnlockDesc": null,
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        {
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    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "gepard",
    "SPNeed": 100,
    "BaseType": "Knight",
    "DamageType": "Ice",
    "Ranks": {
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        "Id": 110401,
        "Name": "근면 성실",
        "Desc": "전투 스킬 발동 시 피격된 적이 빙결 상태에 빠질 <u>기본 확률</u>이 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
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        "Extra": {
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        }
      },
      "2": {
        "Id": 110402,
        "Name": "남은 추위",
        "Desc": "전투 스킬로 적에게 부여한 빙결 상태가 해제된 후 목표의 속도가 <unbreak>#1[i]%</unbreak> 감소한다. 지속 시간: <unbreak>#2[i]</unbreak>턴",
        "ParamList": [
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          1
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        "Extra": {}
      },
      "3": {
        "Id": 110403,
        "Name": "난공불락",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
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        "Extra": {}
      },
      "4": {
        "Id": 110404,
        "Name": "지성이면 감천",
        "Desc": "게파드가 필드에 있으면 모든 아군의 효과 저항이 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
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        "Extra": {}
      },
      "5": {
        "Id": 110405,
        "Name": "강철 같은 주먹",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 110406,
        "Name": "불굴의 결의",
        "Desc": "특성 발동 시 게파드가 즉시 행동하고, 현재 HP의 회복량이 자신 HP 최대치의 <unbreak>#1[i]%</unbreak>만큼 추가로 증가한다",
        "ParamList": [
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        "Extra": {}
      }
    },
    "Skills": {
      "110401": {
        "Id": 110401,
        "Name": "의지의 주먹",
        "Desc": "지정된 단일 적에게 게파드 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 얼음 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 얼음 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
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          0,
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        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
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          "2": {
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          "3": {
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          },
          "4": {
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      "110402": {
        "Id": 110402,
        "Name": "위협의 일격",
        "Desc": "지정된 단일 적에게 게파드 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 얼음 속성 피해를 가하며 피격된 적은 <unbreak>#2[i]%</unbreak>의 <u>기본 확률</u>로 빙결 상태에 빠진다. 지속 시간: <unbreak>#3[i]</unbreak>턴\\n빙결 상태의 적은 행동할 수 없으며 턴이 시작될 때마다 게파드 공격력 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color>만큼의 얼음 속성 <u>추가 피해</u>를 받는다",
        "SimpleDesc": "단일 적에게 얼음 속성 피해를 가하고 <color=#f29e38ff>일정 확률로 해당 적에게 빙결 상태를 부여</color>한다",
        "Type": "BPSkill",
        "Tag": "SingleAttack",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
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          0,
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        "SkillComboValueDelta": 20,
        "Extra": {
          "10000005": {
            "Name": "추가 피해",
            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
            "Param": []
          },
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
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        },
        "Level": {
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            "Level": 1,
            "ParamList": [
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          "7": {
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        }
      },
      "110403": {
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        "Id": 110501,
        "Name": "약리학적 식견",
        "Desc": "피격 후 현재 HP 백분율이 <unbreak>#1[i]%</unbreak> 이하일 경우 자신에게 치유를 1회 발동하며 자신 HP 최대치 <unbreak>#2[i]%</unbreak>+<unbreak>#3[i]</unbreak>만큼의 HP를 회복한다. 해당 효과는 단일 전투마다 1회만 발동한다",
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        "Desc": "필살기 발동 시 현재 HP 백분율이 <unbreak>#1[i]%</unbreak> 이하인 아군에게 <unbreak>#2[i]</unbreak>턴의 지속 치유 효과를 부여하며 목표의 턴이 시작될 때 대상에게 나타샤 HP 최대치 <unbreak>#3[i]%</unbreak>+<unbreak>#4[i]</unbreak>만큼의 HP를 회복한다",
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        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
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        "Name": "의사의 인자함",
        "Desc": "일반 공격 발동 시 추가로 나타샤 HP 최대치 <unbreak>#1[i]%</unbreak>만큼의 물리 속성 피해를 준다",
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        "Name": "신생의 의례",
        "Desc": "모든 아군이 즉시 나타샤 HP 최대치 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color>+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>만큼의 HP를 회복한다",
        "SimpleDesc": "모든 아군의 <color=#f29e38ff>HP를 회복</color>한다",
        "Type": "Ultra",
        "Tag": "Restore",
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        "Name": "생기발랄",
        "Desc": "현재 HP 백분율이 <unbreak>#1[i]%</unbreak> 이하인 아군에게 치유 제공 시 나타샤의 치유량이 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> 증가한다. 해당 효과는 지속 치유 효과에도 적용된다",
        "SimpleDesc": "현재 HP 백분율이 낮은 아군에게 치유 제공 시 치유량이 증가한다. 해당 효과는 지속 치유 효과에도 적용된다",
        "Type": null,
        "Tag": "Enhance",
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        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
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        "Desc": "전투 스킬을 발동해 <u>버프 효과</u>를 해제하면 속도가 <unbreak>#1[i]%</unbreak> 증가한다. 지속 시간: <unbreak>#2[i]</unbreak>턴",
        "ParamList": [
          0.10000000009313226,
          2,
          1
        ],
        "Extra": {
          "10000009": {
            "Name": "버프 효과",
            "Desc": "전투에 버프 효과가 있는 모든 지속 상태. 특별 안내가 없다면 해제 가능하다",
            "Param": []
          }
        }
      },
      "3": {
        "Id": 110603,
        "Name": "성장 억제",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 110604,
        "Name": "완벽 해부",
        "Desc": "전투 스킬 발동 시 <unbreak>#1[i]%</unbreak>의 <u>기본 확률</u>로 적의 얼음 속성 저항이 <unbreak>#2[i]%</unbreak> 감소한다. 지속 시간: <unbreak>#3[i]</unbreak>턴",
        "ParamList": [
          1,
          0.12000000011175871,
          2
        ],
        "Extra": {
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        }
      },
      "5": {
        "Id": 110605,
        "Name": "빙점 방해",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 110606,
        "Name": "힘 없는 추격",
        "Desc": "공격 발동 후 적이 <u>디버프 효과</u>를 보유한 경우, 페라 공격력의 <unbreak>#1[i]%</unbreak>만큼 얼음 속성 <u>추가 피해</u>를 가한다",
        "ParamList": [
          0.40000000037252903
        ],
        "Extra": {
          "10000005": {
            "Name": "추가 피해",
            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
            "Param": []
          },
          "10000010": {
            "Name": "디버프 효과",
            "Desc": "전투 중 디버프 효과가 있는 모든 지속 상태는 특별 설명이 없다면 해제할 수 있다",
            "Param": []
          }
        }
      }
    },
    "Skills": {
      "110601": {
        "Id": 110601,
        "Name": "빙점 사격",
        "Desc": "지정된 단일 적에게 페라 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 얼음 속성 피해를 준다",
        "SimpleDesc": "단일 적에게 소량의 얼음 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529
            ]
          }
        }
      },
      "110602": {
        "Id": 110602,
        "Name": "저온 방해",
        "Desc": "지정된 단일 적의 <u>버프 효과</u> <unbreak>#2[i]</unbreak>개를 해제하고, 페라 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 얼음 속성 피해를 준다",
        "SimpleDesc": "단일 적의 <color=#f29e38ff><u>버프 효과</u></color>를 1개 <color=#f29e38ff>해제</color>하고, 단일 적에게 얼음 속성 피해를 가한다",
        "Type": "BPSkill",
        "Tag": "SingleAttack",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          0
        ],
        "SkillComboValueDelta": 20,
        "Extra": {
          "10000009": {
            "Name": "버프 효과",
            "Desc": "전투에 버프 효과가 있는 모든 지속 상태. 특별 안내가 없다면 해제 가능하다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1.0500000000465661,
              1
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.154999999795109,
              1
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1.2600000002421439,
              1
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1.3649999999906868,
              1
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1.4700000004377216,
              1
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1.5750000001862645,
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.706250000745058,
              1
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.8375000006053597,
              1
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.9687500011641532,
              1
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              2.1000000000931323,
              1
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              2.204999999841675,
              1
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              2.31000000028871,
              1
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              2.415000000037253,
              1
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              2.5200000004842877,
              1
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              2.6250000002328306,
              1
            ]
          }
        }
      },
      "110603": {
        "Id": 110603,
        "Name": "영역 제압",
        "Desc": "<unbreak>#1[i]%</unbreak>의 <u>기본 확률</u>로 각 단일 적을 [분석] 상태에 빠트리는 동시에 모든 적에게 페라 공격력 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color>만큼의 얼음 속성 피해를 가한다.\\n[분석] 상태의 적은 방어력이 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> 감소한다. 지속 시간: <unbreak>#3[i]</unbreak>턴",
        "SimpleDesc": "높은 확률로 적의 <color=#f29e38ff>방어력을 감소</color>시키고 모든 적에게 소량의 얼음 속성 피해를 가한다",
        "Type": "Ultra",
        "Tag": "AoEAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          60,
          0
        ],
        "SkillComboValueDelta": 30,
        "Extra": {
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1,
              0.3000000002793968,
              2,
              0.6000000005587935
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1,
              0.31000000028871,
              2,
              0.6400000005960464
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1,
              0.3200000002980232,
              2,
              0.6800000006332994
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1,
              0.33000000030733645,
              2,
              0.7200000006705523
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1,
              0.3400000003166497,
              2,
              0.7600000007078052
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1,
              0.3500000003259629,
              2,
              0.8000000007450581
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1,
              0.3625000005122274,
              2,
              0.8500000007916242
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1,
              0.375,
              2,
              0.9000000008381903
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1,
              0.3875000001862645,
              2,
              0.9500000008847564
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1,
              0.40000000037252903,
              2,
              1
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              1,
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              2,
              1.040000000037253
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              1,
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              2,
              1.0800000000745058
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              1,
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              2,
              1.1200000001117587
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              1,
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              2,
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            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              1,
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              2,
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            ]
          }
        }
      },
      "110604": {
        "Id": 110604,
        "Name": "데이터 수집",
        "Desc": "공격 발동 후 적이 <u>디버프 효과</u> 상태를 보유하면, 페라는 에너지 <color=#f29e38ff><unbreak>#1[f1]</unbreak></color>pt를 추가로 회복한다. 해당 효과는 공격마다 1회만 발동할 수 있다",
        "SimpleDesc": "공격 발동 후 적이 <u>디버프 효과</u>상태에 빠지면, 페라는 에너지를 회복한다",
        "Type": null,
        "Tag": "Support",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000010": {
            "Name": "디버프 효과",
            "Desc": "전투 중 디버프 효과가 있는 모든 지속 상태는 특별 설명이 없다면 해제할 수 있다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              5
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              5.500000000465661
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          },
          "3": {
            "Level": 3,
            "ParamList": [
              6
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              6.500000000465661
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              7
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              7.500000000465661
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              8.12499999976717
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              8.750000000698492
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              9.375
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              10
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              10.500000000465661
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              11
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              11.500000000465661
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              12
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              12.500000000465661
            ]
          }
        }
      },
      "110606": {
        "Id": 110606,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "110607": {
        "Id": 110607,
        "Name": "기선 제압",
        "Desc": "적을 바로 공격하며, 전투 진입 후 임의의 단일 적에게 페라 공격력 <unbreak>#4[i]%</unbreak>만큼의 얼음 속성 피해를 준다. 동시에 <unbreak>#1[i]%</unbreak>의 <u>기본 확률</u>로 각 단일 적의 방어력이 <unbreak>#2[i]%</unbreak> 감소한다. 지속 시간: <unbreak>#3[i]</unbreak>턴",
        "SimpleDesc": "적을 공격하며, 전투 진입 후 임의의 단일 적에게 소량의 피해를 가하고, 높은 확률로 각 단일 적의 방어력이 감소한다",
        "Type": "Maze",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1,
              0.20000000018626451,
              2,
              0.8000000007450581
            ]
          }
        }
      }
    },
    "SkillTrees": {
      "Point01": {
        "1": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": null,
          "AvatarLevelLimit": null,
          "DefaultUnlock": true,
          "Icon": "SkillIcon_1106_Normal.png",
          "LevelUpSkillID": [
            110601
          ],
          "MaterialList": [],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1106001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "2": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 2,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1106_Normal.png",
          "LevelUpSkillID": [
            110601
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 4000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110151,
              "ItemNum": 2,
              "Rarity": "NotNormal"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 111001,
              "ItemNum": 4,
              "Rarity": "NotNormal"
            }
          ],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1106001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "3": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 3,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1106_Normal.png",
          "LevelUpSkillID": [
            110601
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 8000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110152,
              "ItemNum": 2,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 111002,
              "ItemNum": 2,
              "Rarity": "Rare"
            }
          ],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1106001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "4": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 4,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1106_Normal.png",
          "LevelUpSkillID": [
            110601
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 16000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110152,
              "ItemNum": 4,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 111002,
              "ItemNum": 3,
              "Rarity": "Rare"
            }
          ],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1106001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "5": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 5,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1106_Normal.png",
          "LevelUpSkillID": [
            110601
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 36000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110153,
              "ItemNum": 2,
              "Rarity": "VeryRare"
            },
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  "1107": {
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    "Desc": "로봇과 함께 생활하는 방랑 소녀\\n내향적이고 상냥하며, 순수한 마음을 지녔다\\n하층 구역의 모든 사람들이 서로의 「가족」이 되기를 간절히 바란다",
    "CharaInfo": {
      "Camp": "벨로보그",
      "VA": {
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        "Japanese": "...",
        "Korean": "...",
        "English": "..."
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      "Stories": {
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        "1": "...",
        "2": "...",
        "3": "...",
        "4": "..."
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      "Voicelines": [
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    "AvatarVOTag": "clara",
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    "BaseType": "Warrior",
    "DamageType": "Physical",
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        "Id": 110701,
        "Name": "거대한 뒷모습",
        "Desc": "전투 스킬 발동 후 적의 [반격 표식]을 해제하지 않는다",
        "ParamList": [],
        "Extra": {}
      },
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        "Name": "꼭 껴안아주기",
        "Desc": "필살기 발동 후 공격력이 <unbreak>#1[i]%</unbreak> 증가한다. 지속 시간: <unbreak>#2[i]</unbreak>턴",
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        "Extra": {}
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        "Name": "가족의 따스함",
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        "ParamList": [
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      "5": {
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        "Name": "아주 작은 약속",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
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        "Extra": {}
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      "6": {
        "Id": 110706,
        "Name": "오랜 단짝",
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        "ParamList": [
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        "Extra": {
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            "Param": []
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          "30000002": {
            "Name": "고정 확률",
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            "Param": []
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        "Desc": "지정된 단일 적에게 클라라 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 물리 속성 피해를 준다",
        "SimpleDesc": "단일 적에게 소량의 물리 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
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        "ShowStanceList": [
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      "110702": {
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        "Name": "스바로그 씨가 보고 있어",
        "Desc": "모든 적에게 클라라 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 물리 속성 피해를 주며 스바로그에게 [반격 표식]이 부여된 모든 적에게 추가로 클라라 공격력 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼의 물리 속성 피해를 준다.\\n전투 스킬 발동 후 모든 [반격 표식]이 무효화된다",
        "SimpleDesc": "모든 적에게 물리 속성 피해를 가하고, [반격 표식]을 보유한 적에게 <color=#f29e38ff>물리 피해를 추가로 가한다</color>",
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        "Name": "명령 아닌 약속",
        "Desc": "필살기 발동 후 클라라가 적에게 받는 피해가 추가로 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color> 감소하고, 적에게 피격될 확률이 대폭 증가한다. 지속 시간: <unbreak>#3[i]</unbreak>턴\\n동시에 스바로그의 <u>반격</u>이 강화되어 임의의 아군이 피격 후 스바로그는 바로 <u>반격</u>하며, 적에게 가하는 피해 배율이 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> 증가하고 인접한 목표에게 주목표에게 가하는 <unbreak>50%</unbreak>만큼의 피해를 준다. 강화 효과는 <unbreak>#5[i]</unbreak>회 적용된다",
        "SimpleDesc": "자신이 <color=#f29e38ff>받는 피해가 감소</color>하고 피격될 확률이 증가하며 <u>반격</u> 효과를 강화한다",
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        "Name": "우리는 가족이니까",
        "Desc": "스바로그의 가호하에 클라라가 적에게 받는 피해가 <unbreak>#3[i]%</unbreak> 감소한다. 스바로그는 클라라를 공격한 적에게 [반격 표식]을 남기고 스바로그의 <u>반격</u>을 받아 클라라 공격력 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼의 물리 속성 피해를 가한다",
        "SimpleDesc": "자신이 <color=#f29e38ff>적에게 받는 피해가 감소</color>한다. 공격한 적에게 [반격 표식]을 남기고, <color=#f29e38ff>스바로그의 <u>반격</u>을 받아</color> 물리 속성 피해를 가한다",
        "Type": null,
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      "110706": {
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        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
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        "Type": "Maze",
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    "Relics": {
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      "https://homdgcat.wiki/images/skillicons/avatar/1107/SkillIcon_1107_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1107/SkillIcon_1107_BP.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1107/SkillIcon_1107_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1107/SkillIcon_1107_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1107/SkillIcon_1107_Rank6.png"
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  "1108": {
    "Name": "삼포",
    "Desc": "지상 지하를 자유롭게 넘나드는 밀수꾼\\n붙임성이 좋고 열정적이며, 유머러스한 성격으로 농담을 잘한다",
    "CharaInfo": {
      "Camp": "벨로보그",
      "VA": {
        "Chinese": "...",
        "Japanese": "...",
        "Korean": "...",
        "English": "..."
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      "Stories": {
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        "3": "...",
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    "BaseType": "Warlock",
    "DamageType": "Wind",
    "Ranks": {
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        "Id": 110801,
        "Name": "곱절의 사랑",
        "Desc": "전투 스킬 발동 시 임의의 단일 적에게 추가로 <unbreak>#1[i]</unbreak>회 피해를 가한다",
        "ParamList": [
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        "Extra": {}
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        "Id": 110802,
        "Name": "전염되는 열정",
        "Desc": "풍화 상태의 적 처치 시 모든 적은 <unbreak>#1[i]%</unbreak>의 <u>기본 확률</u>로 특성만큼의 풍화 상태를 <unbreak>#2[i]</unbreak>스택 중첩한다",
        "ParamList": [
          1,
          1
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        "Extra": {
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            "Param": []
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      },
      "3": {
        "Id": 110803,
        "Name": "큰 돈!",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
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        "Name": "사랑할수록 커지는 증오",
        "Desc": "전투 스킬이 풍화 상태를 <unbreak>#1[i]</unbreak>스택 이상 보유한 적을 명중할 시 보유한 풍화 상태는 즉시 기존 피해 <unbreak>#2[i]%</unbreak>만큼의 피해를 준다",
        "ParamList": [
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        "Extra": {}
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      "5": {
        "Id": 110805,
        "Name": "엄청난 돈!",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
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        "Extra": {}
      },
      "6": {
        "Id": 110806,
        "Name": "커진 씀씀이",
        "Desc": "특성이 부여한 풍화 상태의 피해 배율이 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
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        "Extra": {}
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    },
    "Skills": {
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        "Id": 110801,
        "Name": "화려한 도흔",
        "Desc": "지정된 단일 적에게 삼포 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 바람 속성 피해를 준다",
        "SimpleDesc": "단일 적에게 소량의 바람 속성 피해를 가한다",
        "Type": "Normal",
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        "Desc": "지정된 단일 적에게 삼포 공격력 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼의 바람 속성 피해를 주고, 추가로 <unbreak>#1[i]</unbreak>회 피해를 가한다. 피해마다 임의의 단일 적에게 삼포 공격력 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼의 바람 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 바람 속성 피해를 가하고, 총 5회 바운스한다",
        "Type": "BPSkill",
        "Tag": "Bounce",
        "SPBase": 6,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
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        "SkillComboValueDelta": 20,
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          "2": {
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            "Level": 15,
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      },
      "110803": {
        "Id": 110803,
        "Name": "서프라이즈 선물 상자",
        "Desc": "모든 적에게 삼포 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 바람 속성 피해를 주고, <unbreak>#4[i]%</unbreak>의 <u>기본 확률</u>로 피격된 적이 받는 지속 피해가 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> 증가한다. 지속 시간: <unbreak>#3[i]</unbreak>턴",
        "SimpleDesc": "모든 적에게 바람 속성 피해를 가하고, 높은 확률로 <color=#f29e38ff>받는 지속 피해가 증가</color>한다",
        "Type": "Ultra",
        "Tag": "AoEAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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        "SkillComboValueDelta": 30,
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        "BPAdd": null,
        "ShowStanceList": [
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            "Param": []
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        "Id": 110901,
        "Name": "건강한 수면 사이클",
        "Desc": "전투 스킬 강화 후 가하는 피해가 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
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      "2": {
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        "Name": "건강한 식습관",
        "Desc": "전투 스킬은 적의 연소 상태 지속 시간을 <unbreak>#1[i]</unbreak>턴 증가시킨다",
        "ParamList": [
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        "Extra": {}
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      "3": {
        "Id": 110903,
        "Name": "가리지 않고 전부",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
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      "4": {
        "Id": 110904,
        "Name": "얼렁뚱땅해도 이상 무",
        "Desc": "특성 발동 시 <unbreak>#1[i]%</unbreak>의 <u>기본 확률</u>로 지정된 적의 인접한 목표를 전투 스킬과 같은 연소 상태에 빠트린다",
        "ParamList": [
          1
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        "Extra": {
          "30000001": {
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            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
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      },
      "5": {
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        "Name": "이름 날린 두더지파",
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        "Name": "항시 악에 맞설 준비",
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        "Name": "이봐! 불조심!",
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        "SimpleDesc": "단일 적에게 소량의 화염 속성 피해를 가한다",
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        "Name": "헤이! 후크 기억해?",
        "Desc": "지정된 단일 적에게 후크 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 화염 속성 피해를 주고, 피격된 적은 <unbreak>#2[i]%</unbreak>의 <u>기본 확률</u>로 연소 상태에 빠진다. 지속 시간: <unbreak>#3[i]</unbreak>턴\\n연소 상태의 적은 새로운 턴이 시작될 때마다 후크 공격력 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color>만큼의 화염 속성 지속 피해를 받는다",
        "SimpleDesc": "단일 적에게 화염 속성 피해를 가하고, 높은 확률로 연소 상태를 부여한다",
        "Type": "BPSkill",
        "Tag": "SingleAttack",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
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            "Param": []
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          }
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      "110903": {
        "Id": 110903,
        "Name": "펑! 날아드는 불꽃",
        "Desc": "지정된 단일 적에게 후크 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 화염 속성 피해를 준다.\\n필살기 발동 후 다음 발동 전투 스킬이 강화된다. 강화 후의 전투 스킬은 지정된 단일 적과 인접한 목표에게 동시에 피해를 준다",
        "SimpleDesc": "단일 적에게 대량의 화염 속성 피해를 가하고, <color=#f29e38ff>자신의 다음번 전투 스킬을 강화</color>한다",
        "Type": "Ultra",
        "Tag": "SingleAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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          0,
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        "SkillComboValueDelta": 30,
        "Extra": {},
        "Level": {
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          "2": {
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          "4": {
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          "5": {
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          "6": {
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          "7": {
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          "8": {
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          },
          "12": {
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        }
      },
      "110904": {
        "Id": 110904,
        "Name": "하! 불난 집에 부채질",
        "Desc": "연소 상태의 적 공격 시, 추가로 후크 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 화염 속성 <u>추가 피해</u>를 주고, 에너지를 추가로 <unbreak>#2[i]</unbreak>pt 회복한다",
        "SimpleDesc": "연소 상태의 적 공격 시 <color=#f29e38ff>소량의 화염 속성 <u>추가 피해</u>를 가하고</color> 에너지를 추가로 회복한다",
        "Type": null,
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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          0,
          0
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        "SkillComboValueDelta": 10,
        "Extra": {
          "10000005": {
            "Name": "추가 피해",
            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
            "Param": []
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        "Level": {
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          "3": {
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          "4": {
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          "8": {
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          "9": {
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          "10": {
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          "11": {
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          "12": {
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          "13": {
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          "14": {
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    "Rarity": "CombatPowerAvatarRarityType4",
    "AvatarVOTag": "lynx",
    "SPNeed": 100,
    "BaseType": "Priest",
    "DamageType": "Quantum",
    "Ranks": {
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        "Id": 111001,
        "Name": "스키 스틱의 아침",
        "Desc": "현재 HP 백분율이 <unbreak>#1[i]%</unbreak> 이하인 아군에게 치유 제공 시 링스의 치유량이 <unbreak>#2[i]%</unbreak> 증가한다. 해당 효과는 지속 치유 효과에도 적용된다",
        "ParamList": [
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        "Name": "휴대용 버너의 정오",
        "Desc": "[생존 반응]을 보유한 목표에게 <u>디버프 효과</u>가 부여될 시 <u>디버프 효과</u>에 <unbreak>#1[i]</unbreak>회 저항할 수 있다",
        "ParamList": [
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        "Extra": {
          "10000010": {
            "Name": "디버프 효과",
            "Desc": "전투 중 디버프 효과가 있는 모든 지속 상태는 특별 설명이 없다면 해제할 수 있다",
            "Param": []
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      "3": {
        "Id": 111003,
        "Name": "눈사태 비콘의 오후",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
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        "Id": 111004,
        "Name": "캠핑 모닥불의 저녁",
        "Desc": "[생존 반응] 획득 시 해당 목표의 공격력이 링스 HP 최대치의 <unbreak>#1[f1]%</unbreak>만큼 증가한다. 지속 시간: <unbreak>#2[i]</unbreak>턴",
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        "Name": "오로라 홍차의 밤",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
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        "Id": 111006,
        "Name": "설계도의 새벽",
        "Desc": "[생존 반응]의 HP 최대치 증가 효과가 링스 HP 최대치의 <unbreak>#1[f1]%</unbreak>만큼 증가하고, 효과 저항이 <unbreak>#2[i]%</unbreak> 증가한다",
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        "Name": "얼음 등반 갈고리 기술",
        "Desc": "지정된 단일 적에게 자신의 HP 최대치의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 양자 속성 피해를 준다",
        "SimpleDesc": "단일 적에게 소량의 양자 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
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        "Name": "캠핑용 절임 통조림",
        "Desc": "지정된 단일 아군에게 [생존 반응]을 부여하며, HP 최대치가 링스 HP 최대치의 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color>+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>만큼 증가하고, 해당 목표가 「파멸」 혹은 「보존」 운명의 길이면 적에게 피격될 확률이 대폭 증가한다. [생존 반응]은 <unbreak>#3[i]</unbreak>턴간 지속된다.\\n해당 목표의 HP를 링스 HP 최대치의 <color=#f29e38ff><unbreak>#4[f1]%</unbreak></color>+<color=#f29e38ff><unbreak>#5[i]</unbreak></color>만큼 회복시킨다",
        "SimpleDesc": "단일 아군에게 [생존 반응]을 부여하고, 대상의 <color=#f29e38ff>HP 최대치를 증가</color>시키며 동시에 HP를 회복시킨다",
        "Type": "BPSkill",
        "Tag": "Restore",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
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      "111003": {
        "Id": 111003,
        "Name": "설원 구급 방침",
        "Desc": "모든 아군의 <u>디버프 효과</u>를 <unbreak>#1[i]</unbreak>개 해제하고, 모든 아군의 HP를 즉시 링스 HP 최대치의 <color=#f29e38ff><unbreak>#2[f1]%</unbreak></color>+<color=#f29e38ff><unbreak>#3[i]</unbreak></color>만큼 회복시킨다",
        "SimpleDesc": "<color=#f29e38ff>모든 아군의 <u>디버프 효과</u>를 1개</color> 해제하고, 모든 아군의 HP를 회복시킨다",
        "Type": "Ultra",
        "Tag": "Restore",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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          0,
          0
        ],
        "SkillComboValueDelta": 30,
        "Extra": {
          "10000010": {
            "Name": "디버프 효과",
            "Desc": "전투 중 디버프 효과가 있는 모든 지속 상태는 특별 설명이 없다면 해제할 수 있다",
            "Param": []
          }
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        "Level": {
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            "Level": 1,
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          "11": {
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      "111004": {
        "Id": 111004,
        "Name": "야외 생존 경험",
        "Desc": "전투 스킬 혹은 필살기 발동 시 아군은 <unbreak>#1[i]</unbreak>턴의 지속 치유 효과를 획득하고, 해당 목표는 턴이 시작될 때마다 HP를 링스 HP 최대치의 <color=#f29e38ff><unbreak>#2[f1]%</unbreak></color>+<color=#f29e38ff><unbreak>#3[i]</unbreak></color>만큼 회복한다. 해당 목표가 [생존 반응]을 보유하고 있으면 지속 치유되는 HP가 추가로 링스 HP 최대치의 <color=#f29e38ff><unbreak>#4[f1]%</unbreak></color>+<color=#f29e38ff><unbreak>#5[i]</unbreak></color>만큼 증가한다",
        "SimpleDesc": "전투 스킬 혹은 필살기 발동 시 아군은 <color=#f29e38ff>HP 지속 회복</color> 효과를 획득하고, 해당 목표가 [생존 반응]을 보유하고 있으면 HP 지속 회복 효과가 추가로 증가한다",
        "Type": null,
        "Tag": "Restore",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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          "VoiceID": 73,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 69,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 74,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 70,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 71,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        }
      ]
    },
    "Rarity": "CombatPowerAvatarRarityType4",
    "AvatarVOTag": "luka",
    "SPNeed": 130,
    "BaseType": "Warlock",
    "DamageType": "Physical",
    "Ranks": {
      "1": {
        "Id": 111101,
        "Name": "끊임없는 싸움",
        "Desc": "루카 행동 시 지정된 적이 열상 상태이면 루카가 가하는 피해는 <unbreak>#1[i]%</unbreak> 증가한다. 지속 시간: <unbreak>#2[i]</unbreak>턴",
        "ParamList": [
          0.1500000001396984,
          2
        ],
        "Extra": {}
      },
      "2": {
        "Id": 111102,
        "Name": "약한 적, 강한 나",
        "Desc": "전투 스킬을 명중한 적의 약점이 물리 속성이면 [투지]를 <unbreak>#1[i]</unbreak>스택 획득한다",
        "ParamList": [
          1
        ],
        "Extra": {}
      },
      "3": {
        "Id": 111103,
        "Name": "링을 위해 태어난 자",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 111104,
        "Name": "칠전팔기",
        "Desc": "[투지]를 1스택 획득할 때마다 공격력이 <unbreak>#1[i]%</unbreak> 증가한다. 해당 효과 최대 중첩수: <unbreak>#2[i]</unbreak>스택",
        "ParamList": [
          0.05000000004656613,
          4
        ],
        "Extra": {}
      },
      "5": {
        "Id": 111105,
        "Name": "와일드 파이어 스피릿",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 111106,
        "Name": "챔피언의 영광",
        "Desc": "강화된 일반 공격의 [어퍼컷]을 발동해 열상 상태에 빠진 적을 명중하면 이번 강화된 일반 공격에 사용한 [돌격 펀치] 공격 단수마다 적이 현재 받는 열상 상태가 기존 피해 <unbreak>#1[i]%</unbreak>의 피해를 추가로 즉시 1회 생성한다",
        "ParamList": [
          0.0800000000745058
        ],
        "Extra": {}
      }
    },
    "Skills": {
      "111101": {
        "Id": 111101,
        "Name": "돌격 펀치",
        "Desc": "지정된 단일 적에게 루카 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 물리 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 물리 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529
            ]
          }
        }
      },
      "111102": {
        "Id": 111102,
        "Name": "열상 펀치",
        "Desc": "지정된 단일 적에게 루카 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 물리 속성 피해를 가하고, <unbreak>#2[i]%</unbreak>의 <u>기본 확률</u>로 목표를 열상 상태에 빠트린다. 지속 시간: <unbreak>#5[i]</unbreak>턴\\n열상 상태인 적은 턴이 시작될 때마다 자신의 HP 최대치 <unbreak>#3[f1]%</unbreak>만큼의 물리 속성 지속 피해를 받으며, 최대 루카 공격력의 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color>를 초과하지 않는다",
        "SimpleDesc": "단일 적에게 물리 속성 피해를 가하고, 높은 확률로 목표에게 <color=#f29e38ff>열상 상태를 부여</color>한다",
        "Type": "BPSkill",
        "Tag": "SingleAttack",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          0
        ],
        "SkillComboValueDelta": 10,
        "Extra": {
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.6000000005587935,
              1,
              0.24000000022351742,
              1.3000000002793968,
              3
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6600000006146729,
              1,
              0.24000000022351742,
              1.4300000004004687,
              3
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7200000006705523,
              1,
              0.24000000022351742,
              1.5600000005215406,
              3
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.7800000007264316,
              1,
              0.24000000022351742,
              1.6900000006426126,
              3
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.840000000782311,
              1,
              0.24000000022351742,
              1.8200000007636845,
              3
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.9000000008381903,
              1,
              0.24000000022351742,
              2.014999999664724,
              3
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.9750000005587935,
              1,
              0.24000000022351742,
              2.2749999999068677,
              3
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.0500000000465661,
              1,
              0.24000000022351742,
              2.6000000005587935,
              3
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.1249999997671694,
              1,
              0.24000000022351742,
              2.9900000009220093,
              3
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.2000000001862645,
              1,
              0.24000000022351742,
              3.3800000003539026,
              3
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              1.2600000002421439,
              1,
              0.24000000022351742,
              3.5489999998826534,
              3
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              1.3200000002980232,
              1,
              0.24000000022351742,
              3.718000000109896,
              3
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              1.3800000003539026,
              1,
              0.24000000022351742,
              3.8870000003371388,
              3
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              1.440000000409782,
              1,
              0.24000000022351742,
              4.055999999633059,
              3
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              1.5000000004656613,
              1,
              0.24000000022351742,
              4.224999999860302,
              3
            ]
          }
        }
      },
      "111103": {
        "Id": 111103,
        "Name": "승리의 일격",
        "Desc": "[투지]를 <unbreak>#5[i]</unbreak>스택 획득하고 <unbreak>#2[i]%</unbreak>의 <u>기본 확률</u>로 지정된 단일 적이 받는 피해가 <color=#f29e38ff><unbreak>#3[f1]%</unbreak></color> 증가한다. 지속 시간: <unbreak>#4[i]</unbreak>턴. 그 후 해당 목표에게 루카 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 물리 속성 피해를 가한다",
        "SimpleDesc": "[투지]를 <color=#f29e38ff><unbreak>#5[i]</unbreak></color>스택 획득한다. 높은 확률로 단일 적이 받는 피해가 증가하고 적에게 대량의 물리 속성 피해를 가한다",
        "Type": "Ultra",
        "Tag": "SingleAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          90,
          0,
          0
        ],
        "SkillComboValueDelta": 30,
        "Extra": {
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1.9800000009126961,
              1,
              0.12000000011175871,
              3,
              2
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              2.1119999999646097,
              1,
              0.12799999956041574,
              3,
              2
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              2.243999999947846,
              1,
              0.1359999997075647,
              3,
              2
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              2.375999999931082,
              1,
              0.14399999985471368,
              3,
              2
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              2.5079999999143183,
              1,
              0.15200000000186265,
              3,
              2
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              2.6400000005960464,
              1,
              0.1600000001490116,
              3,
              2
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              2.8050000004004687,
              1,
              0.17000000015832484,
              3,
              2
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              2.970000000903383,
              1,
              0.18000000016763806,
              3,
              2
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              3.1349999997764826,
              1,
              0.1900000001769513,
              3,
              2
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              3.3000000002793968,
              1,
              0.20000000018626451,
              3,
              2
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              3.432000000262633,
              1,
              0.20799999963492155,
              3,
              2
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              3.564000000245869,
              1,
              0.21599999978207052,
              3,
              2
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              3.6960000002291054,
              1,
              0.22399999992921948,
              3,
              2
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              3.8280000002123415,
              1,
              0.23200000007636845,
              3,
              2
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              3.9600000008940697,
              1,
              0.24000000022351742,
              3,
              2
            ]
          }
        }
      },
      "111104": {
        "Id": 111104,
        "Name": "흩날리는 불꽃",
        "Desc": "루카는 일반 공격 [돌격 펀치]와 전투 스킬 [열상 펀치]를 발동하면 [투지]를 <unbreak>#1[i]</unbreak>스택 획득한다. [투지]는 최대 4스택 보유할 수 있다. 보유한 [투지]가 2스택 이상일 시 일반 공격 [돌격 펀치]는 [돌격 어퍼컷]으로 강화된다. 강화된 일반 공격의 [어퍼컷]으로 열상 상태에 빠진 적을 명중하면 현재 받는 열상 상태는 기존 피해 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼의 피해를 즉시 1회 생성한다. 전투 시작 시 루카는 [투지] 1스택을 보유한다",
        "SimpleDesc": "일반 공격 [돌격 펀치]와 전투 스킬 [열상 펀치]를 발동하면 [투지]를 1스택 획득한다. 보유한 [투지]가 2스택 이상일 시 <color=#f29e38ff>일반 공격 강화를 획득</color>한다.\\n적이 열상 상태이면 일반 공격 강화로 <color=#f29e38ff>열상 상태가 피해를 1회 추가로 생성한다</color>",
        "Type": null,
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": 20,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1,
              0.6800000006332994
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1,
              0.6970000001601875
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1,
              0.7140000003855675
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1,
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            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1,
              0.7480000001378357
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1,
              0.7650000003632158
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1,
              0.7862500008195639
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1,
              0.80750000057742
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1,
              0.8287500010337681
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1,
              0.8500000007916242
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              1,
              0.8670000003185123
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              1,
              0.8840000005438924
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              1,
              0.9010000007692724
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              1,
              0.9180000002961606
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              1,
              0.9350000005215406
            ]
          }
        }
      },
      "111106": {
        "Id": 111106,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "111107": {
        "Id": 111107,
        "Name": "앞서는 자",
        "Desc": "적을 바로 공격하며, 전투 진입 후 임의의 단일 적에게 루카 공격력 <unbreak>#1[i]%</unbreak>만큼의 물리 속성 피해를 가하고, <unbreak>#2[i]%</unbreak>의 <u>기본 확률</u>로 목표를 전투 스킬과 동일한 열상 상태에 빠트린다. 그 후 루카는 [투지]를 1스택 추가로 획득한다",
        "SimpleDesc": "적을 공격하며, 전투 진입 후 임의의 단일 적에게 소량의 물리 속성 피해를 가하고, 높은 확률로 목표를 <color=#f29e38ff>열상 상태에 빠트린다</color>. 그 후 [투지]를 1스택 추가로 획득한다",
        "Type": "Maze",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613,
              1
            ]
          }
        }
      },
      "111108": {
        "Id": 111108,
        "Name": "돌격 어퍼컷",
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          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 66,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 67,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 68,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 69,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 70,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 71,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 72,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 73,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 74,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 75,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        }
      ]
    },
    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "topaz",
    "SPNeed": 130,
    "BaseType": "Rogue",
    "DamageType": "Fire",
    "Ranks": {
      "1": {
        "Id": 111201,
        "Name": "미래 시장",
        "Desc": "[부채 증명] 상태에 빠진 적이 <u>추가 공격</u>을 받을 시 [강제 집행] 상태에 빠진다. 해당 상태는 단일 공격 내에 최대 1회 적용된다.\\n[강제 집행]은 적이 받는 <u>추가 공격</u>의 치명타 피해를 <unbreak>#1[i]%</unbreak> 증가시킨다. 최대 중첩수: <unbreak>#2[i]</unbreak>스택. [부채 증명]이 해제되면 [강제 집행]도 해제된다",
        "ParamList": [
          0.25000000023283064,
          2
        ],
        "Extra": {
          "10000004": {
            "Name": "추가 공격",
            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
            "Param": []
          }
        }
      },
      "2": {
        "Id": 111202,
        "Name": "우호적 인수",
        "Desc": "복순이 자신이 행동하고 공격 발동 후 토파즈는 <unbreak>#1[i]</unbreak>pt의 에너지를 회복한다",
        "ParamList": [
          5
        ],
        "Extra": {}
      },
      "3": {
        "Id": 111203,
        "Name": "큰 것 잡고 작은 것 놓기",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 111204,
        "Name": "신속 처리",
        "Desc": "복순이 자신의 턴 시작 시 토파즈의 <u>행동 게이지</u>가 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
          0.20000000018626451
        ],
        "Extra": {
          "10000001": {
            "Name": "행동 게이지 증가",
            "Desc": "목표의 다음 행동 전 대기 간격을 줄인다",
            "Param": []
          }
        }
      },
      "5": {
        "Id": 111205,
        "Name": "수요 인플레이션",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 111206,
        "Name": "인센티브 제도",
        "Desc": "복순이가 [폭증!] 상태일 때의 공격 횟수가 <unbreak>#1[i]</unbreak>회 증가한다. 공격 시 화염 속성 <u>저항 관통</u>이 <unbreak>#2[i]%</unbreak> 증가한다",
        "ParamList": [
          1,
          0.10000000009313226
        ],
        "Extra": {
          "30000005": {
            "Name": "저항 관통",
            "Desc": "피해를 가할 시 적의 일부 대응 피해 속성의 저항 수치를 무시한다",
            "Param": []
          }
        }
      }
    },
    "Skills": {
      "111201": {
        "Id": 111201,
        "Name": "적자…",
        "Desc": "지정된 단일 적에게 토파즈 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 화염 속성 피해를 준다",
        "SimpleDesc": "단일 적에게 소량의 화염 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529
            ]
          }
        }
      },
      "111202": {
        "Id": 111202,
        "Name": "결제 불가?",
        "Desc": "지정된 단일 적을 [부채 증명] 상태에 빠트려 적이 받는 <u>추가 공격</u> 피해를 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> 증가시킨다. [부채 증명]은 가장 최근에 부여한 목표에게만 적용된다. 아군 턴 시작 또는 행동 시 필드 위에 [부채 증명] 상태에 빠진 적이 없으면 토파즈가 임의의 적을 [부채 증명] 상태에 빠트린다.\\n복순이는 해당 목표에게 토파즈 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 화염 속성 피해를 준다. 해당 전투 스킬 발동으로 피해를 가할 시 <u>추가 공격</u>을 발동한 것으로 간주한다",
        "SimpleDesc": "단일 적을 [부채 증명] 상태에 빠트리고, 해당 적이 <color=#f29e38ff>받는 추가 공격 피해를 증가</color>시킨다. 복순이는 목표에게 화염 속성 피해를 가한다",
        "Type": "BPSkill",
        "Tag": "SingleAttack",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          0
        ],
        "SkillComboValueDelta": 20,
        "Extra": {
          "10000004": {
            "Name": "추가 공격",
            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.7500000006984919,
              0.25000000023283064
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.8250000004190952,
              0.27499999990686774
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.9000000008381903,
              0.3000000002793968
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.9750000005587935,
              0.32499999995343387
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1.0500000000465661,
              0.3500000003259629
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1.1249999997671694,
              0.375
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.2187500004656613,
              0.4062500004656613
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.3125000004656613,
              0.43750000023283064
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.4062500004656613,
              0.46875000069849193
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.5000000004656613,
              0.5000000004656613
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              1.5750000001862645,
              0.5250000001396984
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              1.6500000006053597,
              0.5500000005122274
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              1.725000000325963,
              0.5750000001862645
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              1.800000000745058,
              0.6000000005587935
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              1.8750000004656613,
              0.6250000002328306
            ]
          }
        }
      },
      "111203": {
        "Id": 111203,
        "Name": "흑자 전환!",
        "Desc": "복순이가 [폭증!] 상태에 진입하고 복순이의 피해 배율이 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>, 치명타 피해가 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> 증가한다. [부채 증명] 상태에 빠진 적이 아군의 일반 공격, 전투 스킬 혹은 필살기로 공격을 받을 시 복순이의 행동 게이지가 <unbreak>#3[i]%</unbreak> 증가한다. 복순이가 <unbreak>#4[i]</unbreak>회 공격 후 [폭증!] 상태가 해제된다",
        "SimpleDesc": "복순이가 [폭증!] 상태에 진입하고 <color=#f29e38ff>피해 배율과 치명타 피해가 증가</color>한다",
        "Type": "Ultra",
        "Tag": "Enhance",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": 30,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.7500000006984919,
              0.12499999976716936,
              0.5000000004656613,
              2
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.8250000004190952,
              0.13749999995343387,
              0.5000000004656613,
              2
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.9000000008381903,
              0.1500000001396984,
              0.5000000004656613,
              2
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.9750000005587935,
              0.1625000003259629,
              0.5000000004656613,
              2
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1.0500000000465661,
              0.17499999981373549,
              0.5000000004656613,
              2
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1.1249999997671694,
              0.1875,
              0.5000000004656613,
              2
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.2187500004656613,
              0.20312500023283064,
              0.5000000004656613,
              2
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.3125000004656613,
              0.2187500004656613,
              0.5000000004656613,
              2
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.4062500004656613,
              0.23437500069849193,
              0.5000000004656613,
              2
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.5000000004656613,
              0.25000000023283064,
              0.5000000004656613,
              2
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              1.5750000001862645,
              0.26250000041909516,
              0.5000000004656613,
              2
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              1.6500000006053597,
              0.27499999990686774,
              0.5000000004656613,
              2
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              1.725000000325963,
              0.28750000009313226,
              0.5000000004656613,
              2
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              1.800000000745058,
              0.3000000002793968,
              0.5000000004656613,
              2
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              1.8750000004656613,
              0.3125000004656613,
              0.5000000004656613,
              2
            ]
          }
        }
      },
      "111204": {
        "Id": 111204,
        "Name": "피그 마켓?!",
        "Desc": "전투 시작 시 복순이를 소환한다. 복순이의 기본 속도는 <unbreak>#1[i]</unbreak>pt이며, 행동 시 <u>추가 공격</u>을 발동한다. [부채 증명] 상태에 빠진 단일 적에게 토파즈 공격력 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼의 화염 속성 피해를 준다.\\n[부채 증명] 상태에 빠진 적이 아군의 추가 공격을 받으면 복순이의 행동 게이지가 <unbreak>#3[i]%</unbreak> 증가한다. 복순이 자신의 턴에는 행동 게이지 증가 효과가 발동하지 않는다.\\n토파즈가 <u>전투 불능 상태</u>에 빠지면 복순이도 사라진다",
        "SimpleDesc": "전투가 시작되면 <color=#f29e38ff>복순이를 소환</color>하고, 복순이가 행동 시 <color=#f29e38ff>[부채 증명]에 빠진 목표에게 <u>추가 공격</u>을 발동</color>하며 화염 속성 피해를 가한다.\\n[부채 증명]에 빠진 적이 <u>추가 공격</u>을 받으면 복순이의 <color=#f29e38ff>행동 게이지가 증가</color>한다",
        "Type": null,
        "Tag": "SingleAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000004": {
            "Name": "추가 공격",
            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
            "Param": []
          },
          "10000007": {
            "Name": "전투 불능 상태",
            "Desc": "아군의 현재 HP가 소모되어 0이 됐을 시 진입하는 특수한 상태. 해당 상태에 있으면 목표는 전투를 계속할 수 없다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              80,
              0.7500000006984919,
              0.5000000004656613
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              80,
              0.8250000004190952,
              0.5000000004656613
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              80,
              0.9000000008381903,
              0.5000000004656613
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              80,
              0.9750000005587935,
              0.5000000004656613
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              80,
              1.0500000000465661,
              0.5000000004656613
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              80,
              1.1249999997671694,
              0.5000000004656613
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              80,
              1.2187500004656613,
              0.5000000004656613
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              80,
              1.3125000004656613,
              0.5000000004656613
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              80,
              1.4062500004656613,
              0.5000000004656613
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              80,
              1.5000000004656613,
              0.5000000004656613
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              80,
              1.5750000001862645,
              0.5000000004656613
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              80,
              1.6500000006053597,
              0.5000000004656613
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              80,
              1.725000000325963,
              0.5000000004656613
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              80,
              1.800000000745058,
              0.5000000004656613
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              80,
              1.8750000004656613,
              0.5000000004656613
            ]
          }
        }
      },
      "111206": {
        "Id": 111206,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "111207": {
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        "Name": "공적 지원금",
        "Desc": "토파즈는 필드 입장 시 복순이를 소환하고, 복순이는 일정 범위 내의 일반 전리품과 저금통을 자동으로 탐색한다.\\n비술을 직접 발동하면 다음 전투에서 복순이가 첫 공격 발동 후 토파즈가 에너지를 <unbreak>#1[i]</unbreak>pt 회복한다.\\n비술을 발동하고 맵에서 적과 전투하여 승리한 후, 토파즈가 여전히 파티에 있으면 신용 포인트 획득 단계에서 추가로 소량의 신용 포인트를 획득한다. 신용 포인트는 하루에 최대 추가로 <unbreak>#2[i]</unbreak> 포인트 획득할 수 있다.\\n비술을 발동하고 시뮬레이션 우주, 차분화 우주에서 적과 전투하여 승리하면 추가로 소량의 우주 조각을 획득하고 낮은 확률로 랜덤 기물을 1개 획득한다",
        "SimpleDesc": "미궁 안에서 <color=#f29e38ff>뒤따라 이동하는 복순이를 소환</color>한다. 복순이는 자동으로 <color=#f29e38ff>근처의 일반 전리품과 저금통을 탐색</color>한다. 비술을 발동하면 다음 전투에서 복순이가 첫 공격 후 토파즈가 에너지를 회복한다",
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          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 66,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 67,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 68,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 69,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 70,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 71,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 72,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 73,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 74,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 75,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 79,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 80,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 76,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 81,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 77,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 78,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        }
      ]
    },
    "Rarity": "CombatPowerAvatarRarityType4",
    "AvatarVOTag": "qingque",
    "SPNeed": 140,
    "BaseType": "Mage",
    "DamageType": "Quantum",
    "Ranks": {
      "1": {
        "Id": 120101,
        "Name": "용감무쌍 물고기",
        "Desc": "필살기가 가하는 피해가 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
          0.10000000009313226
        ],
        "Extra": {}
      },
      "2": {
        "Id": 120102,
        "Name": "놀이판은 숙면 도우미",
        "Desc": "청작이 패 뽑기를 발동할 때마다 즉각 에너지를 <unbreak>#1[i]</unbreak>pt 회복한다",
        "ParamList": [
          1
        ],
        "Extra": {}
      },
      "3": {
        "Id": 120103,
        "Name": "무아지경 판쓸이",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 120104,
        "Name": "운명을 건 마지막 패",
        "Desc": "전투 스킬 발동 후 <unbreak>#1[i]%</unbreak>의 <u>고정 확률</u>로 [불구인] 상태를 획득하며, 이번 턴이 종료될 때까지 지속된다.\\n[불구인] 상태에서 일반 공격이나 강화된 일반 공격 발동 후 즉시 <u>추가 공격</u>을 1회 진행하고, 해당 목표에게 일반 공격이나 강화된 일반 공격 피해의 <unbreak>100%</unbreak>만큼 양자 속성 피해를 가한다",
        "ParamList": [
          0.24000000022351742
        ],
        "Extra": {
          "10000004": {
            "Name": "추가 공격",
            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
            "Param": []
          },
          "30000002": {
            "Name": "고정 확률",
            "Desc": "어떤 요인에도 영향을 받지 않는 고정 확률이다",
            "Param": []
          }
        }
      },
      "5": {
        "Id": 120105,
        "Name": "운발에 맡긴 승부",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 120106,
        "Name": "승리를 위한 기다림",
        "Desc": "일반 공격 강화 발동 후 전투 스킬 포인트를 1pt 회복한다",
        "ParamList": [],
        "Extra": {}
      }
    },
    "Skills": {
      "120101": {
        "Id": 120101,
        "Name": "판쓸이",
        "Desc": "가장 적은 문양의 경옥패 1장을 사용해 지정된 단일 적에게 청작 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 양자 속성 피해를 가한다",
        "SimpleDesc": "패 1장을 사용해 단일 적에게 소량의 양자 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613
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          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935
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          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258
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          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
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          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529
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          }
        }
      },
      "120102": {
        "Id": 120102,
        "Name": "끝내기 조합",
        "Desc": "즉시 경옥패를 <unbreak>#1[i]</unbreak>장 뽑는다. 자신이 가하는 피해가 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> 증가하며, 이번 턴이 끝날 때까지 지속된다. 최대 중첩수: <unbreak>#3[i]</unbreak>스택. 해당 전투 스킬 발동 후 그 턴은 종료되지 않는다",
        "SimpleDesc": "<color=#f29e38ff>패를 뽑고</color> 자신이 가하는 피해가 증가하며, <color=#f29e38ff>이번 턴이 종료되지 않는다</color>",
        "Type": "BPSkill",
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": 20,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              2,
              0.14000000013038516,
              4
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              2,
              0.1539999998640269,
              4
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              2,
              0.16799999959766865,
              4
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              2,
              0.18200000002980232,
              4
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              2,
              0.19599999976344407,
              4
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              2,
              0.21000000019557774,
              4
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              2,
              0.2275000000372529,
              4
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              2,
              0.24499999987892807,
              4
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              2,
              0.26250000041909516,
              4
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              2,
              0.2800000002607703,
              4
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              2,
              0.29399999999441206,
              4
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              2,
              0.3079999997280538,
              4
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              2,
              0.3220000001601875,
              4
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              2,
              0.3359999998938292,
              4
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              2,
              0.3500000003259629,
              4
            ]
          }
        }
      },
      "120103": {
        "Id": 120103,
        "Name": "물고기 4장? 났다!",
        "Desc": "모든 적에게 청작 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 양자 속성 피해를 가하며, 같은 문양의 경옥패를 4장 획득한다",
        "SimpleDesc": "모든 적에게 양자 속성 피해를 가하며, 같은 문양의 패를 4장 획득한다",
        "Type": "Ultra",
        "Tag": "AoEAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          60,
          0
        ],
        "SkillComboValueDelta": 30,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1.2000000001862645
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.2800000002607703
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1.3600000003352761
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1.440000000409782
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1.5200000004842877
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          },
          "6": {
            "Level": 6,
            "ParamList": [
              1.6000000005587935
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.7000000006519258
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.800000000745058
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.9000000008381903
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          },
          "10": {
            "Level": 10,
            "ParamList": [
              2
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              2.080000000074506
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          },
          "12": {
            "Level": 12,
            "ParamList": [
              2.1600000001490116
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          },
          "13": {
            "Level": 13,
            "ParamList": [
              2.2400000002235174
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          },
          "14": {
            "Level": 14,
            "ParamList": [
              2.3200000002980232
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          },
          "15": {
            "Level": 15,
            "ParamList": [
              2.400000000372529
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          }
        }
      },
      "120104": {
        "Id": 120104,
        "Name": "제원 경옥",
        "Desc": "아군 턴 시작 시 청작은 3가지 각각 다른 문양의 경옥패에서 랜덤으로 1장을 뽑는다. 경옥패는 최대 4장까지 보유할 수 있다.\\n청작의 턴이 시작될 때 보유 중인 경옥패의 수가 4개고 문양이 모두 동일할 경우 경옥패를 전부 소모해서 [꿀조합]에 진입한다.\\n[꿀조합] 상태일 때는 전투 스킬을 다시 발동할 수 없으며 자신의 공격력이 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> 증가하고, 일반 공격 [판쓸이]가 [아싸~ 가오리!]로 강화되며 [아싸~ 가오리!] 발동 후 [꿀조합] 상태는 종료된다",
        "SimpleDesc": "아군의 턴이 시작되면 패를 뽑는다. 자신의 턴이 시작될 때 같은 문양의 패를 4장 보유하고 있으면 가진 패를 모두 소진하여 <color=#f29e38ff>이번 일반 공격을 강화</color>하고 공격력이 증가한다",
        "Type": null,
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.3600000003352761
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          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.3959999999497086
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          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.43200000026263297
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          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.4679999998770654
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          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.5040000001899898
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          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.5400000005029142
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          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.5850000001955777
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.6300000005867332
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.6750000002793968
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.7200000006705523
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          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.7560000002849847
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          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.7920000005979091
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          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.8280000002123415
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          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.8640000005252659
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          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.9000000008381903
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          }
        }
      },
      "120106": {
        "Id": 120106,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "120107": {
        "Id": 120107,
        "Name": "나 홀로 대결의 즐거움",
        "Desc": "비술을 사용한 이후에 전투에 진입할 경우 청작이 경옥패를 <unbreak>#1[i]</unbreak>장 뽑는다",
        "SimpleDesc": "비술을 발동하며, 다음 전투 진입 시 패를 뽑는다",
        "Type": "Maze",
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              2
            ]
          }
        }
      },
      "120108": {
        "Id": 120108,
        "Name": "아싸~ 가오리!",
        "Desc": "지정된 단일 적에게 청작 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 양자 속성 피해를 가하고, 인접한 목표에게 청작 공격력 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼의 양자 속성 피해를 준다.\\n[아싸~ 가오리!]는 전투 스킬 포인트를 회복할 수 없다",
        "SimpleDesc": "단일 적에게 양자 속성 피해를 가하고, 인접한 목표에게 소량의 양자 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "Blast",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          30
        ],
        "SkillComboValueDelta": 20,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1.2000000001862645,
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          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.440000000409782,
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          },
          "3": {
            "Level": 3,
            "ParamList": [
              1.6800000006332994,
              0.7000000006519258
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          },
          "4": {
            "Level": 4,
            "ParamList": [
              1.9200000008568168,
              0.8000000007450581
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          },
          "5": {
            "Level": 5,
            "ParamList": [
              2.1600000001490116,
              0.9000000008381903
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          },
          "6": {
            "Level": 6,
            "ParamList": [
              2.400000000372529,
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              2.6400000005960464,
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              2.880000000819564,
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              3.1200000001117587,
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          },
          "10": {
            "Level": 10,
            "ParamList": [
              3.360000000335276,
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          }
        }
      }
    },
    "SkillTrees": {
      "Point01": {
        "1": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": null,
          "AvatarLevelLimit": null,
          "DefaultUnlock": true,
          "Icon": "SkillIcon_1201_Normal.png",
          "LevelUpSkillID": [
            120101,
            120108
          ],
          "MaterialList": [],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1201001,
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    "Skills": {
      "120201": {
        "Id": 120201,
        "Name": "축객령",
        "Desc": "지정된 단일 적에게 정운 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>의 번개 속성 피해를 준다",
        "SimpleDesc": "단일 적에게 소량의 번개 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
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          0,
          0
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        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
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          "2": {
            "Level": 2,
            "ParamList": [
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          },
          "3": {
            "Level": 3,
            "ParamList": [
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          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
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          },
          "5": {
            "Level": 5,
            "ParamList": [
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          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
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          },
          "7": {
            "Level": 7,
            "ParamList": [
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          },
          "8": {
            "Level": 8,
            "ParamList": [
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          },
          "9": {
            "Level": 9,
            "ParamList": [
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          },
          "10": {
            "Level": 10,
            "ParamList": [
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          }
        }
      },
      "120202": {
        "Id": 120202,
        "Name": "정다운 화음",
        "Desc": "지정된 단일 아군에게 [축복]을 제공한다. 대상의 공격력을 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> 증가시키며 현재 정운 공격력의 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color>을 넘지 않는다.\\n[축복]을 획득한 대상은 공격 발동 후 추가로 자신의 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 번개 속성 <u>추가 피해</u>를 1회 가한다.\\n[축복] 지속 시간: <unbreak>#3[i]</unbreak>턴. 최근 정운의 전투 스킬 대상이 된 아군에게만 적용된다",
        "SimpleDesc": "단일 아군의 <color=#f29e38ff>공격력이 증가</color>하고 [축복]을 획득한다. [축복] 상태에서 공격 시 소량의 <color=#f29e38ff>번개 속성 <u>추가 피해</u></color>를 추가로 가한다",
        "Type": "BPSkill",
        "Tag": "Support",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
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          0
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        "Extra": {
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            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
            "Param": []
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        "Level": {
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          "11": {
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          }
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      },
      "120203": {
        "Id": 120203,
        "Name": "상서로운 구름의 기원",
        "Desc": "지정된 단일 아군의 에너지를 <unbreak>#1[i]</unbreak>pt 회복하고, 목표가 가하는 피해가 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color> 증가한다. 지속 시간: <unbreak>#2[i]</unbreak>턴",
        "SimpleDesc": "단일 아군이 <color=#f29e38ff>에너지를 회복</color>하고, <color=#f29e38ff>가하는 피해가 증가</color>한다",
        "Type": "Ultra",
        "Tag": "Support",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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          0,
          0
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        "SkillComboValueDelta": 30,
        "Extra": {},
        "Level": {
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          },
          "2": {
            "Level": 2,
            "ParamList": [
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          },
          "3": {
            "Level": 3,
            "ParamList": [
              50,
              2,
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          },
          "4": {
            "Level": 4,
            "ParamList": [
              50,
              2,
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          },
          "5": {
            "Level": 5,
            "ParamList": [
              50,
              2,
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          },
          "6": {
            "Level": 6,
            "ParamList": [
              50,
              2,
              0.3500000003259629
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          },
          "7": {
            "Level": 7,
            "ParamList": [
              50,
              2,
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              50,
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          },
          "9": {
            "Level": 9,
            "ParamList": [
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          },
          "10": {
            "Level": 10,
            "ParamList": [
              50,
              2,
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          },
          "11": {
            "Level": 11,
            "ParamList": [
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          },
          "12": {
            "Level": 12,
            "ParamList": [
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          },
          "13": {
            "Level": 13,
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          },
          "14": {
            "Level": 14,
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          },
          "15": {
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            "ParamList": [
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          }
        }
      },
      "120204": {
        "Id": 120204,
        "Name": "자전 폭풍",
        "Desc": "적이 정운의 공격을 받으면 [축복]을 획득한 목표는 즉시 해당 대상에게 자신 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 번개 속성 <u>추가 피해</u>를 가한다",
        "SimpleDesc": "적이 정운에게 피격된 후 [축복]을 획득한 목표는 즉시 해당 대상에게 소량의 번개 속성 <u>추가 피해</u>를 가한다",
        "Type": null,
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000005": {
            "Name": "추가 피해",
            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
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            "ParamList": [
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          },
          "2": {
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          },
          "3": {
            "Level": 3,
            "ParamList": [
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          },
          "4": {
            "Level": 4,
            "ParamList": [
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          },
          "5": {
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            "ParamList": [
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          },
          "6": {
            "Level": 6,
            "ParamList": [
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          },
          "7": {
            "Level": 7,
            "ParamList": [
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          },
          "8": {
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            "ParamList": [
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          },
          "9": {
            "Level": 9,
            "ParamList": [
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          },
          "10": {
            "Level": 10,
            "ParamList": [
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          },
          "11": {
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            "ParamList": [
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          },
          "12": {
            "Level": 12,
            "ParamList": [
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          },
          "13": {
            "Level": 13,
            "ParamList": [
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          },
          "14": {
            "Level": 14,
            "ParamList": [
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          },
          "15": {
            "Level": 15,
            "ParamList": [
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          }
        }
      },
      "120206": {
        "Id": 120206,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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          0,
          0
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        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
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            "ParamList": []
          }
        }
      },
      "120207": {
        "Id": 120207,
        "Name": "산들바람",
        "Desc": "비술을 발동하는 즉시 자신의 에너지를 <unbreak>#1[i]</unbreak>pt 회복한다",
        "SimpleDesc": "비술 사용 후 즉시 자신의 에너지를 회복한다",
        "Type": "Maze",
        "Tag": "Support",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
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          }
        }
      }
    },
    "SkillTrees": {
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          "AvatarPromotionLimit": null,
          "AvatarLevelLimit": null,
          "DefaultUnlock": true,
          "Icon": "SkillIcon_1202_Normal.png",
          "LevelUpSkillID": [
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          "MaterialList": [],
          "MaxLevel": 6,
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          "PointID": 1202001,
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          "PointTriggerKey": 1,
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          "Icon": "SkillIcon_1202_BP.png",
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            },
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          "MaxLevel": 10,
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        },
        "3": {
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          "Icon": "SkillIcon_1202_BP.png",
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            },
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      "https://homdgcat.wiki/images/skillicons/avatar/1202/SkillIcon_1202_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1202/SkillIcon_1202_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1202/SkillIcon_1202_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1202/SkillIcon_1202_BP.png",
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    "Desc": "늘 관을 지니고 다니는 하늘 밖의 바다에서 온 의술이 뛰어난 화외 행상",
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    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "luocha",
    "SPNeed": 100,
    "BaseType": "Priest",
    "DamageType": "Imaginary",
    "Ranks": {
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        "Id": 120301,
        "Name": "생자 정화",
        "Desc": "결계 효과 발동 시 모든 아군의 공격력이 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
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        "Extra": {}
      },
      "2": {
        "Id": 120302,
        "Name": "정토의 선물",
        "Desc": "전투 스킬 효과 발동 시 지정한 아군의 현재 HP 백분율이 <unbreak>50%</unbreak> 미만일 경우 나찰이 제공하는 치유량이 <unbreak>#1[i]%</unbreak> 증가하고, 현재 HP 백분율이 <unbreak>50%</unbreak> 이상일 경우 나찰 공격력의 <unbreak>#2[i]%</unbreak>+<unbreak>#3[i]</unbreak>만큼 피해를 상쇄할 수 있는 실드를 제공한다. 실드 지속 시간: <unbreak>#4[i]</unbreak>턴",
        "ParamList": [
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          240,
          2
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        "Extra": {}
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      "3": {
        "Id": 120303,
        "Name": "우인의 모색",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
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      "4": {
        "Id": 120304,
        "Name": "가시관의 심판",
        "Desc": "결계 효과 발동 시 적은 허약 상태에 빠지고, 가하는 피해가 <unbreak>#1[i]%</unbreak> 감소한다",
        "ParamList": [
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        "Extra": {}
      },
      "5": {
        "Id": 120305,
        "Name": "수난의 흔적",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 120306,
        "Name": "모두가 먼지로 돌아가리",
        "Desc": "필살기 발동 시 <unbreak>#1[i]%</unbreak>의 <u>고정 확률</u>로 모든 적의 모든 속성 저항이 <unbreak>#2[i]%</unbreak> 감소한다. 지속 시간: <unbreak>#3[i]</unbreak>턴",
        "ParamList": [
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        "Extra": {
          "30000002": {
            "Name": "고정 확률",
            "Desc": "어떤 요인에도 영향을 받지 않는 고정 확률이다",
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    },
    "Skills": {
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        "Id": 120301,
        "Name": "흑연의 가시",
        "Desc": "지정한 단일 적에게 나찰 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 허수 속성 피해를 준다",
        "SimpleDesc": "단일 적에게 소량의 허수 속성 피해를 준다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
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        "SkillComboValueDelta": 10,
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        "Level": {
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          "4": {
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          "5": {
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          },
          "6": {
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            "ParamList": [
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          },
          "7": {
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          "8": {
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          "9": {
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          "10": {
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      },
      "120302": {
        "Id": 120302,
        "Name": "백화의 기원",
        "Desc": "전투 스킬 발동 후 지정한 단일 아군의 HP를 즉시 나찰 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>만큼 회복시키고, 나찰은 [백화의 순간]을 1스택 획득한다.\\n임의의 단일 아군의 현재 HP 백분율이 <unbreak>#3[i]%</unbreak> 이하가 되면, 나찰은 즉시 해당 아군에게 전투 스킬과 동일한 효과를 1회 발동한다. 해당 효과 발동 시 전투 스킬 포인트를 소모하지 않고, <unbreak>#4[i]</unbreak>턴 후 다시 발동할 수 있다",
        "SimpleDesc": "단일 아군의 HP를 <color=#f29e38ff>회복</color>하고, [백화의 순간]을 1스택 획득한다",
        "Type": "BPSkill",
        "Tag": "Restore",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
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          0,
          0
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        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
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            "ParamList": [
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          },
          "2": {
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          },
          "3": {
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            "ParamList": [
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          },
          "4": {
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          },
          "5": {
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            "ParamList": [
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          },
          "6": {
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            "ParamList": [
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          },
          "7": {
            "Level": 7,
            "ParamList": [
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          },
          "8": {
            "Level": 8,
            "ParamList": [
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          },
          "9": {
            "Level": 9,
            "ParamList": [
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          },
          "10": {
            "Level": 10,
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          },
          "11": {
            "Level": 11,
            "ParamList": [
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          },
          "12": {
            "Level": 12,
            "ParamList": [
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          },
          "13": {
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            "ParamList": [
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          },
          "14": {
            "Level": 14,
            "ParamList": [
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          },
          "15": {
            "Level": 15,
            "ParamList": [
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        }
      },
      "120303": {
        "Id": 120303,
        "Name": "망자의 숙원",
        "Desc": "모든 적의 <u>버프 효과</u>를 <unbreak>#2[i]</unbreak>개 해제하고, 모든 적에게 나찰 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 허수 속성 피해를 준다. 동시에 나찰은 [백화의 순간]을 1스택 획득한다",
        "SimpleDesc": "모든 적의 <color=#f29e38ff><u>버프 효과</u></color>를 1개 <color=#f29e38ff>해제</color>하고, 모든 적에게 허수 속성 피해를 준다. 동시에 [백화의 순간]을 1스택 획득한다",
        "Type": "Ultra",
        "Tag": "AoEAttack",
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        "Chinese": "...",
        "Japanese": "...",
        "Korean": "...",
        "English": "..."
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        "2": "...",
        "3": "...",
        "4": "..."
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    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "jingyuan",
    "SPNeed": 130,
    "BaseType": "Mage",
    "DamageType": "Thunder",
    "Ranks": {
      "1": {
        "Id": 120401,
        "Name": "곤륜을 파괴하는 성류 뇌격",
        "Desc": "[신군]이 공격 발동 시 지정된 단일 적에 인접한 목표에게 가하는 피해 배율이 추가로 증가한다. 증가 수치는 주목표에게 가한 피해 배율의 <unbreak>#1[i]%</unbreak>이다",
        "ParamList": [
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        "Extra": {}
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      "2": {
        "Id": 120402,
        "Name": "천지를 뒤흔드는 하늘의 창",
        "Desc": "[신군]이 행동한 후 경원은 일반 공격, 전투 스킬, 필살기로 가하는 피해가 <unbreak>#1[i]%</unbreak> 증가한다. 지속 시간: <unbreak>#2[i]</unbreak>턴",
        "ParamList": [
          0.20000000018626451,
          2
        ],
        "Extra": {}
      },
      "3": {
        "Id": 120403,
        "Name": "하늘을 꿰뚫는 번개",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 120404,
        "Name": "백사에 떨어진 칼날에 감긴 구름",
        "Desc": "[신군]의 공격은 단마다 경원의 에너지를 <unbreak>#1[i]</unbreak>pt 회복한다",
        "ParamList": [
          2
        ],
        "Extra": {}
      },
      "5": {
        "Id": 120405,
        "Name": "목숨을 아끼지 않는 백전 장군",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 120406,
        "Name": "적을 격멸하는 위령(威霊)",
        "Desc": "[신군]의 공격은 단마다 지정된 적을 추가로 취약 상태에 빠트린다.\\n취약 상태의 적은 받는 피해가 <unbreak>#1[i]%</unbreak> 증가하며, 이번 [신군] 공격 종료까지 지속된다. 해당 효과 최대 중첩수: <unbreak>#2[i]</unbreak>스택",
        "ParamList": [
          0.12000000011175871,
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        "Extra": {}
      }
    },
    "Skills": {
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        "Id": 120401,
        "Name": "전광석화",
        "Desc": "지정된 단일 적에게 경원 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 번개 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 번개 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
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          0,
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        "Extra": {},
        "Level": {
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          "2": {
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          "3": {
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          },
          "4": {
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          },
          "5": {
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          },
          "6": {
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            "ParamList": [
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          "7": {
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          "8": {
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          "9": {
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          "10": {
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            "ParamList": [
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          }
        }
      },
      "120402": {
        "Id": 120402,
        "Name": "고공을 가르는 뇌전",
        "Desc": "모든 적에게 경원 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 번개 속성 피해를 가하고, 다음 턴 [신군]의 공격 단수가 <unbreak>#2[i]</unbreak>단 증가한다",
        "SimpleDesc": "모든 적에게 소량의 번개 속성 피해를 가하고 <color=#f29e38ff>[신군]의 공격 단수가 증가한다</color>",
        "Type": "BPSkill",
        "Tag": "AoEAttack",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
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          0
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        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
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          },
          "2": {
            "Level": 2,
            "ParamList": [
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          },
          "3": {
            "Level": 3,
            "ParamList": [
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              2
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          },
          "4": {
            "Level": 4,
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          },
          "5": {
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            "ParamList": [
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              2
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          },
          "6": {
            "Level": 6,
            "ParamList": [
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          },
          "7": {
            "Level": 7,
            "ParamList": [
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          },
          "8": {
            "Level": 8,
            "ParamList": [
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          },
          "9": {
            "Level": 9,
            "ParamList": [
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              2
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          },
          "10": {
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            "ParamList": [
              1,
              2
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          },
          "11": {
            "Level": 11,
            "ParamList": [
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          },
          "12": {
            "Level": 12,
            "ParamList": [
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          },
          "13": {
            "Level": 13,
            "ParamList": [
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              2
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          },
          "14": {
            "Level": 14,
            "ParamList": [
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              2
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          },
          "15": {
            "Level": 15,
            "ParamList": [
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          }
        }
      },
      "120403": {
        "Id": 120403,
        "Name": "내가 곧 빛이니",
        "Desc": "모든 적에게 경원 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 번개 속성 피해를 가하고, 다음 턴 [신군]의 공격 단수가 <unbreak>#2[i]</unbreak>단 증가한다",
        "SimpleDesc": "모든 적에게 번개 속성 피해를 가하고 <color=#f29e38ff>[신군]의 공격 단수가 증가한다</color>",
        "Type": "Ultra",
        "Tag": "AoEAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          60,
          0
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        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1.2000000001862645,
              3
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          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.2800000002607703,
              3
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          },
          "3": {
            "Level": 3,
            "ParamList": [
              1.3600000003352761,
              3
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          },
          "4": {
            "Level": 4,
            "ParamList": [
              1.440000000409782,
              3
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          },
          "5": {
            "Level": 5,
            "ParamList": [
              1.5200000004842877,
              3
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          },
          "6": {
            "Level": 6,
            "ParamList": [
              1.6000000005587935,
              3
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          },
          "7": {
            "Level": 7,
            "ParamList": [
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              3
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.800000000745058,
              3
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.9000000008381903,
              3
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          },
          "10": {
            "Level": 10,
            "ParamList": [
              2,
              3
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          },
          "11": {
            "Level": 11,
            "ParamList": [
              2.080000000074506,
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          },
          "12": {
            "Level": 12,
            "ParamList": [
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          },
          "13": {
            "Level": 13,
            "ParamList": [
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          },
          "14": {
            "Level": 14,
            "ParamList": [
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          },
          "15": {
            "Level": 15,
            "ParamList": [
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          }
        }
      },
      "120404": {
        "Id": 120404,
        "Name": "퇴마의 형신",
        "Desc": "전투 시작 시 [신군]을 소환한다. [신군]은 기본 상태에서 속도 <unbreak>#1[i]</unbreak>pt 및 공격 단수 <unbreak>#4[i]</unbreak>단을 보유하며, 행동 시 <u>추가 공격</u>을 발동한다. 공격 단수마다 임의의 단일 적에게 경원 공격력 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼의 번개 속성 피해를 주고, 인접한 목표에게 주목표 <unbreak>#5[i]%</unbreak>만큼의 번개 속성 피해를 가한다.\\n[신군]은 최대 <unbreak>#6[i]</unbreak>단의 공격 단수를 누적할 수 있으며 공격 단수가 1단 증가할 때마다 속도가 <unbreak>#3[i]</unbreak>pt 증가하고, 행동 종료 후 속도와 공격 단수가 기본 상태로 회복된다.\\n경원이 <u>전투 불능 상태</u>에 빠지면 [신군]은 사라진다.\\n경원이 <u>제어류 디버프 상태</u>에 빠지면 [신군]도 행동할 수 없다",
        "SimpleDesc": "전투 시작 시 [신군]을 소환한다. [신군]은 행동 시 <u>추가 공격</u>을 발동하며, <color=#f29e38ff>자동으로</color> 랜덤 단일 적 및 인접한 목표에게 <color=#f29e38ff>소량의 번개 속성 피해를 가한다</color>",
        "Type": null,
        "Tag": "Bounce",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          15,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000004": {
            "Name": "추가 공격",
            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
            "Param": []
          },
          "10000007": {
            "Name": "전투 불능 상태",
            "Desc": "아군의 현재 HP가 소모되어 0이 됐을 시 진입하는 특수한 상태. 해당 상태에 있으면 목표는 전투를 계속할 수 없다",
            "Param": []
          },
          "10000011": {
            "Name": "제어류 디버프 상태",
            "Desc": "빙결, 얽힘, 속박, 지배, 노발대발, 강렬한 진탕, 이몽, 감금, 공포",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              60,
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        {
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        {
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          "IsBattleVoice": true
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        {
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        {
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        {
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          "IsBattleVoice": true
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        {
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          "IsBattleVoice": true
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        {
          "VoiceID": 72,
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          "IsBattleVoice": true
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        {
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          "IsBattleVoice": true
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        {
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        {
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    },
    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "blade",
    "SPNeed": 130,
    "BaseType": "Warrior",
    "DamageType": "Wind",
    "Ranks": {
      "1": {
        "Id": 120501,
        "Name": "검록의 끝, 지옥변상",
        "Desc": "필살기로 지정된 단일 적에게 가하는 피해가 이번 전투에서 누적 손실한 블레이드 HP의 <unbreak>#1[i]%</unbreak>만큼 추가로 증가한다.\\n이번 전투에서 누적 손실한 HP는 블레이드 HP 최대치의 <unbreak>#2[i]%</unbreak>를 넘지 않는다. 필살기 발동 후 리셋하고 다시 누적된다",
        "ParamList": [
          1.5000000004656613,
          0.9000000008381903
        ],
        "Extra": {}
      },
      "2": {
        "Id": 120502,
        "Name": "흩어진 옛 꿈, 갖가지 여한",
        "Desc": "블레이드가 [지옥변] 상태일 때 치명타 확률이 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
          0.1500000001396984
        ],
        "Extra": {}
      },
      "3": {
        "Id": 120503,
        "Name": "제련한 현철, 서늘한 빛",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 120504,
        "Name": "황천의 기로, 육신의 회생",
        "Desc": "현재 HP 백분율이 <unbreak>50%</unbreak>를 초과한 상태에서 <unbreak>50%</unbreak> 이하로 떨어지면 HP 최대치가 <unbreak>#1[i]%</unbreak> 증가한다. 해당 효과 최대 중첩수: <unbreak>#2[i]</unbreak>스택",
        "ParamList": [
          0.20000000018626451,
          2
        ],
        "Extra": {}
      },
      "5": {
        "Id": 120505,
        "Name": "시왕의 사형 선고, 마주한 업경",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 120506,
        "Name": "죽음의 끝, 돌아온 영혼",
        "Desc": "충전 스택 수 상한이 4스택으로 감소한다. 특성으로 발동되는 <u>추가 공격</u>으로 가하는 피해가 블레이드 HP 최대치의 <unbreak>#1[i]%</unbreak>만큼 추가로 증가한다",
        "ParamList": [
          0.5000000004656613
        ],
        "Extra": {
          "10000004": {
            "Name": "추가 공격",
            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
            "Param": []
          }
        }
      }
    },
    "Skills": {
      "120501": {
        "Id": 120501,
        "Name": "지리검(支離劍)",
        "Desc": "지정된 단일 적에게 블레이드 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 바람 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 바람 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
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          },
          "2": {
            "Level": 2,
            "ParamList": [
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          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258
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          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
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          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
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          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529
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          }
        }
      },
      "120502": {
        "Id": 120502,
        "Name": "지옥변(地獄變)",
        "Desc": "블레이드가 HP를 자신 HP 최대치의 <unbreak>#1[i]%</unbreak>만큼 소모해 [지옥변(地獄變)] 상태에 진입한다.\\n[지옥변] 상태에서는 전투 스킬을 발동할 수 없으며, 자신이 가하는 피해가 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color> 증가하고, 일반 공격 [지리검(支離劍)]이 [무간검수(無間劍樹)]로 강화된다, 지속 시간: <unbreak>#2[i]</unbreak>턴\\n블레이드의 현재 HP가 부족하면 전투 스킬 발동 시 HP가 1pt까지 감소한다.\\n해당 전투 스킬로 에너지를 회복할 수 없으며, 발동 후 이번 턴은 종료되지 않는다",
        "SimpleDesc": "자신의 HP를 소모하여 <color=#f29e38ff>일반 공격을 강화</color>하고, 이번 턴이 종료되지 않는다",
        "Type": "BPSkill",
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.3000000002793968,
              3,
              1,
              0.12000000011175871
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.3000000002793968,
              3,
              1,
              0.1479999995790422
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.3000000002793968,
              3,
              1,
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            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.3000000002793968,
              3,
              1,
              0.20399999991059303
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.3000000002793968,
              3,
              1,
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            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.3000000002793968,
              3,
              1,
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          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.3000000002793968,
              3,
              1,
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.3000000002793968,
              3,
              1,
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            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.3000000002793968,
              3,
              1,
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            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.3000000002793968,
              3,
              1,
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            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.3000000002793968,
              3,
              1,
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            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.3000000002793968,
              3,
              1,
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            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.3000000002793968,
              3,
              1,
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            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.3000000002793968,
              3,
              1,
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          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.3000000002793968,
              3,
              1,
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            ]
          }
        }
      },
      "120503": {
        "Id": 120503,
        "Name": "사형선고",
        "Desc": "블레이드의 현재 HP가 최대치의 <unbreak>50%</unbreak>로 전환되고 단일 적에게 블레이드 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>+HP 최대치의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>+이번 전투에서 누적 손실한 HP의 <color=#f29e38ff><unbreak>#5[i]%</unbreak></color>만큼 바람 속성 피해를 가한다. 또한 인접한 목표에 블레이드 공격력의 <color=#f29e38ff><unbreak>#3[f1]%</unbreak></color>+HP 최대치의 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color>+이번 전투에서 누적 손실한 HP의 <color=#f29e38ff><unbreak>#6[i]%</unbreak></color>만큼 바람 속성 피해를 가한다.\\n이번 전투에서 누적 손실한 HP는 블레이드 HP 최대치의 <unbreak>#7[i]%</unbreak>를 넘을 수 없다. 필살기 발동 후 리셋하고 다시 누적된다",
        "SimpleDesc": "현재 HP가 HP 최대치의 <unbreak>50%</unbreak>로 전환되고, 단일 적에게 대량의 바람 속성 피해를 가하며, 인접한 목표에게 바람 속성 피해를 가한다",
        "Type": "Ultra",
        "Tag": "Blast",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          60
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.24000000022351742,
              0.6000000005587935,
              0.09599999967031181,
              0.24000000022351742,
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          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.2559999998193234,
              0.6400000005960464,
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          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.27200000011362135,
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          },
          "4": {
            "Level": 4,
            "ParamList": [
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          "5": {
            "Level": 5,
            "ParamList": [
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          "6": {
            "Level": 6,
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          "7": {
            "Level": 7,
            "ParamList": [
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          "8": {
            "Level": 8,
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          "9": {
            "Level": 9,
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          "10": {
            "Level": 10,
            "ParamList": [
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          },
          "11": {
            "Level": 11,
            "ParamList": [
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          },
          "12": {
            "Level": 12,
            "ParamList": [
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          },
          "13": {
            "Level": 13,
            "ParamList": [
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          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.4640000001527369,
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          },
          "15": {
            "Level": 15,
            "ParamList": [
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          }
        }
      },
      "120504": {
        "Id": 120504,
        "Name": "찰나의 선물",
        "Desc": "블레이드가 피해를 받거나 HP를 소모하면 충전을 1스택 획득한다. 최대 중첩수: 5스택. 해당 효과는 피격될 때마다 최대 1스택 중첩된다.\\n최대치까지 중첩되면 즉시 모든 적에게 <u>추가 공격</u>을 1회 발동한다. 블레이드 공격력의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>+HP 최대치의 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color>만큼 바람 속성 피해를 가하고 블레이드 HP 최대치의 <unbreak>#3[i]%</unbreak>만큼 HP를 회복한다. 추가 공격 발동 후 모든 충전을 소모한다",
        "SimpleDesc": "블레이드의 HP가 감소하면 충전을 1스택 획득한다. 충전이 최대치에 도달하면 <u>추가 공격</u>을 발동하며, <color=#f29e38ff>모든 적에게 바람 속성 피해를 가하고</color> HP를 회복한 후 모든 충전을 소모한다",
        "Type": null,
        "Tag": "AoEAttack",
        "SPBase": 10,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          30,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000004": {
            "Name": "추가 공격",
            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              3,
              0.22000000020489097,
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          },
          "2": {
            "Level": 2,
            "ParamList": [
              3,
              0.24200000008568168,
              0.25000000023283064,
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          },
          "3": {
            "Level": 3,
            "ParamList": [
              3,
              0.2639999999664724,
              0.25000000023283064,
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          "특성으로 발동되는 추가 공격이 <color=#f29e38ff>추가로 에너지를 회복</color>한다",
          "전투 스킬 사용 후 <color=#f29e38ff>자신의 피격 확률이 증가</color>한다"
        ],
        "ChangeRankList": {},
        "ChangeSkillTreeList": {},
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            "Desc": "강화된 일반 공격과 필살기가 지정된 단일 적에게 가하는 피해가 필살기의 누적 손실한 HP의 <unbreak>#1[i]%</unbreak>만큼 추가로 증가한다",
            "ParamList": [
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            "Name": "흩어진 옛 꿈, 갖가지 여한",
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            "ParamList": [
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          "3": {
            "Id": 1120503,
            "Name": "제련한 현철, 서늘한 빛",
            "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
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          },
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          "5": {
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            "Name": "시왕의 사형 선고, 마주한 업경",
            "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
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            "Extra": {}
          },
          "6": {
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            "Name": "죽음의 끝, 돌아온 영혼",
            "Desc": "충전 스택 수 상한이 4스택으로 감소한다. 특성으로 발동되는 <u>추가 공격</u>으로 가하는 피해가 블레이드 HP 최대치의 <unbreak>#1[i]%</unbreak>만큼 추가로 증가한다",
            "ParamList": [
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            "Extra": {
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                "Name": "추가 공격",
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            "Name": "지리검(支離劍)",
            "Desc": "지정된 단일 적에게 블레이드 HP 최대치의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 바람 속성 피해를 가한다",
            "SimpleDesc": "단일 적에게 소량의 바람 속성 피해를 가한다",
            "Type": "Normal",
            "Tag": "SingleAttack",
            "SPBase": 20,
            "BPNeed": -0.9999999997671694,
            "BPAdd": 1,
            "ShowStanceList": [
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            "Level": {
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              "2": {
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              },
              "3": {
                "Level": 3,
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              },
              "4": {
                "Level": 4,
                "ParamList": [
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              },
              "5": {
                "Level": 5,
                "ParamList": [
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              },
              "6": {
                "Level": 6,
                "ParamList": [
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              },
              "7": {
                "Level": 7,
                "ParamList": [
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              },
              "8": {
                "Level": 8,
                "ParamList": [
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              },
              "9": {
                "Level": 9,
                "ParamList": [
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              },
              "10": {
                "Level": 10,
                "ParamList": [
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              }
            }
          },
          "1120502": {
            "Id": 1120502,
            "Name": "지옥변(地獄變)",
            "Desc": "블레이드가 HP를 자신의 HP 최대치의 <unbreak>#1[i]%</unbreak>만큼 소모해 [지옥변(地獄變)] 상태에 진입한다.\\n[지옥변] 상태에서는 전투 스킬을 발동할 수 없으며, 자신이 가하는 피해가 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color> 증가하고, 적에게 피격될 확률이 대폭 증가하며 일반 공격 [지리검(支離劍)]이 [무간검수(無間劍樹)]로 강화된다, 지속 시간: <unbreak>#2[i]</unbreak>턴\\n블레이드의 현재 HP가 부족하면 전투 스킬 발동 시 HP가 1pt까지 감소한다.\\n해당 전투 스킬로 에너지를 회복할 수 없으며, 발동 후 이번 턴은 종료되지 않는다",
            "SimpleDesc": "자신의 HP를 소모하여 <color=#f29e38ff>일반 공격을 강화하고</color> 피격될 확률이 증가하며, 이번 턴이 종료되지 않는다",
            "Type": "BPSkill",
            "Tag": "Enhance",
            "SPBase": null,
            "BPNeed": 1,
            "BPAdd": null,
            "ShowStanceList": [
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              0,
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              "3": {
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              "5": {
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              "6": {
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              },
              "7": {
                "Level": 7,
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              "8": {
                "Level": 8,
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              },
              "9": {
                "Level": 9,
                "ParamList": [
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              },
              "10": {
                "Level": 10,
                "ParamList": [
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              },
              "11": {
                "Level": 11,
                "ParamList": [
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              },
              "12": {
                "Level": 12,
                "ParamList": [
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              },
              "13": {
                "Level": 13,
                "ParamList": [
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              },
              "14": {
                "Level": 14,
                "ParamList": [
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              },
              "15": {
                "Level": 15,
                "ParamList": [
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              }
            }
          },
          "1120503": {
            "Id": 1120503,
            "Name": "사형선고",
            "Desc": "블레이드의 현재 HP가 HP 최대치의 <unbreak>50%</unbreak>로 전환되고 단일 적에게 블레이드 HP 최대치의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>+이번 전투에서 누적 손실한 HP의 <color=#f29e38ff><unbreak>#5[i]%</unbreak></color>만큼 바람 속성 피해를 가한다. 또한 인접한 목표에게 블레이드 HP 최대치의 <color=#f29e38ff><unbreak>#3[f1]%</unbreak></color>+이번 전투에서 누적 손실한 HP의 <color=#f29e38ff><unbreak>#6[i]%</unbreak></color>만큼 바람 속성 피해를 가한다.\\n이번 전투에서 누적 손실한 HP는 블레이드 HP 최대치의 <unbreak>#7[i]%</unbreak>를 넘을 수 없으며, 필살기 발동 후 리셋하고 다시 누적된다",
            "SimpleDesc": "현재 HP가 HP 최대치의 <unbreak>50%</unbreak>로 전환되고, 단일 적에게 대량의 바람 속성 피해를 가하며, 인접한 목표에게 바람 속성 피해를 가한다",
            "Type": "Ultra",
            "Tag": "Blast",
            "SPBase": 5,
            "BPNeed": -0.9999999997671694,
            "BPAdd": null,
            "ShowStanceList": [
              60,
              0,
              60
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            "SkillComboValueDelta": null,
            "Extra": {},
            "Level": {
              "1": {
                "Level": 1,
                "ParamList": [
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              "2": {
                "Level": 2,
                "ParamList": [
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              "3": {
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                "ParamList": [
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              "9": {
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              "11": {
                "Level": 11,
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              "12": {
                "Level": 12,
                "ParamList": [
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              "13": {
                "Level": 13,
                "ParamList": [
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              "14": {
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                "ParamList": [
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              "15": {
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                "ParamList": [
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          },
          "1120504": {
            "Id": 1120504,
            "Name": "찰나의 선물",
            "Desc": "블레이드가 피해를 받거나 HP를 소모하면 충전을 1스택 획득한다, 최대 중첩수: 5스택. 해당 효과는 피격될 때마다 최대 1스택 중첩된다.\\n최대치까지 중첩되면 즉시 모든 적에게 <u>추가 공격</u>을 1회 발동한다. 블레이드 HP 최대치의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼 바람 속성 피해를 가하고 블레이드 HP 최대치의 <unbreak>#3[i]%</unbreak>만큼 HP를 회복한다. 추가 공격 발동 후 모든 충전을 소모한다",
            "SimpleDesc": "블레이드의 HP가 감소하면 충전을 1스택 획득한다. 충전이 최대치에 도달하면 <u>추가 공격</u>을 발동하며, <color=#f29e38ff>모든 적에게 바람 속성 피해를 가하고</color> HP를 회복한 후 모든 충전을 소모한다",
            "Type": null,
            "Tag": "AoEAttack",
            "SPBase": 10,
            "BPNeed": -0.9999999997671694,
            "BPAdd": null,
            "ShowStanceList": [
              0,
              30,
              0
            ],
            "SkillComboValueDelta": null,
            "Extra": {
              "10000004": {
                "Name": "추가 공격",
                "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
                "Param": []
              }
            },
            "Level": {
              "1": {
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                "ParamList": [
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                "ParamList": [
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              },
              "3": {
                "Level": 3,
                "ParamList": [
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              },
              "4": {
                "Level": 4,
                "ParamList": [
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              "5": {
                "Level": 5,
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              "6": {
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              "7": {
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              "8": {
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              "9": {
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                "ParamList": [
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              },
              "10": {
                "Level": 10,
                "ParamList": [
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              },
              "11": {
                "Level": 11,
                "ParamList": [
                  3,
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              },
              "12": {
                "Level": 12,
                "ParamList": [
                  3,
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              },
              "13": {
                "Level": 13,
                "ParamList": [
                  3,
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              },
              "14": {
                "Level": 14,
                "ParamList": [
                  3,
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              },
              "15": {
                "Level": 15,
                "ParamList": [
                  3,
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              }
            }
          },
          "1120506": {
            "Id": 1120506,
            "Name": "공격",
            "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
            "SimpleDesc": null,
            "Type": "MazeNormal",
            "Tag": "MazeAttack",
            "SPBase": null,
            "BPNeed": -0.9999999997671694,
            "BPAdd": null,
            "ShowStanceList": [
              30,
              0,
              0
            ],
            "SkillComboValueDelta": null,
            "Extra": {},
            "Level": {
              "1": {
                "Level": 1,
                "ParamList": []
              }
            }
          },
          "1120507": {
            "Id": 1120507,
            "Name": "업도(業道)의 바람",
            "Desc": "적을 즉시 공격하며, 전투 진입 후 블레이드 HP 최대치의 <unbreak>#2[i]%</unbreak>만큼 HP를 소모하고, 모든 적에게 블레이드 HP 최대치의 <unbreak>#1[i]%</unbreak>만큼 바람 속성 피해를 가한다.\\n현재 HP가 부족하면 비술 발동 시 블레이드의 현재 HP가 1pt까지 감소한다",
            "SimpleDesc": "적을 공격하며, 전투 진입 후 자신의 HP를 소모하고 모든 적에게 바람 속성 피해를 가한다",
            "Type": "Maze",
            "Tag": "MazeAttack",
            "SPBase": null,
            "BPNeed": -0.9999999997671694,
            "BPAdd": null,
            "ShowStanceList": [
              60,
              0,
              0
            ],
            "SkillComboValueDelta": null,
            "Extra": {},
            "Level": {
              "1": {
                "Level": 1,
                "ParamList": [
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              }
            }
          },
          "1120508": {
            "Id": 1120508,
            "Name": "무간검수(無間劍樹)",
            "Desc": "블레이드 HP 최대치의 <unbreak>#1[i]%</unbreak>만큼 HP를 소모해 지정된 단일 적에게 블레이드 HP 최대치의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼 바람 속성 피해를 가하고, 인접한 목표에게 블레이드 HP 최대치의 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color>만큼 바람 속성 피해를 가한다.\\n현재 HP가 부족하면 [무간검수(無間劍樹)] 발동 시 블레이드의 현재 HP가 1pt까지 감소한다.\\n[무간검수]로 전투 스킬 포인트를 회복할 수 없다",
            "SimpleDesc": "자신의 HP를 소모해 단일 적에게 바람 속성 피해를 가하고, 인접한 목표에게 소량의 바람 속성 피해를 가한다",
            "Type": "Normal",
            "Tag": "Blast",
            "SPBase": 30,
            "BPNeed": -0.9999999997671694,
            "BPAdd": null,
            "ShowStanceList": [
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              0,
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            ],
            "SkillComboValueDelta": null,
            "Extra": {},
            "Level": {
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                "ParamList": [
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          }
        },
        "SkillTrees": {
          "Point01": {
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              "AvatarPromotionLimit": null,
              "AvatarLevelLimit": null,
              "DefaultUnlock": true,
              "Icon": "SkillIcon_11205_Normal.png",
              "LevelUpSkillID": [
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              "MaterialList": [],
              "MaxLevel": 6,
              "ParamList": [],
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              "PrePoint": [],
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              "DefaultUnlock": false,
              "Icon": "SkillIcon_11205_Normal.png",
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              "MaterialList": [
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                  "Rarity": "Rare"
                },
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                  "ItemNum": 3,
                  "Rarity": "NotNormal"
                },
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                  "ItemNum": 6,
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              ],
              "MaxLevel": 6,
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            "3": {
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              "Icon": "SkillIcon_11205_Normal.png",
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                },
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              ],
              "MaxLevel": 6,
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    "DamageType": "Physical",
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        "Name": "여유만만",
        "Desc": "<u>약점 격파 상태</u>의 적에게 전투 스킬 발동 후 전투 스킬 포인트를 1pt 회복한다",
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        "Extra": {}
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        "Id": 120606,
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    },
    "Skills": {
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        "Name": "운기검경 • 소예",
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        "SimpleDesc": "단일 적에게 소량의 물리 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
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          0,
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        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
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          "2": {
            "Level": 2,
            "ParamList": [
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          "3": {
            "Level": 3,
            "ParamList": [
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          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
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          },
          "5": {
            "Level": 5,
            "ParamList": [
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          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
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          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
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          },
          "8": {
            "Level": 8,
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          "9": {
            "Level": 9,
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          },
          "10": {
            "Level": 10,
            "ParamList": [
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          }
        }
      },
      "120602": {
        "Id": 120602,
        "Name": "운기검경 • 산경",
        "Desc": "지정된 단일 적에게 소상 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 물리 속성 피해를 준다. 동시에 마지막 일격 후 <unbreak>#3[i]%</unbreak> 확률로 [검세]를 발동해 적에게 소상 공격력 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼의 물리 속성 <u>추가 피해</u>를 준다.\\n해당 목표가 <u>약점 격파 상태</u>일 경우 [검세]는 반드시 발동한다",
        "SimpleDesc": "단일 적에게 물리 속성 피해를 주고, <color=#f29e38ff>낮은 확률로 [검세]를 발동</color>한다. 적이 <u>약점 격파 상태</u>일 경우 <color=#f29e38ff>[검세]를 반드시 발동</color>한다",
        "Type": "BPSkill",
        "Tag": "SingleAttack",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          0
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        "SkillComboValueDelta": 20,
        "Extra": {
          "10000005": {
            "Name": "추가 피해",
            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
            "Param": []
          },
          "10000006": {
            "Name": "약점 격파 상태",
            "Desc": "적의 강인성이 소모되어 0이 됐을 시 진입하는 특수한 상태. 해당 상태에 진입한 목표는 행동 게이지가 감소한다",
            "Param": []
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            "Level": 8,
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          "10": {
            "Level": 10,
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            "Level": 11,
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          "12": {
            "Level": 12,
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          "13": {
            "Level": 13,
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          "14": {
            "Level": 14,
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            "Level": 15,
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      },
      "120603": {
        "Id": 120603,
        "Name": "태허형온 • 촉야",
        "Desc": "지정된 단일 적에게 소상 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 물리 속성 피해를 주고 소상은 즉시 행동한다. 동시에 소상의 공격력이 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color> 증가하고 전투 스킬 발동 시 [검세]의 발동 판정이 추가로 2회 증가한다. 지속 시간: <unbreak>#2[i]</unbreak>턴\\n추가 판정으로 발동된 [검세]의 피해는 기존 피해의 <unbreak>#3[i]%</unbreak>이다",
        "SimpleDesc": "단일 적에게 대량의 물리 속성 피해를 가하고, [검세] 효과를 강화하며 <color=#f29e38ff>즉시 행동</color>한다",
        "Type": "Ultra",
        "Tag": "SingleAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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          0,
          0
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        "SkillComboValueDelta": 30,
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          "13": {
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      "120604": {
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        "Name": "자유자재의 칼날",
        "Desc": "필드 위 적의 약점이 격파될 시 소상의 속도가 <color=#f29e38ff><unbreak>#1[f2]%</unbreak></color> 증가한다. 지속 시간: <unbreak>#2[i]</unbreak>턴",
        "SimpleDesc": "필드 위 적의 약점이 격파되면 자신의 속도가 증가한다",
        "Type": null,
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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        "SkillComboValueDelta": null,
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        "Level": {
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          },
          "2": {
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          },
          "3": {
            "Level": 3,
            "ParamList": [
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          },
          "4": {
            "Level": 4,
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          "5": {
            "Level": 5,
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          },
          "6": {
            "Level": 6,
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          },
          "8": {
            "Level": 8,
            "ParamList": [
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              2
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          },
          "9": {
            "Level": 9,
            "ParamList": [
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          },
          "10": {
            "Level": 10,
            "ParamList": [
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          },
          "11": {
            "Level": 11,
            "ParamList": [
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          },
          "12": {
            "Level": 12,
            "ParamList": [
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          },
          "13": {
            "Level": 13,
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          },
          "14": {
            "Level": 14,
            "ParamList": [
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          },
          "15": {
            "Level": 15,
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          }
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      },
      "120606": {
        "Id": 120606,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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        "SkillComboValueDelta": null,
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        "Level": {
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            "ParamList": []
          }
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      },
      "120607": {
        "Id": 120607,
        "Name": "운기검경 • 함성",
        "Desc": "적을 바로 공격하며, 전투 진입 후 모든 적에게 소상 공격력 <unbreak>#1[i]%</unbreak>만큼의 물리 속성 피해를 준다",
        "SimpleDesc": "적을 공격하며, 전투 진입 후 모든 적에게 소량의 물리 속성 피해를 가한다",
        "Type": "Maze",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
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          }
        }
      }
    },
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      "5": {
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        "Cost": [
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      "6": {
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        "AttackAdd": 3.840000000782311,
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        "SpeedBase": 107,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 75,
        "Cost": []
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    },
    "Relics": {
      "AvatarID": 1206,
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      "PropertyList5": [
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      "PropertyList6": [
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      "PropertyList": [
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          "RelicType": "BODY",
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          "RelicType": "NECK",
          "PropertyType": "PhysicalAddedRatio"
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        {
          "$type": "RelicRecommendProperty",
          "RelicType": "OBJECT",
          "PropertyType": "AttackAddedRatio"
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      "SubAffixPropertyList": [
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      "ScoreRankList": [
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    },
    "Lightcones": [
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    "Teams": [
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        "AvatarID": 1206,
        "TeamID": 1,
        "MemberList": [
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        "BackupList1": [
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    ],
    "Skin": {},
    "RankIcon": [
      "https://homdgcat.wiki/images/skillicons/avatar/1206/SkillIcon_1206_Rank1.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1206/SkillIcon_1206_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1206/SkillIcon_1206_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1206/SkillIcon_1206_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1206/SkillIcon_1206_BP.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1206/SkillIcon_1206_Rank6.png"
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  "1207": {
    "Name": "어공",
    "Desc": "선주「나부」 천박사(天舶司)의 수장이다. 수많은 전장을 거쳐온 노련한 비행사이자 궁수다.\\n지금은 쏟아져 내리는 공무 때문에 몸을 빼기 어려운 상태다.",
    "CharaInfo": {
      "Camp": "선주 「나부」",
      "VA": {
        "Chinese": "...",
        "Japanese": "...",
        "Korean": "...",
        "English": "..."
