{
  "100": [
    {
      "Id": 1,
      "Name": "記憶・1",
      "GroupName": "永屹の城の秘密",
      "Desc": "味方全体の風属性ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>",
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      "Challenge": [
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 14
        },
        {
          "Name": "戦闘不能になったキャラが<unbreak>#1[i]</unbreak>人を超えない",
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      "Countdown": 20,
      "DamageType1": [
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      "MazeGroupID1": 2,
      "MazeGroupID2": null,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [],
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          "StageType": "Challenge",
          "StageName": 7287667153632342000,
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          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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          ],
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          "LevelWinCondition": [],
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          "TrialAvatarList": []
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      ],
      "EventIDList2": [],
      "BeginTime": "",
      "EndTime": ""
    },
    {
      "Id": 2,
      "Name": "記憶・2",
      "GroupName": "永屹の城の秘密",
      "Desc": "味方全体の氷属性ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>",
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        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        },
        {
          "Name": "戦闘不能になったキャラが<unbreak>#1[i]</unbreak>人を超えない",
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            {
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              "JDKAMOANICM": "_IsEliteBattle",
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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              "Monster3": 1002050
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              "Monster2": 1012010,
              "Monster3": 1002050
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          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
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      ],
      "EventIDList2": [],
      "BeginTime": "",
      "EndTime": ""
    },
    {
      "Id": 3,
      "Name": "記憶・3",
      "GroupName": "永屹の城の秘密",
      "Desc": "味方全体の炎属性ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>",
      "Param": [
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        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        },
        {
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          "StageName": 18403122387849568000,
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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          ],
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              "Monster2": 8001020
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          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "EventIDList2": [],
      "BeginTime": "",
      "EndTime": ""
    },
    {
      "Id": 4,
      "Name": "記憶・4",
      "GroupName": "永屹の城の秘密",
      "Desc": "味方全体の物理属性ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。",
      "Param": [
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      ],
      "Challenge": [
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          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 14
        },
        {
          "Name": "戦闘不能になったキャラが<unbreak>#1[i]</unbreak>人を超えない",
          "Param": 1
        }
      ],
      "Countdown": 20,
      "DamageType1": [
        "Physical",
        "Fire",
        "Imaginary"
      ],
      "DamageType2": [],
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      "NpcMonsterIDList1": [
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          "StageType": "Challenge",
          "StageName": 10421477324829753000,
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          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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          ],
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              "Monster4": 1002050
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 1004030
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "EventIDList2": [],
      "BeginTime": "",
      "EndTime": ""
    },
    {
      "Id": 5,
      "Name": "記憶・5",
      "GroupName": "永屹の城の秘密",
      "Desc": "味方全体の雷属性ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>",
      "Param": [
        0.5000000004656613
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 14
        },
        {
          "Name": "戦闘不能になったキャラが<unbreak>#1[i]</unbreak>人を超えない",
          "Param": 1
        }
      ],
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      "DamageType1": [
        "Fire",
        "Ice",
        "Thunder"
      ],
      "DamageType2": [],
      "MazeGroupID1": 2,
      "MazeGroupID2": null,
      "NpcMonsterIDList1": [
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      ],
      "NpcMonsterIDList2": [],
      "EventIDList1": [
        {
          "StageID": 30001051,
          "StageType": "Challenge",
          "StageName": 13087150147011258000,
          "HardLevelGroup": 1,
          "Level": 44,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30005"
            }
          ],
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              "Monster3": 1012020
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        }
      ],
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      "BeginTime": "",
      "EndTime": ""
    },
    {
      "Id": 6,
      "Name": "記憶・6",
      "GroupName": "永屹の城の秘密",
      "Desc": "味方全体の戦闘スキルの与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。各ラウンド開始時、SPを<color=#f29e38ff><unbreak>#2[i]</unbreak></color>回復する。",
      "Param": [
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        2
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 8
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 12
        },
        {
          "Name": "戦闘不能になったキャラが<unbreak>#1[i]</unbreak>人を超えない",
          "Param": 1
        }
      ],
      "Countdown": 20,
      "DamageType1": [
        "Ice"
      ],
      "DamageType2": [],
      "MazeGroupID1": 4,
      "MazeGroupID2": null,
      "NpcMonsterIDList1": [
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        8003020
      ],
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          "StageType": "Challenge",
          "StageName": 3319612321481484300,
          "HardLevelGroup": 1,
          "Level": 45,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30019"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
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              "Monster1": 1023010,
              "Monster2": 1022020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        },
        {
          "StageID": 30001062,
          "StageType": "Challenge",
          "StageName": 11380886388086495000,
          "HardLevelGroup": 1,
          "Level": 45,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
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          "StageConfigData": [
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              "$type": "ILKEMJNAEKE",
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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          ],
          "MonsterList": [
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              "Monster1": 8003020,
              "Monster2": 8001010
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          ],
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          "Release": true,
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          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [],
      "BeginTime": "",
      "EndTime": ""
    },
    {
      "Id": 7,
      "Name": "記憶・7",
      "GroupName": "永屹の城の秘密",
      "Desc": "味方全体の必殺技の与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。各ラウンド開始時、味方全体のEPを<color=#f29e38ff><unbreak>#2[i]</unbreak></color>回復する。",
      "Param": [
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        20
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 8
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 12
        },
        {
          "Name": "戦闘不能になったキャラが<unbreak>#1[i]</unbreak>人を超えない",
          "Param": 1
        }
      ],
      "Countdown": 20,
      "DamageType1": [
        "Physical",
        "Quantum"
      ],
      "DamageType2": [],
      "MazeGroupID1": 4,
      "MazeGroupID2": null,
      "NpcMonsterIDList1": [
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        8003030
      ],
      "NpcMonsterIDList2": [],
      "EventIDList1": [
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          "StageType": "Challenge",
          "StageName": 9874079526424322000,
          "HardLevelGroup": 1,
          "Level": 47,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30018"
            }
          ],
          "MonsterList": [
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              "$type": "StageMonsterWave",
              "Monster0": 1002040,
              "Monster1": 1003010,
              "Monster2": 1002050
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          ],
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          "Release": true,
          "ForbidExitBattle": true,
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        },
        {
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          "StageType": "Challenge",
          "StageName": 3834759294727865000,
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          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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          ],
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              "Monster2": 8002010
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        }
      ],
      "EventIDList2": [],
      "BeginTime": "",
      "EndTime": ""
    },
    {
      "Id": 8,
      "Name": "記憶・8",
      "GroupName": "永屹の城の秘密",
      "Desc": "各ラウンド開始時、攻撃力が最も高い味方の与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、<color=#f29e38ff><unbreak>#2[i]</unbreak></color>ターン継続。",
      "Param": [
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      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 8
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 12
        },
        {
          "Name": "戦闘不能になったキャラが<unbreak>#1[i]</unbreak>人を超えない",
          "Param": 1
        }
      ],
      "Countdown": 20,
      "DamageType1": [
        "Ice",
        "Thunder"
      ],
      "DamageType2": [],
      "MazeGroupID1": 4,
      "MazeGroupID2": null,
      "NpcMonsterIDList1": [
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        1013010
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      "NpcMonsterIDList2": [],
      "EventIDList1": [
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          "StageID": 30001081,
          "StageType": "Challenge",
          "StageName": 16229653902150898000,
          "HardLevelGroup": 1,
          "Level": 50,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30022"
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          ],
          "MonsterList": [
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              "Monster1": 1013020,
              "Monster2": 1012010
            }
          ],
          "LevelLoseCondition": [],
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          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        },
        {
          "StageID": 30001082,
          "StageType": "Challenge",
          "StageName": 13087150147011258000,
          "HardLevelGroup": 1,
          "Level": 50,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30022"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
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              "Monster1": 1013010,
              "Monster2": 1012010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [],
      "BeginTime": "",
      "EndTime": ""
    },
    {
      "Id": 9,
      "Name": "記憶・9",
      "GroupName": "永屹の城の秘密",
      "Desc": "各ラウンド開始時、味方それぞれの次の攻撃の弱点撃破効率+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。",
      "Param": [
        0.5000000004656613
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 8
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 12
        },
        {
          "Name": "戦闘不能になったキャラが<unbreak>#1[i]</unbreak>人を超えない",
          "Param": 1
        }
      ],
      "Countdown": 20,
      "DamageType1": [
        "Physical"
      ],
      "DamageType2": [],
      "MazeGroupID1": 4,
      "MazeGroupID2": null,
      "NpcMonsterIDList1": [
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        8013010
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      "NpcMonsterIDList2": [],
      "EventIDList1": [
        {
          "StageID": 30001091,
          "StageType": "Challenge",
          "StageName": 9874079526424322000,
          "HardLevelGroup": 1,
          "Level": 52,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30020"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1002040,
              "Monster1": 1003010,
              "Monster2": 1002030
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        },
        {
          "StageID": 30001092,
          "StageType": "Challenge",
          "StageName": 7287667153632342000,
          "HardLevelGroup": 1,
          "Level": 52,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30020"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
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              "Monster1": 8013010,
              "Monster2": 8012030,
              "Monster3": 8012010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [],
      "BeginTime": "",
      "EndTime": ""
    },
    {
      "Id": 10,
      "Name": "記憶・<unbreak>10</unbreak>",
      "GroupName": "永屹の城の秘密",
      "Desc": "各ラウンド開始時、味方全体の会心率+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、この効果は最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>層累積できる。",
      "Param": [
        0.0800000000745058,
        5
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 8
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 12
        },
        {
          "Name": "戦闘不能になったキャラが<unbreak>#1[i]</unbreak>人を超えない",
          "Param": 1
        }
      ],
      "Countdown": 20,
      "DamageType1": [
        "Physical",
        "Wind"
      ],
      "DamageType2": [],
      "MazeGroupID1": 4,
      "MazeGroupID2": null,
      "NpcMonsterIDList1": [
        8003030,
        8013010
      ],
      "NpcMonsterIDList2": [],
      "EventIDList1": [
        {
          "StageID": 30001101,
          "StageType": "Challenge",
          "StageName": 3834759294727865000,
          "HardLevelGroup": 1,
          "Level": 54,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30011"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1022020,
              "Monster1": 8003030,
              "Monster2": 1022010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        },
        {
          "StageID": 30001102,
          "StageType": "Challenge",
          "StageName": 7287667153632342000,
          "HardLevelGroup": 1,
          "Level": 54,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30011"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8011020,
              "Monster1": 8012030,
              "Monster2": 8013010,
              "Monster3": 8012010,
              "Monster4": 8012030
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [],
      "BeginTime": "",
      "EndTime": ""
    },
    {
      "Id": 11,
      "Name": "記憶・<unbreak>11</unbreak>",
      "GroupName": "永屹の城の秘密",
      "Desc": "各ラウンド開始時、残りHPが最も少ない味方のHPを最大HP<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分回復する。",
      "Param": [
        0.6000000005587935
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 12
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 18
        },
        {
          "Name": "戦闘不能になったキャラが<unbreak>#1[i]</unbreak>人を超えない",
          "Param": 1
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Ice",
        "Quantum"
      ],
      "DamageType2": [
        "Fire",
        "Thunder",
        "Quantum"
      ],
      "MazeGroupID1": 2,
      "MazeGroupID2": 3,
      "NpcMonsterIDList1": [
        8003020
      ],
      "NpcMonsterIDList2": [
        1023020
      ],
      "EventIDList1": [
        {
          "StageID": 30001111,
          "StageType": "Challenge",
          "StageName": 11380886388086495000,
          "HardLevelGroup": 1,
          "Level": 55,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30021"
            }
          ],
          "MonsterList": [
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              "$type": "StageMonsterWave",
              "Monster0": 8001010,
              "Monster1": 8001010,
              "Monster2": 8001010,
              "Monster3": 8001010,
              "Monster4": 8001010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8001010,
              "Monster1": 8003020,
              "Monster2": 8001010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30001112,
          "StageType": "Challenge",
          "StageName": 6366857954791301000,
          "HardLevelGroup": 1,
          "Level": 55,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30021"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1022010,
              "Monster1": 1012020,
              "Monster2": 1022010,
              "Monster3": 1012020,
              "Monster4": 1022010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8001020,
              "Monster1": 1023020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "",
      "EndTime": ""
    },
    {
      "Id": 12,
      "Name": "記憶・<unbreak>12</unbreak>",
      "GroupName": "永屹の城の秘密",
      "Desc": "各ラウンド開始時、味方それぞれの次の攻撃の与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。",
      "Param": [
        0.5000000004656613
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 12
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 18
        },
        {
          "Name": "戦闘不能になったキャラが<unbreak>#1[i]</unbreak>人を超えない",
          "Param": 1
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Ice",
        "Thunder",
        "Imaginary"
      ],
      "DamageType2": [
        "Physical",
        "Ice",
        "Quantum"
      ],
      "MazeGroupID1": 2,
      "MazeGroupID2": 3,
      "NpcMonsterIDList1": [
        1023010
      ],
      "NpcMonsterIDList2": [
        1003010
      ],
      "EventIDList1": [
        {
          "StageID": 30001121,
          "StageType": "Challenge",
          "StageName": 3319612321481484300,
          "HardLevelGroup": 1,
          "Level": 57,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30016"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1012020,
              "Monster1": 1012010,
              "Monster2": 1022020,
              "Monster3": 1012020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 1022020,
              "Monster1": 1023010,
              "Monster2": 1022020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30001122,
          "StageType": "Challenge",
          "StageName": 9874079526424322000,
          "HardLevelGroup": 1,
          "Level": 57,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30016"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1002040,
              "Monster1": 1002030,
              "Monster2": 1002040,
              "Monster3": 1002050
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 1002040,
              "Monster1": 1003010,
              "Monster2": 1002040
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "",
      "EndTime": ""
    },
    {
      "Id": 13,
      "Name": "記憶・<unbreak>13</unbreak>",
      "GroupName": "永屹の城の秘密",
      "Desc": "各ラウンド開始時、味方全体にそれぞれの最大HP<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分の耐久値を持つバリアを付与する。",
      "Param": [
        0.25000000023283064
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 12
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 18
        },
        {
          "Name": "戦闘不能になったキャラが<unbreak>#1[i]</unbreak>人を超えない",
          "Param": 1
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Ice",
        "Thunder"
      ],
      "DamageType2": [
        "Fire",
        "Wind",
        "Quantum"
      ],
      "MazeGroupID1": 2,
      "MazeGroupID2": 3,
      "NpcMonsterIDList1": [
        1013010
      ],
      "NpcMonsterIDList2": [
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      ],
      "EventIDList1": [
        {
          "StageID": 30001131,
          "StageType": "Challenge",
          "StageName": 13087150147011258000,
          "HardLevelGroup": 1,
          "Level": 60,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30024"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1002020,
              "Monster1": 1012020,
              "Monster2": 1012020,
              "Monster3": 1012010,
              "Monster4": 1002020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 1002020,
              "Monster1": 1013010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30001132,
          "StageType": "Challenge",
          "StageName": 18403122387849568000,
          "HardLevelGroup": 1,
          "Level": 60,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30024"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8001020,
              "Monster1": 8002010,
              "Monster2": 8002010,
              "Monster3": 1012010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 1012010,
              "Monster1": 8003010,
              "Monster2": 1012020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "",
      "EndTime": ""
    },
    {
      "Id": 14,
      "Name": "記憶・<unbreak>14</unbreak>",
      "GroupName": "永屹の城の秘密",
      "Desc": "各ラウンド開始時、残りHPが<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>を超える味方の会心率+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、会心ダメージ+<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>、<color=#f29e38ff><unbreak>#4[i]</unbreak></color>ターン継続。",
      "Param": [
        0.8000000007450581,
        0.20000000018626451,
        0.40000000037252903,
        2
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 12
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 18
        },
        {
          "Name": "戦闘不能になったキャラが<unbreak>#1[i]</unbreak>人を超えない",
          "Param": 1
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Fire",
        "Imaginary"
      ],
      "DamageType2": [
        "Fire",
        "Thunder",
        "Wind"
      ],
      "MazeGroupID1": 2,
      "MazeGroupID2": 3,
      "NpcMonsterIDList1": [
        1004030
      ],
      "NpcMonsterIDList2": [
        1014010
      ],
      "EventIDList1": [
        {
          "StageID": 30001141,
          "StageType": "Challenge",
          "StageName": 10421477324829753000,
          "HardLevelGroup": 1,
          "Level": 63,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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              "Monster4": 1002040
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          "LevelWinCondition": [],
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          "ForbidExitBattle": true,
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              "JDKAMOANICM": "_CreateBattleEvent",
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          "LevelWinCondition": [],
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          "TrialAvatarList": []
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      ],
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      "EndTime": ""
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    {
      "Id": 15,
      "Name": "記憶・<unbreak>15</unbreak>",
      "GroupName": "永屹の城の秘密",
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          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        {
          "Name": "戦闘不能になったキャラが<unbreak>#1[i]</unbreak>人を超えない",
          "Param": 1
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      "DamageType1": [
        "Physical",
        "Thunder",
        "Imaginary"
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      "DamageType2": [
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        "Quantum"
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      "NpcMonsterIDList2": [
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          "StageName": 3927571639738102000,
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          "Level": 65,
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      "GroupName": "寒鉄練磨",
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        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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          "Name": "戦闘不能になったキャラがいない"
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            {
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            {
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              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30107"
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              "Monster1": 8012030,
              "Monster2": 8013010,
              "Monster3": 8012010
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          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
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          "TrialAvatarList": []
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        {
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          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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            {
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              "JDKAMOANICM": "_IsEliteBattle",
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            {
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              "JDKAMOANICM": "_CreateBattleEvent",
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              "Monster2": 8001040
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          "LevelWinCondition": [],
          "Release": true,
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      "BeginTime": "2000-06-12 04:00:00",
      "EndTime": "2000-06-26 04:00:00"
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    {
      "Id": 1002,
      "Name": "寒鉄練磨・2",
      "GroupName": "寒鉄練磨",
      "Desc": "各ラウンド開始時、敵全体に「記憶の印」を付与する。敵に他のデバフが1つあるごとに、さらに「記憶の印」を1層付与する。「記憶の印」が1層あるごとに、敵の与ダメージ-<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>層累積可能、この効果は次のラウンドが始まるまで継続。",
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      "Challenge": [
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        {
          "Name": "戦闘不能になったキャラがいない"
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      "DamageType1": [
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          "Level": 70,
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      ],
      "BeginTime": "2000-06-12 04:00:00",
      "EndTime": "2000-06-26 04:00:00"
    },
    {
      "Id": 1003,
      "Name": "寒鉄練磨・3",
      "GroupName": "寒鉄練磨",
      "Desc": "各ラウンド開始時、敵全体に「記憶の印」を付与する。敵に他のデバフが1つあるごとに、さらに「記憶の印」を1層付与する。「記憶の印」が1層あるごとに、敵の与ダメージ-<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>層累積可能、この効果は次のラウンドが始まるまで継続。",
      "Param": [
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        5
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 28
        },
        {
          "Name": "戦闘不能になったキャラがいない"
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      ],
      "Countdown": 40,
      "DamageType1": [
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      ],
      "DamageType2": [
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      "MazeGroupID1": 10,
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      "EventIDList1": [
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          "StageName": 18403122387849568000,
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          "Level": 73,
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        {
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              "Monster3": 1022010
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            {
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            {
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              "Monster1": 8003020
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          "LevelLoseCondition": [],
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          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "EventIDList2": [
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          "SubLevelGraphs": [],
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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      "BeginTime": "2000-06-12 04:00:00",
      "EndTime": "2000-06-26 04:00:00"
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    {
      "Id": 1008,
      "Name": "寒鉄練磨・8",
      "GroupName": "寒鉄練磨",
      "Desc": "各ラウンド開始時、敵全体に「記憶の印」を付与する。敵に他のデバフが1つあるごとに、さらに「記憶の印」を1層付与する。「記憶の印」が1層あるごとに、敵の与ダメージ-<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>層累積可能、この効果は次のラウンドが始まるまで継続。",
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 24
        },
        {
          "Name": "戦闘不能になったキャラがいない"
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      "DamageType1": [
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        "Imaginary"
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      "DamageType2": [
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      "Id": 1009,
      "Name": "寒鉄練磨・9",
      "GroupName": "寒鉄練磨",
      "Desc": "各ラウンド開始時、敵全体に「記憶の印」を付与する。敵に他のデバフが1つあるごとに、さらに「記憶の印」を1層付与する。「記憶の印」が1層あるごとに、敵の与ダメージ-<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>層累積可能、この効果は次のラウンドが始まるまで継続。",
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        {
          "Name": "戦闘不能になったキャラがいない"
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        "Imaginary"
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      "DamageType2": [
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            {
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    {
      "Id": 1010,
      "Name": "寒鉄練磨・<unbreak>10</unbreak>",
      "GroupName": "寒鉄練磨",
      "Desc": "各ラウンド開始時、敵全体に「記憶の印」を付与する。敵に他のデバフが1つあるごとに、さらに「記憶の印」を1層付与する。「記憶の印」が1層あるごとに、敵の与ダメージ-<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>層累積可能、この効果は次のラウンドが始まるまで継続。",
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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          "Name": "戦闘不能になったキャラがいない"
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  "111": [
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      "Name": "氷踏みて炎求む・1",
      "GroupName": "氷踏みて炎求む",
      "Desc": "各ラウンド開始時、敵全体に「記憶の印」を付与する。敵に他のデバフが1つあるごとに、さらに「記憶の印」を1層付与する。「記憶の印」が1層あるごとに、敵の防御力-<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>層累積可能、この効果は次のラウンドが始まるまで継続。",
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      "Desc": "各ラウンド開始時、敵全体に「記憶の印」を付与する。敵に他のデバフが1つあるごとに、さらに「記憶の印」を1層付与する。「記憶の印」が1層あるごとに、敵の防御力-<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>層累積可能、この効果は次のラウンドが始まるまで継続。",
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      "Name": "氷踏みて炎求む・<unbreak>10</unbreak>",
      "GroupName": "氷踏みて炎求む",
      "Desc": "各ラウンド開始時、敵全体に「記憶の印」を付与する。敵に他のデバフが1つあるごとに、さらに「記憶の印」を1層付与する。「記憶の印」が1層あるごとに、敵の防御力-<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>層累積可能、この効果は次のラウンドが始まるまで継続。",
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      "EndTime": "2000-07-24 04:00:00"
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    {
      "Id": 1210,
      "Name": "止息せし嵐・<unbreak>10</unbreak>",
      "GroupName": "止息せし嵐",
      "Desc": "各ラウンド開始時、残りHPの割合が<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>を超える味方の攻撃力+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、<color=#f29e38ff><unbreak>#3[i]</unbreak></color>ターン継続。",
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        {
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  "113": [
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      "Id": 1301,
      "Name": "天海の孤航・1",
      "GroupName": "天海の孤航",
      "Desc": "味方が攻撃を受ける、またはHPを消費した時、「記憶の印」を1層獲得する。「記憶の印」1層につき、その味方の被ダメージ-<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、この効果は最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>層累積できる。\\n各ラウンド開始時、最大の「記憶の印」層数を有する味方キャラの「記憶の印」層数に応じて、敵全体に固定ダメージを与え、味方全体の「記憶の印」を解除する。",
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        "Thunder"
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      "BeginTime": "2003-06-05 04:00:00",
      "EndTime": "2003-06-12 04:00:00"
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    {
      "Id": 1302,
      "Name": "天海の孤航・2",
      "GroupName": "天海の孤航",
      "Desc": "味方が攻撃を受ける、またはHPを消費した時、「記憶の印」を1層獲得する。「記憶の印」1層につき、その味方の被ダメージ-<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、この効果は最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>層累積できる。\\n各ラウンド開始時、最大の「記憶の印」層数を有する味方キャラの「記憶の印」層数に応じて、敵全体に固定ダメージを与え、味方全体の「記憶の印」を解除する。",
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      ],
      "Challenge": [
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 28
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 40,
      "DamageType1": [
        "Fire",
        "Ice",
        "Imaginary"
      ],
      "DamageType2": [
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      "MazeGroupID1": 10,
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      "Desc": "味方が攻撃を受ける、またはHPを消費した時、「記憶の印」を1層獲得する。「記憶の印」1層につき、その味方の被ダメージ-<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、この効果は最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>層累積できる。\\n各ラウンド開始時、最大の「記憶の印」層数を有する味方キャラの「記憶の印」層数に応じて、敵全体に固定ダメージを与え、味方全体の「記憶の印」を解除する。",
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      ],
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        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 16
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 24
        },
        {
          "Name": "戦闘不能になったキャラがいない"
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      ],
      "Countdown": 40,
      "DamageType1": [
        "Ice",
        "Wind"
      ],
      "DamageType2": [
        "Thunder",
        "Imaginary"
      ],
      "MazeGroupID1": 8,
      "MazeGroupID2": 9,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
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          "StageID": 30007211,
          "StageType": "Challenge",
          "StageName": 5650742420150657000,
          "HardLevelGroup": 1,
          "Level": 80,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "3"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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          ],
          "MonsterList": [
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            {
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            {
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              "Monster1": 2023020
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
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      ],
      "EventIDList2": [
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          "StageType": "Challenge",
          "StageName": 13535529983749532000,
          "HardLevelGroup": 1,
          "Level": 80,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
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              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "3"
            },
            {
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              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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              "JDKAMOANICM": "_CreateBattleEvent",
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      "EndTime": "2003-06-12 04:00:00"
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      "Id": 1307,
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      "GroupName": "天海の孤航",
      "Desc": "味方が攻撃を受ける、またはHPを消費した時、「記憶の印」を1層獲得する。「記憶の印」1層につき、その味方の被ダメージ-<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、この効果は最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>層累積できる。\\n各ラウンド開始時、最大の「記憶の印」層数を有する味方キャラの「記憶の印」層数に応じて、敵全体に固定ダメージを与え、味方全体の「記憶の印」を解除する。",
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          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 24
        },
        {
          "Name": "戦闘不能になったキャラがいない"
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      ],
      "Countdown": 40,
      "DamageType1": [
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        "Thunder"
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      "MazeGroupID1": 8,
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      "NpcMonsterIDList1": [
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      "EventIDList1": [
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          "StageName": 13087150147011258000,
          "HardLevelGroup": 1,
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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          "MonsterList": [
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          "Release": true,
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      "EventIDList2": [
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          "HardLevelGroup": 1,
          "Level": 83,
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          "StageAbilityConfig": [],
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          "StageConfigData": [
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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          ],
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      ],
      "BeginTime": "2003-06-05 04:00:00",
      "EndTime": "2003-06-12 04:00:00"
    },
    {
      "Id": 1308,
      "Name": "天海の孤航・8",
      "GroupName": "天海の孤航",
      "Desc": "味方が攻撃を受ける、またはHPを消費した時、「記憶の印」を1層獲得する。「記憶の印」1層につき、その味方の被ダメージ-<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、この効果は最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>層累積できる。\\n各ラウンド開始時、最大の「記憶の印」層数を有する味方キャラの「記憶の印」層数に応じて、敵全体に固定ダメージを与え、味方全体の「記憶の印」を解除する。",
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      ],
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          "Param": 16
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 24
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 40,
      "DamageType1": [
        "Fire",
        "Wind"
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      "DamageType2": [
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      "MazeGroupID1": 8,
      "MazeGroupID2": 9,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
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          "StageType": "Challenge",
          "StageName": 5650742420150657000,
          "HardLevelGroup": 1,
          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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            {
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      "EventIDList2": [
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          "StageType": "Challenge",
          "StageName": 11380886388086495000,
          "HardLevelGroup": 1,
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          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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          "MonsterList": [
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      ],
      "BeginTime": "2003-06-05 04:00:00",
      "EndTime": "2003-06-12 04:00:00"
    },
    {
      "Id": 1309,
      "Name": "天海の孤航・9",
      "GroupName": "天海の孤航",
      "Desc": "味方が攻撃を受ける、またはHPを消費した時、「記憶の印」を1層獲得する。「記憶の印」1層につき、その味方の被ダメージ-<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、この効果は最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>層累積できる。\\n各ラウンド開始時、最大の「記憶の印」層数を有する味方キャラの「記憶の印」層数に応じて、敵全体に固定ダメージを与え、味方全体の「記憶の印」を解除する。",
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      ],
      "Challenge": [
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          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
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      "Countdown": 40,
      "DamageType1": [
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        "Imaginary"
      ],
      "DamageType2": [
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      "NpcMonsterIDList1": [
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      "EventIDList1": [
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            {
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            {
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              "JDKAMOANICM": "_CreateBattleEvent",
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      "EventIDList2": [
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          "StageName": 7306112122138119000,
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
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              "JDKAMOANICM": "_CreateBattleEvent",
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      "BeginTime": "2003-06-05 04:00:00",
      "EndTime": "2003-06-12 04:00:00"
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    {
      "Id": 1310,
      "Name": "天海の孤航・<unbreak>10</unbreak>",
      "GroupName": "天海の孤航",
      "Desc": "味方が攻撃を受ける、またはHPを消費した時、「記憶の印」を1層獲得する。「記憶の印」1層につき、その味方の被ダメージ-<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、この効果は最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>層累積できる。\\n各ラウンド開始時、最大の「記憶の印」層数を有する味方キャラの「記憶の印」層数に応じて、敵全体に固定ダメージを与え、味方全体の「記憶の印」を解除する。",
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        {
          "Name": "戦闘不能になったキャラがいない"
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      "DamageType1": [
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      "EventIDList2": [
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          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 40,
      "DamageType1": [
        "Wind",
        "Imaginary"
      ],
      "DamageType2": [
        "Thunder"
      ],
      "MazeGroupID1": 8,
      "MazeGroupID2": 9,
      "NpcMonsterIDList1": [
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      ],
      "NpcMonsterIDList2": [
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      ],
      "EventIDList1": [
        {
          "StageID": 30008241,
          "StageType": "Challenge",
          "StageName": 189339872378837150,
          "HardLevelGroup": 1,
          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "3"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30111"
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          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022020,
              "Monster1": 2022060,
              "Monster2": 2022020,
              "Monster3": 2022010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022020,
              "Monster1": 2023010,
              "Monster2": 2022020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8013010,
              "Monster1": 2023010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30008242,
          "StageType": "Challenge",
          "StageName": 7306112122138119000,
          "HardLevelGroup": 1,
          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "3"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30111"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1012010,
              "Monster1": 1012020,
              "Monster2": 1012020,
              "Monster3": 1012010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 1012010,
              "Monster1": 1013020,
              "Monster2": 1012010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 1014010,
              "Monster1": 1013020
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2003-06-12 04:00:00",
      "EndTime": "2003-06-16 04:00:00"
    },
    {
      "Id": 1410,
      "Name": "涙雨戦争・<unbreak>10</unbreak>",
      "GroupName": "涙雨戦争",
      "Desc": "味方が追加攻撃を行った後、攻撃を受けた敵の全属性耐性-<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、<color=#f29e38ff><unbreak>#2[i]</unbreak></color>ターン継続。",
      "Param": [
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        2
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 40,
      "DamageType1": [
        "Fire",
        "Thunder"
      ],
      "DamageType2": [
        "Wind",
        "Imaginary"
      ],
      "MazeGroupID1": 8,
      "MazeGroupID2": 9,
      "NpcMonsterIDList1": [
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      ],
      "NpcMonsterIDList2": [
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      ],
      "EventIDList1": [
        {
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          "StageName": 15864002628047024000,
          "HardLevelGroup": 1,
          "Level": 90,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "MOJJBFBKBNC": "3"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30111"
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          ],
          "MonsterList": [
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              "Monster1": 8002010,
              "Monster2": 8002010,
              "Monster3": 8001030,
              "Monster4": 8001050
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            {
              "$type": "StageMonsterWave",
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              "Monster1": 1023020,
              "Monster2": 8001050
            },
            {
              "$type": "StageMonsterWave",
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              "Monster1": 8003040
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "EventIDList2": [
        {
          "StageID": 30008252,
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          "StageName": 17021160864080100000,
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          "Level": 90,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
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              "JDKAMOANICM": "_Wave",
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30111"
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          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
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              "Monster2": 2022060,
              "Monster3": 2022010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023010,
              "Monster1": 2022060
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023010,
              "Monster1": 2004010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2003-06-12 04:00:00",
      "EndTime": "2003-06-16 04:00:00"
    }
  ],
  "115": [
    {
      "Id": 1501,
      "Name": "薬王の垂迹・1",
      "GroupName": "薬王の垂迹",
      "Desc": "各ラウンド開始時、すべての敵が受けているすべての持続ダメージが、本来のダメージ<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分のダメージを発生する。",
      "Param": [
        2
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 28
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 40,
      "DamageType1": [
        "Fire",
        "Thunder"
      ],
      "DamageType2": [
        "Wind",
        "Imaginary"
      ],
      "MazeGroupID1": 10,
      "MazeGroupID2": 11,
      "NpcMonsterIDList1": [
        1023020,
        8003040
      ],
      "NpcMonsterIDList2": [
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        2023010
      ],
      "EventIDList1": [
        {
          "StageID": 30009161,
          "StageType": "Challenge",
          "StageName": 6366857954791301000,
          "HardLevelGroup": 1,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30112"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
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              "Monster2": 8001020
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
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          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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        {
          "StageID": 30009162,
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          "StageName": 15864002628047024000,
          "HardLevelGroup": 1,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30112"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
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              "Monster1": 8003040,
              "Monster2": 8002010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
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          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30009163,
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          "StageName": 7287667153632342000,
          "HardLevelGroup": 1,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30112"
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          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
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              "Monster1": 8012030,
              "Monster2": 8013010,
              "Monster3": 8011020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        },
        {
          "StageID": 30009164,
          "StageType": "Challenge",
          "StageName": 189339872378837150,
          "HardLevelGroup": 1,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30112"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
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              "Monster1": 2023010,
              "Monster2": 2022060
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2003-06-16 04:00:00",
      "EndTime": "2003-07-05 04:00:00"
    },
    {
      "Id": 1502,
      "Name": "薬王の垂迹・2",
      "GroupName": "薬王の垂迹",
      "Desc": "各ラウンド開始時、すべての敵が受けているすべての持続ダメージが、本来のダメージ<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分のダメージを発生する。",
      "Param": [
        2
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 28
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 40,
      "DamageType1": [
        "Fire",
        "Ice",
        "Imaginary"
      ],
      "DamageType2": [
        "Wind",
        "Quantum"
      ],
      "MazeGroupID1": 10,
      "MazeGroupID2": 11,
      "NpcMonsterIDList1": [
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        8003050
      ],
      "NpcMonsterIDList2": [
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        8003010
      ],
      "EventIDList1": [
        {
          "StageID": 30009171,
          "StageType": "Challenge",
          "StageName": 4944919553093870000,
          "HardLevelGroup": 1,
          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30112"
            }
          ],
          "MonsterList": [
            {
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              "Monster2": 8002010
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          ],
          "LevelLoseCondition": [],
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          "Release": true,
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          "TrialAvatarList": []
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        {
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          "StageName": 4944919553093870000,
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          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30112"
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          ],
          "MonsterList": [
            {
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              "Monster1": 8001050,
              "Monster2": 8003050,
              "Monster3": 8001050,
              "Monster4": 8001050
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          ],
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          "Release": true,
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          "TrialAvatarList": []
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      ],
      "EventIDList2": [
        {
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          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
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          "StageConfigData": [
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30112"
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          ],
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              "Monster1": 8002010,
              "Monster2": 8003030,
              "Monster3": 1022020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        },
        {
          "StageID": 30009174,
          "StageType": "Challenge",
          "StageName": 18403122387849568000,
          "HardLevelGroup": 1,
          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30112"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1022010,
              "Monster1": 8003010,
              "Monster2": 8002010,
              "Monster3": 1022010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2003-06-16 04:00:00",
      "EndTime": "2003-07-05 04:00:00"
    },
    {
      "Id": 1503,
      "Name": "薬王の垂迹・3",
      "GroupName": "薬王の垂迹",
      "Desc": "各ラウンド開始時、すべての敵が受けているすべての持続ダメージが、本来のダメージ<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分のダメージを発生する。",
      "Param": [
        2
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 28
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 40,
      "DamageType1": [
        "Physical"
      ],
      "DamageType2": [
        "Fire",
        "Quantum"
      ],
      "MazeGroupID1": 10,
      "MazeGroupID2": 11,
      "NpcMonsterIDList1": [
        1003010,
        1004030
      ],
      "NpcMonsterIDList2": [
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      ],
      "EventIDList1": [
        {
          "StageID": 30009181,
          "StageType": "Challenge",
          "StageName": 9874079526424322000,
          "HardLevelGroup": 1,
          "Level": 73,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30112"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
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              "Monster1": 1003010,
              "Monster2": 1002040
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
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          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30009222,
          "StageType": "Challenge",
          "StageName": 10421477324829753000,
          "HardLevelGroup": 1,
          "Level": 83,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "3"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30112"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1002050,
              "Monster1": 1002040,
              "Monster2": 1002030,
              "Monster3": 1002050
            },
            {
              "$type": "StageMonsterWave",
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              "Monster1": 1003010,
              "Monster2": 1002030
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            {
              "$type": "StageMonsterWave",
              "Monster0": 1003010,
              "Monster1": 1004030
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2003-06-16 04:00:00",
      "EndTime": "2003-07-05 04:00:00"
    },
    {
      "Id": 1508,
      "Name": "薬王の垂迹・8",
      "GroupName": "薬王の垂迹",
      "Desc": "各ラウンド開始時、すべての敵が受けているすべての持続ダメージが、本来のダメージ<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分のダメージを発生する。",
      "Param": [
        2
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 16
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 24
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 40,
      "DamageType1": [
        "Fire",
        "Wind"
      ],
      "DamageType2": [
        "Physical",
        "Quantum"
      ],
      "MazeGroupID1": 8,
      "MazeGroupID2": 9,
      "NpcMonsterIDList1": [
        2023020
      ],
      "NpcMonsterIDList2": [
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      ],
      "EventIDList1": [
        {
          "StageID": 30009231,
          "StageType": "Challenge",
          "StageName": 5650742420150657000,
          "HardLevelGroup": 1,
          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "3"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30112"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022050,
              "Monster1": 2022040,
              "Monster2": 2022050
            },
            {
              "$type": "StageMonsterWave",
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              "Monster1": 2023020,
              "Monster2": 2022040
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            {
              "$type": "StageMonsterWave",
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              "Monster1": 8003010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "EventIDList2": [
        {
          "StageID": 30009232,
          "StageType": "Challenge",
          "StageName": 11380886388086495000,
          "HardLevelGroup": 1,
          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30112"
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          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
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              "Monster1": 1022010,
              "Monster2": 8001010,
              "Monster3": 1022010
            },
            {
              "$type": "StageMonsterWave",
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              "Monster2": 1022010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003030,
              "Monster1": 8003020
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2003-06-16 04:00:00",
      "EndTime": "2003-07-05 04:00:00"
    },
    {
      "Id": 1509,
      "Name": "薬王の垂迹・9",
      "GroupName": "薬王の垂迹",
      "Desc": "各ラウンド開始時、すべての敵が受けているすべての持続ダメージが、本来のダメージ<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分のダメージを発生する。",
      "Param": [
        2
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 40,
      "DamageType1": [
        "Wind",
        "Imaginary"
      ],
      "DamageType2": [
        "Thunder"
      ],
      "MazeGroupID1": 8,
      "MazeGroupID2": 9,
      "NpcMonsterIDList1": [
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      ],
      "NpcMonsterIDList2": [
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      ],
      "EventIDList1": [
        {
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          "StageType": "Challenge",
          "StageName": 189339872378837150,
          "HardLevelGroup": 1,
          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "3"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30112"
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          ],
          "MonsterList": [
            {
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              "Monster2": 2022020,
              "Monster3": 2022010
            },
            {
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              "Monster2": 2022020
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            {
              "$type": "StageMonsterWave",
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              "Monster1": 2023010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "EventIDList2": [
        {
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          "StageType": "Challenge",
          "StageName": 7306112122138119000,
          "HardLevelGroup": 1,
          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "3"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30112"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1012010,