      },
      "Stories": {
        "0": "...",
        "1": "...",
        "2": "...",
        "3": "...",
        "4": "..."
      },
      "Voicelines": [
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          "UnlockDesc": null,
          "IsBattleVoice": false
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          "IsBattleVoice": false
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          "VoiceID": 7,
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          "VoiceID": 10,
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          "IsBattleVoice": false
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          "VoiceID": 11,
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          "VoiceID": 12,
          "VoiceTitle": "...",
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          "VoiceID": 13,
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          "VoiceTitle": "...",
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          "VoiceTitle": "...",
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          "IsBattleVoice": true
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        {
          "VoiceID": 54,
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          "IsBattleVoice": true
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        {
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          "IsBattleVoice": true
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        {
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        {
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          "IsBattleVoice": true
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          "IsBattleVoice": true
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          "VoiceTitle": "...",
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    "Rarity": "CombatPowerAvatarRarityType4",
    "AvatarVOTag": "yukong",
    "SPNeed": 130,
    "BaseType": "Shaman",
    "DamageType": "Imaginary",
    "Ranks": {
      "1": {
        "Id": 120701,
        "Name": "침과대단(枕戈待旦)의 각오",
        "Desc": "전투 진입 시 모든 아군의 속도가 <unbreak>#1[i]%</unbreak> 증가한다. 지속 시간: <unbreak>#2[i]</unbreak>턴",
        "ParamList": [
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          2
        ],
        "Extra": {}
      },
      "2": {
        "Id": 120702,
        "Name": "창공을 휘모는 질주",
        "Desc": "임의의 단일 아군의 현재 에너지가 에너지 최대치일 시 어공은 추가로 에너지를 <unbreak>#1[i]</unbreak>pt 회복한다. 해당 효과는 단일 아군마다 1회만 발동되며, 어공이 필살기를 발동한 후 해당 효과의 발동 횟수는 초기화된다",
        "ParamList": [
          5
        ],
        "Extra": {}
      },
      "3": {
        "Id": 120703,
        "Name": "맹렬한 집중 사격",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 120704,
        "Name": "효시의 울림",
        "Desc": "[활시위 호령] 효과 보유 시 어공이 가하는 피해가 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
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        "Extra": {}
      },
      "5": {
        "Id": 120705,
        "Name": "관록의 명사수",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 120706,
        "Name": "뇌성벽력의 활시위",
        "Desc": "어공이 필살기를 발동할 경우 먼저 즉시 [활시위 호령] <unbreak>#1[i]</unbreak>스택을 획득한다",
        "ParamList": [
          1
        ],
        "Extra": {}
      }
    },
    "Skills": {
      "120701": {
        "Id": 120701,
        "Name": "떠도는 화살",
        "Desc": "지정된 단일 적에게 어공 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 허수 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 허수 속성 피해를 준다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
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          0,
          0
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        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
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          "2": {
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          "3": {
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      },
      "120702": {
        "Id": 120702,
        "Name": "천궁에 울리는 활",
        "Desc": "[활시위 호령] <unbreak>#1[i]</unbreak>스택을 획득한다. (최대 2스택 보유) 어공이 [활시위 호령] 효과를 보유할 경우 모든 아군의 공격력이 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> 증가한다. 아군의 턴이 종료될 때마다 어공의 [활시위 호령] 효과가 1스택 감소한다.\\n어공이 전투 스킬을 발동해 [활시위 호령]을 획득한 턴은 [활시위 호령]이 감소하지 않는다",
        "SimpleDesc": "[활시위 호령] 2스택을 획득한다. 자신이 [활시위 호령] 효과를 보유 중일 경우 모든 아군의 <color=#f29e38ff>공격력이 증가</color>한다",
        "Type": "BPSkill",
        "Tag": "Support",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
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          0,
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        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
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            "ParamList": [
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          },
          "2": {
            "Level": 2,
            "ParamList": [
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          },
          "3": {
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            "ParamList": [
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          },
          "4": {
            "Level": 4,
            "ParamList": [
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          },
          "5": {
            "Level": 5,
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          "6": {
            "Level": 6,
            "ParamList": [
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          },
          "7": {
            "Level": 7,
            "ParamList": [
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          "8": {
            "Level": 8,
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          "9": {
            "Level": 9,
            "ParamList": [
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          "10": {
            "Level": 10,
            "ParamList": [
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          },
          "11": {
            "Level": 11,
            "ParamList": [
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          },
          "12": {
            "Level": 12,
            "ParamList": [
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          },
          "13": {
            "Level": 13,
            "ParamList": [
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          },
          "14": {
            "Level": 14,
            "ParamList": [
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          "15": {
            "Level": 15,
            "ParamList": [
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              1
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        }
      },
      "120703": {
        "Id": 120703,
        "Name": "창공 꿰뚫기",
        "Desc": "필살기 발동 시, 어공이 [활시위 호령]을 보유 중이면 추가로 모든 아군의 치명타 확률이 <color=#f29e38ff><unbreak>#2[f1]%</unbreak></color>, 치명타 피해가 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color> 증가한다. 동시에 지정된 단일 적에게 어공 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 허수 속성 피해를 가한다",
        "SimpleDesc": "자신이 [활시위 호령] 효과를 보유 중일 경우 모든 아군의 <color=#f29e38ff>치명타 확률과 치명타 피해가 증가</color>하고, 단일 적에게 대량의 허수 속성 피해를 가한다",
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        "SimpleDesc": "일반 공격으로 소량의 추가 피해를 가하고 이번 일반 공격의 강인성 감소 수치가 증가한다. 해당 효과는 1턴 후에 다시 발동할 수 있다",
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        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
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        "Desc": "비술 사용 후 <unbreak>#1[i]</unbreak>초 동안 질주 상태에 진입한다. 질주 상태에선 자신의 이동 속도가 <unbreak>#2[i]%</unbreak> 증가하며, 선공을 가해 적과의 전투 진입 시 어공은 [활시위 호령]을 <unbreak>#3[i]</unbreak>스택 획득한다",
        "SimpleDesc": "자신의 <color=#f29e38ff>이동 속도가 증가</color>하며 적과의 전투 진입 후 [활시위 호령]을 2스택 획득한다",
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    "AvatarVOTag": "fuxuan",
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    "BaseType": "Knight",
    "DamageType": "Quantum",
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        "Name": "사위(司危)",
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        "SimpleDesc": "단일 적에게 소량의 양자 속성 피해를 가한다",
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        "Tag": "SingleAttack",
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        "Desc": "[궁관진]을 활성화하여, 부현의 동료가 실드로 막기 전에 받은 피해의 <unbreak>#1[i]%</unbreak>를 부현이 <u>분담</u>한다. 지속 시간: <unbreak>#3[i]</unbreak>턴\\n[궁관진] 상태의 모든 아군이 [감식] 효과를 획득한다. [감식]: 아군 HP 최대치가 부현 HP 최대치의 <color=#f29e38ff><unbreak>#4[f1]%</unbreak></color>만큼 증가하고, 치명타 확률이 <color=#f29e38ff><unbreak>#5[f1]%</unbreak></color> 증가한다.\\n부현이 <u>전투 불능 상태</u>가 되면 [궁관진]도 해제된다",
        "SimpleDesc": "[궁관진]을 활성화하여, 아군이 <color=#f29e38ff>받은 피해를 부현이 <u>분담</u></color>한다. 모든 아군의 HP 최대치와 <color=#f29e38ff>치명타 확률이 증가</color>한다",
        "Type": "BPSkill",
        "Tag": "Defence",
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        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
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            "Param": []
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        "Level": {
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        "Name": "천률의 규칙, 돌고 도는 역겁",
        "Desc": "모든 적에게 부현 HP 최대치의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 양자 속성 피해를 주고, 부현 특성의 HP 회복 효과 발동 횟수를 1회 획득한다",
        "SimpleDesc": "모든 적에게 양자 속성 피해를 주고 부현의 특성 발동 횟수가 증가한다",
        "Type": "Ultra",
        "Tag": "AoEAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "yanqing",
    "SPNeed": 140,
    "BaseType": "Rogue",
    "DamageType": "Ice",
    "Ranks": {
      "1": {
        "Id": 120901,
        "Name": "칼날의 섬광",
        "Desc": "연경이 적 공격 시 목표가 빙결 상태면 즉시 목표에게 연경 공격력의 <unbreak>#1[i]%</unbreak>만큼 얼음 속성 <u>추가 피해</u>를 가한다",
        "ParamList": [
          0.6000000005587935
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        "Extra": {
          "10000005": {
            "Name": "추가 피해",
            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
            "Param": []
          }
        }
      },
      "2": {
        "Id": 120902,
        "Name": "공명",
        "Desc": "[신검합일] 효과 상태일 경우 에너지 회복효율이 추가로 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
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        "Extra": {}
      },
      "3": {
        "Id": 120903,
        "Name": "검술의 극의",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 120904,
        "Name": "서릿발",
        "Desc": "현재 HP 백분율이 <unbreak>#1[i]%</unbreak> 이상일 경우, 자신의 얼음 속성 <u>저항 관통</u>이 <unbreak>#2[i]%</unbreak> 증가한다",
        "ParamList": [
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        "Extra": {
          "30000005": {
            "Name": "저항 관통",
            "Desc": "피해를 가할 시 적의 일부 대응 피해 속성의 저항 수치를 무시한다",
            "Param": []
          }
        }
      },
      "5": {
        "Id": 120905,
        "Name": "무골",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 120906,
        "Name": "자유자재",
        "Desc": "적 처치 시 [신검합일] 또는 필살기의 <u>버프 효과</u>를 보유 중일 경우, 해당 <u>버프 효과</u>의 지속 시간이 모두 1턴 연장된다",
        "ParamList": [],
        "Extra": {
          "10000009": {
            "Name": "버프 효과",
            "Desc": "전투에 버프 효과가 있는 모든 지속 상태. 특별 안내가 없다면 해제 가능하다",
            "Param": []
          }
        }
      }
    },
    "Skills": {
      "120901": {
        "Id": 120901,
        "Name": "서늘한 칼끝",
        "Desc": "지정된 단일 적에게 연경 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 얼음 속성 피해를 준다",
        "SimpleDesc": "단일 적에게 소량의 얼음 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
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          0,
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        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
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          "3": {
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          "5": {
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            "ParamList": [
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          "8": {
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      "120902": {
        "Id": 120902,
        "Name": "삼척추수",
        "Desc": "지정된 단일 적에게 연경 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 얼음 속성 피해를 준다. 이때 연경에게 [신검합일] 효과를 부여한다. 지속 시간: 1턴",
        "SimpleDesc": "단일 적에게 얼음 속성 피해를 가하고 자신에게 [신검합일] 효과를 부여한다",
        "Type": "BPSkill",
        "Tag": "SingleAttack",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          0
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        "SkillComboValueDelta": 20,
        "Extra": {},
        "Level": {
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            "ParamList": [
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          "3": {
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          "4": {
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          "5": {
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          "6": {
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            "ParamList": [
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          "7": {
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          "8": {
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          "9": {
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          "10": {
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          "11": {
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          "12": {
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          "13": {
            "Level": 13,
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          "14": {
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          "15": {
            "Level": 15,
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        }
      },
      "120903": {
        "Id": 120903,
        "Name": "비바람을 가르는 제비",
        "Desc": "자신의 치명타 확률이 <unbreak>#1[i]%</unbreak> 증가하고 만일 연경이 [신검합일] 효과를 가지고 있다면 치명타 피해가 추가로 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> 증가한다. <u>버프 효과</u>는 1턴 동안 지속된다. 이후 지정된 단일 적에게 연경 공격력 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color>만큼의 얼음 속성 피해를 준다",
        "SimpleDesc": "자신의 치명타 확률이 증가하고 [신검합일] 효과가 강화된다. 또한 단일 적에게 대량의 얼음 속성 피해를 준다",
        "Type": "Ultra",
        "Tag": "SingleAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          90,
          0,
          0
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        "SkillComboValueDelta": 30,
        "Extra": {
          "10000009": {
            "Name": "버프 효과",
            "Desc": "전투에 버프 효과가 있는 모든 지속 상태. 특별 안내가 없다면 해제 가능하다",
            "Param": []
          }
        },
        "Level": {
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            "Level": 1,
            "ParamList": [
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          "2": {
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          },
          "3": {
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          "4": {
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          },
          "5": {
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          "6": {
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          "7": {
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          "8": {
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          "9": {
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            "ParamList": [
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          },
          "10": {
            "Level": 10,
            "ParamList": [
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          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.6000000005587935,
              0.5200000004842877,
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          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.6000000005587935,
              0.5400000005029142,
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          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.6000000005587935,
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          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.6000000005587935,
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          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.6000000005587935,
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          }
        }
      },
      "120904": {
        "Id": 120904,
        "Name": "호검여영(呼劍如影)",
        "Desc": "연경이 [신검합일] 상태일 경우 피격될 확률이 감소하고 자신의 치명타 확률이 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color>, 치명타 피해가 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> 증가한다. 적에게 공격을 발동한 후, <color=#f29e38ff><unbreak>#3[i]%</unbreak></color>의 <u>고정 확률</u>로 <u>추가 공격</u>을 발동해 연경 공격력 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color>만큼의 얼음 속성 피해를 주고 <unbreak>#6[i]%</unbreak>의 <u>기본 확률</u>로 1턴 동안 대상을 빙결 상태에 빠트린다.\\n빙결 상태인 적은 행동할 수 없으며, 턴이 시작될 때마다 연경 공격력 <color=#f29e38ff><unbreak>#5[i]%</unbreak></color>만큼의 얼음 속성 <u>추가 피해</u>를 받는다.\\n연경이 피해를 받으면 [신검합일] 효과는 소멸된다",
        "SimpleDesc": "<color=#f29e38ff>[신검합일] 상태일 경우</color> 피격될 확률이 감소하고 자신의 <color=#f29e38ff>치명타 확률과 치명타 피해가 증가</color>한다. 적에게 <color=#f29e38ff>공격 발동 후</color>, 일정 확률로 <u>추가 공격</u>을 발동해 얼음 속성 피해를 가하고 일정 확률로 대상을 빙결 상태에 빠트린다.\\n자신이 피해를 받으면 [신검합일] 효과는 소멸된다",
        "Type": null,
        "Tag": "SingleAttack",
        "SPBase": 10,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000004": {
            "Name": "추가 공격",
            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
            "Param": []
          },
          "10000005": {
            "Name": "추가 피해",
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          "UnlockDesc": null,
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        {
          "VoiceID": 51,
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          "IsBattleVoice": true
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          "VoiceID": 52,
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          "IsBattleVoice": true
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          "VoiceID": 53,
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          "IsBattleVoice": true
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          "VoiceID": 54,
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          "IsBattleVoice": true
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          "VoiceID": 55,
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          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
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        {
          "VoiceID": 56,
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          "IsBattleVoice": true
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          "VoiceID": 57,
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          "IsBattleVoice": true
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          "IsBattleVoice": true
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        {
          "VoiceID": 59,
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          "IsBattleVoice": true
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          "IsBattleVoice": true
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          "VoiceID": 61,
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          "IsBattleVoice": true
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        {
          "VoiceID": 62,
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          "IsBattleVoice": true
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        {
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          "IsBattleVoice": true
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        {
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          "IsBattleVoice": true
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        {
          "VoiceID": 65,
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          "IsBattleVoice": true
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        {
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          "IsBattleVoice": true
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        {
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          "IsBattleVoice": true
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        {
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          "IsBattleVoice": true
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        {
          "VoiceID": 69,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
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        {
          "VoiceID": 70,
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          "UnlockDesc": null,
          "IsBattleVoice": true
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        {
          "VoiceID": 71,
          "VoiceTitle": "...",
          "VoiceM": "...",
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          "IsBattleVoice": true
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        {
          "VoiceID": 72,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
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        {
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          "IsBattleVoice": true
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      ]
    },
    "Rarity": "CombatPowerAvatarRarityType4",
    "AvatarVOTag": "guinaifen",
    "SPNeed": 120,
    "BaseType": "Warlock",
    "DamageType": "Fire",
    "Ranks": {
      "1": {
        "Id": 121001,
        "Name": "거꾸로 서서 국수 먹기",
        "Desc": "전투 스킬 발동 시 <unbreak>#1[i]%</unbreak>의 <u>기본 확률</u>로 피격된 적의 효과 저항이 <unbreak>#2[i]%</unbreak> 감소한다. 지속 시간: <unbreak>#3[i]</unbreak>턴",
        "ParamList": [
          1,
          0.10000000009313226,
          2
        ],
        "Extra": {
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        }
      },
      "2": {
        "Id": 121002,
        "Name": "양치질하면서 휘파람 불기",
        "Desc": "적이 연소 상태면 계네빈의 일반 공격과 전투 스킬이 해당 적에게 부여하는 연소 상태의 피해 배율이 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
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        "Extra": {}
      },
      "3": {
        "Id": 121003,
        "Name": "가슴에 얹은 바위 깨기",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 121004,
        "Name": "창으로 목 찌르기",
        "Desc": "계네빈이 부여한 연소 상태 피해가 발동할 때마다 자신의 에너지를 <unbreak>#1[i]</unbreak>pt 회복한다",
        "ParamList": [
          2
        ],
        "Extra": {}
      },
      "5": {
        "Id": 121005,
        "Name": "허리까지 검 삼키기",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 121006,
        "Name": "맨손으로 총알 받기",
        "Desc": "[불쇼]의 중첩 가능 스택 수가 <unbreak>#1[i]</unbreak>스택 증가한다",
        "ParamList": [
          1
        ],
        "Extra": {}
      }
    },
    "Skills": {
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        "Id": 121001,
        "Name": "박수갈채",
        "Desc": "지정된 단일 적에게 계네빈 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 화염 속성 피해를 준다",
        "SimpleDesc": "단일 적에게 소량의 화염 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
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        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
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            "ParamList": [
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          "2": {
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            "ParamList": [
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          },
          "3": {
            "Level": 3,
            "ParamList": [
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          },
          "4": {
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            "ParamList": [
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          },
          "5": {
            "Level": 5,
            "ParamList": [
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          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
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          },
          "7": {
            "Level": 7,
            "ParamList": [
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          "8": {
            "Level": 8,
            "ParamList": [
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          },
          "9": {
            "Level": 9,
            "ParamList": [
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          },
          "10": {
            "Level": 10,
            "ParamList": [
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          }
        }
      },
      "121002": {
        "Id": 121002,
        "Name": "좋은 출발",
        "Desc": "지정된 단일 적에게 계네빈 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 화염 속성 피해를 주고, 인접한 목표에게 계네빈 공격력 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼의 화염 속성 피해를 주며, <unbreak>#3[i]%</unbreak>의 <u>기본 확률</u>로 목표 및 인접한 목표를 연소 상태에 빠트린다. 연소 상태의 적은 턴이 시작될 때마다 계네빈 공격력 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color>만큼의 화염 속성 지속 피해를 받는다. 지속 시간: <unbreak>#5[i]</unbreak>턴",
        "SimpleDesc": "단일 적에게 화염 속성 피해를 주고 인접한 적에게 소량의 화염 속성 피해를 주며, 높은 확률로 <color=#f29e38ff>연소 상태</color>를 부여한다",
        "Type": "BPSkill",
        "Tag": "Blast",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
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          0,
          30
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        "SkillComboValueDelta": 20,
        "Extra": {
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        },
        "Level": {
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            "ParamList": [
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          },
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            "Level": 2,
            "ParamList": [
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          },
          "3": {
            "Level": 3,
            "ParamList": [
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              1,
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          },
          "4": {
            "Level": 4,
            "ParamList": [
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          },
          "5": {
            "Level": 5,
            "ParamList": [
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          },
          "6": {
            "Level": 6,
            "ParamList": [
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          },
          "7": {
            "Level": 7,
            "ParamList": [
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          },
          "8": {
            "Level": 8,
            "ParamList": [
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          },
          "9": {
            "Level": 9,
            "ParamList": [
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          },
          "10": {
            "Level": 10,
            "ParamList": [
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              1,
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          },
          "11": {
            "Level": 11,
            "ParamList": [
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              1,
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          },
          "12": {
            "Level": 12,
            "ParamList": [
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          },
          "13": {
            "Level": 13,
            "ParamList": [
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          },
          "14": {
            "Level": 14,
            "ParamList": [
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          },
          "15": {
            "Level": 15,
            "ParamList": [
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          }
        }
      },
      "121003": {
        "Id": 121003,
        "Name": "주특기 나갑니다!",
        "Desc": "모든 적에게 계네빈 공격력 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color>만큼의 화염 속성 피해를 주고, 목표가 연소 상태인 경우 해당 연소 상태는 즉시 기존 피해 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼의 피해를 생성한다",
        "SimpleDesc": "모든 적에게 화염 속성 피해를 주고, 적이 연소 상태인 경우 연소 상태는 피해를 1회 추가로 생성한다",
        "Type": "Ultra",
        "Tag": "AoEAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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          60,
          0
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        "SkillComboValueDelta": 30,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.7200000006705523,
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          },
          "2": {
            "Level": 2,
            "ParamList": [
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          },
          "3": {
            "Level": 3,
            "ParamList": [
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          },
          "4": {
            "Level": 4,
            "ParamList": [
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          },
          "5": {
            "Level": 5,
            "ParamList": [
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          },
          "6": {
            "Level": 6,
            "ParamList": [
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          },
          "7": {
            "Level": 7,
            "ParamList": [
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          },
          "8": {
            "Level": 8,
            "ParamList": [
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          },
          "9": {
            "Level": 9,
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          },
          "10": {
            "Level": 10,
            "ParamList": [
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          },
          "11": {
            "Level": 11,
            "ParamList": [
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          },
          "12": {
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            "ParamList": [
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          },
          "13": {
            "Level": 13,
            "ParamList": [
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          },
          "14": {
            "Level": 14,
            "ParamList": [
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          },
          "15": {
            "Level": 15,
            "ParamList": [
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          }
        }
      },
      "121004": {
        "Id": 121004,
        "Name": "관중 없이는 예술가도 없는 법",
        "Desc": "계네빈이 필드에 있을 때 적에게 부여된 연소 상태가 피해를 발동하면 <unbreak>#1[i]%</unbreak>의 <u>기본 확률</u>로 적을 [불쇼] 상태에 빠트리고 [불쇼] 상태의 적이 받는 피해가 <color=#f29e38ff><unbreak>#4[f1]%</unbreak></color> 증가한다. 지속 시간: <unbreak>#5[i]</unbreak>턴. 최대 중첩수: <unbreak>#6[i]</unbreak>스택",
        "SimpleDesc": "적에게 부여된 <color=#f29e38ff>연소 상태가 피해</color>를 발동하면, 높은 확률로 적에게 <color=#f29e38ff>[불쇼] 상태</color>를 부여한다",
        "Type": null,
        "Tag": "Impair",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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        "SkillComboValueDelta": null,
        "Extra": {
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
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        },
        "Level": {
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          },
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          "5": {
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          },
          "6": {
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          },
          "7": {
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          "8": {
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          },
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    },
    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "bailu",
    "SPNeed": 100,
    "BaseType": "Priest",
    "DamageType": "Thunder",
    "Ranks": {
      "1": {
        "Id": 121101,
        "Name": "맥을 가라앉히는 감로",
        "Desc": "[생명] 효과 종료 시 아군의 현재 HP가 HP 최대치면, 추가로 해당 아군의 에너지를 <unbreak>#1[i]</unbreak>pt 회복한다",
        "ParamList": [
          8
        ],
        "Extra": {}
      },
      "2": {
        "Id": 121102,
        "Name": "항아리 속 동천에는 운룡이 잠든다",
        "Desc": "필살기 발동 후 백로의 치유량이 <unbreak>#1[i]%</unbreak> 증가한다. 지속 시간: <unbreak>#2[i]</unbreak>턴",
        "ParamList": [
          0.1500000001396984,
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        ],
        "Extra": {}
      },
      "3": {
        "Id": 121103,
        "Name": "건곤을 깨우치고 통현하다",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 121104,
        "Name": "눈이 맑아지는 비급",
        "Desc": "전투 스킬이 제공하는 치유를 받을 때마다 치유를 받는 아군은 가하는 피해가 추가로 <unbreak>#1[i]%</unbreak> 증가한다. 최대 중첩수: <unbreak>#2[i]</unbreak>스택. 지속 시간: <unbreak>#3[i]</unbreak>턴",
        "ParamList": [
          0.10000000009313226,
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        "Extra": {}
      },
      "5": {
        "Id": 121105,
        "Name": "속세의 먼지를 씻는 단비",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 121106,
        "Name": "영험한 용의 침방울",
        "Desc": "백로가 단일 전투에서 치명적인 공격을 받은 아군에게 제공하는 치유 효과 발동 횟수가 <unbreak>#1[i]</unbreak>회 증가한다",
        "ParamList": [
          1
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        "Extra": {}
      }
    },
    "Skills": {
      "121101": {
        "Id": 121101,
        "Name": "보고 듣고 묻고… 아뵤!",
        "Desc": "지정된 단일 적에게 백로 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 번개 속성 피해를 준다",
        "SimpleDesc": "단일 적에게 소량의 번개 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
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        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
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          "2": {
            "Level": 2,
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          "3": {
            "Level": 3,
            "ParamList": [
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          "4": {
            "Level": 4,
            "ParamList": [
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          "5": {
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          "6": {
            "Level": 6,
            "ParamList": [
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          "7": {
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            "ParamList": [
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          "8": {
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          "9": {
            "Level": 9,
            "ParamList": [
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          "10": {
            "Level": 10,
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      },
      "121102": {
        "Id": 121102,
        "Name": "구름의 노래 속 떨어지는 이슬",
        "Desc": "즉시 지정된 단일 아군의 HP를 백로 HP 최대치 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color>+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>만큼 회복한 다음 백로는 랜덤으로 단일 아군을 <unbreak>#4[i]</unbreak>회 치유한다. 1회 치유할 때마다 다음 치유로 회복하는 HP는 <unbreak>#3[i]%</unbreak> 감소한다",
        "SimpleDesc": "단일 아군의 HP를 회복한 다음 랜덤으로 단일 아군을 치유한다",
        "Type": "BPSkill",
        "Tag": "Restore",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
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        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
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            "ParamList": [
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          "3": {
            "Level": 3,
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          "4": {
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          "5": {
            "Level": 5,
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          "6": {
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          "7": {
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          "9": {
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          "10": {
            "Level": 10,
            "ParamList": [
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          },
          "11": {
            "Level": 11,
            "ParamList": [
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          },
          "12": {
            "Level": 12,
            "ParamList": [
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          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.1287000000011176,
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          },
          "14": {
            "Level": 14,
            "ParamList": [
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          "15": {
            "Level": 15,
            "ParamList": [
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          }
        }
      },
      "121103": {
        "Id": 121103,
        "Name": "천둥이 알리는 교룡의 도약",
        "Desc": "모든 아군이 백로 HP 최대치 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color>+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>만큼의 HP를 회복한다.\\n백로는 [생명] 효과가 없는 아군에게 [생명] 효과를 부여하며, [생명] 효과를 보유한 아군에게는 [생명] 효과 지속 시간을 1턴 늘려준다\\n[생명] 지속 시간: <unbreak>#3[i]</unbreak>턴. 해당 효과는 중첩될 수 없다",
        "SimpleDesc": "모든 아군의 HP를 회복하고, [생명] 효과를 부여하거나 [생명]의 지속 시간을 늘린다",
        "Type": "Ultra",
        "Tag": "Restore",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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          0,
          0
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        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
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            "ParamList": [
              0.09000000008381903,
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          },
          "2": {
            "Level": 2,
            "ParamList": [
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          },
          "3": {
            "Level": 3,
            "ParamList": [
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          },
          "4": {
            "Level": 4,
            "ParamList": [
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          },
          "5": {
            "Level": 5,
            "ParamList": [
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          "6": {
            "Level": 6,
            "ParamList": [
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          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.12150000035762787,
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              2
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.12599999969825149,
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              2
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.13050000043585896,
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              2
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          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.13499999977648258,
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              2
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.13949999981559813,
              380.25000000023283,
              2
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.14399999985471368,
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              2
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          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.14849999989382923,
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              2
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.15299999993294477,
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              2
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          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.15749999997206032,
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              2
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          }
        }
      },
      "121104": {
        "Id": 121104,
        "Name": "발로 뛰는 구원의 의술",
        "Desc": "[생명] 효과를 보유한 아군은 피격 후 백로 HP 최대치의 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color>+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>만큼 회복한다. 해당 효과는 <unbreak>#5[i]</unbreak>회 발동할 수 있다.\\n백로의 동료는 치명적인 공격을 받아도 <u>전투 불능 상태</u>에 빠지지 않고, 백로가 즉시 대상에게 치유를 제공해 HP를 백로 HP 최대치의 <color=#f29e38ff><unbreak>#3[f1]%</unbreak></color>+<color=#f29e38ff><unbreak>#4[i]</unbreak></color>만큼 회복한다. 해당 효과는 단일 전투에서 1회 발동할 수 있다",
        "SimpleDesc": "<color=#f29e38ff>[생명]</color>을 보유한 아군은 피격된 후 <color=#f29e38ff>HP를 회복</color>한다.\\n동료가 <color=#f29e38ff>치명적인 공격을 받으면</color> 백로가 <color=#f29e38ff>즉시 대상의 HP를 회복</color>시킨다. 해당 효과는 단일 전투에서 1회 발동할 수 있다",
        "Type": null,
        "Tag": "Restore",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000007": {
            "Name": "전투 불능 상태",
            "Desc": "아군의 현재 HP가 소모되어 0이 됐을 시 진입하는 특수한 상태. 해당 상태에 있으면 목표는 전투를 계속할 수 없다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
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          "2": {
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          "3": {
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          "4": {
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          "5": {
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          "6": {
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          "8": {
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          "11": {
            "Level": 11,
            "ParamList": [
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          },
          "13": {
            "Level": 13,
            "ParamList": [
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          },
          "14": {
            "Level": 14,
            "ParamList": [
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          },
          "15": {
            "Level": 15,
            "ParamList": [
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          }
        }
      },
      "121106": {
        "Id": 121106,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
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        ],
        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "121107": {
        "Id": 121107,
        "Name": "은덕을 누려 짧아진 병환",
        "Desc": "비술 발동 후 다음 전투 시작 시 모든 아군에게 [생명] 효과를 부여한다. 지속 시간: <unbreak>#1[i]</unbreak>턴",
        "SimpleDesc": "비술을 사용하면 다음 전투 시작 시 모든 아군에게 [생명]을 부여한다",
        "Type": "Maze",
        "Tag": "Restore",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
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        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
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          }
        }
      }
    },
    "SkillTrees": {
      "Point01": {
        "1": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": null,
          "AvatarLevelLimit": null,
          "DefaultUnlock": true,
          "Icon": "SkillIcon_1211_Normal.png",
          "LevelUpSkillID": [
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          "MaterialList": [],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1211001,
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        "Id": 121204,
        "Name": "달의 검을 쥐고",
        "Desc": "[전백(轉魄)] 상태일 때 동료의 HP를 소모해 획득하는 공격력이 추가로 모든 아군 HP 총 소모량의 <unbreak>#1[i]%</unbreak>만큼 증가한다. 획득하는 공격력의 최대치가 <unbreak>#2[i]%</unbreak> 증가한다",
        "ParamList": [
          0.9000000008381903,
          0.3000000002793968
        ],
        "Extra": {}
      },
      "5": {
        "Id": 121205,
        "Name": "어둠에 잠긴 삼태성",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 121206,
        "Name": "텅 빈 검은 달",
        "Desc": "경류가 [전백(轉魄)] 상태에 진입 시 [삭망]의 최대 스택이 1스택 증가하고 [삭망]을 <unbreak>#1[i]</unbreak>스택 추가로 획득한다. [전백] 상태일 때 치명타 피해가 <unbreak>#2[i]%</unbreak> 증가한다",
        "ParamList": [
          1,
          0.5000000004656613
        ],
        "Extra": {}
      }
    },
    "Skills": {
      "121201": {
        "Id": 121201,
        "Name": "빛나는 달빛",
        "Desc": "지정된 단일 적에게 경류 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 얼음 속성 피해를 준다",
        "SimpleDesc": "지정된 단일 적에게 소량의 얼음 속성 피해를 준다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529
            ]
          }
        }
      },
      "121202": {
        "Id": 121202,
        "Name": "무결의 섬광",
        "Desc": "지정된 단일 적에게 경류 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 얼음 속성 피해를 주고 [삭망]을 <unbreak>#2[i]</unbreak>스택 획득한다",
        "SimpleDesc": "지정된 단일 적에게 얼음 속성 피해를 가하고, <color=#f29e38ff>[삭망] 1스택</color>을 획득한다",
        "Type": "BPSkill",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          0
        ],
        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1,
              1
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.1000000000931323,
              1
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1.2000000001862645,
              1
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1.3000000002793968,
              1
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1.400000000372529,
              1
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1.5000000004656613,
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.6250000002328306,
              1
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.750000000698492,
              1
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.8750000004656613,
              1
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              2,
              1
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              2.1000000000931323,
              1
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              2.2000000001862645,
              1
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              2.3000000002793968,
              1
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              2.400000000372529,
              1
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              2.5000000004656613,
              1
            ]
          }
        }
      },
      "121203": {
        "Id": 121203,
        "Name": "담화생멸, 범람하는 은하",
        "Desc": "지정된 단일 적에게 경류 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 얼음 속성 피해를 주고 인접한 목표에게 경류 공격력 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color>만큼의 얼음 속성 피해를 준다. 공격 종료 후 [삭망]을 <unbreak>#2[i]</unbreak>스택 획득한다",
        "SimpleDesc": "지정된 단일 적에게 대량의 얼음 속성 피해를 가하고, 인접한 적에게 얼음 속성 피해를 가하며, <color=#f29e38ff>[삭망] 1스택</color>을 획득한다",
        "Type": "Ultra",
        "Tag": "Blast",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          60
        ],
        "SkillComboValueDelta": 30,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1.800000000745058,
              1,
              0.9000000008381903,
              1
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.9200000008568168,
              1,
              0.9600000008940697,
              1
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              2.040000000037253,
              1,
              1.0200000000186265,
              1
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              2.1600000001490116,
              1,
              1.0800000000745058,
              1
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              2.2800000002607703,
              1,
              1.1400000001303852,
              1
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              2.400000000372529,
              1,
              1.2000000001862645,
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              2.5500000005122274,
              1,
              1.2749999999068677,
              1
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              2.700000000651926,
              1,
              1.350000000325963,
              1
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              2.850000000791624,
              1,
              1.4250000000465661,
              1
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              3,
              1,
              1.5000000004656613,
              1
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              3.1200000001117587,
              1,
              1.5600000005215406,
              1
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              3.2400000002235174,
              1,
              1.62000000057742,
              1
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              3.360000000335276,
              1,
              1.6800000006332994,
              1
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              3.480000000447035,
              1,
              1.7400000006891787,
              1
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              3.6000000005587935,
              1,
              1.800000000745058,
              1
            ]
          }
        }
      },
      "121204": {
        "Id": 121204,
        "Name": "담월전백",
        "Desc": "[삭망] <unbreak>#5[i]</unbreak>스택 보유 시, 경류가 [전백(轉魄)] 상태에 진입하고 행동 게이지가 <unbreak>#6[i]%</unbreak> 증가, 치명타 확률이 <color=#f29e38ff><unbreak>#7[i]%</unbreak></color> 증가한다. 이후 전투 스킬 [무결의 섬광]이 [한천(寒川)에 비친 달]로 강화되며 해당 전투 스킬만 사용할 수 있다. [전백] 상태일 때 공격을 발동하면 동료 HP를 각각 동료 HP 최대치의 <unbreak>#2[i]%</unbreak>만큼 소모한다(모든 동료의 HP는 최대 1까지 소모 가능). 이번에 모든 아군 HP 총 소모량의 <unbreak>#3[i]%</unbreak>만큼 경류의 공격력이 증가하고 최대 경류 기초 공격력의 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color>를 넘지 않는다. 해당 효과는 이번 공격이 종료될 때까지 지속된다. [전백] 상태가 종료되기 전에는 다시 [전백] 상태에 진입할 수 없다. [삭망]은 최대 3스택까지 중첩된다. [삭망] 스택이 0이 되면, [전백] 상태가 종료된다",
        "SimpleDesc": "[삭망] <color=#f29e38ff><unbreak>#5[i]</unbreak></color>스택 보유 시, [전백(轉魄)] 상태에 진입하고 <color=#f29e38ff>행동 게이지가 <unbreak>100%</unbreak> 증가하며</color>, 자신의 치명타 확률이 증가하고 <color=#f29e38ff>전투 스킬이 강화</color>된다. 공격을 발동하면 동료의 HP를 소모하고, 소모 총량에 따라 <color=#f29e38ff>경류의 공격력이 증가</color>한다. [삭망] 스택 수가 0이 되면 [전백] 상태가 종료된다",
        "Type": null,
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.3000000002793968,
              0.0400000000372529,
              5.400000000372529,
              0.9000000008381903,
              2,
              1,
              0.40000000037252903
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.3000000002793968,
              0.0400000000372529,
              5.400000000372529,
              0.9900000009220093,
              2,
              1,
              0.41000000038184226
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.3000000002793968,
              0.0400000000372529,
              5.400000000372529,
              1.0800000000745058,
              2,
              1,
              0.4200000003911555
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.3000000002793968,
              0.0400000000372529,
              5.400000000372529,
              1.1700000001583248,
              2,
              1,
              0.4300000004004687
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.3000000002793968,
              0.0400000000372529,
              5.400000000372529,
              1.2600000002421439,
              2,
              1,
              0.44000000040978193
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.3000000002793968,
              0.0400000000372529,
              5.400000000372529,
              1.350000000325963,
              2,
              1,
              0.45000000041909516
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.3000000002793968,
              0.0400000000372529,
              5.400000000372529,
              1.4625000006053597,
              2,
              1,
              0.4625000006053597
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.3000000002793968,
              0.0400000000372529,
              5.400000000372529,
              1.5750000001862645,
              2,
              1,
              0.47500000009313226
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.3000000002793968,
              0.0400000000372529,
              5.400000000372529,
              1.6875000004656613,
              2,
              1,
              0.4875000002793968
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.3000000002793968,
              0.0400000000372529,
              5.400000000372529,
              1.800000000745058,
              2,
              1,
              0.5000000004656613
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.3000000002793968,
              0.0400000000372529,
              5.400000000372529,
              1.890000000828877,
              2,
              1,
              0.5100000004749745
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.3000000002793968,
              0.0400000000372529,
              5.400000000372529,
              1.9800000009126961,
              2,
              1,
              0.5200000004842877
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.3000000002793968,
              0.0400000000372529,
              5.400000000372529,
              2.0700000000651926,
              2,
              1,
              0.530000000493601
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.3000000002793968,
              0.0400000000372529,
              5.400000000372529,
              2.1600000001490116,
              2,
              1,
              0.5400000005029142
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.3000000002793968,
              0.0400000000372529,
              5.400000000372529,
              2.2500000002328306,
              2,
              1,
              0.5500000005122274
            ]
          }
        }
      },
      "121206": {
        "Id": 121206,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "121207": {
        "Id": 121207,
        "Name": "참나를 비추는 거울",
        "Desc": "비술 사용 후 자신의 주위에 <unbreak>#3[i]</unbreak>초 동안 지속되는 특수 영역을 1개 만든다. 특수 영역 내의 적은 빙결 상태에 빠진다. 특수 영역 내의 적과 전투에 진입하면 즉시 자신의 에너지가 <unbreak>#6[i]</unbreak>pt 회복되고, 삭망을 <unbreak>#1[i]</unbreak>스택 획득하며, <unbreak>#2[i]%</unbreak>의 <u>기본 확률</u>로 적이 빙결 상태에 빠진다, 지속 시간: <unbreak>#4[i]</unbreak>턴. 빙결 상태일 때 적은 행동할 수 없고, 턴이 시작될 때마다 경류 공격력의 <unbreak>#5[i]%</unbreak>만큼 얼음 속성 <u>추가 피해</u>를 받는다. 아군이 만든 영역 효과는 최대 1개만 존재할 수 있다",
        "SimpleDesc": "자신의 주위에 특수 영역을 만든다. 영역 내의 적은 <color=#f29e38ff>빙결 상태</color>에 빠진다. 영역 내의 적과 전투에 진입하면 에너지를 회복하고, [삭망]을 1스택 획득하며, 높은 확률로 적이 <color=#f29e38ff>빙결 상태</color>에 빠진다",
        "Type": "Maze",
        "Tag": "Impair",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000005": {
            "Name": "추가 피해",
            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
            "Param": []
          },
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1,
              1,
              20,
              1,
              0.8000000007450581,
              15
            ]
          }
        }
      },
      "121209": {
        "Id": 121209,
        "Name": "한천(寒川)에 비친 달",
        "Desc": "지정된 단일 적에게 경류 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 얼음 속성 피해를 주고 인접한 목표에게 경류 공격력 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color>만큼의 얼음 속성 피해를 준다. [삭망]을 <unbreak>#2[i]</unbreak>스택 소모한다. 해당 스킬 발동 시 전투 스킬 포인트가 소모되지 않는다",
        "SimpleDesc": "지정된 단일 적에게 얼음 속성 피해를 가하고, 인접한 목표에게 얼음 속성 피해를 가하며, [삭망]을 1스택 소모한다",
        "Type": "BPSkill",
        "Tag": "Blast",
        "SPBase": 30,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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      "Point13": {
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          "AvatarLevelLimit": null,
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          ],
          "MaxLevel": 1,
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      "Point15": {
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          "Icon": "IconCriticalDamage.png",
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    },
    "Enhanced": {
      "1": {
        "Descs": [
          "스킬이 <color=#f29e38ff>HP 최대치</color>를 기반으로 피해를 가한다",
          "동료의 HP 감소 시, 경류의 <color=#f29e38ff>치명타 피해가 증가하고 [삭망]을 획득한다</color>",
          "[전백(轉魄)] 상태 진입 후 <color=#f29e38ff>[삭망] 최대치가 증가하고 추가로 [삭망]을 1스택 획득한다</color>"
        ],
        "ChangeRankList": {},
        "ChangeSkillTreeList": {},
        "Ranks": {
          "1": {
            "Id": 1121201,
            "Name": "천관을 범한 달",
            "Desc": "필살기 또는 강화된 전투 스킬 발동 시 경류의 치명타 피해가 <unbreak>#1[i]%</unbreak> 증가한다, 지속 시간: <unbreak>#3[i]</unbreak>턴. 또한 추가로 주목표에게 경류 HP 최대치의 <unbreak>#2[i]%</unbreak>만큼 얼음 속성 피해를 1회 가한다",
            "ParamList": [
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            "Extra": {}
          },
          "2": {
            "Id": 1121202,
            "Name": "칠성을 덮은 삭월의 밤",
            "Desc": "필살기 발동 후 다음 강화된 전투 스킬의 피해가 <unbreak>#1[i]%</unbreak> 증가한다",
            "ParamList": [
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            "Extra": {}
          },
          "3": {
            "Id": 1121203,
            "Name": "차오르는 달",
            "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
            "ParamList": [],
            "Extra": {}
          },
          "4": {
            "Id": 1121204,
            "Name": "달의 검을 쥐고",
            "Desc": "[전백(轉魄)] 상태에서 [달빛] 스택마다 추가로 치명타 피해가 <unbreak>#1[i]%</unbreak> 증가한다",
            "ParamList": [
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            "Extra": {}
          },
          "5": {
            "Id": 1121205,
            "Name": "어둠에 잠긴 삼태성",
            "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
            "ParamList": [],
            "Extra": {}
          },
          "6": {
            "Id": 1121206,
            "Name": "텅 빈 검은 달",
            "Desc": "경류가 [전백(轉魄)] 상태 진입 시 [삭망]의 최대 스택이 1스택 증가하고 [삭망]을 <unbreak>#1[i]</unbreak>스택 추가로 획득한다. [전백] 상태일 때 얼음 속성 <u>저항 관통</u>이 <unbreak>#2[i]%</unbreak> 증가한다",
            "ParamList": [
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            "Extra": {
              "30000005": {
                "Name": "저항 관통",
                "Desc": "피해를 가할 시 적의 일부 대응 피해 속성의 저항 수치를 무시한다",
                "Param": []
              }
            }
          }
        },
        "Skills": {
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            "Id": 1121201,
            "Name": "빛나는 달빛",
            "Desc": "지정된 단일 적에게 경류 HP 최대치의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 얼음 속성 피해를 가한다",
            "SimpleDesc": "지정된 단일 적에게 소량의 얼음 속성 피해를 가한다",
            "Type": "Normal",
            "Tag": "SingleAttack",
            "SPBase": 20,
            "BPNeed": -0.9999999997671694,
            "BPAdd": 1,
            "ShowStanceList": [
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              "7": {
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                "Level": 10,
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          },
          "1121202": {
            "Id": 1121202,
            "Name": "무결의 섬광",
            "Desc": "지정된 단일 적에게 경류 HP 최대치의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 얼음 속성 피해를 가하고, [삭망]을 <unbreak>#2[i]</unbreak>스택 획득한다",
            "SimpleDesc": "지정된 단일 적에게 대량의 얼음 속성 피해를 가하고, <color=#f29e38ff>[삭망]을 1스택</color> 획득한다",
            "Type": "BPSkill",
            "Tag": "SingleAttack",
            "SPBase": 20,
            "BPNeed": 1,
            "BPAdd": null,
            "ShowStanceList": [
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              0,
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                "Level": 11,
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              "12": {
                "Level": 12,
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                "Level": 13,
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                "Level": 14,
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              "15": {
                "Level": 15,
                "ParamList": [
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              }
            }
          },
          "1121203": {
            "Id": 1121203,
            "Name": "담화생멸, 범람하는 은하",
            "Desc": "지정된 단일 적에게 경류 HP 최대치의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 얼음 속성 피해를 가하고, 인접한 목표에게 경류 HP 최대치의 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color>만큼 얼음 속성 피해를 가한다. 공격 종료 후 [삭망]을 <unbreak>#2[i]</unbreak>스택 획득한다",
            "SimpleDesc": "지정된 단일 적에게 대량의 얼음 속성 피해를 가하고, 인접한 목표에게 얼음 속성 피해를 가하며, <color=#f29e38ff>[삭망] 1스택</color>을 획득한다",
            "Type": "Ultra",
            "Tag": "Blast",
            "SPBase": 5,
            "BPNeed": -0.9999999997671694,
            "BPAdd": null,
            "ShowStanceList": [
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              }
            }
          },
          "1121204": {
            "Id": 1121204,
            "Name": "담월전백",
            "Desc": "[삭망] <unbreak>#5[i]</unbreak>스택 보유 시 경류가 [전백(轉魄)] 상태에 진입하고, 추가로 [삭망]을 1스택 획득하며, 행동 게이지가 <unbreak>#6[i]%</unbreak> 증가하고 치명타 확률이 <color=#f29e38ff><unbreak>#7[i]%</unbreak></color> 증가한다. 이후 전투 스킬 [무결의 섬광]이 [한천(寒川)에 비친 달]로 강화되며 해당 전투 스킬만 사용할 수 있다. [전백] 상태일 때 공격을 발동하면 동료의 HP를 각각 동료 HP 최대치의 <unbreak>#2[i]%</unbreak>만큼 소모한다(각 동료의 HP는 최대 1까지 소모 가능). [전백] 상태에서 아군이 피해를 받거나 HP를 소모하면 경류는 [달빛]을 1스택 획득한다. [달빛] 스택마다 경류가 가하는 치명타 피해가 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color> 증가하고, 최대 <unbreak>#4[i]</unbreak>스택 보유할 수 있다. [전백] 상태가 종료되기 전에는 다시 [전백] 상태에 진입할 수 없다. [삭망]은 최대 4스택 누적되며, [삭망] 스택이 0이 되면 [전백] 상태를 종료하고 모든 [달빛]을 해제한다. 아군이 누적 <unbreak>#8[i]</unbreak>회 피해를 받거나 HP를 소모하면 경류가 [삭망]을 1스택 획득하며, 각 목표가 피격될 때마다 최대 1회 계산된다",
            "SimpleDesc": "[삭망] <color=#f29e38ff><unbreak>#5[i]</unbreak></color>스택 보유 시 [전백(轉魄)] 상태에 진입하고 <color=#f29e38ff>행동 게이지가 <unbreak>100%</unbreak> 증가하며</color>, 자신의 치명타 확률이 증가하고 <color=#f29e38ff>전투 스킬이 강화</color>된다. [전백] 상태에서 공격을 발동하면 동료의 HP를 소모하며, 아군이 피해를 받거나 HP를 소모할 시 경류의 <color=#f29e38ff>치명타 피해가 증가한다</color>. [삭망] 스택이 0이 되면 [전백] 상태가 종료된다",
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            "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
            "SimpleDesc": null,
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          "1121207": {
            "Id": 1121207,
            "Name": "참나를 비추는 거울",
            "Desc": "비술 사용 후 자신의 주위에 <unbreak>#3[i]</unbreak>초 동안 지속되는 특수 영역을 1개 만든다. 특수 영역 내의 적은 빙결 상태에 빠진다. 특수 영역 내의 적과 전투에 진입하면 즉시 자신의 에너지가 <unbreak>#6[i]</unbreak>pt 회복되고 삭망을 <unbreak>#1[i]</unbreak>스택 획득하며, <unbreak>#2[i]%</unbreak>의 <u>기본 확률</u>로 적이 빙결 상태에 빠진다, 지속 시간: <unbreak>#4[i]</unbreak>턴. 빙결 상태일 때 적은 행동할 수 없고, 턴이 시작될 때마다 경류 HP 최대치의 <unbreak>#5[i]%</unbreak>만큼 얼음 속성 <u>추가 피해</u>를 받는다. 아군이 만든 영역 효과는 최대 1개만 존재할 수 있다",
            "SimpleDesc": "자신의 주위에 특수 영역을 만든다. 영역 내의 적은 <color=#f29e38ff>빙결 상태</color>에 빠진다. 영역 내의 적과 전투에 진입하면 에너지를 회복하고, [삭망]을 1스택 획득하며, 높은 확률로 적이 <color=#f29e38ff>빙결 상태</color>에 빠진다",
            "Type": "Maze",
            "Tag": "Impair",
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                "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
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              "30000001": {
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                "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
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            "Desc": "지정된 단일 적에게 경류 HP 최대치의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 얼음 속성 피해를 가하고, 인접한 목표에게 경류 HP 최대치의 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color>만큼 얼음 속성 피해를 가한다. [삭망]을 <unbreak>#2[i]</unbreak>스택 소모한다. 해당 스킬 발동 시 전투 스킬 포인트가 소모되지 않는다",
            "SimpleDesc": "지정된 단일 적에게 대량의 얼음 속성 피해를 가하고, 인접한 목표에게 얼음 속성 피해를 가하며, [삭망]을 1스택 소모한다",
            "Type": "BPSkill",
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    "Relics": {
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      "Set2IDList": [
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      "PropertyList6": [
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      "PropertyList": [
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          "$type": "RelicRecommendProperty",
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      "SubAffixPropertyList": [
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      "ScoreRankList": [
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    "Lightcones": [
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        "AvatarID": 1212,
        "TeamID": 1,
        "MemberList": [
          1313,
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        "BackupList1": [
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        "BackupList2": [
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        "BackupList3": [
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      }
    ],
    "Skin": {},
    "RankIcon": [
      "https://homdgcat.wiki/images/skillicons/avatar/1212/SkillIcon_1212_Rank1.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1212/SkillIcon_1212_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1212/SkillIcon_1212_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1212/SkillIcon_1212_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1212/SkillIcon_1212_BP.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1212/SkillIcon_1212_Rank6.png"
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  "1213": {
    "Name": "단항•음월",
    "Desc": "단항의 비디아다라족으로서의 본모습, 전생의 「음월군」이 남긴 힘.\\n이맛전의 각관을 받으면 그 죄인의 모든 공과를 이어받아야 한다",
    "CharaInfo": {
      "Camp": "선주 「나부」",
      "VA": {
        "Chinese": "...",
        "Japanese": "...",
        "Korean": "...",
        "English": "..."
      },
      "Stories": {
        "0": "...",
        "1": "...",
        "2": "...",
        "3": "...",
        "4": "..."
      },
      "Voicelines": [
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          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 2,
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          "IsBattleVoice": false
        },
        {
          "VoiceID": 3,
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        {
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        {
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          "VoiceID": 7,
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          "VoiceID": 8,
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          "VoiceID": 9,
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          "IsBattleVoice": false
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          "VoiceID": 10,
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          "IsBattleVoice": false
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        {
          "VoiceID": 11,
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          "IsBattleVoice": false
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        {
          "VoiceID": 12,
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          "IsBattleVoice": false
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        {
          "VoiceID": 13,
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          "IsBattleVoice": false
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        {
          "VoiceID": 14,
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        {
          "VoiceID": 15,
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          "IsBattleVoice": false
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          "IsBattleVoice": false
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          "VoiceID": 17,
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        {
          "VoiceID": 20,
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        {
          "VoiceID": 21,
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        {
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        {
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        {
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        {
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        {
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        {
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        {
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        {
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        {
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        {
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        {
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      ]
    },
    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "danhengil",
    "SPNeed": 140,
    "BaseType": "Warrior",
    "DamageType": "Imaginary",
    "Ranks": {
      "1": {
        "Id": 121301,
        "Name": "휘감긴 하늘",
        "Desc": "[긍지]의 중첩 가능 스택 수가 <unbreak>#1[i]</unbreak>스택 증가하며, 공격 단수마다 [긍지]를 1스택 추가로 획득한다",
        "ParamList": [
          4
        ],
        "Extra": {}
      },
      "2": {
        "Id": 121302,
        "Name": "구유(九斿)",
        "Desc": "필살기 발동 후 단항•음월의 <u>행동 게이지가 <unbreak>100%</unbreak> 증가</u>하고 추가로 [역린] 1개를 획득한다",
        "ParamList": [],
        "Extra": {
          "10000001": {
            "Name": "행동 게이지 증가",
            "Desc": "목표의 다음 행동 전 대기 간격을 줄인다",
            "Param": []
          }
        }
      },
      "3": {
        "Id": 121303,
        "Name": "구름 깃발",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 121304,
        "Name": "조풍(嘲風)",
        "Desc": "[노호]의 <u>버프 효과</u>가 자신의 다음 턴이 종료될 때까지 지속된다",
        "ParamList": [],
        "Extra": {
          "10000009": {
            "Name": "버프 효과",
            "Desc": "전투에 버프 효과가 있는 모든 지속 상태. 특별 안내가 없다면 해제 가능하다",
            "Param": []
          }
        }
      },
      "5": {
        "Id": 121305,
        "Name": "오만한 기세",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 121306,
        "Name": "용의 강림",
        "Desc": "다른 아군 캐릭터가 필살기를 발동하면 단항•음월이 다음 번에 [빛나는 도약] 발동 시 허수 속성 <u>저항 관통</u>이 <unbreak>#1[i]%</unbreak> 증가한다. 해당 효과 최대 중첩수: <unbreak>#2[i]</unbreak>스택",
        "ParamList": [
          0.20000000018626451,
          3
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        "Extra": {
          "30000005": {
            "Name": "저항 관통",
            "Desc": "피해를 가할 시 적의 일부 대응 피해 속성의 저항 수치를 무시한다",
            "Param": []
          }
        }
      }
    },
    "Skills": {
      "121301": {
        "Id": 121301,
        "Name": "연화",
        "Desc": "지정된 단일 적에게 2단 공격을 발동하여 단항•음월 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 허수 속성 피해를 준다",
        "SimpleDesc": "단일 적에게 소량의 허수 속성 피해를 준다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
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          0,
          0
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        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
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          },
          "2": {
            "Level": 2,
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          },
          "3": {
            "Level": 3,
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          },
          "4": {
            "Level": 4,
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              0.8000000007450581
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          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
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          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
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          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
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          },
          "8": {
            "Level": 8,
            "ParamList": [
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          },
          "9": {
            "Level": 9,
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          },
          "10": {
            "Level": 10,
            "ParamList": [
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          }
        }
      },
      "121302": {
        "Id": 121302,
        "Name": "자유로운 용의 힘",
        "Desc": "일반 공격의 효과가 강화되며, 최대 3회 연속 강화할 수 있다. 해당 스킬 발동 시 전투 스킬 포인트가 소모되지 않으며, 전투 스킬을 사용하지 않은 것으로 간주한다.\\n강화 1회: [연화]에서 [순간]으로 전환\\n강화 2회: [연화]에서 [신성의 창]으로 전환\\n강화 3회: [연화]에서 [빛나는 도약]으로 전환\\n[신성의 창] 또는 [빛나는 도약] 발동 시, 4단 공격부터 공격 단수마다 공격하기 전에 [노호]를 1스택 획득한다. [노호] 1스택마다 단항•음월의 치명타 피해가 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color> 증가한다. 해당 효과는 최대 <unbreak>#2[i]</unbreak>스택 중첩 가능하며, 자신의 턴이 종료될 때까지 지속된다",
        "SimpleDesc": "일반 공격 [연화]를 <color=#f29e38ff>각각 [순간]</color>, <color=#f29e38ff>[신성의 창] 또는 [빛나는 도약]으로 강화</color>한다",
        "Type": "BPSkill",
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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          0,
          0
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        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
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            "Level": 1,
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          "2": {
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          },
          "3": {
            "Level": 3,
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          },
          "4": {
            "Level": 4,
            "ParamList": [
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          },
          "5": {
            "Level": 5,
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          },
          "6": {
            "Level": 6,
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          },
          "7": {
            "Level": 7,
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          "8": {
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          },
          "9": {
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            "Level": 10,
            "ParamList": [
              0.12000000011175871,
              4
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.12599999969825149,
              4
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.1319999999832362,
              4
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.13799999956972897,
              4
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.14399999985471368,
              4
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.1500000001396984,
              4
            ]
          }
        }
      },
      "121303": {
        "Id": 121303,
        "Name": "창룡의 굽어살핌, 정화된 세상",
        "Desc": "지정된 단일 적에게 3단 공격을 발동하여 단항•음월 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 허수 속성 피해를 주고, 인접한 목표에게 단항•음월 공격력의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼 허수 속성 피해를 주며 동시에 [역린]을 <unbreak>#3[i]</unbreak>개 획득한다.\\n[역린]은 최대 <unbreak>#4[i]</unbreak>개 보유할 수 있으며, 단항•음월의 전투 스킬 포인트를 대체하여 소모할 수 있다. [역린] 소모는 전투 스킬 포인트 소모로 간주한다",
        "SimpleDesc": "단일 적에게 대량의 허수 속성 피해를 주고, 인접한 목표에게 허수 속성 피해를 준다. [역린] 2개를 획득한다: 단항•음월의 <color=#f29e38ff>전투 스킬 포인트</color>를 <color=#f29e38ff>대체</color>하여 소모되며, 전투 스킬 포인트 소모로 간주한다",
        "Type": "Ultra",
        "Tag": "Blast",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          60
        ],
        "SkillComboValueDelta": 30,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1.800000000745058,
              0.840000000782311,
              2,
              3
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.9200000008568168,
              0.8960000004153699,
              2,
              3
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              2.040000000037253,
              0.9520000007469207,
              2,
              3
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              2.1600000001490116,
              1.007999999448657,
              2,
              3
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              2.2800000002607703,
              1.0639999997802079,
              2,
              3
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              2.400000000372529,
              1.1200000001117587,
              2,
              3
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              2.5500000005122274,
              1.1900000001769513,
              2,
              3
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              2.700000000651926,
              1.2600000002421439,
              2,
              3
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              2.850000000791624,
              1.3300000003073364,
              2,
              3
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              3,
              1.400000000372529,
              2,
              3
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              3.1200000001117587,
              1.456000000005588,
              2,
              3
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              3.2400000002235174,
              1.5120000003371388,
              2,
              3
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              3.360000000335276,
              1.5679999999701977,
              2,
              3
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              3.480000000447035,
              1.6240000003017485,
              2,
              3
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              3.6000000005587935,
              1.6800000006332994,
              2,
              3
            ]
          }
        }
      },
      "121304": {
        "Id": 121304,
        "Name": "긍지",
        "Desc": "단항•음월의 공격 단수마다 [긍지] 효과를 1스택 획득하고, 스택당 자신이 가하는 피해가 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color> 증가한다. 해당 효과는 <unbreak>#2[i]</unbreak>스택 중첩 가능하며, 자신의 턴이 종료될 때까지 지속된다",
        "SimpleDesc": "공격 단수를 발동할 때마다 자신이 가하는 피해가 증가한다. 해당 효과는 자신의 턴이 종료될 때까지 중첩 및 지속된다",
        "Type": null,
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": 20,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.05000000004656613,
              6
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.054999999701976776,
              6
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.060000000055879354,
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            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
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            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
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            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.07499999972060323,
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            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.08125000051222742,
              6
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.08749999990686774,
              6
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.09375000069849193,
              6
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.10000000009313226,
              6
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.1049999997485429,
              6
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.11000000010244548,
              6
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.11499999975785613,
              6
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.12000000011175871,
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            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.12499999976716936,
              6
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          }
        }
      },
      "121306": {
        "Id": 121306,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "121307": {
        "Id": 121307,
        "Name": "천공을 가르는 용오름",
        "Desc": "비술을 사용하면 <unbreak>#2[i]</unbreak>초 동안 [용의 도약] 상태에 진입한다. [용의 도약] 상태에서 공격을 사용하면 빠른 속도로 전방을 향해 일정 거리 이동하고 접촉한 적을 공격한다. 빠른 이동 중에는 적의 모든 공격을 막을 수 있다. [용의 도약] 상태에서 적을 공격해 전투에 진입하면 모든 적에게 단항•음월 공격력의 <unbreak>#3[i]%</unbreak>만큼 허수 속성 피해를 주고, [역린]을 <unbreak>#1[i]</unbreak>개 획득한다",
        "SimpleDesc": "[용의 도약] 상태 진입 후, 공격을 사용하면 빠른 속도로 전방을 향해 일정 거리 이동하고 접촉한 적을 공격한다. 적을 공격하여 전투에 진입하면 모든 적에게 허수 속성 피해를 주고 [역린]을 1개 획득한다",
        "Type": "Maze",
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1,
              20,
              1.2000000001862645
            ]
          }
        }
      },
      "121308": {
        "Id": 121308,
        "Name": "순간",
        "Desc": "지정된 단일 적에게 3단 공격을 발동하여 단항•음월 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 허수 속성 피해를 준다",
        "SimpleDesc": "단일 적에게 <color=#f29e38ff>3단</color> 공격을 발동해 허수 속성 피해를 준다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          0
        ],
        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1.3000000002793968
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.5600000005215406
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1.8200000007636845
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              2.080000000074506
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              2.3400000003166497
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              2.6000000005587935
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          },
          "7": {
            "Level": 7,
            "ParamList": [
              2.8600000008009374
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              3.1200000001117587
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              3.3800000003539026
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          },
          "10": {
            "Level": 10,
            "ParamList": [
              3.6400000005960464
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          }
        }
      },
      "121309": {
        "Id": 121309,
        "Name": "취소",
        "Desc": "강화를 취소한다",
        "SimpleDesc": null,
        "Type": "BPSkill",
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "121310": {
        "Id": 121310,
        "Name": "신성의 창",
        "Desc": "지정된 단일 적에게 5단 공격을 발동해 단항•음월 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 허수 속성 피해를 준다. 4번째 공격부터 인접한 목표에게 단항•음월 공격력의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼 허수 속성 피해를 준다",
        "SimpleDesc": "단일 적에게 <color=#f29e38ff>5단</color> 공격을 발동해 대량의 허수 속성 피해를 주고, 인접한 목표에게 소량의 허수 속성 피해를 준다. 마지막 2단 공격부터 공격하기 전에 공격 단수마다 [노호]를 1스택 획득한다. [노호]: 치명타 피해가 증가한다",
        "Type": "Normal",
        "Tag": "Blast",
        "SPBase": 35,
        "BPNeed": 2,
        "BPAdd": null,
        "ShowStanceList": [
          90,
          0,
          30
        ],
        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1.9000000008381903,
              0.3000000002793968
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              2.2800000002607703,
              0.3600000003352761
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              2.660000000614673,
              0.4200000003911555
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              3.040000000037253,
              0.48000000044703484
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              3.4200000003911555,
              0.5400000005029142
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              3.800000000745058,
              0.6000000005587935
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              4.180000000167638,
              0.6600000006146729
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              4.560000000521541,
              0.7200000006705523
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              4.940000000875443,
              0.7800000007264316
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              5.320000000298023,
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            ]
          }
        }
      },
      "121312": {
        "Id": 121312,
        "Name": "빛나는 도약",
        "Desc": "지정된 단일 적에게 7단 공격을 발동해 단항•음월 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 허수 속성 피해를 준다. 4번째 공격부터 인접한 목표에게 단항•음월 공격력의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼 허수 속성 피해를 준다",
        "SimpleDesc": "단일 적에게 <color=#f29e38ff>7단</color> 공격을 발동해 대량의 허수 속성 피해를 주고, 인접한 목표에게 허수 속성 피해를 준다. 마지막 4단 공격부터 공격하기 전에 공격 단수마다 [노호]를 1스택 획득한다. [노호]: 치명타 피해가 증가한다",
        "Type": "Normal",
        "Tag": "Blast",
        "SPBase": 40,
        "BPNeed": 3,
        "BPAdd": null,
        "ShowStanceList": [
          120,
          0,
          60
        ],
        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              2.5000000004656613,
              0.9000000008381903
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              3,
              1.0800000000745058
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              3.5000000004656613,
              1.2600000002421439
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              4,
              1.440000000409782
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          },
          "5": {
            "Level": 5,
            "ParamList": [
              4.500000000465661,
              1.62000000057742
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              5,
              1.800000000745058
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              5.500000000465661,
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            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              6,
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            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              6.500000000465661,
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            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
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          }
        }
      }
    },
    "SkillTrees": {
      "Point01": {
        "1": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": null,
          "AvatarLevelLimit": null,
          "DefaultUnlock": true,
          "Icon": "SkillIcon_1213_Normal.png",
          "LevelUpSkillID": [
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          ],
          "MaterialList": [],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1213001,
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          "PointTriggerKey": 1,
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          "PrePoint": [],
          "StatusAddList": [],
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        },
        "2": {
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          "AvatarPromotionLimit": 2,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1213_Normal.png",
          "LevelUpSkillID": [
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            121310,
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          ],
          "MaterialList": [
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              "ItemNum": 5000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110111,
              "ItemNum": 3,
              "Rarity": "NotNormal"
            },
            {
              "$type": "ItemConfigRow",
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              "ItemNum": 6,
              "Rarity": "NotNormal"
            }
          ],
          "MaxLevel": 6,
          "ParamList": [],
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          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "3": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 3,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1213_Normal.png",
          "LevelUpSkillID": [
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            121310,
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          ],
          "MaterialList": [
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              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110112,
              "ItemNum": 3,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 113002,
              "ItemNum": 3,
              "Rarity": "Rare"
            }
          ],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1213001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
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          "Extra": {}
        },
        "4": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 4,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1213_Normal.png",
          "LevelUpSkillID": [
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            121310,
            121312
          ],
          "MaterialList": [
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        "Id": 121401,
        "Name": "파마추",
        "Desc": "지정된 단일 적에게 설의 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 양자 속성 피해를 준다",
        "SimpleDesc": "단일 적에게 소량의 양자 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
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          0,
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        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
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          "2": {
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          "3": {
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          "4": {
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          },
          "5": {
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          },
          "7": {
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          },
          "8": {
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          "9": {
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          "10": {
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        }
      },
      "121402": {
        "Id": 121402,
        "Name": "죄악 진압",
        "Desc": "지정된 단일 적에게 설의 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 양자 속성 피해를 주고, 동시에 인접한 목표에게 설의 공격력의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼 양자 속성 피해를 준다",
        "SimpleDesc": "단일 적에게 양자 속성 피해를 가하고, 인접한 목표에게 소량의 양자 속성 피해를 가한다",
        "Type": "BPSkill",
        "Tag": "Blast",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          30
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        "SkillComboValueDelta": 20,
        "Extra": {},
        "Level": {
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          "2": {
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          "3": {
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          },
          "4": {
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          },
          "5": {
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          "6": {
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          "10": {
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      },
      "121403": {
        "Id": 121403,
        "Name": "관통하는 천벌",
        "Desc": "지정된 단일 적에게 설의 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 양자 속성 피해를 준다. 이번 공격은 약점 속성을 무시하고 단일 적의 강인성을 소모시킨다. 약점 격파 시 양자 속성의 약점 격파 효과가 발동된다.\\n이번 공격에서 소모된 강인성이 많을수록 가하는 피해가 증가하며, 최대 <color=#f29e38ff><unbreak>#3[f1]%</unbreak></color> 증가한다",
        "SimpleDesc": "단일 적에게 대량의 양자 속성 피해를 가한다. 이번 공격은 <color=#f29e38ff>약점 속성을 무시</color>하고 단일 적의 강인성을 소모시킨다. 소모된 강인성이 많을수록 가하는 피해가 증가한다",
        "Type": "Ultra",
        "Tag": "SingleAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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          0,
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          "9": {
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          },
          "11": {
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            "ParamList": [
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          "13": {
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      },
      "121404": {
        "Id": 121404,
        "Name": "시왕의 심판, 업보 불변",
        "Desc": "설의의 공격으로 적의 강인성을 소모하면, [업보] 스택 수를 중첩한다. 소모된 강인성이 많을수록 중첩되는 [업보] 스택 수가 증가한다. 최대 중첩수: <unbreak>#1[i]</unbreak>스택\\n설의 동료의 공격으로 적의 강인성을 소모하면, 설의는 [업보]를 <unbreak>#3[i]</unbreak>스택 중첩한다.\\n[업보]를 최대치까지 중첩하면 현재 모든 [업보]를 소모하고 즉시 적에게 <u>추가 공격</u>을 발동해 피해를 3회 주고, 피해를 줄 때마다 랜덤 단일 적에게 설의 공격력의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼 양자 속성 피해를 준다. 해당 추가 공격은 [업보]를 중첩할 수 없다",
        "SimpleDesc": "설의 또는 설의의 동료가 공격을 발동하여 적의 강인성을 소모하면 설의의 [업보]가 중첩된다. [업보]가 최대치까지 중첩되면 <color=#f29e38ff>즉시 <u>추가 공격</u>을 발동</color>해 단일 적에게 소량의 양자 속성 피해를 가한다. 총 3회 바운스하고 모든 [업보]를 소모한다",
        "Type": null,
        "Tag": "Bounce",
        "SPBase": 2,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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          0,
          0
        ],
        "SkillComboValueDelta": 10,
        "Extra": {
          "10000004": {
            "Name": "추가 공격",
            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
            "Param": []
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        "Level": {
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      },
      "121406": {
        "Id": 121406,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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        "Level": {
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            "ParamList": []
          }
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      },
      "121407": {
        "Id": 121407,
        "Name": "즉참",
        "Desc": "적을 바로 공격하며, 전투 진입 후 모든 적에게 설의 공격력의 <unbreak>#1[i]%</unbreak>만큼 양자 속성 피해를 준다",
        "SimpleDesc": "적을 공격하며, 전투 진입 후 모든 적에게 소량의 양자 속성 피해를 준다",
        "Type": "Maze",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
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          }
        }
      }
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            "ItemNum": 2
          }
        ]
      },
      "3": {
        "AttackBase": 179.5200000004843,
        "AttackAdd": 4.080000000074506,
        "DefenceBase": 118.80000000074506,
        "DefenceAdd": 2.700000000651926,
        "HPBase": 316.80000000074506,
        "HPAdd": 7.2000000001862645,
        "SpeedBase": 103,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 125,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 32000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 111002,
            "ItemNum": 8
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 110416,
            "ItemNum": 5
          }
        ]
      },
      "4": {
        "AttackBase": 212.160000000149,
        "AttackAdd": 4.080000000074506,
        "DefenceBase": 140.40000000037253,
        "DefenceAdd": 2.700000000651926,
        "HPBase": 374.40000000037253,
        "HPAdd": 7.2000000001862645,
        "SpeedBase": 103,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 125,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 64000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 111003,
            "ItemNum": 5
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 110416,
            "ItemNum": 15
          }
        ]
      },
      "5": {
        "AttackBase": 244.80000000074506,
        "AttackAdd": 4.080000000074506,
        "DefenceBase": 162,
        "DefenceAdd": 2.700000000651926,
        "HPBase": 432,
        "HPAdd": 7.2000000001862645,
        "SpeedBase": 103,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 125,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 128000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 111003,
            "ItemNum": 7
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 110416,
            "ItemNum": 28
          }
        ]
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      "6": {
        "AttackBase": 277.4400000004098,
        "AttackAdd": 4.080000000074506,
        "DefenceBase": 183.6000000005588,
        "DefenceAdd": 2.700000000651926,
        "HPBase": 489.6000000005588,
        "HPAdd": 7.2000000001862645,
        "SpeedBase": 103,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 125,
        "Cost": []
      }
    },
    "Relics": {
      "AvatarID": 1214,
      "Set4IDList": [
        108,
        111,
        119
      ],
      "Set2IDList": [
        307,
        306,
        301
      ],
      "PropertyList3": [
        "CriticalChanceBase",
        "CriticalDamageBase"
      ],
      "PropertyList4": [
        "SpeedDelta",
        "AttackAddedRatio"
      ],
      "PropertyList5": [
        "QuantumAddedRatio"
      ],
      "PropertyList6": [
        "BreakDamageAddedRatioBase"
      ],
      "PropertyList": [
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "BODY",
          "PropertyType": "CriticalChanceBase"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "FOOT",
          "PropertyType": "SpeedDelta"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "NECK",
          "PropertyType": "QuantumAddedRatio"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "OBJECT",
          "PropertyType": "BreakDamageAddedRatioBase"
        }
      ],
      "SubAffixPropertyList": [
        "BreakDamageAddedRatioBase",
        "CriticalChanceBase",
        "CriticalDamageBase",
        "AttackAddedRatio",
        "SpeedDelta"
      ],
      "ScoreRankList": [
        348,
        293
      ]
    },
    "Lightcones": [
      21042,
      21019
    ],
    "Teams": [
      {
        "AvatarID": 1214,
        "TeamID": 1,
        "MemberList": [
          1225,
          1303,
          1222
        ],
        "BackupList1": [
          1006,
          1303,
          8005
        ],
        "BackupList2": [
          8005
        ],
        "BackupList3": [
          1301,
          1409
        ]
      }
    ],
    "Skin": {},
    "RankIcon": [
      "https://homdgcat.wiki/images/skillicons/avatar/1214/SkillIcon_1214_Rank1.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1214/SkillIcon_1214_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1214/SkillIcon_1214_BP.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1214/SkillIcon_1214_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1214/SkillIcon_1214_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1214/SkillIcon_1214_Rank6.png"
    ]
  },
  "1215": {
    "Name": "한아",
    "Desc": "선주 「나부」 시왕사의 판관.\\n시왕의 명을 받아 명참천필을 관장하고 여러 가지 죄업을 판독하고 업보를 판결한다",
    "CharaInfo": {
      "Camp": "선주 「나부」",
      "VA": {
        "Chinese": "...",
        "Japanese": "...",
        "Korean": "...",
        "English": "..."
      },
      "Stories": {
        "0": "...",
        "1": "...",
        "2": "...",
        "3": "...",
        "4": "..."