              "Monster1": 1012020,
              "Monster2": 1012020,
              "Monster3": 1012010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 1012010,
              "Monster1": 1013020,
              "Monster2": 1012010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 1014010,
              "Monster1": 1013020
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2003-06-16 04:00:00",
      "EndTime": "2003-07-05 04:00:00"
    },
    {
      "Id": 1510,
      "Name": "薬王の垂迹・<unbreak>10</unbreak>",
      "GroupName": "薬王の垂迹",
      "Desc": "各ラウンド開始時、すべての敵が受けているすべての持続ダメージが、本来のダメージ<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分のダメージを発生する。",
      "Param": [
        2
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 40,
      "DamageType1": [
        "Fire",
        "Thunder"
      ],
      "DamageType2": [
        "Wind",
        "Imaginary"
      ],
      "MazeGroupID1": 8,
      "MazeGroupID2": 9,
      "NpcMonsterIDList1": [
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      ],
      "NpcMonsterIDList2": [
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      ],
      "EventIDList1": [
        {
          "StageID": 30009251,
          "StageType": "Challenge",
          "StageName": 15864002628047024000,
          "HardLevelGroup": 1,
          "Level": 90,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "3"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30112"
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          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
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              "Monster1": 8002010,
              "Monster2": 8002010,
              "Monster3": 8001030,
              "Monster4": 8001050
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            {
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              "Monster1": 1023020,
              "Monster2": 8001050
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            {
              "$type": "StageMonsterWave",
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              "Monster1": 8003040
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "EventIDList2": [
        {
          "StageID": 30009252,
          "StageType": "Challenge",
          "StageName": 17021160864080100000,
          "HardLevelGroup": 1,
          "Level": 90,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "3"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30112"
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          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
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              "Monster1": 2022060,
              "Monster2": 2022060,
              "Monster3": 2022010
            },
            {
              "$type": "StageMonsterWave",
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              "Monster1": 2022060
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            {
              "$type": "StageMonsterWave",
              "Monster0": 2023010,
              "Monster1": 2004010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
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          "TrialAvatarList": []
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      ],
      "BeginTime": "2003-06-16 04:00:00",
      "EndTime": "2003-07-05 04:00:00"
    }
  ],
  "117": [
    {
      "Id": 1701,
      "Name": "琥珀の賜物・1",
      "GroupName": "琥珀の賜物",
      "Desc": "各ラウンド開始時、ランダムな「巡狩」キャラ、または「知恵」キャラを1名選択し、即座に行動させる、そのキャラの与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、<color=#f29e38ff><unbreak>#2[i]</unbreak></color>ターン継続。",
      "Param": [
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        1
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 28
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 40,
      "DamageType1": [
        "Wind"
      ],
      "DamageType2": [
        "Physical"
      ],
      "MazeGroupID1": 4,
      "MazeGroupID2": 5,
      "NpcMonsterIDList1": [
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      ],
      "NpcMonsterIDList2": [
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        1004020
      ],
      "EventIDList1": [
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          "StageName": 3834759294727865000,
          "HardLevelGroup": 1,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "JDKAMOANICM": "_Wave",
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30104"
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          ],
          "MonsterList": [
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              "Monster1": 8003030,
              "Monster2": 1022010
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          ],
          "LevelLoseCondition": [],
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          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        },
        {
          "StageID": 30001162,
          "StageType": "Challenge",
          "StageName": 15864002628047024000,
          "HardLevelGroup": 1,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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            {
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              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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              "Monster1": 8003040,
              "Monster2": 8002010
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          ],
          "LevelLoseCondition": [],
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          "Release": true,
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      ],
      "EventIDList2": [
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          "StageType": "Challenge",
          "StageName": 9874079526424322000,
          "HardLevelGroup": 1,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
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          "StageConfigData": [
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              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
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            {
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              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30104"
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          "LevelLoseCondition": [],
          "LevelWinCondition": [],
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        },
        {
          "StageID": 30001164,
          "StageType": "Challenge",
          "StageName": 3927571639738102000,
          "HardLevelGroup": 1,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "JDKAMOANICM": "_Wave",
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30104"
            }
          ],
          "MonsterList": [
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              "Monster2": 1002050
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
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          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2000-04-17 04:00:00",
      "EndTime": "2000-05-15 04:00:00"
    },
    {
      "Id": 1702,
      "Name": "琥珀の賜物・2",
      "GroupName": "琥珀の賜物",
      "Desc": "各ラウンド開始時、ランダムな「巡狩」キャラ、または「知恵」キャラを1名選択し、即座に行動させる、そのキャラの与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、<color=#f29e38ff><unbreak>#2[i]</unbreak></color>ターン継続。",
      "Param": [
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        1
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 28
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 40,
      "DamageType1": [
        "Fire",
        "Ice",
        "Imaginary"
      ],
      "DamageType2": [
        "Ice",
        "Thunder"
      ],
      "MazeGroupID1": 4,
      "MazeGroupID2": 5,
      "NpcMonsterIDList1": [
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        8003050
      ],
      "NpcMonsterIDList2": [
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        1013010
      ],
      "EventIDList1": [
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          "StageID": 30001171,
          "StageType": "Challenge",
          "StageName": 4944919553093870000,
          "HardLevelGroup": 1,
          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
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      "EndTime": "2000-05-15 04:00:00"
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      "Id": 1706,
      "Name": "琥珀の賜物・6",
      "GroupName": "琥珀の賜物",
      "Desc": "各ラウンド開始時、ランダムな「巡狩」キャラ、または「知恵」キャラを1名選択し、即座に行動させる、そのキャラの与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、<color=#f29e38ff><unbreak>#2[i]</unbreak></color>ターン継続。",
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          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        },
        {
          "Name": "戦闘不能になったキャラがいない"
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      "DamageType2": [
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      "Name": "琥珀の賜物・7",
      "GroupName": "琥珀の賜物",
      "Desc": "各ラウンド開始時、ランダムな「巡狩」キャラ、または「知恵」キャラを1名選択し、即座に行動させる、そのキャラの与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、<color=#f29e38ff><unbreak>#2[i]</unbreak></color>ターン継続。",
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        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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          "Name": "戦闘不能になったキャラがいない"
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    {
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      "Name": "琥珀の賜物・8",
      "GroupName": "琥珀の賜物",
      "Desc": "各ラウンド開始時、ランダムな「巡狩」キャラ、または「知恵」キャラを1名選択し、即座に行動させる、そのキャラの与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、<color=#f29e38ff><unbreak>#2[i]</unbreak></color>ターン継続。",
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        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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          "Name": "戦闘不能になったキャラがいない"
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    {
      "Id": 1709,
      "Name": "琥珀の賜物・9",
      "GroupName": "琥珀の賜物",
      "Desc": "各ラウンド開始時、ランダムな「巡狩」キャラ、または「知恵」キャラを1名選択し、即座に行動させる、そのキャラの与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、<color=#f29e38ff><unbreak>#2[i]</unbreak></color>ターン継続。",
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        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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    {
      "Id": 1710,
      "Name": "琥珀の賜物・<unbreak>10</unbreak>",
      "GroupName": "琥珀の賜物",
      "Desc": "各ラウンド開始時、ランダムな「巡狩」キャラ、または「知恵」キャラを1名選択し、即座に行動させる、そのキャラの与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、<color=#f29e38ff><unbreak>#2[i]</unbreak></color>ターン継続。",
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        {
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    {
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      "Desc": "各ラウンド開始時、ランダムな「巡狩」キャラ、または「知恵」キャラを1名選択し、即座に行動させる、そのキャラの与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、<color=#f29e38ff><unbreak>#2[i]</unbreak></color>ターン継続。",
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      "Desc": "各ラウンド開始時、ランダムな「巡狩」キャラ、または「知恵」キャラを1名選択し、即座に行動させる、そのキャラの与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、<color=#f29e38ff><unbreak>#2[i]</unbreak></color>ターン継続。",
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    {
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        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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      "GroupName": "琥珀の賜物",
      "Desc": "各ラウンド開始時、ランダムな「巡狩」キャラ、または「知恵」キャラを1名選択し、即座に行動させる、そのキャラの与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、<color=#f29e38ff><unbreak>#2[i]</unbreak></color>ターン継続。",
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      "Name": "琥珀の賜物・7",
      "GroupName": "琥珀の賜物",
      "Desc": "各ラウンド開始時、ランダムな「巡狩」キャラ、または「知恵」キャラを1名選択し、即座に行動させる、そのキャラの与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、<color=#f29e38ff><unbreak>#2[i]</unbreak></color>ターン継続。",
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        {
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          "Name": "戦闘不能になったキャラがいない"
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    {
      "Id": 1808,
      "Name": "琥珀の賜物・8",
      "GroupName": "琥珀の賜物",
      "Desc": "各ラウンド開始時、ランダムな「巡狩」キャラ、または「知恵」キャラを1名選択し、即座に行動させる、そのキャラの与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、<color=#f29e38ff><unbreak>#2[i]</unbreak></color>ターン継続。",
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        {
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            {
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    {
      "Id": 1809,
      "Name": "琥珀の賜物・9",
      "GroupName": "琥珀の賜物",
      "Desc": "各ラウンド開始時、ランダムな「巡狩」キャラ、または「知恵」キャラを1名選択し、即座に行動させる、そのキャラの与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、<color=#f29e38ff><unbreak>#2[i]</unbreak></color>ターン継続。",
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        {
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      "Desc": "各ラウンド開始時、ランダムな「巡狩」キャラ、または「知恵」キャラを1名選択し、即座に行動させる、そのキャラの与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、<color=#f29e38ff><unbreak>#2[i]</unbreak></color>ターン継続。",
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      "BeginTime": "2000-05-29 04:00:00",
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    {
      "Id": 1903,
      "Name": "琥珀の賜物・3",
      "GroupName": "琥珀の賜物",
      "Desc": "各ラウンド開始時、ランダムな「巡狩」キャラ、または「知恵」キャラを1名選択し、即座に行動させる、そのキャラの与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、<color=#f29e38ff><unbreak>#2[i]</unbreak></color>ターン継続。",
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        {
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              "JDKAMOANICM": "_IsEliteBattle",
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              "JDKAMOANICM": "_CreateBattleEvent",
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          "LevelLoseCondition": [],
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      "EventIDList2": [
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      "Name": "琥珀の賜物・8",
      "GroupName": "琥珀の賜物",
      "Desc": "各ラウンド開始時、ランダムな「巡狩」キャラ、または「知恵」キャラを1名選択し、即座に行動させる、そのキャラの与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、<color=#f29e38ff><unbreak>#2[i]</unbreak></color>ターン継続。",
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        {
          "Name": "戦闘不能になったキャラがいない"
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      "Countdown": 40,
      "DamageType1": [
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        "Quantum"
      ],
      "DamageType2": [
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      "MazeGroupID2": 3,
      "NpcMonsterIDList1": [
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      "EventIDList1": [
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      "EventIDList2": [
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      "BeginTime": "2000-05-29 04:00:00",
      "EndTime": "2000-06-12 04:00:00"
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    {
      "Id": 1909,
      "Name": "琥珀の賜物・9",
      "GroupName": "琥珀の賜物",
      "Desc": "各ラウンド開始時、ランダムな「巡狩」キャラ、または「知恵」キャラを1名選択し、即座に行動させる、そのキャラの与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、<color=#f29e38ff><unbreak>#2[i]</unbreak></color>ターン継続。",
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
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        {
          "Name": "戦闘不能になったキャラがいない"
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      ],
      "Countdown": 40,
      "DamageType1": [
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        "Imaginary"
      ],
      "DamageType2": [
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      "MazeGroupID1": 2,
      "MazeGroupID2": 3,
      "NpcMonsterIDList1": [
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          "StageName": 4944919553093870000,
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              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
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              "JDKAMOANICM": "_CreateBattleEvent",
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      "EventIDList2": [
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            {
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              "JDKAMOANICM": "_IsEliteBattle",
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      "BeginTime": "2000-05-29 04:00:00",
      "EndTime": "2000-06-12 04:00:00"
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    {
      "Id": 1910,
      "Name": "琥珀の賜物・<unbreak>10</unbreak>",
      "GroupName": "琥珀の賜物",
      "Desc": "各ラウンド開始時、ランダムな「巡狩」キャラ、または「知恵」キャラを1名選択し、即座に行動させる、そのキャラの与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、<color=#f29e38ff><unbreak>#2[i]</unbreak></color>ターン継続。",
      "Param": [
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        1
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      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 40,
      "DamageType1": [
        "Ice"
      ],
      "DamageType2": [
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        "Quantum"
      ],
      "MazeGroupID1": 2,
      "MazeGroupID2": 3,
      "NpcMonsterIDList1": [
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      "EventIDList1": [
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          "HardLevelGroup": 1,
          "Level": 90,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
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            {
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              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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          "LevelLoseCondition": [],
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      "EventIDList2": [
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30104"
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      "BeginTime": "2000-05-29 04:00:00",
      "EndTime": "2000-06-12 04:00:00"
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  "900": [
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      "Id": 21,
      "Name": "仙舟の記憶・1",
      "GroupName": "天艟求仙放浪記",
      "Desc": "敵が受けるダメージは、<color=#f29e38ff>敵全体で分担する</color>。味方が<color=#f29e38ff>全体攻撃または拡散攻撃</color>を行った時、与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。",
      "Param": [
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      "Challenge": [
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          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 12
        },
        {
          "Name": "戦闘不能になったキャラがいない"
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      "DamageType1": [
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        "Thunder"
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      "DamageType2": [
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      ],
      "MazeGroupID1": 8,
      "MazeGroupID2": 9,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
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          "StageType": "Challenge",
          "StageName": 13239057092691714000,
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          "Level": 50,
          "EliteGroup": 93,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
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          "StageConfigData": [
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "3"
            },
            {
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              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30036"
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            {
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              "Monster2": 8002010
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          "Release": true,
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      "EventIDList2": [
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          "StageType": "Challenge",
          "StageName": 7544704172865367000,
          "HardLevelGroup": 1,
          "Level": 50,
          "EliteGroup": 93,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "3"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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            {
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          "TrialAvatarList": []
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      ],
      "BeginTime": "",
      "EndTime": ""
    },
    {
      "Id": 22,
      "Name": "仙舟の記憶・2",
      "GroupName": "天艟求仙放浪記",
      "Desc": "敵全体の<color=#f29e38ff>持続被ダメージ</color>+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。\\n各ラウンド開始時、高確率で敵全体に<color=#f29e38ff>裂創</color>、<color=#f29e38ff>感電</color>、<color=#f29e38ff>燃焼</color>、<color=#f29e38ff>風化</color>状態を付与する、<color=#f29e38ff><unbreak>#3[i]</unbreak></color>ターン継続。",
      "Param": [
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        2,
        0.20000000018626451
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 6
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 12
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 20,
      "DamageType1": [
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        "Wind",
        "Quantum"
      ],
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        "Wind",
        "Imaginary"
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      "MazeGroupID1": 8,
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
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              "JDKAMOANICM": "_CreateBattleEvent",
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      "EventIDList2": [
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      ],
      "BeginTime": "",
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    {
      "Id": 23,
      "Name": "仙舟の記憶・3",
      "GroupName": "天艟求仙放浪記",
      "Desc": "味方が<color=#f29e38ff>通常攻撃</color>を行った後、自身及び隣接する味方の与ダメージ+<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>、被ダメージ-<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、<color=#f29e38ff><unbreak>#2[i]</unbreak></color>ターン継続。",
      "Param": [
        0.5000000004656613,
        1,
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      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 12
        },
        {
          "Name": "戦闘不能になったキャラがいない"
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      ],
      "Countdown": 20,
      "DamageType1": [
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        "Quantum"
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      "MazeGroupID1": 8,
      "MazeGroupID2": 9,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
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          "StageName": 6099984704558275000,
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          "Level": 70,
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30033"
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          "MonsterList": [
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            {
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              "Monster0": 201301002
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      "EventIDList2": [
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              "JDKAMOANICM": "_CreateBattleEvent",
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      ],
      "BeginTime": "",
      "EndTime": ""
    },
    {
      "Id": 24,
      "Name": "仙舟の記憶・4",
      "GroupName": "天艟求仙放浪記",
      "Desc": "味方が<color=#f29e38ff>必殺技</color>または<color=#f29e38ff>追加攻撃</color>を行った後、攻撃を受けた敵に<color=#f29e38ff>固定ダメージ</color>を与える。",
      "Param": [
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      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 6
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 12
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 20,
      "DamageType1": [
        "Quantum"
      ],
      "DamageType2": [
        "Fire",
        "Ice",
        "Quantum"
      ],
      "MazeGroupID1": 8,
      "MazeGroupID2": 9,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
        {
          "StageID": 30002041,
          "StageType": "Challenge",
          "StageName": 18403122387849568000,
          "HardLevelGroup": 1,
          "Level": 80,
          "EliteGroup": 83,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
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          "StageConfigData": [
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "3"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30034"
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          ],
          "MonsterList": [
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              "$type": "StageMonsterWave",
              "Monster0": 800101006,
              "Monster1": 800105001,
              "Monster2": 800105001,
              "Monster3": 800101006,
              "Monster4": 800105001
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            {
              "$type": "StageMonsterWave",
              "Monster0": 800104001,
              "Monster1": 800102008,
              "Monster2": 800102008,
              "Monster3": 800104001,
              "Monster4": 800104001
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            {
              "$type": "StageMonsterWave",
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              "Monster1": 8003020
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "EventIDList2": [
        {
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          "StageName": 15606630685968003000,
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          "Level": 80,
          "EliteGroup": 81,
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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          "MonsterList": [
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              "$type": "StageMonsterWave",
              "Monster0": 2022070,
              "Monster1": 2022090,
              "Monster2": 2022090,
              "Monster3": 2022070
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            {
              "$type": "StageMonsterWave",
              "Monster0": 2024010
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          ],
          "LevelLoseCondition": [],
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          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "BeginTime": "",
      "EndTime": ""
    },
    {
      "Id": 25,
      "Name": "仙舟の記憶・5",
      "GroupName": "天艟求仙放浪記",
      "Desc": "各ラウンド開始時、<color=#f29e38ff>魔陰の身・兵卒</color>または<color=#f29e38ff>豊穣の霊獣・婁金</color>を2体召喚する。\\n敵が倒された後、敵全体に<color=#f29e38ff>固定ダメージ</color>を与える。",
      "Param": [
        0.5000000004656613,
        0.6000000005587935
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      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 6
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 12
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 20,
      "DamageType1": [
        "Ice",
        "Wind",
        "Imaginary"
      ],
      "DamageType2": [
        "Fire",
        "Ice",
        "Wind"
      ],
      "MazeGroupID1": 8,
      "MazeGroupID2": 9,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
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          "StageType": "Challenge",
          "StageName": 189339872378837150,
          "HardLevelGroup": 1,
          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "JDKAMOANICM": "_Wave",
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30031"
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          ],
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              "$type": "StageMonsterWave",
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              "Monster1": 2022010,
              "Monster2": 2022010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 202301008
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          "LevelLoseCondition": [],
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          "Release": true,
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          "TrialAvatarList": []
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      ],
      "EventIDList2": [
        {
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          "StageType": "Challenge",
          "StageName": 5650742420150657000,
          "HardLevelGroup": 1,
          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30031"
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          "MonsterList": [
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              "$type": "StageMonsterWave",
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              "Monster2": 2022050
            },
            {
              "$type": "StageMonsterWave",
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              "Monster2": 2022040
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          ],
          "LevelLoseCondition": [],
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          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "BeginTime": "",
      "EndTime": ""
    },
    {
      "Id": 26,
      "Name": "仙舟の記憶・6",
      "GroupName": "天艟求仙放浪記",
      "Desc": "味方が、任意の味方に対して<color=#f29e38ff>戦闘スキル</color>を発動した後、戦闘スキルのターゲットとなった味方の<color=#f29e38ff>デバフ</color>を1つ解除する。味方の<color=#f29e38ff>デバフ</color>を1つ解除するたびに、味方全体の与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>、この効果は最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>層累積できる。\\n最終ウエーブで<color=#f29e38ff>精鋭およびそれ以上の敵</color>を倒すことで直接勝利できる。",
      "Param": [
        0.20000000018626451,
        10
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 6
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 12
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 20,
      "DamageType1": [
        "Physical",
        "Ice",
        "Thunder"
      ],
      "DamageType2": [
        "Physical",
        "Wind",
        "Imaginary"
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      "MazeGroupID1": 8,
      "MazeGroupID2": 9,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
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          "StageType": "Challenge",
          "StageName": 7086853316639385000,
          "HardLevelGroup": 1,
          "Level": 90,
          "EliteGroup": 82,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
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          "StageConfigData": [
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30035"
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          ],
          "MonsterList": [
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              "$type": "StageMonsterWave",
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              "Monster1": 2022010,
              "Monster2": 2012010,
              "Monster3": 2022010
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            {
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              "Monster2": 201201003
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [
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          "Release": true,
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      "EventIDList2": [
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          "HardLevelGroup": 1,
          "Level": 90,
          "EliteGroup": 82,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
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            {
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              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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              "Monster1": 2012010,
              "Monster2": 2002010,
              "Monster3": 2012010
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            {
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              "Monster1": 200401003,
              "Monster2": 201101001
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [
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          "Release": true,
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          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "BeginTime": "",
      "EndTime": ""
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  ],
  "1001": [
    {
      "Id": 2001,
      "Name": "迷夢造舟・1",
      "GroupName": "迷夢造舟",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンが受ける通常攻撃と必殺技のダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。プーマンを倒した後、味方のSPを<color=#f29e38ff><unbreak>#2[i]</unbreak></color>回復する。",
      "Param": [
        2,
        2
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 18
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
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        "Thunder"
      ],
      "DamageType2": [
        "Wind",
        "Imaginary"
      ],
      "MazeGroupID1": 10,
      "MazeGroupID2": 11,
      "NpcMonsterIDList1": [
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        8003040
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
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          "StageID": 30010161,
          "StageType": "Challenge",
          "StageName": 6366857954791301000,
          "HardLevelGroup": 1,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30113"
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          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1022010,
              "Monster1": 1023020,
              "Monster2": 8001020
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        },
        {
          "StageID": 30010162,
          "StageType": "Challenge",
          "StageName": 15864002628047024000,
          "HardLevelGroup": 1,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
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              "Monster1": 8003040,
              "Monster2": 8002010
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          "LevelWinCondition": [],
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            {
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              "JDKAMOANICM": "_IsEliteBattle",
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              "JDKAMOANICM": "_CreateBattleEvent",
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              "Monster3": 8011020
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          "LevelWinCondition": [],
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          "SubLevelGraphs": [],
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              "JDKAMOANICM": "_IsEliteBattle",
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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      "EndTime": "2000-09-18 04:00:00"
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      "Id": 2002,
      "Name": "迷夢造舟・2",
      "GroupName": "迷夢造舟",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンが受ける通常攻撃と必殺技のダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。プーマンを倒した後、味方のSPを<color=#f29e38ff><unbreak>#2[i]</unbreak></color>回復する。",
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        2
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          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 18
        },
        {
          "Name": "戦闘不能になったキャラがいない"
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      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Ice"
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      "DamageType2": [
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        "Quantum"
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      "MazeGroupID2": 11,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
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          "StageName": 4944919553093870000,
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            {
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            {
              "$type": "ILKEMJNAEKE",
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              "Monster3": 8001050
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      "EndTime": "2000-09-18 04:00:00"
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    {
      "Id": 2003,
      "Name": "迷夢造舟・3",
      "GroupName": "迷夢造舟",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンが受ける通常攻撃と必殺技のダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。プーマンを倒した後、味方のSPを<color=#f29e38ff><unbreak>#2[i]</unbreak></color>回復する。",
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        2
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      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 18
        },
        {
          "Name": "戦闘不能になったキャラがいない"
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      "Countdown": 30,
      "DamageType1": [
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        "Ice",
        "Quantum"
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      "DamageType2": [
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        "Imaginary"
      ],
      "MazeGroupID1": 10,
      "MazeGroupID2": 11,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
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          "StageName": 9874079526424322000,
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          "Level": 73,
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            {
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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              "Monster2": 1002040
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          "StageType": "Challenge",
          "StageName": 11380886388086495000,
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          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
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          "SubLevelGraphs": [],
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            {
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              "Monster2": 8002010
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          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
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        {
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              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30113"
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      "BeginTime": "2000-09-04 04:00:00",
      "EndTime": "2000-09-18 04:00:00"
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    {
      "Id": 2004,
      "Name": "迷夢造舟・4",
      "GroupName": "迷夢造舟",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンが受ける通常攻撃と必殺技のダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。プーマンを倒した後、味方のSPを<color=#f29e38ff><unbreak>#2[i]</unbreak></color>回復する。",
      "Param": [
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        2
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      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 18
        },
        {
          "Name": "戦闘不能になったキャラがいない"
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      ],
      "Countdown": 30,
      "DamageType1": [
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        "Wind"
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      "DamageType2": [
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      "MazeGroupID1": 10,
      "MazeGroupID2": 11,
      "NpcMonsterIDList1": [
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      "EventIDList1": [
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          "StageName": 18403122387849568000,
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          "Level": 75,
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            {
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              "JDKAMOANICM": "_IsEliteBattle",
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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          "TrialAvatarList": []
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        {
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          "StageName": 5650742420150657000,
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          "Level": 75,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
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            {
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              "JDKAMOANICM": "_IsEliteBattle",
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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      "EventIDList2": [
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          "StageName": 4944919553093870000,
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          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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            {
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              "JDKAMOANICM": "_IsEliteBattle",
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              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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          "MonsterList": [
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              "Monster1": 8003050,
              "Monster2": 1022020,
              "Monster3": 1022020
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
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          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        },
        {
          "StageID": 30010194,
          "StageType": "Challenge",
          "StageName": 189339872378837150,
          "HardLevelGroup": 1,
          "Level": 75,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30113"
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          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
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              "Monster1": 2023010,
              "Monster2": 2022020
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "BeginTime": "2000-09-04 04:00:00",
      "EndTime": "2000-09-18 04:00:00"
    },
    {
      "Id": 2005,
      "Name": "迷夢造舟・5",
      "GroupName": "迷夢造舟",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンが受ける通常攻撃と必殺技のダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。プーマンを倒した後、味方のSPを<color=#f29e38ff><unbreak>#2[i]</unbreak></color>回復する。",
      "Param": [
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        2
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 18
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Thunder"
      ],
      "DamageType2": [
        "Imaginary"
      ],
      "MazeGroupID1": 10,
      "MazeGroupID2": 11,
      "NpcMonsterIDList1": [
        1023020,
        2023030
      ],
      "NpcMonsterIDList2": [
        8003050,
        8013010
      ],
      "EventIDList1": [
        {
          "StageID": 30010201,
          "StageType": "Challenge",
          "StageName": 6366857954791301000,
          "HardLevelGroup": 1,
          "Level": 78,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30113"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1022010,
              "Monster1": 1023020,
              "Monster2": 1022010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        },
        {
          "StageID": 30010202,
          "StageType": "Challenge",
          "StageName": 7086853316639385000,
          "HardLevelGroup": 1,
          "Level": 78,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30113"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022060,
              "Monster1": 2023030,
              "Monster2": 2022060
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30010203,
          "StageType": "Challenge",
          "StageName": 4944919553093870000,
          "HardLevelGroup": 1,
          "Level": 78,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30113"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8001040,
              "Monster1": 8003050,
              "Monster2": 8001010,
              "Monster3": 8001010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        },
        {
          "StageID": 30010204,
          "StageType": "Challenge",
          "StageName": 7287667153632342000,
          "HardLevelGroup": 1,
          "Level": 78,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30113"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8012010,
              "Monster1": 8013010,
              "Monster2": 8012020,
              "Monster3": 8012020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2000-09-04 04:00:00",
      "EndTime": "2000-09-18 04:00:00"
    },
    {
      "Id": 2006,
      "Name": "迷夢造舟・6",
      "GroupName": "迷夢造舟",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンが受ける通常攻撃と必殺技のダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。プーマンを倒した後、味方のSPを<color=#f29e38ff><unbreak>#2[i]</unbreak></color>回復する。",
      "Param": [
        2,
        2
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 8
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 16
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Quantum"
      ],
      "DamageType2": [
        "Thunder",
        "Imaginary"
      ],
      "MazeGroupID1": 8,
      "MazeGroupID2": 9,
      "NpcMonsterIDList1": [
        8003020
      ],
      "NpcMonsterIDList2": [
        1004020
      ],
      "EventIDList1": [
        {
          "StageID": 30010211,
          "StageType": "Challenge",
          "StageName": 11380886388086495000,
          "HardLevelGroup": 1,
          "Level": 80,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30113"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1022020,
              "Monster1": 8003020,
              "Monster2": 1022020,
              "Monster3": 1022010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003030,
              "Monster1": 8003020,
              "Monster2": 8002010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30010212,
          "StageType": "Challenge",
          "StageName": 3927571639738102000,
          "HardLevelGroup": 1,
          "Level": 80,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30113"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1002030,
              "Monster1": 1013020,
              "Monster2": 1012030,
              "Monster3": 1012010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 1013020,
              "Monster1": 1004020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2000-09-04 04:00:00",
      "EndTime": "2000-09-18 04:00:00"
    },
    {
      "Id": 2007,
      "Name": "迷夢造舟・7",
      "GroupName": "迷夢造舟",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンが受ける通常攻撃と必殺技のダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。プーマンを倒した後、味方のSPを<color=#f29e38ff><unbreak>#2[i]</unbreak></color>回復する。",
      "Param": [
        2,
        2
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 8
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 16
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Thunder"
      ],
      "DamageType2": [
        "Ice",
        "Imaginary"
      ],
      "MazeGroupID1": 8,
      "MazeGroupID2": 9,
      "NpcMonsterIDList1": [
        8003040
      ],
      "NpcMonsterIDList2": [
        8003050
      ],
      "EventIDList1": [
        {
          "StageID": 30010221,
          "StageType": "Challenge",
          "StageName": 15864002628047024000,
          "HardLevelGroup": 1,
          "Level": 83,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30113"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1022020,
              "Monster1": 8003040,
              "Monster2": 1022020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003040,
              "Monster1": 1023020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30010222,
          "StageType": "Challenge",
          "StageName": 4944919553093870000,
          "HardLevelGroup": 1,
          "Level": 83,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30113"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1022020,
              "Monster1": 8003050,
              "Monster2": 1022010,
              "Monster3": 1022020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 1023010,
              "Monster1": 8003050
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2000-09-04 04:00:00",
      "EndTime": "2000-09-18 04:00:00"
    },
    {
      "Id": 2008,
      "Name": "迷夢造舟・8",
      "GroupName": "迷夢造舟",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンが受ける通常攻撃と必殺技のダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。プーマンを倒した後、味方のSPを<color=#f29e38ff><unbreak>#2[i]</unbreak></color>回復する。",
      "Param": [
        2,
        2
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 8
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 16
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Wind",
        "Quantum"
      ],
      "DamageType2": [
        "Fire",
        "Ice"
      ],
      "MazeGroupID1": 8,
      "MazeGroupID2": 9,
      "NpcMonsterIDList1": [
        2013010
      ],
      "NpcMonsterIDList2": [
        2023020
      ],
      "EventIDList1": [
        {
          "StageID": 30010231,
          "StageType": "Challenge",
          "StageName": 6099984704558275000,
          "HardLevelGroup": 1,
          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30113"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2011020,
              "Monster1": 2013010,
              "Monster2": 2011020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003010,
              "Monster1": 2013010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30010232,
          "StageType": "Challenge",
          "StageName": 5650742420150657000,
          "HardLevelGroup": 1,
          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30113"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022050,
              "Monster1": 2023020,
              "Monster2": 2022040
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023020,
              "Monster1": 8003050
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2000-09-04 04:00:00",
      "EndTime": "2000-09-18 04:00:00"
    },
    {
      "Id": 2009,
      "Name": "迷夢造舟・9",
      "GroupName": "迷夢造舟",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンが受ける通常攻撃と必殺技のダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。プーマンを倒した後、味方のSPを<color=#f29e38ff><unbreak>#2[i]</unbreak></color>回復する。",
      "Param": [
        2,
        2
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 6
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 14
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Thunder"
      ],
      "DamageType2": [
        "Wind",
        "Imaginary"
      ],
      "MazeGroupID1": 8,
      "MazeGroupID2": 9,
      "NpcMonsterIDList1": [
        1023020
      ],
      "NpcMonsterIDList2": [
        2004010
      ],
      "EventIDList1": [
        {
          "StageID": 30010241,
          "StageType": "Challenge",
          "StageName": 6366857954791301000,
          "HardLevelGroup": 1,
          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30113"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8002010,
              "Monster1": 1023020,
              "Monster2": 8002010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003040,
              "Monster1": 1023020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30010242,
          "StageType": "Challenge",
          "StageName": 17021160864080100000,
          "HardLevelGroup": 1,
          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30113"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023010,
              "Monster1": 2022020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023010,
              "Monster1": 2004010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2000-09-04 04:00:00",
      "EndTime": "2000-09-18 04:00:00"
    },
    {
      "Id": 2010,
      "Name": "迷夢造舟・<unbreak>10</unbreak>",
      "GroupName": "迷夢造舟",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンが受ける通常攻撃と必殺技のダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。プーマンを倒した後、味方のSPを<color=#f29e38ff><unbreak>#2[i]</unbreak></color>回復する。",
      "Param": [
        2,
        2
      ],
      "Challenge": [
        {
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      "GroupName": "天裂の一射",
      "Desc": "各ウェーブまたは各ラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンが受ける通常攻撃と必殺技のダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。プーマンを倒した後、敵全体に固定ダメージを1回与える。",
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          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30011232,
          "StageType": "Challenge",
          "StageName": 5650742420150657000,
          "HardLevelGroup": 1,
          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30114"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022050,
              "Monster1": 2023020,
              "Monster2": 2022040
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023020,
              "Monster1": 8003050
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2023-07-17 04:00:00",
      "EndTime": "2023-08-21 04:00:00"
    },
    {
      "Id": 2109,
      "Name": "天裂の一射・9",
      "GroupName": "天裂の一射",
      "Desc": "各ウェーブまたは各ラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンが受ける通常攻撃と必殺技のダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。プーマンを倒した後、敵全体に固定ダメージを1回与える。",
      "Param": [
        2,
        1.1000000000931323
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 6
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 14
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Thunder"
      ],
      "DamageType2": [
        "Wind",
        "Imaginary"
      ],
      "MazeGroupID1": 8,
      "MazeGroupID2": 9,
      "NpcMonsterIDList1": [
        1023020
      ],
      "NpcMonsterIDList2": [
        2004010
      ],
      "EventIDList1": [
        {
          "StageID": 30011241,
          "StageType": "Challenge",
          "StageName": 6366857954791301000,
          "HardLevelGroup": 1,
          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30114"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8002010,
              "Monster1": 1023020,
              "Monster2": 8002010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003040,
              "Monster1": 1023020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30011242,
          "StageType": "Challenge",
          "StageName": 17021160864080100000,
          "HardLevelGroup": 1,
          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30114"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023010,
              "Monster1": 2022020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023010,
              "Monster1": 2004010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2023-07-17 04:00:00",
      "EndTime": "2023-08-21 04:00:00"
    },
    {
      "Id": 2110,
      "Name": "天裂の一射・<unbreak>10</unbreak>",
      "GroupName": "天裂の一射",
      "Desc": "各ウェーブまたは各ラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンが受ける通常攻撃と必殺技のダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。プーマンを倒した後、敵全体に固定ダメージを1回与える。",
      "Param": [
        2,
        1.1000000000931323
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 6
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 14
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Ice"
      ],
      "DamageType2": [
        "Wind",
        "Imaginary"
      ],
      "MazeGroupID1": 8,
      "MazeGroupID2": 9,
      "NpcMonsterIDList1": [
        2023030
      ],
      "NpcMonsterIDList2": [
        2004020
      ],
      "EventIDList1": [
        {
          "StageID": 30011251,
          "StageType": "Challenge",
          "StageName": 7086853316639385000,
          "HardLevelGroup": 1,
          "Level": 90,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30114"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2012010,
              "Monster1": 2023030,
              "Monster2": 2022060,
              "Monster3": 2012010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023030,
              "Monster1": 1003010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30011252,
          "StageType": "Challenge",
          "StageName": 13535529983749532000,
          "HardLevelGroup": 1,
          "Level": 90,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30114"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8011010,
              "Monster1": 8013010,
              "Monster2": 8013010,
              "Monster3": 8011020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 200402002
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2023-07-17 04:00:00",
      "EndTime": "2023-08-21 04:00:00"
    }
  ],
  "1003": [
    {
      "Id": 2201,
      "Name": "魔陰空劫・1",
      "GroupName": "魔陰空劫",
      "Desc": "各ウェーブまたは各ラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンが受ける通常攻撃と必殺技のダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。プーマンを倒した後、敵全体が被ダメージアップ状態になり、被ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>。<color=#f29e38ff><unbreak>#3[i]</unbreak></color>ターン継続する。この効果は最大で<color=#f29e38ff><unbreak>#4[i]</unbreak></color>層累積できる。",
      "Param": [
        2,
        0.3000000002793968,
        2,
        2
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 18
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Thunder"
      ],
      "DamageType2": [
        "Wind",
        "Imaginary"
      ],
      "MazeGroupID1": 10,
      "MazeGroupID2": 11,
      "NpcMonsterIDList1": [
        1023020,
        8003040
      ],
      "NpcMonsterIDList2": [
        8013010,
        2023010
      ],
      "EventIDList1": [
        {
          "StageID": 30012161,
          "StageType": "Challenge",
          "StageName": 6366857954791301000,
          "HardLevelGroup": 1,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30115"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1022010,
              "Monster1": 1023020,
              "Monster2": 8001020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        },
        {
          "StageID": 30012162,
          "StageType": "Challenge",
          "StageName": 15864002628047024000,
          "HardLevelGroup": 1,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30115"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8002010,
              "Monster1": 8003040,
              "Monster2": 8002010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30012163,
          "StageType": "Challenge",
          "StageName": 7287667153632342000,
          "HardLevelGroup": 1,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30115"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8011020,
              "Monster1": 8012030,
              "Monster2": 8013010,
              "Monster3": 8011020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        },
        {
          "StageID": 30012164,
          "StageType": "Challenge",
          "StageName": 189339872378837150,
          "HardLevelGroup": 1,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30115"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023010,
              "Monster1": 2022060
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2000-10-02 04:00:00",
      "EndTime": "2000-10-16 04:00:00"
    },
    {
      "Id": 2202,
      "Name": "魔陰空劫・2",
      "GroupName": "魔陰空劫",
      "Desc": "各ウェーブまたは各ラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンが受ける通常攻撃と必殺技のダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。プーマンを倒した後、敵全体が被ダメージアップ状態になり、被ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>。<color=#f29e38ff><unbreak>#3[i]</unbreak></color>ターン継続する。この効果は最大で<color=#f29e38ff><unbreak>#4[i]</unbreak></color>層累積できる。",