      },
      "Voicelines": [
        {
          "VoiceID": 1,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 2,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 3,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 4,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 5,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 6,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 7,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 8,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 9,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 10,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 11,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 12,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 13,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 14,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 15,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 16,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 17,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 18,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 19,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 20,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 21,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 22,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 23,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 24,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 25,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 51,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 52,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 53,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 54,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 55,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 56,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 57,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 58,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 59,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 60,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 61,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 62,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 63,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 64,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 65,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 66,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 67,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 68,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 69,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 70,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 71,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 72,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 73,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        }
      ]
    },
    "Rarity": "CombatPowerAvatarRarityType4",
    "AvatarVOTag": "hanya",
    "SPNeed": 140,
    "BaseType": "Shaman",
    "DamageType": "Physical",
    "Ranks": {
      "1": {
        "Id": 121501,
        "Name": "일심(一心)",
        "Desc": "필살기 효과를 보유한 아군이 적 처치 시, 한아의 <u>행동 게이지가 <unbreak>#1[i]%</unbreak> 증가</u>한다. 해당 효과는 턴마다 <unbreak>#2[i]</unbreak>회만 발동한다",
        "ParamList": [
          0.1500000001396984,
          1
        ],
        "Extra": {
          "10000001": {
            "Name": "행동 게이지 증가",
            "Desc": "목표의 다음 행동 전 대기 간격을 줄인다",
            "Param": []
          }
        }
      },
      "2": {
        "Id": 121502,
        "Name": "이관(二觀)",
        "Desc": "전투 스킬 발동 후 속도가 <unbreak>#1[i]%</unbreak> 증가한다. 지속 시간: <unbreak>#2[i]</unbreak>턴",
        "ParamList": [
          0.20000000018626451,
          1
        ],
        "Extra": {}
      },
      "3": {
        "Id": 121503,
        "Name": "삼진(三塵)",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 121504,
        "Name": "사제(四諦)",
        "Desc": "필살기 지속 시간이 추가로 <unbreak>#1[i]</unbreak>턴 증가한다",
        "ParamList": [
          1
        ],
        "Extra": {}
      },
      "5": {
        "Id": 121505,
        "Name": "오음(五陰)",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 121506,
        "Name": "육정(六正)",
        "Desc": "특성의 피해 증가 효과가 추가로 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
          0.10000000009313226
        ],
        "Extra": {}
      }
    },
    "Skills": {
      "121501": {
        "Id": 121501,
        "Name": "명참천필(冥讖天筆)",
        "Desc": "지정된 단일 적에게 한아 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 물리 속성 피해를 준다",
        "SimpleDesc": "단일 적에게 소량의 물리 속성 피해를 준다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529
            ]
          }
        }
      },
      "121502": {
        "Id": 121502,
        "Name": "생멸속박",
        "Desc": "지정된 단일 적에게 한아 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 물리 속성 피해를 주고, [부담] 상태에 빠트린다.\\n아군이 [부담] 상태의 적에게 일반 공격, 전투 스킬, 필살기를 2회 발동할 때마다 즉시 아군의 전투 스킬 포인트를 1pt 회복한다. [부담]은 가장 최근에 부여된 목표에게만 적용되고, 전투 스킬 포인트 회복 효과를 <unbreak>#2[i]</unbreak>회 발동하면 자동으로 해제된다",
        "SimpleDesc": "단일 적에게 물리 속성 피해를 주고 [부담] 상태에 빠트린다. 아군이 [부담] 상태의 적에게 일반 공격, 전투 스킬, 필살기를 2회 발동할 때마다 <color=#f29e38ff>전투 스킬 포인트를 1pt 회복</color>한다",
        "Type": "BPSkill",
        "Tag": "SingleAttack",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          0
        ],
        "SkillComboValueDelta": 17,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1.2000000001862645,
              2
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.3200000002980232,
              2
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1.440000000409782,
              2
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1.5600000005215406,
              2
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1.6800000006332994,
              2
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1.800000000745058,
              2
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.9500000008847564,
              2
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              2.1000000000931323,
              2
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              2.2500000002328306,
              2
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              2.400000000372529,
              2
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              2.5200000004842877,
              2
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              2.6400000005960464,
              2
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              2.760000000707805,
              2
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              2.880000000819564,
              2
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              3,
              2
            ]
          }
        }
      },
      "121503": {
        "Id": 121503,
        "Name": "시왕의 칙령, 모두 복종하라",
        "Desc": "지정된 단일 아군의 속도를 한아 속도의 <color=#f29e38ff><unbreak>#3[f1]%</unbreak></color>만큼 증가시키고, 해당 목표의 공격력을 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> 증가시킨다. 지속 시간: <unbreak>#2[i]</unbreak>턴",
        "SimpleDesc": "단일 아군의 <color=#f29e38ff>속도와 공격력을 증가</color>시킨다",
        "Type": "Ultra",
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    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "huohuo",
    "SPNeed": 140,
    "BaseType": "Priest",
    "DamageType": "Wind",
    "Ranks": {
      "1": {
        "Id": 121701,
        "Name": "세양의 기생, 요괴의 숙주",
        "Desc": "특성으로 발동한 [양명]의 지속 시간이 <unbreak>#2[i]</unbreak>턴 연장되고, 곽향이 [양명]을 보유할 시 모든 아군의 속도가 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
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        "Extra": {}
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      "2": {
        "Id": 121702,
        "Name": "판관의 부적, 영혼의 속박",
        "Desc": "곽향이 [양명] 보유 시, 아군은 치명적인 공격을 받아도 <u>전투 불능 상태</u>에 빠지지 않으며, 즉시 자신의 HP 최대치의 <unbreak>#1[i]%</unbreak>만큼 HP를 회복하고 [양명]의 지속 턴 수를 1회 감소시킨다. 해당 효과는 단일 전투에서 <unbreak>#2[i]</unbreak>회 발동할 수 있다",
        "ParamList": [
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        "Extra": {
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            "Name": "전투 불능 상태",
            "Desc": "아군의 현재 HP가 소모되어 0이 됐을 시 진입하는 특수한 상태. 해당 상태에 있으면 목표는 전투를 계속할 수 없다",
            "Param": []
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      "3": {
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        "Name": "불운의 체질, 반딧불이를 부르는 촛불",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
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      "4": {
        "Id": 121704,
        "Name": "떠나지 않는 악귀, 불안정한 갈등",
        "Desc": "전투 스킬 또는 특성을 발동해 아군에게 치유 제공 시, 목표의 현재 HP가 낮을수록 치유량이 증가하며, 곽향이 제공하는 치유량이 최대 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
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      "5": {
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        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
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        "Name": "동고동락, 언제나 함께",
        "Desc": "아군에게 치유 제공 시, 목표가 가하는 피해가 <unbreak>#1[i]%</unbreak> 증가한다. 지속 시간: <unbreak>#2[i]</unbreak>턴",
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        "Id": 121701,
        "Name": "깃발•풍우 소환",
        "Desc": "지정된 단일 적에게 곽향 HP 최대치의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 바람 속성 피해를 준다",
        "SimpleDesc": "단일 적에게 소량의 바람 속성 피해를 준다",
        "Type": "Normal",
        "Tag": "SingleAttack",
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        "BPNeed": -0.9999999997671694,
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        "ShowStanceList": [
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      "121702": {
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        "Name": "부적•보명호신",
        "Desc": "지정된 단일 아군의 <u>디버프 효과</u>를 <unbreak>#5[i]</unbreak>개 해제하고, 지정된 단일 아군의 HP를 즉시 곽향 HP 최대치의 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color>+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>만큼 회복시킨다. 동시에 인접한 목표의 HP를 곽향 HP 최대치의 <color=#f29e38ff><unbreak>#3[f1]%</unbreak></color>+<color=#f29e38ff><unbreak>#4[i]</unbreak></color>만큼 회복시킨다",
        "SimpleDesc": "단일 아군의 <u>디버프 효과</u>를 1개 해제하고, 단일 아군 및 인접한 목표의 <color=#f29e38ff>HP를 회복</color>시킨다",
        "Type": "BPSkill",
        "Tag": "Restore",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
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        "SkillComboValueDelta": 10,
        "Extra": {
          "10000010": {
            "Name": "디버프 효과",
            "Desc": "전투 중 디버프 효과가 있는 모든 지속 상태는 특별 설명이 없다면 해제할 수 있다",
            "Param": []
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        "Level": {
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            "Level": 1,
            "ParamList": [
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      "121703": {
        "Id": 121703,
        "Name": "꼬리•신귀 사역",
        "Desc": "자신 이외의 동료에게 각자 에너지 최대치의 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color>만큼 에너지를 회복시키고, 동시에 공격력을 <color=#f29e38ff><unbreak>#2[f1]%</unbreak></color> 증가시킨다. 지속 시간: <unbreak>#3[i]</unbreak>턴",
        "SimpleDesc": "자신 이외의 동료의 <color=#f29e38ff>에너지를 회복</color>시키고, <color=#f29e38ff>공격력을 증가</color>시킨다",
        "Type": "Ultra",
        "Tag": "Support",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
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            "Level": 1,
            "ParamList": [
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            "ParamList": [
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          "3": {
            "Level": 3,
            "ParamList": [
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          "4": {
            "Level": 4,
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          },
          "5": {
            "Level": 5,
            "ParamList": [
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          "8": {
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          "9": {
            "Level": 9,
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          "10": {
            "Level": 10,
            "ParamList": [
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          "11": {
            "Level": 11,
            "ParamList": [
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          "12": {
            "Level": 12,
            "ParamList": [
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          "13": {
            "Level": 13,
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          "14": {
            "Level": 14,
            "ParamList": [
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          },
          "15": {
            "Level": 15,
            "ParamList": [
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      },
      "121704": {
        "Id": 121704,
        "Name": "빙의•천기합일",
        "Desc": "전투 스킬 발동 후 곽향은 [양명(禳命)]을 획득한다. 지속 시간: <unbreak>#1[i]</unbreak>턴. 곽향의 턴이 시작될 때마다 지속 턴 수가 1 감소한다. 곽향이 [양명]을 보유하고 있으면 아군은 턴 시작 또는 필살기 발동 시, 자신의 HP를 곽향 HP 최대치의 <color=#f29e38ff><unbreak>#3[f1]%</unbreak></color>+<color=#f29e38ff><unbreak>#5[i]</unbreak></color>만큼 회복한다. 동시에 현재 HP 백분율이 <unbreak>#6[i]%</unbreak> 이하인 모든 아군에게 회복 효과를 1회 생성한다.\\n[양명]을 발동하여 아군에게 치유 제공 시, 해당 대상의 <u>디버프 효과</u>를 <unbreak>#2[i]</unbreak>개 해제한다. 해당 효과는 <unbreak>#7[i]</unbreak>회 발동 가능하다. 전투 스킬을 다시 발동하면 효과 발동 횟수는 갱신된다",
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    "AvatarVOTag": "jiaoqiu",
    "SPNeed": 100,
    "BaseType": "Warlock",
    "DamageType": "Fire",
    "Ranks": {
      "1": {
        "Id": 121801,
        "Name": "장기에 작용하는 다섯 가지 맛",
        "Desc": "아군이 [훈작] 상태의 적에게 가하는 피해가 <unbreak>#1[i]%</unbreak> 증가한다. 특성 효과를 발동해 적을 [훈작] 상태에 빠트릴 때마다 이번에 중첩되는 [훈작] 스택이 추가로 <unbreak>#2[i]</unbreak>스택 증가한다",
        "ParamList": [
          0.40000000037252903,
          1
        ],
        "Extra": {}
      },
      "2": {
        "Id": 121802,
        "Name": "입에 단 것은 독이 되는 법",
        "Desc": "적이 [훈작] 상태일 시 [훈작]이 해당 적에게 가하는 화염 속성 지속 피해 배율이 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
          3
        ],
        "Extra": {}
      },
      "3": {
        "Id": 121803,
        "Name": "거부할 수 없는 향료의 배합",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 121804,
        "Name": "오장의 균형, 왕성한 혈기",
        "Desc": "결계가 있을 시 적의 공격력이 <unbreak>#1[i]%</unbreak> 감소한다",
        "ParamList": [
          0.1500000001396984
        ],
        "Extra": {}
      },
      "5": {
        "Id": 121805,
        "Name": "대낮의 전투, 심야의 암투",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 121806,
        "Name": "화력으로 결정되는 맛",
        "Desc": "적이 처치될 때 해당 적이 보유한 [훈작]은 필드 위 [훈작] 스택이 가장 낮은 적에게 중첩된다. [훈작]의 스택 수 상한이 <unbreak>#2[i]</unbreak>까지 증가하고, [훈작] 1스택마다 목표의 모든 속성 저항이 <unbreak>#3[i]%</unbreak> 감소한다",
        "ParamList": [
          1,
          9,
          0.030000000027939677
        ],
        "Extra": {}
      }
    },
    "Skills": {
      "121801": {
        "Id": 121801,
        "Name": "인화공심",
        "Desc": "지정된 단일 적에게 초구 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 화염 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 화염 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529
            ]
          }
        }
      },
      "121802": {
        "Id": 121802,
        "Name": "번료급습",
        "Desc": "지정된 단일 적에게 초구 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 화염 속성 피해를 가하고, 동시에 인접한 목표에게 초구 공격력의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼 화염 속성 피해를 가한다. <unbreak>#3[i]%</unbreak>의 <u>기본 확률</u>로 주목표에게 [훈작]을 1스택 부여한다",
        "SimpleDesc": "단일 적에게 화염 속성 피해를 가하고, 인접한 목표에게 소량의 화염 속성 피해를 가하며, 높은 확률로 주목표에게 [훈작]을 1스택 부여한다",
        "Type": "BPSkill",
        "Tag": "Blast",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          30
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.7500000006984919,
              0.45000000041909516,
              1
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.8250000004190952,
              0.4950000001117587,
              1
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.9000000008381903,
              0.5400000005029142,
              1
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.9750000005587935,
              0.5850000001955777,
              1
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1.0500000000465661,
              0.6300000005867332,
              1
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1.1249999997671694,
              0.6750000002793968,
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.2187500004656613,
              0.7312500011175871,
              1
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.3125000004656613,
              0.7875000005587935,
              1
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.4062500004656613,
              0.8437500013969839,
              1
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.5000000004656613,
              0.9000000008381903,
              1
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              1.5750000001862645,
              0.9450000005308539,
              1
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              1.6500000006053597,
              0.9900000009220093,
              1
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              1.725000000325963,
              1.0349999996833503,
              1
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              1.800000000745058,
              1.0800000000745058,
              1
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              1.8750000004656613,
              1.1249999997671694,
              1
            ]
          }
        }
      },
      "121803": {
        "Id": 121803,
        "Name": "솥의 진법, 기정상생",
        "Desc": "적이 보유한 [훈작] 스택 수를 필드 위 [훈작] 스택 최대치로 일괄 설정한 후, 결계를 펼치고 모든 적에게 초구 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 화염 속성 피해를 가한다.\\n결계 안에 있을 시 적이 받는 필살기 피해가 <color=#f29e38ff><unbreak>#3[f1]%</unbreak></color> 증가하고, 행동 시 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>의 <u>기본 확률</u>로 [훈작]이 1스택 부여된다. 결계가 존재하는 동안 해당 효과는 최대 <unbreak>#5[i]</unbreak>회 발동하며, 적 1기당 턴마다 1회만 발동한다. 초구가 필살기를 발동할 때마다 발동 횟수는 초기화된다.\\n결계는 <unbreak>#4[i]</unbreak>턴 동안 지속되며, 자신의 턴이 시작될 때마다 결계의 지속 턴 수가 1 감소한다. 초구가 <u>전투 불능 상태</u>에 빠질 시 결계도 해제된다",
        "SimpleDesc": "적이 보유한 [훈작] 스택 수를 필드 위 [훈작] 스택 수의 최대치로 일괄 설정한다. 이후 결계를 펼치고 모든 적에게 화염 속성 피해를 가한다. 결계 안에 있을 시 적이 <color=#f29e38ff>받는 필살기 피해가 증가</color>하고, 행동 시 일정 확률로 [훈작]을 1스택 부여받는다",
        "Type": "Ultra",
        "Tag": "AoEAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          60,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000007": {
            "Name": "전투 불능 상태",
            "Desc": "아군의 현재 HP가 소모되어 0이 됐을 시 진입하는 특수한 상태. 해당 상태에 있으면 목표는 전투를 계속할 수 없다",
            "Param": []
          },
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.6000000005587935,
              0.5000000004656613,
              0.09000000008381903,
              3,
              6
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6400000005960464,
              0.5100000004749745,
              0.09599999967031181,
              3,
              6
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.6800000006332994,
              0.5200000004842877,
              0.10199999995529652,
              3,
              6
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.7200000006705523,
              0.530000000493601,
              0.1079999995417893,
              3,
              6
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.7600000007078052,
              0.5400000005029142,
              0.113999999826774,
              3,
              6
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.8000000007450581,
              0.5500000005122274,
              0.12000000011175871,
              3,
              6
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.8500000007916242,
              0.5625000006984919,
              0.12749999994412065,
              3,
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            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.9000000008381903,
              0.5750000001862645,
              0.13499999977648258,
              3,
              6
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.9500000008847564,
              0.587500000372529,
              0.14250000030733645,
              3,
              6
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1,
              0.6000000005587935,
              0.1500000001396984,
              3,
              6
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              1.040000000037253,
              0.6100000005681068,
              0.15599999972619116,
              3,
              6
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              1.0800000000745058,
              0.62000000057742,
              0.16200000001117587,
              3,
              6
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              1.1200000001117587,
              0.6300000005867332,
              0.16799999959766865,
              3,
              6
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              1.1600000001490116,
              0.6400000005960464,
              0.17399999988265336,
              3,
              6
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              1.2000000001862645,
              0.6500000006053597,
              0.18000000016763806,
              3,
              6
            ]
          }
        }
      },
      "121804": {
        "Id": 121804,
        "Name": "기정지변, 절묘한 맛",
        "Desc": "초구가 일반 공격, 전투 스킬, 필살기를 사용해 적 명중 시 <unbreak>#1[i]%</unbreak>의 <u>기본 확률</u>로 해당 적에게 [훈작]을 1스택 부여한다. 1스택일 시 적이 받는 피해가 <color=#f29e38ff><unbreak>#2[f1]%</unbreak></color> 증가하고, 이후 1스택 중첩될 때마다 <color=#f29e38ff><unbreak>#3[f1]%</unbreak></color> 증가한다.\\n[훈작] 최대 중첩수: <unbreak>#4[i]</unbreak>스택, 지속 시간: <unbreak>#5[i]</unbreak>턴\\n적이 [훈작] 상태일 시 동시에 연소 상태에 빠진 것으로 간주하며, 턴이 시작될 때마다 초구 공격력의 <color=#f29e38ff><unbreak>#6[i]%</unbreak></color>만큼 화염 속성 지속 피해를 받는다",
        "SimpleDesc": "일반 공격, 전투 스킬, 필살기를 발동해 적 명중 시 높은 확률로 목표에게 [훈작]을 1스택 부여하고, 적이 받는 피해가 증가하며, 동시에 연소 상태에 빠진 것으로 간주한다",
        "Type": null,
        "Tag": "Impair",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1,
              0.07499999972060323,
              0.0249999996740371,
              5,
              2,
              0.9000000008381903
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1,
              0.0825000002514571,
              0.027499999850988388,
              5,
              2,
              0.9900000009220093
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1,
              0.09000000008381903,
              0.030000000027939677,
              5,
              2,
              1.0800000000745058
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1,
              0.09749999991618097,
              0.032500000204890966,
              5,
              2,
              1.1700000001583248
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1,
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              0.034999999683350325,
              5,
              2,
              1.2600000002421439
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1,
              0.11250000027939677,
              0.037499999860301614,
              5,
              2,
              1.350000000325963
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1,
              0.12187500111758709,
              0.040625000605359674,
              5,
              2,
              1.4625000006053597
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              1,
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              0.0437500006519258,
              5,
              2,
              1.5750000001862645
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              1,
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              0.04687500069849193,
              5,
              2,
              1.6875000004656613
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          },
          "10": {
            "Level": 10,
            "ParamList": [
              1,
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              0.05000000004656613,
              5,
              2,
              1.800000000745058
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          },
          "11": {
            "Level": 11,
            "ParamList": [
              1,
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              0.05250000022351742,
              5,
              2,
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          },
          "12": {
            "Level": 12,
            "ParamList": [
              1,
              0.16499999980442226,
              0.054999999701976776,
              5,
              2,
              1.9800000009126961
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              1,
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              0.057499999878928065,
              5,
              2,
              2.0700000000651926
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              1,
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              0.060000000055879354,
              5,
              2,
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          },
          "15": {
            "Level": 15,
            "ParamList": [
              1,
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              0.06250000023283064,
              5,
              2,
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            ]
          }
        }
      },
      "121806": {
        "Id": 121806,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "121807": {
        "Id": 121807,
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    "Desc": "선주 「요청」의 천격 장군. 천궁의 7대 장군 중 하나로, 격식에 얽매이지 않으며 솔직하고 소탈하다.\\n각종 무예에 정통하고 신체를 극한으로 단련하여 「대첩 장군」이라는 명성을 얻었으며, 선주 군인과 백성의 사랑을 받고 있다.\\n그러나 「달의 광기」 증상을 겪고 있으며, 제한된 시간 내에 흉물을 모두 사냥하기 위해선——비소의 유일한 적은 바로 자신뿐이다",
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      "VA": {
        "Chinese": null,
        "Japanese": null,
        "Korean": null,
        "English": null
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    "AvatarVOTag": "feixiao",
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    "DamageType": "Wind",
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        "Name": "극지 평정",
        "Desc": "[섬렬의 검무] 또는 [하늘을 꿰뚫는 도끼] 발동 후 비소가 가하는 필살기 피해가 기존 피해의 <unbreak>#1[i]%</unbreak>만큼 추가로 증가한다. 최대 <unbreak>#2[i]</unbreak>스택 중첩되며, 필살기 행동이 종료될 때까지 지속된다",
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        "Name": "별과 달에 올리는 예",
        "Desc": "특성 효과에서 아군이 <u>추가 공격</u>을 1회 발동할 때마다 비소가 [비황]을 1pt 획득한다. 해당 효과는 턴마다 최대 <unbreak>#1[i]</unbreak>회 발동한다",
        "ParamList": [
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            "Name": "추가 공격",
            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
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        "Name": "서성 출현",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
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        "Name": "대담하고 신중하게",
        "Desc": "특성 <u>추가 공격</u>의 강인성 감소 수치가 <unbreak>#1[i]%</unbreak> 증가하고, 발동 시 자신의 속도가 <unbreak>#2[i]%</unbreak> 증가한다, 지속 시간: <unbreak>#3[i]</unbreak>턴",
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            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
            "Param": []
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      "5": {
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        "Name": "드높은 하늘에 올라",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
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        "Extra": {}
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        "Name": "수구초심",
        "Desc": "비소가 가하는 필살기 피해의 모든 속성 <u>저항 관통</u>이 <unbreak>#1[i]%</unbreak> 증가한다. 특성의 <u>추가 공격</u> 피해는 동시에 필살기 피해로 간주되며, 피해 배율이 <unbreak>#2[i]%</unbreak> 증가한다",
        "ParamList": [
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          "10000004": {
            "Name": "추가 공격",
            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
            "Param": []
          },
          "30000005": {
            "Name": "저항 관통",
            "Desc": "피해를 가할 시 적의 일부 대응 피해 속성의 저항 수치를 무시한다",
            "Param": []
          }
        }
      }
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        "Id": 122001,
        "Name": "섬렬",
        "Desc": "지정된 단일 적에게 비소 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 바람 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 바람 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
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        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
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      "122002": {
        "Id": 122002,
        "Name": "꿰뚫는 도끼",
        "Desc": "지정된 단일 적에게 비소 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 바람 속성 피해를 가하고, 그 후 즉시 해당 목표에게 특성의 <u>추가 공격</u>을 1회 추가로 발동한다",
        "SimpleDesc": "단일 적에게 바람 속성 피해를 가하고, 그 후 특성의 <u>추가 공격</u>을 1회 추가로 발동한다",
        "Type": "BPSkill",
        "Tag": "SingleAttack",
        "SPBase": null,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000004": {
            "Name": "추가 공격",
            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.1000000000931323
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1.2000000001862645
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1.3000000002793968
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1.400000000372529
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1.5000000004656613
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.6250000002328306
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.750000000698492
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.8750000004656613
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              2
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              2.1000000000931323
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              2.2000000001862645
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              2.3000000002793968
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              2.400000000372529
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              2.5000000004656613
            ]
          }
        }
      },
      "122003": {
        "Id": 122003,
        "Name": "천지 격쇄",
        "Desc": "지정된 단일 적에게 최대 비소 공격력의 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color>만큼 바람 속성 피해를 가한다. 해당 공격 중에는 약점 속성을 무시하고 목표의 강인성을 감소시키며, 목표가 <u>약점 격파 상태</u>가 아닐 시 비소의 약점 격파 효율이 <unbreak>#2[i]%</unbreak> 증가한다.\\n비소는 먼저 해당 목표에게 [섬렬의 검무] 또는 [하늘을 꿰뚫는 도끼]를 총 <unbreak>#3[i]</unbreak>회 발동하고, 마지막으로 해당 목표에게 비소 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 바람 속성 피해를 가한다",
        "SimpleDesc": "필살기 발동 중엔 <color=#f29e38ff>약점 속성을 무시하고</color> 적의 강인성을 감소시킬 수 있으며, 목표가 격파되지 않았을 시 비소의 <color=#f29e38ff>약점 격파 효율이 증가한다</color>.\\n단일 적에게 [섬렬의 검무] 또는 [하늘을 꿰뚫는 도끼]를 <color=#f29e38ff><unbreak>#3[i]</unbreak></color>회 발동하며, 마지막으로 바람 속성 피해를 가한다",
        "Type": "Ultra",
        "Tag": "SingleAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          90,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000006": {
            "Name": "약점 격파 상태",
            "Desc": "적의 강인성이 소모되어 0이 됐을 시 진입하는 특수한 상태. 해당 상태에 진입한 목표는 행동 게이지가 감소한다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.9600000008940697,
              1,
              6,
              4.0200000000186265
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.023999999742955,
              1,
              6,
              4.317999999737367
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1.0879999995231628,
              1,
              6,
              4.6160000001545995
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1.1520000000018626,
              1,
              6,
              4.914000000571832
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1.2159999997820705,
              1,
              6,
              5.212000000057742
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1.2800000002607703,
              1,
              6,
              5.5100000004749745
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.3600000003352761,
              1,
              6,
              5.882500000996515
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.440000000409782,
              1,
              6,
              6.254999999888241
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.5200000004842877,
              1,
              6,
              6.627500000409782
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.6000000005587935,
              1,
              6,
              7
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              1.6640000003390014,
              1,
              6,
              7.297999999718741
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              1.7280000001192093,
              1,
              6,
              7.596000000135973
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              1.792000000597909,
              1,
              6,
              7.894000000553206
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              1.856000000378117,
              1,
              6,
              8.192000000039116
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              1.9200000008568168,
              1,
              6,
              8.490000000456348
            ]
          }
        }
      },
      "122004": {
        "Id": 122004,
        "Name": "뇌정의 수렵",
        "Desc": "[비황] <unbreak>#3[i]</unbreak>pt 도달 시 필살기를 활성화할 수 있으며, 최대 <unbreak>#4[i]</unbreak>pt 누적된다. 아군이 공격을 <unbreak>#2[i]</unbreak>회 발동할 때마다 비소가 [비황]을 1pt 획득하며, 비소의 필살기 공격은 횟수에 계산되지 않는다.\\n비소의 동료가 적에게 공격 발동 후 비소가 즉시 주목표에게 <u>추가 공격</u>을 발동하고, 비소 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 바람 속성 피해를 가한다. 공격 가능한 주목표가 없을 시 랜덤 단일 적을 공격한다. 해당 효과는 턴마다 최대 1회 발동하며, 비소의 턴 시작 시 발동 횟수가 초기화된다. 해당 공격 발동 시 자신이 가하는 피해가 <color=#f29e38ff><unbreak>#5[i]%</unbreak></color> 증가한다, 지속 시간: <unbreak>#6[i]</unbreak>턴",
        "SimpleDesc": "[비황] <color=#f29e38ff><unbreak>#3[i]</unbreak></color>pt 도달 시 필살기를 활성화할 수 있으며, 최대 <color=#f29e38ff><unbreak>#4[i]</unbreak></color>pt 누적된다. 아군이 공격을 <color=#f29e38ff><unbreak>#2[i]</unbreak></color>회 발동할 때마다 비소가 <color=#f29e38ff>[비황]</color>을 획득한다.\\n동료가 공격 발동 후 비소가 주목표에게 <color=#f29e38ff><u>추가 공격</u></color>을 발동하고 바람 속성 피해를 가한다. 해당 효과는 턴마다 최대 1회 발동하고, 해당 공격 발동 시 자신이 <color=#f29e38ff>가하는 피해가 증가한다</color>",
        "Type": null,
        "Tag": "SingleAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          15,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000004": {
            "Name": "추가 공격",
            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5500000005122274,
              2,
              6,
              12,
              0.3000000002793968,
              2
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6050000002142042,
              2,
              6,
              12,
              0.33000000030733645,
              2
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.6600000006146729,
              2,
              6,
              12,
              0.3600000003352761,
              2
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.7150000003166497,
              2,
              6,
              12,
              0.3900000003632158,
              2
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.7700000007171184,
              2,
              6,
              12,
              0.4200000003911555,
              2
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.8250000004190952,
              2,
              6,
              12,
              0.45000000041909516,
              2
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.89375000144355,
              2,
              6,
              12,
              0.4875000002793968,
              2
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.962500001071021,
              2,
              6,
              12,
              0.5250000001396984,
              2
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.0312500004656613,
              2,
              6,
              12,
              0.5625000006984919,
              2
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.1000000000931323,
              2,
              6,
              12,
              0.6000000005587935,
              2
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              1.154999999795109,
              2,
              6,
              12,
              0.6300000005867332,
              2
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              1.2100000001955777,
              2,
              6,
              12,
              0.6600000006146729,
              2
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              1.2649999998975545,
              2,
              6,
              12,
              0.6900000006426126,
              2
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              1.3200000002980232,
              2,
              6,
              12,
              0.7200000006705523,
              2
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              1.375,
              2,
              6,
              12,
              0.7500000006984919,
              2
            ]
          }
        }
      },
      "122006": {
        "Id": 122006,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "122007": {
        "Id": 122007,
        "Name": "폭풍의 몸",
        "Desc": "비술 사용 후 <unbreak>#1[i]</unbreak>초 동안 지속되는 [적진 돌격] 상태에 진입한다. [적진 돌격] 상태에서는 일정 범위 내의 적을 끌어당기고 자신의 이동 속도가 <unbreak>#2[i]%</unbreak> 증가하며, 전투 진입 후 [비황]을 <unbreak>#4[i]</unbreak>pt 획득한다.\\n[적진 돌격] 상태에서 선공하면 끌어당긴 모든 적을 전투에 진입시킨다. 전투 진입 후 웨이브가 시작될 때마다 모든 적에게 비소 공격력의 <unbreak>#3[i]%</unbreak>만큼 바람 속성 피해를 가하고, 해당 피해는 반드시 치명타를 가한다. 끌어당긴 적이 1기를 초과하면 1기를 초과할 때마다 해당 피해의 배율이 <unbreak>#5[i]%</unbreak> 증가하고, 최대 <unbreak>#6[i]%</unbreak>까지 증가한다",
        "SimpleDesc": "[적진 돌격] 상태에 진입한다. 지속적으로 적을 끌어당기고 이동 속도가 증가하며, 전투 진입 후 [비황]을 획득한다.\\n[적진 돌격] 상태에서는 끌어당긴 모든 적을 선공할 수 있고, 웨이브가 시작될 때마다 모든 적에게 바람 속성 피해를 가하며, 해당 피해는 반드시 치명타이다. <color=#f29e38ff>끌어당긴 적이 많을수록 피해 배율이 증가한다</color>",
        "Type": "Maze",
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              20,
              0.5000000004656613,
              2,
              1,
              1,
              10
            ]
          }
        }
      },
      "122008": {
        "Id": 122008,
        "Name": "섬렬의 검무",
        "Desc": "선택한 목표에게 비소 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 바람 속성 피해를 가한다. 목표가 <u>약점 격파 상태</u>일 경우 피해 배율이 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> 증가한다",
        "SimpleDesc": "단일 적에게 소량의 바람 속성 피해를 가하고, <color=#f29e38ff>격파된</color> 목표에게 가하는 피해 배율이 증가한다",
        "Type": "Ultra",
        "Tag": "SingleAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          15,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000006": {
            "Name": "약점 격파 상태",
            "Desc": "적의 강인성이 소모되어 0이 됐을 시 진입하는 특수한 상태. 해당 상태에 진입한 목표는 행동 게이지가 감소한다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.3600000003352761,
              0.1500000001396984
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.3840000000782311,
              0.16499999980442226
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.40799999982118607,
              0.18000000016763806
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.43200000026263297,
              0.19499999983236194
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.45600000000558794,
              0.21000000019557774
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.48000000044703484,
              0.2249999998603016
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.5100000004749745,
              0.24375000083819032
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.5400000005029142,
              0.26250000041909516
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.5700000005308539,
              0.28125000069849193
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.6000000005587935,
              0.3000000002793968
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.6240000003017485,
              0.31499999994412065
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.6480000000447035,
              0.33000000030733645
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.6720000004861504,
              0.3449999999720603
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.6960000002291054,
              0.3600000003352761
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.7200000006705523,
              0.375
            ]
          }
        }
      },
      "122009": {
        "Id": 122009,
        "Name": "하늘을 꿰뚫는 도끼",
        "Desc": "선택한 목표에게 비소 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 바람 속성 피해를 가한다. 목표가 <u>약점 격파 상태</u>가 아닐 경우 피해 배율이 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> 증가한다",
        "SimpleDesc": "단일 적에게 소량의 바람 속성 피해를 가하고, <color=#f29e38ff>격파되지 않은</color> 목표에게 가하는 피해 배율이 증가한다",
        "Type": "Ultra",
        "Tag": "SingleAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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      "3": {
        "Id": 122103,
        "Name": "구척검을 휘두르는 기예",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 122104,
        "Name": "망치를 휘두르는 거장",
        "Desc": "[간파•참] 또는 [간파•멸] 발동 후 자신의 효과 저항이 <unbreak>#1[i]%</unbreak> 증가한다. 지속 시간: <unbreak>#2[i]</unbreak>턴",
        "ParamList": [
          0.5000000004656613,
          1
        ],
        "Extra": {}
      },
      "5": {
        "Id": 122105,
        "Name": "변치 않는 무기는 돌이 아니니",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 122106,
        "Name": "담대한 검법, 부드러운 마음",
        "Desc": "[막기] 상태일 때, 적이 스킬을 직접 발동할 시 운리를 공격하는지와 상관없이 [간파•멸]을 발동하고 동시에 [막기] 효과를 해제한다. [간파•참] 또는 [간파•멸]을 발동해 피해를 가할 시 치명타 확률이 <unbreak>#1[i]%</unbreak> 증가하고, 물리 속성 <u>저항 관통</u>이 <unbreak>#2[i]%</unbreak> 증가한다",
        "ParamList": [
          0.1500000001396984,
          0.20000000018626451
        ],
        "Extra": {
          "30000005": {
            "Name": "저항 관통",
            "Desc": "피해를 가할 시 적의 일부 대응 피해 속성의 저항 수치를 무시한다",
            "Param": []
          }
        }
      }
    },
    "Skills": {
      "122101": {
        "Id": 122101,
        "Name": "건곤을 뒤엎는 검기",
        "Desc": "지정된 단일 적에게 운리 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 물리 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 물리 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529
            ]
          }
        }
      },
      "122102": {
        "Id": 122102,
        "Name": "천지를 뒤흔드는 대검",
        "Desc": "운리 공격력의 <color=#f29e38ff><unbreak>#3[f1]%</unbreak></color>+<color=#f29e38ff><unbreak>#4[i]</unbreak></color>pt만큼 HP를 회복하며, 지정된 단일 적에게 운리 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 물리 속성 피해를 가하고, 인접한 목표에게 운리 공격력의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼 물리 속성 피해를 가한다",
        "SimpleDesc": "자신의 HP를 회복하며, 단일 적에게 물리 속성 피해를 가하고, 인접한 목표에게 소량의 물리 속성 피해를 가한다",
        "Type": "BPSkill",
        "Tag": "Blast",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          30
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.6000000005587935,
              0.3000000002793968,
              0.20000000018626451,
              50
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6600000006146729,
              0.33000000030733645,
              0.21250000037252903,
              80
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7200000006705523,
              0.3600000003352761,
              0.2249999998603016,
              102.50000000046566
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.7800000007264316,
              0.3900000003632158,
              0.23750000004656613,
              125
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.840000000782311,
              0.4200000003911555,
              0.25000000023283064,
              140
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.9000000008381903,
              0.45000000041909516,
              0.26000000024214387,
              155
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.9750000005587935,
              0.4875000002793968,
              0.2700000002514571,
              166.25000000023283
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.0500000000465661,
              0.5250000001396984,
              0.2800000002607703,
              177.50000000046566
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.1249999997671694,
              0.5625000006984919,
              0.29000000027008355,
              188.7500000006985
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.2000000001862645,
              0.6000000005587935,
              0.3000000002793968,
              200
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              1.2600000002421439,
              0.6300000005867332,
              0.31000000028871,
              211.25000000023283
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              1.3200000002980232,
              0.6600000006146729,
              0.3200000002980232,
              222.50000000046566
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              1.3800000003539026,
              0.6900000006426126,
              0.33000000030733645,
              233.7500000006985
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              1.440000000409782,
              0.7200000006705523,
              0.3400000003166497,
              245
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              1.5000000004656613,
              0.7500000006984919,
              0.3500000003259629,
              256.25000000023283
            ]
          }
        }
      },
      "122103": {
        "Id": 122103,
        "Name": "대지의 검신, 천궁을 베는 검날",
        "Desc": "에너지를 <unbreak>#8[i]</unbreak>pt 소모하며, 운리가 [막기]를 획득하고 모든 적을 도발 상태에 빠트리며, 아군 또는 적의 다음 턴이 종료될 때까지 지속된다. 또한 운리의 다음 반격이 가하는 치명타 피해가 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> 증가한다. 특성의 반격 효과 발동 시 <u>반격</u> [간파•멸]을 발동하는 것으로 대체되고, 동시에 [막기] 효과가 해제된다. [막기] 상태에서 반격이 발동되지 않으면, 상태 종료 시 운리는 즉시 랜덤 적에게 <u>반격</u> [간파•참]을 발동한다.\\n[간파•참]: 목표에게 운리 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 물리 속성 피해를 가하고, 인접한 목표에게 운리 공격력의 <color=#f29e38ff><unbreak>#6[i]%</unbreak></color>만큼 물리 속성 피해를 가한다.\\n[간파•멸]: 목표에게 운리 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 물리 속성 피해를 가하고, 인접한 목표에게 운리 공격력의 <color=#f29e38ff><unbreak>#6[i]%</unbreak></color>만큼 물리 속성 피해를 가한다. 이후 추가로 피해를 <unbreak>#4[i]</unbreak>회 가하며, 피해 1회당 랜덤 단일 적에게 운리 공격력의 <color=#f29e38ff><unbreak>#7[i]%</unbreak></color>만큼 물리 피해를 가한다.\\n운리가 해당 스킬을 통해 피해를 가할 시 필살기 피해를 가한 것으로 간주한다",
        "SimpleDesc": "[막기]에 진입하고 모든 적을 도발한다. 도중에 피격되면 <color=#f29e38ff>강력한 <u>반격</u></color>을 발동해 공격자 및 인접한 목표에게 <color=#f29e38ff>물리 속성 피해를 가하고</color>, 이후 단일 적에게 소량의 물리 속성 피해를 가하며 총 6회 바운스한다. [막기] 상태에서 반격이 발동되지 않으면 상태 종료 시 랜덤 적 및 인접한 목표에게 물리 속성 피해를 가한다",
        "Type": "Ultra",
        "Tag": "Enhance",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          30
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000003": {
            "Name": "반격",
            "Desc": "목표가 공격을 받으면 자동으로 발동되는 효과. 공격자에게 추가로 공격을 1회 발동한다.\\n반격은 추가 공격으로 간주한다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1.3200000002980232,
              0.6000000005587935,
              0,
              6,
              0,
              0.6600000006146729,
              0.43200000026263297,
              120
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.407999999821186,
              0.6400000005960464,
              0,
              6,
              0,
              0.7040000003762543,
              0.46080000093206763,
              120
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1.4960000000428408,
              0.6800000006332994,
              0,
              6,
              0,
              0.7480000001378357,
              0.48960000020451844,
              120
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1.5840000002644956,
              0.7200000006705523,
              0,
              6,
              0,
              0.7920000005979091,
              0.5184000001754612,
              120
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1.6720000004861504,
              0.7600000007078052,
              0,
              6,
              0,
              0.8360000003594905,
              0.5472000001464039,
              120
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1.7600000007078052,
              0.8000000007450581,
              0,
              6,
              0,
              0.8800000008195639,
              0.5760000001173466,
              120
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.8700000008102506,
              0.8500000007916242,
              0,
              6,
              0,
              0.9350000005215406,
              0.612000000430271,
              120
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.9800000009126961,
              0.9000000008381903,
              0,
              6,
              0,
              0.9900000009220093,
              0.6480000000447035,
              120
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              2.090000000083819,
              0.9500000008847564,
              0,
              6,
              0,
              1.0449999996926636,
              0.6840000003576279,
              120
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              2.2000000001862645,
              1,
              0,
              6,
              0,
              1.1000000000931323,
              0.7200000006705523,
              120
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              2.2879999997094274,
              1.040000000037253,
              0,
              6,
              0,
              1.1439999998547137,
              0.748800000641495,
              120
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              2.375999999931082,
              1.0800000000745058,
              0,
              6,
              0,
              1.187999999616295,
              0.7776000006124377,
              120
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              2.464000000152737,
              1.1200000001117587,
              0,
              6,
              0,
              1.2320000000763685,
              0.8064000005833805,
              120
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              2.5520000003743917,
              1.1600000001490116,
              0,
              6,
              0,
              1.2759999998379499,
              0.8352000005543232,
              120
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              2.6400000005960464,
              1.2000000001862645,
              0,
              6,
              0,
              1.3200000002980232,
              0.8640000005252659,
              120
            ]
          }
        }
      },
      "122104": {
        "Id": 122104,
        "Name": "단조의 섬광",
        "Desc": "운리가 적에게 피격된 후, 추가로 에너지를 <unbreak>#3[i]</unbreak>pt 회복하고 즉시 공격자에게 <u>반격</u>을 발동해 해당 목표에게 운리 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 물리 속성 피해를 가하며, 인접한 목표에게 운리 공격력의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼 물리 속성 피해를 가한다.\\n반격 가능한 목표가 없을 경우 랜덤 적에게 반격한다",
        "SimpleDesc": "운리가 적에게 피격될 시, 추가로 에너지를 회복하고 즉시 <u>반격</u>해 공격자에게 물리 속성 피해를 가하고, 인접한 목표에게 소량의 물리 속성 피해를 가한다",
        "Type": null,
        "Tag": "Blast",
        "SPBase": 10,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          30
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000003": {
            "Name": "반격",
            "Desc": "목표가 공격을 받으면 자동으로 발동되는 효과. 공격자에게 추가로 공격을 1회 발동한다.\\n반격은 추가 공격으로 간주한다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.6000000005587935,
              0.3000000002793968,
              15
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6600000006146729,
              0.33000000030733645,
              15
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7200000006705523,
              0.3600000003352761,
              15
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.7800000007264316,
              0.3900000003632158,
              15
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.840000000782311,
              0.4200000003911555,
              15
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.9000000008381903,
              0.45000000041909516,
              15
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.9750000005587935,
              0.4875000002793968,
              15
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.0500000000465661,
              0.5250000001396984,
              15
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.1249999997671694,
              0.5625000006984919,
              15
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.2000000001862645,
              0.6000000005587935,
              15
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              1.2600000002421439,
              0.6300000005867332,
              15
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              1.3200000002980232,
              0.6600000006146729,
              15
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              1.3800000003539026,
              0.6900000006426126,
              15
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              1.440000000409782,
              0.7200000006705523,
              15
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              1.5000000004656613,
              0.7500000006984919,
              15
            ]
          }
        }
      },
      "122106": {
        "Id": 122106,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "122107": {
        "Id": 122107,
        "Name": "후발선지",
        "Desc": "자신이 <unbreak>#2[i]</unbreak>초 동안 [튕겨내기] 효과를 획득한다. 지속 시간 동안 적을 공격하거나 피격되어 전투에 진입하면 즉시 랜덤 단일 적에게 [간파•멸]을 발동하고, 이번 공격이 가하는 피해가 <unbreak>#1[i]%</unbreak> 증가한다",
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      "https://homdgcat.wiki/images/skillicons/avatar/1221/SkillIcon_1221_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1221/SkillIcon_1221_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1221/SkillIcon_1221_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1221/SkillIcon_1221_BP.png",
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  "1222": {
    "Name": "영사",
    "Desc": "선주 「나부」 단정사의 신임 사정으로, 영리하고 아름다운 비디아다라 의사이다.\\n예민한 후각으로 병증을 구별하고 향기로 다른 사람의 마음을 안정시킨다.\\n복잡한 인간관계 처리에 능숙하며, 마음속으로는 불같이 화내도 겉으로는 절대 드러내지 않는다",
    "CharaInfo": {
      "Camp": null,
      "VA": {
        "Chinese": null,
        "Japanese": null,
        "Korean": null,
        "English": null
      },
      "Stories": {
        "0": null,
        "1": null,
        "2": null,
        "3": null,
        "4": null
      },
      "Voicelines": []
    },
    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "lingsha",
    "SPNeed": 110,
    "BaseType": "Priest",
    "DamageType": "Fire",
    "Ranks": {
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        "Id": 122201,
        "Name": "파사의 향기",
        "Desc": "영사의 약점 격파 효율이 <unbreak>#2[i]%</unbreak> 증가한다. 적 유닛의 약점이 격파될 시 해당 적의 방어력이 <unbreak>#1[i]%</unbreak> 감소한다",
        "ParamList": [
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        "Extra": {}
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      "2": {
        "Id": 122202,
        "Name": "붉은 향로에 기대어",
        "Desc": "필살기 발동 시 모든 아군의 격파 특수효과가 <unbreak>#1[i]%</unbreak> 증가한다. 지속 시간: <unbreak>#2[i]</unbreak>턴",
        "ParamList": [
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      "3": {
        "Id": 122203,
        "Name": "새싹처럼 돋은 심지, 타오르는 꽃술",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 122204,
        "Name": "장막 너머 불어오는 향취",
        "Desc": "[부원] 행동 시 현재 HP가 가장 낮은 아군의 HP를 영사 공격력의 <unbreak>#1[i]%</unbreak>만큼 회복한다",
        "ParamList": [
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        "Extra": {}
      },
      "5": {
        "Id": 122205,
        "Name": "둥글게 피어나는 향, 기울지 않는 중심",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 122206,
        "Name": "새벽녘 짙게 밴 난초향",
        "Desc": "[부원]이 필드에 있을 시 모든 적의 모든 속성 저항이 <unbreak>#1[i]%</unbreak> 감소한다. [부원]이 공격 시 추가로 피해를 <unbreak>#2[i]</unbreak>회 가하고, 피해를 가할 때마다 랜덤 단일 적에게 영사 공격력의 <unbreak>#3[i]%</unbreak>만큼 화염 속성 피해와 <unbreak>#4[i]</unbreak>pt의 강인성 감소 수치를 가한다. 강인성 수치가 0을 초과하고 화염 속성 약점을 보유한 목표를 우선으로 선택한다",
        "ParamList": [
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          5
        ],
        "Extra": {}
      }
    },
    "Skills": {
      "122201": {
        "Id": 122201,
        "Name": "공향",
        "Desc": "지정된 단일 적에게 영사 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 화염 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 화염 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
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          0,
          0
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        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
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            "ParamList": [
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          },
          "2": {
            "Level": 2,
            "ParamList": [
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          },
          "3": {
            "Level": 3,
            "ParamList": [
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          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
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          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
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          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
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          },
          "8": {
            "Level": 8,
            "ParamList": [
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          },
          "9": {
            "Level": 9,
            "ParamList": [
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          },
          "10": {
            "Level": 10,
            "ParamList": [
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          }
        }
      },
      "122202": {
        "Id": 122202,
        "Name": "연무 속 솟구치는 빛깔",
        "Desc": "모든 적에게 영사 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 화염 속성 피해를 가하고, 모든 아군의 HP를 영사 공격력의 <color=#f29e38ff><unbreak>#2[f1]%</unbreak></color>+<color=#f29e38ff><unbreak>#3[i]</unbreak></color>만큼 회복하며, [부원]의 <u>행동 게이지</u>를 <unbreak>#4[i]%</unbreak> 증가시킨다",
        "SimpleDesc": "모든 적에게 소량의 화염 속성 피해를 가하고 모든 아군의 <color=#f29e38ff>HP를 회복</color>시키며, [부원]의 <u>행동 게이지를 증가</u>시킨다",
        "Type": "BPSkill",
        "Tag": "AoEAttack",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          30,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000001": {
            "Name": "행동 게이지 증가",
            "Desc": "목표의 다음 행동 전 대기 간격을 줄인다",
            "Param": []
          }
        },
        "Level": {
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            "ParamList": [
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              105,
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          },
          "2": {
            "Level": 2,
            "ParamList": [
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          "3": {
            "Level": 3,
            "ParamList": [
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          },
          "4": {
            "Level": 4,
            "ParamList": [
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          },
          "5": {
            "Level": 5,
            "ParamList": [
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          },
          "6": {
            "Level": 6,
            "ParamList": [
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          },
          "7": {
            "Level": 7,
            "ParamList": [
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          },
          "8": {
            "Level": 8,
            "ParamList": [
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.7500000006984919,
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          },
          "10": {
            "Level": 10,
            "ParamList": [
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          },
          "11": {
            "Level": 11,
            "ParamList": [
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          },
          "12": {
            "Level": 12,
            "ParamList": [
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          },
          "13": {
            "Level": 13,
            "ParamList": [
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          },
          "14": {
            "Level": 14,
            "ParamList": [
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              0.15599999972619116,
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          },
          "15": {
            "Level": 15,
            "ParamList": [
              1,
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          }
        }
      },
      "122203": {
        "Id": 122203,
        "Name": "천포를 가로지르는 홍연",
        "Desc": "모든 적을 [감취] 상태에 빠트린다. [감취] 상태에서는 목표가 받는 <u>격파 피해</u>가 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color> 증가한다, 지속 시간: <unbreak>#5[i]</unbreak>턴\\n모든 적에게 영사 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 화염 속성 피해를 가하고, 모든 아군의 HP를 영사 공격력의 <color=#f29e38ff><unbreak>#2[f1]%</unbreak></color>+<color=#f29e38ff><unbreak>#3[i]</unbreak></color>만큼 회복하며, [부원]의 <u>행동 게이지</u>를 <unbreak>#6[i]%</unbreak> 증가시킨다",
        "SimpleDesc": "모든 적이 <color=#f29e38ff>받는 격파 피해가 증가</color>하고, 모든 적에게 화염 속성 피해를 가한다. 동시에 모든 아군의 <color=#f29e38ff>HP를 회복</color>시키고, [부원]의 <u>행동 게이지를 증가</u>시킨다",
        "Type": "Ultra",
        "Tag": "AoEAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          60,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000001": {
            "Name": "행동 게이지 증가",
            "Desc": "목표의 다음 행동 전 대기 간격을 줄인다",
            "Param": []
          },
          "10000014": {
            "Name": "격파 피해",
            "Desc": "격파 특수효과, 목표의 강인성 최대치, 캐릭터 레벨이 높을수록 가하는 격파 피해가 증가한다.\\n격파 피해는 치명타가 발동하지 않으며, 피해 증가류 효과의 영향을 받지 않는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.9000000008381903,
              0.0800000000745058,
              90,
              0.1500000001396984,
              2,
              1
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.9600000008940697,
              0.08499999972991645,
              144,
              0.1600000001490116,
              2,
              1
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1.0200000000186265,
              0.09000000008381903,
              184.50000000046566,
              0.17000000015832484,
              2,
              1
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1.0800000000745058,
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              225,
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            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
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            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
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          },
          "7": {
            "Level": 7,
            "ParamList": [
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            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
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            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
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            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
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              2,
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            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
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              2,
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            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              1.62000000057742,
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            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
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              2,
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          },
          "14": {
            "Level": 14,
            "ParamList": [
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          },
          "15": {
            "Level": 15,
            "ParamList": [
              1.800000000745058,
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              2,
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          }
        }
      },
      "122204": {
        "Id": 122204,
        "Name": "자욱한 연무, 화생의 향훈",
        "Desc": "전투 스킬 발동 시 [부원]을 소환하며, 기본 상태에서 속도를 <unbreak>#1[i]</unbreak>pt, 행동 횟수를 <unbreak>#7[i]</unbreak>회 보유한다.\\n[부원] 행동 시 <u>추가 공격</u>을 발동하고, 모든 적에게 영사 공격력의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼 화염 속성 피해를 가한다. 추가로 랜덤 단일 적에게 영사 공격력의 <color=#f29e38ff><unbreak>#8[i]%</unbreak></color>만큼 화염 속성 피해를 가하고, 이번 피해는 강인성 수치가 0을 초과하고 화염 속성 약점을 보유한 목표를 우선으로 선택한다. 모든 아군의 <u>디버프 효과</u>를 <unbreak>#6[i]</unbreak>개 해제하고 영사 공격력의 <color=#f29e38ff><unbreak>#3[f1]%</unbreak></color>+<color=#f29e38ff><unbreak>#4[i]</unbreak></color>만큼 HP를 회복한다.\\n[부원]은 행동 횟수를 최대 <unbreak>#5[i]</unbreak>회 누적하며, 행동 횟수가 소진되거나 영사가 <u>전투 불능 상태</u>에 빠질 시 [부원]은 사라진다.\\n[부원]이 필드에 있을 때 전투 스킬을 발동하면 [부원]의 행동 횟수가 <unbreak>#7[i]</unbreak>회 증가한다",
        "SimpleDesc": "전투 스킬 발동 시 [부원]을 소환한다. [부원]: 행동 시 <color=#f29e38ff><u>추가 공격</u></color>을 발동하고, 모든 적에게 소량의 화염 속성 피해를 가한다. 추가로 랜덤 단일 적에게 소량의 화염 속성 피해를 가하며, 강인성 수치가 0을 초과하고 화염 속성 약점을 보유한 목표를 우선으로 선택한다. 모든 아군의 <u>디버프 효과</u>를 1개 해제하고 <color=#f29e38ff>HP를 회복</color>한다.\\n전투 스킬을 중복 발동하면 [부원]의 행동 횟수가 증가한다",
        "Type": null,
        "Tag": "AoEAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          30,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000004": {
            "Name": "추가 공격",
            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
            "Param": []
          },
          "10000007": {
            "Name": "전투 불능 상태",
            "Desc": "아군의 현재 HP가 소모되어 0이 됐을 시 진입하는 특수한 상태. 해당 상태에 있으면 목표는 전투를 계속할 수 없다",
            "Param": []
          },
          "10000010": {
            "Name": "디버프 효과",
            "Desc": "전투 중 디버프 효과가 있는 모든 지속 상태는 특별 설명이 없다면 해제할 수 있다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              90,
              0.375,
              0.0800000000745058,
              90,
              5,
              1,
              3,
              0.375
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              90,
              0.41250000055879354,
              0.08499999972991645,
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              1,
              3,
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          },
          "3": {
            "Level": 3,
            "ParamList": [
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              0.45000000041909516,
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          },
          "4": {
            "Level": 4,
            "ParamList": [
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              225,
              5,
              1,
              3,
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          },
          "5": {
            "Level": 5,
            "ParamList": [
              90,
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              0.10000000009313226,
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              1,
              3,
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          },
          "6": {
            "Level": 6,
            "ParamList": [
              90,
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              279,
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          },
          "7": {
            "Level": 7,
            "ParamList": [
              90,
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              5,
              1,
              3,
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              90,
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              5,
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              3,
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              90,
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              5,
              1,
              3,
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          },
          "10": {
            "Level": 10,
            "ParamList": [
              90,
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              360,
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              1,
              3,
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          },
          "11": {
            "Level": 11,
            "ParamList": [
              90,
              0.7875000005587935,
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              5,
              1,
              3,
              0.7875000005587935
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          },
          "12": {
            "Level": 12,
            "ParamList": [
              90,
              0.8250000004190952,
              0.12799999956041574,
              400.50000000046566,
              5,
              1,
              3,
              0.8250000004190952
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          },
          "13": {
            "Level": 13,
            "ParamList": [
              90,
              0.8625000009778887,
              0.1319999999832362,
              420.7500000006985,
              5,
              1,
              3,
              0.8625000009778887
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          },
          "14": {
            "Level": 14,
            "ParamList": [
              90,
              0.9000000008381903,
              0.1359999997075647,
              441,
              5,
              1,
              3,
              0.9000000008381903
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              90,
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              0.14000000013038516,
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              5,
              1,
              3,
              0.9375000006984919
            ]
          }
        }
      },
      "122206": {
        "Id": 122206,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "SingleAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "122207": {
        "Id": 122207,
        "Name": "흩어지는 연무의 색채",
        "Desc": "비술 사용 후 다음 전투 시작 시 즉시 [부원]을 소환하고, 모든 적을 [감취] 상태에 빠트린다, 지속 시간: <unbreak>#1[i]</unbreak>턴",
        "SimpleDesc": "비술을 사용하면 다음 전투 시작 시 즉시 [부원]을 소환하고, 모든 적이 <color=#f29e38ff>받는 격파 피해가 증가한다</color>",
        "Type": "Maze",
        "Tag": "Support",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              2
            ]
          }
        }
      }
    },
    "SkillTrees": {
      "Point01": {
        "1": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": null,
          "AvatarLevelLimit": null,
          "DefaultUnlock": true,
          "Icon": "SkillIcon_1222_Normal.png",
          "LevelUpSkillID": [
            122201
          ],
          "MaterialList": [],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1222001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "2": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 2,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1222_Normal.png",
          "LevelUpSkillID": [
            122201
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 5000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110241,
              "ItemNum": 3,
              "Rarity": "NotNormal"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 113001,
              "ItemNum": 6,
              "Rarity": "NotNormal"
            }
          ],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1222001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "3": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 3,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1222_Normal.png",
          "LevelUpSkillID": [
            122201
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 10000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110242,
              "ItemNum": 3,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 113002,
              "ItemNum": 3,
              "Rarity": "Rare"
            }
          ],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1222001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "4": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 4,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1222_Normal.png",
          "LevelUpSkillID": [
            122201
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 20000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110242,
              "ItemNum": 5,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 113002,
              "ItemNum": 4,
              "Rarity": "Rare"
            }
          ],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1222001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "5": {
          "Anchor": "Point01",
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            {
              "$type": "ItemConfigRow",
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          ],
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          "PointID": 1222209,
          "PointName": "HP 강화",
          "PointDesc": null,
          "PointTriggerKey": 17,
          "PointType": 1,
          "PrePoint": [
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          "StatusAddList": [
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          "Extra": {}
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      },
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          "Anchor": "Point18",
          "AvatarPromotionLimit": null,
          "AvatarLevelLimit": 80,
          "DefaultUnlock": false,
          "Icon": "IconBreakUp.png",
          "LevelUpSkillID": [],
          "MaterialList": [
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          ],
          "MaxLevel": 1,
          "ParamList": [],
          "PointID": 1222210,
          "PointName": "격파 강화",
          "PointDesc": null,
          "PointTriggerKey": 18,
          "PointType": 1,
          "PrePoint": [],
          "StatusAddList": [
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              "$type": "AvatarPropertyValue",
              "PropertyType": "BreakDamageAddedRatioBase",
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          ],
          "Extra": {}
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    },
    "Enhanced": {},
    "Memosprite": {},
    "Unique": {},
    "Stats": {
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        "DefenceBase": 59.40000000037253,
        "DefenceAdd": 2.970000000903383,
        "HPBase": 184.80000000074506,
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        "SpeedBase": 98,
        "CriticalChance": 0.05000000004656613,
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        "Cost": [
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        ]
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      "1": {
        "AttackBase": 129.36000000033528,
        "AttackAdd": 4.62000000057742,
        "DefenceBase": 83.16000000014901,
        "DefenceAdd": 2.970000000903383,
        "HPBase": 258.72000000067055,
        "HPAdd": 9.240000000223517,
        "SpeedBase": 98,
        "CriticalChance": 0.05000000004656613,
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        "BaseAggro": 100,
        "Cost": [
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      "2": {
        "AttackBase": 166.32000000029802,
        "AttackAdd": 4.62000000057742,
        "DefenceBase": 106.92000000085682,
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        "HPBase": 332.64000000059605,
        "HPAdd": 9.240000000223517,
        "SpeedBase": 98,
        "CriticalChance": 0.05000000004656613,
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        "BaseAggro": 100,
        "Cost": [
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          {
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          },
          {
            "$type": "ItemConfigRow",
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      "3": {
        "AttackBase": 203.28000000026077,
        "AttackAdd": 4.62000000057742,
        "DefenceBase": 130.6800000006333,
        "DefenceAdd": 2.970000000903383,
        "HPBase": 406.56000000052154,
        "HPAdd": 9.240000000223517,
        "SpeedBase": 98,
        "CriticalChance": 0.05000000004656613,
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        "BaseAggro": 100,
        "Cost": [
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          },
          {
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          },
          {
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            "ItemNum": 7
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        ]
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      "4": {
        "AttackBase": 240.24000000022352,
        "AttackAdd": 4.62000000057742,
        "DefenceBase": 154.44000000040978,
        "DefenceAdd": 2.970000000903383,
        "HPBase": 480.48000000044703,
        "HPAdd": 9.240000000223517,
        "SpeedBase": 98,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
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            "$type": "ItemConfigRow",
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            "ItemNum": 80000
          },
          {
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            "ItemID": 113003,
            "ItemNum": 6
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          {
            "$type": "ItemConfigRow",
            "ItemID": 110422,
            "ItemNum": 20
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        ]
      },
      "5": {
        "AttackBase": 277.20000000018626,
        "AttackAdd": 4.62000000057742,
        "DefenceBase": 178.20000000018626,
        "DefenceAdd": 2.970000000903383,
        "HPBase": 554.4000000003725,
        "HPAdd": 9.240000000223517,
        "SpeedBase": 98,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
          {
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            "ItemNum": 160000
          },
          {
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            "ItemID": 113003,
            "ItemNum": 9
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          {
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            "ItemID": 110422,
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        ]
      },
      "6": {
        "AttackBase": 314.160000000149,
        "AttackAdd": 4.62000000057742,
        "DefenceBase": 201.96000000089407,
        "DefenceAdd": 2.970000000903383,
        "HPBase": 628.320000000298,
        "HPAdd": 9.240000000223517,
        "SpeedBase": 98,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": []
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    },
    "Relics": {
      "AvatarID": 1222,
      "Set4IDList": [
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      "Set2IDList": [
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      ],
      "PropertyList3": [
        "HealRatioBase"
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      "PropertyList4": [
        "SpeedDelta"
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      "PropertyList5": [
        "AttackAddedRatio"
      ],
      "PropertyList6": [
        "SPRatioBase",
        "BreakDamageAddedRatioBase"
      ],
      "PropertyList": [
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "BODY",
          "PropertyType": "HealRatioBase"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "FOOT",
          "PropertyType": "SpeedDelta"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "NECK",
          "PropertyType": "AttackAddedRatio"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "OBJECT",
          "PropertyType": "SPRatioBase"
        }
      ],
      "SubAffixPropertyList": [
        "BreakDamageAddedRatioBase",
        "SpeedDelta",
        "AttackAddedRatio"
      ],
      "ScoreRankList": [
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        288
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    },
    "Lightcones": [
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      23008,
      21035
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    "Teams": [
      {
        "AvatarID": 1222,
        "TeamID": 1,
        "MemberList": [
          1310,
          1225,
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        "BackupList1": [
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        "BackupList2": [
          1303,
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        "BackupList3": [
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      },
      {
        "AvatarID": 1222,
        "TeamID": 2,
        "MemberList": [
          1401,
          1405,
          1403
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        "BackupList1": [],
        "BackupList2": [
          1314,
          1013,
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        "BackupList3": [
          1309,
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      }
    ],
    "Skin": {},
    "RankIcon": [
      "https://homdgcat.wiki/images/skillicons/avatar/1222/SkillIcon_1222_Rank1.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1222/SkillIcon_1222_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1222/SkillIcon_1222_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1222/SkillIcon_1222_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1222/SkillIcon_1222_BP.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1222/SkillIcon_1222_Rank6.png"
    ]
  },
  "1223": {
    "Name": "맥택",
    "Desc": "선주 「요청」의 그림자 호위, 과묵하고 홀로 움직인다.\\n정보에 관한 일과 공개적으로 처리할 수 없는 일을 전담하며, 사람들 앞에 모습을 드러내는 일이 드물다. 맥택이 칼끝을 드러내는 순간, 적에게는 죽음의 시간이 임박한 것이다.\\n암살 수단이 다양하고, 청결과 정리 정돈에 대해 남다른 집착을 보인다",
    "CharaInfo": {
      "Camp": null,
      "VA": {
        "Chinese": null,
        "Japanese": null,
        "Korean": null,
        "English": null
      },
      "Stories": {
        "0": null,
        "1": null,
        "2": null,
        "3": null,
        "4": null
      },
      "Voicelines": []
    },
    "Rarity": "CombatPowerAvatarRarityType4",
    "AvatarVOTag": "moze",
    "SPNeed": 120,
    "BaseType": "Rogue",
    "DamageType": "Thunder",
    "Ranks": {
      "1": {
        "Id": 122301,
        "Name": "다짐",
        "Desc": "전투 진입 후 맥택은 에너지를 <unbreak>#2[i]</unbreak>pt 회복한다. 특성의 <u>추가 피해</u>를 1회 발동할 때마다 맥택은 에너지를 <unbreak>#1[i]</unbreak>pt 회복한다",
        "ParamList": [
          2,
          20
        ],
        "Extra": {
          "10000005": {
            "Name": "추가 피해",
            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
            "Param": []
          }
        }
      },
      "2": {
        "Id": 122302,
        "Name": "정벌",
        "Desc": "모든 아군이 [사냥감]이 된 적에게 피해를 가할 시 치명타 피해가 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
          0.40000000037252903
        ],
        "Extra": {}
      },
      "3": {
        "Id": 122303,
        "Name": "추격",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 122304,
        "Name": "은폐",
        "Desc": "필살기 발동 시 맥택이 가하는 피해가 <unbreak>#1[f1]%</unbreak> 증가한다. 지속 시간: <unbreak>#2[i]</unbreak>턴",
        "ParamList": [
          0.3000000002793968,
          2
        ],
        "Extra": {}
      },
      "5": {
        "Id": 122305,
        "Name": "기만",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 122306,
        "Name": "단심",
        "Desc": "특성의 <u>추가 공격</u> 피해 배율이 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
          0.25000000023283064
        ],
        "Extra": {
          "10000004": {
            "Name": "추가 공격",
            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
            "Param": []
          }
        }
      }
    },
    "Skills": {
      "122301": {
        "Id": 122301,
        "Name": "암기 투척",
        "Desc": "지정된 단일 적에게 맥택 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 번개 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 번개 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529
            ]
          }
        }
      },
      "122302": {
        "Id": 122302,
        "Name": "맹속 기습",
        "Desc": "지정된 단일 적을 [사냥감]으로 만들고 해당 목표에게 맥택 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 번개 속성 피해를 가하며, 충전을 <unbreak>#2[i]</unbreak>pt 획득한다.\\n필드 위에 전투 가능한 다른 캐릭터가 없을 시 맥택은 전투 스킬을 사용할 수 없으며, 적의 [사냥감] 상태는 해제된다",
        "SimpleDesc": "<color=#f29e38ff>단일 적을 [사냥감]으로 만들고</color>, 해당 적에게 번개 속성 피해를 가하며, 충전을 <color=#f29e38ff><unbreak>#2[i]</unbreak></color>pt 획득한다",
        "Type": "BPSkill",
        "Tag": "SingleAttack",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.7500000006984919,
              9
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.8250000004190952,
              9
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.9000000008381903,
              9
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.9750000005587935,
              9
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1.0500000000465661,
              9
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1.1249999997671694,
              9
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.2187500004656613,
              9
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.3125000004656613,
              9
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.4062500004656613,
              9
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.5000000004656613,
              9
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              1.5750000001862645,
              9
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              1.6500000006053597,
              9
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              1.725000000325963,
              9
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              1.800000000745058,
              9
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              1.8750000004656613,
              9
            ]
          }
        }
      },
      "122303": {
        "Id": 122303,
        "Name": "날렵한 예기, 맹렬한 그림자",
        "Desc": "지정된 단일 적에게 맥택 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 번개 속성 피해를 가하고, 해당 목표에게 특성의 <u>추가 공격</u>을 발동한다. 이번 <u>추가 공격</u> 발동 전에 목표가 처치됐을 경우 랜덤 단일 적에게 <u>추가 공격</u>을 발동한다",
        "SimpleDesc": "단일 적에게 번개 속성 피해를 가하고, 특성의 <color=#f29e38ff><u>추가 공격</u></color>을 발동한다",
        "Type": "Ultra",
        "Tag": "SingleAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          90,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000004": {
            "Name": "추가 공격",
            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1.62000000057742
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.7280000001192093
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1.8360000003594905
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1.9440000005997717
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              2.0519999999087304
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              2.1600000001490116
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              2.294999999925494
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              2.4300000004004687
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              2.5650000001769513
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              2.700000000651926
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              2.808000000193715
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              2.9160000004339963
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              3.023999999742955
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              3.131999999983236
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              3.2400000002235174
            ]
          }
        }
      },
      "122304": {
        "Id": 122304,
        "Name": "깃을 꺾어 완성한 칼날",
        "Desc": "필드 위에 [사냥감]이 있을 시 맥택이 <u>퇴장</u> 상태에 진입한다.\\n아군이 [사냥감]을 공격하면 맥택은 추가로 자신의 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 번개 속성 <u>추가 피해</u>를 1회 가하고, 충전을 1pt 소모한다. 충전을 <unbreak>#2[i]</unbreak>pt 소모할 때마다 맥택이 [사냥감]에게 <u>추가 공격</u>을 1회 발동하며, 자신의 공격력의 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color>만큼 번개 속성 피해를 가한다. 충전이 0일 시 목표의 [사냥감] 상태를 해제하고, <u>추가 공격</u> 발동에 필요한 충전 포인트 계산을 초기화한다. 특성의 <u>추가 공격</u>은 충전을 소모하지 않는다",
        "SimpleDesc": "필드 위에 [사냥감]이 있을 시 맥택이 <color=#f29e38ff><u>퇴장</u></color> 상태에 진입한다.\\n아군이 [사냥감] 공격 후 맥택이 번개 속성 <color=#f29e38ff><u>추가 피해</u></color>를 가하고, 충전을 1pt 소모한다. 충전을 <color=#f29e38ff><unbreak>#2[i]</unbreak></color>pt 소모할 때마다 맥택이 [사냥감]에게 <color=#f29e38ff><u>추가 공격</u></color>을 발동하고 번개 속성 피해를 가하며, 충전이 0일 시 목표의 [사냥감] 상태를 해제한다",
        "Type": null,
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            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
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          "10000005": {
            "Name": "추가 피해",
            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
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          "10000016": {
            "Name": "퇴장",
            "Desc": "퇴장 상태인 목표는 스킬 목표가 될 수 없으며, 행동 서열에 나타나지 않는다",
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      "122306": {
        "Id": 122306,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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        "Level": {
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            "ParamList": []
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      "122307": {
        "Id": 122307,
        "Name": "은닉한 날개",
        "Desc": "비술 사용 후 <unbreak>#1[i]</unbreak>초 동안 지속되는 은신 상태에 진입한다. 은신 상태에선 적에게 들키지 않으며, 맥택이 은신 상태에서 적을 공격해 전투에 진입할 시 피해가 <unbreak>#2[i]%</unbreak> 증가한다, 지속 시간: <unbreak>#3[i]</unbreak>턴",
        "SimpleDesc": "은신 상태에 진입한다. 은신 상태에서 적을 공격해 전투 진입 시 피해가 증가한다",
        "Type": "Maze",
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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          0,
          0
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        "Level": {
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            "ParamList": [
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      "2": {
        "Id": 122402,
        "Name": "파도처럼 춤추는 백설검",
        "Desc": "[사부]가 일반 공격 또는 전투 스킬을 발동해 적을 공격할 때마다 Mar. 7th가 즉시 <u>추가 공격</u>을 발동하고, 이번 공격의 주목표에게 Mar. 7th 공격력의 <unbreak>#1[i]%</unbreak>만큼 허수 속성 피해를 가하며, [사부]의 운명의 길에 따라 상응하는 효과를 발동한 후 충전을 <unbreak>#3[i]</unbreak>pt 획득한다. 공격 가능한 주목표가 없는 경우 랜덤 단일 적을 공격한다. 해당 효과는 턴마다 최대 1회 발동한다",
        "ParamList": [
          0.6000000005587935,
          5,
          1,
          15
        ],
        "Extra": {
          "10000004": {
            "Name": "추가 공격",
            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
            "Param": []
          }
        }
      },
      "3": {
        "Id": 122403,
        "Name": "영리한 두뇌, 뛰어난 실력",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 122404,
        "Name": "물러서지 않는 용봉의 기세",
        "Desc": "턴 시작 시 에너지를 <unbreak>#1[i]</unbreak>pt 회복한다",
        "ParamList": [
          5
        ],
        "Extra": {}
      },
      "5": {
        "Id": 122405,
        "Name": "훈련은 많이, 단것은 조금",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 122406,
        "Name": "천하제일은 바로 이 몸",
        "Desc": "필살기 발동 후 다음번 강화된 일반 공격이 가하는 치명타 피해가 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
          0.5000000004656613
        ],
        "Extra": {}
      }
    },
    "Skills": {
      "122401": {
        "Id": 122401,
        "Name": "요사를 씻어내는 유리검",
        "Desc": "지정된 단일 적에게 Mar. 7th 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 허수 속성 피해를 가하고, 충전을 <unbreak>#2[i]</unbreak>pt 획득한다",
        "SimpleDesc": "단일 적에게 소량의 허수 속성 피해를 가하고, 충전을 <color=#f29e38ff><unbreak>#2[i]</unbreak></color>pt 획득한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613,
              1
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935,
              1
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258,
              1
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581,
              1
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903,
              1
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1,
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323,
              1
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645,
              1
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968,
              1
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529,
              1
            ]
          }
        }
      },
      "122402": {
        "Id": 122402,
        "Name": "사부, 차 마셔!",
        "Desc": "자신 이외의 지정된 단일 아군을 [사부]로 만들고, [사부]의 속도가 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color> 증가한다. 최근 전투 스킬의 대상이 된 아군만이 Mar. 7th의 [사부]로 간주된다.\\n일반 공격을 발동하거나 강화된 일반 공격 피해를 1단 가할 시, 필드 위에 지정된 운명의 길의 [사부]가 존재하면 상응하는 효과를 발동한다.\\n「지식」, 「파멸」, 「수렵」, 「기억」: [사부] 속성에 따른 <u>추가 피해</u>를 Mar. 7th 공격력의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼 추가로 가한다.\\n「화합」, 「공허」, 「보존」, 「풍요」: 이번 피해의 강인성 감소 수치가 <unbreak>#3[i]%</unbreak> 증가한다",
        "SimpleDesc": "단일 아군을 [사부]로 만든다. 일반 공격을 발동하거나 강화된 일반 공격으로 피해를 가할 시 <color=#f29e38ff>[사부]의 운명의 길</color>에 따라 상응하는 효과를 발동한다.\\n「지식」, 「파멸」, 「수렵」, 「기억」: [사부] 속성에 기반한 <color=#f29e38ff><u>추가 피해</u></color>를 추가로 가한다.\\n「화합」, 「공허」, 「보존」, 「풍요」: <color=#f29e38ff>강인성 감소 수치</color>가 증가한다",
        "Type": "BPSkill",
        "Tag": "Support",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000005": {
            "Name": "추가 피해",
            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.060000000055879354,
              0.10000000009313226,
              1
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.06399999978020787,
              0.11000000010244548,
              1
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.06799999950453639,
              0.12000000011175871,
              1
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.07199999992735684,
              0.13000000012107193,
              1
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.07599999965168536,
              0.14000000013038516,
              1
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.0800000000745058,
              0.1500000001396984,
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.08499999972991645,
              0.1625000003259629,
              1
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.09000000008381903,
              0.17499999981373549,
              1
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.09499999973922968,
              0.1875,
              1
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.10000000009313226,
              0.20000000018626451,
              1
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.10399999981746078,
              0.21000000019557774,
              1
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.1079999995417893,
              0.22000000020489097,
              1
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.11199999996460974,
              0.2300000002142042,
              1
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.11599999968893826,
              0.24000000022351742,
              1
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.12000000011175871,
              0.25000000023283064,
              1
            ]
          }
        }
      },
      "122403": {
        "Id": 122403,
        "Name": "절세의 여협, Mar. 7th",
        "Desc": "지정된 단일 적에게 Mar. 7th 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 허수 속성 피해를 가한다.\\n다음번 강화된 일반 공격의 기본 상태 단수가 <unbreak>#2[i]</unbreak>단 증가하고, 추가로 피해를 가할 <u>고정 확률</u>이 <unbreak>#3[i]%</unbreak> 증가한다",
        "SimpleDesc": "단일 적에게 허수 속성 피해를 가하고, <color=#f29e38ff>다음번 강화된 일반 공격</color>의 단수와 피해를 가할 확률이 <color=#f29e38ff>증가</color>한다",
        "Type": "Ultra",
        "Tag": "SingleAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          90,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "30000002": {
            "Name": "고정 확률",
            "Desc": "어떤 요인에도 영향을 받지 않는 고정 확률이다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1.440000000409782,
              2,
              0.20000000018626451
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.5360000000800937,
              2,
              0.20000000018626451
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1.6320000004488975,
              2,
              0.20000000018626451
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1.7280000001192093,
              2,
              0.20000000018626451
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1.824000000488013,
              2,
              0.20000000018626451
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1.9200000008568168,
              2,
              0.20000000018626451
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              2.040000000037253,
              2,
              0.20000000018626451
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              2.1600000001490116,
              2,
              0.20000000018626451
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              2.2800000002607703,
              2,
              0.20000000018626451
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              2.400000000372529,
              2,
              0.20000000018626451
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              2.496000000042841,
              2,
              0.20000000018626451
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              2.5920000004116446,
              2,
              0.20000000018626451
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              2.6880000000819564,
              2,
              0.20000000018626451
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              2.78400000045076,
              2,
              0.20000000018626451
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              2.880000000819564,
              2,
              0.20000000018626451
            ]
          }
        }
      },
      "122404": {
        "Id": 122404,
        "Name": "사부, 나 깨달았어!",
        "Desc": "[사부]가 공격 또는 필살기 발동 후 Mar. 7th가 매번 충전을 최대 1pt 획득한다.\\n충전이 <unbreak>#1[i]</unbreak>pt 이상일 시 Mar. 7th가 즉시 행동하고 가하는 피해가 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> 증가하며, 일반 공격이 강화되고 전투 스킬을 발동할 수 없다. 강화된 일반 공격 발동 후 충전을 <unbreak>#1[i]</unbreak>pt 소모한다. 충전 상한: <unbreak>#3[i]</unbreak>pt",
        "SimpleDesc": "<color=#f29e38ff>[사부]가 공격 또는 필살기 발동 후</color> Mar. 7th가 충전을 획득한다. 충전이 <color=#f29e38ff><unbreak>#1[i]</unbreak></color>pt에 도달하면 즉시 행동하고 가하는 피해가 증가하며, <color=#f29e38ff>일반 공격이 강화된다</color>",
        "Type": null,
        "Tag": "Enhance",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              7,
              0.40000000037252903,
              10
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              7,
              0.44000000040978193,
              10
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              7,
              0.48000000044703484,
              10
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              7,
              0.5200000004842877,
              10
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              7,
              0.5600000005215406,
              10
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              7,
              0.6000000005587935,
              10
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              7,
              0.6500000006053597,
              10
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              7,
              0.7000000006519258,
              10
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              7,
              0.7500000006984919,
              10
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              7,
              0.8000000007450581,
              10
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              7,
              0.840000000782311,
              10
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              7,
              0.8800000008195639,
              10
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              7,
              0.9200000008568168,
              10
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              7,
              0.9600000008940697,
              10
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              7,
              1,
              10
            ]
          }
        }
      },
      "122406": {
        "Id": 122406,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "122407": {
        "Id": 122407,
        "Name": "일기화삼찬",
        "Desc": "Mar. 7th가 파티에 있으면 동료가 비술을 1회 발동할 때마다 다음 전투 시작 시 Mar. 7th가 충전을 1pt 획득하며, 최대 <unbreak>#1[i]</unbreak>pt 획득한다.\\n비술 사용 후 다음 전투 시작 시 Mar. 7th가 에너지를 <unbreak>#2[i]</unbreak>pt 회복한다",
        "SimpleDesc": "동료가 비술을 발동할 때마다 다음 전투 진입 후 Mar. 7th가 충전을 획득한다. 비술을 사용하면 다음 전투 진입 후 에너지를 회복한다",
        "Type": "Maze",
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              3,
              30
            ]
          }
        }
      },
      "122408": {
        "Id": 122408,
        "Name": "일격에 미간, 이격에 심장",
        "Desc": "기본 상태에서 <unbreak>#4[i]</unbreak>단 피해를 가한다. 단수마다 지정된 단일 적에게 Mar. 7th 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 허수 속성 피해를 가한다. 마지막 1단 피해를 가할 때마다 <unbreak>#2[i]%</unbreak>의 <u>고정 확률</u>로 다시 1단 피해를 가하고, 추가로 최대 <unbreak>#3[i]</unbreak>단 피해를 가한다. 강화된 일반 공격을 발동해 회복하는 에너지는 단수에 따라 증가하지 않는다.\\n강화된 일반 공격은 전투 스킬 포인트를 회복할 수 없다",
        "SimpleDesc": "단일 적에게 허수 속성 피해를 가하고, 기본 <color=#f29e38ff><unbreak>#4[i]</unbreak></color>단 피해를 가한다. <color=#f29e38ff>일정 확률로 최대 <color=#f29e38ff><unbreak>#3[i]</unbreak></color>단 피해</color>를 추가로 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 30,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          15,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "30000002": {
            "Name": "고정 확률",
            "Desc": "어떤 요인에도 영향을 받지 않는 고정 확률이다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
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    "Name": "망귀인",
    "Desc": "처세술에 능한 여우족 소녀. 외모, 이름, 신분을 모두 빼앗겼다.\\n운명은 그녀에게 한 가닥의 삶의 기회를 남겼지만, 「파멸」의 낙인은 여전히 꿈틀거리고 있다.\\n삶과 죽음을 경험하고 새로운 삶을 다시 얻은 망귀인, 그녀는 언제쯤 고향으로 돌아갈 수 있을까?",
    "CharaInfo": {
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      "VA": {
        "Chinese": null,
        "Japanese": null,
        "Korean": null,
        "English": null
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      "Stories": {
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        "1": null,
        "2": null,
        "3": null,
        "4": null
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      "Voicelines": []
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    "AvatarVOTag": "fugue",
    "SPNeed": 130,
    "BaseType": "Warlock",
    "DamageType": "Fire",
    "Ranks": {
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        "Id": 122501,
        "Name": "떠나간 여우의 삶, 기약된 운거",
        "Desc": "[여우의 기도]를 보유한 아군의 약점 격파 효율이 <unbreak>#1[i]%</unbreak> 증가한다",
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        "Extra": {}
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      "2": {
        "Id": 122502,
        "Name": "서응의 도래, 알려진 현인",
        "Desc": "적의 약점이 격파될 시 망귀인이 에너지를 <unbreak>#1[i]</unbreak>pt 회복한다. 필살기 발동 후 모든 아군의 <u>행동 게이지가 <unbreak>#2[i]%</unbreak> 증가</u>한다",
        "ParamList": [
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        "Extra": {
          "10000001": {
            "Name": "행동 게이지 증가",
            "Desc": "목표의 다음 행동 전 대기 간격을 줄인다",
            "Param": []
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      "3": {
        "Id": 122503,
        "Name": "가려진 실체, 드러낸 진상",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
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      "4": {
        "Id": 122504,
        "Name": "떠나보낸 형체, 짊어져 온 이름",
        "Desc": "[여우의 기도]를 보유한 아군이 가하는 격파 피해가 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
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        "Extra": {}
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      "5": {
        "Id": 122505,
        "Name": "오색구름의 탄생, 천명을 짊어질 결심",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
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        "Id": 122506,
        "Name": "예지된 미래, 밝혀진 성쇠",
        "Desc": "망귀인의 약점 격파 효율이 <unbreak>#1[i]%</unbreak> 증가한다. 망귀인이 [염화] 상태일 시 [여우의 기도] 효과가 모든 아군에게 적용된다",
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        "Extra": {}
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    "Skills": {
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        "Id": 122501,
        "Name": "빛나는 꼬리별",
        "Desc": "지정된 단일 적에게 망귀인 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 화염 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 화염 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
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        "SkillComboValueDelta": null,
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            "ParamList": [
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          "4": {
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            "ParamList": [
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          "5": {
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            "ParamList": [
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          },
          "6": {
            "Level": 6,
            "ParamList": [
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          "7": {
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      "122502": {
        "Id": 122502,
        "Name": "현인의 길조, 천명의 부채",
        "Desc": "지정된 단일 아군이 [여우의 기도]를 획득하고 자신은 [염화] 상태에 진입한다, 지속 시간: <unbreak>#1[i]</unbreak>턴. 망귀인의 턴이 시작될 때마다 지속 턴 수가 1 감소하고, [여우의 기도]는 최근 망귀인의 전투 스킬 대상이 된 목표에게만 적용된다.\\n[여우의 기도]를 보유한 아군의 격파 특수효과가 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> 증가한다. 대응하는 약점 속성을 보유하지 않은 적을 공격해도 강인성을 감소시킬 수 있다. 효과는 기존 강인성 감소 수치의 <unbreak>#6[i]%</unbreak>이며, 약점 속성을 무시하는 다른 강인성 감소 효과와 중첩될 수 없다.\\n[염화] 상태일 시 망귀인의 일반 공격이 강화된다. [여우의 기도]를 보유한 아군이 공격을 발동할 때마다 망귀인은 <unbreak>#3[i]%</unbreak>의 <u>기본 확률</u>로 피격된 적의 방어력을 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color> 감소시킨다, 지속 시간: <unbreak>#5[i]</unbreak>턴",
        "SimpleDesc": "단일 아군이 [여우의 기도]를 획득하고, <color=#f29e38ff>격파 특수효과가 증가</color>하며, <color=#f29e38ff>대응하는 약점 속성을 보유하지 않은 적을 공격해도 강인성을 감소시킬 수 있다</color>.\\n자신이 [염화] 상태에 진입하며, 일반 공격이 강화된다. [여우의 기도]를 보유한 아군 유닛이 공격 시 망귀인이 높은 확률로 적의 방어력을 감소시킨다",
        "Type": "BPSkill",
        "Tag": "Support",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              3,
              0.1500000001396984,
              1,
              0.0800000000745058,
              2,
              0.5000000004656613
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              3,
              0.16499999980442226,
              1,
              0.09000000008381903,
              2,
              0.5000000004656613
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              3,
              0.18000000016763806,
              1,
              0.10000000009313226,
              2,
              0.5000000004656613
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              3,
              0.19499999983236194,
              1,
              0.11000000010244548,
              2,
              0.5000000004656613
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              3,
              0.21000000019557774,
              1,
              0.12000000011175871,
              2,
              0.5000000004656613
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              3,
              0.2249999998603016,
              1,
              0.13000000012107193,
              2,
              0.5000000004656613
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              3,
              0.24375000083819032,
              1,
              0.14250000030733645,
              2,
              0.5000000004656613
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              3,
              0.26250000041909516,
              1,
              0.15499999979510903,
              2,
              0.5000000004656613
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              3,
              0.28125000069849193,
              1,
              0.16749999998137355,
              2,
              0.5000000004656613
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              3,
              0.3000000002793968,
              1,
              0.18000000016763806,
              2,
              0.5000000004656613
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              3,
              0.31499999994412065,
              1,
              0.1900000001769513,
              2,
              0.5000000004656613
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              3,
              0.33000000030733645,
              1,
              0.20000000018626451,
              2,
              0.5000000004656613
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              3,
              0.3449999999720603,
              1,
              0.21000000019557774,
              2,
              0.5000000004656613
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              3,
              0.3600000003352761,
              1,
              0.22000000020489097,
              2,
              0.5000000004656613
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              3,
              0.375,
              1,
              0.2300000002142042,
              2,
              0.5000000004656613
            ]
          }
        }
      },
      "122503": {
        "Id": 122503,
        "Name": "세상을 비추는 태양, <unbreak>하늘을 수놓는 불꽃</unbreak>",
        "Desc": "모든 적에게 망귀인 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 화염 속성 피해를 가하고, 이번 공격은 약점 속성을 무시하고 모든 적의 강인성을 감소시키며, 약점 격파 시 화염 속성의 약점 격파 효과가 발동된다",
        "SimpleDesc": "모든 적에게 화염 속성 피해를 가하며, 이번 공격은 <color=#f29e38ff>약점 속성을 무시</color>하고 모든 적의 강인성을 감소시킨다",
        "Type": "Ultra",
        "Tag": "AoEAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          60,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.1000000000931323
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1.2000000001862645
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1.3000000002793968
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1.400000000372529
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1.5000000004656613
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.6250000002328306
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.750000000698492
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.8750000004656613
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              2
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              2.1000000000931323
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              2.2000000001862645
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              2.3000000002793968
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              2.400000000372529
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              2.5000000004656613
            ]
          }
        }
      },
      "122504": {
        "Id": 122504,
        "Name": "보답받는 선행, 확산되는 덕행",
        "Desc": "망귀인이 필드에 있을 시 적은 자신의 강인성 최대치의 <unbreak>#2[i]%</unbreak>만큼 [서조의 불빛]을 추가로 보유한다. 초기 강인성이 소진되면 계속해서 [서조의 불빛]이 감소되며, [서조의 불빛]이 소진되면 또다시 약점 격파 피해를 받는다.\\n망귀인이 필드에 있을 시 아군이 <u>약점 격파 상태</u>의 적을 공격하면, 이번 공격의 강인성 감소 수치를 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>의 <u>슈퍼 격파 피해</u>로 1회 전환한다",
        "SimpleDesc": "망귀인이 필드에 있을 시 적에게 <color=#f29e38ff>추가로 [서조의 불빛]이 부여된다</color>. [서조의 불빛]이 소진되면 <color=#f29e38ff>또다시 약점 격파 피해를 받는다</color>. 아군이 <u>약점 격파 상태</u>의 적을 공격하면 추가로 <color=#f29e38ff><u>슈퍼 격파 피해</u></color>를 가한다",
        "Type": null,
        "Tag": "Impair",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000006": {
            "Name": "약점 격파 상태",
            "Desc": "적의 강인성이 소모되어 0이 됐을 시 진입하는 특수한 상태. 해당 상태에 진입한 목표는 행동 게이지가 감소한다",
            "Param": []
          },
          "10000015": {
            "Name": "슈퍼 격파 피해",
            "Desc": "격파 특수효과, 이번 공격의 강인성 감소 수치, 캐릭터 레벨이 높을수록 가하는 슈퍼 격파 피해가 증가한다.\\n슈퍼 격파 피해는 치명타를 발동하지 않으며, 피해 증가류 효과의 영향을 받지 않는다.\\n슈퍼 격파 피해 역시 격파 피해에 속한다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613,
              0.40000000037252903
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.5500000005122274,
              0.40000000037252903
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.6000000005587935,
              0.40000000037252903
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.6500000006053597,
              0.40000000037252903
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.7000000006519258,
              0.40000000037252903
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.7500000006984919,
              0.40000000037252903
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.8125000009313226,
              0.40000000037252903
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.8750000004656613,
              0.40000000037252903
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.9375000006984919,
              0.40000000037252903
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1,
              0.40000000037252903
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              1.0500000000465661,
              0.40000000037252903
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              1.1000000000931323,
              0.40000000037252903
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              1.1500000001396984,
              0.40000000037252903
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              1.2000000001862645,
              0.40000000037252903
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              1.2500000002328306,
              0.40000000037252903
            ]
          }
        }
      },
      "122506": {
        "Id": 122506,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "122507": {
        "Id": 122507,
        "Name": "대지를 밝히는 통찰",
        "Desc": "비술 사용 후 일정 구역 내의 적을 <unbreak>#1[i]</unbreak>초 동안 현기증 상태에 빠트린다. 현기증 상태의 적은 아군을 선공할 수 없다.\\n현기증 상태에 빠진 적을 선공하면 전투 진입 후 망귀인의 <u>행동 게이지가 <unbreak>#4[i]%</unbreak> 증가</u>하고, <unbreak>#2[i]%</unbreak>의 <u>기본 확률</u>로 각 단일 적을 망귀인의 전투 스킬과 동일한 방어력 감소 효과에 빠트린다, 지속 시간: <unbreak>#3[i]</unbreak>턴",
        "SimpleDesc": "일정 구역 내의 적을 현기증 상태에 빠트린다. 현기증 상태에 빠진 적을 공격하면 전투 진입 후 망귀인의 <u>행동 게이지가 증가</u>하며, 높은 확률로 각 단일 적을 망귀인의 전투 스킬과 동일한 방어력 감소 상태에 빠트린다",
        "Type": "Maze",
        "Tag": "Impair",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000001": {
            "Name": "행동 게이지 증가",
            "Desc": "목표의 다음 행동 전 대기 간격을 줄인다",
            "Param": []
          },
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              10,
              1,
              2,
              0.40000000037252903
            ]
          }
        }
      },
      "122508": {
        "Id": 122508,
        "Name": "살랑이는 불꽃",
        "Desc": "지정된 단일 적에게 망귀인 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 화염 속성 피해를 가하고, 인접한 목표에게 망귀인 공격력의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼 화염 속성 피해를 가한다",
        "SimpleDesc": "단일 적 및 인접한 목표에게 소량의 화염 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "Blast",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          15
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613,
              0.25000000023283064
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935,
              0.3000000002793968
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258,
              0.3500000003259629
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581,
              0.40000000037252903
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903,
              0.45000000041909516
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1,
              0.5000000004656613
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323,
              0.5500000005122274
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645,
              0.6000000005587935
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968,
              0.6500000006053597
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529,
              0.7000000006519258
            ]
          }
        }
      }
    },
    "SkillTrees": {
      "Point01": {
        "1": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": null,
          "AvatarLevelLimit": null,
          "DefaultUnlock": true,
          "Icon": "SkillIcon_1225_Normal.png",
          "LevelUpSkillID": [
            122501,
            122508
          ],
          "MaterialList": [],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1225001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "2": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 2,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1225_Normal.png",
          "LevelUpSkillID": [
            122501,
            122508
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 5000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110221,
              "ItemNum": 3,
              "Rarity": "NotNormal"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 113001,
              "ItemNum": 6,
              "Rarity": "NotNormal"
            }
          ],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1225001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "3": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 3,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1225_Normal.png",
          "LevelUpSkillID": [
            122501,
            122508
          ],
          "MaterialList": [
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    "Memosprite": {},
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    "Name": "갤러거",
    "Desc": "페나코니 사냥개 가문의 보안관. 손님에게 예의를 차리지만 경계심이 있다. 복잡한 과거가 있는 것 같지만, 절대 먼저 이야기를 꺼내지 않는다",
    "CharaInfo": {
      "Camp": "페나코니",
      "VA": {
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        "Japanese": "...",
        "Korean": "...",
        "English": "..."
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      "Stories": {
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        "3": "...",
        "4": "..."
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        {
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        {
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        {
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          "VoiceTitle": "...",
          "VoiceM": "...",
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        {
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        {
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        {
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        {
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          "VoiceTitle": "...",
          "VoiceM": "...",
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        {
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        {
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        {
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        {
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        {
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        {
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        {
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        {
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          "VoiceTitle": "...",
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        {
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        {
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        {
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        {
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        {
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        {
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        {
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        {
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        {
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        {
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        {
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        {
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    "Rarity": "CombatPowerAvatarRarityType4",
    "AvatarVOTag": "gallagher",
    "SPNeed": 110,
    "BaseType": "Priest",
    "DamageType": "Fire",
    "Ranks": {
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        "Id": 130101,
        "Name": "솔티 도그",
        "Desc": "갤러거가 전투 진입 후 에너지를 <unbreak>#1[i]</unbreak>pt 회복하고, 효과 저항이 <unbreak>#2[i]%</unbreak> 증가한다",
        "ParamList": [
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        "Extra": {}
      },
      "2": {
        "Id": 130102,
        "Name": "라이온스 테일",
        "Desc": "전투 스킬 발동 시 지정된 단일 아군의 <u>디버프 효과</u>를 <unbreak>#1[i]</unbreak>개 해제하고, 해당 아군의 효과 저항을 <unbreak>#2[i]%</unbreak> 증가시킨다. 지속 시간: <unbreak>#3[i]</unbreak>턴",
        "ParamList": [
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          0.3000000002793968,
          2
        ],
        "Extra": {
          "10000010": {
            "Name": "디버프 효과",
            "Desc": "전투 중 디버프 효과가 있는 모든 지속 상태는 특별 설명이 없다면 해제할 수 있다",
            "Param": []
          }
        }
      },
      "3": {
        "Id": 130103,
        "Name": "코프스 리바이버",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 130104,
        "Name": "라스트 워드",
        "Desc": "갤러거가 필살기로 가하는 [만취] 상태의 지속 시간이 <unbreak>#1[i]</unbreak>턴 증가한다",
        "ParamList": [
          1
        ],
        "Extra": {}
      },
      "5": {
        "Id": 130105,
        "Name": "데스 인 디 애프터눈",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 130106,
        "Name": "블러드 앤 샌드",
        "Desc": "갤러거의 격파 특수효과가 <unbreak>#1[i]%</unbreak> 증가하고, 약점 격파 효율이 <unbreak>#2[i]%</unbreak> 증가한다",
        "ParamList": [
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          0.20000000018626451
        ],
        "Extra": {}
      }
    },
    "Skills": {
      "130101": {
        "Id": 130101,
        "Name": "콜키지",
        "Desc": "지정된 단일 적에게 갤러거 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 화염 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 화염 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
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          0,
          0
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        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
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          },
          "2": {
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            "ParamList": [
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          },
          "3": {
            "Level": 3,
            "ParamList": [
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          },
          "4": {
            "Level": 4,
            "ParamList": [
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          },
          "5": {
            "Level": 5,
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          },
          "6": {
            "Level": 6,
            "ParamList": [
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          },
          "7": {
            "Level": 7,
            "ParamList": [
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          },
          "8": {
            "Level": 8,
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          "9": {
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          },
          "10": {
            "Level": 10,
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        }
      },
      "130102": {
        "Id": 130102,
        "Name": "특제 캔 음료",
        "Desc": "즉시 지정된 단일 아군의 HP를 <color=#f29e38ff><unbreak>#1[i]</unbreak></color>pt 회복한다",
        "SimpleDesc": "즉시 단일 아군의 HP를 회복한다",
        "Type": "BPSkill",
        "Tag": "Restore",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
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          0,
          0
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        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
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            "Level": 1,
            "ParamList": [
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          },
          "2": {
            "Level": 2,
            "ParamList": [
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          },
          "3": {
            "Level": 3,
            "ParamList": [
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          },
          "4": {
            "Level": 4,
            "ParamList": [
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          },
          "5": {
            "Level": 5,
            "ParamList": [
              830
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          },
          "6": {
            "Level": 6,
            "ParamList": [
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          },
          "7": {
            "Level": 7,
            "ParamList": [
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          },
          "8": {
            "Level": 8,
            "ParamList": [
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          },
          "9": {
            "Level": 9,
            "ParamList": [
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          },
          "10": {
            "Level": 10,
            "ParamList": [
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          },
          "11": {
            "Level": 11,
            "ParamList": [
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          },
          "12": {
            "Level": 12,
            "ParamList": [
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          },
          "13": {
            "Level": 13,
            "ParamList": [
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          },
          "14": {
            "Level": 14,
            "ParamList": [
              1936
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          },
          "15": {
            "Level": 15,
            "ParamList": [
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          }
        }
      },
      "130103": {
        "Id": 130103,
        "Name": "샴페인 에티켓",
        "Desc": "모든 적을 [만취] 상태에 빠트린다. 지속 시간: <unbreak>#2[i]</unbreak>턴. 동시에 모든 적에게 갤러거 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 화염 속성 피해를 가하고, 다음번 일반 공격을 [솟구치는 거품]으로 강화한다",
        "SimpleDesc": "모든 적을 <color=#f29e38ff>[만취] 상태에 빠트리고</color>, 동시에 모든 적에게 화염 속성 피해를 가한다. 다음번 일반 공격을 [솟구치는 거품]으로 강화한다",
        "Type": "Ultra",
        "Tag": "AoEAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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        "SkillComboValueDelta": null,
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          "3": {
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            "Level": 4,
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          },
          "5": {
            "Level": 5,
            "ParamList": [
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          },
          "6": {
            "Level": 6,
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          },
          "7": {
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          "8": {
            "Level": 8,
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          },
          "9": {
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          "10": {
            "Level": 10,
            "ParamList": [
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          "11": {
            "Level": 11,
            "ParamList": [
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          },
          "12": {
            "Level": 12,
            "ParamList": [
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          },
          "13": {
            "Level": 13,
            "ParamList": [
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          },
          "14": {
            "Level": 14,
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          "15": {
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          }
        }
      },
      "130104": {
        "Id": 130104,
        "Name": "통쾌한 전투",
        "Desc": "[만취]는 목표가 받는 <u>격파 피해</u>를 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color> 증가시킨다. [만취] 상태의 목표가 아군 캐릭터의 공격을 받을 때마다 공격자는 HP를 <color=#f29e38ff><unbreak>#2[i]</unbreak></color>pt 회복한다",
        "SimpleDesc": "[만취]는 목표가 <color=#f29e38ff>받는 <u>격파 피해</u>를 증가</color>시키고, 목표가 아군 캐릭터의 공격을 받을 때마다 <color=#f29e38ff>공격자는 HP를 회복</color>한다",
        "Type": null,
        "Tag": "Restore",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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          0
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        "SkillComboValueDelta": null,
        "Extra": {
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            "Desc": "격파 특수효과, 목표의 강인성 최대치, 캐릭터 레벨이 높을수록 가하는 격파 피해가 증가한다.\\n격파 피해는 치명타가 발동하지 않으며, 피해 증가류 효과의 영향을 받지 않는다",
            "Param": []
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        },
        "Level": {
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          },
          "4": {
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          },
          "6": {
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          },
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          },
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          },
          "13": {
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            "ParamList": [
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          },
          "14": {
            "Level": 14,
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          },
          "15": {
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            "ParamList": [
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          }
        }
      },
      "130106": {
        "Id": 130106,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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            "ParamList": []
          }
        }
      },
      "130107": {
        "Id": 130107,
        "Name": "빈티지 개봉",
        "Desc": "적을 바로 공격하며, 전투 진입 후 모든 적을 [만취] 상태에 빠트린다. 지속 시간: <unbreak>#1[i]</unbreak>턴. 또한, 모든 적에게 갤러거 공격력의 <unbreak>#2[i]%</unbreak>만큼 화염 속성 피해를 가한다",
        "SimpleDesc": "적을 공격하며, 전투 진입 후 모든 적을 <color=#f29e38ff>[만취] 상태에 빠트리고</color> 소량의 화염 속성 피해를 가한다",
        "Type": "Maze",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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          0,
          0
        ],
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        "Extra": {},
        "Level": {
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          }
        }
      },
      "130108": {
        "Id": 130108,
        "Name": "솟구치는 거품",
        "Desc": "지정된 단일 적에게 갤러거 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 화염 속성 피해를 가하고, 목표의 공격력을 <color=#f29e38ff><unbreak>#2[f1]%</unbreak></color> 감소시킨다. 지속 시간: <unbreak>#3[i]</unbreak>턴",
        "SimpleDesc": "단일 적에게 화염 속성 피해를 가하고, 공격력을 감소시킨다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
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        "Level": {
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          },
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          },
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          },
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          },
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          },
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          },
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          },
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          },
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          },
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          }
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      "ScoreRankList": [
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      "https://homdgcat.wiki/images/skillicons/avatar/1301/SkillIcon_1301_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1301/SkillIcon_1301_BP.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1301/SkillIcon_1301_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1301/SkillIcon_1301_Ultra.png",
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  "1302": {
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    "Desc": "「미(美)의 기사단」의 고전적인 기사. 실종된 「미」의 에이언즈 이드릴라를 경건한 마음으로 흠모하고 있다.\\n정직하고 당당하며, 우주를 유람하면서 이드릴라의 명성을 널리 알린다",
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    "AvatarVOTag": "argenti",
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    "BaseType": "Mage",
    "DamageType": "Physical",
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        "Id": 130201,
        "Name": "심미왕국의 결함",
        "Desc": "[승격] 스택마다 추가로 치명타 피해가 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
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        "Desc": "필살기 발동 시 적이 <unbreak>#1[i]</unbreak>기 이상일 경우 공격력이 <unbreak>#2[i]%</unbreak> 증가한다. 지속 시간: <unbreak>#3[i]</unbreak>턴",
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        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
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      "4": {
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        "Desc": "전투 시작 시 [승격]을 <unbreak>#1[i]</unbreak>스택 획득하고, 특성의 효과 최대 중첩수가 <unbreak>#2[i]</unbreak>스택 증가한다",
        "ParamList": [
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        "Name": "우주 어딘가의 눈",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 130206,
        "Name": "「그분」의 빛",
        "Desc": "필살기 발동 시 적의 방어력을 <unbreak>#1[i]%</unbreak> 무시한다",
        "ParamList": [
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    "Skills": {
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        "Desc": "지정된 단일 적에게 아젠티 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 물리 속성 피해를 준다",
        "SimpleDesc": "단일 적에게 소량의 물리 속성 피해를 준다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
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        "ShowStanceList": [
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        "SkillComboValueDelta": 10,
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        "SimpleDesc": "모든 적에게 소량의 물리 속성 피해를 준다",
        "Type": "BPSkill",
        "Tag": "AoEAttack",
        "SPBase": 30,
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        "SimpleDesc": "에너지를 <color=#f29e38ff><unbreak>#2[i]</unbreak></color>pt 소모하고, 모든 적에게 물리 속성 피해를 준다",
        "Type": "Ultra",
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        "SimpleDesc": "일반 공격, 전투 스킬, 필살기 발동 시 적을 1기 명중할 때마다 아젠티의 <color=#f29e38ff>에너지가 회복</color>되고, 자신의 <color=#f29e38ff>치명타 확률</color>이 증가한다",
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        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
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        "Name": "순수하고 고결한 선언",
        "Desc": "비술 사용 후 일정 구역 내의 적을 <unbreak>#1[i]</unbreak>초 동안 현기증 상태에 빠트린다. 현기증 상태인 적은 아군을 선공할 수 없다.\\n현기증 상태에 빠진 적을 선공해 전투 진입 시, 모든 적에게 아젠티 공격력의 <unbreak>#2[i]%</unbreak>만큼 물리 속성 피해를 가하고, 아젠티의 에너지가 <unbreak>#3[i]</unbreak>pt 회복된다",
        "SimpleDesc": "일정 구역 내의 적을 현기증 상태에 빠트린다. 현기증 상태인 적을 공격하면 전투 진입 시 모든 적에게 소량의 물리 속성 피해를 주고, 아젠티의 에너지가 회복된다",
        "Type": "Maze",
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        "Name": "정원에서 <unbreak>「내」가 수여한 공훈</unbreak>",
        "Desc": "에너지를 <unbreak>#4[i]</unbreak>pt 소모하고 모든 적에게 아젠티 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 물리 속성 피해를 준다. 추가로 피해를 <unbreak>#2[i]</unbreak>회 주며, 피해를 가할 때마다 랜덤 단일 적에게 아젠티 공격력의 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color>만큼 물리 속성 피해를 준다",
        "SimpleDesc": "에너지를 <color=#f29e38ff><unbreak>#4[i]</unbreak></color>pt 소모하고, 모든 적에게 물리 속성 피해를 준다. 또한 추가로 랜덤 단일 적에게 소량의 물리 속성 피해를 주고, 총 6회 바운스한다",
        "Type": "Ultra",
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      "https://homdgcat.wiki/images/skillicons/avatar/1302/SkillIcon_1302_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1302/SkillIcon_1302_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1302/SkillIcon_1302_Rank6.png"
    ]
  },
  "1303": {
    "Name": "완•매",
    "Desc": "지니어스 클럽 회원이자 생명과학 분야의 전문가로, 헤르타 일행과 함께 시뮬레이션 우주를 연구하고 있다",
    "CharaInfo": {
      "Camp": "우주정거장 「헤르타」",
      "VA": {
        "Chinese": "...",
        "Japanese": "...",
        "Korean": "...",
        "English": "..."