      "Param": [
        2,
        0.3000000002793968,
        2,
        2
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 18
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Ice"
      ],
      "DamageType2": [
        "Wind",
        "Quantum"
      ],
      "MazeGroupID1": 10,
      "MazeGroupID2": 11,
      "NpcMonsterIDList1": [
        8003050,
        2023020
      ],
      "NpcMonsterIDList2": [
        2013010,
        8003030
      ],
      "EventIDList1": [
        {
          "StageID": 30012171,
          "StageType": "Challenge",
          "StageName": 4944919553093870000,
          "HardLevelGroup": 1,
          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30115"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8001050,
              "Monster1": 8003050,
              "Monster2": 8001050,
              "Monster3": 8001050
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        },
        {
          "StageID": 30012172,
          "StageType": "Challenge",
          "StageName": 5650742420150657000,
          "HardLevelGroup": 1,
          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30115"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022050,
              "Monster1": 2023020,
              "Monster2": 2022050
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
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          "StageType": "Challenge",
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          "HardLevelGroup": 1,
          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30115"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022010,
              "Monster1": 2013010,
              "Monster2": 2022010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        },
        {
          "StageID": 30012174,
          "StageType": "Challenge",
          "StageName": 3834759294727865000,
          "HardLevelGroup": 1,
          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30115"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1012030,
              "Monster1": 8003030,
              "Monster2": 1012030
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2000-10-02 04:00:00",
      "EndTime": "2000-10-16 04:00:00"
    },
    {
      "Id": 2203,
      "Name": "魔陰空劫・3",
      "GroupName": "魔陰空劫",
      "Desc": "各ウェーブまたは各ラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンが受ける通常攻撃と必殺技のダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。プーマンを倒した後、敵全体が被ダメージアップ状態になり、被ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>。<color=#f29e38ff><unbreak>#3[i]</unbreak></color>ターン継続する。この効果は最大で<color=#f29e38ff><unbreak>#4[i]</unbreak></color>層累積できる。",
      "Param": [
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        0.3000000002793968,
        2,
        2
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 18
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
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      "DamageType1": [
        "Physical",
        "Ice",
        "Quantum"
      ],
      "DamageType2": [
        "Thunder",
        "Imaginary"
      ],
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      "MazeGroupID2": 11,
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      "NpcMonsterIDList2": [
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            {
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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              "Monster2": 1002040
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          ],
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        {
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              "$type": "ILKEMJNAEKE",
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              "Monster1": 8003020,
              "Monster2": 8002010
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      "EventIDList2": [
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              "Monster2": 1022020
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        {
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          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
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            {
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            {
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    {
      "Id": 2204,
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      "GroupName": "魔陰空劫",
      "Desc": "各ウェーブまたは各ラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンが受ける通常攻撃と必殺技のダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。プーマンを倒した後、敵全体が被ダメージアップ状態になり、被ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>。<color=#f29e38ff><unbreak>#3[i]</unbreak></color>ターン継続する。この効果は最大で<color=#f29e38ff><unbreak>#4[i]</unbreak></color>層累積できる。",
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        2,
        2
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 18
        },
        {
          "Name": "戦闘不能になったキャラがいない"
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      "DamageType1": [
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        "Wind"
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        "Imaginary"
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      "NpcMonsterIDList1": [
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          "StageName": 18403122387849568000,
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            {
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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              "Monster2": 8002010
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            {
              "$type": "ILKEMJNAEKE",
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      "EventIDList2": [
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          "LevelWinCondition": [],
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          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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            {
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              "JDKAMOANICM": "_CreateBattleEvent",
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    {
      "Id": 2205,
      "Name": "魔陰空劫・5",
      "GroupName": "魔陰空劫",
      "Desc": "各ウェーブまたは各ラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンが受ける通常攻撃と必殺技のダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。プーマンを倒した後、敵全体が被ダメージアップ状態になり、被ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>。<color=#f29e38ff><unbreak>#3[i]</unbreak></color>ターン継続する。この効果は最大で<color=#f29e38ff><unbreak>#4[i]</unbreak></color>層累積できる。",
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        0.3000000002793968,
        2,
        2
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        },
        {
          "Name": "戦闘不能になったキャラがいない"
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      "DamageType1": [
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      "DamageType2": [
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        {
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        {
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      "GroupName": "魔陰空劫",
      "Desc": "各ウェーブまたは各ラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンが受ける通常攻撃と必殺技のダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。プーマンを倒した後、敵全体が被ダメージアップ状態になり、被ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>。<color=#f29e38ff><unbreak>#3[i]</unbreak></color>ターン継続する。この効果は最大で<color=#f29e38ff><unbreak>#4[i]</unbreak></color>層累積できる。",
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        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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          "Name": "戦闘不能になったキャラがいない"
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      "MazeGroupID1": 8,
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      ],
      "EventIDList2": [
        {
          "StageID": 30012212,
          "StageType": "Challenge",
          "StageName": 3927571639738102000,
          "HardLevelGroup": 1,
          "Level": 80,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30115"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1002030,
              "Monster1": 1013020,
              "Monster2": 1012030,
              "Monster3": 1012010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 1013020,
              "Monster1": 1004020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2000-10-02 04:00:00",
      "EndTime": "2000-10-16 04:00:00"
    },
    {
      "Id": 2207,
      "Name": "魔陰空劫・7",
      "GroupName": "魔陰空劫",
      "Desc": "各ウェーブまたは各ラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンが受ける通常攻撃と必殺技のダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。プーマンを倒した後、敵全体が被ダメージアップ状態になり、被ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>。<color=#f29e38ff><unbreak>#3[i]</unbreak></color>ターン継続する。この効果は最大で<color=#f29e38ff><unbreak>#4[i]</unbreak></color>層累積できる。",
      "Param": [
        2,
        0.3000000002793968,
        2,
        2
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 8
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 16
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Thunder"
      ],
      "DamageType2": [
        "Ice",
        "Imaginary"
      ],
      "MazeGroupID1": 8,
      "MazeGroupID2": 9,
      "NpcMonsterIDList1": [
        8003040
      ],
      "NpcMonsterIDList2": [
        8003050
      ],
      "EventIDList1": [
        {
          "StageID": 30012221,
          "StageType": "Challenge",
          "StageName": 15864002628047024000,
          "HardLevelGroup": 1,
          "Level": 83,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30115"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1022020,
              "Monster1": 8003040,
              "Monster2": 1022020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003040,
              "Monster1": 1023020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30012222,
          "StageType": "Challenge",
          "StageName": 4944919553093870000,
          "HardLevelGroup": 1,
          "Level": 83,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30115"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1022020,
              "Monster1": 8003050,
              "Monster2": 1022010,
              "Monster3": 1022020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 1023010,
              "Monster1": 8003050
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2000-10-02 04:00:00",
      "EndTime": "2000-10-16 04:00:00"
    },
    {
      "Id": 2208,
      "Name": "魔陰空劫・8",
      "GroupName": "魔陰空劫",
      "Desc": "各ウェーブまたは各ラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンが受ける通常攻撃と必殺技のダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。プーマンを倒した後、敵全体が被ダメージアップ状態になり、被ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>。<color=#f29e38ff><unbreak>#3[i]</unbreak></color>ターン継続する。この効果は最大で<color=#f29e38ff><unbreak>#4[i]</unbreak></color>層累積できる。",
      "Param": [
        2,
        0.3000000002793968,
        2,
        2
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 8
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 16
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Wind",
        "Quantum"
      ],
      "DamageType2": [
        "Fire",
        "Ice"
      ],
      "MazeGroupID1": 8,
      "MazeGroupID2": 9,
      "NpcMonsterIDList1": [
        2013010
      ],
      "NpcMonsterIDList2": [
        2023020
      ],
      "EventIDList1": [
        {
          "StageID": 30012231,
          "StageType": "Challenge",
          "StageName": 6099984704558275000,
          "HardLevelGroup": 1,
          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30115"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2011020,
              "Monster1": 2013010,
              "Monster2": 2011020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003010,
              "Monster1": 2013010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30012232,
          "StageType": "Challenge",
          "StageName": 5650742420150657000,
          "HardLevelGroup": 1,
          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30115"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022050,
              "Monster1": 2023020,
              "Monster2": 2022040
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023020,
              "Monster1": 8003050
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2000-10-02 04:00:00",
      "EndTime": "2000-10-16 04:00:00"
    },
    {
      "Id": 2209,
      "Name": "魔陰空劫・9",
      "GroupName": "魔陰空劫",
      "Desc": "各ウェーブまたは各ラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンが受ける通常攻撃と必殺技のダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。プーマンを倒した後、敵全体が被ダメージアップ状態になり、被ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>。<color=#f29e38ff><unbreak>#3[i]</unbreak></color>ターン継続する。この効果は最大で<color=#f29e38ff><unbreak>#4[i]</unbreak></color>層累積できる。",
      "Param": [
        2,
        0.3000000002793968,
        2,
        2
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 6
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 14
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Thunder"
      ],
      "DamageType2": [
        "Wind",
        "Imaginary"
      ],
      "MazeGroupID1": 8,
      "MazeGroupID2": 9,
      "NpcMonsterIDList1": [
        1023020
      ],
      "NpcMonsterIDList2": [
        2004010
      ],
      "EventIDList1": [
        {
          "StageID": 30012241,
          "StageType": "Challenge",
          "StageName": 6366857954791301000,
          "HardLevelGroup": 1,
          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30115"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8002010,
              "Monster1": 1023020,
              "Monster2": 8002010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003040,
              "Monster1": 1023020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30012242,
          "StageType": "Challenge",
          "StageName": 17021160864080100000,
          "HardLevelGroup": 1,
          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30115"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023010,
              "Monster1": 2022020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023010,
              "Monster1": 2004010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2000-10-02 04:00:00",
      "EndTime": "2000-10-16 04:00:00"
    },
    {
      "Id": 2210,
      "Name": "魔陰空劫・<unbreak>10</unbreak>",
      "GroupName": "魔陰空劫",
      "Desc": "各ウェーブまたは各ラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンが受ける通常攻撃と必殺技のダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。プーマンを倒した後、敵全体が被ダメージアップ状態になり、被ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>。<color=#f29e38ff><unbreak>#3[i]</unbreak></color>ターン継続する。この効果は最大で<color=#f29e38ff><unbreak>#4[i]</unbreak></color>層累積できる。",
      "Param": [
        2,
        0.3000000002793968,
        2,
        2
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 6
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 14
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Ice"
      ],
      "DamageType2": [
        "Wind",
        "Imaginary"
      ],
      "MazeGroupID1": 8,
      "MazeGroupID2": 9,
      "NpcMonsterIDList1": [
        2023030
      ],
      "NpcMonsterIDList2": [
        2004020
      ],
      "EventIDList1": [
        {
          "StageID": 30012251,
          "StageType": "Challenge",
          "StageName": 7086853316639385000,
          "HardLevelGroup": 1,
          "Level": 90,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30115"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2012010,
              "Monster1": 2023030,
              "Monster2": 2022060,
              "Monster3": 2012010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023030,
              "Monster1": 1003010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30012252,
          "StageType": "Challenge",
          "StageName": 13535529983749532000,
          "HardLevelGroup": 1,
          "Level": 90,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30115"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8011010,
              "Monster1": 8013010,
              "Monster2": 8013010,
              "Monster3": 8011020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 200402002
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2000-10-02 04:00:00",
      "EndTime": "2000-10-16 04:00:00"
    }
  ],
  "1004": [
    {
      "Id": 2301,
      "Name": "生劫火劫・1",
      "GroupName": "生劫火劫",
      "Desc": "同じ味方が連続行動した時、その味方は「記憶の印」を1層獲得する。「記憶の印」を持つキャラクターが攻撃を行った後、「記憶の印」1層ごとに<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>の固定確率で敵を「離神」状態にする、1ターン継続。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>、この効果は累積できない。他の対象が行動を行った後、フィールド上のすべての「記憶の印」が削除される。\\n「離神」：凍結状態と見なされ、効果継続中は行動できない。この状態が解除された時、敵は最大HP<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>分の氷属性付加ダメージを受ける。",
      "Param": [
        0.40000000037252903,
        0.1500000001396984,
        0.40000000037252903
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 18
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Thunder"
      ],
      "DamageType2": [
        "Ice",
        "Imaginary"
      ],
      "MazeGroupID1": 7,
      "MazeGroupID2": 8,
      "NpcMonsterIDList1": [
        1013010,
        8003040
      ],
      "NpcMonsterIDList2": [
        8033010,
        2023010
      ],
      "EventIDList1": [
        {
          "StageID": 30013161,
          "StageType": "Challenge",
          "StageName": 13087150147011258000,
          "HardLevelGroup": 1,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30116"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1012030,
              "Monster1": 1013010,
              "Monster2": 1012030
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        },
        {
          "StageID": 30013162,
          "StageType": "Challenge",
          "StageName": 15864002628047024000,
          "HardLevelGroup": 1,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30116"
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          ],
          "MonsterList": [
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              "$type": "StageMonsterWave",
              "Monster0": 8002010,
              "Monster1": 8003040,
              "Monster2": 8002010
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          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
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      "EventIDList2": [
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          "StageType": "Challenge",
          "StageName": 13208664396652255000,
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            {
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            {
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              "Monster1": 8033010
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          "LevelLoseCondition": [],
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        {
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          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
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              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
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      "EndTime": "2000-10-30 04:00:00"
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    {
      "Id": 2302,
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      "GroupName": "生劫火劫",
      "Desc": "同じ味方が連続行動した時、その味方は「記憶の印」を1層獲得する。「記憶の印」を持つキャラクターが攻撃を行った後、「記憶の印」1層ごとに<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>の固定確率で敵を「離神」状態にする、1ターン継続。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>、この効果は累積できない。他の対象が行動を行った後、フィールド上のすべての「記憶の印」が削除される。\\n「離神」：凍結状態と見なされ、効果継続中は行動できない。この状態が解除された時、敵は最大HP<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>分の氷属性付加ダメージを受ける。",
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      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 18
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        {
          "Name": "戦闘不能になったキャラがいない"
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      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Ice"
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      "DamageType2": [
        "Wind",
        "Quantum"
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      "MazeGroupID1": 7,
      "MazeGroupID2": 8,
      "NpcMonsterIDList1": [
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        2023020
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      "NpcMonsterIDList2": [
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              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30116"
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              "Monster2": 8002010,
              "Monster3": 8001050
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          "StageType": "Challenge",
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          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30116"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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              "Monster1": 2013010,
              "Monster2": 2022010
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          "Release": true,
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        {
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          "HardLevelGroup": 1,
          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30116"
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          "MonsterList": [
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              "Monster2": 1022020
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      "BeginTime": "2000-10-16 04:00:00",
      "EndTime": "2000-10-30 04:00:00"
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    {
      "Id": 2303,
      "Name": "生劫火劫・3",
      "GroupName": "生劫火劫",
      "Desc": "同じ味方が連続行動した時、その味方は「記憶の印」を1層獲得する。「記憶の印」を持つキャラクターが攻撃を行った後、「記憶の印」1層ごとに<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>の固定確率で敵を「離神」状態にする、1ターン継続。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>、この効果は累積できない。他の対象が行動を行った後、フィールド上のすべての「記憶の印」が削除される。\\n「離神」：凍結状態と見なされ、効果継続中は行動できない。この状態が解除された時、敵は最大HP<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>分の氷属性付加ダメージを受ける。",
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        0.40000000037252903
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      "Challenge": [
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          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 18
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          "Name": "戦闘不能になったキャラがいない"
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      "Countdown": 30,
      "DamageType1": [
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        "Ice"
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      "DamageType2": [
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        "Thunder"
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      "MazeGroupID1": 7,
      "MazeGroupID2": 8,
      "NpcMonsterIDList1": [
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        2023030
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
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          "StageType": "Challenge",
          "StageName": 9874079526424322000,
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          "Level": 73,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
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            {
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30116"
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          "Release": true,
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        {
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          "StageName": 7086853316639385000,
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          "Level": 73,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
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          "StageConfigData": [
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30116"
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            {
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
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              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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          "MonsterList": [
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              "Monster3": 1002020
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      "BeginTime": "2000-10-16 04:00:00",
      "EndTime": "2000-10-30 04:00:00"
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    {
      "Id": 2304,
      "Name": "生劫火劫・4",
      "GroupName": "生劫火劫",
      "Desc": "同じ味方が連続行動した時、その味方は「記憶の印」を1層獲得する。「記憶の印」を持つキャラクターが攻撃を行った後、「記憶の印」1層ごとに<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>の固定確率で敵を「離神」状態にする、1ターン継続。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>、この効果は累積できない。他の対象が行動を行った後、フィールド上のすべての「記憶の印」が削除される。\\n「離神」：凍結状態と見なされ、効果継続中は行動できない。この状態が解除された時、敵は最大HP<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>分の氷属性付加ダメージを受ける。",
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        0.40000000037252903
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      "Challenge": [
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          "Param": 10
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        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 18
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      "DamageType1": [
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      "DamageType2": [
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      "MazeGroupID2": 8,
      "NpcMonsterIDList1": [
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        2013010
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      "EventIDList1": [
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        {
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          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
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              "JDKAMOANICM": "_CreateBattleEvent",
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      "EventIDList2": [
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          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30116"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1002030,
              "Monster1": 1004020,
              "Monster2": 1002040
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2000-10-16 04:00:00",
      "EndTime": "2000-10-30 04:00:00"
    },
    {
      "Id": 2305,
      "Name": "生劫火劫・5",
      "GroupName": "生劫火劫",
      "Desc": "同じ味方が連続行動した時、その味方は「記憶の印」を1層獲得する。「記憶の印」を持つキャラクターが攻撃を行った後、「記憶の印」1層ごとに<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>の固定確率で敵を「離神」状態にする、1ターン継続。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>、この効果は累積できない。他の対象が行動を行った後、フィールド上のすべての「記憶の印」が削除される。\\n「離神」：凍結状態と見なされ、効果継続中は行動できない。この状態が解除された時、敵は最大HP<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>分の氷属性付加ダメージを受ける。",
      "Param": [
        0.40000000037252903,
        0.1500000001396984,
        0.40000000037252903
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 18
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Ice"
      ],
      "DamageType2": [
        "Wind",
        "Imaginary"
      ],
      "MazeGroupID1": 7,
      "MazeGroupID2": 8,
      "NpcMonsterIDList1": [
        8033010,
        1013010
      ],
      "NpcMonsterIDList2": [
        2023010,
        2004010
      ],
      "EventIDList1": [
        {
          "StageID": 30013201,
          "StageType": "Challenge",
          "StageName": 13208664396652255000,
          "HardLevelGroup": 1,
          "Level": 78,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30116"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8032010,
              "Monster1": 8033010,
              "Monster2": 8032020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        },
        {
          "StageID": 30013202,
          "StageType": "Challenge",
          "StageName": 13087150147011258000,
          "HardLevelGroup": 1,
          "Level": 78,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30116"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1012030,
              "Monster1": 1013010,
              "Monster2": 1002020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30013203,
          "StageType": "Challenge",
          "StageName": 189339872378837150,
          "HardLevelGroup": 1,
          "Level": 78,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30116"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2012010,
              "Monster1": 2023010,
              "Monster2": 2012010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        },
        {
          "StageID": 30013204,
          "StageType": "Challenge",
          "StageName": 17021160864080100000,
          "HardLevelGroup": 1,
          "Level": 78,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30116"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2002010,
              "Monster1": 2004010,
              "Monster2": 2002010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2000-10-16 04:00:00",
      "EndTime": "2000-10-30 04:00:00"
    },
    {
      "Id": 2306,
      "Name": "生劫火劫・6",
      "GroupName": "生劫火劫",
      "Desc": "同じ味方が連続行動した時、その味方は「記憶の印」を1層獲得する。「記憶の印」を持つキャラクターが攻撃を行った後、「記憶の印」1層ごとに<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>の固定確率で敵を「離神」状態にする、1ターン継続。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>、この効果は累積できない。他の対象が行動を行った後、フィールド上のすべての「記憶の印」が削除される。\\n「離神」：凍結状態と見なされ、効果継続中は行動できない。この状態が解除された時、敵は最大HP<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>分の氷属性付加ダメージを受ける。",
      "Param": [
        0.40000000037252903,
        0.1500000001396984,
        0.40000000037252903
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 8
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 16
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Ice",
        "Imaginary"
      ],
      "DamageType2": [
        "Fire",
        "Ice"
      ],
      "MazeGroupID1": 5,
      "MazeGroupID2": 6,
      "NpcMonsterIDList1": [
        2023010
      ],
      "NpcMonsterIDList2": [
        2023020
      ],
      "EventIDList1": [
        {
          "StageID": 30013211,
          "StageType": "Challenge",
          "StageName": 189339872378837150,
          "HardLevelGroup": 1,
          "Level": 80,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30116"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022020,
              "Monster1": 2023010,
              "Monster2": 2022060
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 1023010,
              "Monster1": 2023010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30013212,
          "StageType": "Challenge",
          "StageName": 5650742420150657000,
          "HardLevelGroup": 1,
          "Level": 80,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30116"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022040,
              "Monster1": 2023020,
              "Monster2": 2022050
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023020,
              "Monster1": 8033010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2000-10-16 04:00:00",
      "EndTime": "2000-10-30 04:00:00"
    },
    {
      "Id": 2307,
      "Name": "生劫火劫・7",
      "GroupName": "生劫火劫",
      "Desc": "同じ味方が連続行動した時、その味方は「記憶の印」を1層獲得する。「記憶の印」を持つキャラクターが攻撃を行った後、「記憶の印」1層ごとに<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>の固定確率で敵を「離神」状態にする、1ターン継続。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>、この効果は累積できない。他の対象が行動を行った後、フィールド上のすべての「記憶の印」が削除される。\\n「離神」：凍結状態と見なされ、効果継続中は行動できない。この状態が解除された時、敵は最大HP<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>分の氷属性付加ダメージを受ける。",
      "Param": [
        0.40000000037252903,
        0.1500000001396984,
        0.40000000037252903
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 8
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 16
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Wind",
        "Quantum"
      ],
      "DamageType2": [
        "Physical",
        "Thunder"
      ],
      "MazeGroupID1": 5,
      "MazeGroupID2": 6,
      "NpcMonsterIDList1": [
        2013010
      ],
      "NpcMonsterIDList2": [
        1004020
      ],
      "EventIDList1": [
        {
          "StageID": 30013221,
          "StageType": "Challenge",
          "StageName": 6099984704558275000,
          "HardLevelGroup": 1,
          "Level": 83,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30116"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2011010,
              "Monster1": 2013010,
              "Monster2": 2011020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2013010,
              "Monster1": 8003030
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30013222,
          "StageType": "Challenge",
          "StageName": 3927571639738102000,
          "HardLevelGroup": 1,
          "Level": 83,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30116"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022060,
              "Monster1": 2023030,
              "Monster2": 2022060,
              "Monster3": 2022020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023030,
              "Monster1": 1004020
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2000-10-16 04:00:00",
      "EndTime": "2000-10-30 04:00:00"
    },
    {
      "Id": 2308,
      "Name": "生劫火劫・8",
      "GroupName": "生劫火劫",
      "Desc": "同じ味方が連続行動した時、その味方は「記憶の印」を1層獲得する。「記憶の印」を持つキャラクターが攻撃を行った後、「記憶の印」1層ごとに<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>の固定確率で敵を「離神」状態にする、1ターン継続。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>、この効果は累積できない。他の対象が行動を行った後、フィールド上のすべての「記憶の印」が削除される。\\n「離神」：凍結状態と見なされ、効果継続中は行動できない。この状態が解除された時、敵は最大HP<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>分の氷属性付加ダメージを受ける。",
      "Param": [
        0.40000000037252903,
        0.1500000001396984,
        0.40000000037252903
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 8
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 16
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Ice",
        "Imaginary"
      ],
      "DamageType2": [
        "Thunder",
        "Wind"
      ],
      "MazeGroupID1": 5,
      "MazeGroupID2": 6,
      "NpcMonsterIDList1": [
        8033010
      ],
      "NpcMonsterIDList2": [
        2004020
      ],
      "EventIDList1": [
        {
          "StageID": 30013231,
          "StageType": "Challenge",
          "StageName": 13208664396652255000,
          "HardLevelGroup": 1,
          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30116"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8032010,
              "Monster1": 8033010,
              "Monster2": 8032010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003050,
              "Monster1": 8033010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30013232,
          "StageType": "Challenge",
          "StageName": 13535529983749532000,
          "HardLevelGroup": 1,
          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30116"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1022020,
              "Monster1": 8003040,
              "Monster2": 8003040
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2004020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2000-10-16 04:00:00",
      "EndTime": "2000-10-30 04:00:00"
    },
    {
      "Id": 2309,
      "Name": "生劫火劫・9",
      "GroupName": "生劫火劫",
      "Desc": "同じ味方が連続行動した時、その味方は「記憶の印」を1層獲得する。「記憶の印」を持つキャラクターが攻撃を行った後、「記憶の印」1層ごとに<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>の固定確率で敵を「離神」状態にする、1ターン継続。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>、この効果は累積できない。他の対象が行動を行った後、フィールド上のすべての「記憶の印」が削除される。\\n「離神」：凍結状態と見なされ、効果継続中は行動できない。この状態が解除された時、敵は最大HP<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>分の氷属性付加ダメージを受ける。",
      "Param": [
        0.40000000037252903,
        0.1500000001396984,
        0.40000000037252903
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 8
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 16
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Ice",
        "Imaginary"
      ],
      "DamageType2": [
        "Fire",
        "Quantum"
      ],
      "MazeGroupID1": 8,
      "MazeGroupID2": 9,
      "NpcMonsterIDList1": [
        8033010
      ],
      "NpcMonsterIDList2": [
        2024010
      ],
      "EventIDList1": [
        {
          "StageID": 30013241,
          "StageType": "Challenge",
          "StageName": 13208664396652255000,
          "HardLevelGroup": 1,
          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30116"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8032020,
              "Monster1": 8033010,
              "Monster2": 8032020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8033010,
              "Monster1": 1013020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30013242,
          "StageType": "Challenge",
          "StageName": 15606630685968003000,
          "HardLevelGroup": 1,
          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30116"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8002010,
              "Monster1": 8003010,
              "Monster2": 8003010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2024010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2000-10-16 04:00:00",
      "EndTime": "2000-10-30 04:00:00"
    },
    {
      "Id": 2310,
      "Name": "生劫火劫・<unbreak>10</unbreak>",
      "GroupName": "生劫火劫",
      "Desc": "同じ味方が連続行動した時、その味方は「記憶の印」を1層獲得する。「記憶の印」を持つキャラクターが攻撃を行った後、「記憶の印」1層ごとに<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>の固定確率で敵を「離神」状態にする、1ターン継続。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>、この効果は累積できない。他の対象が行動を行った後、フィールド上のすべての「記憶の印」が削除される。\\n「離神」：凍結状態と見なされ、効果継続中は行動できない。この状態が解除された時、敵は最大HP<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>分の氷属性付加ダメージを受ける。",
      "Param": [
        0.40000000037252903,
        0.1500000001396984,
        0.40000000037252903
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 8
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 16
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Wind"
      ],
      "DamageType2": [
        "Ice",
        "Imaginary"
      ],
      "MazeGroupID1": 5,
      "MazeGroupID2": 6,
      "NpcMonsterIDList1": [
        2023020
      ],
      "NpcMonsterIDList2": [
        8024011
      ],
      "EventIDList1": [
        {
          "StageID": 30013251,
          "StageType": "Challenge",
          "StageName": 5650742420150657000,
          "HardLevelGroup": 1,
          "Level": 90,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30116"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022010,
              "Monster1": 2023020,
              "Monster2": 2022010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023020,
              "Monster1": 8003040
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30013252,
          "StageType": "Challenge",
          "StageName": 12687103214276588000,
          "HardLevelGroup": 1,
          "Level": 90,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30116"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8001050,
              "Monster1": 8003050,
              "Monster2": 8003050
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8024011
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2000-10-16 04:00:00",
      "EndTime": "2000-10-30 04:00:00"
    }
  ],
  "1005": [
    {
      "Id": 2401,
      "Name": "建木降臨・1",
      "GroupName": "建木降臨",
      "Desc": "各ウェーブまたはラウンド開始時、精鋭クラス以上の敵1体に「記憶の印」を付与する。「記憶の印」を持つ敵がダメージを受けた時、他の敵もそのダメージ<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分のダメージを受ける。この効果は次のラウンド開始まで継続。",
      "Param": [
        0.3000000002793968
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 18
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Thunder"
      ],
      "DamageType2": [
        "Ice",
        "Imaginary"
      ],
      "MazeGroupID1": 7,
      "MazeGroupID2": 8,
      "NpcMonsterIDList1": [
        1013010,
        8003040
      ],
      "NpcMonsterIDList2": [
        8033010,
        2023010
      ],
      "EventIDList1": [
        {
          "StageID": 30014161,
          "StageType": "Challenge",
          "StageName": 13087150147011258000,
          "HardLevelGroup": 1,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30117"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1012030,
              "Monster1": 1013010,
              "Monster2": 1012030
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        },
        {
          "StageID": 30014162,
          "StageType": "Challenge",
          "StageName": 15864002628047024000,
          "HardLevelGroup": 1,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30117"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8002010,
              "Monster1": 8003040,
              "Monster2": 8002010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30014163,
          "StageType": "Challenge",
          "StageName": 13208664396652255000,
          "HardLevelGroup": 1,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30117"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8032020,
              "Monster1": 8033010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        },
        {
          "StageID": 30014164,
          "StageType": "Challenge",
          "StageName": 189339872378837150,
          "HardLevelGroup": 1,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30117"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022060,
              "Monster1": 2023010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2023-08-27 04:00:00",
      "EndTime": "2023-09-25 04:00:00"
    },
    {
      "Id": 2402,
      "Name": "建木降臨・2",
      "GroupName": "建木降臨",
      "Desc": "各ウェーブまたはラウンド開始時、精鋭クラス以上の敵1体に「記憶の印」を付与する。「記憶の印」を持つ敵がダメージを受けた時、他の敵もそのダメージ<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分のダメージを受ける。この効果は次のラウンド開始まで継続。",
      "Param": [
        0.3000000002793968
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 18
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Ice"
      ],
      "DamageType2": [
        "Wind",
        "Quantum"
      ],
      "MazeGroupID1": 7,
      "MazeGroupID2": 8,
      "NpcMonsterIDList1": [
        8003050,
        2023020
      ],
      "NpcMonsterIDList2": [
        2013010,
        8003030
      ],
      "EventIDList1": [
        {
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          "StageType": "Challenge",
          "StageName": 4944919553093870000,
          "HardLevelGroup": 1,
          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30117"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8001050,
              "Monster1": 8003050,
              "Monster2": 8002010,
              "Monster3": 8001050
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        },
        {
          "StageID": 30014172,
          "StageType": "Challenge",
          "StageName": 5650742420150657000,
          "HardLevelGroup": 1,
          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30117"
            }
          ],
          "MonsterList": [
            {
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              "Monster0": 2022040,
              "Monster1": 2023020,
              "Monster2": 2022050
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30014173,
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          "StageName": 6099984704558275000,
          "HardLevelGroup": 1,
          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30117"
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          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022010,
              "Monster1": 2013010,
              "Monster2": 2022010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        },
        {
          "StageID": 30014174,
          "StageType": "Challenge",
          "StageName": 3834759294727865000,
          "HardLevelGroup": 1,
          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30117"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1022020,
              "Monster1": 8003030,
              "Monster2": 1022020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2023-08-27 04:00:00",
      "EndTime": "2023-09-25 04:00:00"
    },
    {
      "Id": 2403,
      "Name": "建木降臨・3",
      "GroupName": "建木降臨",
      "Desc": "各ウェーブまたはラウンド開始時、精鋭クラス以上の敵1体に「記憶の印」を付与する。「記憶の印」を持つ敵がダメージを受けた時、他の敵もそのダメージ<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分のダメージを受ける。この効果は次のラウンド開始まで継続。",
      "Param": [
        0.3000000002793968
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 18
        },
        {
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          "Param": 8
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 16
        },
        {
          "Name": "戦闘不能になったキャラがいない"
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      "DamageType1": [
        "Wind",
        "Quantum"
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      "DamageType2": [
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        "Thunder"
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      "MazeGroupID2": 6,
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          "StageName": 6099984704558275000,
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            {
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      "EndTime": "2023-09-25 04:00:00"
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    {
      "Id": 2408,
      "Name": "建木降臨・8",
      "GroupName": "建木降臨",
      "Desc": "各ウェーブまたはラウンド開始時、精鋭クラス以上の敵1体に「記憶の印」を付与する。「記憶の印」を持つ敵がダメージを受けた時、他の敵もそのダメージ<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分のダメージを受ける。この効果は次のラウンド開始まで継続。",
      "Param": [
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          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 8
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 16
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
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        "Imaginary"
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      "DamageType2": [
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        "Wind"
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      "EndTime": "2023-09-25 04:00:00"
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    {
      "Id": 2409,
      "Name": "建木降臨・9",
      "GroupName": "建木降臨",
      "Desc": "各ウェーブまたはラウンド開始時、精鋭クラス以上の敵1体に「記憶の印」を付与する。「記憶の印」を持つ敵がダメージを受けた時、他の敵もそのダメージ<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分のダメージを受ける。この効果は次のラウンド開始まで継続。",
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 16
        },
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          "Name": "戦闘不能になったキャラがいない"
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      ],
      "BeginTime": "2023-08-27 04:00:00",
      "EndTime": "2023-09-25 04:00:00"
    },
    {
      "Id": 2410,
      "Name": "建木降臨・<unbreak>10</unbreak>",
      "GroupName": "建木降臨",
      "Desc": "各ウェーブまたはラウンド開始時、精鋭クラス以上の敵1体に「記憶の印」を付与する。「記憶の印」を持つ敵がダメージを受けた時、他の敵もそのダメージ<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分のダメージを受ける。この効果は次のラウンド開始まで継続。",
      "Param": [
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      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 8
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 16
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
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        "Wind"
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      "DamageType2": [
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      "MazeGroupID2": 6,
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          "Level": 90,
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            {
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              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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            {
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      "EndTime": "2023-09-25 04:00:00"
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  "1006": [
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      "Id": 2501,
      "Name": "玄根鎮伏・1",
      "GroupName": "玄根鎮伏",
      "Desc": "味方が必殺技または追加攻撃を行った後、攻撃を受けた敵にキャラの攻撃力<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>分の付加ダメージを<color=#f29e38ff><unbreak>#1[i]</unbreak></color>回与える。",
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        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        {
          "Name": "戦闘不能になったキャラがいない"
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      ],
      "Countdown": 30,
      "DamageType1": [
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        "Thunder"
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      "DamageType2": [
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      "NpcMonsterIDList1": [
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              "JDKAMOANICM": "_CreateBattleEvent",
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          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
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      "EventIDList2": [
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          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
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          "StageConfigData": [
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            {
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            {
              "$type": "ILKEMJNAEKE",
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          "TrialAvatarList": []
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        {
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          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
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          "StageConfigData": [
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            {
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              "JDKAMOANICM": "_IsEliteBattle",
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30120"
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          ],
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          "TrialAvatarList": []
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      ],
      "BeginTime": "2000-11-13 04:00:00",
      "EndTime": "2000-11-27 04:00:00"
    },
    {
      "Id": 2502,
      "Name": "玄根鎮伏・2",
      "GroupName": "玄根鎮伏",
      "Desc": "味方が必殺技または追加攻撃を行った後、攻撃を受けた敵にキャラの攻撃力<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>分の付加ダメージを<color=#f29e38ff><unbreak>#1[i]</unbreak></color>回与える。",
      "Param": [
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        0.6000000005587935
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
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          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        },
        {
          "StageID": 30015204,
          "StageType": "Challenge",
          "StageName": 17021160864080100000,
          "HardLevelGroup": 1,
          "Level": 78,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30120"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2002010,
              "Monster1": 2004010,
              "Monster2": 2002010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2000-11-13 04:00:00",
      "EndTime": "2000-11-27 04:00:00"
    },
    {
      "Id": 2506,
      "Name": "玄根鎮伏・6",
      "GroupName": "玄根鎮伏",
      "Desc": "味方が必殺技または追加攻撃を行った後、攻撃を受けた敵にキャラの攻撃力<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>分の付加ダメージを<color=#f29e38ff><unbreak>#1[i]</unbreak></color>回与える。",
      "Param": [
        4,
        0.6000000005587935
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 8
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 16
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Ice",
        "Imaginary"
      ],
      "DamageType2": [
        "Fire",
        "Ice"
      ],
      "MazeGroupID1": 5,
      "MazeGroupID2": 6,
      "NpcMonsterIDList1": [
        2023010
      ],
      "NpcMonsterIDList2": [
        2023020
      ],
      "EventIDList1": [
        {
          "StageID": 30015211,
          "StageType": "Challenge",
          "StageName": 189339872378837150,
          "HardLevelGroup": 1,
          "Level": 80,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30120"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022020,
              "Monster1": 2023010,
              "Monster2": 2022060
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 1023010,
              "Monster1": 2023010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30015212,
          "StageType": "Challenge",
          "StageName": 5650742420150657000,
          "HardLevelGroup": 1,
          "Level": 80,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30120"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022040,
              "Monster1": 2023020,
              "Monster2": 2022050
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023020,
              "Monster1": 8033010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2000-11-13 04:00:00",
      "EndTime": "2000-11-27 04:00:00"
    },
    {
      "Id": 2507,
      "Name": "玄根鎮伏・7",
      "GroupName": "玄根鎮伏",
      "Desc": "味方が必殺技または追加攻撃を行った後、攻撃を受けた敵にキャラの攻撃力<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>分の付加ダメージを<color=#f29e38ff><unbreak>#1[i]</unbreak></color>回与える。",
      "Param": [
        4,
        0.6000000005587935
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 8
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 16
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Wind",
        "Quantum"
      ],
      "DamageType2": [
        "Physical",
        "Thunder"
      ],
      "MazeGroupID1": 5,
      "MazeGroupID2": 6,
      "NpcMonsterIDList1": [
        2013010
      ],
      "NpcMonsterIDList2": [
        1004020
      ],
      "EventIDList1": [
        {
          "StageID": 30015221,
          "StageType": "Challenge",
          "StageName": 6099984704558275000,
          "HardLevelGroup": 1,
          "Level": 83,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30120"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2011010,
              "Monster1": 2013010,
              "Monster2": 2011020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2013010,
              "Monster1": 8003030
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30015222,
          "StageType": "Challenge",
          "StageName": 3927571639738102000,
          "HardLevelGroup": 1,
          "Level": 83,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30120"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022060,
              "Monster1": 2023030,
              "Monster2": 2022060,
              "Monster3": 2022020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023030,
              "Monster1": 1004020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2000-11-13 04:00:00",
      "EndTime": "2000-11-27 04:00:00"
    },
    {
      "Id": 2508,
      "Name": "玄根鎮伏・8",
      "GroupName": "玄根鎮伏",
      "Desc": "味方が必殺技または追加攻撃を行った後、攻撃を受けた敵にキャラの攻撃力<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>分の付加ダメージを<color=#f29e38ff><unbreak>#1[i]</unbreak></color>回与える。",
      "Param": [
        4,
        0.6000000005587935
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 8
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 16
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Ice",
        "Imaginary"
      ],
      "DamageType2": [
        "Thunder",
        "Wind"
      ],
      "MazeGroupID1": 5,
      "MazeGroupID2": 6,
      "NpcMonsterIDList1": [
        8033010
      ],
      "NpcMonsterIDList2": [
        2004020
      ],
      "EventIDList1": [
        {
          "StageID": 30015231,
          "StageType": "Challenge",
          "StageName": 13208664396652255000,
          "HardLevelGroup": 1,
          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30120"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8032010,
              "Monster1": 8033010,
              "Monster2": 8032010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003050,
              "Monster1": 8033010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30015232,
          "StageType": "Challenge",
          "StageName": 13535529983749532000,
          "HardLevelGroup": 1,
          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30120"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1022020,
              "Monster1": 8003040,
              "Monster2": 8003040
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2004020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2000-11-13 04:00:00",
      "EndTime": "2000-11-27 04:00:00"
    },
    {
      "Id": 2509,
      "Name": "玄根鎮伏・9",
      "GroupName": "玄根鎮伏",
      "Desc": "味方が必殺技または追加攻撃を行った後、攻撃を受けた敵にキャラの攻撃力<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>分の付加ダメージを<color=#f29e38ff><unbreak>#1[i]</unbreak></color>回与える。",
      "Param": [
        4,
        0.6000000005587935
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 8
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 16
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Ice",
        "Imaginary"
      ],
      "DamageType2": [
        "Fire",
        "Quantum"
      ],
      "MazeGroupID1": 8,
      "MazeGroupID2": 9,
      "NpcMonsterIDList1": [
        8033010
      ],
      "NpcMonsterIDList2": [
        2024010
      ],
      "EventIDList1": [
        {
          "StageID": 30015241,
          "StageType": "Challenge",
          "StageName": 13208664396652255000,
          "HardLevelGroup": 1,
          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30120"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8032020,
              "Monster1": 8033010,
              "Monster2": 8032020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8033010,
              "Monster1": 1013020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30015242,
          "StageType": "Challenge",
          "StageName": 15606630685968003000,
          "HardLevelGroup": 1,
          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30120"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8002010,
              "Monster1": 8003010,
              "Monster2": 8003010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2024010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2000-11-13 04:00:00",
      "EndTime": "2000-11-27 04:00:00"
    },
    {
      "Id": 2510,
      "Name": "玄根鎮伏・<unbreak>10</unbreak>",
      "GroupName": "玄根鎮伏",
      "Desc": "味方が必殺技または追加攻撃を行った後、攻撃を受けた敵にキャラの攻撃力<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>分の付加ダメージを<color=#f29e38ff><unbreak>#1[i]</unbreak></color>回与える。",
      "Param": [
        4,
        0.6000000005587935
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 8
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 16
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Wind"
      ],
      "DamageType2": [
        "Ice",
        "Imaginary"
      ],
      "MazeGroupID1": 5,
      "MazeGroupID2": 6,
      "NpcMonsterIDList1": [
        2023020
      ],
      "NpcMonsterIDList2": [
        8024011
      ],
      "EventIDList1": [
        {