      },
      "Stories": {
        "0": "...",
        "1": "...",
        "2": "...",
        "3": "...",
        "4": "..."
      },
      "Voicelines": [
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          "IsBattleVoice": false
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          "VoiceID": 8,
          "VoiceTitle": "...",
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          "VoiceID": 9,
          "VoiceTitle": "...",
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          "VoiceID": 10,
          "VoiceTitle": "...",
          "VoiceM": "...",
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          "VoiceTitle": "...",
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          "VoiceID": 12,
          "VoiceTitle": "...",
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          "IsBattleVoice": false
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        {
          "VoiceID": 13,
          "VoiceTitle": "...",
          "VoiceM": "...",
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          "IsBattleVoice": false
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          "VoiceID": 14,
          "VoiceTitle": "...",
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          "VoiceID": 15,
          "VoiceTitle": "...",
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          "VoiceTitle": "...",
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          "VoiceID": 18,
          "VoiceTitle": "...",
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        {
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    },
    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "ruanmei",
    "SPNeed": 130,
    "BaseType": "Shaman",
    "DamageType": "Ice",
    "Ranks": {
      "1": {
        "Id": 130301,
        "Name": "신경망 자수",
        "Desc": "필살기로 펼친 결계가 활성화되는 동안 모든 아군이 가하는 피해는 목표의 방어력을 <unbreak>#1[i]%</unbreak> 무시한다",
        "ParamList": [
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        "Extra": {}
      },
      "2": {
        "Id": 130302,
        "Name": "갈대밭을 거닐며",
        "Desc": "완•매가 필드에 있으면 모든 아군이 <u>약점 격파 상태</u>의 적에게 피해를 가할 때 공격력이 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
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        "Extra": {
          "10000006": {
            "Name": "약점 격파 상태",
            "Desc": "적의 강인성이 소모되어 0이 됐을 시 진입하는 특수한 상태. 해당 상태에 진입한 목표는 행동 게이지가 감소한다",
            "Param": []
          }
        }
      },
      "3": {
        "Id": 130303,
        "Name": "아른대는 담록빛",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 130304,
        "Name": "청동거울 앞에서 신을 찾네",
        "Desc": "적의 약점이 격파될 시 완•매의 격파 특수효과가 <unbreak>#1[i]%</unbreak> 증가한다. 지속 시간: <unbreak>#2[i]</unbreak>턴",
        "ParamList": [
          1,
          3
        ],
        "Extra": {}
      },
      "5": {
        "Id": 130305,
        "Name": "비녀로 단정히 다듬은 머리",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 130306,
        "Name": "반쯤 내린 면사, 땅에 떨군 부채",
        "Desc": "필살기로 펼친 결계의 지속 시간이 <unbreak>#1[i]</unbreak>턴 연장된다. 특성이 가하는 <u>격파 피해</u> 배율이 추가로 <unbreak>#2[i]%</unbreak> 증가한다",
        "ParamList": [
          1,
          2
        ],
        "Extra": {
          "10000014": {
            "Name": "격파 피해",
            "Desc": "격파 특수효과, 목표의 강인성 최대치, 캐릭터 레벨이 높을수록 가하는 격파 피해가 증가한다.\\n격파 피해는 치명타가 발동하지 않으며, 피해 증가류 효과의 영향을 받지 않는다",
            "Param": []
          }
        }
      }
    },
    "Skills": {
      "130301": {
        "Id": 130301,
        "Name": "그윽한 일침",
        "Desc": "지정된 단일 적에게 완•매 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 얼음 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 얼음 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
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          0,
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        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
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          },
          "2": {
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          },
          "3": {
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            "ParamList": [
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          "4": {
            "Level": 4,
            "ParamList": [
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          },
          "5": {
            "Level": 5,
            "ParamList": [
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          },
          "6": {
            "Level": 6,
            "ParamList": [
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          },
          "7": {
            "Level": 7,
            "ParamList": [
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          },
          "8": {
            "Level": 8,
            "ParamList": [
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          },
          "9": {
            "Level": 9,
            "ParamList": [
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          },
          "10": {
            "Level": 10,
            "ParamList": [
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          }
        }
      },
      "130302": {
        "Id": 130302,
        "Name": "우아한 연주",
        "Desc": "전투 스킬 발동 후 완•매는 [현의 여음]을 획득한다. 지속 시간: <unbreak>#3[i]</unbreak>턴. 완•매의 턴이 시작될 때마다 지속 턴 수가 1 감소한다. 완•매가 [현의 여음]을 보유하면 모든 아군의 피해가 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color> 증가하며 약점 격파 효율이 <unbreak>#2[i]%</unbreak> 증가한다",
        "SimpleDesc": "전투 스킬 발동 후 완•매는 [현의 여음]을 획득한다. 완•매가 [현의 여음]을 보유하면 모든 아군의 <color=#f29e38ff>피해</color>와 <color=#f29e38ff>약점 격파 효율</color>이 증가한다",
        "Type": "BPSkill",
        "Tag": "Support",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
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        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
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              3
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          },
          "2": {
            "Level": 2,
            "ParamList": [
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          },
          "3": {
            "Level": 3,
            "ParamList": [
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              3
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          },
          "4": {
            "Level": 4,
            "ParamList": [
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          },
          "5": {
            "Level": 5,
            "ParamList": [
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          },
          "6": {
            "Level": 6,
            "ParamList": [
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              3
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          },
          "7": {
            "Level": 7,
            "ParamList": [
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          },
          "8": {
            "Level": 8,
            "ParamList": [
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          },
          "9": {
            "Level": 9,
            "ParamList": [
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          },
          "10": {
            "Level": 10,
            "ParamList": [
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          },
          "11": {
            "Level": 11,
            "ParamList": [
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          },
          "12": {
            "Level": 12,
            "ParamList": [
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          },
          "13": {
            "Level": 13,
            "ParamList": [
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              3
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          },
          "14": {
            "Level": 14,
            "ParamList": [
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              3
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          },
          "15": {
            "Level": 15,
            "ParamList": [
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              0.5000000004656613,
              3
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          }
        }
      },
      "130303": {
        "Id": 130303,
        "Name": "꽃잎에 인 물결, <unbreak>옷을 물들인 꽃</unbreak>",
        "Desc": "완•매가 <unbreak>#2[i]</unbreak>턴간 결계를 펼치고, 자신의 턴이 시작될 때마다 지속 턴 수가 1 감소한다.\\n결계 안에 있는 모든 아군의 모든 속성 저항 관통이 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color> 증가하고, 공격 시 적에게 [다시 핀 매화]를 부여한다.\\n[다시 핀 매화]는 적이 <u>약점 격파 상태</u>에서 회복하려고 할 때 발동하며, 목표의 <u>약점 격파 상태</u>를 연장하고 <u>행동 게이지를 감소</u>시킨다. 감소 수치는 완매 격파 특수효과의 <unbreak>#3[i]%</unbreak>에 <unbreak>#4[i]%</unbreak>를 더한 값이며, 해당 목표에게 격파 피해를 완•매의 얼음 속성 <u>격파 피해</u>의 <color=#f29e38ff><unbreak>#5[i]%</unbreak></color>만큼 가한다.\\n적이 <u>약점 격파 상태</u>에서 회복하기 전까지는 [다시 핀 매화]를 추가로 부여할 수 없다",
        "SimpleDesc": "모든 아군의 <color=#f29e38ff>모든 속성 저항 관통</color>이 증가하고, 공격 시 적에게 [다시 핀 매화]를 부여한다",
        "Type": "Ultra",
        "Tag": "Support",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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          0,
          0
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        "SkillComboValueDelta": 10,
        "Extra": {
          "10000002": {
            "Name": "행동 게이지 감소",
            "Desc": "목표의 다음 행동 전 대기 간격을 연장한다",
            "Param": []
          },
          "10000006": {
            "Name": "약점 격파 상태",
            "Desc": "적의 강인성이 소모되어 0이 됐을 시 진입하는 특수한 상태. 해당 상태에 진입한 목표는 행동 게이지가 감소한다",
            "Param": []
          },
          "10000014": {
            "Name": "격파 피해",
            "Desc": "격파 특수효과, 목표의 강인성 최대치, 캐릭터 레벨이 높을수록 가하는 격파 피해가 증가한다.\\n격파 피해는 치명타가 발동하지 않으며, 피해 증가류 효과의 영향을 받지 않는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
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              2,
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              2,
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          "3": {
            "Level": 3,
            "ParamList": [
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              2,
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          "4": {
            "Level": 4,
            "ParamList": [
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          "5": {
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            "ParamList": [
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        "SimpleDesc": "자신을 제외한 동료의 <color=#f29e38ff>속도</color>가 증가하고, 적의 약점을 격파하면 해당 적에게 <color=#f29e38ff>추가로 얼음 속성 격파 피해를 가한다</color>",
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        "Desc": "비술을 사용하면 [매무새를 가다듬으며]를 획득하고 다음 전투가 시작될 때 자동으로 전투 스킬을 <unbreak>#1[i]</unbreak>회 발동하며, 이번 발동은 전투 스킬 포인트를 소모하지 않는다.\\n시뮬레이션 우주 및 차분화 우주에서 완•매가 [매무새를 가다듬으며]를 보유했을 때 아군이 적을 선공하면 약점을 이용해 전투에 진입한 것으로 간주되며, 이번 공격은 약점 속성을 무시하고 모든 적의 강인성을 감소시킨다. 약점을 격파하면 공격자 속성의 약점 격파 효과를 발동한다. 축복을 1개 보유할 때마다 이번 공격의 강인성 감소 수치가 추가로 <unbreak>#2[i]%</unbreak> 증가하고, 적의 약점을 격파한 후 해당 적에게 격파 피해를 완•매의 얼음 속성 격파 피해의 <unbreak>#3[i]%</unbreak>만큼 가한다. (최대 <unbreak>#4[i]</unbreak>개의 축복까지 계산)",
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        "Desc": "일반 공격 발동 시 목표의 모든 속성 저항이 <unbreak>#2[i]%</unbreak> 감소한다. 지속 시간: <unbreak>#3[i]</unbreak>턴",
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        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
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        "ParamList": [
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            "Param": []
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        "SimpleDesc": "모든 아군에게 <color=#f29e38ff>실드량이 중첩 가능한</color> 실드 [견고한 칩]을 제공한다",
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        "SimpleDesc": "랜덤으로 [블라인드 베팅]을 획득하고 단일 적을 [당황] 상태에 빠트리며, 목표에게 허수 속성 피해를 가한다. 아군이 [당황] 상태의 적을 명중하면 가하는 <color=#f29e38ff>치명타 피해가 증가</color>한다",
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      "130404": {
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        "Name": "우측에 장전된 총알",
        "Desc": "[견고한 칩]을 보유한 단일 아군의 효과 저항이 <color=#f29e38ff><unbreak>#4[f1]%</unbreak></color> 증가한다. 해당 아군이 피격되면 어벤츄린은 [블라인드 베팅]을 1pt 획득한다. 어벤츄린은 [견고한 칩] 보유 시 <u>제어류 디버프 상태</u>에 저항할 수 있다. 해당 효과는 <unbreak>#5[i]</unbreak>턴 후 다시 발동할 수 있으며, 피격 후 추가로 [블라인드 베팅]을 <unbreak>#1[i]</unbreak>pt 획득한다. [블라인드 베팅]이 7pt를 도달하면 어벤츄린은 충전 포인트를 7pt 소모하여 <unbreak>#2[i]</unbreak>단 <u>추가 공격</u>을 발동하고, 공격 단수마다 랜덤 단일 적에게 어벤츄린 방어력의 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color>만큼 허수 속성 피해를 가한다. [블라인드 베팅] 최대치: <unbreak>10</unbreak>pt",
        "SimpleDesc": "[견고한 칩]을 보유한 단일 아군의 효과 저항이 증가하고, 피격 시 어벤츄린에게 [블라인드 베팅]을 쌓는다. 어벤츄린은 [견고한 칩] 보유 시 <u>제어류 디버프 상태</u>에 저항할 수 있다. [블라인드 베팅]이 7pt를 도달하면 어벤츄린은 [블라인드 베팅] 7pt를 소모하여 <color=#f29e38ff><u>추가 공격</u></color>을 발동해 랜덤 단일 적에게 소량의 허수 속성 피해를 가하고, 총 7회 바운스한다",
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        "Id": 130406,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
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        "Name": "빨강과 검정 사이",
        "Desc": "비술 발동 후 다음 효과 중 1개를 획득한다. \\n일정 확률로 방어력 <unbreak>#1[i]%</unbreak> 증가\\n높은 확률로 방어력 <unbreak>#2[i]%</unbreak> 증가\\n낮은 확률로 방어력 <unbreak>#3[i]%</unbreak> 증가\\n중복 사용 시 수치가 가장 높은 효과가 유지된다.\\n다음 전투 시작 시 모든 아군의 방어력이 대응하는 수치만큼 증가한다. 지속 시간: <unbreak>#4[i]</unbreak>턴",
        "SimpleDesc": "비술을 발동하면 3가지 방어력 증가 효과 중 랜덤으로 1개를 획득한다. 다음 전투 진입 후 모든 아군의 방어력이 대응하는 수치만큼 증가한다",
        "Type": "Maze",
        "Tag": "Defence",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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      "https://homdgcat.wiki/images/skillicons/avatar/1304/SkillIcon_1304_Rank6.png"
    ]
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    "Name": "Dr. 레이시오",
    "Desc": "지식학회 학자.\\n성정이 괴팍하고 언사가 야박하지만 품위가 있다.\\n기이한 석고 마스크 아래의 용모는 의외로 준수하다",
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        "Chinese": "...",
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        "Korean": "...",
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    "AvatarVOTag": "drratio",
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    "BaseType": "Rogue",
    "DamageType": "Imaginary",
    "Ranks": {
      "1": {
        "Id": 130501,
        "Name": "교만은 재앙을 낳는다",
        "Desc": "행적 [귀납]의 중첩 스택 수 상한이 <unbreak>#1[i]</unbreak>스택 증가한다. 전투 시작 시 [귀납] <unbreak>#2[i]</unbreak>스택을 즉시 획득한다. 먼저 행적 [귀납]을 개방해야 한다",
        "ParamList": [
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        "Extra": {}
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        "Name": "작은 것에 숨겨진 진리",
        "Desc": "특성의 <u>추가 공격</u>이 목표를 명중할 시, 목표가 <u>디버프 효과</u>를 1개 보유할 때마다 추가로 Dr. 레이시오 공격력의 <unbreak>#1[i]%</unbreak>만큼 허수 속성 <u>추가 피해</u>를 가한다. 해당 효과는 <u>추가 공격</u>을 할 때마다 최대 <unbreak>#2[i]</unbreak>회 발동된다",
        "ParamList": [
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            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
            "Param": []
          },
          "10000005": {
            "Name": "추가 피해",
            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
            "Param": []
          },
          "10000010": {
            "Name": "디버프 효과",
            "Desc": "전투 중 디버프 효과가 있는 모든 지속 상태는 특별 설명이 없다면 해제할 수 있다",
            "Param": []
          }
        }
      },
      "3": {
        "Id": 130503,
        "Name": "너 자신을 알라",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 130504,
        "Name": "맹목은 미련을 낳는다",
        "Desc": "특성 발동 시 Dr. 레이시오가 추가로 에너지를 <unbreak>#1[i]</unbreak>pt 회복한다",
        "ParamList": [
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        "Extra": {}
      },
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        "Id": 130505,
        "Name": "노 없는 배는 바다를 건널 수 없다",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
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        "Name": "영원한 것은 진리뿐",
        "Desc": "[현자의 짧은 생각]의 발동 효과가 추가로 <unbreak>#1[i]</unbreak>회 증가하고, 특성의 <u>추가 공격</u>으로 가하는 피해가 <unbreak>#2[i]%</unbreak> 증가한다",
        "ParamList": [
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        "Extra": {
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            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
            "Param": []
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        }
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        "Name": "아는 것이 힘",
        "Desc": "지정된 단일 적에게 Dr. 레이시오 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 허수 속성 피해를 가한다",
        "SimpleDesc": "지정된 단일 적에게 소량의 허수 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
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        "Id": 130502,
        "Name": "지적 산파술",
        "Desc": "지정된 단일 적에게 Dr. 레이시오 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 허수 속성 피해를 가한다",
        "SimpleDesc": "지정된 단일 적에게 허수 속성 피해를 가한다",
        "Type": "BPSkill",
        "Tag": "SingleAttack",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
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      "130503": {
        "Id": 130503,
        "Name": "삼단논법의 역설",
        "Desc": "지정된 단일 적에게 Dr. 레이시오 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 허수 속성 피해를 가하고 [현자의 짧은 생각]을 부여한다. Dr. 레이시오의 동료가 [현자의 짧은 생각]을 보유한 목표를 공격하면 Dr. 레이시오는 해당 목표에게 특성 <u>추가 공격</u>을 1회 발동한다.\\n[현자의 짧은 생각] 효과는 최대 <unbreak>#2[i]</unbreak>회 발동되며, 가장 최근 Dr. 레이시오가 필살기를 발동한 목표에게만 적용된다. 필살기 발동 후 해당 효과 발동 횟수는 초기화된다",
        "SimpleDesc": "지정된 단일 적에게 허수 속성 피해를 가하고, [현자의 짧은 생각]을 부여한다. Dr. 레이시오의 동료가 [현자의 짧은 생각]을 보유한 목표를 공격하면 Dr. 레이시오는 해당 목표에게 <color=#f29e38ff><u>추가 공격</u></color>을 1회 발동한다",
        "Type": "Ultra",
        "Tag": "SingleAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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        "Extra": {
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            "Name": "추가 공격",
            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
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        "Japanese": "...",
        "Korean": "...",
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    "AvatarVOTag": "sparkle",
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    "BaseType": "Shaman",
    "DamageType": "Quantum",
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        "Id": 130601,
        "Name": "불신의 정지",
        "Desc": "필살기가 부여하는 [기이한 수수께끼]의 지속 시간이 추가로 1턴 증가하며, [기이한 수수께끼]를 보유한 아군의 공격력이 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
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        "Name": "실없는 허구",
        "Desc": "특성의 각 스택 효과는 추가로 아군이 피해를 가할 시 목표의 방어력을 <unbreak>#1[i]%</unbreak> 무시하게 한다",
        "ParamList": [
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        "Id": 130603,
        "Name": "몽환의 포영",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
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        "Name": "유희적 인간",
        "Desc": "필살기가 전투 스킬 포인트를 추가로 1pt 회복시키고, 특성의 전투 스킬 포인트 최대치 증가 효과가 추가로 1pt 증가한다",
        "ParamList": [],
        "Extra": {}
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      "5": {
        "Id": 130605,
        "Name": "양면의 진실",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
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        "Extra": {}
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      "6": {
        "Id": 130606,
        "Name": "다중 해답",
        "Desc": "전투 스킬의 치명타 피해 증가 효과가 스파클 치명타 피해의 <unbreak>#1[i]%</unbreak>만큼 추가로 증가한다. 스파클이 전투 스킬을 발동하면, 전투 스킬의 치명타 피해 증가 효과는 [기이한 수수께끼]를 보유한 모든 동료에게 적용된다. 스파클이 필살기 발동 시 단일 아군 중 전투 스킬의 치명타 피해 증가 효과를 보유한 목표가 있으면, 해당 효과는 [기이한 수수께끼]를 보유한 동료에게까지 확산된다",
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        "Name": "모노드라마",
        "Desc": "지정된 단일 적에게 스파클 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 양자 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 양자 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
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        "Name": "꿈을 헤엄치는 물고기",
        "Desc": "지정된 단일 아군의 치명타 피해가 스파클 치명타 피해의 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color>에 <color=#f29e38ff><unbreak>#2[f1]%</unbreak></color>를 더한 값만큼 증가한다. 지속 시간: <unbreak>#3[i]</unbreak>턴. 또한, 해당 목표의 행동 게이지가 <unbreak>#4[i]%</unbreak> 증가한다.\\n스파클이 자신에게 해당 스킬을 발동하면 행동 게이지 증가 효과가 발동하지 않는다",
        "SimpleDesc": "단일 아군의 <color=#f29e38ff>치명타 피해</color>가 증가하고, 해당 목표의 행동 게이지가 증가한다",
        "Type": "BPSkill",
        "Tag": "Support",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
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        "Id": 130603,
        "Name": "천의 얼굴",
        "Desc": "아군의 전투 스킬 포인트를 <unbreak>#2[i]</unbreak>pt 회복하고 모든 아군이 [기이한 수수께끼] 효과를 획득한다. [기이한 수수께끼]를 보유한 아군은 스파클 특성으로 발동되는 피해 증가 효과가 스택당 추가로 <color=#f29e38ff><unbreak>#3[f1]%</unbreak></color> 증가한다. 지속 시간: <unbreak>#4[i]</unbreak>턴",
        "SimpleDesc": "아군의 <color=#f29e38ff>전투 스킬 포인트</color>를 회복하고, 스파클 특성으로 발동하는 피해 증가 효과가 추가로 증가한다",
        "Type": "Ultra",
        "Tag": "Support",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
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      "130604": {
        "Id": 130604,
        "Name": "서술 트릭",
        "Desc": "스파클이 필드에 있을 시 전투 스킬 포인트 최대치가 추가로 <unbreak>#3[i]</unbreak>pt 증가한다. 아군이 전투 스킬 포인트를 1pt 소모할 때마다 모든 아군이 가하는 피해가 <color=#f29e38ff><unbreak>#2[f1]%</unbreak></color> 증가한다, 해당 효과 지속 시간: <unbreak>#1[i]</unbreak>턴, 최대 중첩수: <unbreak>#4[i]</unbreak>스택",
        "SimpleDesc": "아군의 <color=#f29e38ff>전투 스킬 포인트 최대치</color>가 증가하고, 아군이 전투 스킬 포인트 소모 시 모든 아군이 <color=#f29e38ff>가하는 피해</color>가 증가한다",
        "Type": null,
        "Tag": "Support",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 63,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 64,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 65,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 66,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 67,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 68,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 69,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 70,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 71,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 72,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 73,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 74,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        }
      ]
    },
    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "blackswan",
    "SPNeed": 120,
    "BaseType": "Warlock",
    "DamageType": "Wind",
    "Ranks": {
      "1": {
        "Id": 130701,
        "Name": "지혜의 일곱 기둥",
        "Desc": "블랙 스완이 전투 가능 상태일 시 풍화, 열상, 연소, 감전 상태인 적의 상응하는 바람, 물리, 화염, 번개 속성 저항이 각각 <unbreak>#1[i]%</unbreak> 감소한다",
        "ParamList": [
          0.25000000023283064
        ],
        "Extra": {}
      },
      "2": {
        "Id": 130702,
        "Name": "어린양이여, 날 위해 울지 말아다오",
        "Desc": "[<u>아르카나</u>] 상태의 적이 처치될 시 <unbreak>#1[i]%</unbreak>의 <u>기본 확률</u>로 인접한 목표를 [<u>아르카나</u>] <unbreak>#2[i]</unbreak>스택에 빠트린다",
        "ParamList": [
          1,
          6
        ],
        "Extra": {
          "10013071": {
            "Name": "아르카나",
            "Desc": "[아르카나]는 지속 피해류 디버프 상태에 속하며, 해당 상태는 해제할 수 없다.\\n[아르카나] 상태일 시 풍화 상태에도 빠진 것으로 간주한다. [아르카나] 상태에서 목표는 턴이 시작될 때마다 바람 속성 지속 피해를 받는다.\\n[아르카나] 상태 부여 시 목표의 풍화 저항, 열상 저항, 연소 저항, 감전 저항을 무시한다",
            "Param": []
          },
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        }
      },
      "3": {
        "Id": 130703,
        "Name": "위에서도 그러하듯 아래서도 그러하다",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 130704,
        "Name": "눈물은 선물이기도 하다",
        "Desc": "[발로] 상태에서 적의 효과 저항이 <unbreak>#1[i]%</unbreak> 감소하고, 턴이 시작되거나 처치될 시 블랙 스완의 에너지가 <unbreak>#2[i]</unbreak>pt 회복된다. 에너지 회복 효과는 [발로] 상태 지속 시간 동안 최대 1회 발동한다. 다시 한번 [발로] 상태에 빠뜨리면 발동 횟수가 갱신된다",
        "ParamList": [
          0.10000000009313226,
          8
        ],
        "Extra": {}
      },
      "5": {
        "Id": 130705,
        "Name": "움직이는 별",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 130706,
        "Name": "신은 선하나, 고난 당하는 자는 알지 못한다",
        "Desc": "적이 블랙 스완의 동료의 공격을 받으면, 블랙 스완은 <unbreak>#2[i]%</unbreak>의 <u>기본 확률</u>로 목표를 [<u>아르카나</u>] 1스택에 빠트린다.\\n블랙 스완이 적을 [<u>아르카나</u>]에 빠트릴 때마다 <unbreak>#1[i]%</unbreak>의 <u>고정 확률</u>로 이번에 중첩되는 [<u>아르카나</u>] 스택 수가 추가로 <unbreak>#3[i]</unbreak>스택 증가한다",
        "ParamList": [
          0.5000000004656613,
          0.6500000006053597,
          1
        ],
        "Extra": {
          "10013071": {
            "Name": "아르카나",
            "Desc": "[아르카나]는 지속 피해류 디버프 상태에 속하며, 해당 상태는 해제할 수 없다.\\n[아르카나] 상태일 시 풍화 상태에도 빠진 것으로 간주한다. [아르카나] 상태에서 목표는 턴이 시작될 때마다 바람 속성 지속 피해를 받는다.\\n[아르카나] 상태 부여 시 목표의 풍화 저항, 열상 저항, 연소 저항, 감전 저항을 무시한다",
            "Param": []
          },
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          },
          "30000002": {
            "Name": "고정 확률",
            "Desc": "어떤 요인에도 영향을 받지 않는 고정 확률이다",
            "Param": []
          }
        }
      }
    },
    "Skills": {
      "130701": {
        "Id": 130701,
        "Name": "통찰, 침묵의 새벽",
        "Desc": "지정된 단일 적에게 블랙 스완 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 바람 속성 피해를 가하고 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>의 <u>기본 확률</u>로 목표를 [<u>아르카나</u>] 1스택에 빠뜨린다. 또한 풍화, 열상, 연소, 감전 상태에 빠진 목표를 공격하면 각각 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color>의 <u>기본 확률</u>로 추가로 목표를 [<u>아르카나</u>] 1스택에 빠뜨린다",
        "SimpleDesc": "단일 적에게 소량의 바람 속성 피해를 가하고 일정 확률로 목표에게 [<u>아르카나</u>]를 부여한다. <color=#f29e38ff>풍화, 열상, 연소, 감전</color> 상태에 빠진 목표를 공격한 후 각각 일정 확률로 <color=#f29e38ff>[<u>아르카나</u>]를 추가로 부여한다</color>",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10013071": {
            "Name": "아르카나",
            "Desc": "[아르카나]는 지속 피해류 디버프 상태에 속하며, 해당 상태는 해제할 수 없다.\\n[아르카나] 상태일 시 풍화 상태에도 빠진 것으로 간주한다. [아르카나] 상태에서 목표는 턴이 시작될 때마다 바람 속성 지속 피해를 받는다.\\n[아르카나] 상태 부여 시 목표의 풍화 저항, 열상 저항, 연소 저항, 감전 저항을 무시한다",
            "Param": []
          },
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.3000000002793968,
              0.5000000004656613,
              0.5000000004656613
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          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.3600000003352761,
              0.530000000493601,
              0.530000000493601
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.4200000003911555,
              0.5600000005215406,
              0.5600000005215406
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.48000000044703484,
              0.5900000005494803,
              0.5900000005494803
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.5400000005029142,
              0.62000000057742,
              0.62000000057742
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.6000000005587935,
              0.6500000006053597,
              0.6500000006053597
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.6600000006146729,
              0.6800000006332994,
              0.6800000006332994
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.7200000006705523,
              0.710000000661239,
              0.710000000661239
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.7800000007264316,
              0.7400000006891787,
              0.7400000006891787
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.840000000782311,
              0.7700000007171184,
              0.7700000007171184
            ]
          }
        }
      },
      "130702": {
        "Id": 130702,
        "Name": "실추, 거짓된 신의 황혼",
        "Desc": "지정된 단일 적 및 인접한 목표에게 블랙 스완 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 바람 속성 피해를 가하고, 동시에 <unbreak>#2[i]%</unbreak>의 <u>기본 확률</u>로 목표 및 인접한 목표를 [<u>아르카나</u>] 1스택에 빠뜨린다. 또한, <unbreak>#3[i]%</unbreak>의 <u>기본 확률</u>로 목표 및 인접한 목표의 방어력을 <color=#f29e38ff><unbreak>#4[f1]%</unbreak></color> 감소시킨다, 지속 시간: <unbreak>#5[i]</unbreak>턴",
        "SimpleDesc": "단일 적 및 인접한 목표에게 소량의 바람 속성 피해를 가하고, 높은 확률로 목표에게 <color=#f29e38ff>[<u>아르카나</u>]를 부여</color>한다. 또한, 높은 확률로 목표의 방어력을 감소시킨다",
        "Type": "BPSkill",
        "Tag": "Blast",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          30
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10013071": {
            "Name": "아르카나",
            "Desc": "[아르카나]는 지속 피해류 디버프 상태에 속하며, 해당 상태는 해제할 수 없다.\\n[아르카나] 상태일 시 풍화 상태에도 빠진 것으로 간주한다. [아르카나] 상태에서 목표는 턴이 시작될 때마다 바람 속성 지속 피해를 받는다.\\n[아르카나] 상태 부여 시 목표의 풍화 저항, 열상 저항, 연소 저항, 감전 저항을 무시한다",
            "Param": []
          },
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.45000000041909516,
              1,
              1,
              0.1479999995790422,
              3
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.4950000001117587,
              1,
              1,
              0.1539999998640269,
              3
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.5400000005029142,
              1,
              1,
              0.1600000001490116,
              3
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.5850000001955777,
              1,
              1,
              0.1659999997355044,
              3
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.6300000005867332,
              1,
              1,
              0.1720000000204891,
              3
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.6750000002793968,
              1,
              1,
              0.17799999960698187,
              3
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.7312500011175871,
              1,
              1,
              0.18550000013783574,
              3
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.7875000005587935,
              1,
              1,
              0.19299999997019768,
              3
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.8437500013969839,
              1,
              1,
              0.20050000050105155,
              3
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.9000000008381903,
              1,
              1,
              0.20799999963492155,
              3
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.9450000005308539,
              1,
              1,
              0.21399999991990626,
              3
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.9900000009220093,
              1,
              1,
              0.22000000020489097,
              3
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              1.0349999996833503,
              1,
              1,
              0.22599999979138374,
              3
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              1.0800000000745058,
              1,
              1,
              0.23200000007636845,
              3
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              1.1249999997671694,
              1,
              1,
              0.23799999966286123,
              3
            ]
          }
        }
      },
      "130703": {
        "Id": 130703,
        "Name": "저편의 품에 취해",
        "Desc": "모든 적을 [발로] 상태에 빠뜨린다. 지속 시간: <unbreak>#2[i]</unbreak>턴\\n[발로] 상태에서 적은 자신의 턴 동안 받는 피해가 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color> 증가하고 적이 [<u>아르카나</u>] 상태일 시 동시에 풍화, 열상, 연소, 감전 상태에 빠진 것으로 간주한다. 또한 [<u>아르카나</u>]가 매턴 시작 시 피해를 가한 후 스택 수가 초기화되지 않는다. [<u>아르카나</u>] 스택 수가 초기화되지 않는 효과는 [발로] 상태 지속 시간 동안 최대 <unbreak>#4[i]</unbreak>회 발동하며, 다시 한번 [발로] 상태에 빠질 시 발동 횟수가 갱신된다.\\n모든 적에게 블랙 스완 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 바람 속성 피해를 가한다",
        "SimpleDesc": "모든 적에게 [발로] 상태를 부여하여 목표의 턴 동안 받는 피해를 증가시키며, <color=#f29e38ff><u>[아르카나]</u>를 풍화, 열상, 연소, 감전</color> 상태로 간주한다. 또한 <u>[아르카나]</u>가 다음 턴 시작 시 피해를 가한 후 스택이 초기화되지 않는다. 모든 적에게 바람 속성 피해를 가한다",
        "Type": "Ultra",
        "Tag": "AoEAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          60,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10013071": {
            "Name": "아르카나",
            "Desc": "[아르카나]는 지속 피해류 디버프 상태에 속하며, 해당 상태는 해제할 수 없다.\\n[아르카나] 상태일 시 풍화 상태에도 빠진 것으로 간주한다. [아르카나] 상태에서 목표는 턴이 시작될 때마다 바람 속성 지속 피해를 받는다.\\n[아르카나] 상태 부여 시 목표의 풍화 저항, 열상 저항, 연소 저항, 감전 저항을 무시한다",
            "Param": []
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        },
        "Level": {
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            "Level": 15,
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      },
      "130704": {
        "Id": 130704,
        "Name": "변덕스러운 운명의 베틀",
        "Desc": "적의 턴이 시작될 때마다 적이 받는 지속 피해 1회당 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>의 <u>기본 확률</u>로 적을 [<u>아르카나</u>] 1스택에 빠트린다.\\n[<u>아르카나</u>] 상태에서 적의 턴이 시작될 때마다 적은 블랙 스완 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 바람 속성 지속 피해를 받는다. [<u>아르카나</u>] 스택당 해당 피해 배율이 <color=#f29e38ff><unbreak>#3[f1]%</unbreak></color> 증가하며, 이후 1스택으로 초기화된다. [<u>아르카나</u>] 최대 중첩수: <unbreak>#8[i]</unbreak>스택\\n적의 턴 시작 시, [<u>아르카나</u>]가 피해를 가할 때만 적의 [<u>아르카나</u>] 스택 수에 따라 블랙 스완이 추가 효과를 발동한다.\\n<unbreak>#4[i]</unbreak>스택 이상일 경우, 인접한 목표에게 블랙 스완 공격력의 <color=#f29e38ff><unbreak>#5[i]%</unbreak></color>만큼 바람 속성 지속 피해를 가하고, <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>의 <u>기본 확률</u>로 인접한 목표를 [<u>아르카나</u>] 1스택에 빠트린다.\\n<unbreak>#6[i]</unbreak>스택 이상일 경우, 이번에 가하는 지속 피해는 해당 목표 및 인접한 목표의 방어력을 <unbreak>#7[i]%</unbreak> 무시한다",
        "SimpleDesc": "적의 턴 시작 시 적이 지속 피해를 받으면 일정 확률로 [<u>아르카나</u>]에 빠져 턴 시작 시 <color=#f29e38ff>바람 속성 지속 피해</color>를 받는다. 또한, 블랙 스완은 [<u>아르카나</u>] 스택 수에 따라 <color=#f29e38ff>추가 효과</color>를 발동한다",
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            "Name": "아르카나",
            "Desc": "[아르카나]는 지속 피해류 디버프 상태에 속하며, 해당 상태는 해제할 수 없다.\\n[아르카나] 상태일 시 풍화 상태에도 빠진 것으로 간주한다. [아르카나] 상태에서 목표는 턴이 시작될 때마다 바람 속성 지속 피해를 받는다.\\n[아르카나] 상태 부여 시 목표의 풍화 저항, 열상 저항, 연소 저항, 감전 저항을 무시한다",
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            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
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      "130706": {
        "Id": 130706,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
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      },
      "130707": {
        "Id": 130707,
        "Name": "진상을 파악하고 표징을 버려라",
        "Desc": "비술 사용 후, 다음 전투 시작 시 <unbreak>#1[i]%</unbreak>의 <u>기본 확률</u>로 각 단일 적을 [<u>아르카나</u>] 1스택에 빠뜨리고, [<u>아르카나</u>]에 빠진 목표를 다시 한번 [<u>아르카나</u>] 1스택에 빠뜨리며, 해당 목표를 [<u>아르카나</u>] 상태에 빠뜨리지 못할 때까지 효과를 반복한다. 매번 목표를 [<u>아르카나</u>]에 빠뜨릴 <u>기본 확률</u>은 지난번 해당 목표를 [<u>아르카나</u>]에 빠뜨렸을 시의 <u>기본 확률</u>의 <unbreak>#2[i]%</unbreak>이다",
        "SimpleDesc": "비술 사용 후, 다음 전투 시작 시 높은 확률로 각 단일 적에게 <color=#f29e38ff>[<u>아르카나</u>]를 부여한다. 부여에 실패할 때까지 해당 효과를 계속 반복한다</color>",
        "Type": "Maze",
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10013071": {
            "Name": "아르카나",
            "Desc": "[아르카나]는 지속 피해류 디버프 상태에 속하며, 해당 상태는 해제할 수 없다.\\n[아르카나] 상태일 시 풍화 상태에도 빠진 것으로 간주한다. [아르카나] 상태에서 목표는 턴이 시작될 때마다 바람 속성 지속 피해를 받는다.\\n[아르카나] 상태 부여 시 목표의 풍화 저항, 열상 저항, 연소 저항, 감전 저항을 무시한다",
            "Param": []
          },
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
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        },
        "Level": {
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          }
        }
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    "SkillTrees": {
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          "DefaultUnlock": true,
          "Icon": "SkillIcon_1307_Normal.png",
          "LevelUpSkillID": [
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        "2": {
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          "Icon": "SkillIcon_1307_Normal.png",
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          "MaterialList": [
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              "Rarity": "NotNormal"
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        },
        "3": {
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          "AvatarPromotionLimit": 3,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1307_Normal.png",
          "LevelUpSkillID": [
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          "MaterialList": [
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          "MaxLevel": 6,
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        "4": {
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          "Icon": "SkillIcon_1307_Normal.png",
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          "Icon": "SkillIcon_1307_Normal.png",
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          "Icon": "SkillIcon_1307_BP.png",
          "LevelUpSkillID": [
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          "MaterialList": [
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    "Desc": "「갤럭시 레인저」를 자칭하는 여행자. 본명은 알 수 없다.\\n긴 검 한 자루를 차고 홀로 은하를 항해하고 있다",
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    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "acheron",
    "SPNeed": 9,
    "BaseType": "Warlock",
    "DamageType": "Thunder",
    "Ranks": {
      "1": {
        "Id": 130801,
        "Name": "적막의 하늘, 진언의 시작",
        "Desc": "<u>디버프 효과</u>를 보유한 적에게 피해를 가할 시 치명타 확률이 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
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        "Extra": {
          "10000010": {
            "Name": "디버프 효과",
            "Desc": "전투 중 디버프 효과가 있는 모든 지속 상태는 특별 설명이 없다면 해제할 수 있다",
            "Param": []
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        }
      },
      "2": {
        "Id": 130802,
        "Name": "고요한 뇌명, 잠잠해진 폭풍",
        "Desc": "행적 [나락] 최대치 도달에 필요한 「공허」 운명의 길 캐릭터의 수가 1명 감소한다. 자신의 턴이 시작되면 [꿈 조각]을 1pt 획득하고, 동시에 [아즈사카]가 가장 많은 적에게 [아즈사카]를 1스택 부여한다",
        "ParamList": [],
        "Extra": {}
      },
      "3": {
        "Id": 130803,
        "Name": "영면을 깨운 추위",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 130804,
        "Name": "거울 속 존재를 비추는 불길",
        "Desc": "적이 전투 진입 시 해당 적을 필살기 피해 취약 상태에 빠트려 받는 필살기 피해를 <unbreak>#1[i]%</unbreak> 증가시킨다",
        "ParamList": [
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        "Extra": {}
      },
      "5": {
        "Id": 130805,
        "Name": "부서진 땅, 떠도는 영혼",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 130806,
        "Name": "속박을 푼 재앙",
        "Desc": "아케론이 가하는 필살기 피해의 모든 속성 <u>저항 관통</u>이 <unbreak>#1[i]%</unbreak> 증가한다. 일반 공격과 전투 스킬을 발동하여 가하는 피해는 동시에 필살기 피해로 간주되며, 약점 속성을 무시하고 적의 강인성을 소모한다. 약점 격파 시 번개 속성의 약점 격파 효과를 발동한다",
        "ParamList": [
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        "Extra": {
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            "Name": "저항 관통",
            "Desc": "피해를 가할 시 적의 일부 대응 피해 속성의 저항 수치를 무시한다",
            "Param": []
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        }
      }
    },
    "Skills": {
      "130801": {
        "Id": 130801,
        "Name": "삼도의 횡목",
        "Desc": "지정된 단일 적에게 아케론 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 번개 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 번개 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529
            ]
          }
        }
      },
      "130802": {
        "Id": 130802,
        "Name": "팔뢰비도",
        "Desc": "[꿈 조각]을 <unbreak>#3[i]</unbreak>pt 획득한다. 지정된 단일 적에게 [아즈사카]를 <unbreak>#3[i]</unbreak>스택 부여하고, 아케론 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 번개 속성 피해를 가한다. 동시에 인접한 목표에게 아케론 공격력의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼 번개 속성 피해를 가한다",
        "SimpleDesc": "[꿈 조각]을 <color=#f29e38ff><color=#f29e38ff><unbreak>#3[i]</unbreak>pt</color></color> 획득한다. 단일 적에게 [아즈사카]를 <color=#f29e38ff><unbreak>#3[i]</unbreak></color>스택 부여하고, 번개 속성 피해를 가하며, 인접한 목표에게 소량의 번개 속성 피해를 가한다",
        "Type": "BPSkill",
        "Tag": "Blast",
        "SPBase": null,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          30
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.8000000007450581,
              0.3000000002793968,
              1
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.8800000008195639,
              0.33000000030733645,
              1
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.9600000008940697,
              0.3600000003352761,
              1
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1.040000000037253,
              0.3900000003632158,
              1
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1.1200000001117587,
              0.4200000003911555,
              1
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1.2000000001862645,
              0.45000000041909516,
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.3000000002793968,
              0.4875000002793968,
              1
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.400000000372529,
              0.5250000001396984,
              1
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.5000000004656613,
              0.5625000006984919,
              1
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.6000000005587935,
              0.6000000005587935,
              1
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              1.6800000006332994,
              0.6300000005867332,
              1
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              1.7600000007078052,
              0.6600000006146729,
              1
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              1.840000000782311,
              0.6900000006426126,
              1
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              1.9200000008568168,
              0.7200000006705523,
              1
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              2,
              0.7500000006984919,
              1
            ]
          }
        }
      },
      "130803": {
        "Id": 130803,
        "Name": "단칼에 끊어낸 붉은 꿈 조각",
        "Desc": "차례대로 [눈물 베기] 3회, [황천의 귀환] 1회를 발동하여 지정된 단일 적에게 최대 아케론 공격력의 <color=#f29e38ff><unbreak>#6[i]%</unbreak></color>만큼 번개 속성 피해를 가하고, 다른 목표에게 최대 아케론 공격력의 <color=#f29e38ff><unbreak>#7[i]%</unbreak></color>만큼 번개 속성 피해를 가한다.\\n[눈물 베기]: 지정된 단일 적에게 아케론 공격력의 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color>만큼 번개 속성 피해를 가하고, 목표의 [아즈사카]를 최대 3스택 소거한다. [아즈사카] 소거 시 즉시 모든 적에게 아케론 공격력의 <color=#f29e38ff><unbreak>#2[f1]%</unbreak></color>만큼 번개 속성 피해를 가하고, [아즈사카]를 1스택 소거할 때마다 이번 피해 배율이 추가로 증가하고, 최대 <color=#f29e38ff><unbreak>#5[f1]%</unbreak></color>까지 증가한다.\\n[황천의 귀환]: 모든 적에게 아케론 공격력의 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color>만큼 번개 속성 피해를 가하고 모든 [아즈사카]를 해제한다.\\n필살기 발동 중에는 적에게 [아즈사카]를 부여할 수 없다",
        "SimpleDesc": "단일 적에게 소량의 번개 속성 피해를 3회 가하고 목표의 [아즈사카]를 소거할 경우 모든 적에게 소량의 번개 속성 피해를 가한다. 이후 모든 적에게 번개 속성 피해를 1회 가한 후 모든 [아즈사카]를 해제한다",
        "Type": "Ultra",
        "Tag": "AoEAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.14399999985471368,
              0.09000000008381903,
              0.7200000006705523,
              9,
              0.3600000003352761,
              2.2320000000763685,
              1.800000000745058
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.1536000003106892,
              0.09599999967031181,
              0.7680000001564622,
              9,
              0.3840000000782311,
              2.380800000857562,
              1.9200000008568168
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.1632000000681728,
              0.10199999995529652,
              0.8160000003408641,
              9,
              0.40799999982118607,
              2.5296000002417713,
              2.040000000037253
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.17280000052414834,
              0.1079999995417893,
              0.8640000005252659,
              9,
              0.43200000026263297,
              2.678400000324473,
              2.1600000001490116
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.18240000028163195,
              0.113999999826774,
              0.9120000007096678,
              9,
              0.45600000000558794,
              2.8272000004071742,
              2.2800000002607703
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.19200000003911555,
              0.12000000011175871,
              0.9600000008940697,
              9,
              0.48000000044703484,
              2.9760000004898757,
              2.400000000372529
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.20399999991059303,
              0.12749999994412065,
              1.0200000000186265,
              9,
              0.5100000004749745,
              3.162000000011176,
              2.5500000005122274
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.21599999978207052,
              0.13499999977648258,
              1.0800000000745058,
              9,
              0.5400000005029142,
              3.3479999997653067,
              2.700000000651926
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.227999999653548,
              0.14250000030733645,
              1.1400000001303852,
              9,
              0.5700000005308539,
              3.5340000002179295,
              2.850000000791624
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.24000000022351742,
              0.1500000001396984,
              1.2000000001862645,
              9,
              0.6000000005587935,
              3.7200000006705523,
              3
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.24959999998100102,
              0.15599999972619116,
              1.2479999996721745,
              9,
              0.6240000003017485,
              3.8688000007532537,
              3.1200000001117587
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.2591999997384846,
              0.16200000001117587,
              1.2959999998565763,
              9,
              0.6480000000447035,
              4.017599999904633,
              3.2400000002235174
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.26880000019446015,
              0.16799999959766865,
              1.3440000000409782,
              9,
              0.6720000004861504,
              4.166399999987334,
              3.360000000335276
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.27839999995194376,
              0.17399999988265336,
              1.39200000022538,
              9,
              0.6960000002291054,
              4.3152000000700355,
              3.480000000447035
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.28799999970942736,
              0.18000000016763806,
              1.440000000409782,
              9,
              0.7200000006705523,
              4.464000000152737,
              3.6000000005587935
            ]
          }
        }
      },
      "130804": {
        "Id": 130804,
        "Name": "비에 젖은 단풍, 끝없는 하늘",
        "Desc": "[꿈 조각]이 <unbreak>#1[i]</unbreak>pt에 도달하면 필살기를 활성화할 수 있다. 필살기 발동 중에는 약점 속성을 무시하고 적의 강인성을 소모할 수 있으며, 모든 적의 모든 속성 저항을 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> 감소시킨다. 해당 효과는 필살기가 종료될 때까지 지속된다.\\n임의의 유닛이 스킬을 발동하는 동안 적을 디버프 효과에 빠트리면 아케론은 [꿈 조각]을 1pt 획득하고 목표에게 [아즈사카]를 1스택 부여한다. 만약 여러 목표를 디버프 효과에 빠트리면, 그중 [아즈사카]가 가장 많은 적에게 [아즈사카]를 1스택 부여한다. 해당 효과는 스킬을 발동할 때마다 최대 1회 발동한다.\\n아케론이 필드에 있을 시 적이 퇴장 혹은 임의의 유닛에게 처치되면 보유한 [아즈사카]는 필드 내 [아즈사카]가 가장 많은 적에게 이전된다",
        "SimpleDesc": "[꿈 조각]이 최대치에 도달하면 필살기를 활성화할 수 있다. 필살기 발동 중에는 <color=#f29e38ff>약점 속성을 무시하고</color> 적의 강인성을 소모할 수 있으며, 모든 적의 <color=#f29e38ff>모든 속성 저항을 감소</color>시킨다.\\n임의의 유닛이 스킬을 발동하는 동안 적을 디버프 효과에 빠트리면 아케론은 [꿈 조각]을 획득하며, 적에게 [아즈사카]를 부여한다",
        "Type": null,
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              9,
              0.10000000009313226
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              9,
              0.11000000010244548
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              9,
              0.12000000011175871
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              9,
              0.13000000012107193
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              9,
              0.14000000013038516
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              9,
              0.1500000001396984
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              9,
              0.1625000003259629
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              9,
              0.17499999981373549
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              9,
              0.1875
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              9,
              0.20000000018626451
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              9,
              0.21000000019557774
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              9,
              0.22000000020489097
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              9,
              0.2300000002142042
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              9,
              0.24000000022351742
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              9,
              0.25000000023283064
            ]
          }
        }
      },
      "130806": {
        "Id": 130806,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "130807": {
        "Id": 130807,
        "Name": "피상을 절단한 자아",
        "Desc": "즉시 적을 공격한다. 웨이브가 시작될 때마다 [피상을 절단한 자아]를 획득한다. 모든 적에게 아케론 공격력의 <unbreak>#1[i]%</unbreak>만큼 번개 속성 피해를 가하며, 약점 속성을 무시하고 모든 적의 강인성을 소모한다. 약점 격파 시 번개 속성 약점 격파 효과를 발동한다.\\n[피상을 절단한 자아]: 필살기 발동 후 아케론은 [꿈 조각]을 <unbreak>#2[i]</unbreak>pt 획득하고, 랜덤 단일 적에게 [아즈사카]를 <unbreak>#2[i]</unbreak>스택 부여한다.\\n일반 적을 공격하면 해당 적을 즉시 처치하고 전투에 진입하지 않는다. 적을 명중하지 못하면 비술 포인트를 소모하지 않는다",
        "SimpleDesc": "적을 공격한다. 웨이브가 시작될 때마다 [피상을 절단한 자아]를 획득한다. 모든 적에게 번개 속성 피해를 가하며 <color=#f29e38ff>약점 속성을 무시하고</color> 적의 강인성을 소모한다.\\n일반 적을 공격하면 해당 적을 <color=#f29e38ff>즉시 처치</color>하고 전투에 진입하지 않는다. 적을 명중하지 못하면 비술 포인트를 소모하지 않는다",
        "Type": "Maze",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              2,
              1
            ]
          }
        }
      },
      "130814": {
        "Id": 130814,
        "Name": "눈물 베기",
        "Desc": null,
        "SimpleDesc": "단일 적에게 소량의 번개 속성 피해를 가하고, 목표의 [아즈사카]를 최대 3스택 소거한다. [아즈사카] 소거 시 모든 적에게 소량의 번개 속성 피해를 1회 가한다. [아즈사카]를 1스택 소거할 때마다 이번 피해 배율이 증가한다",
        "Type": "Ultra",
        "Tag": "AoEAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          15,
          15,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.14399999985471368,
              0.09000000008381903,
              0.7200000006705523
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.1536000003106892,
              0.09599999967031181,
              0.7680000001564622
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
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            "$type": "ItemConfigRow",
            "ItemID": 110414,
            "ItemNum": 20
          }
        ]
      },
      "5": {
        "AttackBase": 285.12000000011176,
        "AttackAdd": 4.752000000560656,
        "DefenceBase": 178.20000000018626,
        "DefenceAdd": 2.970000000903383,
        "HPBase": 459.3600000003353,
        "HPAdd": 7.6560000001918525,
        "SpeedBase": 101,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 160000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 114003,
            "ItemNum": 9
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 110414,
            "ItemNum": 35
          }
        ]
      },
      "6": {
        "AttackBase": 323.13599999970756,
        "AttackAdd": 4.752000000560656,
        "DefenceBase": 201.96000000089407,
        "DefenceAdd": 2.970000000903383,
        "HPBase": 520.6080000000075,
        "HPAdd": 7.6560000001918525,
        "SpeedBase": 101,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": []
      }
    },
    "Relics": {
      "AvatarID": 1308,
      "Set4IDList": [
        117,
        122,
        109
      ],
      "Set2IDList": [
        314,
        306,
        301
      ],
      "PropertyList3": [
        "CriticalChanceBase",
        "CriticalDamageBase"
      ],
      "PropertyList4": [
        "AttackAddedRatio",
        "SpeedDelta"
      ],
      "PropertyList5": [
        "ThunderAddedRatio",
        "AttackAddedRatio"
      ],
      "PropertyList6": [
        "AttackAddedRatio"
      ],
      "PropertyList": [
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "BODY",
          "PropertyType": "CriticalChanceBase"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "FOOT",
          "PropertyType": "AttackAddedRatio"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "NECK",
          "PropertyType": "ThunderAddedRatio"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "OBJECT",
          "PropertyType": "AttackAddedRatio"
        }
      ],
      "SubAffixPropertyList": [
        "CriticalChanceBase",
        "CriticalDamageBase",
        "AttackAddedRatio",
        "SpeedDelta"
      ],
      "ScoreRankList": [
        337,
        282
      ]
    },
    "Lightcones": [
      23024,
      21001,
      21044
    ],
    "Teams": [
      {
        "AvatarID": 1308,
        "TeamID": 1,
        "MemberList": [
          1406,
          1218,
          1304
        ],
        "BackupList1": [
          1218,
          1006,
          1106
        ],
        "BackupList2": [
          1006,
          1106
        ],
        "BackupList3": [
          1409,
          1222,
          1414,
          1217,
          1208,
          1203,
          1301
        ]
      }
    ],
    "Skin": {},
    "RankIcon": [
      "https://homdgcat.wiki/images/skillicons/avatar/1308/SkillIcon_1308_Rank1.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1308/SkillIcon_1308_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1308/SkillIcon_1308_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1308/SkillIcon_1308_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1308/SkillIcon_1308_BP.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1308/SkillIcon_1308_Rank6.png"
    ]
  },
  "1309": {
    "Name": "로빈",
    "Desc": "페나코니에서 태어난 은하에서 유명한 헤일로족 가수. 차분하고 우아한 분위기의 소녀다.\\n이번에 가족의 초대를 받고 고향으로 돌아와 「조화의 축제」에서 손님들을 위해 노래를 부르게 되었다.\\n「화합」의 힘을 빌려 노랫소리를 전하고, 팬들뿐만 아니라 만계의 생령들에게 「공명」을 일으킬 수 있다",
    "CharaInfo": {
      "Camp": null,
      "VA": {
        "Chinese": null,
        "Japanese": null,
        "Korean": null,
        "English": null
      },
      "Stories": {
        "0": null,
        "1": null,
        "2": null,
        "3": null,
        "4": null
      },
      "Voicelines": []
    },
    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "robin",
    "SPNeed": 160,
    "BaseType": "Shaman",
    "DamageType": "Physical",
    "Ranks": {
      "1": {
        "Id": 130901,
        "Name": "미소의 국가",
        "Desc": "[협주] 상태일 시 모든 아군의 모든 속성 <u>저항 관통</u>이 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
          0.24000000022351742
        ],
        "Extra": {
          "30000005": {
            "Name": "저항 관통",
            "Desc": "피해를 가할 시 적의 일부 대응 피해 속성의 저항 수치를 무시한다",
            "Param": []
          }
        }
      },
      "2": {
        "Id": 130902,
        "Name": "두 사람의 애프터눈 티",
        "Desc": "[협주] 상태일 시 모든 아군의 속도가 <unbreak>#1[i]%</unbreak> 증가한다. 특성의 에너지 회복 효과가 추가로 <unbreak>#2[i]</unbreak>pt 증가한다",
        "ParamList": [
          0.1600000001490116,
          1
        ],
        "Extra": {}
      },
      "3": {
        "Id": 130903,
        "Name": "뒤집힌 현의 궁전",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 130904,
        "Name": "빗방울의 열쇠",
        "Desc": "필살기 발동 시 모든 아군의 <u>제어류 디버프 상태</u>를 해제하고, 모든 아군은 로빈이 [협주] 상태일 동안 효과 저항이 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
          0.5000000004656613
        ],
        "Extra": {
          "10000011": {
            "Name": "제어류 디버프 상태",
            "Desc": "빙결, 얽힘, 속박, 지배, 노발대발, 강렬한 진탕, 이몽, 감금, 공포",
            "Param": []
          }
        }
      },
      "5": {
        "Id": 130905,
        "Name": "고독한 별의 눈물",
        "Desc": "일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 130906,
        "Name": "달이 숨은 자정",
        "Desc": "[협주] 상태일 시 필살기로 가하는 물리 속성 <u>추가 피해</u>의 치명타 피해가 추가로 <unbreak>#2[i]%</unbreak> 증가한다. [달이 숨은 자정] 효과는 최대 <unbreak>#1[i]</unbreak>회 발동되며, 필살기를 발동할 때마다 발동 횟수가 초기화된다",
        "ParamList": [
          8,
          4.500000000465661
        ],
        "Extra": {
          "10000005": {
            "Name": "추가 피해",
            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
            "Param": []
          }
        }
      }
    },
    "Skills": {
      "130901": {
        "Id": 130901,
        "Name": "날갯짓으로 전해지는 노랫소리",
        "Desc": "지정된 단일 적에게 로빈 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 물리 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 물리 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529
            ]
          }
        }
      },
      "130902": {
        "Id": 130902,
        "Name": "깃털의 아리아",
        "Desc": "모든 아군이 가하는 피해를 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> 증가시킨다, 지속 시간: <unbreak>#2[i]</unbreak>턴. 로빈 턴이 시작될 때마다 지속 턴 수가 1 감소한다",
        "SimpleDesc": "모든 아군의 <color=#f29e38ff>피해를 증가</color>시킨다",
        "Type": "BPSkill",
        "Tag": "Support",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.25000000023283064,
              3
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.27499999990686774,
              3
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.3000000002793968,
              3
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.32499999995343387,
              3
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.3500000003259629,
              3
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.375,
              3
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.4062500004656613,
              3
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.43750000023283064,
              3
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.46875000069849193,
              3
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.5000000004656613,
              3
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.5250000001396984,
              3
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.5500000005122274,
              3
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.5750000001862645,
              3
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.6000000005587935,
              3
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.6250000002328306,
              3
            ]
          }
        }
      },
      "130903": {
        "Id": 130903,
        "Name": "천음의 합주, 뭇별의 푸가",
        "Desc": "로빈이 [협주] 상태에 진입하고, 자신 이외의 동료를 즉시 행동하게 한다.\\n[협주] 상태일 시 모든 아군의 공격력이 증가한다. 증가 수치는 로빈 공격력의 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color>+<color=#f29e38ff><unbreak>#3[i]</unbreak></color>pt이며, 아군이 공격을 발동할 때마다 로빈은 추가로 자신의 공격력의 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color>만큼 물리 속성 <u>추가 피해</u>를 1회 가한다. 해당 피해의 치명타 확률은 <unbreak>#5[i]%</unbreak>, 치명타 피해는 <unbreak>#6[i]%</unbreak>로 고정된다.\\n[협주] 상태일 시 로빈은 <u>제어류 디버프 상태</u>에 면역되고, [협주] 상태 종료 전에는 자신의 턴에 진입하지 않으며 행동할 수 없다.\\n행동 서열에 [협주] 카운트다운이 나타나고, 카운트다운 턴 시작 시 로빈은 [협주] 상태를 종료하고 즉시 행동한다. 카운트다운이 보유한 고정 속도는 <unbreak>#2[i]</unbreak>pt이다",
        "SimpleDesc": "[협주] 상태에 진입하고, 모든 아군의 <color=#f29e38ff>공격력을 증가</color>시키며 동료를 즉시 행동하게 한다. 공격 후 로빈은 추가로 <color=#f29e38ff>물리 속성 <u>추가 피해</u></color>를 가한다. [협주] 상태 동안 자신은 <u>제어류 디버프 상태</u>에 면역되고, 상태가 종료되기 전에는 자신의 턴에 진입할 수도, 행동할 수도 없으며, 카운트다운이 종료될 때까지 지속된다",
        "Type": "Ultra",
        "Tag": "Support",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000005": {
            "Name": "추가 피해",
            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
            "Param": []
          },
          "10000011": {
            "Name": "제어류 디버프 상태",
            "Desc": "빙결, 얽힘, 속박, 지배, 노발대발, 강렬한 진탕, 이몽, 감금, 공포",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.15200000000186265,
              90,
              50,
              0.7200000006705523,
              1,
              1.5000000004656613
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.159599999897182,
              90,
              65,
              0.7680000001564622,
              1,
              1.5000000004656613
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.16719999979250133,
              90,
              80,
              0.8160000003408641,
              1,
              1.5000000004656613
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.1748000003863126,
              90,
              95,
              0.8640000005252659,
              1,
              1.5000000004656613
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.18240000028163195,
              90,
              110,
              0.9120000007096678,
              1,
              1.5000000004656613
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.1900000001769513,
              90,
              125,
              0.9600000008940697,
              1,
              1.5000000004656613
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.19949999987147748,
              90,
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              1.0200000000186265,
              1,
              1.5000000004656613
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.20899999956600368,
              90,
              162.50000000046566,
              1.0800000000745058,
              1,
              1.5000000004656613
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.2184999999590218,
              90,
              181.25000000023283,
              1.1400000001303852,
              1,
              1.5000000004656613
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.227999999653548,
              90,
              200,
              1.2000000001862645,
              1,
              1.5000000004656613
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.23560000024735928,
              90,
              215,
              1.2479999996721745,
              1,
              1.5000000004656613
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.24320000014267862,
              90,
              230,
              1.2959999998565763,
              1,
              1.5000000004656613
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.2508000007364899,
              90,
              245,
              1.3440000000409782,
              1,
              1.5000000004656613
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.2583999999333173,
              90,
              260,
              1.39200000022538,
              1,
              1.5000000004656613
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.26599999982863665,
              90,
              275,
              1.440000000409782,
              1,
              1.5000000004656613
            ]
          }
        }
      },
      "130904": {
        "Id": 130904,
        "Name": "조성의 합창",
        "Desc": "모든 아군의 치명타 피해가 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color> 증가하고, 아군이 적 공격 후 로빈이 추가로 자신의 에너지를 <unbreak>#2[i]</unbreak>pt 회복한다",
        "SimpleDesc": "모든 아군의 <color=#f29e38ff>치명타 피해</color>가 증가하고, 아군이 적 공격 후 로빈의 에너지가 추가로 회복된다",
        "Type": null,
        "Tag": "Support",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.05000000004656613,
              2
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.06499999971129,
              2
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.0800000000745058,
              2
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.09499999973922968,
              2
            ]
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    "DamageType": "Fire",
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        "Name": "나는 잠들었네, 붉은 고치 안에서",
        "Desc": "강화된 전투 스킬 발동 시 목표의 방어력을 <unbreak>#1[i]%</unbreak> 무시하고, 강화된 전투 스킬은 전투 스킬 포인트를 소모하지 않는다",
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          "10000006": {
            "Name": "약점 격파 상태",
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        "Name": "고요한 성하에 깊이 잠들고",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
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        "Name": "나는 보리라, 반딧불이의 불빛을",
        "Desc": "「완전연소」 상태일 때 기갑 「샘」의 효과 저항이 <unbreak>#1[i]%</unbreak> 증가한다",
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        "Name": "꿈 없는 긴밤에서 비추며",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
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        "Extra": {}
      },
      "6": {
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        "Name": "종극의 내일에 피어나리",
        "Desc": "「완전연소」 상태에서 기갑 「샘」의 화염 속성 <u>저항 관통</u>이 <unbreak>#1[i]%</unbreak> 증가한다. 강화된 일반 공격, 강화된 전투 스킬 발동 시 약점 격파 효율이 <unbreak>#2[i]%</unbreak> 증가한다",
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            "Param": []
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    "Skills": {
      "131001": {
        "Id": 131001,
        "Name": "지령-폭연 추진",
        "Desc": "지정된 단일 적에게 기갑 「샘」 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 화염 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 화염 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529
            ]
          }
        }
      },
      "131002": {
        "Id": 131002,
        "Name": "지령-천공 포격",
        "Desc": "자신의 HP 최대치의 <unbreak>#2[i]%</unbreak>만큼 HP를 소모해 자신의 에너지 최대치의 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color>만큼 에너지를 고정으로 회복한다. 지정된 단일 적에게 기갑 「샘」 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 화염 속성 피해를 가한다. 현재 HP가 부족하면 전투 스킬 발동 시 기갑 「샘」의 현재 HP가 1pt로 감소한다. 자신의 다음번 <u>행동 게이지</u>를 <unbreak>#4[i]%</unbreak> 증가시킨다",
        "SimpleDesc": "자신의 일부 HP를 소모해 에너지를 회복하고, 단일 적에게 화염 속성 피해를 가한다. 자신의 다음번 <u>행동 게이지를 증가</u>시킨다",
        "Type": "BPSkill",
        "Tag": "SingleAttack",
        "SPBase": null,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000001": {
            "Name": "행동 게이지 증가",
            "Desc": "목표의 다음 행동 전 대기 간격을 줄인다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1,
              0.40000000037252903,
              0.5000000004656613,
              0.25000000023283064
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.1000000000931323,
              0.40000000037252903,
              0.5100000004749745,
              0.25000000023283064
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1.2000000001862645,
              0.40000000037252903,
              0.5200000004842877,
              0.25000000023283064
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1.3000000002793968,
              0.40000000037252903,
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            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1.400000000372529,
              0.40000000037252903,
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              0.25000000023283064
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1.5000000004656613,
              0.40000000037252903,
              0.5500000005122274,
              0.25000000023283064
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.6250000002328306,
              0.40000000037252903,
              0.5625000006984919,
              0.25000000023283064
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.750000000698492,
              0.40000000037252903,
              0.5750000001862645,
              0.25000000023283064
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.8750000004656613,
              0.40000000037252903,
              0.587500000372529,
              0.25000000023283064
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              2,
              0.40000000037252903,
              0.6000000005587935,
              0.25000000023283064
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              2.1000000000931323,
              0.40000000037252903,
              0.6100000005681068,
              0.25000000023283064
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              2.2000000001862645,
              0.40000000037252903,
              0.62000000057742,
              0.25000000023283064
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              2.3000000002793968,
              0.40000000037252903,
              0.6300000005867332,
              0.25000000023283064
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              2.400000000372529,
              0.40000000037252903,
              0.6400000005960464,
              0.25000000023283064
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              2.5000000004656613,
              0.40000000037252903,
              0.6500000006053597,
              0.25000000023283064
            ]
          }
        }
      },
      "131003": {
        "Id": 131003,
        "Name": "반딧불이 Type-IV•완전연소",
        "Desc": "「완전연소」 상태에 진입하고 자신의 행동 게이지가 <unbreak>100%</unbreak> 증가하며, 일반 공격 강화 및 전투 스킬 강화를 획득한다. 「완전연소」 상태에서는 속도가 <color=#f29e38ff><unbreak>#3[i]</unbreak></color>pt 증가하며, 강화된 일반 공격 및 강화된 전투 스킬 발동 시 자신의 약점 격파 효율이 <unbreak>#2[i]%</unbreak> 증가하고, 적이 기갑 「샘」으로부터 받는 격파 피해가 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color> 증가하며, 이번 공격이 끝날 때까지 지속된다.\\n행동 서열에 「완전연소」 카운트다운이 나타나고, 카운트다운 턴 시작 시 기갑 「샘」이 「완전연소」 상태를 해제한다. 카운트다운이 보유한 고정 속도는 <unbreak>#4[i]</unbreak>이다.\\n기갑 「샘」은 「완전연소」 상태에서 필살기를 발동할 수 없다",
        "SimpleDesc": "「완전연소」 상태에 진입하고 <color=#f29e38ff>자신의 행동 게이지를 <unbreak>100%</unbreak> 증가</color>시킨다. <color=#f29e38ff>일반 공격 강화</color> 및 <color=#f29e38ff>전투 스킬 강화</color>를 획득하고, 자신의 <color=#f29e38ff>속도, 약점 격파 효율, 적이 받는 격파 피해</color>가 증가하며, 카운트다운이 종료될 때까지 지속된다",
        "Type": "Ultra",
        "Tag": "Enhance",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.10000000009313226,
              0.5000000004656613,
              30,
              70
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.11000000010244548,
              0.5000000004656613,
              33,
              70
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.12000000011175871,
              0.5000000004656613,
              36,
              70
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.13000000012107193,
              0.5000000004656613,
              39,
              70
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.14000000013038516,
              0.5000000004656613,
              42,
              70
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.1500000001396984,
              0.5000000004656613,
              45,
              70
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.1625000003259629,
              0.5000000004656613,
              48.75000000069849,
              70
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.17499999981373549,
              0.5000000004656613,
              52.50000000046566,
              70
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.1875,
              0.5000000004656613,
              56.25000000023283,
              70
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.20000000018626451,
              0.5000000004656613,
              60,
              70
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.21000000019557774,
              0.5000000004656613,
              63,
              70
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.22000000020489097,
              0.5000000004656613,
              66,
              70
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.2300000002142042,
              0.5000000004656613,
              69,
              70
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.24000000022351742,
              0.5000000004656613,
              72,
              70
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.25000000023283064,
              0.5000000004656613,
              75,
              70
            ]
          }
        }
      },
      "131004": {
        "Id": 131004,
        "Name": "고치형 원초 화염 중추",
        "Desc": "HP가 낮을수록 받는 피해가 감소한다. HP가 <unbreak>#3[i]%</unbreak> 이하일 경우 피해 감소 효과가 최대치에 도달하며, 최대 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> 감소한다. 「완전연소」 상태에서는 피해 감소 효과가 최대치를 유지하며, 효과 저항이 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color> 증가한다.\\n전투 시작 시 에너지가 <unbreak>#2[i]%</unbreak> 미만일 경우 에너지를 <unbreak>#2[i]%</unbreak>까지 회복한다. 에너지가 최대치까지 회복되면 자신의 모든 <u>디버프 효과</u>가 해제된다",
        "SimpleDesc": "HP가 낮을수록 받는 피해가 감소한다. 「완전연소」 상태에서는 피해 감소 효과가 최대치를 유지하며, 효과 저항이 증가한다. 전투 시작 시 에너지가 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> 미만이면 에너지가 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>까지 회복된다. 에너지가 최대치까지 회복되면 자신의 모든 <u>디버프 효과</u>가 해제된다",
        "Type": null,
        "Tag": "Defence",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000010": {
            "Name": "디버프 효과",
            "Desc": "전투 중 디버프 효과가 있는 모든 지속 상태는 특별 설명이 없다면 해제할 수 있다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.20000000018626451,
              0.5000000004656613,
              0.20000000018626451,
              0.10000000009313226
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.22000000020489097,
              0.5000000004656613,
              0.20000000018626451,
              0.12000000011175871
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.24000000022351742,
              0.5000000004656613,
              0.20000000018626451,
              0.14000000013038516
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.26000000024214387,
              0.5000000004656613,
              0.20000000018626451,
              0.1600000001490116
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.2800000002607703,
              0.5000000004656613,
              0.20000000018626451,
              0.18000000016763806
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.3000000002793968,
              0.5000000004656613,
              0.20000000018626451,
              0.20000000018626451
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.32499999995343387,
              0.5000000004656613,
              0.20000000018626451,
              0.2249999998603016
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.3500000003259629,
              0.5000000004656613,
              0.20000000018626451,
              0.25000000023283064
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.375,
              0.5000000004656613,
              0.20000000018626451,
              0.27499999990686774
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.40000000037252903,
              0.5000000004656613,
              0.20000000018626451,
              0.3000000002793968
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.4200000003911555,
              0.5000000004656613,
              0.20000000018626451,
              0.3200000002980232
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.44000000040978193,
              0.5000000004656613,
              0.20000000018626451,
              0.3400000003166497
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.4600000004284084,
              0.5000000004656613,
              0.20000000018626451,
              0.3600000003352761
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.48000000044703484,
              0.5000000004656613,
              0.20000000018626451,
              0.3800000003539026
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.5000000004656613,
              0.5000000004656613,
              0.20000000018626451,
              0.40000000037252903
            ]
          }
        }
      },
      "131006": {
        "Id": 131006,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "131007": {
        "Id": 131007,
        "Name": "Δ지령-초토화 운석 폭격",
        "Desc": "공중으로 도약해 <unbreak>#1[i]</unbreak>초 동안 자유롭게 이동하며, 이때 낙하 공격을 발동하면 지속 시간을 조기 종료한다. 지속 시간이 종료되면 낙하해 즉시 일정 범위 내 모든 적을 공격하고, 매 웨이브 시작 시 모든 적에게 화염 속성 약점을 추가한다, 지속 시간: <unbreak>#3[i]</unbreak>턴. 이후 모든 적에게 기갑 「샘」 공격력의 <unbreak>#2[i]%</unbreak>만큼 화염 속성 피해를 가한다",
        "SimpleDesc": "공중으로 도약해 자유롭게 이동하며, 수초 이동 후 낙하해 범위 내 모든 적을 공격한다. <color=#f29e38ff>매 웨이브</color> 시작 시 모든 적에게 <color=#f29e38ff>화염 속성 약점을 추가</color>하고, 모든 적에게 화염 속성 피해를 가한다",
        "Type": "Maze",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              5,
              2,
              2
            ]
          }
        }
      },
      "131008": {
        "Id": 131008,
        "Name": "반딧불이 Type-IV•뇌관 참격",
        "Desc": "자신의 HP 최대치의 <unbreak>#2[i]%</unbreak>만큼 HP를 회복한다. 지정된 단일 적에게 기갑 「샘」 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 화염 속성 피해를 가한다",
        "SimpleDesc": "자신의 HP를 일부 회복하고 단일 적에게 화염 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          45,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1,
              0.20000000018626451
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.2000000001862645,
              0.20000000018626451
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1.400000000372529,
              0.20000000018626451
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1.6000000005587935,
              0.20000000018626451
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1.800000000745058,
              0.20000000018626451
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              2,
              0.20000000018626451
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
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          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 5,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 6,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 7,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 8,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 9,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 10,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 11,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 12,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 13,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 14,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 15,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 16,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 17,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 18,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 19,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 20,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 21,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 22,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": false
        },
        {
          "VoiceID": 51,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 52,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 53,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 54,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 55,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 56,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 57,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 58,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 59,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
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          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 61,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 62,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 63,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
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          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
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          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
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          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
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          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
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          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
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          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 70,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 71,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 72,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 73,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        },
        {
          "VoiceID": 74,
          "VoiceTitle": "...",
          "VoiceM": "...",
          "UnlockDesc": null,
          "IsBattleVoice": true
        }
      ]
    },
    "Rarity": "CombatPowerAvatarRarityType4",
    "AvatarVOTag": "misha",
    "SPNeed": 100,
    "BaseType": "Warrior",
    "DamageType": "Ice",
    "Ranks": {
      "1": {
        "Id": 131201,
        "Name": "흔들리는 환영",
        "Desc": "필살기 발동 시 필드 위 적 1명당 해당 필살기 공격 단수가 추가로 <unbreak>#1[i]</unbreak>단 증가하며, 최대 추가로 <unbreak>#2[i]</unbreak>단까지 증가한다",
        "ParamList": [
          1,
          5
        ],
        "Extra": {}
      },
      "2": {
        "Id": 131202,
        "Name": "청춘의 창연한 눈빛",
        "Desc": "필살기의 단수별 공격 전 <unbreak>#3[i]%</unbreak>의 <u>기본 확률</u>로 목표의 방어력을 <unbreak>#1[i]%</unbreak> 감소시킨다. 지속 시간: <unbreak>#2[i]</unbreak>턴",
        "ParamList": [
          0.1600000001490116,
          3,
          0.24000000022351742
        ],
        "Extra": {
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        }
      },
      "3": {
        "Id": 131203,
        "Name": "행복한 세월의 그림자",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 131204,
        "Name": "다정한 모습",
        "Desc": "필살기의 단수별 공격 피해 배율이 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
          0.060000000055879354
        ],
        "Extra": {}
      },
      "5": {
        "Id": 131205,
        "Name": "최초의 사랑과 우정",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 131206,
        "Name": "오랫동안 잊고 있던 동경",
        "Desc": "필살기 발동 시, 자신이 가하는 피해가 자신의 턴이 종료될 때까지 <unbreak>#2[i]%</unbreak> 증가하며, 다음 전투 스킬 발동 후 아군이 전투 스킬 포인트를 <unbreak>#1[i]</unbreak>pt 회복한다",
        "ParamList": [
          1,
          0.3000000002793968
        ],
        "Extra": {}
      }
    },
    "Skills": {
      "131201": {
        "Id": 131201,
        "Name": "지… 지나갈게요!",
        "Desc": "지정된 단일 적에게 미샤 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 얼음 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 얼음 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
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          },
          "2": {
            "Level": 2,
            "ParamList": [
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          },
          "3": {
            "Level": 3,
            "ParamList": [
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          },
          "4": {
            "Level": 4,
            "ParamList": [
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          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
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          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
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          },
          "8": {
            "Level": 8,
            "ParamList": [
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968
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          },
          "10": {
            "Level": 10,
            "ParamList": [
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          }
        }
      },
      "131202": {
        "Id": 131202,
        "Name": "룸… 룸서비스입니다!",
        "Desc": "미샤의 다음 필살기 공격 단수가 <unbreak>#3[i]</unbreak>단 증가한다. 지정된 단일 적에게 미샤 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 얼음 속성 피해를 가하고 인접한 목표에게 미샤 공격력의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼 얼음 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 얼음 속성 피해를 가하고, 인접한 목표에게 소량의 얼음 속성 피해를 가한다. 미샤의 다음 <color=#f29e38ff>필살기 공격 단수</color>가 증가한다",
        "Type": "BPSkill",
        "Tag": "Blast",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          30
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1,
              0.40000000037252903,
              1
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.1000000000931323,
              0.44000000040978193,
              1
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
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              0.48000000044703484,
              1
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1.3000000002793968,
              0.5200000004842877,
              1
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1.400000000372529,
              0.5600000005215406,
              1
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1.5000000004656613,
              0.6000000005587935,
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.6250000002328306,
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              1
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          },
          "8": {
            "Level": 8,
            "ParamList": [
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              1
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.8750000004656613,
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              1
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              2,
              0.8000000007450581,
              1
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              2.1000000000931323,
              0.840000000782311,
              1
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              2.2000000001862645,
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              1
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              2.3000000002793968,
              0.9200000008568168,
              1
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              2.400000000372529,
              0.9600000008940697,
              1
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              2.5000000004656613,
              1,
              1
            ]
          }
        }
      },
      "131203": {
        "Id": 131203,
        "Name": "지… 지각하겠어!",
        "Desc": "기본 상태에서 공격 단수를 <unbreak>#1[i]</unbreak>단 보유한다. 우선 1단 공격을 발동하여 지정된 단일 적에게 미샤 공격력의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼 얼음 속성 피해를 가하고 나머지 단수별 공격은 랜덤 단일 적에게 미샤 공격력의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼 얼음 속성 피해를 가한다. 단수별 공격 전 <color=#f29e38ff><unbreak>#3[f1]%</unbreak></color>의 <u>기본 확률</u>로 목표를 빙결 상태에 빠뜨린다. 지속 시간: 1턴\\n빙결 상태에서 적은 행동할 수 없으며, 턴이 시작될 때마다 미샤 공격력의 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color>만큼 얼음 속성 <u>추가 피해</u>를 받는다.\\n필살기 공격 단수는 최대 <unbreak>#5[i]</unbreak>단까지 누적되며, 필살기 발동 후 공격 단수는 기본 상태로 복구된다",
        "SimpleDesc": "단일 적에게 소량의 얼음 속성 피해를 가하고 기본 상태에서 총 <color=#f29e38ff><unbreak>#1[i]</unbreak></color>회 바운스하며, 최대 총 <color=#f29e38ff><unbreak>#5[i]</unbreak></color>회 바운스한다. 단수별 공격 전 낮은 확률로 목표를 <color=#f29e38ff>빙결</color>시킨다",
        "Type": "Ultra",
        "Tag": "Bounce",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000005": {
            "Name": "추가 피해",
            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
            "Param": []
          },
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              3,
              0.3600000003352761,
              0.12000000011175871,
              0.18000000016763806,
              10
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          },
          "2": {
            "Level": 2,
            "ParamList": [
              3,
              0.3840000000782311,
              0.12799999956041574,
              0.19200000003911555,
              10
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              3,
              0.40799999982118607,
              0.1359999997075647,
              0.20399999991059303,
              10
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              3,
              0.43200000026263297,
              0.14399999985471368,
              0.21599999978207052,
              10
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              3,
              0.45600000000558794,
              0.15200000000186265,
              0.227999999653548,
              10
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              3,
              0.48000000044703484,
              0.1600000001490116,
              0.24000000022351742,
              10
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          },
          "7": {
            "Level": 7,
            "ParamList": [
              3,
              0.5100000004749745,
              0.17000000015832484,
              0.2549999998882413,
              10
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              3,
              0.5400000005029142,
              0.18000000016763806,
              0.2700000002514571,
              10
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              3,
              0.5700000005308539,
              0.1900000001769513,
              0.28499999991618097,
              10
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          },
          "10": {
            "Level": 10,
            "ParamList": [
              3,
              0.6000000005587935,
              0.20000000018626451,
              0.3000000002793968,
              10
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          },
          "11": {
            "Level": 11,
            "ParamList": [
              3,
              0.6240000003017485,
              0.20799999963492155,
              0.31200000015087426,
              10
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              3,
              0.6480000000447035,
              0.21599999978207052,
              0.32400000002235174,
              10
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          },
          "13": {
            "Level": 13,
            "ParamList": [
              3,
              0.6720000004861504,
              0.22399999992921948,
              0.3359999998938292,
              10
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          },
          "14": {
            "Level": 14,
            "ParamList": [
              3,
              0.6960000002291054,
              0.23200000007636845,
              0.3479999997653067,
              10
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          },
          "15": {
            "Level": 15,
            "ParamList": [
              3,
              0.7200000006705523,
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              0.3600000003352761,
              10
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          }
        }
      },
      "131204": {
        "Id": 131204,
        "Name": "탈진기",
        "Desc": "모든 아군이 전투 스킬 포인트를 1pt 소모할 때마다 미샤의 다음 필살기 공격 단수가 <unbreak>#2[i]</unbreak>단 증가하고, 미샤의 에너지가 <color=#f29e38ff><unbreak>#1[f1]</unbreak></color>pt 회복된다",
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        "Desc": "비술 사용 후 <unbreak>#1[i]</unbreak>초 동안 지속되는 특수 영역을 만든다. 특수 영역 내에 있는 적은 [꿈세계 감옥] 상태에 빠진다. [꿈세계 감옥] 상태에 빠진 적은 모든 행동을 중지한다. [꿈세계 감옥] 상태의 적과 전투 진입 후 미샤의 다음 필살기 공격 단수는 <unbreak>#2[i]</unbreak>단 증가한다. 아군이 만든 영역 효과는 최대 1개만 존재할 수 있다",
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        "Id": 131301,
        "Name": "번쩍이는 권계",
        "Desc": "지정된 단일 적에게 선데이 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 허수 속성 피해를 가한다",
        "SimpleDesc": "지정된 단일 적에게 소량의 허수 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613
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          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935
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          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258
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          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
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          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
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          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
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          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968
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          },
          "10": {
            "Level": 10,
            "ParamList": [
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          }
        }
      },
      "131302": {
        "Id": 131302,
        "Name": "종이와 의전의 은혜",
        "Desc": "지정된 단일 아군 캐릭터 및 해당 캐릭터의 소환물을 즉시 행동하게 하고, 대상이 가하는 피해를 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> 증가시키며, 목표가 소환물을 보유하면 가하는 피해 증가 효과가 추가로 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color> 증가한다, 지속 시간: <unbreak>#3[i]</unbreak>턴\\n[은혜 입은 자]에게 전투 스킬 발동 후 전투 스킬 포인트를 1pt 회복한다.\\n선데이가 「화합」 운명의 길 캐릭터에게 해당 스킬을 발동하면 즉시 행동 효과는 발동되지 않는다",
        "SimpleDesc": "지정된 <color=#f29e38ff>단일 아군 캐릭터 및 해당 캐릭터의 소환물을 즉시 행동</color>하게 하고, 대상이 가하는 피해를 증가시키며, 목표가 소환물을 보유하면 가하는 피해 증가 효과가 추가로 증가한다.\\n[은혜 입은 자]에게 전투 스킬 발동 후 전투 스킬 포인트를 1pt 회복한다.\\n선데이가 「화합」 운명의 길 캐릭터에게 해당 스킬을 발동하면 즉시 행동 효과는 발동되지 않는다",
        "Type": "BPSkill",
        "Tag": "Support",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
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          },
          "2": {
            "Level": 2,
            "ParamList": [
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          },
          "3": {
            "Level": 3,
            "ParamList": [
              1,
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          },
          "4": {
            "Level": 4,
            "ParamList": [
              1,
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          },
          "5": {
            "Level": 5,
            "ParamList": [
              1,
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          },
          "6": {
            "Level": 6,
            "ParamList": [
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          },
          "7": {
            "Level": 7,
            "ParamList": [
              1,
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              1,
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              1,
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              2,
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          },
          "10": {
            "Level": 10,
            "ParamList": [
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          },
          "11": {
            "Level": 11,
            "ParamList": [
              1,
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          },
          "12": {
            "Level": 12,
            "ParamList": [
              1,
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              2,
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          },
          "13": {
            "Level": 13,
            "ParamList": [
              1,
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              2,
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          },
          "14": {
            "Level": 14,
            "ParamList": [
              1,
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              2,
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          },
          "15": {
            "Level": 15,
            "ParamList": [
              1,
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              2,
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          }
        }
      },
      "131303": {
        "Id": 131303,
        "Name": "깃과 상흔의 찬송",
        "Desc": "지정된 단일 아군 캐릭터의 에너지를 에너지 최대치의 <unbreak>#1[f1]%</unbreak>만큼 회복하고, 목표 및 목표의 소환물을 [은혜 입은 자]로 만든다. [은혜 입은 자]의 치명타 피해는 선데이 치명타 피해의 <color=#f29e38ff><unbreak>#2[f1]%</unbreak></color>에 <color=#f29e38ff><unbreak>#4[f1]%</unbreak></color>를 더한 값만큼 증가한다.\\n선데이 자신의 턴이 시작될 때마다 [은혜 입은 자] 상태의 지속 턴 수가 1 감소하고, 총 <unbreak>#3[i]</unbreak>턴 지속되며, 선데이를 제외한 최근 필살기의 대상이 된 목표에게만 적용된다. 선데이가 전투 불능 상태에 빠질 시 [은혜 입은 자] 효과도 해제된다",
        "SimpleDesc": "지정된 단일 아군 캐릭터의 <color=#f29e38ff>에너지를 회복</color>하고, 목표 및 목표의 소환물을 [은혜 입은 자]로 만들며, [은혜 입은 자]의 치명타 피해를 증가시킨다",
        "Type": "Ultra",
        "Tag": "Support",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
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              3,
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          },
          "2": {
            "Level": 2,
            "ParamList": [
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              3,
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          },
          "3": {
            "Level": 3,
            "ParamList": [
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          "4": {
            "Level": 4,
            "ParamList": [
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          },
          "5": {
            "Level": 5,
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          },
          "6": {
            "Level": 6,
            "ParamList": [
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              3,
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          },
          "7": {
            "Level": 7,
            "ParamList": [
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          },
          "8": {
            "Level": 8,
            "ParamList": [
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              3,
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          },
          "9": {
            "Level": 9,
            "ParamList": [
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              3,
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          },
          "10": {
            "Level": 10,
            "ParamList": [
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              3,
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          },
          "11": {
            "Level": 11,
            "ParamList": [
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              3,
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          },
          "12": {
            "Level": 12,
            "ParamList": [
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              3,
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          },
          "13": {
            "Level": 13,
            "ParamList": [
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              3,
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          },
          "14": {
            "Level": 14,
            "ParamList": [
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              3,
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          },
          "15": {
            "Level": 15,
            "ParamList": [
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              3,
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          }
        }
      },
      "131304": {
        "Id": 131304,
        "Name": "고해의 육신",
        "Desc": "전투 스킬 발동 시 목표의 치명타 확률이 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color> 증가한다, 지속 시간: <unbreak>#2[i]</unbreak>턴",
        "SimpleDesc": "전투 스킬 발동 시 목표의 치명타 확률이 증가한다",
        "Type": null,
        "Tag": "Support",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
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              3
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
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              3
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.12000000011175871,
              3
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
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              3
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
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              3
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          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.1500000001396984,
              3
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
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              3
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          },
          "8": {
            "Level": 8,
            "ParamList": [
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              3
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          },
          "9": {
            "Level": 9,
            "ParamList": [
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              3
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
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              3
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          },
          "11": {
            "Level": 11,
            "ParamList": [
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              3
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          },
          "12": {
            "Level": 12,
            "ParamList": [
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          },
          "13": {
            "Level": 13,
            "ParamList": [
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          },
          "14": {
            "Level": 14,
            "ParamList": [
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          },
          "15": {
            "Level": 15,
            "ParamList": [
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              3
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          }
        }
      },
      "131306": {
        "Id": 131306,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "131307": {
        "Id": 131307,
        "Name": "영광의 신비",
        "Desc": "비술 사용 후 다음 전투에서 선데이가 처음으로 아군에게 스킬을 발동하면 목표가 가하는 피해가 <unbreak>#1[i]%</unbreak> 증가한다, 지속 시간: <unbreak>#2[i]</unbreak>턴",
        "SimpleDesc": "비술 사용 후 다음 전투에서 선데이가 처음으로 아군에게 스킬을 발동하면 목표가 가하는 피해가 증가한다",
        "Type": "Maze",
        "Tag": "Support",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
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              2
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          }
        }
      }
    },
    "SkillTrees": {
      "Point01": {
        "1": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": null,
          "AvatarLevelLimit": null,
          "DefaultUnlock": true,
          "Icon": "SkillIcon_1313_Normal.png",
          "LevelUpSkillID": [
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          "MaterialList": [],
          "MaxLevel": 6,
          "ParamList": [],
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          "PointName": null,
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          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
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        "2": {
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          "AvatarPromotionLimit": 2,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1313_Normal.png",
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          "MaterialList": [
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              "Rarity": "Rare"
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              "ItemNum": 3,
              "Rarity": "NotNormal"
            },
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              "Rarity": "NotNormal"
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          "MaxLevel": 6,
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        "3": {
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          "DefaultUnlock": false,
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              "Rarity": "Rare"
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          "DefaultUnlock": false,
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        "6": {
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          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1313_Normal.png",
          "LevelUpSkillID": [
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              "Rarity": "Rare"
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              "Rarity": "VeryRare"
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              "Rarity": "VeryRare"
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      "Point02": {
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          "DefaultUnlock": true,
          "Icon": "SkillIcon_1313_BP.png",
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          "MaterialList": [],
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          "PrePoint": [],
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        "2": {
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        "DefenceBase": 101.64000000059605,
        "DefenceAdd": 3.630000000586733,
        "HPBase": 236.54400000022724,
        "HPAdd": 8.447999999858439,
        "SpeedBase": 96,
        "CriticalChance": 0.05000000004656613,
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        "BaseAggro": 100,
        "Cost": [
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            "ItemNum": 8000
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          {
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      "2": {
        "AttackBase": 156.81600000034086,
        "AttackAdd": 4.355999999912456,
        "DefenceBase": 130.6800000006333,
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        "HPBase": 304.1279999995604,
        "HPAdd": 8.447999999858439,
        "SpeedBase": 96,
        "CriticalChance": 0.05000000004656613,
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        "Cost": [
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          },
          {
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          },
          {
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      "3": {
        "AttackBase": 191.664000000339,
        "AttackAdd": 4.355999999912456,
        "DefenceBase": 159.72000000067055,
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        "HPBase": 371.7120000005234,
        "HPAdd": 8.447999999858439,
        "SpeedBase": 96,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
          {
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            "ItemNum": 40000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 114012,
            "ItemNum": 9
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 110427,
            "ItemNum": 7
          }
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      },
      "4": {
        "AttackBase": 226.51200000033714,
        "AttackAdd": 4.355999999912456,
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        "HPBase": 439.2959999998566,
        "HPAdd": 8.447999999858439,
        "SpeedBase": 96,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
          {
            "$type": "ItemConfigRow",
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            "ItemNum": 80000
          },
          {
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            "ItemNum": 6
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 110427,
            "ItemNum": 20
          }
        ]
      },
      "5": {
        "AttackBase": 261.3600000003353,
        "AttackAdd": 4.355999999912456,
        "DefenceBase": 217.80000000074506,
        "DefenceAdd": 3.630000000586733,
        "HPBase": 506.88000000081956,
        "HPAdd": 8.447999999858439,
        "SpeedBase": 96,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 160000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 114013,
            "ItemNum": 9
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 110427,
            "ItemNum": 35
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        ]
      },
      "6": {
        "AttackBase": 296.2079999996349,
        "AttackAdd": 4.355999999912456,
        "DefenceBase": 246.8400000007823,
        "DefenceAdd": 3.630000000586733,
        "HPBase": 574.4640000001527,
        "HPAdd": 8.447999999858439,
        "SpeedBase": 96,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": []
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    },
    "Relics": {
      "AvatarID": 1313,
      "Set4IDList": [
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      ],
      "Set2IDList": [
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      ],
      "PropertyList3": [
        "CriticalDamageBase"
      ],
      "PropertyList4": [
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      ],
      "PropertyList5": [
        "HPAddedRatio",
        "DefenceAddedRatio"
      ],
      "PropertyList6": [
        "SPRatioBase"
      ],
      "PropertyList": [
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "BODY",
          "PropertyType": "CriticalDamageBase"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "FOOT",
          "PropertyType": "SpeedDelta"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "NECK",
          "PropertyType": "HPAddedRatio"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "OBJECT",
          "PropertyType": "SPRatioBase"
        }
      ],
      "SubAffixPropertyList": [
        "CriticalDamageBase",
        "SpeedDelta",
        "StatusResistanceBase"
      ],
      "ScoreRankList": [
        229,
        170
      ],
      "LocalCriticalChance": 1
    },
    "Lightcones": [
      23034,
      23003,
      21025
    ],
    "Teams": [
      {
        "AvatarID": 1313,
        "TeamID": 1,
        "MemberList": [
          1408,
          1412,
          1414
        ],
        "BackupList1": [],
        "BackupList2": [
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          1309,
          1303
        ],
        "BackupList3": [
          1217,
          1409,
          1222,
          1304,
          1208,
          1203,
          1301
        ]
      },
      {
        "AvatarID": 1313,
        "TeamID": 2,
        "MemberList": [
          1402,
          1309,
          1414
        ],
        "BackupList1": [],
        "BackupList2": [
          1403,
          1303,
          1306
        ],
        "BackupList3": [
          1217,
          1409,
          1222,
          1304,
          1208,
          1203,
          1301
        ]
      },
      {
        "AvatarID": 1313,
        "TeamID": 3,
        "MemberList": [
          1204,
          1403,
          1414
        ],
        "BackupList1": [],
        "BackupList2": [
          1309,
          1303,
          1306
        ],
        "BackupList3": [
          1217,
          1409,
          1222,
          1304,
          1208,
          1203,
          1301
        ]
      }
    ],
    "Skin": {},
    "RankIcon": [
      "https://homdgcat.wiki/images/skillicons/avatar/1313/SkillIcon_1313_Rank1.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1313/SkillIcon_1313_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1313/SkillIcon_1313_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1313/SkillIcon_1313_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1313/SkillIcon_1313_BP.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1313/SkillIcon_1313_Rank6.png"
    ]
  },
  "1314": {
    "Name": "제이드",
    "Desc": "스타피스 컴퍼니 「전략투자부」의 고위 간부로, 「<unbreak>10</unbreak>인의 스톤하트」 중 한 명이다. 초석은 「전당의 비취」.\\n서늘하게 아름답고 우아한 이 대금업자는 사람 마음을 꿰뚫어 보는 데 능하고, 「보나제이드 전당포」라는 개인적인 취미를 갖고 있다.\\n가치가 높은 것들을 얻기 위해서라면 인내심을 갖고 기다리며, 가진 게 없어 보이는 고객으로부터 가치를 쥐어짜 내는 데 능하다",
    "CharaInfo": {
      "Camp": null,
      "VA": {
        "Chinese": null,
        "Japanese": null,
        "Korean": null,
        "English": null
      },
      "Stories": {
        "0": null,
        "1": null,
        "2": null,
        "3": null,
        "4": null
      },
      "Voicelines": []
    },
    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "jade",
    "SPNeed": 140,
    "BaseType": "Mage",
    "DamageType": "Quantum",
    "Ranks": {
      "1": {
        "Id": 131401,
        "Name": "이타심? 역시 거래 가능",
        "Desc": "제이드 특성의 <u>추가 공격</u> 피해가 <unbreak>#1[i]%</unbreak> 증가한다. [빚 수금업자] 상태를 보유한 캐릭터가 공격 발동 후 명중한 적의 수량이 2/1기일 시 제이드가 충전을 추가로 <unbreak>#2[i]</unbreak>/<unbreak>#3[i]</unbreak>pt 획득한다",
        "ParamList": [
          0.3200000002980232,
          1,
          2
        ],
        "Extra": {
          "10000004": {
            "Name": "추가 공격",
            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
            "Param": []
          }
        }
      },
      "2": {
        "Id": 131402,
        "Name": "도덕? 담보 승인",
        "Desc": "[전당품]이 <unbreak>#1[i]</unbreak>스택까지 중첩될 시 제이드의 치명타 확률이 <unbreak>#2[i]%</unbreak> 증가한다",
        "ParamList": [
          15,
          0.18000000016763806
        ],
        "Extra": {}
      },
      "3": {
        "Id": 131403,
        "Name": "솔직? 저당 대상이 될 뿐",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 131404,
        "Name": "진심? 풋옵션만 가능",
        "Desc": "필살기 발동 시 제이드가 가하는 피해가 적의 방어력을 <unbreak>#1[i]%</unbreak> 무시한다. 지속 시간: <unbreak>#2[i]</unbreak>턴",
        "ParamList": [
          0.12000000011175871,
          3
        ],
        "Extra": {}
      },
      "5": {
        "Id": 131405,
        "Name": "희망? 유전물이 된 지 오래",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 131406,
        "Name": "공평? 여전히 보증 필요",
        "Desc": "필드 위에 [빚 수금업자] 상태인 캐릭터가 있을 시 제이드의 양자 속성 <u>저항 관통</u>이 <unbreak>#1[i]%</unbreak> 증가하고, 제이드가 [빚 수금업자] 상태를 획득한다",
        "ParamList": [
          0.20000000018626451
        ],
        "Extra": {
          "30000005": {
            "Name": "저항 관통",
            "Desc": "피해를 가할 시 적의 일부 대응 피해 속성의 저항 수치를 무시한다",
            "Param": []
          }
        }
      }
    },
    "Skills": {
      "131401": {
        "Id": 131401,
        "Name": "갈취의 채찍",
        "Desc": "지정된 단일 적에게 제이드 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 양자 속성 피해를 가하고, 동시에 인접한 목표에게 제이드 공격력의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼 양자 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 양자 속성 피해를 가하고, 인접한 목표에게 소량의 양자 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "Blast",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          15