          "StageID": 30015251,
          "StageType": "Challenge",
          "StageName": 5650742420150657000,
          "HardLevelGroup": 1,
          "Level": 90,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30120"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022010,
              "Monster1": 2023020,
              "Monster2": 2022010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023020,
              "Monster1": 8003040
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30015252,
          "StageType": "Challenge",
          "StageName": 12687103214276588000,
          "HardLevelGroup": 1,
          "Level": 90,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30120"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8001050,
              "Monster1": 8003050,
              "Monster2": 8003050
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8024011
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2000-11-13 04:00:00",
      "EndTime": "2000-11-27 04:00:00"
    }
  ],
  "1007": [
    {
      "Id": 2601,
      "Name": "万年移ろわぬ盟約の誓い・1",
      "GroupName": "万年移ろわぬ盟約の誓い",
      "Desc": "味方が戦闘スキルまたは必殺技を発動して攻撃した後、「記憶の乱流」の攻撃段数が<color=#f29e38ff><unbreak>#3[i]</unbreak></color>段アップする、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、1段の攻撃につきランダムな敵に、その敵の最大HPに応じたダメージを1回与える。",
      "Param": [
        10,
        0.054999999701976776,
        1,
        1,
        0.3500000003259629
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
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              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30119"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022060,
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              "Monster2": 2022060,
              "Monster3": 2022110
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023030,
              "Monster1": 1003010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30016212,
          "StageType": "Challenge",
          "StageName": 6366857954791301000,
          "HardLevelGroup": 3,
          "Level": 80,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30119"
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          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
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              "Monster1": 8002010,
              "Monster2": 1023020,
              "Monster3": 8002010
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            {
              "$type": "StageMonsterWave",
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              "Monster1": 8003010
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          ],
          "LevelLoseCondition": [],
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          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "BeginTime": "2000-11-27 04:00:00",
      "EndTime": "2000-12-11 04:00:00"
    },
    {
      "Id": 2607,
      "Name": "万年移ろわぬ盟約の誓い・7",
      "GroupName": "万年移ろわぬ盟約の誓い",
      "Desc": "味方が戦闘スキルまたは必殺技を発動して攻撃した後、「記憶の乱流」の攻撃段数が<color=#f29e38ff><unbreak>#3[i]</unbreak></color>段アップする、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、1段の攻撃につきランダムな敵に、その敵の最大HPに応じたダメージを1回与える。",
      "Param": [
        10,
        0.054999999701976776,
        1,
        1,
        0.3500000003259629
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Ice"
      ],
      "DamageType2": [
        "Physical",
        "Imaginary"
      ],
      "MazeGroupID1": 4,
      "MazeGroupID2": 5,
      "NpcMonsterIDList1": [
        2023020
      ],
      "NpcMonsterIDList2": [
        1004030
      ],
      "EventIDList1": [
        {
          "StageID": 30016221,
          "StageType": "Challenge",
          "StageName": 5650742420150657000,
          "HardLevelGroup": 3,
          "Level": 83,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30119"
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          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022040,
              "Monster1": 2023020,
              "Monster2": 2022050
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023020,
              "Monster1": 8003050
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30016222,
          "StageType": "Challenge",
          "StageName": 10421477324829753000,
          "HardLevelGroup": 3,
          "Level": 83,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30119"
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          ],
          "MonsterList": [
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              "$type": "StageMonsterWave",
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              "Monster1": 2013020,
              "Monster2": 2002030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 1004030,
              "Monster1": 2013020
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          ],
          "LevelLoseCondition": [],
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          "Release": true,
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      ],
      "BeginTime": "2000-11-27 04:00:00",
      "EndTime": "2000-12-11 04:00:00"
    },
    {
      "Id": 2608,
      "Name": "万年移ろわぬ盟約の誓い・8",
      "GroupName": "万年移ろわぬ盟約の誓い",
      "Desc": "味方が戦闘スキルまたは必殺技を発動して攻撃した後、「記憶の乱流」の攻撃段数が<color=#f29e38ff><unbreak>#3[i]</unbreak></color>段アップする、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、1段の攻撃につきランダムな敵に、その敵の最大HPに応じたダメージを1回与える。",
      "Param": [
        10,
        0.054999999701976776,
        1,
        1,
        0.3500000003259629
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Wind",
        "Imaginary"
      ],
      "DamageType2": [
        "Fire",
        "Thunder",
        "Wind"
      ],
      "MazeGroupID1": 4,
      "MazeGroupID2": 5,
      "NpcMonsterIDList1": [
        2023010
      ],
      "NpcMonsterIDList2": [
        1014010
      ],
      "EventIDList1": [
        {
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          "StageType": "Challenge",
          "StageName": 189339872378837150,
          "HardLevelGroup": 3,
          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30119"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022110,
              "Monster1": 2023010,
              "Monster2": 2022110
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023010,
              "Monster1": 8013010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30016232,
          "StageType": "Challenge",
          "StageName": 7306112122138119000,
          "HardLevelGroup": 3,
          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "JDKAMOANICM": "_Wave",
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30119"
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          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8002010,
              "Monster1": 8003040,
              "Monster2": 1012030,
              "Monster3": 1012030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 1014010,
              "Monster1": 8003040
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "BeginTime": "2000-11-27 04:00:00",
      "EndTime": "2000-12-11 04:00:00"
    },
    {
      "Id": 2609,
      "Name": "万年移ろわぬ盟約の誓い・9",
      "GroupName": "万年移ろわぬ盟約の誓い",
      "Desc": "味方が戦闘スキルまたは必殺技を発動して攻撃した後、「記憶の乱流」の攻撃段数が<color=#f29e38ff><unbreak>#3[i]</unbreak></color>段アップする、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、1段の攻撃につきランダムな敵に、その敵の最大HPに応じたダメージを1回与える。",
      "Param": [
        10,
        0.054999999701976776,
        1,
        1,
        0.3500000003259629
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Thunder"
      ],
      "DamageType2": [
        "Ice",
        "Imaginary"
      ],
      "MazeGroupID1": 4,
      "MazeGroupID2": 5,
      "NpcMonsterIDList1": [
        2013020
      ],
      "NpcMonsterIDList2": [
        8033010
      ],
      "EventIDList1": [
        {
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          "StageType": "Challenge",
          "StageName": 17363227603743607000,
          "HardLevelGroup": 3,
          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "MOJJBFBKBNC": "2"
            },
            {
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              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30119"
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          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2011010,
              "Monster1": 2012010,
              "Monster2": 2013020,
              "Monster3": 2012010
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            {
              "$type": "StageMonsterWave",
              "Monster0": 2013020,
              "Monster1": 2023030
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "EventIDList2": [
        {
          "StageID": 30016242,
          "StageType": "Challenge",
          "StageName": 13208664396652255000,
          "HardLevelGroup": 3,
          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30119"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8033010,
              "Monster1": 8032020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8033010,
              "Monster1": 1013020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2000-11-27 04:00:00",
      "EndTime": "2000-12-11 04:00:00"
    },
    {
      "Id": 2610,
      "Name": "万年移ろわぬ盟約の誓い・<unbreak>10</unbreak>",
      "GroupName": "万年移ろわぬ盟約の誓い",
      "Desc": "味方が戦闘スキルまたは必殺技を発動して攻撃した後、「記憶の乱流」の攻撃段数が<color=#f29e38ff><unbreak>#3[i]</unbreak></color>段アップする、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、1段の攻撃につきランダムな敵に、その敵の最大HPに応じたダメージを1回与える。",
      "Param": [
        10,
        0.054999999701976776,
        1,
        1,
        0.3500000003259629
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Imaginary"
      ],
      "DamageType2": [
        "Ice",
        "Quantum"
      ],
      "MazeGroupID1": 4,
      "MazeGroupID2": 5,
      "NpcMonsterIDList1": [
        1004020
      ],
      "NpcMonsterIDList2": [
        8024011
      ],
      "EventIDList1": [
        {
          "StageID": 30016251,
          "StageType": "Challenge",
          "StageName": 3927571639738102000,
          "HardLevelGroup": 3,
          "Level": 90,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30119"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8012010,
              "Monster1": 8013010,
              "Monster2": 8012020,
              "Monster3": 8012010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8013010,
              "Monster1": 1004020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30016252,
          "StageType": "Challenge",
          "StageName": 12687103214276588000,
          "HardLevelGroup": 3,
          "Level": 90,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30119"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1022010,
              "Monster1": 8003020,
              "Monster2": 8003020,
              "Monster3": 1022020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8024011
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2000-11-27 04:00:00",
      "EndTime": "2000-12-11 04:00:00"
    }
  ],
  "1008": [
    {
      "Id": 2701,
      "Name": "飲月の乱・1",
      "GroupName": "飲月の乱",
      "Desc": "味方が必殺技を発動した時、「記憶の印」を獲得する。この効果は最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>層累積できる。\\n各ラウンド開始時、「記憶の印」の層数に応じて味方全体のEPを回復する（1層につきEPを<color=#f29e38ff><unbreak>#3[i]</unbreak></color>回復）。この回復効果は最大EPを超えられる。",
      "Param": [
        1,
        10,
        10
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Ice"
      ],
      "DamageType2": [
        "Fire",
        "Quantum"
      ],
      "MazeGroupID1": 4,
      "MazeGroupID2": 5,
      "NpcMonsterIDList1": [
        2023030
      ],
      "NpcMonsterIDList2": [
        1023020
      ],
      "EventIDList1": [
        {
          "StageID": 30017161,
          "StageType": "Challenge",
          "StageName": 7086853316639385000,
          "HardLevelGroup": 3,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30118"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022060,
              "Monster1": 2023030,
              "Monster2": 2022060,
              "Monster3": 2022110
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023030,
              "Monster1": 1003010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
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      ],
      "EventIDList2": [
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            {
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      "BeginTime": "2023-09-25 04:00:00",
      "EndTime": "2023-11-13 04:00:00"
    },
    {
      "Id": 2702,
      "Name": "飲月の乱・2",
      "GroupName": "飲月の乱",
      "Desc": "味方が必殺技を発動した時、「記憶の印」を獲得する。この効果は最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>層累積できる。\\n各ラウンド開始時、「記憶の印」の層数に応じて味方全体のEPを回復する（1層につきEPを<color=#f29e38ff><unbreak>#3[i]</unbreak></color>回復）。この回復効果は最大EPを超えられる。",
      "Param": [
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        10,
        10
      ],
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        {
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          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
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        "Ice"
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          "Level": 70,
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            {
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            {
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      "EndTime": "2023-11-13 04:00:00"
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    {
      "Id": 2703,
      "Name": "飲月の乱・3",
      "GroupName": "飲月の乱",
      "Desc": "味方が必殺技を発動した時、「記憶の印」を獲得する。この効果は最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>層累積できる。\\n各ラウンド開始時、「記憶の印」の層数に応じて味方全体のEPを回復する（1層につきEPを<color=#f29e38ff><unbreak>#3[i]</unbreak></color>回復）。この回復効果は最大EPを超えられる。",
      "Param": [
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        10,
        10
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
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        "Imaginary"
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      "MazeGroupID2": 5,
      "NpcMonsterIDList1": [
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      "BeginTime": "2023-09-25 04:00:00",
      "EndTime": "2023-11-13 04:00:00"
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    {
      "Id": 2704,
      "Name": "飲月の乱・4",
      "GroupName": "飲月の乱",
      "Desc": "味方が必殺技を発動した時、「記憶の印」を獲得する。この効果は最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>層累積できる。\\n各ラウンド開始時、「記憶の印」の層数に応じて味方全体のEPを回復する（1層につきEPを<color=#f29e38ff><unbreak>#3[i]</unbreak></color>回復）。この回復効果は最大EPを超えられる。",
      "Param": [
        1,
        10,
        10
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
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      "DamageType1": [
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        "Thunder"
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      "MazeGroupID1": 4,
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      "BeginTime": "2023-09-25 04:00:00",
      "EndTime": "2023-11-13 04:00:00"
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    {
      "Id": 2705,
      "Name": "飲月の乱・5",
      "GroupName": "飲月の乱",
      "Desc": "味方が必殺技を発動した時、「記憶の印」を獲得する。この効果は最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>層累積できる。\\n各ラウンド開始時、「記憶の印」の層数に応じて味方全体のEPを回復する（1層につきEPを<color=#f29e38ff><unbreak>#3[i]</unbreak></color>回復）。この回復効果は最大EPを超えられる。",
      "Param": [
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        10,
        10
      ],
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        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
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          "Name": "戦闘不能になったキャラがいない"
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      "DamageType1": [
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        "Quantum"
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      "BeginTime": "2023-09-25 04:00:00",
      "EndTime": "2023-11-13 04:00:00"
    },
    {
      "Id": 2706,
      "Name": "飲月の乱・6",
      "GroupName": "飲月の乱",
      "Desc": "味方が必殺技を発動した時、「記憶の印」を獲得する。この効果は最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>層累積できる。\\n各ラウンド開始時、「記憶の印」の層数に応じて味方全体のEPを回復する（1層につきEPを<color=#f29e38ff><unbreak>#3[i]</unbreak></color>回復）。この回復効果は最大EPを超えられる。",
      "Param": [
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        10,
        10
      ],
      "Challenge": [
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          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
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          "Name": "戦闘不能になったキャラがいない"
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      "DamageType1": [
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        "Ice"
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      "DamageType2": [
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      ],
      "BeginTime": "2023-09-25 04:00:00",
      "EndTime": "2023-11-13 04:00:00"
    },
    {
      "Id": 2707,
      "Name": "飲月の乱・7",
      "GroupName": "飲月の乱",
      "Desc": "味方が必殺技を発動した時、「記憶の印」を獲得する。この効果は最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>層累積できる。\\n各ラウンド開始時、「記憶の印」の層数に応じて味方全体のEPを回復する（1層につきEPを<color=#f29e38ff><unbreak>#3[i]</unbreak></color>回復）。この回復効果は最大EPを超えられる。",
      "Param": [
        1,
        10,
        10
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Ice"
      ],
      "DamageType2": [
        "Physical",
        "Imaginary"
      ],
      "MazeGroupID1": 4,
      "MazeGroupID2": 5,
      "NpcMonsterIDList1": [
        2023020
      ],
      "NpcMonsterIDList2": [
        1004030
      ],
      "EventIDList1": [
        {
          "StageID": 30017221,
          "StageType": "Challenge",
          "StageName": 5650742420150657000,
          "HardLevelGroup": 3,
          "Level": 83,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30118"
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          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
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              "Monster2": 2022050
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            {
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              "Monster1": 8003050
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          "LevelLoseCondition": [],
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          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      "EventIDList2": [
        {
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          "StageType": "Challenge",
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          "Level": 83,
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              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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              "Monster2": 2002030
            },
            {
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              "Monster0": 1004030,
              "Monster1": 2013020
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          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "BeginTime": "2023-09-25 04:00:00",
      "EndTime": "2023-11-13 04:00:00"
    },
    {
      "Id": 2708,
      "Name": "飲月の乱・8",
      "GroupName": "飲月の乱",
      "Desc": "味方が必殺技を発動した時、「記憶の印」を獲得する。この効果は最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>層累積できる。\\n各ラウンド開始時、「記憶の印」の層数に応じて味方全体のEPを回復する（1層につきEPを<color=#f29e38ff><unbreak>#3[i]</unbreak></color>回復）。この回復効果は最大EPを超えられる。",
      "Param": [
        1,
        10,
        10
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Wind",
        "Imaginary"
      ],
      "DamageType2": [
        "Fire",
        "Thunder",
        "Wind"
      ],
      "MazeGroupID1": 4,
      "MazeGroupID2": 5,
      "NpcMonsterIDList1": [
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      ],
      "NpcMonsterIDList2": [
        1014010
      ],
      "EventIDList1": [
        {
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          "StageType": "Challenge",
          "StageName": 189339872378837150,
          "HardLevelGroup": 3,
          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30118"
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          ],
          "MonsterList": [
            {
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              "Monster0": 2022110,
              "Monster1": 2023010,
              "Monster2": 2022110
            },
            {
              "$type": "StageMonsterWave",
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              "Monster1": 8013010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "EventIDList2": [
        {
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          "StageType": "Challenge",
          "StageName": 7306112122138119000,
          "HardLevelGroup": 3,
          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30118"
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          ],
          "MonsterList": [
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              "$type": "StageMonsterWave",
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              "Monster1": 8003040,
              "Monster2": 1012030,
              "Monster3": 1012030
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            {
              "$type": "StageMonsterWave",
              "Monster0": 1014010,
              "Monster1": 8003040
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2023-09-25 04:00:00",
      "EndTime": "2023-11-13 04:00:00"
    },
    {
      "Id": 2709,
      "Name": "飲月の乱・9",
      "GroupName": "飲月の乱",
      "Desc": "味方が必殺技を発動した時、「記憶の印」を獲得する。この効果は最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>層累積できる。\\n各ラウンド開始時、「記憶の印」の層数に応じて味方全体のEPを回復する（1層につきEPを<color=#f29e38ff><unbreak>#3[i]</unbreak></color>回復）。この回復効果は最大EPを超えられる。",
      "Param": [
        1,
        10,
        10
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Thunder"
      ],
      "DamageType2": [
        "Ice",
        "Imaginary"
      ],
      "MazeGroupID1": 4,
      "MazeGroupID2": 5,
      "NpcMonsterIDList1": [
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      ],
      "NpcMonsterIDList2": [
        8033010
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      "EventIDList1": [
        {
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          "StageType": "Challenge",
          "StageName": 17363227603743607000,
          "HardLevelGroup": 3,
          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30118"
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          ],
          "MonsterList": [
            {
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              "Monster0": 2011010,
              "Monster1": 2012010,
              "Monster2": 2013020,
              "Monster3": 2012010
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            {
              "$type": "StageMonsterWave",
              "Monster0": 2013020,
              "Monster1": 2023030
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "EventIDList2": [
        {
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          "StageType": "Challenge",
          "StageName": 13208664396652255000,
          "HardLevelGroup": 3,
          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30118"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8033010,
              "Monster1": 8032020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8033010,
              "Monster1": 1013020
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2023-09-25 04:00:00",
      "EndTime": "2023-11-13 04:00:00"
    },
    {
      "Id": 2710,
      "Name": "飲月の乱・<unbreak>10</unbreak>",
      "GroupName": "飲月の乱",
      "Desc": "味方が必殺技を発動した時、「記憶の印」を獲得する。この効果は最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>層累積できる。\\n各ラウンド開始時、「記憶の印」の層数に応じて味方全体のEPを回復する（1層につきEPを<color=#f29e38ff><unbreak>#3[i]</unbreak></color>回復）。この回復効果は最大EPを超えられる。",
      "Param": [
        1,
        10,
        10
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Wind",
        "Quantum"
      ],
      "DamageType2": [
        "Physical",
        "Ice"
      ],
      "MazeGroupID1": 4,
      "MazeGroupID2": 5,
      "NpcMonsterIDList1": [
        2013010
      ],
      "NpcMonsterIDList2": [
        3024010
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      "EventIDList1": [
        {
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          "StageType": "Challenge",
          "StageName": 6099984704558275000,
          "HardLevelGroup": 3,
          "Level": 90,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30118"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022110,
              "Monster1": 2013010,
              "Monster2": 2022110
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2013010,
              "Monster1": 8003030
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30017252,
          "StageType": "Challenge",
          "StageName": 14805961183082142000,
          "HardLevelGroup": 3,
          "Level": 90,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30118"
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          ],
          "MonsterList": [
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              "$type": "StageMonsterWave",
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              "Monster1": 8003020,
              "Monster2": 8003020,
              "Monster3": 1022020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3024010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2023-09-25 04:00:00",
      "EndTime": "2023-11-13 04:00:00"
    }
  ],
  "1009": [
    {
      "Id": 2801,
      "Name": "深空に隠された秘密・1",
      "GroupName": "深空に隠された秘密",
      "Desc": "味方が敵を弱点撃破、または弱点撃破状態の敵を攻撃した後、「記憶の乱流」の攻撃段数が<color=#f29e38ff><unbreak>#3[i]</unbreak></color>段アップする、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、1段の攻撃につきランダムな敵に、その敵の最大HPに応じたダメージを1回与える。",
      "Param": [
        10,
        0.05000000004656613,
        1,
        1,
        0.3000000002793968
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Ice",
        "Thunder"
      ],
      "DamageType2": [
        "Physical",
        "Imaginary"
      ],
      "MazeGroupID1": 3,
      "MazeGroupID2": 4,
      "NpcMonsterIDList1": [
        2023030
      ],
      "NpcMonsterIDList2": [
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      ],
      "EventIDList1": [
        {
          "StageID": 30018011,
          "StageType": "Challenge",
          "StageName": 7086853316639385000,
          "HardLevelGroup": 3,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30121"
            }
          ],
          "MonsterList": [
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              "$type": "StageMonsterWave",
              "Monster0": 2022060,
              "Monster1": 2023030,
              "Monster2": 2022060,
              "Monster3": 2022110
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023030,
              "Monster1": 1023010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30018012,
          "StageType": "Challenge",
          "StageName": 17363227603743607000,
          "HardLevelGroup": 3,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30121"
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          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2002010,
              "Monster1": 2013020,
              "Monster2": 2002030,
              "Monster3": 2002010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2013020,
              "Monster1": 1004030,
              "Monster2": 2002030
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2023-10-30 04:00:03",
      "EndTime": "2023-12-24 04:00:00"
    },
    {
      "Id": 2802,
      "Name": "深空に隠された秘密・2",
      "GroupName": "深空に隠された秘密",
      "Desc": "味方が敵を弱点撃破、または弱点撃破状態の敵を攻撃した後、「記憶の乱流」の攻撃段数が<color=#f29e38ff><unbreak>#3[i]</unbreak></color>段アップする、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、1段の攻撃につきランダムな敵に、その敵の最大HPに応じたダメージを1回与える。",
      "Param": [
        10,
        0.05000000004656613,
        1,
        1,
        0.3000000002793968
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
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      "DamageType1": [
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      "GroupName": "深空に隠された秘密",
      "Desc": "味方が敵を弱点撃破、または弱点撃破状態の敵を攻撃した後、「記憶の乱流」の攻撃段数が<color=#f29e38ff><unbreak>#3[i]</unbreak></color>段アップする、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、1段の攻撃につきランダムな敵に、その敵の最大HPに応じたダメージを1回与える。",
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      "Name": "深空に隠された秘密・6",
      "GroupName": "深空に隠された秘密",
      "Desc": "味方が敵を弱点撃破、または弱点撃破状態の敵を攻撃した後、「記憶の乱流」の攻撃段数が<color=#f29e38ff><unbreak>#3[i]</unbreak></color>段アップする、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、1段の攻撃につきランダムな敵に、その敵の最大HPに応じたダメージを1回与える。",
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      "Name": "深空に隠された秘密・7",
      "GroupName": "深空に隠された秘密",
      "Desc": "味方が敵を弱点撃破、または弱点撃破状態の敵を攻撃した後、「記憶の乱流」の攻撃段数が<color=#f29e38ff><unbreak>#3[i]</unbreak></color>段アップする、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、1段の攻撃につきランダムな敵に、その敵の最大HPに応じたダメージを1回与える。",
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          "StageName": 12687103214276588000,
          "HardLevelGroup": 3,
          "Level": 95,
          "EliteGroup": 222,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30121"
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          ],
          "MonsterList": [
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              "Monster1": 1003010
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            {
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              "Monster0": 8024011