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.45000000041909516,
              0.1500000001396984
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.5400000005029142,
              0.18000000016763806
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.6300000005867332,
              0.21000000019557774
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.7200000006705523,
              0.24000000022351742
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.8100000007543713,
              0.2700000002514571
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.9000000008381903,
              0.3000000002793968
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.9900000009220093,
              0.33000000030733645
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.0800000000745058,
              0.3600000003352761
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.1700000001583248,
              0.3900000003632158
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.2600000002421439,
              0.4200000003911555
            ]
          }
        }
      },
      "131402": {
        "Id": 131402,
        "Name": "병탄 합병의 담보",
        "Desc": "지정된 단일 아군을 [빚 수금업자]로 만들며, 해당 목표의 속도가 <unbreak>#1[i]</unbreak>pt 증가한다, 지속 시간: <unbreak>#4[i]</unbreak>턴\\n[빚 수금업자]가 공격 발동 후 명중한 모든 적에게 제이드 공격력의 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color>만큼 양자 속성 <u>추가 피해</u>를 1회 가하고, [빚 수금업자] HP 최대치의 <unbreak>#2[i]%</unbreak>만큼 HP를 소모한다. 현재 HP가 부족하면 HP가 1pt로 감소한다.\\n제이드가 [빚 수금업자]가 되면 속도 증가 효과를 획득할 수 없고 공격 후 HP를 소모하지 않는다.\\n필드에 [빚 수금업자]가 존재할 시 제이드는 전투 스킬을 발동할 수 없으며, 제이드의 턴이 시작될 때마다 [빚 수금업자] 상태의 지속 턴 수가 1 감소한다",
        "SimpleDesc": "단일 아군이 <color=#f29e38ff>[빚 수금업자]</color>가 되며, 속도가 증가한다. <color=#f29e38ff>[빚 수금업자]</color>가 공격을 발동하면 명중한 모든 적에게 소량의 양자 속성 <u>추가 피해</u>를 가하고 자신의 HP를 소모한다. 제이드가 [빚 수금업자]가 되면 속도 증가 효과를 획득할 수 없고 공격 후 HP를 소모하지 않는다",
        "Type": "BPSkill",
        "Tag": "Support",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000005": {
            "Name": "추가 피해",
            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              30,
              0.02000000001862645,
              0.1500000001396984,
              3
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              30,
              0.02000000001862645,
              0.1600000001490116,
              3
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              30,
              0.02000000001862645,
              0.17000000015832484,
              3
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              30,
              0.02000000001862645,
              0.18000000016763806,
              3
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              30,
              0.02000000001862645,
              0.1900000001769513,
              3
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              30,
              0.02000000001862645,
              0.20000000018626451,
              3
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              30,
              0.02000000001862645,
              0.21250000037252903,
              3
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              30,
              0.02000000001862645,
              0.2249999998603016,
              3
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              30,
              0.02000000001862645,
              0.23750000004656613,
              3
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              30,
              0.02000000001862645,
              0.25000000023283064,
              3
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              30,
              0.02000000001862645,
              0.26000000024214387,
              3
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              30,
              0.02000000001862645,
              0.2700000002514571,
              3
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              30,
              0.02000000001862645,
              0.2800000002607703,
              3
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              30,
              0.02000000001862645,
              0.29000000027008355,
              3
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              30,
              0.02000000001862645,
              0.3000000002793968,
              3
            ]
          }
        }
      },
      "131403": {
        "Id": 131403,
        "Name": "서약의 심연, 영원의 계약",
        "Desc": "모든 적에게 제이드 공격력의 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color>만큼 양자 속성 피해를 가한다. 또한 제이드 특성의 <u>추가 공격</u>이 강화되고, 추가 공격으로 가하는 피해 배율이 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> 증가한다. 강화 효과는 <unbreak>#2[i]</unbreak>회 적용된다",
        "SimpleDesc": "모든 적에게 양자 속성 피해를 가하고, 자신의 특성의 <color=#f29e38ff><u>추가 공격</u></color> 피해 배율이 증가한다",
        "Type": "Ultra",
        "Tag": "AoEAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          60,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000004": {
            "Name": "추가 공격",
            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.40000000037252903,
              2,
              1.2000000001862645
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.44000000040978193,
              2,
              1.3200000002980232
            ]
          },
          "3": {
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        "Id": 131404,
        "Name": "보석을 골라내는 이빨",
        "Desc": "제이드 혹은 [빚 수금업자]가 된 목표가 공격 발동 후, 적을 1기 명중할 때마다 충전을 1pt 획득한다. 충전이 <unbreak>#3[i]</unbreak>pt에 도달하면 충전을 <unbreak>#3[i]</unbreak>pt 소모하여 <u>추가 공격</u>을 1회 발동하고, 모든 적에게 제이드 공격력의 <color=#f29e38ff><unbreak>#5[i]%</unbreak></color>만큼 양자 속성 피해를 가한다. 이번 <u>추가 공격</u>은 충전을 획득할 수 없다.\\n제이드가 특성의 <u>추가 공격</u>을 발동하면 즉시 [전당품]을 <unbreak>#4[i]</unbreak>스택 획득하며, [전당품] 스택마다 치명타 피해가 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color> 증가한다, 최대 중첩수: <unbreak>#2[i]</unbreak>스택",
        "SimpleDesc": "제이드 혹은 <color=#f29e38ff>[빚 수금업자]</color>가 된 목표가 공격 발동 후, 적을 1기 명중할 때마다 충전을 1pt 획득한다. 충전이 <color=#f29e38ff><unbreak>#3[i]</unbreak></color>pt에 도달하면 충전을 <color=#f29e38ff><unbreak>#3[i]</unbreak></color>pt 소모하여 <color=#f29e38ff><u>추가 공격</u></color>을 1회 발동하고, 모든 적에게 양자 속성 피해를 가한다.\\n제이드가 <color=#f29e38ff><u>추가 공격</u></color> 발동 시 [전당품]을 획득하고 치명타 피해가 증가한다, 최대 중첩수: <color=#f29e38ff><unbreak>#2[i]</unbreak></color>스택",
        "Type": null,
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            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
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        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
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        "Name": "사냥꾼의 시야",
        "Desc": "비술 사용 후 일정 구역 내의 적을 <unbreak>#1[i]</unbreak>초 동안 [맹종] 상태에 빠트린다. [맹종] 상태의 적은 아군을 선공하지 않는다. [맹종] 상태의 적을 선공해 전투 진입 시 모든 [맹종] 상태의 적이 동시에 전투에 진입한다. 전투 진입 후 모든 적에게 제이드 공격력의 <unbreak>#2[i]%</unbreak>만큼 양자 속성 피해를 가하고, 즉시 [전당품]을 <unbreak>#3[i]</unbreak>스택 획득한다",
        "SimpleDesc": "일정 구역 내의 적을 [맹종] 상태에 빠트린다. [맹종] 상태의 적을 공격하면 모든 [맹종] 상태의 적이 동시에 전투에 진입하며, 전투 진입 후 모든 적에게 소량의 양자 속성 피해를 가하고 즉시 [전당품]을 <color=#f29e38ff><unbreak>#3[i]</unbreak></color>스택 획득한다",
        "Type": "Maze",
        "Tag": "Impair",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
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        "Level": {
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      "https://homdgcat.wiki/images/skillicons/avatar/1314/SkillIcon_1314_Rank1.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1314/SkillIcon_1314_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1314/SkillIcon_1314_BP.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1314/SkillIcon_1314_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1314/SkillIcon_1314_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1314/SkillIcon_1314_Rank6.png"
    ]
  },
  "1315": {
    "Name": "부트힐",
    "Desc": "은하를 떠도는 개조 인간 카우보이. 극도로 낙관적이고 자유분방하다.\\n「갤럭시 레인저」의 일원으로, 악을 처단하기 위해서라면 무슨 짓이든 할 수 있다——\\n그의 대담한 행동은 복수의 대상인 「스타피스 컴퍼니」의 이목을 끌기 위함이다",
    "CharaInfo": {
      "Camp": null,
      "VA": {
        "Chinese": null,
        "Japanese": null,
        "Korean": null,
        "English": null
      },
      "Stories": {
        "0": null,
        "1": null,
        "2": null,
        "3": null,
        "4": null
      },
      "Voicelines": []
    },
    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "boothill",
    "SPNeed": 115,
    "BaseType": "Rogue",
    "DamageType": "Physical",
    "Ranks": {
      "1": {
        "Id": 131501,
        "Name": "황야의 론스타",
        "Desc": "전투 시작 시 [포켓 어드벤티지]를 1스택 획득한다. 부트힐이 피해를 가할 시 적의 방어력을 <unbreak>#1[i]%</unbreak> 무시한다",
        "ParamList": [
          0.1600000001490116
        ],
        "Extra": {}
      },
      "2": {
        "Id": 131502,
        "Name": "마일스톤 딜러",
        "Desc": "[목숨 건 대치] 상태에서 [포켓 어드벤티지] 획득 시, 전투 스킬 포인트를 <unbreak>#1[i]</unbreak>개 회복하고 격파 특수효과가 <unbreak>#2[i]%</unbreak> 증가한다. 지속 시간: <unbreak>#3[i]</unbreak>턴. 해당 효과는 1턴 내에 중복 발동할 수 없으며, [포켓 어드벤티지]를 초과해 획득할 때도 발동된다",
        "ParamList": [
          1,
          0.3000000002793968,
          2
        ],
        "Extra": {}
      },
      "3": {
        "Id": 131503,
        "Name": "대리석 과수원의 파수꾼",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 131504,
        "Name": "냉육 주방장",
        "Desc": "[목숨 건 대치] 상태의 적이 부트힐에게 피격 시 받는 피해가 추가로 <unbreak>#1[i]%</unbreak> 증가한다. 부트힐이 [목숨 건 대치] 상태의 적에게 피격 시 받는 피해 증가 효과가 <unbreak>#2[i]%</unbreak> 감소한다",
        "ParamList": [
          0.12000000011175871,
          0.12000000011175871
        ],
        "Extra": {}
      },
      "5": {
        "Id": 131505,
        "Name": "그루터기 연설가",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 131506,
        "Name": "쇠창살 여관의 라쿤",
        "Desc": "특성을 발동하여 <u>격파 피해</u>를 가할 시, 목표에게 추가로 기존 피해 배율의 <unbreak>#1[i]%</unbreak>만큼 <u>격파 피해</u>를 가하고, 인접한 목표에게 추가로 기존 피해 배율의 <unbreak>#2[i]%</unbreak>만큼 <u>격파 피해</u>를 가한다",
        "ParamList": [
          0.40000000037252903,
          0.7000000006519258
        ],
        "Extra": {
          "10000014": {
            "Name": "격파 피해",
            "Desc": "격파 특수효과, 목표의 강인성 최대치, 캐릭터 레벨이 높을수록 가하는 격파 피해가 증가한다.\\n격파 피해는 치명타가 발동하지 않으며, 피해 증가류 효과의 영향을 받지 않는다",
            "Param": []
          }
        }
      }
    },
    "Skills": {
      "131501": {
        "Id": 131501,
        "Name": "두개골을 부수는 발굽",
        "Desc": "지정된 단일 적에게 부트힐 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 물리 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 물리 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529
            ]
          }
        }
      },
      "131502": {
        "Id": 131502,
        "Name": "뜨거운 자갈 위 탱고",
        "Desc": "지정된 단일 적과 자신이 [목숨 건 대치] 상태에 진입한다. 부트힐의 일반 공격이 강화되고 전투 스킬을 발동할 수 없다, 지속 시간: <unbreak>#3[i]</unbreak>턴. 부트힐의 턴이 시작될 때마다 지속 턴 수가 1 감소한다.\\n[목숨 건 대치] 상태의 적은 도발 상태에 빠진다. 해당 목표/부트힐이 상대의 공격을 받을 시 받는 피해가 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>/<unbreak>#2[i]%</unbreak> 증가한다.\\n해당 목표가 처치되거나 약점이 격파된 후, 부트힐은 [포켓 어드벤티지]를 1스택 획득하고, [목숨 건 대치]가 해제된다.\\n해당 전투 스킬은 에너지를 회복할 수 없다. 해당 전투 스킬 발동 후, 이번 턴은 종료되지 않는다",
        "SimpleDesc": "<color=#f29e38ff>[목숨 건 대치]</color>를 활성화한다. [목숨 건 대치]의 목표가 <color=#f29e38ff>처치되거나 약점이 격파</color>되면, 부트힐은 [포켓 어드벤티지]를 획득하고 [목숨 건 대치]를 해제한다. 자신의 <color=#f29e38ff>일반 공격이 강화</color>되며, 이번 턴은 종료되지 않는다",
        "Type": "BPSkill",
        "Tag": "Impair",
        "SPBase": null,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.1500000001396984,
              0.1500000001396984,
              2
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.16499999980442226,
              0.1500000001396984,
              2
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.18000000016763806,
              0.1500000001396984,
              2
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.19499999983236194,
              0.1500000001396984,
              2
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.21000000019557774,
              0.1500000001396984,
              2
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.2249999998603016,
              0.1500000001396984,
              2
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.24375000083819032,
              0.1500000001396984,
              2
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.26250000041909516,
              0.1500000001396984,
              2
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.28125000069849193,
              0.1500000001396984,
              2
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.3000000002793968,
              0.1500000001396984,
              2
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.31499999994412065,
              0.1500000001396984,
              2
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.33000000030733645,
              0.1500000001396984,
              2
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.3449999999720603,
              0.1500000001396984,
              2
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.3600000003352761,
              0.1500000001396984,
              2
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.375,
              0.1500000001396984,
              2
            ]
          }
        }
      },
      "131503": {
        "Id": 131503,
        "Name": "더스트 데빌의 선셋 로데오",
        "Desc": "지정된 단일 적에게 물리 약점을 부여한다, 지속 시간: <unbreak>#3[i]</unbreak>턴\\n해당 목표에게 부트힐 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 물리 속성 피해를 가하고, <u>행동 게이지를 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> 감소</u>시킨다",
        "SimpleDesc": "단일 적에게 <color=#f29e38ff>물리 약점을 부여</color>하며 대량의 물리 속성 피해를 가하고, 목표의 <u>행동 게이지를 감소</u>시킨다",
        "Type": "Ultra",
        "Tag": "SingleAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          90,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000002": {
            "Name": "행동 게이지 감소",
            "Desc": "목표의 다음 행동 전 대기 간격을 연장한다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              2.400000000372529,
              0.3000000002793968,
              2
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              2.5600000005215406,
              0.31000000028871,
              2
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              2.7200000006705523,
              0.3200000002980232,
              2
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              2.880000000819564,
              0.33000000030733645,
              2
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              3.040000000037253,
              0.3400000003166497,
              2
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              3.2000000001862645,
              0.3500000003259629,
              2
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              3.400000000372529,
              0.3625000005122274,
              2
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              3.6000000005587935,
              0.375,
              2
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              3.800000000745058,
              0.3875000001862645,
              2
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              4,
              0.40000000037252903,
              2
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              4.160000000149012,
              0.41000000038184226,
              2
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              4.320000000298023,
              0.4200000003911555,
              2
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              4.480000000447035,
              0.4300000004004687,
              2
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              4.6400000005960464,
              0.44000000040978193,
              2
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              4.800000000745058,
              0.45000000041909516,
              2
            ]
          }
        }
      },
      "131504": {
        "Id": 131504,
        "Name": "실린더 속 다섯 발",
        "Desc": "[포켓 어드벤티지] 1스택마다 강화된 일반 공격의 강인성 감소 수치가 <unbreak>#4[i]%</unbreak> 증가한다. 최대 중첩수: <unbreak>#5[i]</unbreak>스택\\n강화된 일반 공격 발동 중에 목표가 <u>약점 격파 상태</u>일 경우, [포켓 어드벤티지] 스택 수에 따라 목표에게 부트힐 물리 속성 격파 피해의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>/<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>/<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>만큼 <u>격파 피해</u>를 가한다. 해당 피해에 계산되는 강인성 최대치는 일반 공격 [두개골을 부수는 발굽]의 기초 강인성 감소 수치의 <unbreak>#6[i]</unbreak>배를 넘을 수 없다.\\n전투 승리 후, 부트힐은 [포켓 어드벤티지]를 다음 전투까지 보류할 수 있다",
        "SimpleDesc": "[포켓 어드벤티지]는 강화된 일반 공격의 강인성 감소 수치를 증가시키고, <color=#f29e38ff>격파된 적</color>에게 추가로 물리 속성 <color=#f29e38ff>격파 피해</color>를 가한다. 전투 승리 후, [포켓 어드벤티지]는 다음 전투까지 유지된다",
        "Type": null,
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000006": {
            "Name": "약점 격파 상태",
            "Desc": "적의 강인성이 소모되어 0이 됐을 시 진입하는 특수한 상태. 해당 상태에 진입한 목표는 행동 게이지가 감소한다",
            "Param": []
          },
          "10000014": {
            "Name": "격파 피해",
            "Desc": "격파 특수효과, 목표의 강인성 최대치, 캐릭터 레벨이 높을수록 가하는 격파 피해가 증가한다.\\n격파 피해는 치명타가 발동하지 않으며, 피해 증가류 효과의 영향을 받지 않는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.3500000003259629,
              0.6000000005587935,
              0.8500000007916242,
              0.5000000004656613,
              3,
              16
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.3850000000093132,
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              3,
              16
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.4200000003911555,
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              1.0200000000186265,
              0.5000000004656613,
              3,
              16
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.4550000000745058,
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              1.104999999748543,
              0.5000000004656613,
              3,
              16
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.49000000045634806,
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              3,
              16
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
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              1.2749999999068677,
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              3,
              16
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.5687500007916242,
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              1.3812500007916242,
              0.5000000004656613,
              3,
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            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
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              3,
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          },
          "9": {
            "Level": 9,
            "ParamList": [
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              3,
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            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
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              0.5000000004656613,
              3,
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            ]
          },
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        "Id": 131706,
        "Name": "파사현정의 응보는 자비가 없네",
        "Desc": "전투 시작 시 라파가 특성 효과의 충전을 <unbreak>#1[i]</unbreak>pt 획득하고, 충전 상한이 <unbreak>#2[i]</unbreak>pt 증가한다. [인구•항마의 꽃잎]의 3번째 공격 발동 후 충전을 <unbreak>#1[i]</unbreak>pt 획득한다",
        "ParamList": [
          5,
          5
        ],
        "Extra": {}
      }
    },
    "Skills": {
      "131701": {
        "Id": 131701,
        "Name": "인술•칠전팔기",
        "Desc": "지정된 단일 적에게 라파 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 허수 속성 피해를 가한다",
        "SimpleDesc": "지정된 단일 적에게 소량의 허수 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529
            ]
          }
        }
      },
      "131702": {
        "Id": 131702,
        "Name": "인절•초지일관",
        "Desc": "모든 적에게 라파 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 허수 속성 피해를 가한다",
        "SimpleDesc": "모든 적에게 허수 속성 피해를 가한다",
        "Type": "BPSkill",
        "Tag": "AoEAttack",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          30,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.6000000005587935
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6600000006146729
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7200000006705523
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.7800000007264316
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.840000000782311
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.9000000008381903
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.9750000005587935
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.0500000000465661
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.1249999997671694
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.2000000001862645
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              1.2600000002421439
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              1.3200000002980232
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              1.3800000003539026
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              1.440000000409782
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              1.5000000004656613
            ]
          }
        }
      },
      "131703": {
        "Id": 131703,
        "Name": "인도•극•애사천류",
        "Desc": "[결인] 상태에 진입하고 즉시 <u>보너스 턴</u> 1개 및 [채묵]을 <unbreak>#3[i]</unbreak>pt 획득한다. 동시에 약점 격파 효율이 <unbreak>#1[i]%</unbreak> 증가하고 격파 특수효과가 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> 증가한다.\\n[결인] 상태에서 일반 공격은 강화되며, 전투 스킬과 필살기를 발동할 수 없다. 강화된 일반 공격을 발동하면 [채묵]을 1pt 소모하며, 소진 시 [결인] 상태가 종료된다",
        "SimpleDesc": "[결인] 상태에 진입하고 <color=#f29e38ff><u>보너스 턴</u></color> 및 [채묵]을 3pt 획득하며, <color=#f29e38ff>약점 격파 효율과 격파 특수효과가 증가</color>한다.\\n[결인] 상태에서 <color=#f29e38ff>일반 공격 강화를 획득</color>하며, 강화된 일반 공격을 발동하면 [채묵]을 1pt 소모하고 소진 시 [결인] 상태가 종료된다",
        "Type": "Ultra",
        "Tag": "Enhance",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000000": {
            "Name": "보너스 턴",
            "Desc": "턴 횟수를 소모하지 않는 보너스 턴 1개를 획득한다. 해당 턴에서는 필살기를 발동할 수 없다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613,
              0.10000000009313226,
              3
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.5000000004656613,
              0.12000000011175871,
              3
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.5000000004656613,
              0.14000000013038516,
              3
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.5000000004656613,
              0.1600000001490116,
              3
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.5000000004656613,
              0.18000000016763806,
              3
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.5000000004656613,
              0.20000000018626451,
              3
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.5000000004656613,
              0.2249999998603016,
              3
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.5000000004656613,
              0.25000000023283064,
              3
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.5000000004656613,
              0.27499999990686774,
              3
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.5000000004656613,
              0.3000000002793968,
              3
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.5000000004656613,
              0.3200000002980232,
              3
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.5000000004656613,
              0.3400000003166497,
              3
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.5000000004656613,
              0.3600000003352761,
              3
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.5000000004656613,
              0.3800000003539026,
              3
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.5000000004656613,
              0.40000000037252903,
              3
            ]
          }
        }
      },
      "131704": {
        "Id": 131704,
        "Name": "닌자•과학•감인 주머니",
        "Desc": "적의 약점이 격파될 때마다 라파가 충전을 1pt 획득하고, 최대 <unbreak>#1[i]</unbreak>pt의 충전을 보유한다. 라파가 다음번에 [인구•항마의 꽃잎]의 3번째 공격 발동 시 추가로 모든 적에게 라파 허수 속성 격파 피해의 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color>만큼 격파 피해를 가한다. 해당 피해는 약점 속성을 무시하고 강인성을 <unbreak>#4[i]</unbreak>pt 감소시키며, 충전을 모두 소모한다. 충전 1pt당 이번 격파 피해 배율이 <color=#f29e38ff><unbreak>#5[i]%</unbreak></color> 증가하고, 약점 속성을 무시하는 강인성 감소 수치가 <unbreak>#6[i]</unbreak>pt 증가한다.\\n약점 격파 시 허수 속성의 약점 격파 효과를 발동한다",
        "SimpleDesc": "적의 약점이 격파될 시 라파가 충전을 1pt 획득한다. [인구•항마의 꽃잎]의 3번째 공격 발동 시 추가로 모든 적에게 허수 속성 격파 피해를 가한다. 해당 피해는 <color=#f29e38ff>약점 속성을 무시하고 강인성을 감소시키며</color>, 충전을 모두 소모하여 이번 격파 피해 배율과 강인성 감소 수치를 증가시킨다",
        "Type": null,
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          6,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              10,
              0,
              0.3000000002793968,
              2,
              0.25000000023283064,
              1
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              10,
              0,
              0.33000000030733645,
              2,
              0.27499999990686774,
              1
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              10,
              0,
              0.3600000003352761,
              2,
              0.3000000002793968,
              1
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              10,
              0,
              0.3900000003632158,
              2,
              0.32499999995343387,
              1
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              10,
              0,
              0.4200000003911555,
              2,
              0.3500000003259629,
              1
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              10,
              0,
              0.45000000041909516,
              2,
              0.375,
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              10,
              0,
              0.4875000002793968,
              2,
              0.4062500004656613,
              1
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              10,
              0,
              0.5250000001396984,
              2,
              0.43750000023283064,
              1
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              10,
              0,
              0.5625000006984919,
              2,
              0.46875000069849193,
              1
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              10,
              0,
              0.6000000005587935,
              2,
              0.5000000004656613,
              1
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              10,
              0,
              0.6300000005867332,
              2,
              0.5250000001396984,
              1
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              10,
              0,
              0.6600000006146729,
              2,
              0.5500000005122274,
              1
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              10,
              0,
              0.6900000006426126,
              2,
              0.5750000001862645,
              1
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              10,
              0,
              0.7200000006705523,
              2,
              0.6000000005587935,
              1
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              10,
              0,
              0.7500000006984919,
              2,
              0.6250000002328306,
              1
            ]
          }
        }
      },
      "131706": {
        "Id": 131706,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "131707": {
        "Id": 131707,
        "Name": "인보•혈의리",
        "Desc": "비술을 사용하면 <unbreak>#1[i]</unbreak>초 동안 [그래피티] 상태에 진입한다. [그래피티] 상태에서는 빠른 속도로 전방을 향해 일정 거리 이동하고 접촉한 적을 공격한다. 빠른 이동 중에는 적의 모든 공격을 막을 수 있다. [그래피티] 상태에서 공격 발동 시 지속 시간을 조기 종료할 수 있으며, 적을 선공해 전투에 진입하면 각각의 적에게 약점 속성을 무시하는 강인성 감소를 <unbreak>#5[i]</unbreak>pt 가하고, 라파 허수 속성 격파 피해의 <unbreak>#2[i]%</unbreak>만큼 격파 피해를 가하며, 대상의 인접한 목표에게 라파 허수 속성 격파 피해의 <unbreak>#3[i]%</unbreak>만큼 격파 피해를 가한다. 동시에 자신은 에너지를 <unbreak>#4[i]</unbreak>pt 획득한다",
        "SimpleDesc": "[그래피티] 상태에 진입하며, 빠른 속도로 전방을 향해 일정 거리 이동하고 접촉한 적을 공격한다. 적을 공격하여 전투에 진입하면 각각의 적에게 <color=#f29e38ff>약점 속성을 무시하는 강인성 감소</color> 효과와 허수 속성 격파 피해를 가하고, 대상의 인접한 목표에게 허수 속성 격파 피해를 가한다. 동시에 자신은 에너지를 획득한다",
        "Type": "Maze",
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          90,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              20,
              2,
              1.800000000745058,
              10,
              30
            ]
          }
        }
      },
      "131708": {
        "Id": 131708,
        "Name": "인구•항마의 꽃잎",
        "Desc": null,
        "SimpleDesc": "지정된 단일 적에게 소량의 허수 속성 피해를 가하고, 인접한 목표에게 소량의 허수 속성 피해를 가한다. 허수 약점이 없는 적을 공격해도 강인성을 감소시킬 수 있다",
        "Type": "Normal",
        "Tag": "Blast",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          15
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.6000000005587935,
              0.3000000002793968,
              0.6000000005587935,
              0.5000000004656613
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6800000006332994,
              0.3400000003166497,
              0.6800000006332994,
              0.5000000004656613
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7600000007078052,
              0.3800000003539026,
              0.7600000007078052,
              0.5000000004656613
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.840000000782311,
              0.4200000003911555,
              0.840000000782311,
              0.5000000004656613
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9200000008568168,
              0.4600000004284084,
              0.9200000008568168,
              0.5000000004656613
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1,
              0.5000000004656613,
              1,
              0.5000000004656613
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.0800000000745058,
              0.5400000005029142,
              1.0800000000745058,
              0.5000000004656613
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.1600000001490116,
              0.5800000005401671,
              1.1600000001490116,
              0.5000000004656613
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.2400000002235174,
              0.62000000057742,
              1.2400000002235174,
              0.5000000004656613
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.3200000002980232,
              0.6600000006146729,
              1.3200000002980232,
              0.5000000004656613
            ]
          }
        }
      },
      "131710": {
        "Id": 131710,
        "Name": "인구•항마의 꽃잎",
        "Desc": null,
        "SimpleDesc": "지정된 단일 적에게 소량의 허수 속성 피해를 가하고, 인접한 목표에게 소량의 허수 속성 피해를 가한다. 허수 약점이 없는 적을 공격해도 강인성을 감소시킬 수 있다",
        "Type": "Normal",
        "Tag": "Blast",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          15
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.6000000005587935,
              0.3000000002793968
            ]
          },
          "2": {
            "Level": 2,
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  "1401": {
    "Name": "더 헤르타",
    "Desc": "존귀한 「지니어스 클럽」 #83. 젊고 아름답고 사랑스러운 인간 여성.\\n그녀는 은하 변경에 은거하며 그곳을 벗어나는 일이 거의 없다고 전해진다. 이번에 모습을 드러낸 건——\\n직접 나설 수밖에 없는 어떤 문제 때문이 아닐까?",
    "CharaInfo": {
      "Camp": null,
      "VA": {
        "Chinese": null,
        "Japanese": null,
        "Korean": null,
        "English": null
      },
      "Stories": {
        "0": null,
        "1": null,
        "2": null,
        "3": null,
        "4": null
      },
      "Voicelines": []
    },
    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "theherta",
    "SPNeed": 220,
    "BaseType": "Mage",
    "DamageType": "Ice",
    "Ranks": {
      "1": {
        "Id": 140101,
        "Name": "뭇별이 떨어지는 밤",
        "Desc": "강화된 전투 스킬이 [해독] 스택 수 계산 시, 추가로 주목표 및 인접한 목표 중 스택이 가장 높은 목표의 현재 [해독] 스택 수의 <unbreak>#1[i]%</unbreak>를 계산한다. 강화된 전투 스킬을 발동해 [해독] 초기화 시 스택 수가 <unbreak>#2[i]</unbreak>스택으로 초기화된다",
        "ParamList": [
          0.5000000004656613,
          15
        ],
        "Extra": {}
      },
      "2": {
        "Id": 140102,
        "Name": "열쇠 구멍으로 부는 바람",
        "Desc": "더 헤르타가 전투 진입 및 필살기 발동 후 추가로 [영감]을 1스택 획득한다. 강화된 전투 스킬 발동 후, 더 헤르타의 다음 <u>행동 게이지가 <unbreak>#1[i]%</unbreak> 증가</u>한다",
        "ParamList": [
          0.3500000003259629,
          42,
          0.25000000023283064
        ],
        "Extra": {
          "10000001": {
            "Name": "행동 게이지 증가",
            "Desc": "목표의 다음 행동 전 대기 간격을 줄인다",
            "Param": []
          }
        }
      },
      "3": {
        "Id": 140103,
        "Name": "여름으로 가는 문",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 140104,
        "Name": "열여섯 번째 열쇠",
        "Desc": "파티 내 「지식」 운명의 길 캐릭터의 속도가 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
          0.12000000011175871
        ],
        "Extra": {}
      },
      "5": {
        "Id": 140105,
        "Name": "쓴 약 같은 진리",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 140106,
        "Name": "달콤한 미끼 같은 답",
        "Desc": "더 헤르타의 얼음 속성 저항 관통이 <unbreak>#4[i]%</unbreak> 증가한다. 필드 위 적의 수량이 3 이상/2/1일 시 필살기의 피해 배율이 <unbreak>#1[i]%</unbreak>/<unbreak>#2[i]%</unbreak>/<unbreak>#3[i]%</unbreak> 증가한다",
        "ParamList": [
          1.400000000372529,
          2.5000000004656613,
          4,
          0.20000000018626451
        ],
        "Extra": {}
      }
    },
    "Skills": {
      "140101": {
        "Id": 140101,
        "Name": "깨달았어?",
        "Desc": "지정된 단일 적에게 더 헤르타 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 얼음 속성 피해를 가한다",
        "SimpleDesc": "지정된 단일 적에게 소량의 얼음 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613,
              3,
              1,
              0.3000000002793968
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935,
              3,
              1,
              0.3000000002793968
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258,
              3,
              1,
              0.3000000002793968
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581,
              3,
              1,
              0.3000000002793968
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903,
              3,
              1,
              0.3000000002793968
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1,
              3,
              1,
              0.3000000002793968
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323,
              3,
              1,
              0.3000000002793968
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645,
              3,
              1,
              0.3000000002793968
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968,
              3,
              1,
              0.3000000002793968
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529,
              3,
              1,
              0.3000000002793968
            ]
          }
        }
      },
      "140102": {
        "Id": 140102,
        "Name": "시야를 넓혀 봐",
        "Desc": "지정된 단일 적에게 더 헤르타 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 얼음 속성 피해를 가하고 [해독]을 <unbreak>#2[i]</unbreak>스택 부여한다. 이번 전투 스킬에 명중한 목표 및 인접한 목표에게 더 헤르타 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 얼음 속성 피해를 가한다. 해당 효과는 2회 반복할 수 있다",
        "SimpleDesc": "지정된 단일 적에게 피해를 가한다. 이번 전투 스킬에 명중한 목표 및 인접한 목표에게 피해를 가하며, 2회 반복한다",
        "Type": "BPSkill",
        "Tag": "Blast",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          45,
          15,
          30
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.3500000003259629,
              1
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.3850000000093132,
              1
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.4200000003911555,
              1
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.4550000000745058,
              1
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.49000000045634806,
              1
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.5250000001396984,
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.5687500007916242,
              1
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.6125000007450581,
              1
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.6562500006984919,
              1
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.7000000006519258,
              1
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.7350000003352761,
              1
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.7700000007171184,
              1
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.8050000004004687,
              1
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.840000000782311,
              1
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.8750000004656613,
              1
            ]
          }
        }
      },
      "140103": {
        "Id": 140103,
        "Name": "마법이라고 했잖아",
        "Desc": "모든 적의 [해독] 스택 수를 재정렬한다. 스택이 높은 [해독]은 정예급 이상의 목표에게 우선 이전되며, 모든 적에게 더 헤르타 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 얼음 속성 피해를 가한다. 필살기 발동 시 더 헤르타의 공격력이 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color> 증가한다, 지속 시간: <unbreak>#5[i]</unbreak>턴. 발동 후 더 헤르타는 즉시 행동하며, [영감]을 1스택 획득한다. [영감]은 최대 <unbreak>#6[i]</unbreak>스택 보유할 수 있으며, [영감] 보유 시 전투 스킬이 [내게 대담한 생각이 있어]로 강화된다",
        "SimpleDesc": "모든 적의 [해독] <color=#f29e38ff>스택 수를 재정렬</color>한다. 스택이 높은 [해독]은 정예급 이상의 목표에게 우선 이전되며, 모든 적에게 얼음 속성 피해를 가한다. 사용 후 강화된 전투 스킬을 획득하고 즉시 행동한다",
        "Type": "Ultra",
        "Tag": "AoEAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          60,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1,
              2,
              1,
              0.40000000037252903,
              3,
              4
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.1000000000931323,
              2,
              1,
              0.44000000040978193,
              3,
              4
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1.2000000001862645,
              2,
              1,
              0.48000000044703484,
              3,
              4
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1.3000000002793968,
              2,
              1,
              0.5200000004842877,
              3,
              4
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1.400000000372529,
              2,
              1,
              0.5600000005215406,
              3,
              4
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1.5000000004656613,
              2,
              1,
              0.6000000005587935,
              3,
              4
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.6250000002328306,
              2,
              1,
              0.6500000006053597,
              3,
              4
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.750000000698492,
              2,
              1,
              0.7000000006519258,
              3,
              4
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.8750000004656613,
              2,
              1,
              0.7500000006984919,
              3,
              4
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              2,
              2,
              1,
              0.8000000007450581,
              3,
              4
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              2.1000000000931323,
              2,
              1,
              0.840000000782311,
              3,
              4
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              2.2000000001862645,
              2,
              1,
              0.8800000008195639,
              3,
              4
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              2.3000000002793968,
              2,
              1,
              0.9200000008568168,
              3,
              4
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              2.400000000372529,
              2,
              1,
              0.9600000008940697,
              3,
              4
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              2.5000000004656613,
              2,
              1,
              1,
              3,
              4
            ]
          }
        }
      },
      "140104": {
        "Id": 140104,
        "Name": "가져와",
        "Desc": "적이 전투 진입 시, 더 헤르타가 대상에게 [해독]을 1스택 부여한다. 웨이브가 시작될 때마다 랜덤 적 1기에게 [해독]을 <unbreak>#6[i]</unbreak>스택 부여하며, 정예급 이상의 목표에게 우선 부여한다. 강화된 전투 스킬의 주목표가 [해독] 보유 시, 스택마다 주목표/다른 목표에게 가하는 피해 배율이 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color>/<color=#f29e38ff><unbreak>#2[f1]%</unbreak></color> 증가하며, 파티에 「지식」 운명의 길 캐릭터가 2명 이상 있을 시, 스택마다 주목표/다른 목표에게 가하는 피해 배율이 추가로 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color>/<color=#f29e38ff><unbreak>#2[f1]%</unbreak></color> 증가한다. [해독]은 최대 <unbreak>#3[i]</unbreak>스택 중첩되며, 강화된 전투 스킬 사용 시 주목표의 [해독]은 1스택으로 초기화된다. 적이 퇴장하거나 임의 유닛에게 처치되면 [해독]은 이전되며, 정예급 이상의 목표에게 우선 이전된다",
        "SimpleDesc": "강화된 전투 스킬은 목표의 <color=#f29e38ff>[해독] 스택 수에 따라 가하는 피해가 증가</color>한다",
        "Type": null,
        "Tag": "Enhance",
        "SPBase": 30,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.0400000000372529,
              0.02000000001862645,
              42,
              1,
              42,
              25
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.04399999976158142,
              0.02199999988079071,
              42,
              1,
              42,
              25
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.04799999948590994,
              0.02399999974295497,
              42,
              1,
              42,
              25
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.05199999990873039,
              0.02599999960511923,
              42,
              1,
              42,
              25
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.055999999633058906,
              0.027999999467283487,
              42,
              1,
              42,
              25
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.060000000055879354,
              0.030000000027939677,
              42,
              1,
              42,
              25
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.06499999971129,
              0.032500000204890966,
              42,
              1,
              42,
              25
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.07000000006519258,
              0.034999999683350325,
              42,
              1,
              42,
              25
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.07499999972060323,
              0.037499999860301614,
              42,
              1,
              42,
              25
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.0800000000745058,
              0.0400000000372529,
              42,
              1,
              42,
              25
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.08399999979883432,
              0.04199999989941716,
              42,
              1,
              42,
              25
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.08799999952316284,
              0.04399999976158142,
              42,
              1,
              42,
              25
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.09199999994598329,
              0.04599999962374568,
              42,
              1,
              42,
              25
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.09599999967031181,
              0.04799999948590994,
              42,
              1,
              42,
              25
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.10000000009313226,
              0.05000000004656613,
              42,
              1,
              42,
              25
            ]
          }
        }
      },
      "140106": {
        "Id": 140106,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "140107": {
        "Id": 140107,
        "Name": "좋은 걸 보여줄게",
        "Desc": "비술 사용 후, 다음 전투 시작 시 더 헤르타의 공격력이 <unbreak>#1[i]%</unbreak> 증가한다, 지속 시간: <unbreak>#2[i]</unbreak>턴\\n현재 맵에 일반 전리품이 존재할 경우, 비술 사용 후 일반 전리품의 위치를 최대 <unbreak>#3[i]</unbreak>개 표시한다.\\n시뮬레이션 우주, 차분화 우주에서 비술을 사용하고 전투에 진입한 후, 웨이브가 시작될 때마다 정예급 미만의 적에게 목표 HP 최대치의 <unbreak>#4[i]%</unbreak>만큼 <u>확정 피해</u>를 가하고, 정예급 이상의 목표에게 목표 HP 최대치의 <unbreak>#5[i]%</unbreak>만큼 <u>확정 피해</u>를 가한다",
        "SimpleDesc": "비술을 사용하면 <color=#f29e38ff>일반 전리품의 위치를 일부 표시</color>하며, 다음 전투 시작 시 더 헤르타의 공격력이 증가한다.\\n시뮬레이션 우주, 차분화 우주에서 비술을 사용하고 전투에 진입하면 웨이브가 시작될 때마다 모든 적에게 대량의 <u>확정 피해</u>를 가한다",
        "Type": "Maze",
        "Tag": "Enhance",
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        "BPNeed": -0.9999999997671694,
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            "Desc": "어떤 효과에도 영향을 받지 않는 무속성 피해, 이번 피해는 공격을 1회 가한 것으로 간주하지 않는다",
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      "140109": {
        "Id": 140109,
        "Name": "내게 대담한 생각이 있어",
        "Desc": "[영감]을 1스택 소모한다. 지정된 단일 적에게 더 헤르타 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 얼음 속성 피해를 가하고 [해독]을 <unbreak>#2[i]</unbreak>스택 부여한다. 이번 전투 스킬에 명중한 목표 및 인접한 목표에게 더 헤르타 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 얼음 속성 피해를 가하며, 2회 반복한다. 마지막으로 모든 적에게 더 헤르타 공격력의 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color>만큼 얼음 속성 피해를 가한다",
        "SimpleDesc": "지정된 단일 적에게 피해를 가한다. 이번 전투 스킬에 명중한 목표 및 인접한 목표에게 피해를 가하며, 2회 반복한다. 이후 모든 적에게 피해를 가한다",
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  "1402": {
    "Name": "아글라이아",
    "Desc": "여명이 비추는 거룩한 도시에서 방직공은 금실을 어루만지며 운명을 잇는다.\\n「낭만」의 불씨를 짊어진 황금의 후예는 세간의 영웅들을 불러 모아 그들을 이끌고 다시 기나긴 여정에 올랐다.\\n——신들을 쓰러뜨리고 신의 불을 반환하여 멸망에 다다른 앰포리어스에 신생을 부여하기 위해",
    "CharaInfo": {
      "Camp": null,
      "VA": {
        "Chinese": null,
        "Japanese": null,
        "Korean": null,
        "English": null
      },
      "Stories": {
        "0": null,
        "1": null,
        "2": null,
        "3": null,
        "4": null
      },
      "Voicelines": []
    },
    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "aglaea",
    "SPNeed": 350,
    "BaseType": "Memory",
    "DamageType": "Thunder",
    "Ranks": {
      "1": {
        "Id": 140201,
        "Name": "흔들리는 금성의 행렬",
        "Desc": "[틈새를 메우는 실] 상태의 적이 받는 피해가 <unbreak>#1[i]%</unbreak> 증가한다. 아글라이아 또는 의상공이 해당 목표를 공격하면 추가로 에너지를 <unbreak>#2[i]</unbreak>pt 회복한다",
        "ParamList": [
          0.1500000001396984,
          20
        ],
        "Extra": {}
      },
      "2": {
        "Id": 140202,
        "Name": "운명의 눈꺼풀을 지나는 나룻배",
        "Desc": "아글라이아 또는 의상공이 행동 시 아글라이아와 의상공이 가하는 피해가 목표의 방어력을 <unbreak>#1[i]%</unbreak> 무시한다. 해당 효과는 최대 <unbreak>#2[i]</unbreak>스택 중첩되며, 자신과 의상공을 제외한 임의의 유닛이 직접 스킬을 발동할 때까지 지속된다",
        "ParamList": [
          0.14000000013038516,
          3
        ],
        "Extra": {}
      },
      "3": {
        "Id": 140203,
        "Name": "화려한 이슬의 선물",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>. 기억 정령 특성 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 140204,
        "Name": "대리석 속 반짝임",
        "Desc": "기억 정령 특성의 속도 증가 효과 스택 수 상한이 <unbreak>#1[i]</unbreak>스택 증가한다. 아글라이아가 공격 발동 후에도 의상공이 기억 정령 특성의 속도 증가 효과를 획득할 수 있다",
        "ParamList": [
          1,
          2
        ],
        "Extra": {}
      },
      "5": {
        "Id": 140205,
        "Name": "칠흑의 고난을 엮는 자",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 기억 정령 스킬 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 140206,
        "Name": "변화무상한 금실",
        "Desc": "아글라이아가 [지고의 자태] 상태일 시 자신과 의상공의 번개 속성 <u>저항 관통</u>이 <unbreak>#1[i]%</unbreak> 증가한다. 아글라이아 또는 의상공의 속도가 <unbreak>160</unbreak>/<unbreak>240</unbreak>/<unbreak>320</unbreak>pt를 초과할 시 가하는 <u>연계 공격</u> 피해가 <unbreak>#2[i]%</unbreak>/<unbreak>#3[i]%</unbreak>/<unbreak>#4[i]%</unbreak> 증가한다",
        "ParamList": [
          0.20000000018626451,
          0.10000000009313226,
          0.3000000002793968,
          0.6000000005587935
        ],
        "Extra": {
          "10000019": {
            "Name": "연계 공격",
            "Desc": "여러 목표가 한 번의 행동에서 각각 적에게 공격을 발동한다",
            "Param": []
          },
          "30000005": {
            "Name": "저항 관통",
            "Desc": "피해를 가할 시 적의 일부 대응 피해 속성의 저항 수치를 무시한다",
            "Param": []
          }
        }
      }
    },
    "Skills": {
      "140201": {
        "Id": 140201,
        "Name": "정곡을 찌르는 달콤함",
        "Desc": "지정된 단일 적에게 아글라이아 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 번개 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 번개 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613,
              1
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935,
              1
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258,
              1
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581,
              1
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903,
              1
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1,
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323,
              1
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645,
              1
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968,
              1
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529,
              1
            ]
          }
        }
      },
      "140202": {
        "Id": 140202,
        "Name": "높이 들어라, 숭고한 이름을",
        "Desc": "의상공의 HP를 대상의 HP 최대치의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 회복한다. 의상공이 필드에 없을 시 <u>기억 정령 의상공을 소환</u>하고 자신이 즉시 행동한다",
        "SimpleDesc": "의상공의 HP를 회복한다. 의상공이 필드에 없을 시 <color=#f29e38ff><u>기억 정령 의상공을 소환</u></color>하고 자신이 즉시 행동한다",
        "Type": "BPSkill",
        "Tag": "Summon",
        "SPBase": 20,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000018": {
            "Name": "기억 정령 소환",
            "Desc": "기억 정령을 필드 위에 소환한다. 기억 정령이 필드 위에 있을 시, 기억 정령이 받은 모든 제어류 디버프 상태를 해제한다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.25000000023283064,
              0,
              5
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.27499999990686774,
              0,
              5
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.3000000002793968,
              0,
              5
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.32499999995343387,
              0,
              5
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.3500000003259629,
              0,
              5
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.375,
              0,
              5
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.4062500004656613,
              0,
              5
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.43750000023283064,
              0,
              5
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.46875000069849193,
              0,
              5
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.5000000004656613,
              0,
              5
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.5250000001396984,
              0,
              5
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.5500000005122274,
              0,
              5
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.5750000001862645,
              0,
              5
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.6000000005587935,
              0,
              5
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.6250000002328306,
              0,
              5
            ]
          }
        }
      },
      "140203": {
        "Id": 140203,
        "Name": "춤추자, 운명의 의상공이여",
        "Desc": "<u>기억 정령 의상공을 소환</u>한다. 의상공이 필드에 있을 시 대상의 HP를 최대치까지 회복한다. 아글라이아는 [지고의 자태] 상태에 진입하고 즉시 행동한다.\\n[지고의 자태] 상태에서 아글라이아는 의상공 기억 정령 특성의 속도 증가 스택을 획득하고, 스택마다 자신의 속도가 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color> 증가하며, 일반 공격이 [고독한 검날의 입맞춤]으로 강화되고 전투 스킬을 발동할 수 없다. 또한, 의상공은 <u>제어류 디버프 상태</u>에 면역된다.\\n행동 서열에 카운트다운이 나타난다. 카운트다운이 보유한 고정 속도는 <unbreak>#4[i]</unbreak>이며, 카운트다운이 존재하는 동안 다시 필살기를 발동하면 카운트다운이 초기화되고, 턴 시작 시 의상공은 자멸한다. 의상공이 사라질 시 아글라이아는 [지고의 자태] 상태를 해제한다",
        "SimpleDesc": "<color=#f29e38ff><u>기억 정령 의상공을 소환</u></color>한다. 아글라이아는 [지고의 자태] 상태에 진입하고 즉시 행동하며, 강화된 일반 공격을 획득한다",
        "Type": "Ultra",
        "Tag": "Enhance",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000011": {
            "Name": "제어류 디버프 상태",
            "Desc": "빙결, 얽힘, 속박, 지배, 노발대발, 강렬한 진탕, 이몽, 감금, 공포",
            "Param": []
          },
          "10000018": {
            "Name": "기억 정령 소환",
            "Desc": "기억 정령을 필드 위에 소환한다. 기억 정령이 필드 위에 있을 시, 기억 정령이 받은 모든 제어류 디버프 상태를 해제한다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.10000000009313226,
              0,
              0,
              100,
              0,
              0
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.1049999997485429,
              0,
              0,
              100,
              0,
              0
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.11000000010244548,
              0,
              0,
              100,
              0,
              0
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.11499999975785613,
              0,
              0,
              100,
              0,
              0
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.12000000011175871,
              0,
              0,
              100,
              0,
              0
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.12499999976716936,
              0,
              0,
              100,
              0,
              0
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.13125000055879354,
              0,
              0,
              100,
              0,
              0
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.13749999995343387,
              0,
              0,
              100,
              0,
              0
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.14375000074505806,
              0,
              0,
              100,
              0,
              0
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.1500000001396984,
              0,
              0,
              100,
              0,
              0
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.15499999979510903,
              0,
              0,
              100,
              0,
              0
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.1600000001490116,
              0,
              0,
              100,
              0,
              0
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.16499999980442226,
              0,
              0,
              100,
              0,
              0
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.17000000015832484,
              0,
              0,
              100,
              0,
              0
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.17499999981373549,
              0,
              0,
              100,
              0,
              0
            ]
          }
        }
      },
      "140204": {
        "Id": 140204,
        "Name": "황금 장미의 손가락",
        "Desc": "기억 정령 의상공은 기본 상태에서 아글라이아 속도의 <unbreak>#4[i]%</unbreak>만큼 속도를 보유하고, 아글라이아 HP 최대치의 <color=#f29e38ff><unbreak>#5[i]%</unbreak></color>+<color=#f29e38ff><unbreak>#6[i]</unbreak></color>만큼 HP 최대치를 보유한다. 의상공이 필드에 있을 시 아글라이아가 공격을 발동하면 목표를 [틈새를 메우는 실] 상태에 빠트리며, [틈새를 메우는 실] 상태의 적을 공격하면 추가로 아글라이아 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 번개 속성 <u>추가 피해</u>를 가한다. [틈새를 메우는 실]은 가장 최근에 부여된 목표에게만 적용된다",
        "SimpleDesc": "의상공이 필드에 있을 시 아글라이아가 공격을 발동하면 목표를 [틈새를 메우는 실] 상태에 빠트린다. [틈새를 메우는 실] 상태의 적을 공격하면 소량의 번개 속성 <u>추가 피해</u>를 가한다",
        "Type": null,
        "Tag": "Enhance",
        "SPBase": 10,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000005": {
            "Name": "추가 피해",
            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.12000000011175871,
              0,
              0,
              0.3500000003259629,
              0.44000000040978193,
              180
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.13799999956972897,
              0,
              0,
              0.3500000003259629,
              0.4675000002607703,
              247.50000000046566
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.15599999972619116,
              0,
              0,
              0.3500000003259629,
              0.4950000001117587,
              315
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.17399999988265336,
              0,
              0,
              0.3500000003259629,
              0.522500000661239,
              382.50000000046566
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.19200000003911555,
              0,
              0,
              0.3500000003259629,
              0.5500000005122274,
              450
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.21000000019557774,
              0,
              0,
              0.3500000003259629,
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          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.23250000039115548,
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.2549999998882413,
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.27750000008381903,
              0,
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          },
          "10": {
            "Level": 10,
            "ParamList": [
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            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.31799999973736703,
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              0.6820000004954636,
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            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.3359999998938292,
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        "1140205": {
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    "RankIcon": [
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      "https://homdgcat.wiki/images/skillicons/avatar/1402/SkillIcon_1402_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1402/SkillIcon_1402_BP.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1402/SkillIcon_1402_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1402/SkillIcon_1402_Ultra.png",
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  "1403": {
    "Name": "트리비",
    "Desc": "삼상의 신탁의 자비를 받은 성지에서, 전달자는 수많은 몸으로 나뉘어 먼 길을 떠났다.\\n야누소폴리스의 성녀 트리스비오스, 「통로」의 불씨를 훔친 황금의 후예. 사람들을 위해 바삐 돌아다니며 구세의 소식을 온 땅에 전한다.\\n——황금 피가 흐르는 사람의 아이를 찾아 세상의 어둠을 뚫고 별과 달이 가득한 내일을 향해 나아가길",
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      "VA": {
        "Chinese": null,
        "Japanese": null,
        "Korean": null,
        "English": null
      },
      "Stories": {
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        "1": null,
        "2": null,
        "3": null,
        "4": null
      },
      "Voicelines": []
    },
    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "tribbie",
    "SPNeed": 120,
    "BaseType": "Shaman",
    "DamageType": "Quantum",
    "Ranks": {
      "1": {
        "Id": 140301,
        "Name": "설탕을 줍는 축제",
        "Desc": "결계 지속 시간 동안 아군이 적을 공격하면 결계가 <u>추가 피해</u>를 가하는 목표에게 추가로 이번 공격 총 피해량의 <unbreak>#1[i]%</unbreak>만큼 <u>확정 피해</u>를 가한다",
        "ParamList": [
          0.24000000022351742
        ],
        "Extra": {
          "10000005": {
            "Name": "추가 피해",
            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
            "Param": []
          },
          "10000017": {
            "Name": "확정 피해",
            "Desc": "어떤 효과에도 영향을 받지 않는 무속성 피해, 이번 피해는 공격을 1회 가한 것으로 간주하지 않는다",
            "Param": []
          }
        }
      },
      "2": {
        "Id": 140302,
        "Name": "좋은 꿈을 탐방하는 길잡이",
        "Desc": "결계가 가하는 <u>추가 피해</u>가 기존 피해의 <unbreak>#1[i]%</unbreak>로 증가한다. 결계가 <u>추가 피해</u>를 가할 시 추가 피해를 <unbreak>#2[i]</unbreak>회 추가로 가한다",
        "ParamList": [
          1.2000000001862645,
          1
        ],
        "Extra": {
          "10000005": {
            "Name": "추가 피해",
            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
            "Param": []
          }
        }
      },
      "3": {
        "Id": 140303,
        "Name": "아침 햇살이 가득한 보물",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 140304,
        "Name": "마음이 통하는 평안",
        "Desc": "[신의 계시] 지속 시간 동안, 모든 아군이 피해를 가할 시 목표의 방어력을 <unbreak>#1[i]%</unbreak> 무시한다",
        "ParamList": [
          0.18000000016763806
        ],
        "Extra": {}
      },
      "5": {
        "Id": 140305,
        "Name": "기적을 여는 시계",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 140306,
        "Name": "별과 달이 가득한 내일",
        "Desc": "트리비가 필살기 발동 후, 모든 적에게 특성의 <u>추가 공격</u>을 발동한다. 특성의 <u>추가 공격</u>이 가하는 피해가 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
          7.2900000002700835
        ],
        "Extra": {
          "10000004": {
            "Name": "추가 공격",
            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
            "Param": []
          }
        }
      }
    },
    "Skills": {
      "140301": {
        "Id": 140301,
        "Name": "<unbreak>100</unbreak>층짜리 미니 로켓",
        "Desc": "지정된 단일 적에게 트리비 HP 최대치의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 양자 속성 피해를 가하고, 인접한 목표에게 트리비 HP 최대치의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼 양자 속성 피해를 가한다",
        "SimpleDesc": "단일 적 및 인접한 목표에게 소량의 양자 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "Blast",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          15
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.1500000001396984,
              0.07499999972060323
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.18000000016763806,
              0.09000000008381903
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.21000000019557774,
              0.1049999997485429
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.24000000022351742,
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            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.2700000002514571,
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            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.3000000002793968,
              0.1500000001396984
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.33000000030733645,
              0.16499999980442226
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.3600000003352761,
              0.18000000016763806
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.3900000003632158,
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            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.4200000003911555,
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            ]
          }
        }
      },
      "140302": {
        "Id": 140302,
        "Name": "선물이 다 어디 갔지?",
        "Desc": "<unbreak>#2[i]</unbreak>턴 동안 지속되는 [신의 계시]를 획득하며, 자신의 턴이 시작될 때마다 지속 턴 수가 1 감소한다. 트리비가 [신의 계시]를 보유할 시 모든 아군의 모든 속성 <u>저항 관통</u>이 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color> 증가한다",
        "SimpleDesc": "[신의 계시]를 획득하며, 지속 시간 동안 모든 아군의 모든 속성 <u>저항 관통</u>이 증가한다",
        "Type": "BPSkill",
        "Tag": "Support",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "30000005": {
            "Name": "저항 관통",
            "Desc": "피해를 가할 시 적의 일부 대응 피해 속성의 저항 수치를 무시한다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.12000000011175871,
              3
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.1319999999832362,
              3
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.14399999985471368,
              3
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.15599999972619116,
              3
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.16799999959766865,
              3
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.18000000016763806,
              3
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.19499999983236194,
              3
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.21000000019557774,
              3
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.2249999998603016,
              3
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.24000000022351742,
              3
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.2520000000949949,
              3
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.2639999999664724,
              3
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.27599999983794987,
              3
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.28799999970942736,
              3
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.3000000002793968,
              3
            ]
          }
        }
      },
      "140303": {
        "Id": 140303,
        "Name": "여기에 누가 살고 있게?",
        "Desc": "결계를 활성화하고, 모든 적에게 트리비 HP 최대치의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 양자 속성 피해를 가한다.\\n결계 지속 시간 동안 적이 받는 피해가 <color=#f29e38ff><unbreak>#2[f1]%</unbreak></color> 증가한다. 아군에게 피격 후, 피격된 목표가 1기 있을 때마다 피격된 목표 중 현재 HP가 가장 높은 목표에게 트리비 HP 최대치의 <color=#f29e38ff><unbreak>#3[f1]%</unbreak></color>만큼 양자 속성 <u>추가 피해</u>를 1회 가한다.\\n결계는 <unbreak>#4[i]</unbreak>턴 동안 지속되며, 자신의 턴이 시작될 때마다 결계 지속 턴 수가 1 감소한다",
        "SimpleDesc": "<color=#f29e38ff>결계를 활성화</color>하고, 모든 적에게 소량의 양자 속성 피해를 가한다. 결계 지속 시간 동안 적이 받는 피해가 증가하고, 공격한 <color=#f29e38ff>적의 수량</color>에 따라 피격된 목표 중 HP가 가장 높은 목표에게 소량의 양자 속성 <color=#f29e38ff>추가 피해</color>를 가한다",
        "Type": "Ultra",
        "Tag": "AoEAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          60,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000005": {
            "Name": "추가 피해",
            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.1500000001396984,
              0.1500000001396984,
              0.060000000055879354,
              2
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.16499999980442226,
              0.16499999980442226,
              0.06599999964237213,
              2
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.18000000016763806,
              0.18000000016763806,
              0.07199999992735684,
              2
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.19499999983236194,
              0.19499999983236194,
              0.07799999951384962,
              2
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.21000000019557774,
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              0.08399999979883432,
              2
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.2249999998603016,
              0.2249999998603016,
              0.09000000008381903,
              2
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.24375000083819032,
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              0.09749999991618097,
              2
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.26250000041909516,
              0.26250000041909516,
              0.1049999997485429,
              2
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.28125000069849193,
              0.28125000069849193,
              0.11250000027939677,
              2
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.3000000002793968,
              0.3000000002793968,
              0.12000000011175871,
              2
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.31499999994412065,
              0.31499999994412065,
              0.12599999969825149,
              2
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.33000000030733645,
              0.33000000030733645,
              0.1319999999832362,
              2
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.3449999999720603,
              0.3449999999720603,
              0.13799999956972897,
              2
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.3600000003352761,
              0.3600000003352761,
              0.14399999985471368,
              2
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.375,
              0.375,
              0.1500000001396984,
              2
            ]
          }
        }
      },
      "140304": {
        "Id": 140304,
        "Name": "트리비는 너무 바빠",
        "Desc": "다른 아군 캐릭터가 필살기를 발동하면 트리비가 <u>추가 공격</u>을 발동하여 모든 적에게 트리비 HP 최대치의 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color>만큼 양자 속성 피해를 가한다. 해당 효과는 캐릭터마다 최대 1회 발동하며, 트리비가 필살기를 발동할 시 다른 아군 캐릭터의 발동 가능 횟수가 초기화된다. <u>추가 공격</u> 발동 전에 목표가 처치되면 필드에 새로 등장한 적에게 <u>추가 공격</u>을 발동한다",
        "SimpleDesc": "다른 아군 캐릭터가 필살기를 발동하면 트리비가 <color=#f29e38ff><u>추가 공격</u></color>을 발동하여 <color=#f29e38ff>모든 적</color>에게 소량의 양자 속성 피해를 가한다. 해당 효과는 캐릭터마다 최대 1회 발동하며, 트리비가 필살기를 발동할 시 다른 아군 캐릭터의 발동 가능 횟수가 초기화된다",
        "Type": null,
        "Tag": "AoEAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          15,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000004": {
            "Name": "추가 공격",
            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.09000000008381903
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.0989999994635582
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          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.1079999995417893
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          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.11699999962002039
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          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.12599999969825149
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.13499999977648258
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.14625000022351742
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.15749999997206032
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.16875000041909516
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.18000000016763806
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.18899999954737723
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          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.19799999962560833
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          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.20699999970383942
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          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.21599999978207052
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          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.2249999998603016
            ]
          }
        }
      },
      "140306": {
        "Id": 140306,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "140307": {
        "Id": 140307,
        "Name": "모두 다 같이 손뼉을",
        "Desc": "비술 사용 후 전투 진입 시 [신의 계시]를 획득한다, 지속 시간: <unbreak>#1[i]</unbreak>턴",
        "SimpleDesc": "전투 진입 시 [신의 계시]를 획득한다",
        "Type": "Maze",
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              3
            ]
          }
        }
      }
    },
    "SkillTrees": {
      "Point01": {
        "1": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": null,
          "AvatarLevelLimit": null,
          "DefaultUnlock": true,
          "Icon": "SkillIcon_1403_Normal.png",
          "LevelUpSkillID": [
            140301
          ],
          "MaterialList": [],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1403001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "2": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 2,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1403_Normal.png",
          "LevelUpSkillID": [
            140301
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 5000,
              "Rarity": "Rare"
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    "Name": "마이데이",
    "Desc": "안개로 뒤덮인 크렘노스, 혼란과 전쟁의 성! 그 왕실에는 친족에게 칼을 겨누는 혈통이 이어지고 있으며, 그곳의 신은 재앙이라고 불린다.\\n불사의 마이데이모스, 무리를 떠난 사자이자 「분쟁」의 불씨를 쫓는 황금의 후예. 수많은 죽음을 견디고 피를 뒤집어쓴 채 고향으로 돌아가며, 왕을 죽여 왕이 되고, 신을 죽여 신이 되는 광기의 숙명을 홀로 짊어졌다.\\n정벌의 말발굽이 온 황야를 휩쓸었다 해도, 결국엔 고향의 피를 묻힐 것이다",
    "CharaInfo": {
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      "VA": {
        "Chinese": null,
        "Japanese": null,
        "Korean": null,
        "English": null
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      "Stories": {
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        "1": null,
        "2": null,
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        "4": null
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    "AvatarVOTag": "mydei",
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    "BaseType": "Warrior",
    "DamageType": "Imaginary",
    "Ranks": {
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        "Id": 140401,
        "Name": "한풍이 조각한 불굴의 의지",
        "Desc": "[신을 죽여 신이 된 자]가 주목표에게 가하는 피해 배율이 <unbreak>#1[i]%</unbreak> 증가하고, 모든 적에게 주목표 피해 배율만큼 허수 속성 피해를 가하는 것으로 변경된다",
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        "Name": "유해의 울부짖음을 목격한 분쟁",
        "Desc": "[피의 원한] 상태 동안, 마이데이가 가하는 피해는 적의 방어력을 <unbreak>#1[i]%</unbreak> 무시하며, 치유를 받으면 치유량의 <unbreak>#2[i]%</unbreak>가 충전으로 전환된다. 누적 전환되는 충전은 <unbreak>#3[i]</unbreak>pt를 초과하지 않는다. 임의 유닛 행동 후 누적 가능한 충전이 초기화된다",
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        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
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        "Name": "침묵하는 사자를 깨우는 호각",
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        "Name": "육체의 화염을 조각하는 병기",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
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        "Name": "침적된 혈산을 오르는 과거",
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        "Id": 140401,
        "Name": "여정을 답파하는 맹세",
        "Desc": "지정된 단일 적에게 마이데이 HP 최대치의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 허수 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 허수 속성 피해를 가한다",
        "Type": "Normal",
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        "Id": 140402,
        "Name": "후회 없는 수많은 죽음",
        "Desc": "마이데이 현재 HP의 <unbreak>#3[i]%</unbreak>만큼 HP를 소모해 지정된 단일 적에게 마이데이 HP 최대치의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 허수 속성 피해를 가하고, 인접한 목표에게 마이데이 HP 최대치의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼 허수 속성 피해를 가한다.\\n현재 HP가 부족하면 전투 스킬 발동 시 마이데이의 현재 HP가 1pt까지 감소한다",
        "SimpleDesc": "HP를 소모해 지정된 단일 적에게 허수 속성 피해를 가하고, 인접한 목표에게 소량의 허수 속성 피해를 가한다",
        "Type": "BPSkill",
        "Tag": "Blast",
        "SPBase": 30,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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            "Level": 11,
            "ParamList": [
              0.9450000005308539,
              0.5250000001396984,
              0.5000000004656613
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.9900000009220093,
              0.5500000005122274,
              0.5000000004656613
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              1.0349999996833503,
              0.5750000001862645,
              0.5000000004656613
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              1.0800000000745058,
              0.6000000005587935,
              0.5000000004656613
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              1.1249999997671694,
              0.6250000002328306,
              0.5000000004656613
            ]
          }
        }
      },
      "140403": {
        "Id": 140403,
        "Name": "세상을 불태우는 왕좌",
        "Desc": "마이데이 HP 최대치의 <color=#f29e38ff><unbreak>#3[f1]%</unbreak></color>만큼 HP를 회복하고, 특성 충전을 <unbreak>#5[i]</unbreak>pt 누적한다. 지정된 단일 적에게 마이데이 HP 최대치의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 허수 속성 피해를 가하고, 동시에 인접한 목표에게 마이데이 HP 최대치의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼 허수 속성 피해를 가하며, 목표 및 인접한 목표를 도발 상태에 빠트린다, 지속 시간: <unbreak>#4[i]</unbreak>턴. 다음번 [신을 죽여 신이 된 자]는 지정된 단일 적을 우선 공격하며, 해당 효과는 가장 최근의 목표에게만 적용된다",
        "SimpleDesc": "<color=#f29e38ff>HP를 회복</color>하고 특성 충전을 누적한다. 지정된 단일 적에게 대량의 허수 속성 피해를 가하고, 인접한 목표에게 허수 속성 피해를 가하며, 목표 및 인접한 목표를 <color=#f29e38ff>도발</color> 상태에 빠트린다",
        "Type": "Ultra",
        "Tag": "Blast",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          60
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.9600000008940697,
              0.6000000005587935,
              0.1500000001396984,
              2,
              20
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.023999999742955,
              0.6400000005960464,
              0.15499999979510903,
              2,
              20
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1.0879999995231628,
              0.6800000006332994,
              0.1600000001490116,
              2,
              20
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1.1520000000018626,
              0.7200000006705523,
              0.16499999980442226,
              2,
              20
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1.2159999997820705,
              0.7600000007078052,
              0.17000000015832484,
              2,
              20
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1.2800000002607703,
              0.8000000007450581,
              0.17499999981373549,
              2,
              20
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.3600000003352761,
              0.8500000007916242,
              0.18125000060535967,
              2,
              20
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.440000000409782,
              0.9000000008381903,
              0.1875,
              2,
              20
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.5200000004842877,
              0.9500000008847564,
              0.1937500007916242,
              2,
              20
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.6000000005587935,
              1,
              0.20000000018626451,
              2,
              20
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              1.6640000003390014,
              1.040000000037253,
              0.20499999984167516,
              2,
              20
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              1.7280000001192093,
              1.0800000000745058,
              0.21000000019557774,
              2,
              20
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              1.792000000597909,
              1.1200000001117587,
              0.2149999998509884,
              2,
              20
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              1.856000000378117,
              1.1600000001490116,
              0.22000000020489097,
              2,
              20
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              1.9200000008568168,
              1.2000000001862645,
              0.2249999998603016,
              2,
              20
            ]
          }
        }
      },
      "140404": {
        "Id": 140404,
        "Name": "피에는 피로",
        "Desc": "HP를 1% 잃을 때마다 충전을 1pt 누적하고, 최대 <unbreak>200</unbreak>pt까지 누적할 수 있다. 충전이 <unbreak>100</unbreak>에 도달하면 충전을 <unbreak>100</unbreak>pt 소모해 [피의 원한] 상태에 진입하며, 마이데이 HP 최대치의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 HP를 회복하고 행동 게이지가 <unbreak>100%</unbreak> 증가한다. [피의 원한] 상태에서는 HP 최대치가 현재 HP 최대치의 <unbreak>#5[i]%</unbreak>만큼 증가하고 방어력이 0으로 유지된다. 자신의 턴이 시작되면 [왕을 죽여 왕이 된 자]가 자동으로 발동된다.\\n[피의 원한] 상태 동안 충전이 <unbreak>#3[i]</unbreak>pt에 도달하면 마이데이가 즉시 <u>보너스 턴</u>을 1개 획득하며, [신을 죽여 신이 된 자]가 자동으로 발동된다.\\n[피의 원한] 상태 동안 마이데이가 치명적인 공격을 받을 시 <u>전투 불능 상태</u>에 빠지지 않는 대신 충전이 초기화되고 [피의 원한] 상태가 해제되며, 자신 HP 최대치의 <unbreak>#4[i]%</unbreak>만큼 HP를 회복한다",
        "SimpleDesc": "HP를 잃을 시 충전을 누적한다. 충전이 <unbreak>100</unbreak>에 도달하면 <color=#f29e38ff>[피의 원한]</color> 상태에 진입하며, HP가 회복되고 행동 게이지가 증가한다. [피의 원한] 상태에서는 현재 HP 최대치가 증가하고 방어력이 0으로 유지된다. 자신의 턴 시작 시 [왕을 죽여 왕이 된 자]가 <color=#f29e38ff>자동으로 발동</color>된다.\\n[피의 원한] 상태 동안 충전이 <unbreak>150</unbreak>에 도달하면 마이데이가 즉시 <color=#f29e38ff><u>보너스 턴</u></color>을 1개 획득하고, [신을 죽여 신이 된 자]가 <color=#f29e38ff>자동으로 발동</color>된다.\\n마이데이가 치명적인 공격을 받으면 [피의 원한] 상태가 해제된다",
        "Type": null,
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000000": {
            "Name": "보너스 턴",
            "Desc": "턴 횟수를 소모하지 않는 보너스 턴 1개를 획득한다. 해당 턴에서는 필살기를 발동할 수 없다",
            "Param": []
          },
          "10000007": {
            "Name": "전투 불능 상태",
            "Desc": "아군의 현재 HP가 소모되어 0이 됐을 시 진입하는 특수한 상태. 해당 상태에 있으면 목표는 전투를 계속할 수 없다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.1500000001396984,
              0,
              150,
              0.5000000004656613,
              0.5000000004656613
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.1600000001490116,
              0,
              150,
              0.5000000004656613,
              0.5000000004656613
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.17000000015832484,
              0,
              150,
              0.5000000004656613,
              0.5000000004656613
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.18000000016763806,
              0,
              150,
              0.5000000004656613,
              0.5000000004656613
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.1900000001769513,
              0,
              150,
              0.5000000004656613,
              0.5000000004656613
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.20000000018626451,
              0,
              150,
              0.5000000004656613,
              0.5000000004656613
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.21250000037252903,
              0,
              150,
              0.5000000004656613,
              0.5000000004656613
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.2249999998603016,
              0,
              150,
              0.5000000004656613,
              0.5000000004656613
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.23750000004656613,
              0,
              150,
              0.5000000004656613,
              0.5000000004656613
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.25000000023283064,
              0,
              150,
              0.5000000004656613,
              0.5000000004656613
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.26000000024214387,
              0,
              150,
              0.5000000004656613,
              0.5000000004656613
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.2700000002514571,
              0,
              150,
              0.5000000004656613,
              0.5000000004656613
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.2800000002607703,
              0,
              150,
              0.5000000004656613,
              0.5000000004656613
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.29000000027008355,
              0,
              150,
              0.5000000004656613,
              0.5000000004656613
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.3000000002793968,
              0,
              150,
              0.5000000004656613,
              0.5000000004656613
            ]
          }
        }
      },
      "140406": {
        "Id": 140406,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "140407": {
        "Id": 140407,
        "Name": "부러진 창의 감옥",
        "Desc": "비술을 사용하면 일정 구역 내의 적을 끌어당기고 <unbreak>#1[i]</unbreak>초 동안 현기증 상태에 빠트린다. 현기증 상태인 적은 아군을 선공할 수 없다.\\n현기증 상태에 빠진 적을 선공해 전투 진입 시, 모든 적에게 마이데이 HP 최대치의 <unbreak>#2[i]%</unbreak>만큼 허수 속성 피해를 가하고, 목표를 도발 상태에 빠트린다, 지속 시간: <unbreak>#4[i]</unbreak>턴. 자신은 특성 충전을 <unbreak>#5[i]</unbreak>pt 누적한다",
        "SimpleDesc": "일정 구역 내의 적을 끌어당기고 현기증 상태에 빠트린다. 현기증 상태인 적을 공격하면 전투 진입 시 모든 적에게 소량의 허수 속성 피해를 가하고, 목표를 도발 상태에 빠트린다. 자신은 특성 충전을 누적한다",
        "Type": "Maze",
        "Tag": "Impair",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              10,
              0.8000000007450581,
              1,
              1,
              50
            ]
          }
        }
      },
      "140409": {
        "Id": 140409,
        "Name": "왕을 죽여 왕이 된 자",
        "Desc": "마이데이 현재 HP의 <unbreak>#3[i]%</unbreak>만큼 HP를 소모해 단일 적에게 마이데이 HP 최대치의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 허수 속성 피해를 가하고, 인접한 목표에게 마이데이 HP 최대치의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼 허수 속성 피해를 가한다.\\n현재 HP가 부족하면 전투 스킬 발동 시 마이데이의 현재 HP가 1pt까지 감소한다.\\n해당 스킬은 자동으로 발동된다",
        "SimpleDesc": "HP를 소모해 지정된 단일 적에게 허수 속성 피해를 가하고, 인접한 목표에게 허수 속성 피해를 가한다.\\n해당 스킬은 <color=#f29e38ff>자동으로 발동</color>된다",
        "Type": "BPSkill",
        "Tag": "Blast",
        "SPBase": 30,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          30
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5500000005122274,
              0.33000000030733645,
              0.3500000003259629
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6050000002142042,
              0.3630000001285225,
              0.3500000003259629
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.6600000006146729,
              0.3959999999497086,
              0.3500000003259629
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.7150000003166497,
              0.42899999977089465,
              0.3500000003259629
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.7700000007171184,
              0.46200000029057264,
              0.3500000003259629
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.8250000004190952,
              0.4950000001117587,
              0.3500000003259629
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.89375000144355,
              0.5362500005867332,
              0.3500000003259629
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.962500001071021,
              0.5775000003632158,
              0.3500000003259629
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.0312500004656613,
              0.6187500008381903,
              0.3500000003259629
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.1000000000931323,
              0.6600000006146729,
              0.3500000003259629
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              1.154999999795109,
              0.693000000435859,
              0.3500000003259629
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              1.2100000001955777,
              0.726000000257045,
              0.3500000003259629
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              1.2649999998975545,
              0.7590000000782311,
              0.3500000003259629
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              1.3200000002980232,
              0.7920000005979091,
              0.3500000003259629
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              1.375,
              0.8250000004190952,
              0.3500000003259629
            ]
          }
        }
      },
      "140411": {
        "Id": 140411,
        "Name": "신을 죽여 신이 된 자",
        "Desc": "충전을 <unbreak>#3[i]</unbreak>pt 소모해 단일 적에게 마이데이 HP 최대치의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 허수 속성 피해를 가하고, 인접한 목표에게 마이데이 HP 최대치의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼 허수 속성 피해를 가한다.\\n해당 스킬은 자동으로 발동된다. 이 스킬을 발동하는 동안 충전이 누적되지 않는다",
        "SimpleDesc": "<color=#f29e38ff>충전을 소모</color>하고, 지정된 단일 적에게 대량의 허수 속성 피해를 가하며, 인접한 목표에게 대량의 허수 속성 피해를 가한다.\\n해당 스킬은 <color=#f29e38ff>자동으로 발동</color>된다",
        "Type": "BPSkill",
        "Tag": "Blast",
        "SPBase": 10,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          90,
          0,
          60
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1.400000000372529,
              0.840000000782311,
              150
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.5400000005029142,
              0.9240000005811453,
              150
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1.6800000006332994,
              1.007999999448657,
              150
            ]
          },
          "4": {
            "Level": 4,
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        "Id": 140502,
        "Name": "헛된 지식을 몰아내는 프랙털",
        "Desc": "지정된 단일 적에게 아낙사 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 바람 속성 피해를 가하고, 추가로 피해를 <unbreak>#2[i]</unbreak>회 가한다. 피해를 가할 때마다 랜덤 단일 적에게 아낙사 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 바람 속성 피해를 가하며, 이번 전투 스킬에 명중되지 않은 적에게 우선으로 바운스한다.\\n발동 시 필드 위에 공격 가능한 적이 1기 있을 때마다 이번 전투 스킬로 가하는 피해가 <unbreak>#3[i]%</unbreak> 증가한다",
        "SimpleDesc": "단일 적에게 소량의 바람 속성 피해를 가하고, 총 5회 바운스한다. 명중하지 않은 목표에게 우선으로 바운스한다. 필드 위에 적이 많을수록 가하는 피해가 증가한다",
        "Type": "BPSkill",
        "Tag": "Bounce",
        "SPBase": 6,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
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      "140503": {
        "Id": 140503,
        "Name": "대지를 뚫고 나온 생명, <unbreak>창조된 세계</unbreak>",
        "Desc": "모든 적을 [승화] 상태에 빠트리고, 이후 모든 적에게 아낙사 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 바람 속성 피해를 가한다.\\n[승화] 상태에서 목표는 동시에 물리, 화염, 얼음, 번개, 바람, 양자, 허수 속성 약점이 부여되며, 목표의 턴이 시작될 때까지 지속된다. 목표가 제어 저항을 보유하지 않았을 경우 [승화] 상태에서는 행동할 수 없다",
        "SimpleDesc": "모든 적에게 [승화]를 부여하고 바람 속성 피해를 가한다. [승화] 상태의 목표는 동시에 <color=#f29e38ff>7가지 약점 속성</color>이 부여되며, 제어 저항이 없으면 행동할 수 없다",
        "Type": "Ultra",
        "Tag": "AoEAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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          "2": {
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          "3": {
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          "4": {
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      "140504": {
        "Id": 140504,
        "Name": "네 가지 명철함, 세 번의 위대함",
        "Desc": "아낙사가 적을 1회 명중할 때마다 목표에게 랜덤 속성 약점을 1개 부여한다, 지속 시간: <unbreak>#2[i]</unbreak>턴. 목표가 보유하지 않은 약점을 우선으로 부여한다.\\n아낙사가 필드에 있을 시, 최소 <unbreak>#3[i]</unbreak>가지 다른 속성 약점을 보유한 적을 [성질 발로] 상태에 빠트린다. 아낙사가 [성질 발로] 상태의 목표에게 가하는 피해가 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> 증가하고, 또한 대상에게 일반 공격 또는 전투 스킬을 발동하면 해당 목표에게 추가로 전투 스킬을 1회 발동한다. 추가 전투 스킬은 전투 스킬 포인트를 소모하지 않으며, 해당 효과를 다시 발동하지 않는다. 만약 추가 전투 스킬 발동 전에 목표가 처치되면 랜덤 단일 적에게 발동한다",
        "SimpleDesc": "적 명중 후 <color=#f29e38ff>랜덤 약점</color>을 1개 부여한다. <color=#f29e38ff>약점</color>이 <color=#f29e38ff><unbreak>#3[i]</unbreak></color>개가 된 적은 [성질 발로]에 빠진다. 아낙사는 [성질 발로] 상태의 목표에게 가하는 피해가 증가하며, 대상에게 일반 공격 또는 전투 스킬을 발동한 후 추가로 <color=#f29e38ff>소모 없는 전투 스킬</color>을 1회 발동한다",
        "Type": null,
        "Tag": "Impair",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
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      },
      "140506": {
        "Id": 140506,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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      },
      "140507": {
        "Id": 140507,
        "Name": "눈동자의 색채",
        "Desc": "비술 사용 후 일정 구역 내의 적을 공포 상태에 빠트린다. 공포 상태의 적은 아낙사에게서 도망친다, 지속 시간: <unbreak>#1[i]</unbreak>초. 아군이 공포 상태에 빠진 적을 선공하면 약점을 이용해 전투에 진입한 것으로 간주하며, 전투 진입 후 아낙사는 각 단일 적에게 공격자 속성의 약점을 1개 부여한다, 지속 시간: <unbreak>#2[i]</unbreak>턴",
        "SimpleDesc": "주위의 적을 공포 상태에 빠트린다. 공포 상태에 빠진 적을 공격하면 약점 공격으로 전투에 진입한 것으로 간주하며, 모든 적에게 <color=#f29e38ff>공격자 속성의 약점</color>을 부여한다",
        "Type": "Maze",
        "Tag": "Impair",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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        "AttackAdd": 5.147999999579042,
        "DefenceBase": 166.9800000009127,
        "DefenceAdd": 3.7950000003911555,
        "HPBase": 290.40000000037253,
        "HPAdd": 6.6000000005587935,
        "SpeedBase": 97,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 75,
        "Cost": [
          {
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            "ItemNum": 40000
          },
          {
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            "ItemNum": 9
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 110425,
            "ItemNum": 7
          }
        ]
      },
      "4": {
        "AttackBase": 267.6960000002291,
        "AttackAdd": 5.147999999579042,
        "DefenceBase": 197.34000000031665,
        "DefenceAdd": 3.7950000003911555,
        "HPBase": 343.20000000018626,
        "HPAdd": 6.6000000005587935,
        "SpeedBase": 97,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 75,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 80000
          },
          {
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          },
          {
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      "5": {
        "AttackBase": 308.88000000081956,
        "AttackAdd": 5.147999999579042,
        "DefenceBase": 227.70000000065193,
        "DefenceAdd": 3.7950000003911555,
        "HPBase": 396,
        "HPAdd": 6.6000000005587935,
        "SpeedBase": 97,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 75,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 160000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 115013,
            "ItemNum": 9
          },
          {
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            "ItemID": 110425,
            "ItemNum": 35
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      "6": {
        "AttackBase": 350.0639999997802,
        "AttackAdd": 5.147999999579042,
        "DefenceBase": 258.0600000000559,
        "DefenceAdd": 3.7950000003911555,
        "HPBase": 448.80000000074506,
        "HPAdd": 6.6000000005587935,
        "SpeedBase": 97,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 75,
        "Cost": []
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    },
    "Relics": {
      "AvatarID": 1405,
      "Set4IDList": [
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      ],
      "Set2IDList": [
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      "PropertyList3": [
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        "CriticalDamageBase"
      ],
      "PropertyList4": [
        "SpeedDelta",
        "AttackAddedRatio"
      ],
      "PropertyList5": [
        "WindAddedRatio",
        "AttackAddedRatio"
      ],
      "PropertyList6": [
        "SPRatioBase",
        "AttackAddedRatio"
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      "PropertyList": [
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "BODY",
          "PropertyType": "CriticalChanceBase"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "FOOT",
          "PropertyType": "SpeedDelta"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "NECK",
          "PropertyType": "WindAddedRatio"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "OBJECT",
          "PropertyType": "SPRatioBase"
        }
      ],
      "SubAffixPropertyList": [
        "CriticalChanceBase",
        "CriticalDamageBase",
        "AttackAddedRatio",
        "SpeedDelta"
      ],
      "ScoreRankList": [
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      ]
    },
    "Lightcones": [
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      22004,
      24004
    ],
    "Teams": [
      {
        "AvatarID": 1405,
        "TeamID": 1,
        "MemberList": [
          1401,
          1403,
          1409
        ],
        "BackupList1": [],
        "BackupList2": [
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        "BackupList3": [
          1414,
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          1304,
          1217,
          1208,
          1203,
          1301
        ]
      },
      {
        "AvatarID": 1405,
        "TeamID": 2,
        "MemberList": [
          1415,
          1403,
          1409
        ],
        "BackupList1": [
          1403,
          1412,
          1313,
          8007
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        "BackupList2": [
          1412,
          1313,
          8007,
          1306
        ],
        "BackupList3": [
          1414,
          1222,
          1304,
          1217,
          1208,
          1203,
          1301
        ]
      }
    ],
    "Skin": {},
    "RankIcon": [
      "https://homdgcat.wiki/images/skillicons/avatar/1405/SkillIcon_1405_Rank1.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1405/SkillIcon_1405_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1405/SkillIcon_1405_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1405/SkillIcon_1405_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1405/SkillIcon_1405_BP.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1405/SkillIcon_1405_Rank6.png"
    ]
  },
  "1406": {
    "Name": "사이퍼",
    "Desc": "사라진 도적의 도시 도로스, <unbreak>300</unbreak> 의적이 유희를 벌이며 거침없이 날뛴다.\\n발 빠른 도둑 별 사이퍼라, 「계략」의 불씨를 희롱하는 황금의 후예여, 달려라. 그대의 거짓말이 바람과 함께 이 세상 곳곳에 불기를——\\n<i>「훗, 날 속이려고? 어림도 없지!」</i>",
    "CharaInfo": {
      "Camp": null,
      "VA": {
        "Chinese": null,
        "Japanese": null,
        "Korean": null,
        "English": null
      },
      "Stories": {
        "0": null,
        "1": null,
        "2": null,
        "3": null,
        "4": null
      },
      "Voicelines": []
    },
    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "cipher",
    "SPNeed": 130,
    "BaseType": "Warlock",
    "DamageType": "Quantum",
    "Ranks": {
      "1": {
        "Id": 140601,
        "Name": "바쁘게 굴러가는 눈, 목표는 웃는 얼굴",
        "Desc": "사이퍼가 기록하는 피해량이 기존 기록 수치의 <unbreak>#3[i]%</unbreak>가 된다. 특성의 <u>추가 공격</u> 발동 시 사이퍼의 공격력이 <unbreak>#1[i]%</unbreak> 증가한다, 지속 시간: <unbreak>#2[i]</unbreak>턴",
        "ParamList": [
          0.8000000007450581,
          2,
          1.5000000004656613
        ],
        "Extra": {
          "10000004": {
            "Name": "추가 공격",
            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
            "Param": []
          }
        }
      },
      "2": {
        "Id": 140602,
        "Name": "주머니를 쓱, 곤경을 틈탄 소매치기",
        "Desc": "사이퍼가 적 명중 시 <unbreak>#2[i]%</unbreak>의 <u>기본 확률</u>로 대상이 받는 피해가 <unbreak>#3[i]%</unbreak> 증가한다, 지속 시간: <unbreak>#1[i]</unbreak>턴",
        "ParamList": [
          2,
          1.2000000001862645,
          0.3000000002793968
        ],
        "Extra": {
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        }
      },
      "3": {
        "Id": 140603,
        "Name": "뒤섞인 진실과 거짓, 구별 불가",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 140604,
        "Name": "발각된 악행, 걸음아 날 살려라",
        "Desc": "[단골손님]이 아군의 공격을 받은 후, 사이퍼는 대상에게 사이퍼 공격력의 <unbreak>#1[i]%</unbreak>만큼 양자 속성 <u>추가 피해</u>를 가한다",
        "ParamList": [
          0.5000000004656613
        ],
        "Extra": {
          "10000005": {
            "Name": "추가 피해",
            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
            "Param": []
          }
        }
      },
      "5": {
        "Id": 140605,
        "Name": "파놓은 토끼굴, 쏜살같이 도망",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 140606,
        "Name": "세상에 이름을 남기지 않은, 대도",
        "Desc": "사이퍼 특성의 <u>추가 공격</u>이 가하는 피해가 <unbreak>#2[i]%</unbreak> 증가하고, 기록 시 추가로 해당 공격이 가하는 비초과 피해의 <unbreak>#3[i]%</unbreak>를 기록한다. 필살기를 발동하여 기록 수치가 초기화되면 이번에 초기화된 기록 수치의 <unbreak>#1[i]%</unbreak>를 반환한다",
        "ParamList": [
          0.20000000018626451,
          3.5000000004656613,
          0.1600000001490116
        ],
        "Extra": {
          "10000004": {
            "Name": "추가 공격",
            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
            "Param": []
          }
        }
      }
    },
    "Skills": {
      "140601": {
        "Id": 140601,
        "Name": "앗! 그물을 빠져나간 물고기",
        "Desc": "지정된 단일 적에게 사이퍼 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 양자 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 양자 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258
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          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
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          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529
            ]
          }
        }
      },
      "140602": {
        "Id": 140602,
        "Name": "헷, 공짜 보물",
        "Desc": "<unbreak>#6[i]%</unbreak>의 <u>기본 확률</u>로 지정된 단일 적 및 인접한 목표를 허약 상태에 빠트려 가하는 피해를 <unbreak>#3[i]%</unbreak> 감소시키고, 사이퍼의 공격력을 <unbreak>#5[i]%</unbreak> 증가시킨다, 지속 시간: <unbreak>#4[i]</unbreak>턴. 또한 지정된 단일 적에게 사이퍼 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 양자 속성 피해를 가하고, 인접한 목표에게 사이퍼 공격력의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼 양자 속성 피해를 가한다",
        "SimpleDesc": "높은 확률로 단일 적 및 인접한 목표가 가하는 피해를 감소시키고, 사이퍼의 공격력을 증가시킨다. 지정된 단일 적에게 양자 속성 피해를 가하고, 인접한 목표에게 소량의 양자 속성 피해를 가한다",
        "Type": "BPSkill",
        "Tag": "Blast",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          30
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1,
              0.5000000004656613,
              0.10000000009313226,
              2,
              0.3000000002793968,
              1.2000000001862645
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.1000000000931323,
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              2,
              0.3000000002793968,
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          },
          "3": {
            "Level": 3,
            "ParamList": [
              1.2000000001862645,
              0.6000000005587935,
              0.10000000009313226,
              2,
              0.3000000002793968,
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          },
          "4": {
            "Level": 4,
            "ParamList": [
              1.3000000002793968,
              0.6500000006053597,
              0.10000000009313226,
              2,
              0.3000000002793968,
              1.2000000001862645
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1.400000000372529,
              0.7000000006519258,
              0.10000000009313226,
              2,
              0.3000000002793968,
              1.2000000001862645
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          },
          "6": {
            "Level": 6,
            "ParamList": [
              1.5000000004656613,
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              0.10000000009313226,
              2,
              0.3000000002793968,
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          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.6250000002328306,
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              0.10000000009313226,
              2,
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          },
          "8": {
            "Level": 8,
            "ParamList": [
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              0.10000000009313226,
              2,
              0.3000000002793968,
              1.2000000001862645
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.8750000004656613,
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              0.10000000009313226,
              2,
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              1.2000000001862645
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          },
          "10": {
            "Level": 10,
            "ParamList": [
              2,
              1,
              0.10000000009313226,
              2,
              0.3000000002793968,
              1.2000000001862645
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          },
          "11": {
            "Level": 11,
            "ParamList": [
              2.1000000000931323,
              1.0500000000465661,
              0.10000000009313226,
              2,
              0.3000000002793968,
              1.2000000001862645
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          },
          "12": {
            "Level": 12,
            "ParamList": [
              2.2000000001862645,
              1.1000000000931323,
              0.10000000009313226,
              2,
              0.3000000002793968,
              1.2000000001862645
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          },
          "13": {
            "Level": 13,
            "ParamList": [
              2.3000000002793968,
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              0.10000000009313226,
              2,
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          },
          "14": {
            "Level": 14,
            "ParamList": [
              2.400000000372529,
              1.2000000001862645,
              0.10000000009313226,
              2,
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          },
          "15": {
            "Level": 15,
            "ParamList": [
              2.5000000004656613,
              1.2500000002328306,
              0.10000000009313226,
              2,
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          }
        }
      },
      "140603": {
        "Id": 140603,
        "Name": "고양이 괴도 드림!",
        "Desc": "지정된 단일 적에게 사이퍼 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 양자 속성 피해를 가한다. 이후 지정된 단일 적에게 현재 특성 기록 수치의 <unbreak>#2[i]%</unbreak>만큼 <u>확정 피해</u>를 가한다. 또한, 지정된 단일 적 및 인접한 목표에게 사이퍼 공격력의 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color>만큼 양자 속성 피해를 가하고, 현재 특성 기록 수치의 총 <unbreak>#3[i]%</unbreak>만큼 <u>확정 피해</u>를 가하며, 해당 <u>확정 피해</u>는 모든 스킬 목표가 균등 분담한다",
        "SimpleDesc": "단일 적에게 양자 속성 피해와 특성 기록 수치의 일정 비율만큼 <u>확정 피해</u>를 가하고, 단일 적 및 인접한 목표에게 소량의 양자 속성 피해와 특성 기록 수치의 일정 비율만큼 <u>확정 피해</u>를 가한다. 해당 <u>확정 피해</u>는 모든 스킬 목표가 균등 분담한다",
        "Type": "Ultra",
        "Tag": "Blast",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          90,
          0,
          60
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000017": {
            "Name": "확정 피해",
            "Desc": "어떤 효과에도 영향을 받지 않는 무속성 피해, 이번 피해는 공격을 1회 가한 것으로 간주하지 않는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.6000000005587935,
              0.25000000023283064,
              0.7500000006984919,
              0.20000000018626451
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      "140604": {
        "Id": 140604,
        "Name": "열정적이고 친절한 도로스인",
        "Desc": "필드 위에 [단골손님] 상태에 빠진 적이 없을 시 사이퍼는 즉시 현재 필드 위 HP 최대치가 가장 높은 단일 적을 [단골손님]으로 만든다. 전투 스킬과 필살기 발동 시 주목표를 [단골손님]으로 만든다. [단골손님] 상태는 가장 최근에 부여된 목표에게만 적용된다.\\n[단골손님]이 다른 아군의 공격을 받으면 사이퍼는 즉시 [단골손님]에게 <u>추가 공격</u>을 발동하고, 사이퍼 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 양자 속성 피해를 가한다. 해당 효과는 턴마다 최대 <unbreak>#3[i]</unbreak>회 발동할 수 있으며, 사이퍼 턴 시작 시 발동 가능 횟수가 초기화된다.\\n사이퍼는 아군이 [단골손님]에게 가한 피해(<u>확정 피해</u> 제외)의 <unbreak>#2[i]%</unbreak>를 기록한다. 초과 피해는 기록하지 않으며, 필살기 발동 후 기록 수치는 초기화된다",
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        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
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        "Name": "장화 신은 고양이",
        "Desc": "[자그레우스의 축복]을 획득한다, 지속 시간: <unbreak>#1[i]</unbreak>초. 지속 시간 동안 사이퍼는 적에게 발각되지 않으며, 이동 속도가 <unbreak>50%</unbreak> 증가한다. 일반 맵/시뮬레이션 우주/차분화 우주의 적에게 다가갈 시 즉시 랜덤 소모품을 획득하며, 하루에 최대 <unbreak>#4[i]</unbreak>회 획득할 수 있다.\\n[자그레우스의 축복]을 보유하는 동안 전투에 진입하면 모든 적에게 사이퍼 공격력의 <unbreak>#3[i]%</unbreak>만큼 양자 속성 피해를 가하고, 사이퍼가 해당 피해로 획득하는 기록 수치가 <unbreak>#2[i]%</unbreak> 증가한다",
        "SimpleDesc": "[자그레우스의 축복]을 획득한다. 지속 시간 동안 적은 사이퍼를 발견할 수 없으며, 적에게 다가갈 시 랜덤 소모품을 획득한다. 전투 진입 시 사이퍼가 모든 적에게 소량의 양자 속성 피해를 가한다",
        "Type": "Maze",
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": []
      }
    },
    "Relics": {
      "AvatarID": 1406,
      "Set4IDList": [
        117,
        108,
        114
      ],
      "Set2IDList": [
        317,
        302,
        308
      ],
      "PropertyList3": [
        "CriticalDamageBase"
      ],
      "PropertyList4": [
        "SpeedDelta"
      ],
      "PropertyList5": [
        "QuantumAddedRatio",
        "AttackAddedRatio"
      ],
      "PropertyList6": [
        "AttackAddedRatio",
        "SPRatioBase"
      ],
      "PropertyList": [
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "BODY",
          "PropertyType": "CriticalDamageBase"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "FOOT",
          "PropertyType": "SpeedDelta"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "NECK",
          "PropertyType": "QuantumAddedRatio"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "OBJECT",
          "PropertyType": "AttackAddedRatio"
        }
      ],
      "SubAffixPropertyList": [
        "SpeedDelta",
        "AttackAddedRatio",
        "CriticalDamageBase",
        "CriticalChanceBase"
      ],
      "ScoreRankList": [
        273,
        236
      ],
      "LocalCriticalChance": 0.5000000004656613
    },
    "Lightcones": [
      23043,
      21015
    ],
    "Teams": [
      {
        "AvatarID": 1406,
        "TeamID": 1,
        "MemberList": [
          1407,
          1403,
          1409
        ],
        "BackupList1": [],
        "BackupList2": [
          1413,
          1303,
          8007,
          1106
        ],
        "BackupList3": [
          1222,
          1217,
          1203,
          1301
        ]
      },
      {
        "AvatarID": 1406,
        "TeamID": 2,
        "MemberList": [
          1308,
          1218,
          1409
        ],
        "BackupList1": [],
        "BackupList2": [
          1106
        ],
        "BackupList3": [
          1222,
          1304,
          1414,
          1217,
          1208,
          1203,
          1301
        ]
      },
      {
        "AvatarID": 1406,
        "TeamID": 3,
        "MemberList": [
          1220,
          1403,
          1409
        ],
        "BackupList1": [],
        "BackupList2": [
          1309,
          8007,
          1306
        ],
        "BackupList3": [
          1222,
          1304,
          1414,
          1217,
          1208,
          1203,
          1301
        ]
      }
    ],
    "Skin": {},
    "RankIcon": [
      "https://homdgcat.wiki/images/skillicons/avatar/1406/SkillIcon_1406_Rank1.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1406/SkillIcon_1406_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1406/SkillIcon_1406_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1406/SkillIcon_1406_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1406/SkillIcon_1406_BP.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1406/SkillIcon_1406_Rank6.png"
    ]
  },
  "1407": {
    "Name": "카스토리스",
    "Desc": "죽음을 경애하는 나라, 종일 눈이 내리는 아이도니아는 오늘날 곤히 단잠에 빠졌다.\\n저승의 강의 딸 카스토리스, 「죽음」의 불씨를 찾는 황금의 후예여, 출발하라. 세상의 영혼의 통곡을 감싸고, 운명의 고독을 끌어안아라.\\n——죽음과 삶은 모두 여정이요, 나비가 나뭇가지 끝에 내려앉을 때 시들어가던 것이 다시 태어나리니",
    "CharaInfo": {
      "Camp": null,
      "VA": {
        "Chinese": null,
        "Japanese": null,
        "Korean": null,
        "English": null
      },
      "Stories": {
        "0": null,
        "1": null,
        "2": null,
        "3": null,
        "4": null
      },
      "Voicelines": []
    },
    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "castorice",
    "SPNeed": null,
    "BaseType": "Memory",
    "DamageType": "Quantum",
    "Ranks": {
      "1": {
        "Id": 140701,
        "Name": "기억을 대가로 납관하는 설원의 성녀",
        "Desc": "적의 현재 HP가 자신의 HP 최대치의 <unbreak>#1[i]%</unbreak>/<unbreak>#2[i]%</unbreak> 이하일 시, [뼈의 발톱, 저승 용의 포옹], [어둠을 찢는 발톱], [암흑을 불태우는 화염의 숨결], [묘지를 불사르는 어둠의 날개]가 대상에게 가하는 피해가 기존 피해의 <unbreak>#3[i]%</unbreak>/<unbreak>#4[i]%</unbreak>가 된다",
        "ParamList": [
          0.8000000007450581,
          0.5000000004656613,
          1.2000000001862645,
          1.400000000372529
        ],
        "Extra": {}
      },
      "2": {
        "Id": 140702,
        "Name": "날갯짓하는 꽃으로 왕관을 씌우리",
        "Desc": "기억 정령 죽음의 용을 소환한 후, 카스토리스는 [타오르는 의지]를 <unbreak>#1[i]</unbreak>스택 획득한다. [타오르는 의지]는 최대 <unbreak>#2[i]</unbreak>스택 보유할 수 있으며, 죽음의 용 기억 정령 스킬 [암흑을 불태우는 화염의 숨결]의 HP 소모를 대체할 수 있다. 또한, 카스토리스의 <u>행동 게이지가 <unbreak>100%</unbreak> 증가</u>하며, 다음번 강화된 전투 스킬 발동 시 카스토리스가 [새로운 꽃술] 최대치의 <unbreak>#3[i]%</unbreak>만큼 [새로운 꽃술] 포인트를 획득한다",
        "ParamList": [
          2,
          2,
          0.3000000002793968
        ],
        "Extra": {
          "10000001": {
            "Name": "행동 게이지 증가",
            "Desc": "목표의 다음 행동 전 대기 간격을 줄인다",
            "Param": []
          }
        }
      },
      "3": {
        "Id": 140703,
        "Name": "사경에서 춤추는 경건한 나그네",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>. 기억 정령 특성 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 140704,
        "Name": "슬픔을 안고 애가 속에 잠드니",
        "Desc": "카스토리스가 필드에 있을 시, 모든 아군이 치유를 받을 시의 회복량이 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
          0.20000000018626451
        ],
        "Extra": {}
      },
      "5": {
        "Id": 140705,
        "Name": "예언으로 장식한 순백의 새로운 장",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 기억 정령 스킬 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 140706,
        "Name": "세월이 고치를 깨길 기다리네",
        "Desc": "카스토리스와 죽음의 용이 피해를 가할 시 양자 속성 <u>저항 관통</u>이 <unbreak>#1[i]%</unbreak> 증가한다. 죽음의 용은 공격 중에 약점 속성을 무시하고 적의 강인성을 감소시킬 수 있으며, 약점 격파 시 양자 속성의 약점 격파 효과를 발동하고, 특성 [묘지를 불사르는 어둠의 날개]의 바운스 발동 횟수가 추가로 <unbreak>#2[i]</unbreak>회 증가한다",
        "ParamList": [
          0.20000000018626451,
          3
        ],
        "Extra": {
          "30000005": {
            "Name": "저항 관통",
            "Desc": "피해를 가할 시 적의 일부 대응 피해 속성의 저항 수치를 무시한다",
            "Param": []
          }
        }
      }
    },
    "Skills": {
      "140701": {
        "Id": 140701,
        "Name": "애도, 사해의 파문",
        "Desc": "지정된 단일 적에게 카스토리스 HP 최대치의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 양자 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 양자 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.25000000023283064
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.3000000002793968
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.3500000003259629
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.40000000037252903
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.45000000041909516
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.5000000004656613
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.5500000005122274
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.6000000005587935
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.6500000006053597
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.7000000006519258
            ]
          }
        }
      },
      "140702": {
        "Id": 140702,
        "Name": "침묵, 나비의 손길",
        "Desc": "모든 아군의 현재 HP를 <unbreak>#1[i]%</unbreak> 소모해 지정된 단일 적에게 카스토리스 HP 최대치의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼 양자 속성 피해를 가하고, 인접한 목표에게 카스토리스 HP 최대치의 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color>만큼 양자 속성 피해를 가한다.\\n현재 HP가 부족하면 HP를 최대 1pt까지 감소시킨다.\\n죽음의 용이 필드에 있으면 전투 스킬이 [뼈의 발톱, 저승 용의 포옹]으로 전환된다",
        "SimpleDesc": "모든 아군의 HP를 소모하며, 단일 적에게 양자 속성 피해를 가하고, 인접한 목표에게 소량의 양자 속성 피해를 가한다",
        "Type": "BPSkill",
        "Tag": "Blast",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          30
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.3000000002793968,
              0.25000000023283064,
              0.1500000001396984
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.3000000002793968,
              0.27499999990686774,
              0.16499999980442226
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.3000000002793968,
              0.3000000002793968,
              0.18000000016763806
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.3000000002793968,
              0.32499999995343387,
              0.19499999983236194
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.3000000002793968,
              0.3500000003259629,
              0.21000000019557774
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.3000000002793968,
              0.375,
              0.2249999998603016
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.3000000002793968,
              0.4062500004656613,
              0.24375000083819032
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.3000000002793968,
              0.43750000023283064,
              0.26250000041909516
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.3000000002793968,
              0.46875000069849193,
              0.28125000069849193
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.3000000002793968,
              0.5000000004656613,
              0.3000000002793968
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.3000000002793968,
              0.5250000001396984,
              0.31499999994412065
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.3000000002793968,
              0.5500000005122274,
              0.33000000030733645
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.3000000002793968,
              0.5750000001862645,
              0.3449999999720603
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.3000000002793968,
              0.6000000005587935,
              0.3600000003352761
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.3000000002793968,
              0.6250000002328306,
              0.375
            ]
          }
        }
      },
      "140703": {
        "Id": 140703,
        "Name": "포효하는 망자, 소생의 종",
        "Desc": "<u>기억 정령 죽음의 용을 소환</u>하고 대상의 <u>행동 게이지를 <unbreak>100%</unbreak> 증가</u>시키며, 동시에 <u>경계</u> [세상을 잊은 저승]을 전개하여 모든 적의 모든 속성 저항을 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color> 감소시킨다. 카스토리스가 특성의 가하는 피해 증가 효과를 보유할 시, 해당 효과를 죽음의 용에게 확산시킨다. 죽음의 용은 기본 상태에서 <unbreak>#1[i]</unbreak>pt의 속도와 [새로운 꽃술] 최대치의 <unbreak>#3[i]%</unbreak>만큼 고정 HP 최대치를 보유한다.\\n죽음의 용은 <unbreak>#2[i]</unbreak>턴 후 또는 HP가 0이 되면 사라지며, 동시에 <u>경계</u> [세상을 잊은 저승]이 해제된다",
        "SimpleDesc": "<color=#f29e38ff><u>기억 정령 죽음의 용을 소환</u></color>하고 대상의 <u>행동 게이지를 <unbreak>100%</unbreak> 증가</u>시키며, 동시에 <u>경계</u>를 전개하여 모든 적의 <color=#f29e38ff>모든 속성 저항을 감소</color>시킨다",
        "Type": "Ultra",
        "Tag": "Summon",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000001": {
            "Name": "행동 게이지 증가",
            "Desc": "목표의 다음 행동 전 대기 간격을 줄인다",
            "Param": []
          },
          "10000018": {
            "Name": "기억 정령 소환",
            "Desc": "기억 정령을 필드 위에 소환한다. 기억 정령이 필드 위에 있을 시, 기억 정령이 받은 모든 제어류 디버프 상태를 해제한다",
            "Param": []
          },
          "10000020": {
            "Name": "경계",
            "Desc": "경계 효과는 필드 전체에 하나만 존재 가능하며, 지속 시간 동안 다른 경계 효과 스킬을 발동할 수 없다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              165,
              3,
              1,
              0.10000000009313226,
              0
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              165,
              3,
              1,
              0.11000000010244548,
              0
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              165,
              3,
              1,
              0.12000000011175871,
              0
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              165,
              3,
              1,
              0.13000000012107193,
              0
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              165,
              3,
              1,
              0.14000000013038516,
              0
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              165,
              3,
              1,
              0.1500000001396984,
              0
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              165,
              3,
              1,
              0.1625000003259629,
              0
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              165,
              3,
              1,
              0.17499999981373549,
              0
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              165,
              3,
              1,
              0.1875,
              0
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              165,
              3,
              1,
              0.20000000018626451,
              0
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              165,
              3,
              1,
              0.21000000019557774,
              0
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              165,
              3,
              1,
              0.22000000020489097,
              0
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              165,
              3,
              1,
              0.2300000002142042,
              0
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              165,
              3,
              1,
              0.24000000022351742,
              0
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              165,
              3,
              1,
              0.25000000023283064,
              0
            ]
          }
        }
      },
      "140704": {
        "Id": 140704,
        "Name": "손바닥에 흐르는 황무",
        "Desc": "[새로운 꽃술] 최대치는 필드 위 모든 캐릭터의 레벨에 영향을 받는다. 모든 아군이 HP를 1pt 잃을 때마다 카스토리스는 [새로운 꽃술]을 1pt 획득하고, [새로운 꽃술]이 최대치에 도달하면 필살기를 활성화할 수 있다. 아군이 HP를 잃을 시 카스토리스와 죽음의 용이 가하는 피해가 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> 증가한다, 해당 효과 최대 중첩수: <unbreak>#3[i]</unbreak>스택, 지속 시간: <unbreak>#4[i]</unbreak>턴.\\n죽음의 용이 필드에 있을 시 특성을 통해 [새로운 꽃술]을 획득할 수 없으며, 죽음의 용을 제외한 모든 아군이 HP를 1pt 잃을 때마다 같은 양의 죽음의 용 HP로 전환된다",
        "SimpleDesc": "아군이 HP를 잃을 시 카스토리스는 <color=#f29e38ff><u>[새로운 꽃술]</u></color>을 획득하고, 동시에 카스토리스와 죽음의 용이 <color=#f29e38ff><u>가하는 피해가 증가</u></color>한다. <color=#f29e38ff><u>[새로운 꽃술]</u></color>이 최대치에 도달하면 필살기를 활성화할 수 있다. 죽음의 용이 필드에 있을 시, 죽음의 용을 제외한 아군이 HP를 잃으면 같은 양의 죽음의 용 HP로 전환된다",
        "Type": null,
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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          0,
          0
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        "SkillComboValueDelta": null,
        "Extra": {},
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            "ParamList": [
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      },
      "140706": {
        "Id": 140706,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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          0,
          0
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        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
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            "ParamList": []
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      },
      "140707": {
        "Id": 140707,
        "Name": "비명, 죽음을 하사하는 선성",
        "Desc": "비술 사용 후 <unbreak>#3[i]</unbreak>초 동안 [아득한 어둠] 상태에 진입한다. [아득한 어둠] 상태의 적은 카스토리스에게 직접 다가올 수 없다.\\n[아득한 어둠] 상태에서 선공하면 범위 내 모든 적을 전투에 진입시키고, 동시에 <u>기억 정령 죽음의 용을 소환</u>하고 <u>행동 게이지를 <unbreak>100%</unbreak> 증가</u>시키며, <u>경계</u> [세상을 잊은 저승]을 펼친다. 또한, 죽음의 용은 [새로운 꽃술] 최대치의 <unbreak>#2[i]%</unbreak>만큼 현재 HP를 보유한다. 전투 진입 후, 죽음의 용을 제외한 모든 아군의 현재 HP를 <unbreak>#1[i]%</unbreak> 소모한다.\\n전투 진입 후 죽음의 용이 소환되지 않을 시 카스토리스는 [새로운 꽃술]을 [새로운 꽃술] 최대치의 <unbreak>#4[i]%</unbreak>만큼 획득한다",
        "SimpleDesc": "[아득한 어둠] 상태에 진입하며, 적은 카스토리스에게 직접 다가올 수 없다.\\n[아득한 어둠] 상태에서 공격 시 범위 내 모든 적을 전투에 진입시키고, 동시에 <color=#f29e38ff><u>기억 정령 죽음의 용을 소환</u></color>하고 <u>행동 게이지를 <unbreak>100%</unbreak> 증가</u>시킨다. 전투 진입 시, 죽음의 용을 제외한 모든 아군의 HP를 소모한다.\\n전투 진입 후 죽음의 용이 소환되지 않을 시 카스토리스는 [새로운 꽃술]을 [새로운 꽃술] 최대치의 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color>만큼 회복한다",
        "Type": "Maze",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000001": {
            "Name": "행동 게이지 증가",
            "Desc": "목표의 다음 행동 전 대기 간격을 줄인다",
            "Param": []
          },
          "10000018": {
            "Name": "기억 정령 소환",
            "Desc": "기억 정령을 필드 위에 소환한다. 기억 정령이 필드 위에 있을 시, 기억 정령이 받은 모든 제어류 디버프 상태를 해제한다",
            "Param": []
          },
          "10000020": {
            "Name": "경계",
            "Desc": "경계 효과는 필드 전체에 하나만 존재 가능하며, 지속 시간 동안 다른 경계 효과 스킬을 발동할 수 없다",
            "Param": []
          }
        },
        "Level": {
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            "ParamList": [
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        }
      },
      "140709": {
        "Id": 140709,
        "Name": "뼈의 발톱, 저승 용의 포옹",
        "Desc": "죽음의 용을 제외한 모든 아군의 현재 HP를 <unbreak>#1[i]%</unbreak> 소모하고, 카스토리스와 죽음의 용이 목표에게 <u>연계 공격</u>을 발동해 모든 적에게 카스토리스 HP 최대치의 <color=#f29e38ff><unbreak>#2[f1]%</unbreak></color>와 <color=#f29e38ff><unbreak>#3[f1]%</unbreak></color>만큼 양자 속성 피해를 가한다.\\n현재 HP가 부족하면 HP를 최대 1pt까지 감소시킨다",
        "SimpleDesc": "모든 아군의 HP를 소모하며, 카스토리스와 죽음의 용이 목표에게 <u>연계 공격</u>을 발동해 모든 적에게 양자 속성 피해를 가한다",
        "Type": "BPSkill",
        "Tag": "AoEAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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        "SkillComboValueDelta": null,
        "Extra": {
          "10000019": {
            "Name": "연계 공격",
            "Desc": "여러 목표가 한 번의 행동에서 각각 적에게 공격을 발동한다",
            "Param": []
          }
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    "Memosprite": {
      "Name": "죽음의 용•폴룩스",
      "Icon": "SpriteOutput/ServantIconTeam/11407B.png",
      "HPBase": "0",
      "HPInherit": "0",
      "HPSkill": null,
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      "SpeedInherit": "0",
      "Aggro": 100,
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          "Name": "어둠을 찢는 발톱",
          "Desc": "모든 적에게 카스토리스 HP 최대치의 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color>만큼 양자 속성 피해를 가한다",
          "SimpleDesc": "모든 적에게 소량의 양자 속성 피해를 가한다",
          "Type": "Servant",
          "Tag": "AoEAttack",
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          "Name": "암흑을 불태우는 화염의 숨결",
          "Desc": "[암흑을 불태우는 화염의 숨결]을 발동하면 죽음의 용의 HP를 HP 최대치의 <unbreak>#1[i]%</unbreak>만큼 소모하고, 모든 적에게 카스토리스 HP 최대치의 <color=#f29e38ff><unbreak>#2[f1]%</unbreak></color>만큼 양자 속성 피해를 가한다.\\n1회의 공격 동안 [암흑을 불태우는 화염의 숨결]을 중복 발동할 수 있으며, 중복 발동 시 피해 배율이 순차대로 <color=#f29e38ff><unbreak>#3[f1]%</unbreak></color>/<color=#f29e38ff><unbreak>#4[f1]%</unbreak></color>로 증가하며, <color=#f29e38ff><unbreak>#4[f1]%</unbreak></color>에 도달하면 더 이상 증가하지 않는다. 피해 배율 증가 효과는 죽음의 용이 사라지기 전까지 감소하지 않는다.\\n죽음의 용의 현재 HP가 자신의 HP 최대치의 <unbreak>#5[i]%</unbreak> 이하일 시 해당 스킬을 발동하면 HP가 1pt로 감소하고, 특성 [묘지를 불사르는 어둠의 날개]와 동일한 스킬 효과를 발동한다",
          "SimpleDesc": "자신의 HP를 소모하고 모든 적에게 양자 속성 피해를 가하며, 이번 턴은 종료되지 않는다. 스킬 중복 발동 시 스킬은 최대 3회 강화된다. HP가 <color=#f29e38ff><unbreak>#5[i]%</unbreak></color> 이하일 시 해당 스킬을 발동하면 기억 정령 특성 [묘지를 불사르는 어둠의 날개]의 스킬 효과를 직접 발동한다",
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        "1140703": {
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          "Desc": "죽음의 용이 필드에 있을 시 아군을 <u>후방 지원</u>하며, 아군이 피해를 받거나 HP를 소모할 시 현재 HP가 최대 1pt까지 감소하고, 이후에는 죽음의 용이 대신 감당하나 죽음의 용이 기존 수치의 <unbreak>#1[i]%</unbreak>만큼 HP를 소모한다. 해당 효과는 죽음의 용이 사라질 때까지 지속된다",
          "SimpleDesc": "죽음의 용이 필드에 있을 시 아군을 <u>후방 지원</u>하며, 아군의 현재 HP는 최대 1pt까지 감소하고, 이후 받은 피해 또는 소모된 HP는 죽음의 용이 대신 감당한다",
          "Type": null,
          "Tag": "Support",
          "SPBase": null,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
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            0
          ],
          "SkillComboValueDelta": null,
          "Extra": {
            "10000021": {
              "Name": "후방 지원",
              "Desc": "적은 후방 지원 유닛을 직접 선택할 수 없으며, 아군 [확산] 유형 스킬은 후방 지원 유닛에게 확산되지 않는다",
              "Param": []
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          },
          "Level": {
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            },
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            },
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          }
        },
        "1140705": {
          "Name": "적막한 땅을 뒤흔드는 포효",
          "Desc": "죽음의 용이 소환될 시, 모든 아군이 가하는 피해가 <unbreak>#1[i]%</unbreak> 증가한다, 지속 시간: <unbreak>#2[i]</unbreak>턴",
          "SimpleDesc": "소환될 시, 모든 아군이 가하는 피해가 증가한다",
          "Type": null,
          "Tag": "Support",
          "SPBase": null,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
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          ],
          "SkillComboValueDelta": null,
          "Extra": {},
          "Level": {
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            },
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            },
            "3": {
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            },
            "9": {
              "Level": 9,
              "ParamList": [
                0.10000000009313226,
                3
              ]
            },
            "10": {
              "Level": 10,
              "ParamList": [
                0.10000000009313226,
                3
              ]
            }
          }
        },
        "1140706": {
          "Name": "묘지를 불사르는 어둠의 날개",
          "Desc": "죽음의 용이 사라질 시 피해를 <unbreak>#2[i]</unbreak>회 가하며, 피해당 랜덤 단일 적에게 카스토리스 HP 최대치의 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color>만큼 양자 속성 피해를 가하고, 모든 아군의 HP를 카스토리스 HP 최대치의 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color>+<color=#f29e38ff><unbreak>#4[i]</unbreak></color>pt만큼 회복한다",
          "SimpleDesc": "사라질 시, 단일 적에게 소량의 양자 속성 피해를 가하고 총 <color=#f29e38ff><unbreak>#2[i]</unbreak></color>회 바운스한다. 동시에 모든 아군의 HP를 회복한다",
          "Type": null,
          "Tag": "Bounce",
          "SPBase": null,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
            15,
            0,
            0
          ],
          "SkillComboValueDelta": null,
          "Extra": {},
          "Level": {
            "1": {
              "Level": 1,
              "ParamList": [
                0.20000000018626451,
                6,
                0.030000000027939677,
                400
              ]
            },
            "2": {
              "Level": 2,
              "ParamList": [
                0.24000000022351742,
                6,
                0.035999999614432454,
                480
              ]
            },
            "3": {
              "Level": 3,
              "ParamList": [
                0.2800000002607703,
                6,
                0.04199999989941716,
                560
              ]
            },
            "4": {
              "Level": 4,
              "ParamList": [
                0.3200000002980232,
                6,
                0.04799999948590994,
                640
              ]
            },
            "5": {
              "Level": 5,
              "ParamList": [
                0.3600000003352761,
                6,
                0.05399999977089465,
                720
              ]
            },
            "6": {
              "Level": 6,
              "ParamList": [
                0.40000000037252903,
                6,
                0.060000000055879354,
                800
              ]
            },
            "7": {
              "Level": 7,
              "ParamList": [
                0.44000000040978193,
                6,
                0.06599999964237213,
                880
              ]
            },
            "8": {
              "Level": 8,
              "ParamList": [
                0.48000000044703484,
                6,
                0.07199999992735684,
                960
              ]
            },
            "9": {
              "Level": 9,
              "ParamList": [
                0.5200000004842877,
                6,
                0.07799999951384962,
                1040
              ]
            },
            "10": {
              "Level": 10,
              "ParamList": [
                0.5600000005215406,
                6,
                0.08399999979883432,
                1120
              ]
            }
          }
        },
        "1140710": {
          "Name": "암흑을 불태우는 화염의 숨결",
          "Desc": null,
          "SimpleDesc": "자신의 HP를 소모하고 모든 적에게 양자 속성 피해를 가하며, 이번 턴은 종료되지 않는다. 스킬 중복 발동 시 스킬은 최대 3회 강화된다. HP가 <color=#f29e38ff><unbreak>#5[i]%</unbreak></color> 이하일 시 해당 스킬을 발동하면 기억 정령 특성 [묘지를 불사르는 어둠의 날개]의 스킬 효과를 직접 발동한다",
          "Type": "Servant",
          "Tag": "AoEAttack",
          "SPBase": null,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
            0,
            30,
            0
          ],
          "SkillComboValueDelta": null,
          "Extra": {},
          "Level": {
            "1": {
              "Level": 1,
              "ParamList": [
                0.25000000023283064
              ]
            },
            "2": {
              "Level": 2,
              "ParamList": [
                0.25000000023283064
              ]
            },
            "3": {
              "Level": 3,
              "ParamList": [
                0.25000000023283064
              ]
            },
            "4": {
              "Level": 4,
              "ParamList": [
                0.25000000023283064
              ]
            },
            "5": {
              "Level": 5,
              "ParamList": [
                0.25000000023283064
              ]
            },
            "6": {
              "Level": 6,
              "ParamList": [
                0.25000000023283064
              ]
            },
            "7": {
              "Level": 7,
              "ParamList": [
                0.25000000023283064
              ]
            },
            "8": {
              "Level": 8,
              "ParamList": [
                0.25000000023283064
              ]
            },
            "9": {
              "Level": 9,
              "ParamList": [
                0.25000000023283064
              ]
            },
            "10": {
              "Level": 10,
              "ParamList": [
                0.25000000023283064
              ]
            }
          }
        },
        "1140711": {
          "Name": "암흑을 불태우는 화염의 숨결",
          "Desc": null,
          "SimpleDesc": "자신의 HP를 소모하고 모든 적에게 양자 속성 피해를 가하며, 이번 턴은 종료되지 않는다. 스킬 중복 발동 시 스킬은 최대 3회 강화된다. HP가 <color=#f29e38ff><unbreak>#5[i]%</unbreak></color> 이하일 시 해당 스킬을 발동하면 기억 정령 특성 [묘지를 불사르는 어둠의 날개]의 스킬 효과를 직접 발동한다",
          "Type": "Servant",
          "Tag": "AoEAttack",
          "SPBase": null,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
            0,
            30,
            0
          ],
          "SkillComboValueDelta": null,
          "Extra": {},
          "Level": {
            "1": {
              "Level": 1,
              "ParamList": [
                0.25000000023283064
              ]
            },
            "2": {
              "Level": 2,
              "ParamList": [
                0.25000000023283064
              ]
            },
            "3": {
              "Level": 3,
              "ParamList": [
                0.25000000023283064
              ]
            },
            "4": {
              "Level": 4,
              "ParamList": [
                0.25000000023283064
              ]
            },
            "5": {
              "Level": 5,
              "ParamList": [
                0.25000000023283064
              ]
            },
            "6": {
              "Level": 6,
              "ParamList": [
                0.25000000023283064
              ]
            },
            "7": {
              "Level": 7,
              "ParamList": [
                0.25000000023283064
              ]
            },
            "8": {
              "Level": 8,
              "ParamList": [
                0.25000000023283064
              ]
            },
            "9": {
              "Level": 9,
              "ParamList": [
                0.25000000023283064
              ]
            },
            "10": {
              "Level": 10,
              "ParamList": [
                0.25000000023283064
              ]
            }
          }
        },
        "1140712": {
          "Name": "묘지를 불사르는 어둠의 날개",
          "Desc": "모든 HP를 소모하고 피해를 <unbreak>#2[i]</unbreak>회 가하며, 피해당 랜덤 단일 적에게 카스토리스 HP 최대치의 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color>만큼 양자 속성 피해를 가하고, 모든 아군의 HP를 카스토리스 HP 최대치의 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color>+<color=#f29e38ff><unbreak>#4[i]</unbreak></color>pt만큼 회복한다",
          "SimpleDesc": "모든 HP를 소모하며, 단일 적에게 소량의 양자 속성 피해를 가하고 총 <color=#f29e38ff><unbreak>#2[i]</unbreak></color>회 바운스한다. 동시에 모든 아군의 HP를 회복한다",
          "Type": "Servant",
          "Tag": "Bounce",
          "SPBase": null,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
            15,
            0,
            0
          ],
          "SkillComboValueDelta": null,
          "Extra": {},
          "Level": {
            "1": {
              "Level": 1,
              "ParamList": [
                0.20000000018626451,
                6,
                0.030000000027939677,
                400
              ]
            },
            "2": {
              "Level": 2,
              "ParamList": [
                0.24000000022351742,
                6,
                0.035999999614432454,
                480
              ]
            },
            "3": {
              "Level": 3,
              "ParamList": [
                0.2800000002607703,
                6,
                0.04199999989941716,
                560
              ]
            },
            "4": {
              "Level": 4,
              "ParamList": [
                0.3200000002980232,
                6,
                0.04799999948590994,
                640
              ]
            },
            "5": {
              "Level": 5,
              "ParamList": [
                0.3600000003352761,
                6,
                0.05399999977089465,
                720
              ]
            },
            "6": {
              "Level": 6,
              "ParamList": [
                0.40000000037252903,
                6,
                0.060000000055879354,
                800
              ]
            },
            "7": {
              "Level": 7,
              "ParamList": [
                0.44000000040978193,
                6,
                0.06599999964237213,
                880
              ]
            },
            "8": {
              "Level": 8,
              "ParamList": [
                0.48000000044703484,
                6,
                0.07199999992735684,
                960
              ]
            },
            "9": {
              "Level": 9,
              "ParamList": [
                0.5200000004842877,
                6,
                0.07799999951384962,
                1040
              ]
            },
            "10": {
              "Level": 10,
              "ParamList": [
                0.5600000005215406,
                6,
                0.08399999979883432,
                1120
              ]
            }
          }
        }
      },
      "Talent": {}
    },
    "Unique": {
      "140704": {
        "Tag": "서포트",
        "Name": "달의 고치의 비호",
        "Desc": "카스토리스 획득 후 또는 현재 파티에 카스토리스가 존재할 시 다음 효과를 획득한다. 전투 중 아군 캐릭터가 치명적인 공격을 받으면, 이번 행동에서 치명적인 공격을 받은 모든 아군 캐릭터가 [달의 고치] 상태를 획득한다. [달의 고치] 상태의 캐릭터는 <u>전투 불능 상태</u>에 빠지는 게 잠시 지연되며, 정상적으로 행동할 수 있다. 행동 후, 다음 턴 시작 전에 현재 HP가 증가하거나 실드를 획득할 경우 [달의 고치] 상태가 해제되며, 그렇지 않을 경우 즉시 <u>전투 불능 상태</u>에 빠진다. 해당 효과는 단일 전투에서 최대 1회 발동한다",
        "Param": [
          0.10000000009313226
        ],
        "Extra": {
          "10000007": {
            "Name": "전투 불능 상태",
            "Desc": "아군의 현재 HP가 소모되어 0이 됐을 시 진입하는 특수한 상태. 해당 상태에 있으면 목표는 전투를 계속할 수 없다",
            "Param": []
          }
        }
      }
    },
    "Stats": {
      "0": {
        "AttackBase": 71.28000000026077,
        "AttackAdd": 3.564000000245869,
        "DefenceBase": 66,
        "DefenceAdd": 3.3000000002793968,
        "HPBase": 221.7600000007078,
        "HPAdd": 11.087999999523163,
        "SpeedBase": 95,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 4000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 115011,
            "ItemNum": 5
          }
        ]
      },
      "1": {
        "AttackBase": 99.79200000059791,
        "AttackAdd": 3.564000000245869,
        "DefenceBase": 92.40000000037253,
        "DefenceAdd": 3.3000000002793968,
        "HPBase": 310.46400000015274,
        "HPAdd": 11.087999999523163,
        "SpeedBase": 95,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 8000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 115011,
            "ItemNum": 10
          }
        ]
      },
      "2": {
        "AttackBase": 128.30400000000373,
        "AttackAdd": 3.564000000245869,
        "DefenceBase": 118.80000000074506,
        "DefenceAdd": 3.3000000002793968,
        "HPBase": 399.16799999959767,
        "HPAdd": 11.087999999523163,
        "SpeedBase": 95,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 16000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 115012,
            "ItemNum": 6
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 110436,
            "ItemNum": 3
          }
        ]
      },
      "3": {
        "AttackBase": 156.81600000034086,
        "AttackAdd": 3.564000000245869,
        "DefenceBase": 145.20000000018626,
        "DefenceAdd": 3.3000000002793968,
        "HPBase": 487.8720000006724,
        "HPAdd": 11.087999999523163,
        "SpeedBase": 95,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 40000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 115012,
            "ItemNum": 9
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 110436,
            "ItemNum": 7
          }
        ]
      },
      "4": {
        "AttackBase": 185.32799999974668,
        "AttackAdd": 3.564000000245869,
        "DefenceBase": 171.6000000005588,
        "DefenceAdd": 3.3000000002793968,
        "HPBase": 576.5760000001173,
        "HPAdd": 11.087999999523163,
        "SpeedBase": 95,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 80000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 115013,
            "ItemNum": 6
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 110436,
            "ItemNum": 20
          }
        ]
      },
      "5": {
        "AttackBase": 213.8400000007823,
        "AttackAdd": 3.564000000245869,
        "DefenceBase": 198,
        "DefenceAdd": 3.3000000002793968,
        "HPBase": 665.2800000002608,
        "HPAdd": 11.087999999523163,
        "SpeedBase": 95,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 160000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 115013,
            "ItemNum": 9
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 110436,
            "ItemNum": 35
          }
        ]
      },
      "6": {
        "AttackBase": 242.35200000018813,
        "AttackAdd": 3.564000000245869,
        "DefenceBase": 224.40000000037253,
        "DefenceAdd": 3.3000000002793968,
        "HPBase": 753.984000000637,
        "HPAdd": 11.087999999523163,
        "SpeedBase": 95,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": []
      }
    },
    "Relics": {
      "AvatarID": 1407,
      "Set4IDList": [
        124,
        108,
        113
      ],
      "Set2IDList": [
        319,
        302,
        318
      ],
      "PropertyList3": [
        "CriticalDamageBase",
        "CriticalChanceBase"
      ],
      "PropertyList4": [
        "HPAddedRatio"
      ],
      "PropertyList5": [
        "QuantumAddedRatio"
      ],
      "PropertyList6": [
        "HPAddedRatio"
      ],
      "PropertyList": [
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "BODY",
          "PropertyType": "CriticalDamageBase"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "FOOT",
          "PropertyType": "HPAddedRatio"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "NECK",
          "PropertyType": "QuantumAddedRatio"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "OBJECT",
          "PropertyType": "HPAddedRatio"
        }
      ],
      "SubAffixPropertyList": [
        "CriticalChanceBase",
        "CriticalDamageBase",
        "HPAddedRatio"
      ],
      "ScoreRankList": [
        319,
        261
      ]
    },
    "Lightcones": [
      23040,
      21052,
      21057
    ],
    "Teams": [
      {
        "AvatarID": 1407,
        "TeamID": 1,
        "MemberList": [
          1415,
          1413,
          1409
        ],
        "BackupList1": [
          1403,
          1406,
          1303,
          8007,
          1218,
          1006,
          1106
        ],
        "BackupList2": [
          1403,
          1406,
          8007,
          1303,
          1006,
          1106
        ],
        "BackupList3": [
          1222,
          1217,
          1203,
          1301
        ]
      }
    ],
    "Skin": {},
    "RankIcon": [
      "https://homdgcat.wiki/images/skillicons/avatar/1407/SkillIcon_1407_Rank1.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1407/SkillIcon_1407_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1407/SkillIcon_1407_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1407/SkillIcon_1407_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1407/SkillIcon_1407_BP.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1407/SkillIcon_1407_Rank6.png"
    ]
  },
  "1408": {
    "Name": "파이논",
    "Desc": "세상과 동떨어진 변방 마을 엘리사이 에데스는 오늘날 안개에 싸인 전설로만 남아 있다.\\n이름 없는 영웅 █████, 「부세」의 불씨를 담은 황금의 후예여, 세상의 이상을 기억하고 모든 이의 운명을 짊어지며, 신세계에 첫 번째 서광을 가져와라.\\n——<i>「그러나 여명이 처음부터 존재하지 않았다면, 분노의 불길로 이 몸을 불태워 내일의 뜨거운 태양이 되리라!」</i>",
    "CharaInfo": {
      "Camp": null,
      "VA": {
        "Chinese": null,
        "Japanese": null,
        "Korean": null,
        "English": null
      },
      "Stories": {
        "0": null,
        "1": null,
        "2": null,
        "3": null,
        "4": null
      },
      "Voicelines": []
    },
    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "phainon",
    "SPNeed": 12,
    "BaseType": "Warrior",
    "DamageType": "Physical",
    "Ranks": {
      "1": {
        "Id": 140801,
        "Name": "불과 빛, 선악의 화신",
        "Desc": "<u>카오스라나의 보너스 턴</u>의 기본 속도 계승 비율이 <unbreak>#5[i]%</unbreak>로 증가한다. 단일 전투에서 적이 1기 처치될 때마다 추가로 <unbreak>#1[f1]%</unbreak> 증가하고, 최대 <unbreak>#4[i]%</unbreak>까지 증가한다.\\n필살기 발동 시 치명타 피해가 <unbreak>#2[i]%</unbreak> 증가한다, 지속 시간: <unbreak>#3[i]</unbreak>턴",
        "ParamList": [
          0.014999999664723873,
          0.5000000004656613,
          3,
          0.840000000782311,
          0.6600000006146729
        ],
        "Extra": {
          "10014082": {
            "Name": "카오스라나의 보너스 턴",
            "Desc": "파이논이 카오스라나로 변신 시 행동 서열에 나타나는 카운트다운. 카운트다운 턴 시작 시 카오스라나는 보너스 턴을 1개 획득하며, 마지막 카운트다운 턴 시작 시 카오스라나가 마지막 일격을 가하고 변신을 종료하는 것으로 변경된다.\\n카운트다운의 초기 행동 수치는 평균 0~<unbreak>100%</unbreak> 사이로 설정되며, 각 웨이브 시작 시 행동 수치가 초기화되지 않는다.\\n카오스라나가 행동 게이지 증가 효과를 받으면 첫 카운트다운 행동 게이지가 증가하는 것으로 변경된다",
            "Param": []
          }
        }
      },
      "2": {
        "Id": 140802,
        "Name": "하늘과 땅, 세상의 포영",
        "Desc": "카오스라나의 물리 속성 <u>저항 관통</u>이 <unbreak>#2[i]%</unbreak> 증가한다. [기둥•죽음의 별의 심판] 1회 발동으로 소모하는 <u>[훼멸]</u> 포인트가 <unbreak>#1[i]</unbreak>pt 도달 시 <u>보너스 턴</u>을 1개 획득한다",
        "ParamList": [
          4,
          0.20000000018626451
        ],
        "Extra": {
          "10000000": {
            "Name": "보너스 턴",
            "Desc": "턴 횟수를 소모하지 않는 보너스 턴 1개를 획득한다. 해당 턴에서는 필살기를 발동할 수 없다",
            "Param": []
          },
          "10014081": {
            "Name": "훼멸",
            "Desc": "카오스라나 전용 충전, 최대치: 7pt. 변신하지 않을 때도 유지된다",
            "Param": []
          },
          "30000005": {
            "Name": "저항 관통",
            "Desc": "피해를 가할 시 적의 일부 대응 피해 속성의 저항 수치를 무시한다",
            "Param": []
          }
        }
      },
      "3": {
        "Id": 140803,
        "Name": "무수한 고요함은 귀허에 묻혔고",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 140804,
        "Name": "수없는 티탄의 얼굴이 흐릿해졌네",
        "Desc": "[재앙•영혼과 천명의 소멸] 발동 시 [영혼을 파쇄하는 불길]을 추가로 <unbreak>#1[i]</unbreak>스택 획득한다",
        "ParamList": [
          4
        ],
        "Extra": {}
      },
      "5": {
        "Id": 140805,
        "Name": "영겁의 시곗바늘, 삼천만 번의 회전",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 140806,
        "Name": "이지러진 석양, 영원토록 떠오르리",
        "Desc": "[불씨]의 초과 가능 포인트에 상한이 없어진다. 전투 시작 시 [불씨]를 <unbreak>#2[i]</unbreak>pt 획득한다.\\n[기둥•죽음의 별의 심판]의 공격 발동 후 HP가 가장 높은 적에게 추가로 이번 공격 총 피해량의 <unbreak>#1[i]%</unbreak>만큼 <u>확정 피해</u>를 가한다",
        "ParamList": [
          0.3600000003352761,
          6
        ],
        "Extra": {
          "10000017": {
            "Name": "확정 피해",
            "Desc": "어떤 효과에도 영향을 받지 않는 무속성 피해, 이번 피해는 공격을 1회 가한 것으로 간주하지 않는다",
            "Param": []
          }
        }
      }
    },
    "Skills": {
      "140801": {
        "Id": 140801,
        "Name": "불을 쫓는 구세의 길, 끝내 닿으리",
        "Desc": "지정된 단일 적에게 파이논 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 물리 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 물리 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529
            ]
          }
        }
      },
      "140802": {
        "Id": 140802,
        "Name": "여명의 창세, 천지를 개벽할지니",
        "Desc": "[불씨]를 <unbreak>#3[i]</unbreak>pt 획득하고 지정된 단일 적에게 파이논 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 물리 속성 피해를 가하며, 인접한 목표에게 파이논 공격력의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼 물리 속성 피해를 가한다",
        "SimpleDesc": "<color=#f29e38ff>[불씨]</color>를 <color=#f29e38ff><unbreak>#3[i]</unbreak></color>pt 획득하고, 단일 적에게 대량의 물리 속성 피해를 가하며, 인접한 목표에게 물리 속성 피해를 가한다",
        "Type": "BPSkill",
        "Tag": "Blast",
        "SPBase": null,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          30
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1.5000000004656613,
              0.6000000005587935,
              2
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.6500000006053597,
              0.6600000006146729,
              2
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1.800000000745058,
              0.7200000006705523,
              2
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1.9500000008847564,
              0.7800000007264316,
              2
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              2.1000000000931323,
              0.840000000782311,
              2
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              2.2500000002328306,
              0.9000000008381903,
              2
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              2.4375000002328306,
              0.9750000005587935,
              2
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              2.6250000002328306,
              1.0500000000465661,
              2
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              2.8125000009313226,
              1.1249999997671694,
              2
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              3,
              1.2000000001862645,
              2
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              3.1500000001396984,
              1.2600000002421439,
              2
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              3.3000000002793968,
              1.3200000002980232,
              2
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              3.450000000419095,
              1.3800000003539026,
              2
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              3.6000000005587935,
              1.440000000409782,
              2
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              3.750000000698492,
              1.5000000004656613,
              2
            ]
          }
        }
      },
      "140803": {
        "Id": 140803,
        "Name": "영원히 타오르는 세상, <unbreak>그가 짊어지리라</unbreak>",
        "Desc": "카오스라나로 변신하며, 변신 중에는 <u>경계</u> [귀허의 아이언툼]을 펼친다. <u>경계</u> 내 다른 동료는 <u>퇴장</u>하고 행동할 수 없으며, 모든 적은 항상 물리 속성 약점을 보유한다.\\n카오스라나는 자신의 턴에 진입하지 않는 대신 <u>카오스라나의 보너스 턴</u>을 <unbreak>#4[i]</unbreak>개 보유하고, 속도는 카오스라나 기본 속도의 <unbreak>#3[i]%</unbreak>로 고정된다. 마지막 <u>카오스라나의 보너스 턴</u> 시작 시 즉시 마지막 일격을 발동하여 모든 적이 균등 분담하는 물리 속성 필살기 피해를 카오스라나 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 가한다",
        "SimpleDesc": "<color=#f29e38ff>카오스라나로 변신</color>하고 <u>경계</u>를 펼친다. 해당 경계에서는 동료가 <u>퇴장</u>하고 행동할 수 없으며, 모든 적은 물리 속성 약점을 보유한다.\\n카오스라나는 자신의 턴에 진입하지 않는 대신 <u>카오스라나의 <color=#f29e38ff>보너스 턴</color></u>을 <color=#f29e38ff><unbreak>#4[i]</unbreak></color>개 보유하며, 마지막 턴에 마지막 일격을 발동해 모든 적이 균등 분담하는 대량의 물리 속성 피해를 가한다",
        "Type": "Ultra",
        "Tag": "AoEAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          60,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000016": {
            "Name": "퇴장",
            "Desc": "퇴장 상태인 목표는 스킬 목표가 될 수 없으며, 행동 서열에 나타나지 않는다",
            "Param": []
          },
          "10000020": {
            "Name": "경계",
            "Desc": "경계 효과는 필드 전체에 하나만 존재 가능하며, 지속 시간 동안 다른 경계 효과 스킬을 발동할 수 없다",
            "Param": []
          },
          "10014082": {
            "Name": "카오스라나의 보너스 턴",
            "Desc": "파이논이 카오스라나로 변신 시 행동 서열에 나타나는 카운트다운. 카운트다운 턴 시작 시 카오스라나는 보너스 턴을 1개 획득하며, 마지막 카운트다운 턴 시작 시 카오스라나가 마지막 일격을 가하고 변신을 종료하는 것으로 변경된다.\\n카운트다운의 초기 행동 수치는 평균 0~<unbreak>100%</unbreak> 사이로 설정되며, 각 웨이브 시작 시 행동 수치가 초기화되지 않는다.\\n카오스라나가 행동 게이지 증가 효과를 받으면 첫 카운트다운 행동 게이지가 증가하는 것으로 변경된다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              4.800000000745058,
              12,
              0.6000000005587935,
              8
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              5.28000000026077,
              12,
              0.6000000005587935,
              8
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              5.760000000707805,
              12,
              0.6000000005587935,
              8
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              6.240000000223517,
              12,
              0.6000000005587935,
              8
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              6.720000000670552,
              12,
              0.6000000005587935,
              8
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              7.2000000001862645,
              12,
              0.6000000005587935,
              8
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              7.800000000745058,
              12,
              0.6000000005587935,
              8
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              8.400000000372529,
              12,
              0.6000000005587935,
              8
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              9,
              12,
              0.6000000005587935,
              8
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              9.600000000558794,
              12,
              0.6000000005587935,
              8
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              10.080000000074506,
              12,
              0.6000000005587935,
              8
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              10.56000000052154,
              12,
              0.6000000005587935,
              8
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              11.040000000037253,
              12,
              0.6000000005587935,
              8
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              11.520000000484288,
              12,
              0.6000000005587935,
              8
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              12,
              12,
              0.6000000005587935,
              8
            ]
          }
        }
      },
      "140804": {
        "Id": 140804,
        "Name": "이 몸을 횃불 삼아",
        "Desc": "파이논의 특성. [불씨]가 <unbreak>#4[i]</unbreak>pt에 도달하면 필살기를 활성화할 수 있고, 최대치 도달 후 최대 <unbreak>#3[i]</unbreak>pt 초과할 수 있다. 변신 종료 시 초과한 포인트에 기반해 [불씨]를 획득한다.\\n파이논이 임의의 다른 목표의 스킬 목표가 될 시 [불씨]를 1pt 획득한다. 스킬 발동자가 파이논 동료일 시 추가로 파이논의 치명타 피해가 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> 증가한다, 지속 시간: <unbreak>#2[i]</unbreak>턴",
        "SimpleDesc": "파이논의 특성. [불씨]가 <color=#f29e38ff><unbreak>#4[i]</unbreak></color>pt에 도달하면 필살기를 활성화할 수 있다.\\n파이논이 <color=#f29e38ff>다른 목표의 스킬 목표</color>가 될 시 <color=#f29e38ff>[불씨]</color>를 획득한다. 파티원의 스킬 목표가 될 시 치명타 피해가 증가한다",
        "Type": null,
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.1500000001396984,
              3,
              3,
              12
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.16499999980442226,
              3,
              3,
              12
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.18000000016763806,
              3,
              3,
              12
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.19499999983236194,
              3,
              3,
              12
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.21000000019557774,
              3,
              3,
              12
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.2249999998603016,
              3,
              3,
              12
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.24375000083819032,
              3,
              3,
              12
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.26250000041909516,
              3,
              3,
              12
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.28125000069849193,
              3,
              3,
              12
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.3000000002793968,
              3,
              3,
              12
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.31499999994412065,
              3,
              3,
              12
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.33000000030733645,
              3,
              3,
              12
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.3449999999720603,
              3,
              3,
              12
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.3600000003352761,
              3,
              3,
              12
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.375,
              3,
              3,
              12
            ]
          }
        }
      },
      "140805": {
        "Id": 140805,
        "Name": "운명•이 몸이 곧 신이로다",
        "Desc": "카오스라나의 특성. 변신 시 <u>[훼멸]</u>을 <unbreak>#1[i]</unbreak>pt 획득한다. 이때 아군의 턴일 경우 해당 아군의 모든 <u>버프 효과</u> 지속 시간이 1턴 연장되며, 이번 턴은 종료된다.\\n카오스라나는 <u>제어류 디버프 상태</u>에 면역되고, 강화된 일반 공격 1개와 강화된 전투 스킬 2개를 보유하며 필살기를 발동할 수 없다. 변신 중에는 공격력이 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color> 증가하고 HP 최대치가 <color=#f29e38ff><unbreak>#5[i]%</unbreak></color> 증가하며, 공격을 발동하면 자신의 HP 최대치의 <unbreak>#7[i]%</unbreak>만큼 HP를 회복한다. 카오스라나가 치명적인 공격을 받을 시 <u>전투 불능 상태</u>에 빠지지 않는 대신 자신의 HP 최대치의 <unbreak>#2[i]%</unbreak>만큼 HP를 회복하고 즉시 마지막 일격을 발동한다. 남은 <u>카오스라나의 보너스 턴</u> 1개당 마지막 일격의 피해 배율이 기존 배율의 <unbreak>#3[f1]%</unbreak>만큼 감소한다.\\n변신 종료 시 모든 아군의 속도가 <unbreak>#6[i]%</unbreak> 증가한다, 지속 시간: 1턴",
        "SimpleDesc": "카오스라나의 특성. 변신 시 <u>[훼멸]</u>을 획득한다.\\n카오스라나는 <u>제어류 디버프 상태</u>에 면역되고 <color=#f29e38ff>새로운 스킬 3개</color>를 보유한다. 변신 중에는 공격력과 HP 최대치가 증가하고 공격을 발동하면 HP를 회복하며, 치명적인 공격을 받을 시 HP를 회복하고 즉시 마지막 일격을 발동한다. 남은 행동 가능 횟수가 많을수록 피해 배율이 감소한다.\\n변신 종료 시 모든 아군의 속도가 증가한다",
        "Type": null,
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000007": {
            "Name": "전투 불능 상태",
            "Desc": "아군의 현재 HP가 소모되어 0이 됐을 시 진입하는 특수한 상태. 해당 상태에 있으면 목표는 전투를 계속할 수 없다",
            "Param": []
          },
          "10000009": {
            "Name": "버프 효과",
            "Desc": "전투에 버프 효과가 있는 모든 지속 상태. 특별 안내가 없다면 해제 가능하다",
            "Param": []
          },
          "10000011": {
            "Name": "제어류 디버프 상태",
            "Desc": "빙결, 얽힘, 속박, 지배, 노발대발, 강렬한 진탕, 이몽, 감금, 공포",
            "Param": []
          },
          "10014081": {
            "Name": "훼멸",
            "Desc": "카오스라나 전용 충전, 최대치: 7pt. 변신하지 않을 때도 유지된다",
            "Param": []
          },
          "10014082": {
            "Name": "카오스라나의 보너스 턴",
            "Desc": "파이논이 카오스라나로 변신 시 행동 서열에 나타나는 카운트다운. 카운트다운 턴 시작 시 카오스라나는 보너스 턴을 1개 획득하며, 마지막 카운트다운 턴 시작 시 카오스라나가 마지막 일격을 가하고 변신을 종료하는 것으로 변경된다.\\n카운트다운의 초기 행동 수치는 평균 0~<unbreak>100%</unbreak> 사이로 설정되며, 각 웨이브 시작 시 행동 수치가 초기화되지 않는다.\\n카오스라나가 행동 게이지 증가 효과를 받으면 첫 카운트다운 행동 게이지가 증가하는 것으로 변경된다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              4,
              0.25000000023283064,
              0.12499999976716936,
              0.40000000037252903,
              1.350000000325963,
              0.1500000001396984,
              0.20000000018626451
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              4,
              0.25000000023283064,
              0.12499999976716936,
              0.44000000040978193,
              1.4850000001024455,
              0.1500000001396984,
              0.20000000018626451
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              4,
              0.25000000023283064,
              0.12499999976716936,
              0.48000000044703484,
              1.62000000057742,
              0.1500000001396984,
              0.20000000018626451
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              4,
              0.25000000023283064,
              0.12499999976716936,
              0.5200000004842877,
              1.7550000003539026,
              0.1500000001396984,
              0.20000000018626451
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              4,
              0.25000000023283064,
              0.12499999976716936,
              0.5600000005215406,
              1.890000000828877,
              0.1500000001396984,
              0.20000000018626451
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              4,
              0.25000000023283064,
              0.12499999976716936,
              0.6000000005587935,
              2.024999999674037,
              0.1500000001396984,
              0.20000000018626451
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              4,
              0.25000000023283064,
              0.12499999976716936,
              0.6500000006053597,
              2.193750000791624,
              0.1500000001396984,
              0.20000000018626451
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              4,
              0.25000000023283064,
              0.12499999976716936,
              0.7000000006519258,
              2.3625000005122274,
              0.1500000001396984,
              0.20000000018626451
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              4,
              0.25000000023283064,
              0.12499999976716936,
              0.7500000006984919,
              2.5312500009313226,
              0.1500000001396984,
              0.20000000018626451
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              4,
              0.25000000023283064,
              0.12499999976716936,
              0.8000000007450581,
              2.700000000651926,
              0.1500000001396984,
              0.20000000018626451
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              4,
              0.25000000023283064,
              0.12499999976716936,
              0.840000000782311,
              2.8350000004284084,
              0.1500000001396984,
              0.20000000018626451
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              4,
              0.25000000023283064,
              0.12499999976716936,
              0.8800000008195639,
              2.970000000903383,
              0.1500000001396984,
              0.20000000018626451
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              4,
              0.25000000023283064,
              0.12499999976716936,
              0.9200000008568168,
              3.104999999748543,
              0.1500000001396984,
              0.20000000018626451
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              4,
              0.25000000023283064,
              0.12499999976716936,
              0.9600000008940697,
              3.2400000002235174,
              0.1500000001396984,
              0.20000000018626451
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              4,
              0.25000000023283064,
              0.12499999976716936,
              1,
              3.375,
              0.1500000001396984,
              0.20000000018626451
            ]
          }
        }
      },
      "140806": {
        "Id": 140806,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "140807": {
        "Id": 140807,
        "Name": "종결의 시작",
        "Desc": "파이논이 파티에 있을 시 비술 포인트 최대치가 3pt 증가한다.\\n비술을 직접 발동하면 비술 포인트를 2pt 소모하고 즉시 일정 범위 내의 모든 적을 공격한다. 전투 진입 후 아군의 에너지를 <unbreak>#3[i]</unbreak>pt 회복하고, <u>[훼멸]</u> <unbreak>#2[i]</unbreak>pt와 전투 스킬 포인트 <unbreak>#4[i]</unbreak>pt를 획득하며, 웨이브가 시작될 때마다 모든 적에게 파이논 공격력의 <unbreak>#1[i]%</unbreak>만큼 물리 속성 피해를 가한다.\\n일반 적을 공격하면 대상을 즉시 처치하며 전투에 진입하지 않는다. 적을 명중하지 못하면 비술 포인트를 소모하지 않는다",
        "SimpleDesc": "<color=#f29e38ff>비술 포인트 최대치가 3pt 증가한다</color>. 직접 발동 시 비술 포인트를 2pt 소모하고 일정 범위 내의 모든 적을 공격한다. 전투 진입 후 아군의 에너지, 전투 스킬 포인트, <u>[훼멸]</u>을 회복하고 웨이브가 시작될 때마다 모든 적에게 물리 속성 피해를 가한다.\\n일반 적을 공격하면 <color=#f29e38ff>대상을 즉시 처치</color>하며 전투에 진입하지 않는다. 적을 명중하지 못하면 비술 포인트를 소모하지 않는다",
        "Type": "Maze",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          60,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10014081": {
            "Name": "훼멸",
            "Desc": "카오스라나 전용 충전, 최대치: 7pt. 변신하지 않을 때도 유지된다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              2,
              2,
              25,
              1
            ]
          }
        }
      },
      "140808": {
        "Id": 140808,
        "Name": "창생•피 묻은 가시의 장송",
        "Desc": "<u>[훼멸]</u>을 <unbreak>#3[i]</unbreak>pt 획득하고 지정된 단일 적에게 카오스라나 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 물리 속성 피해를 가하며, 인접한 목표에게 카오스라나 공격력의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼 물리 속성 피해를 가한다",
        "SimpleDesc": "<color=#f29e38ff>[<u>훼멸</u>]</color>을 <color=#f29e38ff><unbreak>#3[i]</unbreak></color>pt 획득하고, 지정된 단일 적에게 대량의 물리 속성 피해를 가하며, 인접한 목표에게 물리 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "Blast",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          90,
          0,
          60
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10014081": {
            "Name": "훼멸",
            "Desc": "카오스라나 전용 충전, 최대치: 7pt. 변신하지 않을 때도 유지된다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1.2500000002328306,
              0.375,
              2
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.5000000004656613,
              0.45000000041909516,
              2
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1.750000000698492,
              0.5250000001396984,
              2
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              2,
              0.6000000005587935,
              2
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              2.2500000002328306,
              0.6750000002793968,
              2
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              2.5000000004656613,
              0.7500000006984919,
              2
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              2.750000000698492,
              0.8250000004190952,
              2
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              3,
              0.9000000008381903,
              2
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              3.2500000002328306,
              0.9750000005587935,
              2
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              3.5000000004656613,
              1.0500000000465661,
              2
            ]
          }
        }
      },
      "140809": {
        "Id": 140809,
        "Name": "재앙•영혼과 천명의 소멸",
        "Desc": "모든 적의 수만큼 <u>[훼멸]</u>을 획득하고, [영혼을 파쇄하는 불길]을 1스택 획득한다. 이후 모든 적을 즉시 행동하게 한다. \\n[영혼을 파쇄하는 불길] 상태에서 카오스라나는 받는 피해가 <unbreak>#2[i]%</unbreak> 감소하고, 적이 공격 또는 행동 후 [영혼을 파쇄하는 불길]을 1스택 중첩한다. 해당 적 행동이 종료되면 즉시 <u>반격</u>을 발동하며, 모든 적에게 카오스라나 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 물리 속성 피해를 가하고 추가로 피해를 <unbreak>#3[i]</unbreak>회 가하며, 회마다 랜덤 단일 적에게 카오스라나 공격력의 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color>만큼 물리 속성 피해를 가하고, 이후 [영혼을 파쇄하는 불길]을 해제한다. [영혼을 파쇄하는 불길] 스택마다 이번 <u>반격</u>의 피해 배율을 기존 배율의 <unbreak>#5[i]%</unbreak>만큼 증가시킨다.\\n해당 스킬을 통해 피해를 가할 시 전투 스킬 피해를 가한 것으로 간주한다. <u>카오스라나의 보너스 턴</u> 시작 시 [영혼을 파쇄하는 불길]을 보유할 경우 즉시 <u>반격</u>을 발동한다",
        "SimpleDesc": "적의 수에 기반하여 같은 양의 <color=#f29e38ff><u>[훼멸]</u></color>을 획득하고, 즉시 대상을 행동하게 한다. [영혼을 파쇄하는 불길]을 획득한다. [영혼을 파쇄하는 불길]: 받는 피해가 감소하고, 적이 모두 행동한 후 <color=#f29e38ff><u>반격</u></color>을 발동하여 모든 적에게 소량의 물리 속성 피해를 가하고 <color=#f29e38ff><unbreak>#3[i]</unbreak></color>회 바운스하며, 회마다 랜덤 단일 적에게 소량의 물리 속성 피해를 가한다. 적의 행동 횟수가 많을수록 피해가 증가한다",
        "Type": "BPSkill",
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          15,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000003": {
            "Name": "반격",
            "Desc": "목표가 공격을 받으면 자동으로 발동되는 효과. 공격자에게 추가로 공격을 1회 발동한다.\\n반격은 추가 공격으로 간주한다",
            "Param": []
          },
          "10014081": {
            "Name": "훼멸",
            "Desc": "카오스라나 전용 충전, 최대치: 7pt. 변신하지 않을 때도 유지된다",
            "Param": []
          },
          "10014082": {
            "Name": "카오스라나의 보너스 턴",
            "Desc": "파이논이 카오스라나로 변신 시 행동 서열에 나타나는 카운트다운. 카운트다운 턴 시작 시 카오스라나는 보너스 턴을 1개 획득하며, 마지막 카운트다운 턴 시작 시 카오스라나가 마지막 일격을 가하고 변신을 종료하는 것으로 변경된다.\\n카운트다운의 초기 행동 수치는 평균 0~<unbreak>100%</unbreak> 사이로 설정되며, 각 웨이브 시작 시 행동 수치가 초기화되지 않는다.\\n카오스라나가 행동 게이지 증가 효과를 받으면 첫 카운트다운 행동 게이지가 증가하는 것으로 변경된다",
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        "Name": "기둥•죽음의 별의 심판",
        "Desc": "자신의 모든 <u>디버프 효과</u>를 해제하고, 이후 최대 카오스라나 공격력의 <color=#f29e38ff><unbreak>#5[i]%</unbreak></color>만큼 물리 속성 피해를 가한다.\\n그중 <u>[훼멸]</u>을 1pt 소모할 때마다 피해를 <unbreak>#3[i]</unbreak>회 가하며, 회마다 랜덤 단일 적에게 카오스라나 공격력의 <color=#f29e38ff><unbreak>#2[f1]%</unbreak></color>만큼 물리 속성 피해를 가한다. <u>[훼멸]</u> <unbreak>#4[i]</unbreak>pt 소모 시 추가로 카오스라나 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 물리 속성 피해를 가하며, 해당 피해는 모든 적이 균등 분담한다",
        "SimpleDesc": "자신의 모든 <u>디버프 효과</u>를 해제한다. <color=#f29e38ff><u>[훼멸]</u>을 1pt 소모할 때마다 <color=#f29e38ff><unbreak>#3[i]</unbreak></color>회 바운스하며</color>, 회마다 랜덤 단일 적에게 소량의 물리 속성 피해를 가한다.\\n<u>[훼멸]</u>을 <color=#f29e38ff><unbreak>#4[i]</unbreak></color>pt 소모할 경우 추가로 모든 적이 균등 분담하는 대량의 물리 속성 피해를 가한다",
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          "10014081": {
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            "Desc": "카오스라나 전용 충전, 최대치: 7pt. 변신하지 않을 때도 유지된다",
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          "RelicType": "NECK",
          "PropertyType": "PhysicalAddedRatio"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "OBJECT",
          "PropertyType": "AttackAddedRatio"
        }
      ],
      "SubAffixPropertyList": [
        "CriticalChanceBase",
        "CriticalDamageBase",
        "AttackAddedRatio"
      ],
      "ScoreRankList": [
        324,
        266
      ]
    },
    "Lightcones": [
      23044,
      24000,
      21058
    ],
    "Teams": [
      {
        "AvatarID": 1408,
        "TeamID": 1,
        "MemberList": [
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          1415,
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        "BackupList1": [
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        ],
        "BackupList2": [
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        "BackupList3": [
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          1203,
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      }
    ],
    "Skin": {},
    "RankIcon": [
      "https://homdgcat.wiki/images/skillicons/avatar/1408/SkillIcon_1408_Rank1.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1408/SkillIcon_1408_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1408/SkillIcon_1408_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1408/SkillIcon_1408_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1408/SkillIcon_1408_BP.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1408/SkillIcon_1408_Rank6.png"
    ]
  },
  "1409": {
    "Name": "히아킨",
    "Desc": "구름 속 도시 국가는 세월을 따라 분열되었으나, 놀빛 정원은 다시금 문을 열어 영원한 밤에 희미한 빛을 가져다주었다.\\n의사 히아킨티아, 「하늘」의 불씨를 수호하는 황금의 후예. 선조의 의지를 계승하여 찢어진 조석을 메꾼다.\\n——무지갯빛이 쏟아져 원한을 녹이고, 여명이 대지에 다시 돌아오기를",
    "CharaInfo": {
      "Camp": null,
      "VA": {
        "Chinese": null,
        "Japanese": null,
        "Korean": null,
        "English": null
      },
      "Stories": {
        "0": null,
        "1": null,
        "2": null,
        "3": null,
        "4": null
      },
      "Voicelines": []
    },
    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "hyacine",
    "SPNeed": 140,
    "BaseType": "Memory",
    "DamageType": "Wind",
    "Ranks": {
      "1": {
        "Id": 140901,
        "Name": "어두운 밤의 촛불을 지키며",
        "Desc": "히아킨이 [비 온 뒤 맑음] 상태일 시 모든 아군의 HP 최대치가 추가로 <unbreak>#1[i]%</unbreak> 증가하고, 공격 발동 후 즉시 히아킨 HP 최대치의 <unbreak>#2[i]%</unbreak>만큼 HP를 회복한다",
        "ParamList": [
          0.5000000004656613,
          0.0800000000745058
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        "Extra": {}
      },
      "2": {
        "Id": 140902,
        "Name": "제 정원에 앉았다 가세요",
        "Desc": "아군의 HP가 감소하면 속도가 <unbreak>#1[i]%</unbreak> 증가한다, 지속 시간: <unbreak>#2[i]</unbreak>턴",
        "ParamList": [
          0.3000000002793968,
          2
        ],
        "Extra": {}
      },
      "3": {
        "Id": 140903,
        "Name": "출발! 태양을 향한 모험",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>. 기억 정령 스킬 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 140904,
        "Name": "햇빛 호박을 그대에게",
        "Desc": "행적 [잔잔해진 폭풍]이 강화된다. 속도가 <unbreak>#1[i]</unbreak>pt 초과할 때마다 히아킨과 이카의 치명타 피해가 추가로 <unbreak>#2[i]%</unbreak> 증가한다",
        "ParamList": [
          1,
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        "Extra": {}
      },
      "5": {
        "Id": 140905,
        "Name": "바다의 뒷면에 비치는 붉은 노을",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 기억 정령 특성 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 140906,
        "Name": "하늘이… 나의 기도에 응답하리",
        "Desc": "이카가 기억 정령 스킬을 발동하고 초기화되는 누적 치유 수치가 <unbreak>#1[i]%</unbreak>로 변경된다. 이카가 필드에 있을 시 모든 아군의 모든 속성 <u>저항 관통</u>이 <unbreak>#2[i]%</unbreak> 증가한다",
        "ParamList": [
          0.12000000011175871,
          0.20000000018626451
        ],
        "Extra": {
          "30000005": {
            "Name": "저항 관통",
            "Desc": "피해를 가할 시 적의 일부 대응 피해 속성의 저항 수치를 무시한다",
            "Param": []
          }
        }
      }
    },
    "Skills": {
      "140901": {
        "Id": 140901,
        "Name": "산들바람이 구름을 스치는 순간",
        "Desc": "지정된 단일 적에게 히아킨 HP 최대치의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 바람 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 바람 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
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          },
          "2": {
            "Level": 2,
            "ParamList": [
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          },
          "3": {
            "Level": 3,
            "ParamList": [
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          },
          "4": {
            "Level": 4,
            "ParamList": [
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          },
          "5": {
            "Level": 5,
            "ParamList": [
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          },
          "6": {
            "Level": 6,
            "ParamList": [
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          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.5500000005122274
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.6000000005587935
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          },
          "9": {
            "Level": 9,
            "ParamList": [
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          },
          "10": {
            "Level": 10,
            "ParamList": [
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          }
        }
      },
      "140902": {
        "Id": 140902,
        "Name": "무지갯빛이 쏟아질 때의 사랑",
        "Desc": "<u>기억 정령 이카를 소환</u>하며, 이카를 제외한 모든 아군의 HP를 히아킨 HP 최대치의 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color>+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>만큼 회복하고, 이카의 HP를 히아킨 HP 최대치의 <color=#f29e38ff><unbreak>#3[f1]%</unbreak></color>+<color=#f29e38ff><unbreak>#4[i]</unbreak></color>만큼 회복한다",
        "SimpleDesc": "<color=#f29e38ff><u>기억 정령 이카를 소환</u></color>하고 모든 아군의 HP를 회복시킨다",
        "Type": "BPSkill",
        "Tag": "Restore",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000018": {
            "Name": "기억 정령 소환",
            "Desc": "기억 정령을 필드 위에 소환한다. 기억 정령이 필드 위에 있을 시, 기억 정령이 받은 모든 제어류 디버프 상태를 해제한다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.0400000000372529,
              40,
              0.05000000004656613,
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          },
          "2": {
            "Level": 2,
            "ParamList": [
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              80
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          },
          "3": {
            "Level": 3,
            "ParamList": [
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              82,
              0.06250000023283064,
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          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.054999999701976776,
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              0.0687500003259629,
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            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
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              112,
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            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
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              0.0800000000745058,
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            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.06799999950453639,
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.07199999992735684,
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.07599999965168536,
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          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.0800000000745058,
              160,
              0.10000000009313226,
              200
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.08399999979883432,
              169,
              0.1049999997485429,
              211.25000000023283
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          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.08799999952316284,
              178,
              0.11000000010244548,
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          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.09199999994598329,
              187,
              0.11499999975785613,
              233.7500000006985
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          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.09599999967031181,
              196,
              0.12000000011175871,
              245
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.10000000009313226,
              205,
              0.12499999976716936,
              256.25000000023283
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          }
        }
      },
      "140903": {
        "Id": 140903,
        "Name": "조석 속으로 날아가는 우리",
        "Desc": "<u>기억 정령 이카를 소환</u>하며, 이카를 제외한 모든 아군의 HP를 히아킨 HP 최대치의 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color>+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>만큼 회복하고, 이카의 HP를 히아킨 HP 최대치의 <color=#f29e38ff><unbreak>#6[f1]%</unbreak></color>+<color=#f29e38ff><unbreak>#7[i]</unbreak></color>만큼 회복한다. 히아킨이 [비 온 뒤 맑음] 상태에 진입한다, 지속 시간: <unbreak>#5[i]</unbreak>턴, 히아킨의 턴이 시작될 때마다 지속 턴 수가 1 감소한다. [비 온 뒤 맑음] 상태일 시 모든 아군의 HP 최대치가 <color=#f29e38ff><unbreak>#3[f1]%</unbreak></color>+<color=#f29e38ff><unbreak>#4[i]</unbreak></color>pt 증가한다",
        "SimpleDesc": "<color=#f29e38ff><u>기억 정령 이카를 소환</u></color>하고 모든 아군의 HP를 회복한다. [비 온 뒤 맑음] 상태에 진입하며, 히아킨이 해당 상태일 시 <color=#f29e38ff>모든 아군의 HP 최대치가 증가한다</color>",
        "Type": "Ultra",
        "Tag": "Support",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000018": {
            "Name": "기억 정령 소환",
            "Desc": "기억 정령을 필드 위에 소환한다. 기억 정령이 필드 위에 있을 시, 기억 정령이 받은 모든 제어류 디버프 상태를 해제한다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.05000000004656613,
              50,
              0.1500000001396984,
              150,
              3,
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            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
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              3,
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          },
          "3": {
            "Level": 3,
            "ParamList": [
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          },
          "4": {
            "Level": 4,
            "ParamList": [
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          },
          "5": {
            "Level": 5,
            "ParamList": [
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          },
          "6": {
            "Level": 6,
            "ParamList": [
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          },
          "7": {
            "Level": 7,
            "ParamList": [
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          },
          "8": {
            "Level": 8,
            "ParamList": [
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          "9": {
            "Level": 9,
            "ParamList": [
              0.09499999973922968,
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          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.10000000009313226,
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              600,
              3,
              0.12000000011175871,
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            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
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              3,
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          },
          "12": {
            "Level": 12,
            "ParamList": [
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          },
          "13": {
            "Level": 13,
            "ParamList": [
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          "14": {
            "Level": 14,
            "ParamList": [
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          },
          "15": {
            "Level": 15,
            "ParamList": [
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          }
        }
      },
      "140904": {
        "Id": 140904,
        "Name": "세상을 치유하는 아침햇살",
        "Desc": "기억 정령 이카는 기본 상태에서 히아킨 HP 최대치의 <unbreak>#1[i]%</unbreak>만큼 HP를 보유한다. 히아킨 또는 이카가 치유 제공 시 이카가 가하는 피해가 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color> 증가한다, 지속 시간: <unbreak>#4[i]</unbreak>턴, 최대 중첩수: <unbreak>#5[i]</unbreak>스택",
        "SimpleDesc": "히아킨 또는 이카가 치유 제공 시 이카가 가하는 피해가 증가한다",
        "Type": null,
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
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            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
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            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
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            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
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            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
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            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
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            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
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            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
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            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
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          },
          "10": {
            "Level": 10,
            "ParamList": [
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            "10": {
              "Level": 10,
              "ParamList": [
                0.2800000002607703,
                0.5000000004656613
              ]
            }
          }
        },
        "1140903": {
          "Name": "맑은 하늘의 손을 잡고",
          "Desc": "이카의 속도가 0으로 유지되고 <u>디버프 효과</u>에 면역되며, 행동 서열에 나타나지 않는다.\\n이카를 제외한 아군의 HP가 감소하면, 이카는 임의 목표의 턴 시작 시 또는 행동 후 자신의 HP 최대치의 <unbreak>#1[i]%</unbreak>만큼 HP를 소모하고, HP가 감소한 아군의 HP를 히아킨 HP 최대치의 <color=#f29e38ff><unbreak>#2[f1]%</unbreak></color>+<color=#f29e38ff><unbreak>#3[i]</unbreak></color>만큼 회복시킨다.\\n히아킨이 [비 온 뒤 맑음] 상태일 시 이카는 히아킨이 스킬을 발동한 후 즉시 <u>보너스 턴</u>을 1개 획득하고 자동으로 [먹구름, 저리 가!]를 발동하며, 이카가 특성의 치유 효과 발동 시 추가로 모든 아군의 HP를 히아킨 HP 최대치의 <color=#f29e38ff><unbreak>#4[f1]%</unbreak></color>+<color=#f29e38ff><unbreak>#5[i]</unbreak></color>만큼 회복시킨다. 이카가 스킬을 발동하면 자신의 모든 <u>지속 효과</u> 지속 턴 수가 1 감소한다",
          "SimpleDesc": "이카를 제외한 아군의 <color=#f29e38ff>HP가 감소</color>하면 이카가 자신의 HP를 소모해 해당 목표의 <color=#f29e38ff>HP를 회복</color>한다. 히아킨이 [비 온 뒤 맑음] 보유 시 이카는 히아킨이 스킬을 발동한 후 즉시 <u>보너스 턴</u>을 1개 획득하고 자동으로 기억 정령 스킬을 발동하며, 이카가 스킬을 발동하면 자신의 <u>지속 효과</u> 지속 턴 수가 1 감소한다",
          "Type": null,
          "Tag": "Restore",
          "SPBase": null,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
            0,
            0,
            0
          ],
          "SkillComboValueDelta": null,
          "Extra": {
            "10000000": {
              "Name": "보너스 턴",
              "Desc": "턴 횟수를 소모하지 않는 보너스 턴 1개를 획득한다. 해당 턴에서는 필살기를 발동할 수 없다",
              "Param": []
            },
            "10000010": {
              "Name": "디버프 효과",
              "Desc": "전투 중 디버프 효과가 있는 모든 지속 상태는 특별 설명이 없다면 해제할 수 있다",
              "Param": []
            },
            "10000022": {
              "Name": "지속 효과",
              "Desc": "버프 효과, 디버프 효과와 기타 효과를 포함한다",
              "Param": []
            }
          },
          "Level": {
            "1": {
              "Level": 1,
              "ParamList": [
                0.0400000000372529,
                0.010000000009313226,
                10,
                0.010000000009313226,
                10
              ]
            },
            "2": {
              "Level": 2,
              "ParamList": [
                0.0400000000372529,
                0.011999999871477485,
                12,
                0.011999999871477485,
                12
              ]
            },
            "3": {
              "Level": 3,
              "ParamList": [
                0.0400000000372529,
                0.013999999733641744,
                14,
                0.013999999733641744,
                14
              ]
            },
            "4": {
              "Level": 4,
              "ParamList": [
                0.0400000000372529,
                0.015999999595806003,
                16,
                0.015999999595806003,
                16
              ]
            },
            "5": {
              "Level": 5,
              "ParamList": [
                0.0400000000372529,
                0.01799999945797026,
                18,
                0.01799999945797026,
                18
              ]
            },
            "6": {
              "Level": 6,
              "ParamList": [
                0.0400000000372529,
                0.02000000001862645,
                20,
                0.02000000001862645,
                20
              ]
            },
            "7": {
              "Level": 7,
              "ParamList": [
                0.0400000000372529,
                0.02199999988079071,
                22,
                0.02199999988079071,
                22
              ]
            },
            "8": {
              "Level": 8,
              "ParamList": [
                0.0400000000372529,
                0.02399999974295497,
                24,
                0.02399999974295497,
                24
              ]
            },
            "9": {
              "Level": 9,
              "ParamList": [
                0.0400000000372529,
                0.02599999960511923,
                26,
                0.02599999960511923,
                26
              ]
            },
            "10": {
              "Level": 10,
              "ParamList": [
                0.0400000000372529,
                0.027999999467283487,
                28,
                0.027999999467283487,
                28
              ]
            }
          }
        },
        "1140905": {
          "Name": "날개를 펼쳐, 태양을 향해",
          "Desc": "소환될 시 히아킨의 에너지를 <unbreak>#1[i]</unbreak>pt 회복한다. 처음으로 소환될 시 추가로 에너지를 <unbreak>#2[i]</unbreak>pt 회복한다",
          "SimpleDesc": "소환될 시 히아킨의 에너지를 회복한다",
          "Type": null,
          "Tag": "Enhance",
          "SPBase": null,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
            0,
            0,
            0
          ],
          "SkillComboValueDelta": null,
          "Extra": {},
          "Level": {
            "1": {
              "Level": 1,
              "ParamList": [
                15,
                30
              ]
            },
            "2": {
              "Level": 2,
              "ParamList": [
                15,
                30
              ]
            },
            "3": {
              "Level": 3,
              "ParamList": [
                15,
                30
              ]
            },
            "4": {
              "Level": 4,
              "ParamList": [
                15,
                30
              ]
            },
            "5": {
              "Level": 5,
              "ParamList": [
                15,
                30
              ]
            },
            "6": {
              "Level": 6,
              "ParamList": [
                15,
                30
              ]
            },
            "7": {
              "Level": 7,
              "ParamList": [
                15,
                30
              ]
            },
            "8": {
              "Level": 8,
              "ParamList": [
                15,
                30
              ]
            },
            "9": {
              "Level": 9,
              "ParamList": [
                15,
                30
              ]
            },
            "10": {
              "Level": 10,
              "ParamList": [
                15,
                30
              ]
            }
          }
        },
        "1140906": {
          "Name": "추락, 그리고 비상",
          "Desc": "사라질 시 히아킨의 <u>행동 게이지가 <unbreak>#1[i]%</unbreak> 증가</u>한다",
          "SimpleDesc": "사라질 시 히아킨의 <u>행동 게이지가 증가</u>한다",
          "Type": null,
          "Tag": "Enhance",
          "SPBase": null,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
            0,
            0,
            0
          ],
          "SkillComboValueDelta": null,
          "Extra": {
            "10000001": {
              "Name": "행동 게이지 증가",
              "Desc": "목표의 다음 행동 전 대기 간격을 줄인다",
              "Param": []
            }
          },
          "Level": {
            "1": {
              "Level": 1,
              "ParamList": [
                0.3000000002793968
              ]
            },
            "2": {
              "Level": 2,
              "ParamList": [
                0.3000000002793968
              ]
            },
            "3": {
              "Level": 3,
              "ParamList": [
                0.3000000002793968
              ]
            },
            "4": {
              "Level": 4,
              "ParamList": [
                0.3000000002793968
              ]
            },
            "5": {
              "Level": 5,
              "ParamList": [
                0.3000000002793968
              ]
            },
            "6": {
              "Level": 6,
              "ParamList": [
                0.3000000002793968
              ]
            },
            "7": {
              "Level": 7,
              "ParamList": [
                0.3000000002793968
              ]
            },
            "8": {
              "Level": 8,
              "ParamList": [
                0.3000000002793968
              ]
            },
            "9": {
              "Level": 9,
              "ParamList": [
                0.3000000002793968
              ]
            },
            "10": {
              "Level": 10,
              "ParamList": [
                0.3000000002793968
              ]
            }
          }
        }
      },
      "Talent": {}
    },
    "Unique": {},
    "Stats": {
      "0": {
        "AttackBase": 52.80000000074506,
        "AttackAdd": 2.6400000005960464,
        "DefenceBase": 85.80000000074506,
        "DefenceAdd": 4.2900000002700835,
        "HPBase": 147.8400000007823,
        "HPAdd": 7.39200000022538,
        "SpeedBase": 110,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 4000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 115001,
            "ItemNum": 5
          }
        ]
      },
      "1": {
        "AttackBase": 73.92000000085682,
        "AttackAdd": 2.6400000005960464,
        "DefenceBase": 120.12000000011176,
        "DefenceAdd": 4.2900000002700835,
        "HPBase": 206.97600000048988,
        "HPAdd": 7.39200000022538,
        "SpeedBase": 110,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 8000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 115001,
            "ItemNum": 10
          }
        ]
      },
      "2": {
        "AttackBase": 95.04000000003725,
        "AttackAdd": 2.6400000005960464,
        "DefenceBase": 154.44000000040978,
        "DefenceAdd": 4.2900000002700835,
        "HPBase": 266.1119999999646,
        "HPAdd": 7.39200000022538,
        "SpeedBase": 110,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 16000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 115002,
            "ItemNum": 6
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 110425,
            "ItemNum": 3
          }
        ]
      },
      "3": {
        "AttackBase": 116.16000000014901,
        "AttackAdd": 2.6400000005960464,
        "DefenceBase": 188.7600000007078,
        "DefenceAdd": 4.2900000002700835,
        "HPBase": 325.2479999996722,
        "HPAdd": 7.39200000022538,
        "SpeedBase": 110,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 40000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 115002,
            "ItemNum": 9
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 110425,
            "ItemNum": 7
          }
        ]
      },
      "4": {
        "AttackBase": 137.28000000026077,
        "AttackAdd": 2.6400000005960464,
        "DefenceBase": 223.0800000000745,
        "DefenceAdd": 4.2900000002700835,
        "HPBase": 384.38400000007823,
        "HPAdd": 7.39200000022538,
        "SpeedBase": 110,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 80000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 115003,
            "ItemNum": 6
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 110425,
            "ItemNum": 20
          }
        ]
      },
      "5": {
        "AttackBase": 158.40000000037253,
        "AttackAdd": 2.6400000005960464,
        "DefenceBase": 257.40000000037253,
        "DefenceAdd": 4.2900000002700835,
        "HPBase": 443.5200000004843,
        "HPAdd": 7.39200000022538,
        "SpeedBase": 110,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 160000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 115003,
            "ItemNum": 9
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 110425,
            "ItemNum": 35
          }
        ]
      },
      "6": {
        "AttackBase": 179.5200000004843,
        "AttackAdd": 2.6400000005960464,
        "DefenceBase": 291.72000000067055,
        "DefenceAdd": 4.2900000002700835,
        "HPBase": 502.65600000019185,
        "HPAdd": 7.39200000022538,
        "SpeedBase": 110,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": []
      }
    },
    "Relics": {
      "AvatarID": 1409,
      "Set4IDList": [
        125,
        101,
        114
      ],
      "Set2IDList": [
        320,
        302,
        308
      ],
      "PropertyList3": [
        "HealRatioBase"
      ],
      "PropertyList4": [
        "SpeedDelta"
      ],
      "PropertyList5": [
        "HPAddedRatio",
        "WindAddedRatio"
      ],
      "PropertyList6": [
        "SPRatioBase",
        "HPAddedRatio"
      ],
      "PropertyList": [
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "BODY",
          "PropertyType": "HealRatioBase"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "FOOT",
          "PropertyType": "SpeedDelta"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "NECK",
          "PropertyType": "HPAddedRatio"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "OBJECT",
          "PropertyType": "SPRatioBase"
        }
      ],
      "SubAffixPropertyList": [
        "HPAddedRatio",
        "SpeedDelta",
        "StatusResistanceBase",
        "CriticalDamageBase"
      ],
      "ScoreRankList": [
        292,
        238
      ],
      "LocalCriticalChance": 1
    },
    "Lightcones": [
      23042,
      24005
    ],
    "Teams": [
      {
        "AvatarID": 1409,
        "TeamID": 1,
        "MemberList": [
          1407,
          1403,
          1406
        ],
        "BackupList1": [],
        "BackupList2": [
          1406,
          8007,
          1303,
          1006,
          1106
        ],
        "BackupList3": [
          8007,
          1303,
          1106
        ]
      },
      {
        "AvatarID": 1409,
        "TeamID": 2,
        "MemberList": [
          1403,
          1313,
          1408
        ],
        "BackupList1": [],
        "BackupList2": [
          8007,
          1309,
          1303
        ],
        "BackupList3": [
          1014,
          1404,
          1402,
          1405,
          1221
        ]
      }
    ],
    "Skin": {},
    "RankIcon": [
      "https://homdgcat.wiki/images/skillicons/avatar/1409/SkillIcon_1409_Rank1.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1409/SkillIcon_1409_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1409/SkillIcon_1409_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1409/SkillIcon_1409_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1409/SkillIcon_1409_BP.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1409/SkillIcon_1409_Rank6.png"
    ]
  },
  "1410": {
    "Name": "히실렌스",
    "Desc": "스틱시아, 취기와 꿈의 해안 도시. 과거의 노랫소리가 여전히 파도 사이에 울려 퍼진다.\\n바다의 딸 헬렉트라, 「바다」의 불씨를 정화하는 황금의 후예여, 더러운 암류를 몰아내고 천외의 영웅을 위해 흠뻑 취할 성대한 향연을 연주하라.\\n——막이 내리지 않은 지금, 희망은 거품처럼 부서지기 쉬울지라도 파도는 앞으로 나아갈 것이다",
    "CharaInfo": {
      "Camp": null,
      "VA": {
        "Chinese": null,
        "Japanese": null,
        "Korean": null,
        "English": null
      },
      "Stories": {
        "0": null,
        "1": null,
        "2": null,
        "3": null,
        "4": null
      },
      "Voicelines": []
    },
    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "hysilens",
    "SPNeed": 110,
    "BaseType": "Warlock",
    "DamageType": "Physical",
    "Ranks": {
      "1": {
        "Id": 141001,
        "Name": "그대는 내 마음이 슬픈 이유를 물었지",
        "Desc": "히실렌스가 필드에 있을 시 아군이 가하는 지속 피해는 기존 피해의 <unbreak>#1[i]%</unbreak>이며, 히실렌스가 특성으로 적을 풍화/열상/연소/감전 상태에 빠트릴 시 <unbreak>#2[i]%</unbreak>의 <u>기본 확률</u>로 추가로 대상을 기존 특성 효과와 동일하며, 동시에 존재할 수 있는 풍화/열상/연소/감전 상태에 1회 빠트린다",
        "ParamList": [
          1.1600000001490116,
          1
        ],
        "Extra": {
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        }
      },
      "2": {
        "Id": 141002,
        "Name": "그대는 파도가 울부짖는 이유를 말했지",
        "Desc": "결계 지속 시간 동안 행적 [진주의 현]의 가하는 피해 증가 효과가 모든 아군에게 적용된다",
        "ParamList": [],
        "Extra": {}
      },
      "3": {
        "Id": 141003,
        "Name": "등불이 잊힌 이유를 아는가",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 141004,
        "Name": "보라, 시간은 왜 흐르는가",
        "Desc": "결계가 지속되는 동안 모든 적의 모든 속성 저항이 <unbreak>#1[i]%</unbreak> 감소한다",
        "ParamList": [
          0.20000000018626451
        ],
        "Extra": {}
      },
      "5": {
        "Id": 141005,
        "Name": "씻으며 나는 흥얼거리네",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 141006,
        "Name": "침몰한 그대는 언제 돌아올까",
        "Desc": "결계 지속 시간 동안 턴이 시작될 때마다 또는 아군의 단일 공격 후에 히실렌스 물리 지속 피해의 효과 발동 횟수 상한이 <unbreak>#1[i]</unbreak>회로 증가하고, 가하는 피해 배율이 <unbreak>#2[i]%</unbreak> 증가한다",
        "ParamList": [
          12,
          0.20000000018626451
        ],
        "Extra": {}
      }
    },
    "Skills": {
      "141001": {
        "Id": 141001,
        "Name": "고요한 물에서 메아리치는 단조",
        "Desc": "지정된 단일 적에게 히실렌스 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 물리 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 물리 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613,
              1,
              3
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935,
              1,
              3
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258,
              1,
              3
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581,
              1,
              3
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903,
              1,
              3
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1,
              1,
              3
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323,
              1,
              3
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645,
              1,
              3
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968,
              1,
              3
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529,
              1,
              3
            ]
          }
        }
      },
      "141002": {
        "Id": 141002,
        "Name": "암류 뒤에서 울려 퍼지는 배음",
        "Desc": "<unbreak>#2[i]%</unbreak>의 <u>기본 확률</u>로 모든 적이 받는 피해를 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color> 증가시킨다, 지속 시간: <unbreak>#4[i]</unbreak>턴. 동시에 모든 적에게 히실렌스 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 물리 속성 피해를 가한다",
        "SimpleDesc": "높은 확률로 모든 적이 받는 피해를 증가시키고 대상에게 물리 속성 피해를 가한다",
        "Type": "BPSkill",
        "Tag": "AoEAttack",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          30,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.7000000006519258,
              1,
              0.10000000009313226,
              3
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.7700000007171184,
              1,
              0.11000000010244548,
              3
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.840000000782311,
              1,
              0.12000000011175871,
              3
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.9100000008475035,
              1,
              0.13000000012107193,
              3
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9800000009126961,
              1,
              0.14000000013038516,
              3
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1.0500000000465661,
              1,
              0.1500000001396984,
              3
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1374999999534339,
              1,
              0.1625000003259629,
              3
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2249999998603016,
              1,
              0.17499999981373549,
              3
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3125000004656613,
              1,
              0.1875,
              3
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529,
              1,
              0.20000000018626451,
              3
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              1.4700000004377216,
              1,
              0.21000000019557774,
              3
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              1.5400000005029142,
              1,
              0.22000000020489097,
              3
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              1.6100000005681068,
              1,
              0.2300000002142042,
              3
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              1.6800000006332994,
              1,
              0.24000000022351742,
              3
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              1.750000000698492,
              1,
              0.25000000023283064,
              3
            ]
          }
        }
      },
      "141003": {
        "Id": 141003,
        "Name": "절해의 파도, <unbreak>영혼을 삼키는 무곡</unbreak>",
        "Desc": "히실렌스가 결계를 펼친다. 적의 공격력을 <unbreak>#6[f1]%</unbreak> 감소시키고 방어력을 <color=#f29e38ff><unbreak>#3[f1]%</unbreak></color> 감소시키며, 모든 적에게 히실렌스 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 물리 속성 피해를 가한다.\\n결계 안에 있는 적이 지속 피해를 1회 받을 때마다 히실렌스는 대상에게 자신의 공격력의 <color=#f29e38ff><unbreak>#4[f1]%</unbreak></color>만큼 물리 속성 지속 피해를 가한다. 해당 피해는 턴이 시작될 때마다 또는 아군의 단일 공격 후 발동하며, 최대 <unbreak>#5[i]</unbreak>회 발동한다. 해당 피해는 이 효과를 중복 발동할 수 없다.\\n결계는 <unbreak>#2[i]</unbreak>턴 동안 지속되며, 자신의 턴이 시작될 때마다 결계의 지속 턴 수가 1 감소한다. 히실렌스가 <u>전투 불능 상태</u>에 빠질 시 결계도 해제된다",
        "SimpleDesc": "결계를 펼쳐 모든 적의 <color=#f29e38ff>공격력과 방어력을 감소시키고</color>, 대상에게 물리 속성 피해를 가한다. 결계 존재 시 적이 지속 피해를 1회 받을 때마다 대상에게 <color=#f29e38ff>물리 속성 지속 피해를 1회 가한다</color>",
        "Type": "Ultra",
        "Tag": "AoEAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          60,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000007": {
            "Name": "전투 불능 상태",
            "Desc": "아군의 현재 HP가 소모되어 0이 됐을 시 진입하는 특수한 상태. 해당 상태에 있으면 목표는 전투를 계속할 수 없다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1.2000000001862645,
              3,
              0.1500000001396984,
              0.3200000002980232,
              8,
              0.1500000001396984
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.2800000002607703,
              3,
              0.1600000001490116,
              0.37280000071041286,
              8,
              0.1500000001396984
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1.3600000003352761,
              3,
              0.17000000015832484,
              0.42560000042431056,
              8,
              0.1500000001396984
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1.440000000409782,
              3,
              0.18000000016763806,
              0.47840000013820827,
              8,
              0.1500000001396984
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1.5200000004842877,
              3,
              0.1900000001769513,
              0.5312000005505979,
              8,
              0.1500000001396984
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1.6000000005587935,
              3,
              0.20000000018626451,
              0.5840000002644956,
              8,
              0.1500000001396984
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.7000000006519258,
              3,
              0.21250000037252903,
              0.6320000004488975,
              8,
              0.1500000001396984
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.800000000745058,
              3,
              0.2249999998603016,
              0.6800000006332994,
              8,
              0.1500000001396984
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.9000000008381903,
              3,
              0.23750000004656613,
              0.7400000006891787,
              8,
              0.1500000001396984
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              2,
              3,
              0.25000000023283064,
              0.8000000007450581,
              8,
              0.1500000001396984
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              2.080000000074506,
              3,
              0.26000000024214387,
              0.8400000010151416,
              8,
              0.1500000001396984
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              2.1600000001490116,
              3,
              0.2700000002514571,
              0.8800000008195639,
              8,
              0.1500000001396984
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              2.2400000002235174,
              3,
              0.2800000002607703,
              0.9200000008568168,
              8,
              0.1500000001396984
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              2.3200000002980232,
              3,
              0.29000000027008355,
              0.9600000011269003,
              8,
              0.1500000001396984
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              2.400000000372529,
              3,
              0.3000000002793968,
              1,
              8,
              0.1500000001396984
            ]
          }
        }
      },
      "141004": {
        "Id": 141004,
        "Name": "노래하는 세이렌",
        "Desc": "아군이 공격 시 히실렌스가 <unbreak>#1[i]%</unbreak>의 <u>기본 확률</u>로 명중한 적을 풍화/열상/연소/감전 중 1가지 상태에 빠트리며, 다른 상태에 우선으로 빠트린다.\\n풍화/연소/감전 상태일 때 적은 턴이 시작될 때마다 히실렌스 공격력의 <color=#f29e38ff><unbreak>#2[f1]%</unbreak></color>만큼 바람/화염/번개 속성 지속 피해를 받는다, 지속 시간: <unbreak>#5[i]</unbreak>턴\\n열상 상태일 때 적은 턴이 시작될 때마다 자신의 HP 최대치의 <unbreak>#3[f1]%</unbreak>만큼 물리 속성 지속 피해를 받으며, 최대 히실렌스 공격력의 <color=#f29e38ff><unbreak>#4[f1]%</unbreak></color>를 넘지 않는다, 지속 시간: <unbreak>#5[i]</unbreak>턴",
        "SimpleDesc": "아군이 공격 시 히실렌스가 높은 확률로 명중한 적을 <color=#f29e38ff>풍화/열상/연소/감전</color> 중 1가지 상태에 빠트린다",
        "Type": null,
        "Tag": "Impair",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1,
              0.10000000009313226,
              0.20000000018626451,
              0.10000000009313226,
              2
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1,
              0.11650000000372529,
              0.20000000018626451,
              0.11650000000372529,
              2
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1,
              0.13299999991431832,
              0.20000000018626451,
              0.13299999991431832,
              2
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1,
              0.14949999982491136,
              0.20000000018626451,
              0.14949999982491136,
              2
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1,
              0.1659999997355044,
              0.20000000018626451,
              0.1659999997355044,
              2
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1,
              0.18250000034458935,
              0.20000000018626451,
              0.18250000034458935,
              2
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1,
              0.19750000000931323,
              0.20000000018626451,
              0.19750000000931323,
              2
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1,
              0.21250000037252903,
              0.20000000018626451,
              0.21250000037252903,
              2
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1,
              0.2312500006519258,
              0.20000000018626451,
              0.2312500006519258,
              2
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1,
              0.25000000023283064,
              0.20000000018626451,
              0.25000000023283064,
              2
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              1,
              0.26250000041909516,
              0.20000000018626451,
              0.26250000041909516,
              2
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              1,
              0.27499999990686774,
              0.20000000018626451,
              0.27499999990686774,
              2
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              1,
              0.28750000009313226,
              0.20000000018626451,
              0.28750000009313226,
              2
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              1,
              0.3000000005122274,
              0.20000000018626451,
              0.3000000005122274,
              2
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              1,
              0.3125000004656613,
              0.20000000018626451,
              0.3125000004656613,
              2
            ]
          }
        }
      },
      "141006": {
        "Id": 141006,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "141007": {
        "Id": 141007,
        "Name": "바닷속 거처",
        "Desc": "비술 사용 후 <unbreak>#1[i]</unbreak>초 동안 지속되고 자동으로 전방을 향해 이동하는 특수 영역을 만들며, 특수 영역 내의 적은 [취심] 상태에 빠진다. [취심] 상태인 적은 아군에게 공격을 발동하지 않으며, 영역 지속 시간 동안 영역을 따라다닌다.\\n[취심] 상태의 적과 전투에 진입하면 <unbreak>#2[i]%</unbreak>의 <u>기본 확률</u>로 각 단일 적을 히실렌스의 특성 효과와 동일한 풍화/열상/연소/감전 중 <unbreak>#3[i]</unbreak>가지 상태에 빠트린다. 아군이 만든 영역 효과는 최대 1개만 존재할 수 있다",
        "SimpleDesc": "특수 영역을 만든다. 영역 내의 적은 아군을 공격하지 않는다. 영역 내의 적과 전투에 진입하면 높은 확률로 각 단일 적을 <color=#f29e38ff>풍화/열상/연소/감전</color> 중 <color=#f29e38ff><unbreak>#3[i]</unbreak>가지</color> 상태에 빠트린다",
        "Type": "Maze",
        "Tag": "Impair",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
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      "https://homdgcat.wiki/images/skillicons/avatar/1410/SkillIcon_1410_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1410/SkillIcon_1410_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1410/SkillIcon_1410_BP.png",
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  "1412": {
    "Name": "케리드라",
    "Desc": "북부의 제국, 소실된 왕조, 차가운 땅에 정벌의 야망이 불타오르고 있다.\\n군주 케리드라, 「율법」의 불씨를 거머쥔 황금의 후예여, 수를 두어 신과 대국하고 다른 마음을 품은 죄수를 심판하여 이 세계를 위해 불을 쫓는 여정의 기반을 다져라.\\n——<i>「이는 결코 끝이 아니며, 앰포리어스의 여정은 은하의 뭇별로 향하리!」</i>",
    "CharaInfo": {
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      "VA": {
        "Chinese": null,
        "Japanese": null,
        "Korean": null,
        "English": null
      },
      "Stories": {
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        "1": null,
        "2": null,
        "3": null,
        "4": null
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      "Voicelines": []
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    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "cerydra",
    "SPNeed": 130,
    "BaseType": "Shaman",
    "DamageType": "Wind",
    "Ranks": {
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        "Id": 141201,
        "Name": "모든 왕관을 빼앗고",
        "Desc": "[군공]을 보유한 캐릭터가 피해를 가할 시 목표의 방어력을 <unbreak>#1[i]%</unbreak> 무시한다. 현재 [군공]이 [작위]로 업그레이드되었을 경우, 해당 캐릭터가 전투 스킬 피해를 가할 시 추가로 목표의 방어력을 <unbreak>#2[i]%</unbreak> 무시한다. 케리드라가 전투 스킬 발동 시 지정된 아군의 에너지를 <unbreak>#3[i]</unbreak>pt 회복한다",
        "ParamList": [
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        "Extra": {}
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      "2": {
        "Id": 141202,
        "Name": "만민의 염원을 모아",
        "Desc": "[군공]을 보유한 캐릭터가 가하는 피해가 <unbreak>#1[i]%</unbreak> 증가한다. 필드에 [군공]을 보유한 동료가 있을 시 케리드라가 가하는 피해가 <unbreak>#2[i]%</unbreak> 증가한다",
        "ParamList": [
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        "Extra": {}
      },
      "3": {
        "Id": 141203,
        "Name": "낡은 율법을 불태워",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 141204,
        "Name": "세상을 재구성하리",
        "Desc": "필살기의 피해 배율이 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
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        "Extra": {}
      },
      "5": {
        "Id": 141205,
        "Name": "도움과 가해, 모두 갚으리",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 141206,
        "Name": "여정은 오직 별바다에",
        "Desc": "[군공]을 보유한 캐릭터의 모든 속성 <u>저항 관통</u>이 <unbreak>#1[i]%</unbreak> 증가하고, [군공]이 발동하는 <u>추가 피해</u> 배율이 <unbreak>#2[i]%</unbreak> 증가한다. 필드에 [군공]을 보유한 동료가 있을 시 케리드라의 모든 속성 <u>저항 관통</u>이 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
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        "Extra": {
          "10000005": {
            "Name": "추가 피해",
            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
            "Param": []
          },
          "30000005": {
            "Name": "저항 관통",
            "Desc": "피해를 가할 시 적의 일부 대응 피해 속성의 저항 수치를 무시한다",
            "Param": []
          }
        }
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    "Skills": {
      "141201": {
        "Id": 141201,
        "Name": "캐슬링, 신속한 지휘",
        "Desc": "지정된 단일 적에게 케리드라 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 바람 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 바람 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
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          0,
          0
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        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
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          },
          "2": {
            "Level": 2,
            "ParamList": [
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          },
          "3": {
            "Level": 3,
            "ParamList": [
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          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
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          },
          "5": {
            "Level": 5,
            "ParamList": [
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          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
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          },
          "7": {
            "Level": 7,
            "ParamList": [
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          },
          "8": {
            "Level": 8,
            "ParamList": [
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          },
          "9": {
            "Level": 9,
            "ParamList": [
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          },
          "10": {
            "Level": 10,
            "ParamList": [
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          }
        }
      },
      "141202": {
        "Id": 141202,
        "Name": "프로모션, 지휘관의 자질",
        "Desc": "지정된 단일 아군 캐릭터가 [군공]을 획득하고 케리드라가 충전을 <unbreak>#2[i]</unbreak>pt 획득한다. 충전 상한: <unbreak>#3[i]</unbreak>pt. 충전 <unbreak>#4[i]</unbreak>pt 도달 시 캐릭터의 [군공]이 [작위]로 자동 업그레이드되고, 대상의 <u>제어류 디버프 상태</u>를 해제한다. [작위]를 보유한 캐릭터는 동시에 [군공]을 보유한 것으로 간주한다. [작위]를 보유한 캐릭터가 가하는 전투 스킬 피해의 치명타 피해가 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> 증가하고, 모든 속성 <u>저항 관통</u>이 <color=#f29e38ff><unbreak>#5[f1]%</unbreak></color> 증가하며, 적에게 전투 스킬 발동 시 <u>기습</u>을 발동한다. <u>기습</u> 종료 후 충전을 <unbreak>#4[i]</unbreak>pt 소모하여 [작위]를 [군공]으로 되돌린다",
        "SimpleDesc": "아군 캐릭터가 [군공]을 획득하고 케리드라가 충전을 획득한다. 충전이 <color=#f29e38ff><unbreak>#4[i]</unbreak></color>pt 도달 시 캐릭터의 [군공]이 [작위]로 자동 업그레이드된다. [작위]를 보유한 캐릭터가 가하는 <color=#f29e38ff>전투 스킬 피해의 치명타 피해, 모든 속성 <u>저항 관통</u>이 증가</color>하고 <color=#f29e38ff><u>기습</u></color>을 발동할 수 있다",
        "Type": "BPSkill",
        "Tag": "Support",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
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          0,
          0
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        "SkillComboValueDelta": null,
        "Extra": {
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            "Name": "제어류 디버프 상태",
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            "Desc": "곧 발동하는 스킬을 1회 복제하고 미리 발동하며, 이후 기존 스킬을 발동한다.\\n기습은 기습을 다시 발동하지 않는다",
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        "Name": "스콜라 메이트, <unbreak>체스판 위 세상</unbreak>",
        "Desc": "충전을 <unbreak>#2[i]</unbreak>pt 획득한다. 모든 적에게 케리드라 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 바람 속성 피해를 가한다. 필드에 [군공]을 보유한 캐릭터가 없을 경우 현재 파티 내 첫 번째 캐릭터가 [군공]을 우선 획득한다",
        "SimpleDesc": "충전을 획득한다. 모든 적에게 바람 속성 피해를 가한다",
        "Type": "Ultra",
        "Tag": "AoEAttack",
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        "Name": "카이사르에게 영광을",
        "Desc": "[군공]을 보유한 캐릭터의 공격력이 케리드라 공격력의 <color=#f29e38ff><unbreak>#2[f1]%</unbreak></color>만큼 증가하고, 일반 공격 또는 전투 스킬 발동 시 케리드라가 충전을 <unbreak>#1[i]</unbreak>pt 획득한다. <u>기습</u> 중에는 케리드라가 충전을 획득할 수 없다. [군공]을 보유한 캐릭터가 공격 발동 후 케리드라가 추가로 케리드라 공격력의 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color>만큼 바람 속성 <u>추가 피해</u>를 1회 가하고, 해당 효과는 최대 <unbreak>#4[i]</unbreak>회 발동하며, 케리드라가 필살기를 발동할 때마다 발동 가능 횟수가 초기화된다. [군공]은 가장 최근에 부여한 목표에게만 적용되며, 목표 변경 시 케리드라의 충전이 0pt로 초기화된다",
        "SimpleDesc": "[군공]을 보유한 캐릭터의 <color=#f29e38ff>공격력이 증가</color>하고, 일반 공격 또는 전투 스킬을 발동하면 케리드라가 충전을 획득한다. [군공]을 보유한 캐릭터가 공격 발동 후 케리드라가 추가로 소량의 바람 속성 <u>추가 피해</u>를 가한다",
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            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
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            "Desc": "곧 발동하는 스킬을 1회 복제하고 미리 발동하며, 이후 기존 스킬을 발동한다.\\n기습은 기습을 다시 발동하지 않는다",
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      "141206": {
        "Id": 141206,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
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      },
      "141207": {
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        "Name": "선수 우위",
        "Desc": "비술 사용 후 [군공]을 획득하고, 행동 캐릭터 변경 시 [군공]이 현재 행동 캐릭터에게 이전된다. 다음 전투 시작 시 [군공]을 보유한 캐릭터에게 자동으로 전투 스킬을 1회 발동하고, 해당 전투 스킬은 전투 스킬 포인트를 소모하지 않는다",
        "SimpleDesc": "현재 행동 캐릭터가 [군공]을 획득하며, 다음 전투 시작 시 [군공]을 보유한 캐릭터에게 자동으로 전투 스킬을 발동한다",
        "Type": "Maze",
        "Tag": "Support",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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        "Level": {
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        ]
      },
      "3": {
        "AttackBase": 185.85600000037812,
        "AttackAdd": 4.2239999999292195,
        "DefenceBase": 145.20000000018626,
        "DefenceAdd": 3.3000000002793968,
        "HPBase": 406.56000000052154,
        "HPAdd": 9.240000000223517,
        "SpeedBase": 99,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 40000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 115012,
            "ItemNum": 9
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 110435,
            "ItemNum": 7
          }
        ]
      },
      "4": {
        "AttackBase": 219.6480000000447,
        "AttackAdd": 4.2239999999292195,
        "DefenceBase": 171.6000000005588,
        "DefenceAdd": 3.3000000002793968,
        "HPBase": 480.48000000044703,
        "HPAdd": 9.240000000223517,
        "SpeedBase": 99,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 80000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 115013,
            "ItemNum": 6
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 110435,
            "ItemNum": 20
          }
        ]
      },
      "5": {
        "AttackBase": 253.44000000040978,
        "AttackAdd": 4.2239999999292195,
        "DefenceBase": 198,
        "DefenceAdd": 3.3000000002793968,
        "HPBase": 554.4000000003725,
        "HPAdd": 9.240000000223517,
        "SpeedBase": 99,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 160000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 115013,
            "ItemNum": 9
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 110435,
            "ItemNum": 35
          }
        ]
      },
      "6": {
        "AttackBase": 287.23200000007637,
        "AttackAdd": 4.2239999999292195,
        "DefenceBase": 224.40000000037253,
        "DefenceAdd": 3.3000000002793968,
        "HPBase": 628.320000000298,
        "HPAdd": 9.240000000223517,
        "SpeedBase": 99,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": []
      }
    },
    "Relics": {
      "AvatarID": 1412,
      "Set4IDList": [
        121,
        110,
        102
      ],
      "Set2IDList": [
        317,
        302,
        301
      ],
      "PropertyList3": [
        "AttackAddedRatio",
        "CriticalDamageBase"
      ],
      "PropertyList4": [
        "SpeedDelta",
        "AttackAddedRatio"
      ],
      "PropertyList5": [
        "AttackAddedRatio",
        "WindAddedRatio"
      ],
      "PropertyList6": [
        "SPRatioBase",
        "AttackAddedRatio"
      ],
      "PropertyList": [
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "BODY",
          "PropertyType": "AttackAddedRatio"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "FOOT",
          "PropertyType": "SpeedDelta"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "NECK",
          "PropertyType": "AttackAddedRatio"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "OBJECT",
          "PropertyType": "SPRatioBase"
        }
      ],
      "SubAffixPropertyList": [
        "AttackAddedRatio",
        "SpeedDelta",
        "CriticalDamageBase"
      ],
      "ScoreRankList": [
        306,
        252
      ],
      "LocalCriticalChance": 1
    },
    "Lightcones": [
      23048,
      23034,
      21032
    ],
    "Teams": [
      {
        "AvatarID": 1412,
        "TeamID": 1,
        "MemberList": [
          1408,
          1313,
          1414
        ],
        "BackupList1": [
          1405
        ],
        "BackupList2": [
          1403,
          1309,
          1303
        ],
        "BackupList3": [
          1217,
          1409,
          1222,
          1304,
          1208,
          1203,
          1301
        ]
      }
    ],
    "Skin": {},
    "RankIcon": [
      "https://homdgcat.wiki/images/skillicons/avatar/1412/SkillIcon_1412_Rank1.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1412/SkillIcon_1412_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1412/SkillIcon_1412_BP.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1412/SkillIcon_1412_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1412/SkillIcon_1412_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1412/SkillIcon_1412_Rank6.png"
    ]
  },
  "1413": {
    "Name": "에버나이트",
    "Desc": "세상과 단절된 기억의 영역, 촛불은 과거를 비추고 안개 속에서 조용히 사그라든다.\\n그 그림자 속에서 온 기억의 아이 에버나이트, 「세월」의 불씨를 은닉한 황금의 후예여, 「망각」의 물결을 일으켜 거울 속 존재의 염원을 지켜라.\\n——<i>「걱정하지 마. 내가 『개척』의 앞길을 지켜줄게…. 그 어떤 대가를 치르더라도♭」</i>",
    "CharaInfo": {
      "Camp": null,
      "VA": {
        "Chinese": null,
        "Japanese": null,
        "Korean": null,
        "English": null
      },
      "Stories": {
        "0": null,
        "1": null,
        "2": null,
        "3": null,
        "4": null
      },
      "Voicelines": []
    },
    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "evernight",
    "SPNeed": 240,
    "BaseType": "Memory",
    "DamageType": "Ice",
    "Ranks": {
      "1": {
        "Id": 141301,
        "Name": "잘 자, 긴 밤에 꿈이 있으니",
        "Desc": "에버나이트가 필드에 있을 시 필드 위 적의 수가 4 이상/3/2/1이면, 아군 기억 정령이 가하는 피해가 기존 피해의 <unbreak>#1[i]%</unbreak>/<unbreak>#2[i]%</unbreak>/<unbreak>#3[i]%</unbreak>/<unbreak>#4[i]%</unbreak>가 된다",
        "ParamList": [
          1.2000000001862645,
          1.2500000002328306,
          1.3000000002793968,
          1.5000000004656613
        ],
        "Extra": {}
      },
      "2": {
        "Id": 141302,
        "Name": "들어봐, 깊은 잠의 잠꼬대를",
        "Desc": "에버나이트와 기억 정령 「긴 밤」의 치명타 피해가 <unbreak>#3[i]%</unbreak> 증가하며, 에버나이트가 [기억 물질]을 획득할 때마다 획득하는 [기억 물질] 수량이 <unbreak>#1[i]</unbreak>pt 증가한다. 필살기 발동 시 추가로 [가장 어두운 수수께끼]의 충전을 <unbreak>#2[i]</unbreak>pt 획득한다",
        "ParamList": [
          2,
          2,
          0.40000000037252903
        ],
        "Extra": {}
      },
      "3": {
        "Id": 141303,
        "Name": "두려워 마, 악몽은 지나갔으니",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>. 기억 정령 특성 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 141304,
        "Name": "깨어나면, 너의 내일이 올 거야",
        "Desc": "에버나이트가 필드에 있을 시 아군 기억 정령의 약점 격파 효율이 <unbreak>#1[i]%</unbreak> 증가하며, 기억 정령 「긴 밤」의 약점 격파 효율이 추가로 <unbreak>#2[i]%</unbreak> 증가한다",
        "ParamList": [
          0.25000000023283064,
          0.25000000023283064
        ],
        "Extra": {}
      },
      "5": {
        "Id": 141305,
        "Name": "잊어, 기억 속의 「나」를",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 기억 정령 스킬 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 141306,
        "Name": "그냥 이대로, 계속",
        "Desc": "에버나이트가 필드에 있을 시 모든 아군의 모든 속성 <u>저항 관통</u>이 <unbreak>#2[i]%</unbreak> 증가한다. 기억 정령 「긴 밤」이 [이슬처럼 사라지는 미몽]을 발동하면 에버나이트는 이번 공격으로 소모한 [기억 물질] 수량의 <unbreak>#1[i]%</unbreak>를 획득한다",
        "ParamList": [
          0.3000000002793968,
          0.20000000018626451
        ],
        "Extra": {
          "30000005": {
            "Name": "저항 관통",
            "Desc": "피해를 가할 시 적의 일부 대응 피해 속성의 저항 수치를 무시한다",
            "Param": []
          }
        }
      }
    },
    "Skills": {
      "141301": {
        "Id": 141301,
        "Name": "이제부터 세월은 흐릿해지고",
        "Desc": "지정된 단일 적에게 에버나이트 HP 최대치의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 얼음 속성 피해를 가한다",
        "SimpleDesc": "지정된 단일 적에게 소량의 얼음 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.25000000023283064
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.3000000002793968
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.3500000003259629
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.40000000037252903
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.45000000041909516
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.5000000004656613
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.5500000005122274
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.6000000005587935
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.6500000006053597
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.7000000006519258
            ]
          }
        }
      },
      "141302": {
        "Id": 141302,
        "Name": "조용히 떠나간 낮",
        "Desc": "에버나이트 현재 HP의 <unbreak>#6[i]%</unbreak>를 소모해 <u>기억 정령 「긴 밤」을 소환</u>하고, 모든 아군 기억 정령의 치명타 피해를 에버나이트 치명타 피해의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 증가시킨다, 지속 시간: <unbreak>#2[i]</unbreak>턴, 에버나이트의 턴이 시작될 때마다 지속 턴 수가 1 감소한다. 기억 정령 「긴 밤」이 필드에 있을 시 대상의 HP를 대상 HP 최대치의 <unbreak>#4[i]%</unbreak>만큼 회복한다. 발동 시 [기억 물질]을 <unbreak>#3[i]</unbreak>pt 획득하며, [가장 어두운 수수께끼] 상태일 경우 추가로 [기억 물질]을 <unbreak>#5[i]</unbreak>pt 획득한다",
        "SimpleDesc": "자신의 HP를 소모하여 <u>기억 정령 「긴 밤」을 소환</u>하고, <color=#f29e38ff>모든 아군 기억 정령의 치명타 피해를 증가시킨다</color>. 기억 정령 「긴 밤」이 이미 필드에 있으면 대상의 HP를 회복한다. 발동 시 <color=#f29e38ff>[기억 물질]을 <color=#f29e38ff><unbreak>#3[i]</unbreak></color>pt 획득</color>하며, [가장 어두운 수수께끼] 상태일 경우 추가로 <color=#f29e38ff>[기억 물질]을 <color=#f29e38ff><unbreak>#5[i]</unbreak></color>pt 획득</color>한다",
        "Type": "BPSkill",
        "Tag": "Summon",
        "SPBase": 30,
        "BPNeed": null,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000018": {
            "Name": "기억 정령 소환",
            "Desc": "기억 정령을 필드 위에 소환한다. 기억 정령이 필드 위에 있을 시, 기억 정령이 받은 모든 제어류 디버프 상태를 해제한다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.12000000011175871,
              2,
              2,
              0.5000000004656613,
              12,
              0.10000000009313226
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.1319999999832362,
              2,
              2,
              0.5000000004656613,
              12,
              0.10000000009313226
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.14399999985471368,
              2,
              2,
              0.5000000004656613,
              12,
              0.10000000009313226
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.15599999972619116,
              2,
              2,
              0.5000000004656613,
              12,
              0.10000000009313226
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.16799999959766865,
              2,
              2,
              0.5000000004656613,
              12,
              0.10000000009313226
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.18000000016763806,
              2,
              2,
              0.5000000004656613,
              12,
              0.10000000009313226
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.19499999983236194,
              2,
              2,
              0.5000000004656613,
              12,
              0.10000000009313226
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.21000000019557774,
              2,
              2,
              0.5000000004656613,
              12,
              0.10000000009313226
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.2249999998603016,
              2,
              2,
              0.5000000004656613,
              12,
              0.10000000009313226
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.24000000022351742,
              2,
              2,
              0.5000000004656613,
              12,
              0.10000000009313226
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.2520000000949949,
              2,
              2,
              0.5000000004656613,
              12,
              0.10000000009313226
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.2639999999664724,
              2,
              2,
              0.5000000004656613,
              12,
              0.10000000009313226
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.27599999983794987,
              2,
              2,
              0.5000000004656613,
              12,
              0.10000000009313226
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.28799999970942736,
              2,
              2,
              0.5000000004656613,
              12,
              0.10000000009313226
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.3000000002793968,
              2,
              2,
              0.5000000004656613,
              12,
              0.10000000009313226
            ]
          }
        }
      },
      "141303": {
        "Id": 141303,
        "Name": "잘 자, 깨어있는 세상",
        "Desc": "<u>기억 정령 「긴 밤」을 소환</u>하고, 이후 기억 정령 「긴 밤」이 모든 적에게 「긴 밤」 HP 최대치의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 얼음 속성 피해를 가하며, 에버나이트가 [가장 어두운 수수께끼] 상태에 진입한다. 해당 상태 동안 모든 적이 받는 피해가 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color> 증가하고, 에버나이트와 기억 정령 「긴 밤」이 가하는 피해가 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color> 증가하며, <u>제어류 디버프 상태</u>에 면역된다. [가장 어두운 수수께끼]의 충전을 <unbreak>#2[i]</unbreak>pt 획득하며, 기억 정령 「긴 밤」이 [이슬처럼 사라지는 미몽]을 발동하면 1pt 소모한다. 에버나이트의 턴 시작 시, 남은 충전이 없으면 [가장 어두운 수수께끼] 상태가 종료된다",
        "SimpleDesc": "모든 적에게 얼음 속성 피해를 가하며, <u>기억 정령 「긴 밤」을 소환</u>하고 에버나이트가 [가장 어두운 수수께끼] 상태에 진입한다. 해당 상태 동안 적이 받는 피해가 증가하고, 에버나이트와 기억 정령이 가하는 피해가 증가하며, <u>제어류 디버프 상태</u>에 면역된다",
        "Type": "Ultra",
        "Tag": "AoEAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          90,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000011": {
            "Name": "제어류 디버프 상태",
            "Desc": "빙결, 얽힘, 속박, 지배, 노발대발, 강렬한 진탕, 이몽, 감금, 공포",
            "Param": []
          },
          "10000018": {
            "Name": "기억 정령 소환",
            "Desc": "기억 정령을 필드 위에 소환한다. 기억 정령이 필드 위에 있을 시, 기억 정령이 받은 모든 제어류 디버프 상태를 해제한다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1,
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          },
          "2": {
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          },
          "3": {
            "Level": 3,
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          },
          "4": {
            "Level": 4,
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          },
          "5": {
            "Level": 5,
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          },
          "6": {
            "Level": 6,
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          },
          "7": {
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          },
          "8": {
            "Level": 8,
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          },
          "9": {
            "Level": 9,
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          },
          "10": {
            "Level": 10,
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          },
          "11": {
            "Level": 11,
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          },
          "12": {
            "Level": 12,
            "ParamList": [
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          },
          "13": {
            "Level": 13,
            "ParamList": [
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          },
          "14": {
            "Level": 14,
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          },
          "15": {
            "Level": 15,
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          }
        }
      },
      "141304": {
        "Id": 141304,
        "Name": "오늘 밤, 나와 함께",
        "Desc": "전투 진입 시 <u>기억 정령 「긴 밤」을 소환</u>한다. 기억 정령 「긴 밤」의 기본 속도는 <unbreak>#4[i]</unbreak>pt이며, HP 최대치는 에버나이트의 <unbreak>#5[i]%</unbreak>다. 에버나이트 또는 기억 정령 「긴 밤」의 HP가 감소할 때마다 자신과 기억 정령 「긴 밤」의 치명타 피해가 <unbreak>#3[i]</unbreak>턴 동안 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> 증가하고, [기억 물질]을 <unbreak>#1[i]</unbreak>pt 획득한다. 해당 효과는 각 목표가 피격될 때마다 최대 1회 발동한다.\\n에버나이트가 보유한 [기억 물질]이 <unbreak>#6[i]</unbreak>pt 이상일 시 <u>제어류 디버프 상태</u>를 해제하고 이에 면역되며, 기억 정령 「긴 밤」이 필드에 있으면 즉시 대상을 행동하게 한다. 즉시 행동 효과는 기억 정령 「긴 밤」이 [이슬처럼 사라지는 미몽]을 발동한 후에 다시 발동할 수 있다",
        "SimpleDesc": "전투 진입 시 <u>기억 정령 「긴 밤」을 소환</u>한다. 자신 또는 기억 정령 「긴 밤」의 <color=#f29e38ff>HP가 감소</color>할 때마다 <color=#f29e38ff>자신과 기억 정령 「긴 밤」의 치명타 피해가 증가</color>하고 <color=#f29e38ff>[기억 물질]을 획득</color>한다.\\n에버나이트가 보유한 [기억 물질] 수량이 <color=#f29e38ff><unbreak>#6[i]</unbreak></color>pt 이상일 시 기억 정령 「긴 밤」이 즉시 행동하게 한다",
        "Type": null,
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
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            "Desc": "턴 횟수를 소모하지 않는 보너스 턴 1개를 획득한다. 해당 턴에서는 필살기를 발동할 수 없다",
            "Param": []
          },
          "10000011": {
            "Name": "제어류 디버프 상태",
            "Desc": "빙결, 얽힘, 속박, 지배, 노발대발, 강렬한 진탕, 이몽, 감금, 공포",
            "Param": []
          },
          "10000018": {
            "Name": "기억 정령 소환",
            "Desc": "기억 정령을 필드 위에 소환한다. 기억 정령이 필드 위에 있을 시, 기억 정령이 받은 모든 제어류 디버프 상태를 해제한다",
            "Param": []
          }
        },
        "Level": {
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          },
          "3": {
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          "4": {
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          },
          "5": {
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          },
          "6": {
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          },
          "7": {
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          },
          "8": {
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          },
          "9": {
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          },
          "10": {
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          },
          "11": {
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          },
          "12": {
            "Level": 12,
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          },
          "13": {
            "Level": 13,
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          },
          "14": {
            "Level": 14,
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          },
          "15": {
            "Level": 15,
            "ParamList": [
              2,
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              2,
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              16,
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          }
        }
      },
      "141306": {
        "Id": 141306,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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          0,
          0
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        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
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            "Level": 1,
            "ParamList": []
          }
        }
      },
      "141307": {
        "Id": 141307,
        "Name": "차가운 비가 내리기를",
        "Desc": "비술을 사용하면 다음 전투 시작 시 전투 스킬과 동일한 모든 아군 기억 정령 치명타 피해 증가 효과를 획득하고, [기억 물질]을 <unbreak>#1[i]</unbreak>pt 획득한다",
        "SimpleDesc": "다음 전투 시작 시 전투 스킬과 동일한 기억 정령 치명타 피해 증가 효과를 획득하고, 추가로 [기억 물질]을 획득한다",
        "Type": "Maze",
        "Tag": "Support",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
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            "ParamList": [
              1,
              1
            ]
          }
        }
      },
      "141309": {
        "Id": 141309,
        "Name": "조용히 떠나간 낮",
        "Desc": null,
        "SimpleDesc": "자신의 HP를 소모하여 <u>기억 정령 「긴 밤」을 소환</u>하고, <color=#f29e38ff>모든 아군 기억 정령의 치명타 피해를 증가시킨다</color>. 기억 정령 「긴 밤」이 이미 필드에 있으면 대상의 HP를 회복한다. 발동 시 <color=#f29e38ff>[기억 물질]을 <color=#f29e38ff><unbreak>#3[i]</unbreak></color>pt 획득</color>하며, [가장 어두운 수수께끼] 상태일 경우 추가로 <color=#f29e38ff>[기억 물질]을 <color=#f29e38ff><unbreak>#5[i]</unbreak></color>pt 획득</color>한다",
        "Type": "BPSkill",
        "Tag": "Support",
        "SPBase": 30,
        "BPNeed": null,
        "BPAdd": null,
        "ShowStanceList": [
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          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
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          },
          "3": {
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          },
          "4": {
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          },
          "5": {
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          },
          "6": {
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          },
          "7": {
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          "8": {
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          "9": {
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          "11": {
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          "13": {
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          "14": {
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          "15": {
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          }
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          ],
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          ],
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          "SimpleDesc": "소환될 시 자신이 즉시 행동한다",
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        "1141306": {
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            },
            "3": {
              "Level": 3,
              "ParamList": [
                0.10000000009313226,
                0.010000000009313226,
                40
              ]
            },
            "4": {
              "Level": 4,
              "ParamList": [
                0.10000000009313226,
                0.010000000009313226,
                40
              ]
            },
            "5": {
              "Level": 5,
              "ParamList": [
                0.10000000009313226,
                0.010000000009313226,
                40
              ]
            },
            "6": {
              "Level": 6,
              "ParamList": [
                0.10000000009313226,
                0.010000000009313226,
                40
              ]
            },
            "7": {
              "Level": 7,
              "ParamList": [
                0.10000000009313226,
                0.010000000009313226,
                40
              ]
            },
            "8": {
              "Level": 8,
              "ParamList": [
                0.10000000009313226,
                0.010000000009313226,
                40
              ]
            },
            "9": {
              "Level": 9,
              "ParamList": [
                0.10000000009313226,
                0.010000000009313226,
                40
              ]
            },
            "10": {
              "Level": 10,
              "ParamList": [
                0.10000000009313226,
                0.010000000009313226,
                40
              ]
            }
          }
        },
        "1141307": {
          "Name": "이슬처럼 사라지는 미몽",
          "Desc": "에버나이트의 [기억 물질]이 <unbreak>#3[i]</unbreak>pt 이상이고 에버나이트가 제어 상태가 아닐 시 발동하며, 현재 보유한 [기억 물질] 1pt마다 주목표에게 「긴 밤」 HP 최대치의 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color>만큼 얼음 속성 피해를 가하고, 다른 적에게 「긴 밤」 HP 최대치의 <color=#f29e38ff><unbreak>#2[f1]%</unbreak></color>만큼 얼음 속성 피해를 가한다. 발동 후 모든 [기억 물질]과 HP를 소모하고 「긴 밤」은 사라진다",
          "SimpleDesc": "<color=#f29e38ff>[기억 물질] 수량에 따라</color> 주목표에게 대량의 얼음 속성 피해를 가하고, 다른 적에게 얼음 속성 피해를 가한다. 발동 후 <color=#f29e38ff>모든 [기억 물질]과 HP를 소모하고 「긴 밤」은 사라진다</color>",
          "Type": "Servant",
          "Tag": "AoEAttack",
          "SPBase": 10,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
            90,
            60,
            0
          ],
          "SkillComboValueDelta": null,
          "Extra": {},
          "Level": {
            "1": {
              "Level": 1,
              "ParamList": [
                0.060000000055879354,
                0.030000000027939677,
                16
              ]
            },
            "2": {
              "Level": 2,
              "ParamList": [
                0.07199999992735684,
                0.035999999614432454,
                16
              ]
            },
            "3": {
              "Level": 3,
              "ParamList": [
                0.08399999979883432,
                0.04199999989941716,
                16
              ]
            },
            "4": {
              "Level": 4,
              "ParamList": [
                0.09599999967031181,
                0.04799999948590994,
                16
              ]
            },
            "5": {
              "Level": 5,
              "ParamList": [
                0.1079999995417893,
                0.05399999977089465,
                16
              ]
            },
            "6": {
              "Level": 6,
              "ParamList": [
                0.12000000011175871,
                0.060000000055879354,
                16
              ]
            },
            "7": {
              "Level": 7,
              "ParamList": [
                0.1319999999832362,
                0.06599999964237213,
                16
              ]
            },
            "8": {
              "Level": 8,
              "ParamList": [
                0.14399999985471368,
                0.07199999992735684,
                16
              ]
            },
            "9": {
              "Level": 9,
              "ParamList": [
                0.15599999972619116,
                0.07799999951384962,
                16
              ]
            },
            "10": {
              "Level": 10,
              "ParamList": [
                0.16799999959766865,
                0.08399999979883432,
                16
              ]
            }
          }
        }
      },
      "Talent": {}
    },
    "Unique": {},
    "Stats": {
      "0": {
        "AttackBase": 73.92000000085682,
        "AttackAdd": 3.6960000002291054,
        "DefenceBase": 79.20000000018626,
        "DefenceAdd": 3.9600000008940697,
        "HPBase": 179.5200000004843,
        "HPAdd": 8.976000000489876,
        "SpeedBase": 99,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 4000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 115011,
            "ItemNum": 5
          }
        ]
      },
      "1": {
        "AttackBase": 103.48799999989569,
        "AttackAdd": 3.6960000002291054,
        "DefenceBase": 110.88000000081956,
        "DefenceAdd": 3.9600000008940697,
        "HPBase": 251.32799999974668,
        "HPAdd": 8.976000000489876,
        "SpeedBase": 99,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 8000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 115011,
            "ItemNum": 10
          }
        ]
      },
      "2": {
        "AttackBase": 133.05599999963306,
        "AttackAdd": 3.6960000002291054,
        "DefenceBase": 142.56000000052154,
        "DefenceAdd": 3.9600000008940697,
        "HPBase": 323.13599999970756,
        "HPAdd": 8.976000000489876,
        "SpeedBase": 99,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 16000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 115012,
            "ItemNum": 6
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 110433,
            "ItemNum": 3
          }
        ]
      },
      "3": {
        "AttackBase": 162.62400000030175,
        "AttackAdd": 3.6960000002291054,
        "DefenceBase": 174.24000000022352,
        "DefenceAdd": 3.9600000008940697,
        "HPBase": 394.9440000005998,
        "HPAdd": 8.976000000489876,
        "SpeedBase": 99,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 40000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 115012,
            "ItemNum": 9
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 110433,
            "ItemNum": 7
          }
        ]
      },
      "4": {
        "AttackBase": 192.19200000003912,
        "AttackAdd": 3.6960000002291054,
        "DefenceBase": 205.92000000085682,
        "DefenceAdd": 3.9600000008940697,
        "HPBase": 466.75200000056066,
        "HPAdd": 8.976000000489876,
        "SpeedBase": 99,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 80000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 115013,
            "ItemNum": 6
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 110433,
            "ItemNum": 20
          }
        ]
      },
      "5": {
        "AttackBase": 221.7600000007078,
        "AttackAdd": 3.6960000002291054,
        "DefenceBase": 237.6000000005588,
        "DefenceAdd": 3.9600000008940697,
        "HPBase": 538.5600000005215,
        "HPAdd": 8.976000000489876,
        "SpeedBase": 99,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 160000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 115013,
            "ItemNum": 9
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 110433,
            "ItemNum": 35
          }
        ]
      },
      "6": {
        "AttackBase": 251.32799999974668,
        "AttackAdd": 3.6960000002291054,
        "DefenceBase": 269.28000000026077,
        "DefenceAdd": 3.9600000008940697,
        "HPBase": 610.3679999997839,
        "HPAdd": 8.976000000489876,
        "SpeedBase": 99,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": []
      }
    },
    "Relics": {
      "AvatarID": 1413,
      "Set4IDList": [
        127,
        104,
        113
      ],
      "Set2IDList": [
        319,
        321,
        318
      ],
      "PropertyList3": [
        "CriticalDamageBase",
        "CriticalChanceBase"
      ],
      "PropertyList4": [
        "SpeedDelta",
        "HPAddedRatio"
      ],
      "PropertyList5": [
        "IceAddedRatio"
      ],
      "PropertyList6": [
        "HPAddedRatio"
      ],
      "PropertyList": [
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "BODY",
          "PropertyType": "CriticalDamageBase"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "FOOT",
          "PropertyType": "SpeedDelta"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "NECK",
          "PropertyType": "IceAddedRatio"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "OBJECT",
          "PropertyType": "HPAddedRatio"
        }
      ],
      "SubAffixPropertyList": [
        "CriticalChanceBase",
        "CriticalDamageBase",
        "SpeedDelta",
        "HPAddedRatio"
      ],
      "ScoreRankList": [
        339,
        281
      ]
    },
    "Lightcones": [
      23049,
      21052,
      21057
    ],
    "Teams": [
      {
        "AvatarID": 1413,
        "TeamID": 1,
        "MemberList": [
          1407,
          1403,
          1409
        ],
        "BackupList1": [],
        "BackupList2": [
          1406,
          8007,
          1303,
          1006,
          1106
        ],
        "BackupList3": [
          1222,
          1217,
          1203,
          1301
        ]
      },
      {
        "AvatarID": 1413,
        "TeamID": 2,
        "MemberList": [
          1403,
          8007,
          1409
        ],
        "BackupList1": [],
        "BackupList2": [
          1313,
          1309,
          1303,
          1306
        ],
        "BackupList3": [
          1222,
          1217,
          1203,
          1301
        ]
      }
    ],
    "Skin": {},
    "RankIcon": [
      "https://homdgcat.wiki/images/skillicons/avatar/1413/SkillIcon_1413_Rank1.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1413/SkillIcon_1413_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1413/SkillIcon_1413_BP.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1413/SkillIcon_1413_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1413/SkillIcon_1413_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1413/SkillIcon_1413_Rank6.png"
    ]
  },
  "1414": {
    "Name": "단항•등황",
    "Desc": "지오리오스의 가슴, 복룡의 몸은 부서진 대지를 지탱하며 천년의 고통을 견딘다.\\n무명객 단항, 「대지」의 불씨를 수호하는 황금의 후예여, 기울어가는 팔황을 바로잡고, 지상의 생령들을 머나먼 세계로 인도하라.\\n——모든 강물이 바다로 흘러 들어가고 뭇산이 함께 화답하니, 불멸의 길이 만 리에 걸쳐 이어지리라",
    "CharaInfo": {
      "Camp": null,
      "VA": {
        "Chinese": null,
        "Japanese": null,
        "Korean": null,
        "English": null
      },
      "Stories": {
        "0": null,
        "1": null,
        "2": null,
        "3": null,
        "4": null
      },
      "Voicelines": []
    },
    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "danhengpt",
    "SPNeed": 135,
    "BaseType": "Knight",
    "DamageType": "Physical",
    "Ranks": {
      "1": {
        "Id": 141401,
        "Name": "옛 비늘을 벗은 황룡",
        "Desc": "단항•등황이 필살기 발동 시 전투 스킬 포인트를 <unbreak>#1[i]</unbreak>pt 회복하고, [전우]의 모든 속성 <u>저항 관통</u>을 <unbreak>#2[i]%</unbreak> 증가시킨다, 지속 시간: <unbreak>#3[i]</unbreak>턴",
        "ParamList": [
          1,
          0.18000000016763806,
          3
        ],
        "Extra": {
          "30000005": {
            "Name": "저항 관통",
            "Desc": "피해를 가할 시 적의 일부 대응 피해 속성의 저항 수치를 무시한다",
            "Param": []
          }
        }
      },
      "2": {
        "Id": 141402,
        "Name": "개척을 지키는 순수함",
        "Desc": "필살기의 강화된 용령 행동 효과가 추가로 <unbreak>#1[i]</unbreak>회 증가하고, 단항•등황이 필살기 발동 후 [용령]의 <u>행동 게이지가 <unbreak>100%</unbreak> 증가</u>한다. 강화된 용령 행동 시 [전우]가 가하는 <u>추가 피해</u>는 기존 피해의 <unbreak>#2[i]%</unbreak>가 되며, 이번에 제공하는 실드량은 기존 실드량의 <unbreak>#3[i]%</unbreak>가 된다",
        "ParamList": [
          2,
          2,
          2
        ],
        "Extra": {
          "10000001": {
            "Name": "행동 게이지 증가",
            "Desc": "목표의 다음 행동 전 대기 간격을 줄인다",
            "Param": []
          },
          "10000005": {
            "Name": "추가 피해",
            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
            "Param": []
          }
        }
      },
      "3": {
        "Id": 141403,
        "Name": "해와 달, 산과 강의 부탁",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 141404,
        "Name": "금석의 맹세, 이 몸을 배 삼아",
        "Desc": "[전우]가 받는 피해가 <unbreak>#1[i]%</unbreak> 감소한다",
        "ParamList": [
          0.20000000018626451
        ],
        "Extra": {}
      },
      "5": {
        "Id": 141405,
        "Name": "끝없이 이어지는 불멸의 길",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 141406,
        "Name": "초목과 티끌 모두 꿈에 들고",
        "Desc": "필드에 [전우]가 존재할 시 모든 적이 받는 피해가 <unbreak>#1[i]%</unbreak> 증가하고, [전우]가 피해를 가할 시 적의 방어력을 <unbreak>#3[i]%</unbreak> 무시한다. 단항•등황이 필살기 발동 시 [전우]는 모든 적에게 [전우] 공격력의 <unbreak>#2[i]%</unbreak>만큼 상응하는 속성의 <u>추가 피해</u>를 가한다",
        "ParamList": [
          0.20000000018626451,
          3.3000000002793968,
          0.12000000011175871
        ],
        "Extra": {
          "10000005": {
            "Name": "추가 피해",
            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
            "Param": []
          }
        }
      }
    },
    "Skills": {
      "141401": {
        "Id": 141401,
        "Name": "악을 진압하고 창생을 지키리",
        "Desc": "지정된 단일 적에게 단항•등황 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 물리 속성 피해를 가한다",
        "SimpleDesc": "지정된 단일 적에게 소량의 물리 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529
            ]
          }
        }
      },
      "141402": {
        "Id": 141402,
        "Name": "팔황을 품은 변화무쌍한 대지",
        "Desc": "지정된 단일 아군 캐릭터를 [전우]로 만들고, 모든 아군에게 단항•등황 공격력의 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color>+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>만큼 피해를 상쇄할 수 있는 실드를 제공한다, 지속 시간: <unbreak>#3[i]</unbreak>턴. 단항•등황의 실드를 중복 획득할 시 실드량은 중첩되며, 최대 현재 전투 스킬이 제공하는 실드량의 <unbreak>#4[i]%</unbreak>를 초과할 수 없다.\\n[전우]는 단항•등황 전투 스킬의 가장 최근 목표에게만 적용된다",
        "SimpleDesc": "지정된 아군 캐릭터를 [전우]로 만들고 모든 아군에게 <color=#f29e38ff>실드량이 중첩 가능한</color> 실드를 제공한다",
        "Type": "BPSkill",
        "Tag": "Defence",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.14000000013038516,
              100,
              3,
              3
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.1474999999627471,
              160,
              3,
              3
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.15499999979510903,
              205,
              3,
              3
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.1625000003259629,
              250,
              3,
              3
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.17000000015832484,
              280,
              3,
              3
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.17599999974481761,
              310,
              3,
              3
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.18200000002980232,
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              3,
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            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.1879999996162951,
              355,
              3,
              3
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.1939999999012798,
              377.50000000046566,
              3,
              3
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.20000000018626451,
              400,
              3,
              3
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.2059999997727573,
              422.50000000046566,
              3,
              3
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.212000000057742,
              445,
              3,
              3
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.21799999964423478,
              467.50000000046566,
              3,
              3
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.22399999992921948,
              490,
              3,
              3
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.2300000002142042,
              512.5000000004657,
              3,
              3
            ]
          }
        }
      },
      "141403": {
        "Id": 141403,
        "Name": "<unbreak>후회 없이</unbreak> 세상을 변화시키는 승룡",
        "Desc": "모든 적에게 단항•등황 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 물리 속성 피해를 가하고, 모든 아군에게 단항•등황 공격력의 <color=#f29e38ff><unbreak>#4[f1]%</unbreak></color>+<color=#f29e38ff><unbreak>#5[i]</unbreak></color>만큼 피해를 상쇄할 수 있는 실드를 부여한다, 지속 시간: <unbreak>#6[i]</unbreak>턴. 단항•등황의 실드를 중복 획득할 시 실드량은 중첩되며, 최대 현재 전투 스킬이 제공하는 실드량의 <unbreak>#7[i]%</unbreak>를 초과할 수 없다.\\n[용령]이 강화를 획득하며, [용령] 행동 시 <u>추가 공격</u>을 발동하고, 모든 적에게 단항•등황 공격력의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼 물리 속성 피해를 가하며, [전우] 공격력의 <color=#f29e38ff><unbreak>#8[f1]%</unbreak></color>만큼 상응하는 속성의 <u>추가 피해</u>를 가한다. 강화는 [용령]의 행동 <unbreak>#3[i]</unbreak>회 동안 지속된다",
        "SimpleDesc": "모든 적에게 대량의 물리 속성 피해를 가하고, 모든 아군에게 <color=#f29e38ff>실드량이 중첩 가능한</color> 실드를 제공한다. 또한 [용령]을 강화하고, [용령] 행동 시 <color=#f29e38ff><u>추가 공격</u></color>을 발동하며, 모든 적에게 소량의 물리 속성 피해와 [전우]의 상응하는 속성 피해를 소량 가한다. 강화는 [용령]의 행동 <color=#f29e38ff><unbreak>#3[i]</unbreak></color>회 동안 지속된다",
        "Type": "Ultra",
        "Tag": "AoEAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          60,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000004": {
            "Name": "추가 공격",
            "Desc": "조건을 만족하면 자동으로 발동되는 효과. 목표에게 추가로 공격을 1회 발동한다",
            "Param": []
          },
          "10000005": {
            "Name": "추가 피해",
            "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1.5000000004656613,
              0.40000000037252903,
              2,
              0.14000000013038516,
              100,
              3,
              3,
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          },
          "2": {
            "Level": 2,
            "ParamList": [
              1.6500000006053597,
              0.44000000040978193,
              2,
              0.1474999999627471,
              160,
              3,
              3,
              0.44000000040978193
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1.800000000745058,
              0.48000000044703484,
              2,
              0.15499999979510903,
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              3,
              0.48000000044703484
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1.9500000008847564,
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              2,
              0.1625000003259629,
              250,
              3,
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          },
          "5": {
            "Level": 5,
            "ParamList": [
              2.1000000000931323,
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          },
          "6": {
            "Level": 6,
            "ParamList": [
              2.2500000002328306,
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              2,
              0.17599999974481761,
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          },
          "7": {
            "Level": 7,
            "ParamList": [
              2.4375000002328306,
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              3,
              3,
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              2.6250000002328306,
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              2.8125000009313226,
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          },
          "10": {
            "Level": 10,
            "ParamList": [
              3,
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          },
          "11": {
            "Level": 11,
            "ParamList": [
              3.1500000001396984,
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              2,
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          },
          "12": {
            "Level": 12,
            "ParamList": [
              3.3000000002793968,
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              2,
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              3,
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          },
          "13": {
            "Level": 13,
            "ParamList": [
              3.450000000419095,
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              2,
              0.21799999964423478,
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              3,
              3,
              0.9200000008568168
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          },
          "14": {
            "Level": 14,
            "ParamList": [
              3.6000000005587935,
              0.9600000008940697,
              2,
              0.22399999992921948,
              490,
              3,
              3,
              0.9600000008940697
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          },
          "15": {
            "Level": 15,
            "ParamList": [
              3.750000000698492,
              1,
              2,
              0.2300000002142042,
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              3,
              3,
              1
            ]
          }
        }
      },
      "141404": {
        "Id": 141404,
        "Name": "끊임없이 흐르는 만물의 생장",
        "Desc": "아군 캐릭터가 [전우]가 될 시 단항•등황이 대상에게 [용령]을 소환한다. [용령]의 기본 속도는 <unbreak>#5[i]</unbreak>pt다.\\n[용령] 행동 시 모든 아군의 <u>디버프 효과</u>를 <unbreak>#6[i]</unbreak>개 해제하고, 단항•등황 공격력의 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color>+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>만큼 피해를 상쇄할 수 있는 실드를 제공한다, 지속 시간: <unbreak>#3[i]</unbreak>턴. 단항•등황과 [용령]이 제공하는 실드량은 중첩 가능하며, 최대 단항•등황의 전투 스킬이 제공하는 실드량의 <unbreak>#4[i]%</unbreak>를 초과하지 않는다.\\n단항•등황 또는 [전우]가 <u>전투 불능 상태</u>에 빠질 시 [용령]은 사라진다",
        "SimpleDesc": "아군 캐릭터가 [전우]가 될 시 단항•등황이 대상에게 <color=#f29e38ff>[용령]을 소환한다</color>.\\n[용령] 행동 시 모든 아군의 <u>디버프 효과</u>를 1개 해제하고 <color=#f29e38ff>실드량이 중첩 가능한</color> 실드를 제공한다",
        "Type": null,
        "Tag": "Defence",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          60,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000007": {
            "Name": "전투 불능 상태",
            "Desc": "아군의 현재 HP가 소모되어 0이 됐을 시 진입하는 특수한 상태. 해당 상태에 있으면 목표는 전투를 계속할 수 없다",
            "Param": []
          },
          "10000010": {
            "Name": "디버프 효과",
            "Desc": "전투 중 디버프 효과가 있는 모든 지속 상태는 특별 설명이 없다면 해제할 수 있다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.07000000006519258,
              50,
              3,
              3,
              165,
              1
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.07375000067986548,
              80,
              3,
              3,
              165,
              1
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.07749999989755452,
              102.50000000046566,
              3,
              3,
              165,
              1
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.08125000051222742,
              125,
              3,
              3,
              165,
              1
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.08499999972991645,
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              1
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.08799999952316284,
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              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.09100000001490116,
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              3,
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            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.09399999980814755,
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              3,
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            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.09699999960139394,
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              3,
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            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.10000000009313226,
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              3,
              3,
              165,
              1
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.10299999988637865,
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              3,
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              1
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.10599999967962503,
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              3,
              3,
              165,
              1
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.10899999947287142,
              233.7500000006985,
              3,
              3,
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            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.11199999996460974,
              245,
              3,
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              165,
              1
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.11499999975785613,
              256.25000000023283,
              3,
              3,
              165,
              1
            ]
          }
        }
      },
      "141406": {
        "Id": 141406,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "141407": {
        "Id": 141407,
        "Name": "갈라진 땅",
        "Desc": "비술 사용 후 [전우]를 획득하고 일정 구역 내의 적을 <unbreak>#1[i]</unbreak>초 동안 현기증 상태에 빠트린다. 현기증 상태의 적은 아군을 선공하지 않는다.\\n행동 캐릭터 변경 시 [전우]는 현재 행동 캐릭터에게 이전된다. 다음 전투 시작 시 [전우]를 보유한 캐릭터에게 자동으로 전투 스킬을 1회 발동하며, 해당 전투 스킬은 전투 스킬 포인트를 소모하지 않는다",
        "SimpleDesc": "일정 구역 내의 적을 현기증 상태에 빠트리고, 현재 행동 캐릭터가 [전우]를 획득하며, 다음 전투 시작 시 [전우]를 보유한 캐릭터에게 자동으로 전투 스킬을 발동한다",
        "Type": "Maze",
        "Tag": "Impair",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              10
            ]
          }
        }
      }
    },
    "SkillTrees": {
      "Point01": {
        "1": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": null,
          "AvatarLevelLimit": null,
          "DefaultUnlock": true,
          "Icon": "SkillIcon_1414_Normal.png",
          "LevelUpSkillID": [
            141401
          ],
          "MaterialList": [],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1414001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "2": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 2,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1414_Normal.png",
          "LevelUpSkillID": [
            141401
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 5000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110211,
              "ItemNum": 3,
              "Rarity": "NotNormal"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 115001,
              "ItemNum": 6,
              "Rarity": "NotNormal"
            }
          ],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1414001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "3": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 3,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1414_Normal.png",
          "LevelUpSkillID": [
            141401
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 10000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110212,
              "ItemNum": 3,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 115002,
              "ItemNum": 3,
              "Rarity": "Rare"
            }
          ],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1414001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "4": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 4,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1414_Normal.png",
          "LevelUpSkillID": [
            141401
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 20000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110212,
              "ItemNum": 5,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 115002,
              "ItemNum": 4,
              "Rarity": "Rare"
            }
          ],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1414001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "5": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 5,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1414_Normal.png",
          "LevelUpSkillID": [
            141401
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 45000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110213,
              "ItemNum": 3,
              "Rarity": "VeryRare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 115003,
              "ItemNum": 3,
              "Rarity": "VeryRare"
            }
          ],
          "MaxLevel": 6,
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              "$type": "ItemConfigRow",
              "ItemID": 110213,
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              "Rarity": "VeryRare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 115003,
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              "Rarity": "VeryRare"
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          "MaxLevel": 1,
          "ParamList": [],
          "PointID": 1414209,
          "PointName": "방어 강화",
          "PointDesc": null,
          "PointTriggerKey": 17,
          "PointType": 1,
          "PrePoint": [
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          "StatusAddList": [
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              "$type": "AvatarPropertyValue",
              "PropertyType": "DefenceAddedRatio",
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          ],
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      "Point18": {
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          "Anchor": "Point18",
          "AvatarPromotionLimit": null,
          "AvatarLevelLimit": 80,
          "DefaultUnlock": false,
          "Icon": "IconAttack.png",
          "LevelUpSkillID": [],
          "MaterialList": [
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              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 160000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
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              "ItemNum": 8,
              "Rarity": "VeryRare"
            },
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              "Rarity": "VeryRare"
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          "MaxLevel": 1,
          "ParamList": [],
          "PointID": 1414210,
          "PointName": "공격 강화",
          "PointDesc": null,
          "PointTriggerKey": 18,
          "PointType": 1,
          "PrePoint": [
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          "StatusAddList": [
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              "$type": "AvatarPropertyValue",
              "PropertyType": "AttackAddedRatio",
              "Value": 0.0800000000745058,
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          ],
          "Extra": {}
        }
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    },
    "Enhanced": {},
    "Memosprite": {},
    "Unique": {},
    "Stats": {
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        "AttackBase": 79.20000000018626,
        "AttackAdd": 3.9600000008940697,
        "DefenceBase": 105.6000000005588,
        "DefenceAdd": 5.28000000026077,
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            "ItemID": 2,
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            "ItemNum": 5
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      "1": {
        "AttackBase": 110.88000000081956,
        "AttackAdd": 3.9600000008940697,
        "DefenceBase": 147.8400000007823,
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        "HPBase": 199.5840000002645,
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        "Cost": [
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            "ItemNum": 8000
          },
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            "ItemNum": 10
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      "2": {
        "AttackBase": 142.56000000052154,
        "AttackAdd": 3.9600000008940697,
        "DefenceBase": 190.0800000000745,
        "DefenceAdd": 5.28000000026077,
        "HPBase": 256.60800000000745,
        "HPAdd": 7.127999999560416,
        "SpeedBase": 97,
        "CriticalChance": 0.05000000004656613,
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        "BaseAggro": 150,
        "Cost": [
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            "ItemNum": 16000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 115002,
            "ItemNum": 6
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 110431,
            "ItemNum": 3
          }
        ]
      },
      "3": {
        "AttackBase": 174.24000000022352,
        "AttackAdd": 3.9600000008940697,
        "DefenceBase": 232.32000000029802,
        "DefenceAdd": 5.28000000026077,
        "HPBase": 313.6320000004489,
        "HPAdd": 7.127999999560416,
        "SpeedBase": 97,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 150,
        "Cost": [
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            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 40000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 115002,
            "ItemNum": 9
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 110431,
            "ItemNum": 7
          }
        ]
      },
      "4": {
        "AttackBase": 205.92000000085682,
        "AttackAdd": 3.9600000008940697,
        "DefenceBase": 274.56000000052154,
        "DefenceAdd": 5.28000000026077,
        "HPBase": 370.65600000019185,
        "HPAdd": 7.127999999560416,
        "SpeedBase": 97,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 150,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 80000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 115003,
            "ItemNum": 6
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 110431,
            "ItemNum": 20
          }
        ]
      },
      "5": {
        "AttackBase": 237.6000000005588,
        "AttackAdd": 3.9600000008940697,
        "DefenceBase": 316.80000000074506,
        "DefenceAdd": 5.28000000026077,
        "HPBase": 427.6800000006333,
        "HPAdd": 7.127999999560416,
        "SpeedBase": 97,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 150,
        "Cost": [
          {
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            "ItemID": 2,
            "ItemNum": 160000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 115003,
            "ItemNum": 9
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 110431,
            "ItemNum": 35
          }
        ]
      },
      "6": {
        "AttackBase": 269.28000000026077,
        "AttackAdd": 3.9600000008940697,
        "DefenceBase": 359.04000000003725,
        "DefenceAdd": 5.28000000026077,
        "HPBase": 484.70400000037625,
        "HPAdd": 7.127999999560416,
        "SpeedBase": 97,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 150,
        "Cost": []
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    },
    "Relics": {
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      "Set4IDList": [
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        121,
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      ],
      "Set2IDList": [
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      ],
      "PropertyList3": [
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      ],
      "PropertyList4": [
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      "PropertyList5": [
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      "PropertyList6": [
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      "PropertyList": [
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          "$type": "RelicRecommendProperty",
          "RelicType": "BODY",
          "PropertyType": "AttackAddedRatio"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "FOOT",
          "PropertyType": "SpeedDelta"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "NECK",
          "PropertyType": "AttackAddedRatio"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "OBJECT",
          "PropertyType": "SPRatioBase"
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      ],
      "SubAffixPropertyList": [
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        "SpeedDelta"
      ],
      "ScoreRankList": [
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      ]
    },
    "Lightcones": [
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    "Teams": [
      {
        "AvatarID": 1414,
        "TeamID": 1,
        "MemberList": [
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        ],
        "BackupList1": [
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        "BackupList2": [
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        ],
        "BackupList3": [
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        ]
      }
    ],
    "Skin": {},
    "RankIcon": [
      "https://homdgcat.wiki/images/skillicons/avatar/1414/SkillIcon_1414_Rank1.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1414/SkillIcon_1414_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1414/SkillIcon_1414_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1414/SkillIcon_1414_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1414/SkillIcon_1414_BP.png",
      "https://homdgcat.wiki/images/skillicons/avatar/1414/SkillIcon_1414_Rank6.png"
    ]
  },
  "1415": {
    "Name": "키레네",
    "Desc": "유성이 밤하늘을 가로지르고, 생명의 강물에 일렁이는 물결이 열세 가지 빛깔로 반짝인다.\\n엘리사이 에데스의 딸, 「███ █」를 키우는 황금의 후예여, 기억의 씨앗을 심어 과거의 꽃이 내일 피어나게 하여라\\n——<i>「그리고, 이전과는 다른 시를 함께 써 내려가자♪」</i>",
    "CharaInfo": {
      "Camp": null,
      "VA": {
        "Chinese": null,
        "Japanese": null,
        "Korean": null,
        "English": null
      },
      "Stories": {
        "0": null,
        "1": null,
        "2": null,
        "3": null,
        "4": null
      },
      "Voicelines": []
    },
    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "cyrene",
    "SPNeed": 24,
    "BaseType": "Memory",
    "DamageType": "Ice",
    "Ranks": {
      "1": {
        "Id": 141501,
        "Name": "시의 시작점에 존재하는 공백",
        "Desc": "필살기 발동 후 또는 ██████이(가) 소환될 시 ██████은(는) [이야기]를 1pt 획득한다. [이야기] <unbreak>#1[i]</unbreak>pt 도달 시 ██████은(는) 모든 [이야기]를 소모해 즉시 <u>보너스 턴</u>을 1개 획득해 자동으로 [꽃과 화살의 무곡]을 발동하고, [추억]을 <unbreak>#3[i]</unbreak>pt 획득하며, 기억 정령 스킬 [「███ █」에 바치는 시]의 바운스 횟수가 추가로 <unbreak>#2[i]</unbreak>회 증가한다",
        "ParamList": [
          3,
          12,
          3
        ],
        "Extra": {
          "10000000": {
            "Name": "보너스 턴",
            "Desc": "턴 횟수를 소모하지 않는 보너스 턴 1개를 획득한다. 해당 턴에서는 필살기를 발동할 수 없다",
            "Param": []
          }
        }
      },
      "2": {
        "Id": 141502,
        "Name": "내일을 투영하는 열세 빛깔",
        "Desc": "전투 진입 시 추가로 [추억]을 <unbreak>#1[i]</unbreak>pt 획득한다. 서로 다른 아군 캐릭터가 ███ █ 기억 정령 스킬의 <u>버프 효과</u>를 획득할 때마다 아군이 전투 스킬의 결계를 통해 가하는 <u>확정 피해</u> 배율이 <unbreak>#3[i]%</unbreak> 증가하며, 최대 <unbreak>#4[i]%</unbreak> 증가한다",
        "ParamList": [
          12,
          0,
          0.05000000004656613,
          0.20000000018626451
        ],
        "Extra": {
          "10000009": {
            "Name": "버프 효과",
            "Desc": "전투에 버프 효과가 있는 모든 지속 상태. 특별 안내가 없다면 해제 가능하다",
            "Param": []
          },
          "10000017": {
            "Name": "확정 피해",
            "Desc": "어떤 효과에도 영향을 받지 않는 무속성 피해, 이번 피해는 공격을 1회 가한 것으로 간주하지 않는다",
            "Param": []
          }
        }
      },
      "3": {
        "Id": 141503,
        "Name": "너로 인해, 내가 쓰는 대로",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 141504,
        "Name": "웃으며 다음 페이지를 써 내려가 줘",
        "Desc": "██████이(가) [꽃과 화살의 무곡]을 1회 발동할 때마다 이번 전투에서 기억 정령 스킬 [「███ █」에 바치는 시] 발동 시 피해 배율이 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
          0.05000000004656613
        ],
        "Extra": {}
      },
      "5": {
        "Id": 141505,
        "Name": "어제의 화원이 가득 담긴 눈빛",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 141506,
        "Name": "잔잔히 물결이 된 기억♪",
        "Desc": "키레네가 처음으로 필살기 발동 시 모든 아군의 <u>행동 게이지가 <unbreak>#1[i]%</unbreak> 증가</u>한다. ██████이(가) 성혼 [시의 시작점에 존재하는 공백]을 발동해 [꽃과 화살의 무곡]을 발동할 때마다 이번 전투에 발동한 횟수에 따라 아래 효과를 획득한다.\\n1회: 모든 아군의 모든 속성 <u>저항 관통</u>이 <unbreak>#2[i]%</unbreak> 증가한다.\\n2회 이상: 모든 아군의 <u>행동 게이지가 <unbreak>#3[i]%</unbreak> 증가</u>한다",
        "ParamList": [
          1,
          0.12000000011175871,
          0.20000000018626451
        ],
        "Extra": {
          "10000000": {
            "Name": "보너스 턴",
            "Desc": "턴 횟수를 소모하지 않는 보너스 턴 1개를 획득한다. 해당 턴에서는 필살기를 발동할 수 없다",
            "Param": []
          },
          "30000005": {
            "Name": "저항 관통",
            "Desc": "피해를 가할 시 적의 일부 대응 피해 속성의 저항 수치를 무시한다",
            "Param": []
          }
        }
      }
    },
    "Skills": {
      "141501": {
        "Id": 141501,
        "Name": "봐, 희망의 시작을!",
        "Desc": "[추억]을 <unbreak>#2[i]</unbreak>pt 획득하고, 지정된 단일 적에게 키레네 HP 최대치의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 얼음 속성 피해를 가한다",
        "SimpleDesc": "[추억]을 획득하고, 단일 적에게 소량의 얼음 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.25000000023283064,
              1
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.3000000002793968,
              1
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.3500000003259629,
              1
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.40000000037252903,
              1
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.45000000041909516,
              1
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.5000000004656613,
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.5500000005122274,
              1
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.6000000005587935,
              1
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.6500000006053597,
              1
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.7000000006519258,
              1
            ]
          }
        }
      },
      "141502": {
        "Id": 141502,
        "Name": "피어나라, 내세의 낙원이여",
        "Desc": "[추억]을 <unbreak>#3[i]</unbreak>pt 획득하고 결계를 펼친다, 지속 시간: <unbreak>#2[i]</unbreak>턴, 키레네의 턴이 시작될 때마다 결계 지속 턴 수가 1 감소한다. 결계가 지속되는 동안 모든 아군이 피해를 1회 가할 때마다 추가로 기존 피해의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 <u>확정 피해</u>를 1회 더 가한다. 키레네가 <u>전투 불능 상태</u>에 빠질 시 결계도 해제된다",
        "SimpleDesc": "[추억]을 획득하고 결계를 펼치며, 모든 아군이 피해를 가한 후 추가로 <u>확정 피해</u>를 가한다",
        "Type": "BPSkill",
        "Tag": "Support",
        "SPBase": null,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000007": {
            "Name": "전투 불능 상태",
            "Desc": "아군의 현재 HP가 소모되어 0이 됐을 시 진입하는 특수한 상태. 해당 상태에 있으면 목표는 전투를 계속할 수 없다",
            "Param": []
          },
          "10000017": {
            "Name": "확정 피해",
            "Desc": "어떤 효과에도 영향을 받지 않는 무속성 피해, 이번 피해는 공격을 1회 가한 것으로 간주하지 않는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.10000000009313226,
              2,
              3
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.11000000010244548,
              2,
              3
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.12000000011175871,
              2,
              3
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.13000000012107193,
              2,
              3
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.14000000013038516,
              2,
              3
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.1500000001396984,
              2,
              3
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.1625000003259629,
              2,
              3
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.17499999981373549,
              2,
              3
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.1875,
              2,
              3
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.20000000018626451,
              2,
              3
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.21000000019557774,
              2,
              3
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.22000000020489097,
              2,
              3
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.2300000002142042,
              2,
              3
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.24000000022351742,
              2,
              3
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.25000000023283064,
              2,
              3
            ]
          }
        }
      },
      "141503": {
        "Id": 141503,
        "Name": "시의 「◦」, 서약의 「∞」",
        "Desc": "<u>기억 정령 ██████을(를) 소환</u>하여 대상이 즉시 <u>보너스 턴</u>을 1개 획득하게 하고 모든 동료의 필살기를 활성화한다. 이후 [과거의 물결] 상태에 진입하고 일반 공격이 [사랑과 내일을 향해♪]로 강화되며, 해당 일반 공격만 사용할 수 있다. 또한, 키레네와 ██████의 치명타 확률이 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color> 증가하며, 전투 스킬의 결계를 펼치고 전투 스킬의 결계에 지속 시간이 없어진다.\\n단일 전투에서 1회만 발동할 수 있으며, ██████은(는) 기본 상태에서 HP를 키레네 HP 최대치의 <unbreak>#1[i]%</unbreak>만큼 보유한다",
        "SimpleDesc": "<u>기억 정령 ██████을(를) 소환</u>하여 대상이 즉시 <u>보너스 턴</u>을 1개 획득하게 하고 모든 동료의 필살기를 활성화한다. 이후 과거의 물결로 변신하고 강화된 일반 공격을 획득한다. 자신의 치명타 확률이 증가하고, 전투 스킬의 결계에 지속 시간이 없어진다",
        "Type": "Ultra",
        "Tag": "Summon",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000000": {
            "Name": "보너스 턴",
            "Desc": "턴 횟수를 소모하지 않는 보너스 턴 1개를 획득한다. 해당 턴에서는 필살기를 발동할 수 없다",
            "Param": []
          },
          "10000018": {
            "Name": "기억 정령 소환",
            "Desc": "기억 정령을 필드 위에 소환한다. 기억 정령이 필드 위에 있을 시, 기억 정령이 받은 모든 제어류 디버프 상태를 해제한다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1,
              24,
              0.25000000023283064,
              12
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1,
              24,
              0.27499999990686774,
              12
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1,
              24,
              0.3000000002793968,
              12
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1,
              24,
              0.32499999995343387,
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            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1,
              24,
              0.3500000003259629,
              12
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1,
              24,
              0.375,
              12
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1,
              24,
              0.4062500004656613,
              12
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1,
              24,
              0.43750000023283064,
              12
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1,
              24,
              0.46875000069849193,
              12
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1,
              24,
              0.5000000004656613,
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            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              1,
              24,
              0.5250000001396984,
              12
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              1,
              24,
              0.5500000005122274,
              12
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              1,
              24,
              0.5750000001862645,
              12
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              1,
              24,
              0.6000000005587935,
              12
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              1,
              24,
              0.6250000002328306,
              12
            ]
          }
        }
      },
      "141504": {
        "Id": 141504,
        "Name": "노래처럼 한곳에 모인 모두의 염원",
        "Desc": "전투 시작 시 또는 키레네 행동 후 동료와 해당 동료의 기억 정령이 [미래]를 획득하며, [미래]를 보유한 아군이 행동 시 [미래]를 소모하고 키레네가 [추억]을 <unbreak>#1[i]</unbreak>pt 획득한다. 키레네는 [추억] <unbreak>#4[i]</unbreak>pt 도달 시 필살기를 활성화할 수 있고, [과거의 물결] 상태일 경우 [추억] <unbreak>#5[i]</unbreak>pt 도달 시 필살기를 활성화할 수 있으며, 최대치 도달 후에도 최대 <unbreak>#3[i]</unbreak>pt까지 초과할 수 있다. 키레네가 필드에 있을 시 모든 아군이 가하는 피해가 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> 증가한다",
        "SimpleDesc": "전투 시작 또는 키레네 행동 후 동료와 해당 동료의 기억 정령이 [미래]를 획득하며, [미래]를 보유한 아군이 행동 시 키레네가 [추억]을 획득한다. 키레네가 필드에 있을 시 모든 아군이 가하는 피해가 증가한다",
        "Type": null,
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1,
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              27,
              24,
              12
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              1,
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              27,
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              12
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              1,
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              27,
              24,
              12
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              1,
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              27,
              24,
              12
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              1,
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              27,
              24,
              12
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1,
              0.1500000001396984,
              27,
              24,
              12
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1,
              0.1625000003259629,
              27,
              24,
              12
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1,
              0.17499999981373549,
              27,
              24,
              12
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1,
              0.1875,
              27,
              24,
              12
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1,
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              27,
              24,
              12
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              1,
              0.21000000019557774,
              27,
              24,
              12
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              1,
              0.22000000020489097,
              27,
              24,
              12
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              1,
              0.2300000002142042,
              27,
              24,
              12
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              1,
              0.24000000022351742,
              27,
              24,
              12
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              1,
              0.25000000023283064,
              27,
              24,
              12
            ]
          }
        }
      },
      "141506": {
        "Id": 141506,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "SingleAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "141507": {
        "Id": 141507,
        "Name": "서풍의 끝자락, 영원한 평안",
        "Desc": "비술 사용 후 자신의 주위에 <unbreak>#1[i]</unbreak>초 동안 지속되는 특수 영역을 1개 만든다. 특수 영역 내의 적이 [이 순간은 영원하리] 상태에 빠지고, 특수 영역 내 아군 캐릭터의 이동 속도가 <unbreak>#2[i]%</unbreak> 증가한다. 지속 시간 내에 전투에 진입하면 전투 스킬의 결계를 펼친다. 아군이 만든 영역 효과는 최대 1개만 존재할 수 있다",
        "SimpleDesc": "자신의 주위에 특수 영역을 만든다. 영역 내 적이 [이 순간은 영원하리] 상태에 빠지고, 영역 내 아군 캐릭터의 이동 속도가 증가한다. 전투 진입 후 전투 스킬의 결계를 펼친다",
        "Type": "Maze",
        "Tag": "SingleAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              30,
              0.5000000004656613
            ]
          }
        }
      },
      "141508": {
        "Id": 141508,
        "Name": "사랑과 내일을 향해♪",
        "Desc": "[추억]을 <unbreak>#2[i]</unbreak>pt 획득하고, 지정된 단일 적에게 키레네 HP 최대치의 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color>만큼 얼음 속성 피해를 가하며, 이후 모든 적에게 키레네 HP 최대치의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 얼음 속성 피해를 가한다.\\n[사랑과 내일을 향해♪]는 전투 스킬 포인트를 회복할 수 없다",
        "SimpleDesc": "[추억]을 획득하고, 모든 적에게 얼음 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "AoEAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          15,
          15,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.1500000001396984,
              3,
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            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.18000000016763806,
              3,
              0.18000000016763806
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.21000000019557774,
              3,
              0.21000000019557774
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.24000000022351742,
              3,
              0.24000000022351742
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.2700000002514571,
              3,
              0.2700000002514571
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.3000000002793968,
              3,
              0.3000000002793968
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.33000000030733645,
              3,
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            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.3600000003352761,
              3,
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            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.3900000003632158,
              3,
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            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.4200000003911555,
              3,
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            ]
          }
        }
      },
      "141514": {
        "Id": 141514,
        "Name": "첫 만남 같은 재회",
        "Desc": "██████이(가) 즉시 <u>보너스 턴</u>을 1개 획득한다",
        "SimpleDesc": "██████이(가) 즉시 <u>보너스 턴</u>을 1개 획득한다",
        "Type": "Ultra",
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000000": {
            "Name": "보너스 턴",
            "Desc": "턴 횟수를 소모하지 않는 보너스 턴 1개를 획득한다. 해당 턴에서는 필살기를 발동할 수 없다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              12
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              12
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              12
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              12
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              12
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              12
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              12
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              12
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              12
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              12
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              12
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              12
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              12
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              12
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              12
            ]
          }
        }
      },
      "141519": {
        "Id": 141519,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "SingleAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      }
    },
    "SkillTrees": {
      "Point01": {
        "1": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": null,
          "AvatarLevelLimit": null,
          "DefaultUnlock": true,
          "Icon": "SkillIcon_1415_Normal.png",
          "LevelUpSkillID": [
            141501,
            141508
          ],
          "MaterialList": [],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1415001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "2": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 2,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1415_Normal.png",
          "LevelUpSkillID": [
            141501,
            141508
          ],
          "MaterialList": [
            {
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              "ItemID": 2,
              "ItemNum": 3500,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110251,
              "ItemNum": 2,
              "Rarity": "NotNormal"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 115001,
              "ItemNum": 4,
              "Rarity": "NotNormal"
            }
          ],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1415001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "3": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 3,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1415_Normal.png",
          "LevelUpSkillID": [
            141501,
            141508
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 7000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110252,
              "ItemNum": 2,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 115002,
              "ItemNum": 2,
              "Rarity": "Rare"
            }
          ],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 1415001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "4": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 4,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_1415_Normal.png",
          "LevelUpSkillID": [
            141501,
            141508
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
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        "1141503": {
          "Name": "모든 과거에서의 기다림",
          "Desc": "██████의 속도가 0으로 유지되고, 행동 서열에 나타나지 않으며, 필드에 있을 시 <u>결계 밖</u>으로 간주한다. 키레네의 HP 백분율이 변하면 ██████의 HP 백분율도 이에 따라 변한다. ██████이(가) 필드에 있으면 키레네와 ██████의 HP 최대치가 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> 증가한다. ██████이(가) 스킬 발동 후 자신의 모든 <u>지속 효과</u> 지속 턴 수가 1 감소한다",
          "SimpleDesc": "키레네의 HP가 변하면 ██████의 HP도 이에 따라 변한다. ██████이(가) 필드에 있으면 키레네의 HP 최대치가 증가한다",
          "Type": null,
          "Tag": "Enhance",
          "SPBase": null,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
            0,
            0,
            0
          ],
          "SkillComboValueDelta": null,
          "Extra": {
            "10000024": {
              "Name": "결계 밖",
              "Desc": "아군과 적은 결계 밖 유닛을 직접 선택할 수 없다",
              "Param": []
            }
          },
          "Level": {
            "1": {
              "Level": 1,
              "ParamList": [
                0.12000000011175871,
                0
              ]
            },
            "2": {
              "Level": 2,
              "ParamList": [
                0.14399999985471368,
                0
              ]
            },
            "3": {
              "Level": 3,
              "ParamList": [
                0.16799999959766865,
                0
              ]
            },
            "4": {
              "Level": 4,
              "ParamList": [
                0.19200000003911555,
                0
              ]
            },
            "5": {
              "Level": 5,
              "ParamList": [
                0.21599999978207052,
                0
              ]
            },
            "6": {
              "Level": 6,
              "ParamList": [
                0.24000000022351742,
                0
              ]
            },
            "7": {
              "Level": 7,
              "ParamList": [
                0.2639999999664724,
                0
              ]
            },
            "8": {
              "Level": 8,
              "ParamList": [
                0.28799999970942736,
                0
              ]
            },
            "9": {
              "Level": 9,
              "ParamList": [
                0.31200000015087426,
                0
              ]
            },
            "10": {
              "Level": 10,
              "ParamList": [
                0.3359999998938292,
                0
              ]
            }
          }
        },
        "1141505": {
          "Name": "「안녕, 세상아♪」",
          "Desc": "██████이(가) 소환될 시 모든 아군의 <u>제어류 디버프 상태</u>를 해제한다",
          "SimpleDesc": "소환될 시 모든 아군의 <u>제어류 디버프 상태</u>를 해제한다",
          "Type": null,
          "Tag": "Enhance",
          "SPBase": null,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
            0,
            0,
            0
          ],
          "SkillComboValueDelta": null,
          "Extra": {
            "10000011": {
              "Name": "제어류 디버프 상태",
              "Desc": "빙결, 얽힘, 속박, 지배, 노발대발, 강렬한 진탕, 이몽, 감금, 공포",
              "Param": []
            }
          },
          "Level": {
            "1": {
              "Level": 1,
              "ParamList": []
            },
            "2": {
              "Level": 2,
              "ParamList": []
            },
            "3": {
              "Level": 3,
              "ParamList": []
            },
            "4": {
              "Level": 4,
              "ParamList": []
            },
            "5": {
              "Level": 5,
              "ParamList": []
            },
            "6": {
              "Level": 6,
              "ParamList": []
            },
            "7": {
              "Level": 7,
              "ParamList": []
            },
            "8": {
              "Level": 8,
              "ParamList": []
            },
            "9": {
              "Level": 9,
              "ParamList": []
            },
            "10": {
              "Level": 10,
              "ParamList": []
            }
          }
        },
        "1141513": {
          "Name": "「개척」에 바치는 시",
          "Desc": "<color=#f29e38ff>전투 내내 적용된다</color>. 개척자•기억에게 발동 시 개척자•기억의 공격력이 ██████ HP 최대치의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 증가하며, 동시에 개척자•기억의 치명타 확률이 ██████ 치명타 확률의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼 증가한다. 해당 효과는 미미에게도 적용된다. 이번 전투에서 개척자•기억이 강화된 일반 공격 발동 후 ██████은(는) 즉시 <u>보너스 턴</u>을 1개 획득하고 자동으로 [꽃과 화살의 무곡]을 발동하며, 발동 전에 목표가 처치되면 필드에 새로 등장한 적에게 발동한다",
          "SimpleDesc": "<color=#f29e38ff>전투 내내 적용된다</color>. 개척자•기억에게 발동 시 개척자•기억의 공격력과 치명타 확률이 증가한다. 해당 효과는 미미에게도 적용된다. 개척자•기억이 강화된 일반 공격 발동 후 ██████은(는) 즉시 <u>보너스 턴</u>을 1개 획득하며 자동으로 [꽃과 화살의 무곡]을 발동한다",
          "Type": "Servant",
          "Tag": "Support",
          "SPBase": null,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
            0,
            0,
            0
          ],
          "SkillComboValueDelta": null,
          "Extra": {},
          "Level": {
            "1": {
              "Level": 1,
              "ParamList": [
                0.0800000000745058,
                0.3000000002793968,
                1
              ]
            },
            "2": {
              "Level": 2,
              "ParamList": [
                0.09599999967031181,
                0.3600000003352761,
                1
              ]
            },
            "3": {
              "Level": 3,
              "ParamList": [
                0.11199999996460974,
                0.4200000003911555,
                1
              ]
            },
            "4": {
              "Level": 4,
              "ParamList": [
                0.12799999956041574,
                0.48000000044703484,
                1
              ]
            },
            "5": {
              "Level": 5,
              "ParamList": [
                0.14399999985471368,
                0.5400000005029142,
                1
              ]
            },
            "6": {
              "Level": 6,
              "ParamList": [
                0.1600000001490116,
                0.6000000005587935,
                1
              ]
            },
            "7": {
              "Level": 7,
              "ParamList": [
                0.17599999974481761,
                0.6600000006146729,
                1
              ]
            },
            "8": {
              "Level": 8,
              "ParamList": [
                0.19200000003911555,
                0.7200000006705523,
                1
              ]
            },
            "9": {
              "Level": 9,
              "ParamList": [
                0.20799999963492155,
                0.7800000007264316,
                1
              ]
            },
            "10": {
              "Level": 10,
              "ParamList": [
                0.22399999992921948,
                0.840000000782311,
                1
              ]
            }
          }
        },
        "1141514": {
          "Name": "「낭만」에 바치는 시",
          "Desc": "<color=#f29e38ff>1회만 적용된다</color>. 아글라이아에게 발동 시 아글라이아가 [낭만]을 획득하고 의상공 기억 정령 특성의 속도 증가 효과 스택 수가 즉시 최대치로 중첩된다. 아글라이아 또는 의상공이 공격 후 [낭만]을 소모하고 자신의 에너지를 <unbreak>#1[i]</unbreak>pt 회복한다. 아글라이아와 의상공이 가하는 피해가 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> 증가하고, 목표의 방어력을 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color> 무시하며, 아글라이아의 [지고의 자태] 상태가 종료될 때까지 지속된다",
          "SimpleDesc": "<color=#f29e38ff>1회만 적용된다</color>. 아글라이아에게 발동 시 아글라이아 기억 정령 특성의 속도 증가 효과 스택 수가 즉시 최대치까지 중첩되고, 아글라이아 또는 의상공이 공격 후 에너지를 회복한다. 아글라이아와 의상공이 가하는 피해가 증가하고 목표의 방어력을 무시한다",
          "Type": "Servant",
          "Tag": "Support",
          "SPBase": null,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
            0,
            0,
            0
          ],
          "SkillComboValueDelta": null,
          "Extra": {},
          "Level": {
            "1": {
              "Level": 1,
              "ParamList": [
                70,
                0.3600000003352761,
                0.18000000016763806
              ]
            },
            "2": {
              "Level": 2,
              "ParamList": [
                70,
                0.43200000026263297,
                0.21599999978207052
              ]
            },
            "3": {
              "Level": 3,
              "ParamList": [
                70,
                0.5040000001899898,
                0.2520000000949949
              ]
            },
            "4": {
              "Level": 4,
              "ParamList": [
                70,
                0.5760000001173466,
                0.28799999970942736
              ]
            },
            "5": {
              "Level": 5,
              "ParamList": [
                70,
                0.6480000000447035,
                0.32400000002235174
              ]
            },
            "6": {
              "Level": 6,
              "ParamList": [
                70,
                0.7200000006705523,
                0.3600000003352761
              ]
            },
            "7": {
              "Level": 7,
              "ParamList": [
                70,
                0.7920000005979091,
                0.3959999999497086
              ]
            },
            "8": {
              "Level": 8,
              "ParamList": [
                70,
                0.8640000005252659,
                0.43200000026263297
              ]
            },
            "9": {
              "Level": 9,
              "ParamList": [
                70,
                0.9360000004526228,
                0.4679999998770654
              ]
            },
            "10": {
              "Level": 10,
              "ParamList": [
                70,
                1.007999999448657,
                0.5040000001899898
              ]
            }
          }
        },
        "1141515": {
          "Name": "「통로」에 바치는 시",
          "Desc": "<color=#f29e38ff>전투 내내 적용된다</color>. 트리비에게 발동 시 트리비가 가하는 피해가 적의 방어력을 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> 무시한다. 트리비가 추가 공격을 발동해 트리비의 결계의 <u>추가 피해</u> 발동 시 추가 피해를 추가로 <unbreak>#1[i]</unbreak>회 가한다",
          "SimpleDesc": "<color=#f29e38ff>전투 내내 적용된다</color>. 트리비에게 발동 시 트리비가 가하는 피해가 적의 방어력을 무시한다. 트리비가 추가 공격을 발동해 트리비의 결계의 <u>추가 피해</u> 발동 시 추가 피해를 추가로 <color=#f29e38ff><unbreak>#1[i]</unbreak></color>회 가한다",
          "Type": "Servant",
          "Tag": "Support",
          "SPBase": null,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
            0,
            0,
            0
          ],
          "SkillComboValueDelta": null,
          "Extra": {
            "10000005": {
              "Name": "추가 피해",
              "Desc": "피격자에게 추가로 1회 피해를 가한다. 이번 피해는 1회 공격을 가한 것으로 간주하지 않는다",
              "Param": []
            }
          },
          "Level": {
            "1": {
              "Level": 1,
              "ParamList": [
                1,
                0.060000000055879354,
                3
              ]
            },
            "2": {
              "Level": 2,
              "ParamList": [
                1,
                0.07199999992735684,
                3
              ]
            },
            "3": {
              "Level": 3,
              "ParamList": [
                1,
                0.08399999979883432,
                3
              ]
            },
            "4": {
              "Level": 4,
              "ParamList": [
                1,
                0.09599999967031181,
                3
              ]
            },
            "5": {
              "Level": 5,
              "ParamList": [
                1,
                0.1079999995417893,
                3
              ]
            },
            "6": {
              "Level": 6,
              "ParamList": [
                1,
                0.12000000011175871,
                3
              ]
            },
            "7": {
              "Level": 7,
              "ParamList": [
                1,
                0.1319999999832362,
                3
              ]
            },
            "8": {
              "Level": 8,
              "ParamList": [
                1,
                0.14399999985471368,
                3
              ]
            },
            "9": {
              "Level": 9,
              "ParamList": [
                1,
                0.15599999972619116,
                3
              ]
            },
            "10": {
              "Level": 10,
              "ParamList": [
                1,
                0.16799999959766865,
                3
              ]
            }
          }
        },
        "1141516": {
          "Name": "「분쟁」에 바치는 시",
          "Desc": "<color=#f29e38ff>1회만 적용된다</color>. 마이데이에게 발동 시 마이데이가 [피의 원한] 상태면 대상이 자동으로 [신을 죽여 신이 된 자]를 발동하고, 이번 공격에 마이데이의 치명타 피해가 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> 증가하며, 발동 시 충전을 소모하지 않는다. 마이데이가 [피의 원한] 상태가 아니면 마이데이의 <u>행동 게이지가 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> 증가</u>한다",
          "SimpleDesc": "<color=#f29e38ff>1회만 적용된다</color>. 마이데이에게 발동 시 마이데이가 [피의 원한] 상태면 대상이 자동으로 [신을 죽여 신이 된 자]를 발동하고 치명타 피해가 증가한다. 마이데이가 [피의 원한] 상태가 아니면 마이데이의 <u>행동 게이지가 증가</u>한다",
          "Type": "Servant",
          "Tag": "Support",
          "SPBase": null,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
            0,
            0,
            0
          ],
          "SkillComboValueDelta": null,
          "Extra": {
            "10000001": {
              "Name": "행동 게이지 증가",
              "Desc": "목표의 다음 행동 전 대기 간격을 줄인다",
              "Param": []
            }
          },
          "Level": {
            "1": {
              "Level": 1,
              "ParamList": [
                0.3000000002793968,
                1
              ]
            },
            "2": {
              "Level": 2,
              "ParamList": [
                0.3600000003352761,
                1
              ]
            },
            "3": {
              "Level": 3,
              "ParamList": [
                0.4200000003911555,
                1
              ]
            },
            "4": {
              "Level": 4,
              "ParamList": [
                0.48000000044703484,
                1
              ]
            },
            "5": {
              "Level": 5,
              "ParamList": [
                0.5400000005029142,
                1
              ]
            },
            "6": {
              "Level": 6,
              "ParamList": [
                0.6000000005587935,
                1
              ]
            },
            "7": {
              "Level": 7,
              "ParamList": [
                0.6600000006146729,
                1
              ]
            },
            "8": {
              "Level": 8,
              "ParamList": [
                0.7200000006705523,
                1
              ]
            },
            "9": {
              "Level": 9,
              "ParamList": [
                0.7800000007264316,
                1
              ]
            },
            "10": {
              "Level": 10,
              "ParamList": [
                0.840000000782311,
                1
              ]
            }
          }
        },
        "1141517": {
          "Name": "「생사」에 바치는 시",
          "Desc": "<color=#f29e38ff>전투 내내 적용된다</color>. 카스토리스에게 발동 시 [새로운 꽃술]은 <unbreak>#3[i]%</unbreak>까지 초과할 수 있다. 죽음의 용 소환 시 초과한 [새로운 꽃술]을 모두 소모하고, 초과 수치를 1% 소모할 때마다 이번에 소환한 죽음의 용이 특성 [묘지를 불사르는 어둠의 날개]의 스킬 효과 발동 시 가하는 피해 배율이 <color=#f29e38ff><unbreak>#2[f2]%</unbreak></color> 증가한다. 필드 위 적이 <unbreak>#6[i]</unbreak>기 이하면 피해 배율이 추가로 <color=#f29e38ff><unbreak>#5[f2]%</unbreak></color> 증가한다",
          "SimpleDesc": "<color=#f29e38ff>전투 내내 적용된다</color>. 카스토리스에게 발동 시 [새로운 꽃술]은 초과할 수 있으며, 죽음의 용 소환 시 초과한 [새로운 꽃술]을 모두 소모하고, 초과 수치에 기반해 이번에 소환한 죽음의 용이 특성 [묘지를 불사르는 어둠의 날개]의 스킬 효과 발동 시 가하는 피해 배율이 증가한다. 적이 일정 수량 미만이면 피해 배율이 추가로 증가한다",
          "Type": "Servant",
          "Tag": "Support",
          "SPBase": null,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
            0,
            0,
            0
          ],
          "SkillComboValueDelta": null,
          "Extra": {},
          "Level": {
            "1": {
              "Level": 1,
              "ParamList": [
                0,
                0.0012000000569969416,
                2,
                0,
                0.002400000113993883,
                2
              ]
            },
            "2": {
              "Level": 2,
              "ParamList": [
                0,
                0.0014400004874914885,
                2,
                0,
                0.002880000974982977,
                2
              ]
            },
            "3": {
              "Level": 3,
              "ParamList": [
                0,
                0.0016800009179860353,
                2,
                0,
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                2
              ]
            },
            "4": {
              "Level": 4,
              "ParamList": [
                0,
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                2,
                0,
                0.0038400006014853716,
                2
              ]
            },
            "5": {
              "Level": 5,
              "ParamList": [
                0,
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                2,
                0,
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                2
              ]
            },
            "6": {
              "Level": 6,
              "ParamList": [
                0,
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                2,
                0,
                0.004800000227987766,
                2
              ]
            },
            "7": {
              "Level": 7,
              "ParamList": [
                0,
                0.00264000054448843,
                2,
                0,
                0.005280000390484929,
                2
              ]
            },
            "8": {
              "Level": 8,
              "ParamList": [
                0,
                0.002880000974982977,
                2,
                0,
                0.005760000552982092,
                2
              ]
            },
            "9": {
              "Level": 9,
              "ParamList": [
                0,
                0.003120000008493662,
                2,
                0,
                0.006240000016987324,
                2
              ]
            },
            "10": {
              "Level": 10,
              "ParamList": [
                0,
                0.0033600004389882088,
                2,
                0,
                0.006720000179484487,
                2
              ]
            }
          }
        },
        "1141518": {
          "Name": "「이성」에 바치는 시",
          "Desc": "<color=#f29e38ff>1회만 적용된다</color>. 아낙사에게 발동 시 아군의 전투 스킬 포인트를 <unbreak>#4[i]</unbreak>pt 회복하고 아낙사의 다음 <u>행동 게이지가 <unbreak>100%</unbreak> 증가</u>한다. 대상이 가하는 전투 스킬 피해가 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> 증가하고, 공격력이 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color> 증가하며, 전투 스킬의 피해 횟수가 <unbreak>#1[i]</unbreak>회 증가한다, 지속 시간: 1턴",
          "SimpleDesc": "<color=#f29e38ff>1회만 적용된다</color>. 아낙사에게 발동 시 아군의 전투 스킬 포인트를 회복하고 아낙사의 다음 <u>행동 게이지가 <unbreak>100%</unbreak> 증가</u>한다. 대상이 가하는 전투 스킬 피해, 공격력, 전투 스킬 피해 횟수가 증가한다",
          "Type": "Servant",
          "Tag": "Support",
          "SPBase": null,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
            0,
            0,
            0
          ],
          "SkillComboValueDelta": null,
          "Extra": {
            "10000001": {
              "Name": "행동 게이지 증가",
              "Desc": "목표의 다음 행동 전 대기 간격을 줄인다",
              "Param": []
            }
          },
          "Level": {
            "1": {
              "Level": 1,
              "ParamList": [
                3,
                0.20000000018626451,
                0.3000000002793968,
                1
              ]
            },
            "2": {
              "Level": 2,
              "ParamList": [
                3,
                0.24000000022351742,
                0.3600000003352761,
                1
              ]
            },
            "3": {
              "Level": 3,
              "ParamList": [
                3,
                0.2800000002607703,
                0.4200000003911555,
                1
              ]
            },
            "4": {
              "Level": 4,
              "ParamList": [
                3,
                0.3200000002980232,
                0.48000000044703484,
                1
              ]
            },
            "5": {
              "Level": 5,
              "ParamList": [
                3,
                0.3600000003352761,
                0.5400000005029142,
                1
              ]
            },
            "6": {
              "Level": 6,
              "ParamList": [
                3,
                0.40000000037252903,
                0.6000000005587935,
                1
              ]
            },
            "7": {
              "Level": 7,
              "ParamList": [
                3,
                0.44000000040978193,
                0.6600000006146729,
                1
              ]
            },
            "8": {
              "Level": 8,
              "ParamList": [
                3,
                0.48000000044703484,
                0.7200000006705523,
                1
              ]
            },
            "9": {
              "Level": 9,
              "ParamList": [
                3,
                0.5200000004842877,
                0.7800000007264316,
                1
              ]
            },
            "10": {
              "Level": 10,
              "ParamList": [
                3,
                0.5600000005215406,
                0.840000000782311,
                1
              ]
            }
          }
        },
        "1141519": {
          "Name": "「천공」에 바치는 시",
          "Desc": "██████이(가) 기억 정령 스킬을 발동하면 히아킨이 [「천공」에 바치는 시]를 2스택 획득한다. 히아킨에게 발동 시 히아킨의 에너지를 <color=#f29e38ff><unbreak>#2[i]</unbreak></color>pt 회복한다. 히아킨이 [「천공」에 바치는 시]를 보유한 상태에서 치유를 제공하면, 이카의 기억 정령 스킬에 계산되는 치유 수치가 추가로 이번 치유 수치의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 증가한다. 히아킨이 전투 스킬/필살기를 발동하면 [「천공」에 바치는 시]를 1스택 소모한다",
          "SimpleDesc": "██████이(가) 기억 정령 스킬을 발동하면 히아킨이 [「천공」에 바치는 시]를 2스택 획득한다. 히아킨에게 발동 시 히아킨의 에너지를 회복한다. 히아킨이 [「천공」에 바치는 시]를 보유한 상태에서 치유를 제공하면, 이카의 기억 정령 스킬에 계산되는 누적 치유 수치가 추가로 증가한다",
          "Type": "Servant",
          "Tag": "Support",
          "SPBase": null,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
            0,
            0,
            0
          ],
          "SkillComboValueDelta": null,
          "Extra": {},
          "Level": {
            "1": {
              "Level": 1,
              "ParamList": [
                0.3600000003352761,
                12
              ]
            },
            "2": {
              "Level": 2,
              "ParamList": [
                0.43200000026263297,
                14.400000000372529
              ]
            },
            "3": {
              "Level": 3,
              "ParamList": [
                0.5040000001899898,
                16.800000000745058
              ]
            },
            "4": {
              "Level": 4,
              "ParamList": [
                0.5760000001173466,
                19.200000000186265
              ]
            },
            "5": {
              "Level": 5,
              "ParamList": [
                0.6480000000447035,
                21.600000000558794
              ]
            },
            "6": {
              "Level": 6,
              "ParamList": [
                0.7200000006705523,
                24
              ]
            },
            "7": {
              "Level": 7,
              "ParamList": [
                0.7920000005979091,
                26.40000000037253
              ]
            },
            "8": {
              "Level": 8,
              "ParamList": [
                0.8640000005252659,
                28.800000000745058
              ]
            },
            "9": {
              "Level": 9,
              "ParamList": [
                0.9360000004526228,
                31.200000000186265
              ]
            },
            "10": {
              "Level": 10,
              "ParamList": [
                1.007999999448657,
                33.60000000055879
              ]
            }
          }
        },
        "1141520": {
          "Name": "「계략」에 바치는 시",
          "Desc": "<color=#f29e38ff>전투 내내 적용된다</color>. 사이퍼에게 발동 시 사이퍼가 가하는 피해가 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> 증가하고 [단골손님]의 방어력이 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> 감소하며, [단골손님] 이외의 적의 방어력이 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color> 감소한다",
          "SimpleDesc": "<color=#f29e38ff>전투 내내 적용된다</color>. 사이퍼에게 발동 시 사이퍼가 가하는 피해가 증가하고 적의 방어력이 감소하며, [단골손님]의 방어력이 추가로 감소한다",
          "Type": "Servant",
          "Tag": "Support",
          "SPBase": null,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
            0,
            0,
            0
          ],
          "SkillComboValueDelta": null,
          "Extra": {},
          "Level": {
            "1": {
              "Level": 1,
              "ParamList": [
                0.18000000016763806,
                0.10000000009313226,
                0.060000000055879354
              ]
            },
            "2": {
              "Level": 2,
              "ParamList": [
                0.21599999978207052,
                0.12000000011175871,
                0.07199999992735684
              ]
            },
            "3": {
              "Level": 3,
              "ParamList": [
                0.2520000000949949,
                0.14000000013038516,
                0.08399999979883432
              ]
            },
            "4": {
              "Level": 4,
              "ParamList": [
                0.28799999970942736,
                0.1600000001490116,
                0.09599999967031181
              ]
            },
            "5": {
              "Level": 5,
              "ParamList": [
                0.32400000002235174,
                0.18000000016763806,
                0.1079999995417893
              ]
            },
            "6": {
              "Level": 6,
              "ParamList": [
                0.3600000003352761,
                0.20000000018626451,
                0.12000000011175871
              ]
            },
            "7": {
              "Level": 7,
              "ParamList": [
                0.3959999999497086,
                0.22000000020489097,
                0.1319999999832362
              ]
            },
            "8": {
              "Level": 8,
              "ParamList": [
                0.43200000026263297,
                0.24000000022351742,
                0.14399999985471368
              ]
            },
            "9": {
              "Level": 9,
              "ParamList": [
                0.4679999998770654,
                0.26000000024214387,
                0.15599999972619116
              ]
            },
            "10": {
              "Level": 10,
              "ParamList": [
                0.5040000001899898,
                0.2800000002607703,
                0.16799999959766865
              ]
            }
          }
        },
        "1141521": {
          "Name": "「부세」에 바치는 시",
          "Desc": "<color=#f29e38ff>전투 내내 적용된다</color>. 파이논에게 발동 후 파이논이 변신 시 [영원히 이어지는 불길]을 획득한다. [영원히 이어지는 불길] 보유 시 카오스라나의 치명타 확률이 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color> 증가하고, <u>카오스라나의 보너스 턴</u> 소진 후 변신이 종료되지 않으며, 모든 <u>카오스라나의 보너스 턴</u>을 갱신한다. <u>카오스라나의 보너스 턴</u> 시작 시 카오스라나는 HP를 현재 HP의 <unbreak>#2[i]%</unbreak>만큼 소모한다. 공격 발동 후 추가 피해를 <unbreak>#3[i]</unbreak>회 가하며, 피해를 가할 때마다 랜덤 단일 적에게 카오스라나 공격력의 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color>만큼 화염 속성 추가 피해를 가한다",
          "SimpleDesc": "<color=#f29e38ff>전투 내내 적용된다</color>. 파이논에게 발동 후 카오스라나의 치명타 확률이 증가하고, <u>카오스라나의 보너스 턴</u> 소진 후 변신이 종료되지 않으며, 모든 <u>카오스라나의 보너스 턴</u>을 갱신한다. <u>카오스라나의 보너스 턴</u> 시작 시 현재 HP를 잃으며, 공격 발동 후 랜덤 단일 적에게 화염 속성 추가 피해를 가한다",
          "Type": "Servant",
          "Tag": "Support",
          "SPBase": null,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
            0,
            0,
            0
          ],
          "SkillComboValueDelta": null,
          "Extra": {},
          "Level": {
            "1": {
              "Level": 1,
              "ParamList": [
                0.0800000000745058,
                0.1500000001396984,
                5,
                0.1500000001396984,
                15,
                0
              ]
            },
            "2": {
              "Level": 2,
              "ParamList": [
                0.09599999967031181,
                0.1500000001396984,
                5,
                0.18000000016763806,
                15,
                0
              ]
            },
            "3": {
              "Level": 3,
              "ParamList": [
                0.11199999996460974,
                0.1500000001396984,
                5,
                0.21000000019557774,
                15,
                0
              ]
            },
            "4": {
              "Level": 4,
              "ParamList": [
                0.12799999956041574,
                0.1500000001396984,
                5,
                0.24000000022351742,
                15,
                0
              ]
            },
            "5": {
              "Level": 5,
              "ParamList": [
                0.14399999985471368,
                0.1500000001396984,
                5,
                0.2700000002514571,
                15,
                0
              ]
            },
            "6": {
              "Level": 6,
              "ParamList": [
                0.1600000001490116,
                0.1500000001396984,
                5,
                0.3000000002793968,
                15,
                0
              ]
            },
            "7": {
              "Level": 7,
              "ParamList": [
                0.17599999974481761,
                0.1500000001396984,
                5,
                0.33000000030733645,
                15,
                0
              ]
            },
            "8": {
              "Level": 8,
              "ParamList": [
                0.19200000003911555,
                0.1500000001396984,
                5,
                0.3600000003352761,
                15,
                0
              ]
            },
            "9": {
              "Level": 9,
              "ParamList": [
                0.20799999963492155,
                0.1500000001396984,
                5,
                0.3900000003632158,
                15,
                0
              ]
            },
            "10": {
              "Level": 10,
              "ParamList": [
                0.22399999992921948,
                0.1500000001396984,
                5,
                0.4200000003911555,
                15,
                0
              ]
            }
          }
        },
        "1141522": {
          "Name": "「바다」에 바치는 시",
          "Desc": "<color=#f29e38ff>1회만 적용된다</color>. 히실렌스에게 발동 시 히실렌스가 [따뜻한 해류]를 획득한다. 히실렌스가 공격 발동 후 [따뜻한 해류]를 소모하고 자신의 에너지를 <unbreak>#4[i]</unbreak>pt 회복한다. 이번 전투에서 히실렌스가 가하는 피해가 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> 증가하며, 일반 공격/전투 스킬을 발동해 적 공격 후 피격된 적이 현재 받는 모든 지속 피해가 즉시 기존 피해의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>/<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>만큼 피해를 생성한다",
          "SimpleDesc": "<color=#f29e38ff>1회만 적용된다</color>. 히실렌스에게 발동 시 히실렌스가 [따뜻한 해류]를 획득한다. 히실렌스가 공격 발동 후 [따뜻한 해류]를 소모하고 자신의 에너지를 회복한다. 히실렌스가 가하는 피해가 증가하며, 일반 공격/전투 스킬을 발동해 적 공격 후 피격된 적이 현재 받는 모든 지속 피해가 즉시 피해를 1회 생성한다",
          "Type": "Servant",
          "Tag": "Support",
          "SPBase": null,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
            0,
            0,
            0
          ],
          "SkillComboValueDelta": null,
          "Extra": {},
          "Level": {
            "1": {
              "Level": 1,
              "ParamList": [
                0.5000000004656613,
                0.3000000002793968,
                0.40000000037252903,
                60
              ]
            },
            "2": {
              "Level": 2,
              "ParamList": [
                0.6000000005587935,
                0.3600000003352761,
                0.48000000044703484,
                60
              ]
            },
            "3": {
              "Level": 3,
              "ParamList": [
                0.7000000006519258,
                0.4200000003911555,
                0.5600000005215406,
                60
              ]
            },
            "4": {
              "Level": 4,
              "ParamList": [
                0.8000000007450581,
                0.48000000044703484,
                0.6400000005960464,
                60
              ]
            },
            "5": {
              "Level": 5,
              "ParamList": [
                0.9000000008381903,
                0.5400000005029142,
                0.7200000006705523,
                60
              ]
            },
            "6": {
              "Level": 6,
              "ParamList": [
                1,
                0.6000000005587935,
                0.8000000007450581,
                60
              ]
            },
            "7": {
              "Level": 7,
              "ParamList": [
                1.1000000000931323,
                0.6600000006146729,
                0.8800000008195639,
                60
              ]
            },
            "8": {
              "Level": 8,
              "ParamList": [
                1.2000000001862645,
                0.7200000006705523,
                0.9600000008940697,
                60
              ]
            },
            "9": {
              "Level": 9,
              "ParamList": [
                1.3000000002793968,
                0.7800000007264316,
                1.040000000037253,
                60
              ]
            },
            "10": {
              "Level": 10,
              "ParamList": [
                1.400000000372529,
                0.840000000782311,
                1.1200000001117587,
                60
              ]
            }
          }
        },
        "1141523": {
          "Name": "「율법」에 바치는 시",
          "Desc": "<color=#f29e38ff>전투 내내 적용된다</color>. 케리드라에게 발동 후 [군공]을 보유한 캐릭터의 치명타 피해가 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> 증가하고, <u>기습</u> 종료 후 케리드라가 충전을 <unbreak>#2[i]</unbreak>pt 획득한다",
          "SimpleDesc": "<color=#f29e38ff>전투 내내 적용된다</color>. 케리드라에게 발동 후 [군공]을 보유한 캐릭터의 치명타 피해가 증가하고, <u>기습</u> 종료 후 케리드라가 충전을 획득한다",
          "Type": "Servant",
          "Tag": "Support",
          "SPBase": null,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
            0,
            0,
            0
          ],
          "SkillComboValueDelta": null,
          "Extra": {
            "10000023": {
              "Name": "기습",
              "Desc": "곧 발동하는 스킬을 1회 복제하고 미리 발동하며, 이후 기존 스킬을 발동한다.\\n기습은 기습을 다시 발동하지 않는다",
              "Param": []
            }
          },
          "Level": {
            "1": {
              "Level": 1,
              "ParamList": [
                0.1500000001396984,
                1
              ]
            },
            "2": {
              "Level": 2,
              "ParamList": [
                0.18000000016763806,
                1
              ]
            },
            "3": {
              "Level": 3,
              "ParamList": [
                0.21000000019557774,
                1
              ]
            },
            "4": {
              "Level": 4,
              "ParamList": [
                0.24000000022351742,
                1
              ]
            },
            "5": {
              "Level": 5,
              "ParamList": [
                0.2700000002514571,
                1
              ]
            },
            "6": {
              "Level": 6,
              "ParamList": [
                0.3000000002793968,
                1
              ]
            },
            "7": {
              "Level": 7,
              "ParamList": [
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            "8": {
              "Level": 8,
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            "9": {
              "Level": 9,
              "ParamList": [
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            },
            "10": {
              "Level": 10,
              "ParamList": [
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          }
        },
        "1141524": {
          "Name": "「세월」에 바치는 시",
          "Desc": "<color=#f29e38ff>전투 내내 적용된다</color>. 에버나이트에게 발동 후 「긴 밤」이 기억 정령 스킬 [이슬처럼 사라지는 미몽] 발동 시 가하는 피해가 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> 증가하고, 에버나이트가 전투 스킬/필살기 발동 후 추가로 [기억 물질]을 <unbreak>#2[i]</unbreak>pt 획득한다",
          "SimpleDesc": "<color=#f29e38ff>전투 내내 적용된다</color>. 에버나이트에게 발동 후 「긴 밤」이 기억 정령 스킬 [이슬처럼 사라지는 미몽] 발동 시 가하는 피해가 증가하고, 에버나이트가 전투 스킬/필살기 발동 후 추가로 [기억 물질]을 획득한다",
          "Type": "Servant",
          "Tag": "Support",
          "SPBase": null,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
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            0
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          "SkillComboValueDelta": null,
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          "Level": {
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            },
            "2": {
              "Level": 2,
              "ParamList": [
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                1
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            },
            "3": {
              "Level": 3,
              "ParamList": [
                0.3359999998938292,
                1
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            },
            "4": {
              "Level": 4,
              "ParamList": [
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            },
            "5": {
              "Level": 5,
              "ParamList": [
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                1
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            },
            "6": {
              "Level": 6,
              "ParamList": [
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              ]
            },
            "7": {
              "Level": 7,
              "ParamList": [
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            "8": {
              "Level": 8,
              "ParamList": [
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            },
            "9": {
              "Level": 9,
              "ParamList": [
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            "10": {
              "Level": 10,
              "ParamList": [
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          }
        },
        "1141525": {
          "Name": "「대지」에 바치는 시",
          "Desc": "██████이(가) 기억 정령 스킬 발동 시 단항•등황의 [전우]가 가하는 피해가 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color> 증가한다, 지속 시간: <unbreak>#2[i]</unbreak>턴, [용령]의 다음 <unbreak>#3[i]</unbreak>회 공격이 [전우] 실드량의 <color=#f29e38ff><unbreak>#4[i]%</unbreak></color>만큼 상응하는 속성의 추가 피해를 가한다. 단항•등황에게 발동 시 용령의 행동 게이지가 <unbreak>100%</unbreak> 증가하며, 용령이 다음 행동 시 단항•등황 필살기의 강화 효과를 획득하고, 제공하는 실드의 배율이 <unbreak>#5[i]%</unbreak> 증가하며, 단항•등황 필살기의 강화 횟수를 소모하지 않는다",
          "SimpleDesc": "██████이(가) 기억 정령 스킬 발동 시 단항•등황의 [전우]가 가하는 피해가 증가하고, [용령]이 공격 후 추가 피해를 가한다. 단항•등황에게 발동 시 용령의 행동 게이지가 증가하며, 용령이 다음 행동 시 단항•등황 필살기의 강화 효과를 획득하고, 제공하는 실드의 배율이 증가한다",
          "Type": "Servant",
          "Tag": "Support",
          "SPBase": null,
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            },
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              "Level": 5,
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              "Level": 6,
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        "1141526": {
          "Name": "「███ █」에 바치는 시",
          "Desc": "키레네가 ██████ 외의 동료 1명으로부터 [추억]을 획득할 때마다, ██████이(가) [꽃과 화살의 무곡] 발동 시 추가로 랜덤 단일 적에게 ██████ HP 최대치의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 얼음 속성 피해를 1단 가한다",
          "SimpleDesc": "키레네가 ██████ 외의 동료 1명으로부터 [추억]을 획득할 때마다, ██████이(가) [꽃과 화살의 무곡] 발동 시 추가로 랜덤 단일 적에게 피해를 1단 가한다",
          "Type": "Servant",
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      "https://homdgcat.wiki/images/skillicons/avatar/1415/SkillIcon_1415_Ultra.png",
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  "8001": {
    "Name": "{NICKNAME}",
    "Desc": "은하열차에 탑승한 {F#소녀}{M#소년}.\\n스텔라론이 가져온 위기를 해결하기 위해, 은하열차와의 동행을 선택한다",
    "CharaInfo": {
      "Camp": "은하열차",
      "VA": {
        "Chinese": "...",
        "Japanese": "...",
        "Korean": "...",
        "English": "..."
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    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "playerboy",
    "SPNeed": 120,
    "BaseType": "Warrior",
    "DamageType": "Physical",
    "Ranks": {
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        "Name": "만계에 떨어진 별빛",
        "Desc": "필살기를 발동하여 적 처치 시 개척자는 에너지를 추가로 <unbreak>#1[i]</unbreak>pt 회복한다. 해당 효과는 공격할 때마다 1회만 발동할 수 있다",
        "ParamList": [
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        "Extra": {}
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        "Desc": "공격 발동 후 명중한 적의 약점이 물리 속성이면 개척자 공격력 <unbreak>#1[i]%</unbreak>만큼의 HP를 회복한다",
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        "Extra": {}
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      "3": {
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        "Name": "앞길을 제시하는 언령",
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        "Desc": "<u>약점 격파 상태</u>의 적 공격 시 치명타 확률이 <unbreak>#1[i]%</unbreak> 증가한다",
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        "Id": 800105,
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        "SimpleDesc": "단일 적에게 소량의 물리 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
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        "SimpleDesc": "단일 적 및 인접한 목표에게 물리 속성 피해를 준다",
        "Type": "BPSkill",
        "Tag": "Blast",
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        "SimpleDesc": "단일 공격 또는 확산 공격으로 전력의 일격을 가한다",
        "Type": "Ultra",
        "Tag": "Enhance",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
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        "ShowStanceList": [
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        "Name": "도루 견제",
        "Desc": "적의 약점을 격파할 때마다 개척자의 공격력이 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> 증가한다. 해당 효과 최대 중첩수: <unbreak>#2[i]</unbreak>스택",
        "SimpleDesc": "적의 약점을 격파할 때마다 공격력이 증가한다",
        "Type": null,
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
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          "5": {
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      },
      "800106": {
        "Id": 800106,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
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          }
        }
      },
      "800107": {
        "Id": 800107,
        "Name": "불멸의 삼진",
        "Desc": "비술 발동 후 즉시 모든 아군은 자신의 HP 최대치 <unbreak>#1[i]%</unbreak>만큼의 HP를 회복한다",
        "SimpleDesc": "비술 사용 후 즉시 모든 아군의 <color=#f29e38ff>HP를 회복</color>한다",
        "Type": "Maze",
        "Tag": "Restore",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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          }
        }
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    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "playergirl",
    "SPNeed": 120,
    "BaseType": "Warrior",
    "DamageType": "Physical",
    "Ranks": {
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        "Id": 800201,
        "Name": "만계에 떨어진 별빛",
        "Desc": "필살기를 발동하여 적 처치 시 개척자는 에너지를 추가로 <unbreak>#1[i]</unbreak>pt 회복한다. 해당 효과는 공격할 때마다 1회만 발동할 수 있다",
        "ParamList": [
          10
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        "Extra": {}
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      "2": {
        "Id": 800202,
        "Name": "가합의 인연",
        "Desc": "공격 발동 후 명중한 적의 약점이 물리 속성이면 개척자 공격력 <unbreak>#1[i]%</unbreak>만큼의 HP를 회복한다",
        "ParamList": [
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        "Extra": {}
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      "3": {
        "Id": 800203,
        "Name": "앞길을 제시하는 언령",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
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        "Extra": {}
      },
      "4": {
        "Id": 800204,
        "Name": "파멸의 순간을 응시하는 눈",
        "Desc": "<u>약점 격파 상태</u>의 적 공격 시 치명타 확률이 <unbreak>#1[i]%</unbreak> 증가한다",
        "ParamList": [
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        "Extra": {
          "10000006": {
            "Name": "약점 격파 상태",
            "Desc": "적의 강인성이 소모되어 0이 됐을 시 진입하는 특수한 상태. 해당 상태에 진입한 목표는 행동 게이지가 감소한다",
            "Param": []
          }
        }
      },
      "5": {
        "Id": 800205,
        "Name": "남겨진 부활의 희망",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
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        "Extra": {}
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        "Name": "우주 개척의 의지",
        "Desc": "개척자가 적 처치 시에도 특성을 발동한다",
        "ParamList": [
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        "Extra": {}
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        "Name": "끝내기 안타",
        "Desc": "지정된 단일 적에게 개척자 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 물리 속성 피해를 준다",
        "SimpleDesc": "단일 적에게 소량의 물리 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
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        "Name": "안식 홈런",
        "Desc": "지정된 단일 적과 인접한 목표에게 개척자 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 물리 속성 피해를 준다",
        "SimpleDesc": "단일 적 및 인접한 목표에게 물리 속성 피해를 준다",
        "Type": "BPSkill",
        "Tag": "Blast",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
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        "Desc": "두 가지 모드 중 하나를 선택해 전력의 일격을 가한다.\\n[압승•끝내기 안타]: 지정된 단일 적에게 개척자 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 물리 속성 피해를 준다.\\n[압승•안식 홈런]: 지정된 단일 적에게 개척자 공격력 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼의 물리 속성 피해를 주고, 인접한 목표에게도 개척자 공격력 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color>만큼의 물리 속성 피해를 준다",
        "SimpleDesc": "단일 공격 또는 확산 공격으로 전력의 일격을 가한다",
        "Type": "Ultra",
        "Tag": "Enhance",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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        "Level": {
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      "800204": {
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        "Name": "도루 견제",
        "Desc": "적의 약점을 격파할 때마다 개척자의 공격력이 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> 증가한다. 해당 효과 최대 중첩수: <unbreak>#2[i]</unbreak>스택",
        "SimpleDesc": "적의 약점을 격파할 때마다 공격력이 증가한다",
        "Type": null,
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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        "Level": {
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          },
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          "4": {
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          "5": {
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          "13": {
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        }
      },
      "800206": {
        "Id": 800206,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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          0,
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        "Level": {
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            "Level": 1,
            "ParamList": []
          }
        }
      },
      "800207": {
        "Id": 800207,
        "Name": "불멸의 삼진",
        "Desc": "비술 발동 후 즉시 모든 아군은 자신의 HP 최대치 <unbreak>#1[i]%</unbreak>만큼의 HP를 회복한다",
        "SimpleDesc": "비술 사용 후 즉시 모든 아군의 <color=#f29e38ff>HP를 회복</color>한다",
        "Type": "Maze",
        "Tag": "Restore",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
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        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
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          }
        }
      },
      "800208": {
        "Id": 800208,
        "Name": "압승•끝내기 안타",
        "Desc": "지정된 단일 적에게 개척자 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 물리 속성 피해를 준다",
        "SimpleDesc": "단일 적에게 대량의 물리 속성 피해를 준다",
        "Type": "Ultra",
        "Tag": "SingleAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          90,
          0,
          0
        ],
        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
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            "Level": 1,
            "ParamList": [
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            ]
          },
          "2": {
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            "ParamList": [
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          },
          "3": {
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            "ParamList": [
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          },
          "4": {
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          },
          "5": {
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          },
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          },
          "7": {
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          },
          "8": {
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          },
          "9": {
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          },
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          },
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        "SimpleDesc": "단일 적에게 소량의 화염 속성 피해를 주고 [불타는 의지]를 획득한다",
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      "800303": {
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        "Desc": "모든 적에게 개척자 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>+방어력 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼의 화염 속성 피해를 준다. 다음 일반 공격 발동 시 자동으로 강화를 획득하며 [불타는 의지]를 소모하지 않는다",
        "SimpleDesc": "모든 적에게 화염 속성 피해를 주고, 다음번 일반 공격을 강화한다",
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        "SimpleDesc": "피격 시 [불타는 의지]를 중첩한다. [불타는 의지]가 4스택 이상일 시 일반 공격이 <color=#f29e38ff>강화</color>된다. 일반 공격, 전투 스킬, 필살기 발동 후 모든 아군에게 실드를 제공한다",
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        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
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        "Desc": "비술 발동 후 다음 전투 시작 시 자신에게 개척자 방어력 <unbreak>#1[i]%</unbreak>+<unbreak>#2[i]</unbreak>만큼의 피해를 상쇄할 수 있는 실드를 제공한다. 지속 시간: <unbreak>#3[i]</unbreak>턴",
        "SimpleDesc": "비술 사용 후 다음 전투 시작 시 자신에게 실드를 제공한다",
        "Type": "Maze",
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        "BPAdd": null,
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        "Desc": "[불타는 의지]를 4스택 소모하고 일반 공격을 강화한다. 지정된 단일 적에게 개척자 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 화염 속성 피해를 주며, 인접한 목표에게도 개척자 공격력 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼의 화염 속성 피해를 준다",
        "SimpleDesc": "[불타는 의지]를 소모해 단일 적에게 화염 속성 피해를 주고, 인접한 목표에게 소량의 화염 속성 피해를 준다",
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        "HPAdd": 8.447999999858439,
        "SpeedBase": 95,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 150,
        "Cost": [
          {
            "$type": "ItemConfigRow",
            "ItemID": 2,
            "ItemNum": 128000
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 111013,
            "ItemNum": 7
          },
          {
            "$type": "ItemConfigRow",
            "ItemID": 110400,
            "ItemNum": 10
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        ]
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      "6": {
        "AttackBase": 278.2559999998193,
        "AttackAdd": 4.091999999945983,
        "DefenceBase": 280.50000000046566,
        "DefenceAdd": 4.124999999767169,
        "HPBase": 574.4640000001527,
        "HPAdd": 8.447999999858439,
        "SpeedBase": 95,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 150,
        "Cost": []
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    },
    "Relics": {
      "AvatarID": 8003,
      "Set4IDList": [
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        128,
        106
      ],
      "Set2IDList": [
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        302
      ],
      "PropertyList3": [
        "DefenceAddedRatio"
      ],
      "PropertyList4": [
        "SpeedDelta"
      ],
      "PropertyList5": [
        "DefenceAddedRatio"
      ],
      "PropertyList6": [
        "DefenceAddedRatio"
      ],
      "PropertyList": [
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "BODY",
          "PropertyType": "DefenceAddedRatio"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "FOOT",
          "PropertyType": "SpeedDelta"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "NECK",
          "PropertyType": "DefenceAddedRatio"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "OBJECT",
          "PropertyType": "DefenceAddedRatio"
        }
      ],
      "SubAffixPropertyList": [
        "DefenceAddedRatio",
        "SpeedDelta",
        "StatusResistanceBase"
      ],
      "ScoreRankList": [
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        215
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    },
    "Lightcones": [
      23005,
      24002,
      21016
    ],
    "Teams": [
      {
        "AvatarID": 8003,
        "TeamID": 1,
        "MemberList": [
          1408,
          1412,
          1313
        ],
        "BackupList1": [],
        "BackupList2": [
          1313,
          1403,
          1309,
          1303
        ],
        "BackupList3": [
          1403,
          1309,
          1303
        ]
      }
    ],
    "Skin": {},
    "RankIcon": [
      "https://homdgcat.wiki/images/skillicons/avatar/8003/SkillIcon_8003_Rank1.png",
      "https://homdgcat.wiki/images/skillicons/avatar/8003/SkillIcon_8003_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/8003/SkillIcon_8003_BP.png",
      "https://homdgcat.wiki/images/skillicons/avatar/8003/SkillIcon_8003_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/8003/SkillIcon_8003_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/8003/SkillIcon_8003_Rank6.png"
    ]
  },
  "8004": {
    "Name": "{NICKNAME}",
    "Desc": "은하열차에 탑승한 {F#소녀}{M#소년}.\\n스텔라론이 가져온 위기를 해결하기 위해, 은하열차와의 동행을 선택한다",
    "CharaInfo": {
      "Camp": null,
      "VA": {
        "Chinese": null,
        "Japanese": null,
        "Korean": null,
        "English": null
      },
      "Stories": {
        "0": null,
        "1": null,
        "2": null,
        "3": null,
        "4": null
      },
      "Voicelines": []
    },
    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "playergirl2",
    "SPNeed": 120,
    "BaseType": "Knight",
    "DamageType": "Fire",
    "Ranks": {
      "1": {
        "Id": 800401,
        "Name": "대지의 울부짖음",
        "Desc": "일반 공격 발동 시 추가로 개척자 방어력 <unbreak>#1[i]%</unbreak>만큼의 화염 속성 피해를 가한다. 일반 공격 강화 발동 시 추가로 개척자 방어력 <unbreak>#2[i]%</unbreak>만큼의 화염 속성 피해를 가한다",
        "ParamList": [
          0.25000000023283064,
          0.5000000004656613
        ],
        "Extra": {}
      },
      "2": {
        "Id": 800402,
        "Name": "옛 한철의 굳건함",
        "Desc": "특성 발동 시 모든 아군에게 제공한 실드가 개척자 방어력 <unbreak>#1[i]%</unbreak>+<unbreak>#2[i]</unbreak>만큼의 피해를 추가로 상쇄할 수 있다",
        "ParamList": [
          0.02000000001862645,
          27
        ],
        "Extra": {}
      },
      "3": {
        "Id": 800403,
        "Name": "미래를 축조하는 청사진",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 800404,
        "Name": "문명에 머무는 맹세",
        "Desc": "전투 시작 시 [불타는 의지]를 즉시 <unbreak>#1[i]</unbreak>스택 획득한다",
        "ParamList": [
          4
        ],
        "Extra": {}
      },
      "5": {
        "Id": 800405,
        "Name": "불을 지필 용기",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 800406,
        "Name": "영원토록 굳건한 성벽",
        "Desc": "일반 공격 강화 혹은 필살기 발동 후 개척자의 방어력이 <unbreak>#1[i]%</unbreak> 증가한다. 최대 중첩수: <unbreak>#2[i]</unbreak>스택",
        "ParamList": [
          0.10000000009313226,
          3
        ],
        "Extra": {}
      }
    },
    "Skills": {
      "800401": {
        "Id": 800401,
        "Name": "얼음을 관통하는 빛",
        "Desc": "지정된 단일 적에게 개척자 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼의 화염 속성 피해를 주며, [불타는 의지]를 1스택 중첩한다",
        "SimpleDesc": "단일 적에게 소량의 화염 속성 피해를 주고 [불타는 의지]를 획득한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": 10,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
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          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935
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          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258
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          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529
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          }
        }
      },
      "800402": {
        "Id": 800402,
        "Name": "타오르는 불멸의 앰버",
        "Desc": "전투 스킬 발동 후 개척자가 받는 피해가 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> 감소하고 [불타는 의지]를 1스택 중첩한다. <unbreak>#2[i]%</unbreak>의 <u>기본 확률</u>로 모든 적이 도발 상태에 빠진다. 지속 시간: <unbreak>#3[i]</unbreak>턴",
        "SimpleDesc": "자신이 받는 피해가 감소하고 [불타는 의지]를 획득하며, 높은 확률로 모든 적을 도발 상태에 빠트린다",
        "Type": "BPSkill",
        "Tag": "Defence",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": 20,
        "Extra": {
          "30000001": {
            "Name": "기본 확률",
            "Desc": "피격자에게 디버프 효과를 부여하는 기본 확률.\\n최종 확률은 공격자의 효과 명중과 적의 효과 저항의 영향을 받는다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.40000000037252903,
              1,
              1
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.41000000038184226,
              1,
              1
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.4200000003911555,
              1,
              1
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.4300000004004687,
              1,
              1
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.44000000040978193,
              1,
              1
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.45000000041909516,
              1,
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.4625000006053597,
              1,
              1
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.47500000009313226,
              1,
              1
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.4875000002793968,
              1,
              1
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.5000000004656613,
              1,
              1
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.5100000004749745,
              1,
              1
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.5200000004842877,
              1,
              1
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.530000000493601,
              1,
              1
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.5400000005029142,
              1,
              1
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.5500000005122274,
              1,
              1
            ]
          }
        }
      },
      "800403": {
        "Id": 800403,
        "Name": "임전무퇴 화염의 랜스",
        "Desc": "모든 적에게 개척자 공격력 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>+방어력 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>만큼의 화염 속성 피해를 준다. 다음 일반 공격 발동 시 자동으로 강화를 획득하며 [불타는 의지]를 소모하지 않는다",
        "SimpleDesc": "모든 적에게 화염 속성 피해를 주고, 다음번 일반 공격을 강화한다",
        "Type": "Ultra",
        "Tag": "AoEAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          60,
          0
        ],
        "SkillComboValueDelta": 30,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.5000000004656613,
              0.7500000006984919
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.5500000005122274,
              0.8250000004190952
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.6000000005587935,
              0.9000000008381903
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.6500000006053597,
              0.9750000005587935
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.7000000006519258,
              1.0500000000465661
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.7500000006984919,
              1.1249999997671694
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.8125000009313226,
              1.2187500004656613
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.8750000004656613,
              1.3125000004656613
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.9375000006984919,
              1.4062500004656613
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1,
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            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              1.0500000000465661,
              1.5750000001862645
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              1.1000000000931323,
              1.6500000006053597
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              1.1500000001396984,
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          },
          "14": {
            "Level": 14,
            "ParamList": [
              1.2000000001862645,
              1.800000000745058
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          },
          "15": {
            "Level": 15,
            "ParamList": [
              1.2500000002328306,
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            ]
          }
        }
      },
      "800404": {
        "Id": 800404,
        "Name": "축성가의 유물",
        "Desc": "피격될 때마다 [불타는 의지]를 1스택 중첩한다. 최대 중첩수: <unbreak>#3[i]</unbreak>스택\\n[불타는 의지]가 4스택 이상일 경우 일반 공격이 강화되며, 지정된 단일 적 및 인접한 목표에게 피해를 준다.\\n개척자가 일반 공격, 전투 스킬, 필살기 발동 후 모든 아군에게 개척자 방어력 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color>+<color=#f29e38ff><unbreak>#4[i]</unbreak></color>만큼의 피해를 상쇄할 수 있는 실드를 제공한다. 지속 시간: <unbreak>#2[i]</unbreak>턴",
        "SimpleDesc": "피격 시 [불타는 의지]를 중첩한다. [불타는 의지]가 4스택 이상일 시 일반 공격이 <color=#f29e38ff>강화</color>된다. 일반 공격, 전투 스킬, 필살기 발동 후 모든 아군에게 실드를 제공한다",
        "Type": null,
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.0400000000372529,
              2,
              8,
              20
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.04250000021420419,
              2,
              8,
              32
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.04499999969266355,
              2,
              8,
              41
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.04749999986961484,
              2,
              8,
              50
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.05000000004656613,
              2,
              8,
              56
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.05199999990873039,
              2,
              8,
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            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.05399999977089465,
              2,
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.055999999633058906,
              2,
              8,
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            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.057999999495223165,
              2,
              8,
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            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.060000000055879354,
              2,
              8,
              80
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.06199999991804361,
              2,
              8,
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          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.06399999978020787,
              2,
              8,
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            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.06599999964237213,
              2,
              8,
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          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.06799999950453639,
              2,
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          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.07000000006519258,
              2,
              8,
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          }
        }
      },
      "800406": {
        "Id": 800406,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "800407": {
        "Id": 800407,
        "Name": "수호자의 부름",
        "Desc": "비술 발동 후 다음 전투 시작 시 자신에게 개척자 방어력 <unbreak>#1[i]%</unbreak>+<unbreak>#2[i]</unbreak>만큼의 피해를 상쇄할 수 있는 실드를 제공한다. 지속 시간: <unbreak>#3[i]</unbreak>턴",
        "SimpleDesc": "비술 사용 후 다음 전투 시작 시 자신에게 실드를 제공한다",
        "Type": "Maze",
        "Tag": "Defence",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.3000000002793968,
              384,
              1
            ]
          }
        }
      },
      "800408": {
        "Id": 800408,
        "Name": "얼음을 관통하는 빛",
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    "Name": "{NICKNAME}",
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        "Desc": "처음으로 전투 스킬을 발동한 후 즉시 전투 스킬 포인트를 <unbreak>#1[i]</unbreak>pt 회복한다",
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        "SimpleDesc": "단일 적에게 소량의 허수 속성 피해를 가하고, 총 5회 바운스한다",
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      "800503": {
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        "Name": "떠들썩한 풋라이트 퍼레이드",
        "Desc": "모든 아군에게 [댄스 파트너] 효과를 부여한다. 지속 시간: <unbreak>#1[i]</unbreak>턴. 개척자의 턴이 시작될 때마다 지속 턴 수가 1 감소한다. [댄스 파트너]를 보유한 아군의 격파 특수효과가 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color> 증가하고, <u>약점 격파 상태</u>의 적을 공격하면 이번 공격의 강인성 감소 수치가 1회의 <u>슈퍼 격파 피해</u>로 전환된다",
        "SimpleDesc": "모든 아군에게 [댄스 파트너] 효과를 부여한다. [댄스 파트너]를 보유한 아군의 <color=#f29e38ff>격파 특수효과</color>가 증가하고, <u>약점 격파 상태</u>의 적을 공격하면 추가로 <color=#f29e38ff><u>슈퍼 격파 피해</u></color>를 1회 가한다",
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        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
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        "SimpleDesc": "다음 전투 시작 시 모든 아군의 격파 특수효과가 증가한다",
        "Type": "Maze",
        "Tag": "Support",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
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        "ShowStanceList": [
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    "CharaInfo": {
      "Camp": null,
      "VA": {
        "Chinese": null,
        "Japanese": null,
        "Korean": null,
        "English": null
      },
      "Stories": {
        "0": null,
        "1": null,
        "2": null,
        "3": null,
        "4": null
      },
      "Voicelines": []
    },
    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "playergirl3",
    "SPNeed": 140,
    "BaseType": "Shaman",
    "DamageType": "Imaginary",
    "Ranks": {
      "1": {
        "Id": 800601,
        "Name": "최고의 관중석",
        "Desc": "처음으로 전투 스킬을 발동한 후 즉시 전투 스킬 포인트를 <unbreak>#1[i]</unbreak>pt 회복한다",
        "ParamList": [
          1
        ],
        "Extra": {}
      },
      "2": {
        "Id": 800602,
        "Name": "탈옥의 레인보우 스텝",
        "Desc": "전투 시작 시 개척자의 에너지 회복효율이 <unbreak>#1[i]%</unbreak> 증가한다. 지속 시간: <unbreak>#2[i]</unbreak>턴",
        "ParamList": [
          0.25000000023283064,
          3
        ],
        "Extra": {}
      },
      "3": {
        "Id": 800603,
        "Name": "쉼표의 요양원",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 800604,
        "Name": "비둘기를 감춘 모자",
        "Desc": "개척자가 필드에 있을 시, 자신을 제외한 동료의 격파 특수효과를 개척자의 격파 특수효과의 <unbreak>#1[i]%</unbreak>만큼 증가시킨다",
        "ParamList": [
          0.1500000001396984
        ],
        "Extra": {}
      },
      "5": {
        "Id": 800605,
        "Name": "오래된 리듬을 간직한 시",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 800606,
        "Name": "내일은 스포트라이트 아래서 휴식을",
        "Desc": "전투 스킬의 피해 횟수가 추가로 <unbreak>#1[i]</unbreak>회 증가한다",
        "ParamList": [
          2
        ],
        "Extra": {}
      }
    },
    "Skills": {
      "800601": {
        "Id": 800601,
        "Name": "스윙 댄스 에티켓",
        "Desc": "지정된 단일 적에게 개척자 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 허수 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 허수 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
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          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.6000000005587935
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          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258
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          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              1.400000000372529
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          }
        }
      },
      "800602": {
        "Id": 800602,
        "Name": "인터미션에 내리는 비",
        "Desc": "지정된 단일 적에게 개척자 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 허수 속성 피해를 가하며, 추가로 피해를 4회 가한다. 피해를 가할 때마다 랜덤 단일 적에게 개척자 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 허수 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 허수 속성 피해를 가하고, 총 5회 바운스한다",
        "Type": "BPSkill",
        "Tag": "Bounce",
        "SPBase": 6,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          30
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.25000000023283064,
              2
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              0.27499999990686774,
              2
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.3000000002793968,
              2
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.32499999995343387,
              2
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.3500000003259629,
              2
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.375,
              2
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.4062500004656613,
              2
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.43750000023283064,
              2
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.46875000069849193,
              2
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.5000000004656613,
              2
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.5250000001396984,
              2
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.5500000005122274,
              2
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.5750000001862645,
              2
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.6000000005587935,
              2
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.6250000002328306,
              2
            ]
          }
        }
      },
      "800603": {
        "Id": 800603,
        "Name": "떠들썩한 풋라이트 퍼레이드",
        "Desc": "모든 아군에게 [댄스 파트너] 효과를 부여한다. 지속 시간: <unbreak>#1[i]</unbreak>턴. 개척자의 턴이 시작될 때마다 지속 턴 수가 1 감소한다. [댄스 파트너]를 보유한 아군의 격파 특수효과가 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color> 증가하고, <u>약점 격파 상태</u>의 적을 공격하면 이번 공격의 강인성 감소 수치가 1회의 <u>슈퍼 격파 피해</u>로 전환된다",
        "SimpleDesc": "모든 아군에게 [댄스 파트너] 효과를 부여한다. [댄스 파트너]를 보유한 아군의 <color=#f29e38ff>격파 특수효과</color>가 증가하고, <u>약점 격파 상태</u>의 적을 공격하면 추가로 <color=#f29e38ff><u>슈퍼 격파 피해</u></color>를 1회 가한다",
        "Type": "Ultra",
        "Tag": "Support",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000006": {
            "Name": "약점 격파 상태",
            "Desc": "적의 강인성이 소모되어 0이 됐을 시 진입하는 특수한 상태. 해당 상태에 진입한 목표는 행동 게이지가 감소한다",
            "Param": []
          },
          "10000015": {
            "Name": "슈퍼 격파 피해",
            "Desc": "격파 특수효과, 이번 공격의 강인성 감소 수치, 캐릭터 레벨이 높을수록 가하는 슈퍼 격파 피해가 증가한다.\\n슈퍼 격파 피해는 치명타를 발동하지 않으며, 피해 증가류 효과의 영향을 받지 않는다.\\n슈퍼 격파 피해 역시 격파 피해에 속한다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              3,
              1,
              0.1500000001396984
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
              3,
              1,
              0.16499999980442226
            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              3,
              1,
              0.18000000016763806
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              3,
              1,
              0.19499999983236194
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              3,
              1,
              0.21000000019557774
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              3,
              1,
              0.2249999998603016
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              3,
              1,
              0.24375000083819032
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              3,
              1,
              0.26250000041909516
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              3,
              1,
              0.28125000069849193
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              3,
              1,
              0.3000000002793968
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              3,
              1,
              0.31499999994412065
            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              3,
              1,
              0.33000000030733645
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              3,
              1,
              0.3449999999720603
            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              3,
              1,
              0.3600000003352761
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          },
          "15": {
            "Level": 15,
            "ParamList": [
              3,
              1,
              0.375
            ]
          }
        }
      },
      "800604": {
        "Id": 800604,
        "Name": "올 채널 에어리얼 댄스",
        "Desc": "적의 약점이 격파되면 개척자는 즉시 에너지를 <color=#f29e38ff><unbreak>#1[f1]</unbreak></color>pt 회복한다",
        "SimpleDesc": "적의 약점이 격파되면 개척자는 에너지를 회복한다",
        "Type": null,
        "Tag": "Support",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              5
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
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          },
          "3": {
            "Level": 3,
            "ParamList": [
              6
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              6.500000000465661
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          },
          "5": {
            "Level": 5,
            "ParamList": [
              7
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              7.500000000465661
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          },
          "7": {
            "Level": 7,
            "ParamList": [
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              8.750000000698492
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              9.375
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
              10
            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              10.500000000465661
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          },
          "12": {
            "Level": 12,
            "ParamList": [
              11
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              11.500000000465661
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          },
          "14": {
            "Level": 14,
            "ParamList": [
              12
            ]
          },
          "15": {
            "Level": 15,
            "ParamList": [
              12.500000000465661
            ]
          }
        }
      },
      "800606": {
        "Id": 800606,
        "Name": "공격",
        "Desc": "적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다",
        "SimpleDesc": null,
        "Type": "MazeNormal",
        "Tag": "MazeAttack",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": []
          }
        }
      },
      "800607": {
        "Id": 800607,
        "Name": "원맨 밴드, 출격!",
        "Desc": "비술 발동 후 다음 전투 시작 시 모든 아군의 격파 특수효과가 <unbreak>#1[i]%</unbreak> 증가한다. 지속 시간: <unbreak>#2[i]</unbreak>턴",
        "SimpleDesc": "다음 전투 시작 시 모든 아군의 격파 특수효과가 증가한다",
        "Type": "Maze",
        "Tag": "Support",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.3000000002793968,
              2
            ]
          }
        }
      }
    },
    "SkillTrees": {
      "Point01": {
        "1": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": null,
          "AvatarLevelLimit": null,
          "DefaultUnlock": true,
          "Icon": "SkillIcon_8005_Normal.png",
          "LevelUpSkillID": [
            800601
          ],
          "MaterialList": [],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 8006001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "2": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 2,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_8005_Normal.png",
          "LevelUpSkillID": [
            800601
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 4000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110231,
              "ItemNum": 2,
              "Rarity": "NotNormal"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 111011,
              "ItemNum": 4,
              "Rarity": "NotNormal"
            }
          ],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 8006001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "3": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 3,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_8005_Normal.png",
          "LevelUpSkillID": [
            800601
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 8000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110232,
              "ItemNum": 2,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 111012,
              "ItemNum": 2,
              "Rarity": "Rare"
            }
          ],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 8006001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "4": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 4,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_8005_Normal.png",
          "LevelUpSkillID": [
            800601
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 16000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110232,
              "ItemNum": 4,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 111012,
              "ItemNum": 3,
              "Rarity": "Rare"
            }
          ],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 8006001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "5": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 5,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_8005_Normal.png",
          "LevelUpSkillID": [
            800601
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 36000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110233,
              "ItemNum": 2,
              "Rarity": "VeryRare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 111013,
              "ItemNum": 2,
              "Rarity": "VeryRare"
            }
          ],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 8006001,
          "PointName": null,
          "PointDesc": null,
          "PointTriggerKey": 1,
          "PointType": 2,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "6": {
          "Anchor": "Point01",
          "AvatarPromotionLimit": 6,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_8005_Normal.png",
          "LevelUpSkillID": [
            800601
          ],
          "MaterialList": [
            {
              "$type": "ItemConfigRow",
              "ItemID": 2,
              "ItemNum": 128000,
              "Rarity": "Rare"
            },
            {
              "$type": "ItemConfigRow",
              "ItemID": 110233,
              "ItemNum": 6,
              "Rarity": "VeryRare"
            },
            {
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    "Memosprite": {},
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      "PropertyList6": [
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          "RelicType": "FOOT",
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        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "NECK",
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        {
          "$type": "RelicRecommendProperty",
          "RelicType": "OBJECT",
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      ],
      "SubAffixPropertyList": [
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      "ScoreRankList": [
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    "Lightcones": [
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    "Teams": [],
    "Skin": {},
    "RankIcon": [
      "https://homdgcat.wiki/images/skillicons/avatar/8005/SkillIcon_8005_Rank1.png",
      "https://homdgcat.wiki/images/skillicons/avatar/8005/SkillIcon_8005_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/8005/SkillIcon_8005_BP.png",
      "https://homdgcat.wiki/images/skillicons/avatar/8005/SkillIcon_8005_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/8005/SkillIcon_8005_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/8005/SkillIcon_8005_Rank6.png"
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  "8007": {
    "Name": "{NICKNAME}",
    "Desc": "은하열차에 탑승한 {F#소녀}{M#소년}.\\n스텔라론이 가져온 위기를 해결하기 위해, 은하열차와의 동행을 선택한다",
    "CharaInfo": {
      "Camp": null,
      "VA": {
        "Chinese": null,
        "Japanese": null,
        "Korean": null,
        "English": null
      },
      "Stories": {
        "0": null,
        "1": null,
        "2": null,
        "3": null,
        "4": null
      },
      "Voicelines": []
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    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "playerboy4",
    "SPNeed": 160,
    "BaseType": "Memory",
    "DamageType": "Ice",
    "Ranks": {
      "1": {
        "Id": 800701,
        "Name": "현재의 서술자",
        "Desc": "[미미의 응원]을 보유한 아군의 치명타 확률이 <unbreak>#1[i]%</unbreak> 증가한다. 아군이 [미미의 응원] 보유 시 해당 목표의 기억 정령/기억 마스터에게도 [미미의 응원] 효과가 적용되며, 해당 효과는 중첩되지 않는다",
        "ParamList": [
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        "Extra": {}
      },
      "2": {
        "Id": 800702,
        "Name": "과거의 습득자",
        "Desc": "미미를 제외한 아군 기억 정령이 행동 시 개척자가 에너지를 <unbreak>#1[i]</unbreak>pt 회복한다. 해당 효과는 턴마다 최대 <unbreak>#2[i]</unbreak>회 발동하며, 개척자의 턴 시작 시 발동 가능 횟수가 초기화된다",
        "ParamList": [
          8,
          1
        ],
        "Extra": {}
      },
      "3": {
        "Id": 800703,
        "Name": "미래의 영창자",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 기억 정령 특성 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 800704,
        "Name": "뮤즈의 새 댄스 파트너",
        "Desc": "에너지 최대치가 0인 아군이 직접 스킬을 발동하면 미미도 충전을 <unbreak>#1[i]%</unbreak> 획득하고, 해당 목표가 [미미의 응원]을 통해 가하는 확정 피해 배율이 추가로 <unbreak>#2[i]%</unbreak> 증가한다",
        "ParamList": [
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        "Extra": {}
      },
      "5": {
        "Id": 800705,
        "Name": "시편의 재봉사",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>. 기억 정령 스킬 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 800706,
        "Name": "계시의 전달자",
        "Desc": "필살기의 치명타 확률이 <unbreak>100%</unbreak>로 고정된다",
        "ParamList": [
          1
        ],
        "Extra": {}
      }
    },
    "Skills": {
      "800701": {
        "Id": 800701,
        "Name": "나한테 맡겨!",
        "Desc": "지정된 단일 적에게 개척자 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 얼음 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 얼음 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
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          0,
          0
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        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
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            "Level": 1,
            "ParamList": [
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          },
          "2": {
            "Level": 2,
            "ParamList": [
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          },
          "3": {
            "Level": 3,
            "ParamList": [
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          },
          "4": {
            "Level": 4,
            "ParamList": [
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          },
          "5": {
            "Level": 5,
            "ParamList": [
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          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
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          },
          "8": {
            "Level": 8,
            "ParamList": [
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          },
          "9": {
            "Level": 9,
            "ParamList": [
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          },
          "10": {
            "Level": 10,
            "ParamList": [
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          }
        }
      },
      "800702": {
        "Id": 800702,
        "Name": "너로 정했다!",
        "Desc": "<u>기억 정령 미미를 소환</u>한다. 미미가 필드에 있을 시 미미의 HP를 미미 HP 최대치의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 회복하고, 미미가 충전을 <unbreak>#2[i]%</unbreak> 획득한다",
        "SimpleDesc": "<color=#f29e38ff><u>기억 정령 미미를 소환</u></color>한다. 미미가 필드에 있을 시 미미가 HP를 회복하고 <color=#f29e38ff>충전</color>을 획득한다",
        "Type": "BPSkill",
        "Tag": "Summon",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
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          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000018": {
            "Name": "기억 정령 소환",
            "Desc": "기억 정령을 필드 위에 소환한다. 기억 정령이 필드 위에 있을 시, 기억 정령이 받은 모든 제어류 디버프 상태를 해제한다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.3000000002793968,
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          },
          "2": {
            "Level": 2,
            "ParamList": [
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          },
          "3": {
            "Level": 3,
            "ParamList": [
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          },
          "4": {
            "Level": 4,
            "ParamList": [
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          },
          "5": {
            "Level": 5,
            "ParamList": [
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          },
          "6": {
            "Level": 6,
            "ParamList": [
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          },
          "7": {
            "Level": 7,
            "ParamList": [
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          },
          "8": {
            "Level": 8,
            "ParamList": [
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          },
          "9": {
            "Level": 9,
            "ParamList": [
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          },
          "10": {
            "Level": 10,
            "ParamList": [
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          },
          "11": {
            "Level": 11,
            "ParamList": [
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          },
          "12": {
            "Level": 12,
            "ParamList": [
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          },
          "13": {
            "Level": 13,
            "ParamList": [
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          },
          "14": {
            "Level": 14,
            "ParamList": [
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          },
          "15": {
            "Level": 15,
            "ParamList": [
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          }
        }
      },
      "800703": {
        "Id": 800703,
        "Name": "가자, 미미!",
        "Desc": "<u>기억 정령 미미를 소환</u>한다. 미미가 충전을 <unbreak>#2[i]%</unbreak> 획득하고 모든 적에게 미미 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 얼음 속성 피해를 가한다",
        "SimpleDesc": "<color=#f29e38ff><u>기억 정령 미미를 소환</u></color>한다. 미미가 <color=#f29e38ff>충전</color>을 획득하고 모든 적에게 대량의 얼음 속성 피해를 가한다",
        "Type": "Ultra",
        "Tag": "AoEAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000018": {
            "Name": "기억 정령 소환",
            "Desc": "기억 정령을 필드 위에 소환한다. 기억 정령이 필드 위에 있을 시, 기억 정령이 받은 모든 제어류 디버프 상태를 해제한다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
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          },
          "2": {
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            "ParamList": [
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          },
          "3": {
            "Level": 3,
            "ParamList": [
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          },
          "4": {
            "Level": 4,
            "ParamList": [
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          },
          "5": {
            "Level": 5,
            "ParamList": [
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          },
          "6": {
            "Level": 6,
            "ParamList": [
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          },
          "7": {
            "Level": 7,
            "ParamList": [
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          },
          "8": {
            "Level": 8,
            "ParamList": [
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          },
          "9": {
            "Level": 9,
            "ParamList": [
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          },
          "10": {
            "Level": 10,
            "ParamList": [
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          },
          "11": {
            "Level": 11,
            "ParamList": [
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          },
          "12": {
            "Level": 12,
            "ParamList": [
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          },
          "13": {
            "Level": 13,
            "ParamList": [
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          },
          "14": {
            "Level": 14,
            "ParamList": [
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          },
          "15": {
            "Level": 15,
            "ParamList": [
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          }
        }
      },
      "800704": {
        "Id": 800704,
        "Name": "만능 파트너",
        "Desc": "기억 정령 미미의 기본 속도는 <unbreak>#1[i]</unbreak>pt이며, 기본 HP 최대치는 개척자 HP 최대치의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>+<color=#f29e38ff><unbreak>#4[i]</unbreak></color>이다. 모든 아군이 에너지를 <unbreak>#3[i]</unbreak>pt 누적 회복할 때마다 미미가 충전을 1% 획득한다",
        "SimpleDesc": "모든 아군이 <color=#f29e38ff>일정 에너지를 회복</color>할 때마다 미미가 <color=#f29e38ff>충전</color>을 획득한다",
        "Type": null,
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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        "SimpleDesc": "특수 영역을 만들며, 영역 내의 적은 <color=#f29e38ff>행동을 정지</color>한다. 영역 내 적과 전투에 진입하면 모든 적의 <u>행동 게이지가 감소</u>하며, 모든 적에게 소량의 얼음 속성 피해를 가한다",
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          "AvatarPromotionLimit": null,
          "AvatarLevelLimit": null,
          "DefaultUnlock": true,
          "Icon": "SkillIcon_18007_ServantPassive.png",
          "LevelUpSkillID": [
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          "MaterialList": [],
          "MaxLevel": 6,
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          "PointID": 8007302,
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          "PointDesc": null,
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          "PointType": 4,
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          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_18007_ServantPassive.png",
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            1800705,
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          "MaterialList": [
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              "ItemNum": 2800,
              "Rarity": "Rare"
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            {
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              "Rarity": "NotNormal"
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            {
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              "Rarity": "NotNormal"
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          "MaxLevel": 6,
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          "PointID": 8007302,
          "PointName": "파트너! 함께!",
          "PointDesc": null,
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          "PointType": 4,
          "PrePoint": [],
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        },
        "3": {
          "Anchor": "Point20",
          "AvatarPromotionLimit": 3,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_18007_ServantPassive.png",
          "LevelUpSkillID": [
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          "MaterialList": [
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              "Rarity": "Rare"
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            {
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              "Rarity": "Rare"
            },
            {
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              "ItemNum": 1,
              "Rarity": "Rare"
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          ],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 8007302,
          "PointName": "파트너! 함께!",
          "PointDesc": null,
          "PointTriggerKey": 20,
          "PointType": 4,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "4": {
          "Anchor": "Point20",
          "AvatarPromotionLimit": 4,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_18007_ServantPassive.png",
          "LevelUpSkillID": [
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          "MaterialList": [
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              "ItemNum": 12800,
              "Rarity": "Rare"
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            {
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              "Rarity": "Rare"
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              "Rarity": "Rare"
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          "MaxLevel": 6,
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          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_18007_ServantPassive.png",
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          "MaterialList": [
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              "Rarity": "VeryRare"
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          "MaxLevel": 6,
          "ParamList": [],
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          "PrePoint": [],
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          "Icon": "SkillIcon_18007_ServantPassive.png",
          "LevelUpSkillID": [
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          "MaterialList": [
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              "ItemNum": 2,
              "Rarity": "VeryRare"
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          "ParamList": [],
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          "PointDesc": null,
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          "PrePoint": [],
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      },
      "Point21": {
        "1": {
          "Anchor": "Point21",
          "AvatarPromotionLimit": null,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_8007_Normal02.png",
          "LevelUpSkillID": [],
          "MaterialList": [],
          "MaxLevel": 1,
          "ParamList": [
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          "PointID": 8007501,
          "PointName": "미완의 에필로그",
          "PointDesc": "필살기 발동 후 [서사시]를 1스택 획득하며, 최대 <unbreak>#1[i]</unbreak>스택 보유할 수 있다. [서사시]를 보유한 상태에서 미미가 필드에 있을 시 일반 공격이 [내일을, 함께 써내려 가자!]로 강화된다",
          "PointTriggerKey": 21,
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          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
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    },
    "Enhanced": {},
    "Memosprite": {
      "Name": "미미",
      "Icon": "SpriteOutput/ServantIconTeam/18007B.png",
      "HPBase": "#4",
      "HPInherit": "#2",
      "HPSkill": 800704,
      "SpeedBase": "#1",
      "SpeedInherit": "0",
      "Aggro": 100,
      "Skills": {
        "1800701": {
          "Name": "나쁜 녀석! 성가셔!",
          "Desc": "피해를 <unbreak>#2[i]</unbreak>회 가하고, 1회마다 랜덤 단일 적에게 미미 공격력의 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color>만큼 얼음 속성 피해를 가한다. 이후 모든 적에게 미미 공격력의 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color>만큼 얼음 속성 피해를 가한다",
          "SimpleDesc": "소량의 얼음 속성 피해를 가하고, 총 <color=#f29e38ff><unbreak>#2[i]</unbreak></color>회 바운스한다. 이후 모든 적에게 소량의 얼음 속성 피해를 가한다",
          "Type": "Servant",
          "Tag": "AoEAttack",
          "SPBase": 10,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
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            30,
            0
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          "SkillComboValueDelta": null,
          "Extra": {},
          "Level": {
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              "ParamList": [
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                4,
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            },
            "2": {
              "Level": 2,
              "ParamList": [
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                4,
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            },
            "3": {
              "Level": 3,
              "ParamList": [
                0.2520000000949949,
                4,
                0.6300000005867332
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            },
            "4": {
              "Level": 4,
              "ParamList": [
                0.28799999970942736,
                4,
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            },
            "5": {
              "Level": 5,
              "ParamList": [
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                4,
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            },
            "6": {
              "Level": 6,
              "ParamList": [
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            },
            "7": {
              "Level": 7,
              "ParamList": [
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            },
            "8": {
              "Level": 8,
              "ParamList": [
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                4,
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            },
            "9": {
              "Level": 9,
              "ParamList": [
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                4,
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            },
            "10": {
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              "ParamList": [
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                4,
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        },
        "1800703": {
          "Name": "파트너! 함께!",
          "Desc": "모든 아군의 치명타 피해가 미미 치명타 피해의 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color>에 <color=#f29e38ff><unbreak>#2[f1]%</unbreak></color>를 더한 값만큼 증가한다.\\n충전이 <unbreak>100%</unbreak> 미만일 시 미미가 행동하면 자동으로 [나쁜 녀석! 성가셔!]를 발동한다. 충전 <unbreak>100%</unbreak> 도달 시 미미가 즉시 행동하고, 다음번 행동 시 단일 아군을 선택해 [내가! 도와줄게!]를 발동할 수 있다",
          "SimpleDesc": "모든 아군의 치명타 피해가 증가한다.\\n행동 시 자동으로 공격을 발동한다. 충전이 <unbreak>100%</unbreak>에 도달하면 즉시 행동하고 새로운 스킬을 발동한다. 새로운 스킬: 단일 아군의 <color=#f29e38ff><u>행동 게이지가 증가</u></color>하고, <color=#f29e38ff><u>확정 피해</u></color>를 가한다",
          "Type": null,
          "Tag": "Support",
          "SPBase": null,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
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            0,
            0
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          "SkillComboValueDelta": null,
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          "Level": {
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            "4": {
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            },
            "5": {
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              "ParamList": [
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            },
            "6": {
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              "ParamList": [
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            },
            "7": {
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              "ParamList": [
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              "ParamList": [
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            },
            "9": {
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              "ParamList": [
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            },
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              "ParamList": [
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          }
        },
        "1800705": {
          "Name": "미미, 파이팅!",
          "Desc": "미미가 소환될 시 즉시 충전을 <unbreak>#1[i]%</unbreak> 획득한다",
          "SimpleDesc": "소환될 시 즉시 충전을 획득한다",
          "Type": null,
          "Tag": "Enhance",
          "SPBase": null,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
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            0,
            0
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          "SkillComboValueDelta": null,
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          "Level": {
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            },
            "2": {
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              "ParamList": [
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            },
            "3": {
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              "ParamList": [
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            },
            "4": {
              "Level": 4,
              "ParamList": [
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            },
            "5": {
              "Level": 5,
              "ParamList": [
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            },
            "6": {
              "Level": 6,
              "ParamList": [
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            },
            "7": {
              "Level": 7,
              "ParamList": [
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            },
            "8": {
              "Level": 8,
              "ParamList": [
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            },
            "9": {
              "Level": 9,
              "ParamList": [
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            },
            "10": {
              "Level": 10,
              "ParamList": [
                0.5000000004656613
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          }
        },
        "1800706": {
          "Name": "아쉬움… 남기지 마",
          "Desc": "미미가 사라질 시 개척자의 <u>행동 게이지가 <unbreak>#1[i]%</unbreak> 증가</u>한다",
          "SimpleDesc": "사라질 시 개척자의 <u>행동 게이지가 증가</u>한다",
          "Type": null,
          "Tag": "Enhance",
          "SPBase": null,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
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            0,
            0
          ],
          "SkillComboValueDelta": null,
          "Extra": {
            "10000001": {
              "Name": "행동 게이지 증가",
              "Desc": "목표의 다음 행동 전 대기 간격을 줄인다",
              "Param": []
            }
          },
          "Level": {
            "1": {
              "Level": 1,
              "ParamList": [
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            },
            "2": {
              "Level": 2,
              "ParamList": [
                0.25000000023283064
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            },
            "3": {
              "Level": 3,
              "ParamList": [
                0.25000000023283064
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            },
            "4": {
              "Level": 4,
              "ParamList": [
                0.25000000023283064
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            },
            "5": {
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              "ParamList": [
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            },
            "6": {
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              "ParamList": [
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            },
            "7": {
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              "ParamList": [
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            },
            "8": {
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              "ParamList": [
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            },
            "9": {
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              "ParamList": [
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            },
            "10": {
              "Level": 10,
              "ParamList": [
                0.25000000023283064
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          }
        },
        "1800707": {
          "Name": "내가! 도와줄게!",
          "Desc": "지정된 단일 아군의 <u>행동 게이지를 <unbreak>#3[i]%</unbreak> 증가</u>시키고 [미미의 응원]을 부여한다, 지속 시간: <unbreak>#2[i]</unbreak>턴\\n[미미의 응원]을 보유한 목표가 피해를 1회 가할 때마다 추가로 기존 피해의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 <u>확정 피해</u>를 1회 가한다.\\n자신에게 해당 스킬 발동 시 <u>행동 게이지 증가</u> 효과를 발동할 수 없다",
          "SimpleDesc": "단일 아군의 <color=#f29e38ff><u>행동 게이지를 증가</u></color>시키고 [미미의 응원]을 부여한다. [미미의 응원]: 피해를 가한 후 추가로 <color=#f29e38ff><u>확정 피해</u></color>를 가한다",
          "Type": "Servant",
          "Tag": "Support",
          "SPBase": 10,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
            0,
            0,
            0
          ],
          "SkillComboValueDelta": null,
          "Extra": {
            "10000001": {
              "Name": "행동 게이지 증가",
              "Desc": "목표의 다음 행동 전 대기 간격을 줄인다",
              "Param": []
            },
            "10000017": {
              "Name": "확정 피해",
              "Desc": "어떤 효과에도 영향을 받지 않는 무속성 피해, 이번 피해는 공격을 1회 가한 것으로 간주하지 않는다",
              "Param": []
            }
          },
          "Level": {
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              "ParamList": [
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                3,
                1
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            },
            "3": {
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            },
            "4": {
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              "ParamList": [
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                3,
                1
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            },
            "5": {
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              "ParamList": [
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                3,
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            },
            "6": {
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                3,
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            },
            "7": {
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              "ParamList": [
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              "ParamList": [
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          }
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      "Talent": {}
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        "DefenceBase": 85.80000000074506,
        "DefenceAdd": 4.2900000002700835,
        "HPBase": 142.56000000052154,
        "HPAdd": 7.127999999560416,
        "SpeedBase": 103,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
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            "ItemNum": 3200
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        "AttackAdd": 3.6960000002291054,
        "DefenceBase": 120.12000000011176,
        "DefenceAdd": 4.2900000002700835,
        "HPBase": 199.5840000002645,
        "HPAdd": 7.127999999560416,
        "SpeedBase": 103,
        "CriticalChance": 0.05000000004656613,
        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
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            "ItemNum": 6400
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            "ItemNum": 8
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      "2": {
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        "AttackAdd": 3.6960000002291054,
        "DefenceBase": 154.44000000040978,
        "DefenceAdd": 4.2900000002700835,
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      "3": {
        "AttackBase": 162.62400000030175,
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        "HPBase": 313.6320000004489,
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      "4": {
        "AttackBase": 192.19200000003912,
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        "BaseAggro": 100,
        "Cost": [
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          {
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          {
            "$type": "ItemConfigRow",
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      "5": {
        "AttackBase": 221.7600000007078,
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        "Cost": [
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          {
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      "6": {
        "AttackBase": 251.32799999974668,
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    },
    "Relics": {
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      "Set2IDList": [
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      "PropertyList3": [
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      "PropertyList4": [
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      "PropertyList5": [
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      "PropertyList6": [
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      "PropertyList": [
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        {
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          "RelicType": "FOOT",
          "PropertyType": "SpeedDelta"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "NECK",
          "PropertyType": "IceAddedRatio"
        },
        {
          "$type": "RelicRecommendProperty",
          "RelicType": "OBJECT",
          "PropertyType": "SPRatioBase"
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      ],
      "SubAffixPropertyList": [
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      "ScoreRankList": [
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      "LocalCriticalChance": 1
    },
    "Lightcones": [
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    "Teams": [
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        "AvatarID": 8007,
        "TeamID": 1,
        "MemberList": [
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        "BackupList1": [],
        "BackupList2": [
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        "BackupList3": [
          1222,
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      },
      {
        "AvatarID": 8007,
        "TeamID": 2,
        "MemberList": [
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        ],
        "BackupList1": [],
        "BackupList2": [
          1313,
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        "BackupList3": [
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      }
    ],
    "Skin": {},
    "RankIcon": [
      "https://homdgcat.wiki/images/skillicons/avatar/8007/SkillIcon_8007_Rank1.png",
      "https://homdgcat.wiki/images/skillicons/avatar/8007/SkillIcon_8007_Rank2.png",
      "https://homdgcat.wiki/images/skillicons/avatar/8007/SkillIcon_8007_BP.png",
      "https://homdgcat.wiki/images/skillicons/avatar/8007/SkillIcon_8007_Rank4.png",
      "https://homdgcat.wiki/images/skillicons/avatar/8007/SkillIcon_8007_Ultra.png",
      "https://homdgcat.wiki/images/skillicons/avatar/8007/SkillIcon_8007_Rank6.png"
    ]
  },
  "8008": {
    "Name": "{NICKNAME}",
    "Desc": "은하열차에 탑승한 {F#소녀}{M#소년}.\\n스텔라론이 가져온 위기를 해결하기 위해, 은하열차와의 동행을 선택한다",
    "CharaInfo": {
      "Camp": null,
      "VA": {
        "Chinese": null,
        "Japanese": null,
        "Korean": null,
        "English": null
      },
      "Stories": {
        "0": null,
        "1": null,
        "2": null,
        "3": null,
        "4": null
      },
      "Voicelines": []
    },
    "Rarity": "CombatPowerAvatarRarityType5",
    "AvatarVOTag": "playergirl4",
    "SPNeed": 160,
    "BaseType": "Memory",
    "DamageType": "Ice",
    "Ranks": {
      "1": {
        "Id": 800801,
        "Name": "현재의 서술자",
        "Desc": "[미미의 응원]을 보유한 아군의 치명타 확률이 <unbreak>#1[i]%</unbreak> 증가한다. 아군이 [미미의 응원] 보유 시 해당 목표의 기억 정령/기억 마스터에게도 [미미의 응원] 효과가 적용되며, 해당 효과는 중첩되지 않는다",
        "ParamList": [
          0.10000000009313226
        ],
        "Extra": {}
      },
      "2": {
        "Id": 800802,
        "Name": "과거의 습득자",
        "Desc": "미미를 제외한 아군 기억 정령이 행동 시 개척자가 에너지를 <unbreak>#1[i]</unbreak>pt 회복한다. 해당 효과는 턴마다 최대 <unbreak>#2[i]</unbreak>회 발동하며, 개척자의 턴 시작 시 발동 가능 횟수가 초기화된다",
        "ParamList": [
          8,
          1
        ],
        "Extra": {}
      },
      "3": {
        "Id": 800803,
        "Name": "미래의 영창자",
        "Desc": "전투 스킬 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 특성 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 기억 정령 특성 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "4": {
        "Id": 800804,
        "Name": "뮤즈의 새 댄스 파트너",
        "Desc": "에너지 최대치가 0인 아군이 직접 스킬을 발동하면 미미도 충전을 <unbreak>#1[i]%</unbreak> 획득하고, 해당 목표가 [미미의 응원]을 통해 가하는 확정 피해 배율이 추가로 <unbreak>#2[i]%</unbreak> 증가한다",
        "ParamList": [
          0.030000000027939677,
          0.060000000055879354
        ],
        "Extra": {}
      },
      "5": {
        "Id": 800805,
        "Name": "시편의 재봉사",
        "Desc": "필살기 레벨+2, 최대 Lv.<unbreak>15</unbreak>. 일반 공격 레벨+1, 최대 Lv.<unbreak>10</unbreak>. 기억 정령 스킬 레벨+1, 최대 Lv.<unbreak>10</unbreak>",
        "ParamList": [],
        "Extra": {}
      },
      "6": {
        "Id": 800806,
        "Name": "계시의 전달자",
        "Desc": "필살기의 치명타 확률이 <unbreak>100%</unbreak>로 고정된다",
        "ParamList": [
          1
        ],
        "Extra": {}
      }
    },
    "Skills": {
      "800801": {
        "Id": 800801,
        "Name": "나한테 맡겨!",
        "Desc": "지정된 단일 적에게 개척자 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 얼음 속성 피해를 가한다",
        "SimpleDesc": "단일 적에게 소량의 얼음 속성 피해를 가한다",
        "Type": "Normal",
        "Tag": "SingleAttack",
        "SPBase": 20,
        "BPNeed": -0.9999999997671694,
        "BPAdd": 1,
        "ShowStanceList": [
          30,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
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          },
          "2": {
            "Level": 2,
            "ParamList": [
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            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.7000000006519258
            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.8000000007450581
            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.9000000008381903
            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1
            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.1000000000931323
            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              1.2000000001862645
            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              1.3000000002793968
            ]
          },
          "10": {
            "Level": 10,
            "ParamList": [
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          }
        }
      },
      "800802": {
        "Id": 800802,
        "Name": "너로 정했다!",
        "Desc": "<u>기억 정령 미미를 소환</u>한다. 미미가 필드에 있을 시 미미의 HP를 미미 HP 최대치의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 회복하고, 미미가 충전을 <unbreak>#2[i]%</unbreak> 획득한다",
        "SimpleDesc": "<color=#f29e38ff><u>기억 정령 미미를 소환</u></color>한다. 미미가 필드에 있을 시 미미가 HP를 회복하고 <color=#f29e38ff>충전</color>을 획득한다",
        "Type": "BPSkill",
        "Tag": "Summon",
        "SPBase": 30,
        "BPNeed": 1,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          0,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000018": {
            "Name": "기억 정령 소환",
            "Desc": "기억 정령을 필드 위에 소환한다. 기억 정령이 필드 위에 있을 시, 기억 정령이 받은 모든 제어류 디버프 상태를 해제한다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              0.3000000002793968,
              0.10000000009313226
            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
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            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
              0.3600000003352761,
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            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
              0.3900000003632158,
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            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
              0.4200000003911555,
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            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              0.45000000041909516,
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          },
          "7": {
            "Level": 7,
            "ParamList": [
              0.4875000002793968,
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            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
              0.5250000001396984,
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            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              0.5625000006984919,
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          },
          "10": {
            "Level": 10,
            "ParamList": [
              0.6000000005587935,
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            ]
          },
          "11": {
            "Level": 11,
            "ParamList": [
              0.6300000005867332,
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            ]
          },
          "12": {
            "Level": 12,
            "ParamList": [
              0.6600000006146729,
              0.10000000009313226
            ]
          },
          "13": {
            "Level": 13,
            "ParamList": [
              0.6900000006426126,
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            ]
          },
          "14": {
            "Level": 14,
            "ParamList": [
              0.7200000006705523,
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          },
          "15": {
            "Level": 15,
            "ParamList": [
              0.7500000006984919,
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            ]
          }
        }
      },
      "800803": {
        "Id": 800803,
        "Name": "가자, 미미!",
        "Desc": "<u>기억 정령 미미를 소환</u>한다. 미미가 충전을 <unbreak>#2[i]%</unbreak> 획득하고 모든 적에게 미미 공격력의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 얼음 속성 피해를 가한다",
        "SimpleDesc": "<color=#f29e38ff><u>기억 정령 미미를 소환</u></color>한다. 미미가 <color=#f29e38ff>충전</color>을 획득하고 모든 적에게 대량의 얼음 속성 피해를 가한다",
        "Type": "Ultra",
        "Tag": "AoEAttack",
        "SPBase": 5,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
          0,
          60,
          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {
          "10000018": {
            "Name": "기억 정령 소환",
            "Desc": "기억 정령을 필드 위에 소환한다. 기억 정령이 필드 위에 있을 시, 기억 정령이 받은 모든 제어류 디버프 상태를 해제한다",
            "Param": []
          }
        },
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              1.2000000001862645,
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            ]
          },
          "2": {
            "Level": 2,
            "ParamList": [
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            ]
          },
          "3": {
            "Level": 3,
            "ParamList": [
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            ]
          },
          "4": {
            "Level": 4,
            "ParamList": [
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            ]
          },
          "5": {
            "Level": 5,
            "ParamList": [
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            ]
          },
          "6": {
            "Level": 6,
            "ParamList": [
              1.800000000745058,
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            ]
          },
          "7": {
            "Level": 7,
            "ParamList": [
              1.9500000008847564,
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            ]
          },
          "8": {
            "Level": 8,
            "ParamList": [
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            ]
          },
          "9": {
            "Level": 9,
            "ParamList": [
              2.2500000002328306,
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          },
          "10": {
            "Level": 10,
            "ParamList": [
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          },
          "11": {
            "Level": 11,
            "ParamList": [
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          },
          "12": {
            "Level": 12,
            "ParamList": [
              2.6400000005960464,
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          },
          "13": {
            "Level": 13,
            "ParamList": [
              2.760000000707805,
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          },
          "14": {
            "Level": 14,
            "ParamList": [
              2.880000000819564,
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          },
          "15": {
            "Level": 15,
            "ParamList": [
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          }
        }
      },
      "800804": {
        "Id": 800804,
        "Name": "만능 파트너",
        "Desc": "기억 정령 미미의 기본 속도는 <unbreak>#1[i]</unbreak>pt이며, 기본 HP 최대치는 개척자 HP 최대치의 <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>+<color=#f29e38ff><unbreak>#4[i]</unbreak></color>이다. 모든 아군이 에너지를 <unbreak>#3[i]</unbreak>pt 누적 회복할 때마다 미미가 충전을 1% 획득한다",
        "SimpleDesc": "모든 아군이 <color=#f29e38ff>일정 에너지를 회복</color>할 때마다 미미가 <color=#f29e38ff>충전</color>을 획득한다",
        "Type": null,
        "Tag": "Enhance",
        "SPBase": null,
        "BPNeed": -0.9999999997671694,
        "BPAdd": null,
        "ShowStanceList": [
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          0
        ],
        "SkillComboValueDelta": null,
        "Extra": {},
        "Level": {
          "1": {
            "Level": 1,
            "ParamList": [
              130,
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              10,
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          },
          "2": {
            "Level": 2,
            "ParamList": [
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          },
          "3": {
            "Level": 3,
            "ParamList": [
              130,
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              10,
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          },
          "4": {
            "Level": 4,
            "ParamList": [
              130,
              0.5900000005494803,
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          },
          "5": {
            "Level": 5,
            "ParamList": [
              130,
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              10,
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          },
          "6": {
            "Level": 6,
            "ParamList": [
              130,
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          },
          "7": {
            "Level": 7,
            "ParamList": [
              130,
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              10,
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          },
          "8": {
            "Level": 8,
            "ParamList": [
              130,
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              10,
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          },
          "9": {
            "Level": 9,
            "ParamList": [
              130,
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              10,
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          },
          "10": {
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        "SimpleDesc": "특수 영역을 만들며, 영역 내의 적은 <color=#f29e38ff>행동을 정지</color>한다. 영역 내 적과 전투에 진입하면 모든 적의 <u>행동 게이지가 감소</u>하며, 모든 적에게 소량의 얼음 속성 피해를 가한다",
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          "PointType": 4,
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          "Extra": {}
        },
        "3": {
          "Anchor": "Point20",
          "AvatarPromotionLimit": 3,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_18007_ServantPassive.png",
          "LevelUpSkillID": [
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          "MaterialList": [
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              "Rarity": "Rare"
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            {
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              "ItemNum": 1,
              "Rarity": "Rare"
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          ],
          "MaxLevel": 6,
          "ParamList": [],
          "PointID": 8008302,
          "PointName": "파트너! 함께!",
          "PointDesc": null,
          "PointTriggerKey": 20,
          "PointType": 4,
          "PrePoint": [],
          "StatusAddList": [],
          "Extra": {}
        },
        "4": {
          "Anchor": "Point20",
          "AvatarPromotionLimit": 4,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_18007_ServantPassive.png",
          "LevelUpSkillID": [
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          "MaterialList": [
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              "Rarity": "Rare"
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            {
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              "Rarity": "Rare"
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          "MaxLevel": 6,
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          "PointDesc": null,
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        "5": {
          "Anchor": "Point20",
          "AvatarPromotionLimit": 5,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_18007_ServantPassive.png",
          "LevelUpSkillID": [
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          "MaterialList": [
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              "ItemNum": 2,
              "Rarity": "VeryRare"
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            {
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              "Rarity": "VeryRare"
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          "MaxLevel": 6,
          "ParamList": [],
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          "PointName": "파트너! 함께!",
          "PointDesc": null,
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          "Icon": "SkillIcon_18007_ServantPassive.png",
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              "Rarity": "VeryRare"
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      },
      "Point21": {
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          "AvatarPromotionLimit": null,
          "AvatarLevelLimit": null,
          "DefaultUnlock": false,
          "Icon": "SkillIcon_8007_Normal02.png",
          "LevelUpSkillID": [],
          "MaterialList": [],
          "MaxLevel": 1,
          "ParamList": [
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          "PointID": 8008501,
          "PointName": "미완의 에필로그",
          "PointDesc": "필살기 발동 후 [서사시]를 1스택 획득하며, 최대 <unbreak>#1[i]</unbreak>스택 보유할 수 있다. [서사시]를 보유한 상태에서 미미가 필드에 있을 시 일반 공격이 [내일을, 함께 써내려 가자!]로 강화된다",
          "PointTriggerKey": 21,
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          "StatusAddList": [],
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    },
    "Enhanced": {},
    "Memosprite": {
      "Name": "미미",
      "Icon": "SpriteOutput/ServantIconTeam/18007B.png",
      "HPBase": "#4",
      "HPInherit": "#2",
      "HPSkill": 800704,
      "SpeedBase": "#1",
      "SpeedInherit": "0",
      "Aggro": 100,
      "Skills": {
        "1800701": {
          "Name": "나쁜 녀석! 성가셔!",
          "Desc": "피해를 <unbreak>#2[i]</unbreak>회 가하고, 1회마다 랜덤 단일 적에게 미미 공격력의 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color>만큼 얼음 속성 피해를 가한다. 이후 모든 적에게 미미 공격력의 <color=#f29e38ff><unbreak>#3[i]%</unbreak></color>만큼 얼음 속성 피해를 가한다",
          "SimpleDesc": "소량의 얼음 속성 피해를 가하고, 총 <color=#f29e38ff><unbreak>#2[i]</unbreak></color>회 바운스한다. 이후 모든 적에게 소량의 얼음 속성 피해를 가한다",
          "Type": "Servant",
          "Tag": "AoEAttack",
          "SPBase": 10,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
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            30,
            0
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          "SkillComboValueDelta": null,
          "Extra": {},
          "Level": {
            "1": {
              "Level": 1,
              "ParamList": [
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                4,
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            },
            "2": {
              "Level": 2,
              "ParamList": [
                0.21599999978207052,
                4,
                0.5400000005029142
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            },
            "3": {
              "Level": 3,
              "ParamList": [
                0.2520000000949949,
                4,
                0.6300000005867332
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            },
            "4": {
              "Level": 4,
              "ParamList": [
                0.28799999970942736,
                4,
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            },
            "5": {
              "Level": 5,
              "ParamList": [
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                4,
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            },
            "6": {
              "Level": 6,
              "ParamList": [
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            },
            "7": {
              "Level": 7,
              "ParamList": [
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            },
            "8": {
              "Level": 8,
              "ParamList": [
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                4,
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            },
            "9": {
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              "ParamList": [
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                4,
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            "10": {
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              "ParamList": [
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                4,
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        },
        "1800703": {
          "Name": "파트너! 함께!",
          "Desc": "모든 아군의 치명타 피해가 미미 치명타 피해의 <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color>에 <color=#f29e38ff><unbreak>#2[f1]%</unbreak></color>를 더한 값만큼 증가한다.\\n충전이 <unbreak>100%</unbreak> 미만일 시 미미가 행동하면 자동으로 [나쁜 녀석! 성가셔!]를 발동한다. 충전 <unbreak>100%</unbreak> 도달 시 미미가 즉시 행동하고, 다음번 행동 시 단일 아군을 선택해 [내가! 도와줄게!]를 발동할 수 있다",
          "SimpleDesc": "모든 아군의 치명타 피해가 증가한다.\\n행동 시 자동으로 공격을 발동한다. 충전이 <unbreak>100%</unbreak>에 도달하면 즉시 행동하고 새로운 스킬을 발동한다. 새로운 스킬: 단일 아군의 <color=#f29e38ff><u>행동 게이지가 증가</u></color>하고, <color=#f29e38ff><u>확정 피해</u></color>를 가한다",
          "Type": null,
          "Tag": "Support",
          "SPBase": null,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
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            0,
            0
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          "SkillComboValueDelta": null,
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          "Level": {
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            },
            "4": {
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            },
            "5": {
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              "ParamList": [
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            },
            "6": {
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              "ParamList": [
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            },
            "7": {
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              "ParamList": [
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            "8": {
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              "ParamList": [
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            },
            "9": {
              "Level": 9,
              "ParamList": [
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            },
            "10": {
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              "ParamList": [
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          }
        },
        "1800705": {
          "Name": "미미, 파이팅!",
          "Desc": "미미가 소환될 시 즉시 충전을 <unbreak>#1[i]%</unbreak> 획득한다",
          "SimpleDesc": "소환될 시 즉시 충전을 획득한다",
          "Type": null,
          "Tag": "Enhance",
          "SPBase": null,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
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            0,
            0
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          "Level": {
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            "2": {
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            },
            "3": {
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              "ParamList": [
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            },
            "4": {
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            },
            "5": {
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              "ParamList": [
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            },
            "6": {
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              "ParamList": [
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            },
            "7": {
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            },
            "8": {
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              "ParamList": [
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            },
            "9": {
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              "ParamList": [
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            },
            "10": {
              "Level": 10,
              "ParamList": [
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            }
          }
        },
        "1800706": {
          "Name": "아쉬움… 남기지 마",
          "Desc": "미미가 사라질 시 개척자의 <u>행동 게이지가 <unbreak>#1[i]%</unbreak> 증가</u>한다",
          "SimpleDesc": "사라질 시 개척자의 <u>행동 게이지가 증가</u>한다",
          "Type": null,
          "Tag": "Enhance",
          "SPBase": null,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
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            0,
            0
          ],
          "SkillComboValueDelta": null,
          "Extra": {
            "10000001": {
              "Name": "행동 게이지 증가",
              "Desc": "목표의 다음 행동 전 대기 간격을 줄인다",
              "Param": []
            }
          },
          "Level": {
            "1": {
              "Level": 1,
              "ParamList": [
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            },
            "2": {
              "Level": 2,
              "ParamList": [
                0.25000000023283064
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            },
            "3": {
              "Level": 3,
              "ParamList": [
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            },
            "4": {
              "Level": 4,
              "ParamList": [
                0.25000000023283064
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            },
            "5": {
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              "ParamList": [
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            },
            "6": {
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              "ParamList": [
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            },
            "7": {
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              "ParamList": [
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            },
            "8": {
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              "ParamList": [
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            },
            "9": {
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              "ParamList": [
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            },
            "10": {
              "Level": 10,
              "ParamList": [
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          }
        },
        "1800707": {
          "Name": "내가! 도와줄게!",
          "Desc": "지정된 단일 아군의 <u>행동 게이지를 <unbreak>#3[i]%</unbreak> 증가</u>시키고 [미미의 응원]을 부여한다, 지속 시간: <unbreak>#2[i]</unbreak>턴\\n[미미의 응원]을 보유한 목표가 피해를 1회 가할 때마다 추가로 기존 피해의 <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>만큼 <u>확정 피해</u>를 1회 가한다.\\n자신에게 해당 스킬 발동 시 <u>행동 게이지 증가</u> 효과를 발동할 수 없다",
          "SimpleDesc": "단일 아군의 <color=#f29e38ff><u>행동 게이지를 증가</u></color>시키고 [미미의 응원]을 부여한다. [미미의 응원]: 피해를 가한 후 추가로 <color=#f29e38ff><u>확정 피해</u></color>를 가한다",
          "Type": "Servant",
          "Tag": "Support",
          "SPBase": 10,
          "BPNeed": -0.9999999997671694,
          "BPAdd": null,
          "ShowStanceList": [
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            0,
            0
          ],
          "SkillComboValueDelta": null,
          "Extra": {
            "10000001": {
              "Name": "행동 게이지 증가",
              "Desc": "목표의 다음 행동 전 대기 간격을 줄인다",
              "Param": []
            },
            "10000017": {
              "Name": "확정 피해",
              "Desc": "어떤 효과에도 영향을 받지 않는 무속성 피해, 이번 피해는 공격을 1회 가한 것으로 간주하지 않는다",
              "Param": []
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          },
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                1
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      "Talent": {}
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        "DefenceBase": 85.80000000074506,
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        "HPBase": 142.56000000052154,
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        "DefenceAdd": 4.2900000002700835,
        "HPBase": 199.5840000002645,
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        "SpeedBase": 103,
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        "BaseAggro": 100,
        "Cost": [
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            "ItemNum": 6400
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        "DefenceBase": 154.44000000040978,
        "DefenceAdd": 4.2900000002700835,
        "HPBase": 256.60800000000745,
        "HPAdd": 7.127999999560416,
        "SpeedBase": 103,
        "CriticalChance": 0.05000000004656613,
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        "BaseAggro": 100,
        "Cost": [
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        "DefenceBase": 188.7600000007078,
        "DefenceAdd": 4.2900000002700835,
        "HPBase": 313.6320000004489,
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        "SpeedBase": 103,
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        "CriticalDamage": 0.5000000004656613,
        "BaseAggro": 100,
        "Cost": [
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