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      "EndTime": "2023-12-24 04:00:00"
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      "Name": "再燃の光・1",
      "GroupName": "再燃の光",
      "Desc": "各ウェーブまたは各ラウンド開始時、敵にランダムのデバフを合計<color=#f29e38ff><unbreak>#1[i]</unbreak></color>回付与する。付与可能なデバフは以下を含む：\\n攻撃力-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、防御力-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、速度-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、効果抵抗-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、受ける追加攻撃のダメージ+<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>。各デバフは最大で<color=#f29e38ff><unbreak>#3[i]</unbreak></color>層累積できる、<color=#f29e38ff><unbreak>#4[i]</unbreak></color>ターン継続。各ウェーブまたは各ラウンド開始時、ランダムな「巡狩」キャラ、または「壊滅」キャラを1名選択し、即座に行動させる。",
      "Param": [
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        3,
        0.20000000018626451
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      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
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      "Countdown": 30,
      "DamageType1": [
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        "Imaginary"
      ],
      "DamageType2": [
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        "Thunder"
      ],
      "MazeGroupID1": 2,
      "MazeGroupID2": 3,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
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          "StageType": "Challenge",
          "StageName": 7287667153632342000,
          "HardLevelGroup": 3,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30123"
            }
          ],
          "MonsterList": [
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              "Monster3": 8012020
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            {
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              "Monster1": 2023010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "EventIDList2": [
        {
          "StageID": 30020012,
          "StageType": "Challenge",
          "StageName": 13087150147011258000,
          "HardLevelGroup": 3,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30123"
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          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
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              "Monster1": 1013010,
              "Monster2": 1012030
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            {
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          "LevelLoseCondition": [],
          "LevelWinCondition": [],
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          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      "BeginTime": "2023-10-30 04:00:01",
      "EndTime": "2023-12-24 04:00:00"
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    {
      "Id": 2902,
      "Name": "再燃の光・2",
      "GroupName": "再燃の光",
      "Desc": "各ウェーブまたは各ラウンド開始時、敵にランダムのデバフを合計<color=#f29e38ff><unbreak>#1[i]</unbreak></color>回付与する。付与可能なデバフは以下を含む：\\n攻撃力-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、防御力-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、速度-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、効果抵抗-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、受ける追加攻撃のダメージ+<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>。各デバフは最大で<color=#f29e38ff><unbreak>#3[i]</unbreak></color>層累積できる、<color=#f29e38ff><unbreak>#4[i]</unbreak></color>ターン継続。各ウェーブまたは各ラウンド開始時、ランダムな「巡狩」キャラ、または「壊滅」キャラを1名選択し、即座に行動させる。",
      "Param": [
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        0.0800000000745058,
        3,
        3,
        0.20000000018626451
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Quantum"
      ],
      "DamageType2": [
        "Fire",
        "Wind"
      ],
      "MazeGroupID1": 2,
      "MazeGroupID2": 3,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
        2023020
      ],
      "EventIDList1": [
        {
          "StageID": 30020021,
          "StageType": "Challenge",
          "StageName": 6366857954791301000,
          "HardLevelGroup": 3,
          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30123"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8002010,
              "Monster1": 1023020,
              "Monster2": 8002010
            },
            {
              "$type": "StageMonsterWave",
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              "Monster1": 8003020
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          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "EventIDList2": [
        {
          "StageID": 30020022,
          "StageType": "Challenge",
          "StageName": 5650742420150657000,
          "HardLevelGroup": 3,
          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30123"
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          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1022020,
              "Monster1": 8003010,
              "Monster2": 1022020,
              "Monster3": 1022010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022040,
              "Monster1": 2023020,
              "Monster2": 8003010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
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          "TrialAvatarList": []
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      ],
      "BeginTime": "2023-10-30 04:00:01",
      "EndTime": "2023-12-24 04:00:00"
    },
    {
      "Id": 2903,
      "Name": "再燃の光・3",
      "GroupName": "再燃の光",
      "Desc": "各ウェーブまたは各ラウンド開始時、敵にランダムのデバフを合計<color=#f29e38ff><unbreak>#1[i]</unbreak></color>回付与する。付与可能なデバフは以下を含む：\\n攻撃力-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、防御力-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、速度-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、効果抵抗-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、受ける追加攻撃のダメージ+<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>。各デバフは最大で<color=#f29e38ff><unbreak>#3[i]</unbreak></color>層累積できる、<color=#f29e38ff><unbreak>#4[i]</unbreak></color>ターン継続。各ウェーブまたは各ラウンド開始時、ランダムな「巡狩」キャラ、または「壊滅」キャラを1名選択し、即座に行動させる。",
      "Param": [
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        0.0800000000745058,
        3,
        3,
        0.20000000018626451
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Imaginary"
      ],
      "DamageType2": [
        "Thunder",
        "Wind"
      ],
      "MazeGroupID1": 2,
      "MazeGroupID2": 3,
      "NpcMonsterIDList1": [
        8003050
      ],
      "NpcMonsterIDList2": [
        2004020
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      "EventIDList1": [
        {
          "StageID": 30020031,
          "StageType": "Challenge",
          "StageName": 4944919553093870000,
          "HardLevelGroup": 3,
          "Level": 73,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30123"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
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              "Monster1": 2013020,
              "Monster2": 2012010,
              "Monster3": 2002030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003050,
              "Monster1": 2013020
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "EventIDList2": [
        {
          "StageID": 30020032,
          "StageType": "Challenge",
          "StageName": 13535529983749532000,
          "HardLevelGroup": 3,
          "Level": 73,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30123"
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          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003040,
              "Monster1": 8003040
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2004020
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
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          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "BeginTime": "2023-10-30 04:00:01",
      "EndTime": "2023-12-24 04:00:00"
    },
    {
      "Id": 2904,
      "Name": "再燃の光・4",
      "GroupName": "再燃の光",
      "Desc": "各ウェーブまたは各ラウンド開始時、敵にランダムのデバフを合計<color=#f29e38ff><unbreak>#1[i]</unbreak></color>回付与する。付与可能なデバフは以下を含む：\\n攻撃力-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、防御力-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、速度-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、効果抵抗-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、受ける追加攻撃のダメージ+<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>。各デバフは最大で<color=#f29e38ff><unbreak>#3[i]</unbreak></color>層累積できる、<color=#f29e38ff><unbreak>#4[i]</unbreak></color>ターン継続。各ウェーブまたは各ラウンド開始時、ランダムな「巡狩」キャラ、または「壊滅」キャラを1名選択し、即座に行動させる。",
      "Param": [
        10,
        0.0800000000745058,
        3,
        3,
        0.20000000018626451
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Wind"
      ],
      "DamageType2": [
        "Ice",
        "Imaginary"
      ],
      "MazeGroupID1": 2,
      "MazeGroupID2": 3,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
        8033010
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      "EventIDList1": [
        {
          "StageID": 30020041,
          "StageType": "Challenge",
          "StageName": 189339872378837150,
          "HardLevelGroup": 3,
          "Level": 75,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30123"
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          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
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              "Monster1": 2023010,
              "Monster2": 2022110
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023010,
              "Monster1": 8003030
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30020042,
          "StageType": "Challenge",
          "StageName": 13208664396652255000,
          "HardLevelGroup": 3,
          "Level": 75,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30123"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8033010,
              "Monster1": 8032010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8033010,
              "Monster1": 1013020
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2023-10-30 04:00:01",
      "EndTime": "2023-12-24 04:00:00"
    },
    {
      "Id": 2905,
      "Name": "再燃の光・5",
      "GroupName": "再燃の光",
      "Desc": "各ウェーブまたは各ラウンド開始時、敵にランダムのデバフを合計<color=#f29e38ff><unbreak>#1[i]</unbreak></color>回付与する。付与可能なデバフは以下を含む：\\n攻撃力-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、防御力-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、速度-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、効果抵抗-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、受ける追加攻撃のダメージ+<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>。各デバフは最大で<color=#f29e38ff><unbreak>#3[i]</unbreak></color>層累積できる、<color=#f29e38ff><unbreak>#4[i]</unbreak></color>ターン継続。各ウェーブまたは各ラウンド開始時、ランダムな「巡狩」キャラ、または「壊滅」キャラを1名選択し、即座に行動させる。",
      "Param": [
        10,
        0.0800000000745058,
        3,
        3,
        0.20000000018626451
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
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      ],
      "DamageType2": [
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            {
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              "JDKAMOANICM": "_IsEliteBattle",
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            {
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              "JDKAMOANICM": "_CreateBattleEvent",
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      "EventIDList2": [
        {
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          "StageName": 12687103214276588000,
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          "Level": 78,
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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          "MonsterList": [
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      "EndTime": "2023-12-24 04:00:00"
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      "Id": 2906,
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      "GroupName": "再燃の光",
      "Desc": "各ウェーブまたは各ラウンド開始時、敵にランダムのデバフを合計<color=#f29e38ff><unbreak>#1[i]</unbreak></color>回付与する。付与可能なデバフは以下を含む：\\n攻撃力-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、防御力-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、速度-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、効果抵抗-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、受ける追加攻撃のダメージ+<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>。各デバフは最大で<color=#f29e38ff><unbreak>#3[i]</unbreak></color>層累積できる、<color=#f29e38ff><unbreak>#4[i]</unbreak></color>ターン継続。各ウェーブまたは各ラウンド開始時、ランダムな「巡狩」キャラ、または「壊滅」キャラを1名選択し、即座に行動させる。",
      "Param": [
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        3,
        3,
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      "Challenge": [
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          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
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        {
          "Name": "戦闘不能になったキャラがいない"
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      "DamageType1": [
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        "Imaginary"
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      "DamageType2": [
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        "Thunder"
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      "MazeGroupID1": 2,
      "MazeGroupID2": 3,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
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          "StageName": 7287667153632342000,
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          "Level": 80,
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          "SubLevelGraphs": [],
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
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            {
              "$type": "ILKEMJNAEKE",
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              "MOJJBFBKBNC": "30123"
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          ],
          "MonsterList": [
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              "Monster3": 8012020
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            {
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              "Monster1": 2023010
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          ],
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          "TrialAvatarList": []
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      "EventIDList2": [
        {
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          "StageType": "Challenge",
          "StageName": 13087150147011258000,
          "HardLevelGroup": 3,
          "Level": 80,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30123"
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          ],
          "MonsterList": [
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            {
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      "BeginTime": "2023-10-30 04:00:01",
      "EndTime": "2023-12-24 04:00:00"
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    {
      "Id": 2907,
      "Name": "再燃の光・7",
      "GroupName": "再燃の光",
      "Desc": "各ウェーブまたは各ラウンド開始時、敵にランダムのデバフを合計<color=#f29e38ff><unbreak>#1[i]</unbreak></color>回付与する。付与可能なデバフは以下を含む：\\n攻撃力-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、防御力-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、速度-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、効果抵抗-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、受ける追加攻撃のダメージ+<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>。各デバフは最大で<color=#f29e38ff><unbreak>#3[i]</unbreak></color>層累積できる、<color=#f29e38ff><unbreak>#4[i]</unbreak></color>ターン継続。各ウェーブまたは各ラウンド開始時、ランダムな「巡狩」キャラ、または「壊滅」キャラを1名選択し、即座に行動させる。",
      "Param": [
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        0.0800000000745058,
        3,
        3,
        0.20000000018626451
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Quantum"
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      "DamageType2": [
        "Fire",
        "Wind"
      ],
      "MazeGroupID1": 2,
      "MazeGroupID2": 3,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
        {
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          "StageName": 6366857954791301000,
          "HardLevelGroup": 3,
          "Level": 83,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
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          "SubLevelGraphs": [],
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30123"
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          ],
          "MonsterList": [
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              "Monster1": 1023020,
              "Monster2": 8002010
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            {
              "$type": "StageMonsterWave",
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              "Monster1": 8003020
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          "Release": true,
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          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "EventIDList2": [
        {
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          "StageType": "Challenge",
          "StageName": 5650742420150657000,
          "HardLevelGroup": 3,
          "Level": 83,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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              "Monster2": 1022020,
              "Monster3": 1022010
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            {
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          "TrialAvatarList": []
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      "BeginTime": "2023-10-30 04:00:01",
      "EndTime": "2023-12-24 04:00:00"
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    {
      "Id": 2908,
      "Name": "再燃の光・8",
      "GroupName": "再燃の光",
      "Desc": "各ウェーブまたは各ラウンド開始時、敵にランダムのデバフを合計<color=#f29e38ff><unbreak>#1[i]</unbreak></color>回付与する。付与可能なデバフは以下を含む：\\n攻撃力-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、防御力-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、速度-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、効果抵抗-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、受ける追加攻撃のダメージ+<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>。各デバフは最大で<color=#f29e38ff><unbreak>#3[i]</unbreak></color>層累積できる、<color=#f29e38ff><unbreak>#4[i]</unbreak></color>ターン継続。各ウェーブまたは各ラウンド開始時、ランダムな「巡狩」キャラ、または「壊滅」キャラを1名選択し、即座に行動させる。",
      "Param": [
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        0.0800000000745058,
        3,
        3,
        0.20000000018626451
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      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
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      ],
      "Countdown": 30,
      "DamageType1": [
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      "DamageType2": [
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        "Wind"
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      "MazeGroupID1": 2,
      "MazeGroupID2": 3,
      "NpcMonsterIDList1": [
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      "EventIDList1": [
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          "StageName": 4944919553093870000,
          "HardLevelGroup": 3,
          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "JDKAMOANICM": "_Wave",
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30123"
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          ],
          "MonsterList": [
            {
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            {
              "$type": "StageMonsterWave",
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          ],
          "LevelLoseCondition": [],
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          "Release": true,
          "ForbidExitBattle": true,
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          "TrialAvatarList": []
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      "EventIDList2": [
        {
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          "StageType": "Challenge",
          "StageName": 13535529983749532000,
          "HardLevelGroup": 3,
          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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            {
              "$type": "StageMonsterWave",
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      "BeginTime": "2023-10-30 04:00:01",
      "EndTime": "2023-12-24 04:00:00"
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    {
      "Id": 2909,
      "Name": "再燃の光・9",
      "GroupName": "再燃の光",
      "Desc": "各ウェーブまたは各ラウンド開始時、敵にランダムのデバフを合計<color=#f29e38ff><unbreak>#1[i]</unbreak></color>回付与する。付与可能なデバフは以下を含む：\\n攻撃力-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、防御力-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、速度-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、効果抵抗-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、受ける追加攻撃のダメージ+<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>。各デバフは最大で<color=#f29e38ff><unbreak>#3[i]</unbreak></color>層累積できる、<color=#f29e38ff><unbreak>#4[i]</unbreak></color>ターン継続。各ウェーブまたは各ラウンド開始時、ランダムな「巡狩」キャラ、または「壊滅」キャラを1名選択し、即座に行動させる。",
      "Param": [
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        0.0800000000745058,
        3,
        3,
        0.20000000018626451
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      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
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      ],
      "Countdown": 30,
      "DamageType1": [
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      "DamageType2": [
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        "Imaginary"
      ],
      "MazeGroupID1": 2,
      "MazeGroupID2": 3,
      "NpcMonsterIDList1": [
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          "StageName": 189339872378837150,
          "HardLevelGroup": 3,
          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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          ],
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            {
              "$type": "StageMonsterWave",
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              "Monster1": 8003030
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      ],
      "EventIDList2": [
        {
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          "StageType": "Challenge",
          "StageName": 13208664396652255000,
          "HardLevelGroup": 3,
          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30123"
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          ],
          "MonsterList": [
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            {
              "$type": "StageMonsterWave",
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          ],
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      ],
      "BeginTime": "2023-10-30 04:00:01",
      "EndTime": "2023-12-24 04:00:00"
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    {
      "Id": 2910,
      "Name": "再燃の光・<unbreak>10</unbreak>",
      "GroupName": "再燃の光",
      "Desc": "各ウェーブまたは各ラウンド開始時、敵にランダムのデバフを合計<color=#f29e38ff><unbreak>#1[i]</unbreak></color>回付与する。付与可能なデバフは以下を含む：\\n攻撃力-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、防御力-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、速度-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、効果抵抗-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、受ける追加攻撃のダメージ+<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>。各デバフは最大で<color=#f29e38ff><unbreak>#3[i]</unbreak></color>層累積できる、<color=#f29e38ff><unbreak>#4[i]</unbreak></color>ターン継続。各ウェーブまたは各ラウンド開始時、ランダムな「巡狩」キャラ、または「壊滅」キャラを1名選択し、即座に行動させる。",
      "Param": [
        10,
        0.0800000000745058,
        3,
        3,
        0.20000000018626451
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Thunder"
      ],
      "DamageType2": [
        "Ice",
        "Imaginary"
      ],
      "MazeGroupID1": 2,
      "MazeGroupID2": 3,
      "NpcMonsterIDList1": [
        2023030
      ],
      "NpcMonsterIDList2": [
        8024011
      ],
      "EventIDList1": [
        {
          "StageID": 30020101,
          "StageType": "Challenge",
          "StageName": 7086853316639385000,
          "HardLevelGroup": 3,
          "Level": 90,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30123"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022060,
              "Monster1": 2023030,
              "Monster2": 2022060,
              "Monster3": 2022020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023030,
              "Monster1": 2013010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30020102,
          "StageType": "Challenge",
          "StageName": 12687103214276588000,
          "HardLevelGroup": 3,
          "Level": 90,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30123"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1023010,
              "Monster1": 1023010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8024011
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2023-10-30 04:00:01",
      "EndTime": "2023-12-24 04:00:00"
    },
    {
      "Id": 2911,
      "Name": "再燃の光・<unbreak>11</unbreak>",
      "GroupName": "再燃の光",
      "Desc": "各ウェーブまたは各ラウンド開始時、敵にランダムのデバフを合計<color=#f29e38ff><unbreak>#1[i]</unbreak></color>回付与する。付与可能なデバフは以下を含む：\\n攻撃力-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、防御力-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、速度-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、効果抵抗-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、受ける追加攻撃のダメージ+<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>。各デバフは最大で<color=#f29e38ff><unbreak>#3[i]</unbreak></color>層累積できる、<color=#f29e38ff><unbreak>#4[i]</unbreak></color>ターン継続。各ウェーブまたは各ラウンド開始時、ランダムな「巡狩」キャラ、または「壊滅」キャラを1名選択し、即座に行動させる。",
      "Param": [
        10,
        0.0800000000745058,
        3,
        3,
        0.20000000018626451
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Imaginary"
      ],
      "DamageType2": [
        "Fire",
        "Wind"
      ],
      "MazeGroupID1": 2,
      "MazeGroupID2": 3,
      "NpcMonsterIDList1": [
        1004030
      ],
      "NpcMonsterIDList2": [
        1014010
      ],
      "EventIDList1": [
        {
          "StageID": 30020111,
          "StageType": "Challenge",
          "StageName": 10421477324829753000,
          "HardLevelGroup": 3,
          "Level": 92,
          "EliteGroup": 221,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30123"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2013020,
              "Monster1": 8013010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2013020,
              "Monster1": 1004030
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30020112,
          "StageType": "Challenge",
          "StageName": 7306112122138119000,
          "HardLevelGroup": 3,
          "Level": 92,
          "EliteGroup": 221,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30123"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003010,
              "Monster1": 2013010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 1014010,
              "Monster1": 2013010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2023-10-30 04:00:01",
      "EndTime": "2023-12-24 04:00:00"
    },
    {
      "Id": 2912,
      "Name": "再燃の光・<unbreak>12</unbreak>",
      "GroupName": "再燃の光",
      "Desc": "各ウェーブまたは各ラウンド開始時、敵にランダムのデバフを合計<color=#f29e38ff><unbreak>#1[i]</unbreak></color>回付与する。付与可能なデバフは以下を含む：\\n攻撃力-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、防御力-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、速度-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、効果抵抗-<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、受ける追加攻撃のダメージ+<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>。各デバフは最大で<color=#f29e38ff><unbreak>#3[i]</unbreak></color>層累積できる、<color=#f29e38ff><unbreak>#4[i]</unbreak></color>ターン継続。各ウェーブまたは各ラウンド開始時、ランダムな「巡狩」キャラ、または「壊滅」キャラを1名選択し、即座に行動させる。",
      "Param": [
        10,
        0.0800000000745058,
        3,
        3,
        0.20000000018626451
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Ice"
      ],
      "DamageType2": [
        "Imaginary"
      ],
      "MazeGroupID1": 2,
      "MazeGroupID2": 3,
      "NpcMonsterIDList1": [
        2024010
      ],
      "NpcMonsterIDList2": [
        2004010
      ],
      "EventIDList1": [
        {
          "StageID": 30020121,
          "StageType": "Challenge",
          "StageName": 15606630685968003000,
          "HardLevelGroup": 3,
          "Level": 95,
          "EliteGroup": 222,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30123"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023030,
              "Monster1": 2023020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2024010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30020122,
          "StageType": "Challenge",
          "StageName": 17021160864080100000,
          "HardLevelGroup": 3,
          "Level": 95,
          "EliteGroup": 222,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30123"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003050,
              "Monster1": 2013020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 200401004,
              "Monster1": 2013020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2023-10-30 04:00:01",
      "EndTime": "2023-12-24 04:00:00"
    }
  ],
  "1011": [
    {
      "Id": 3001,
      "Name": "醒めたくない夢・1",
      "GroupName": "醒めたくない夢",
      "Desc": "味方全体の通常攻撃と戦闘スキルの与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。SPを1消費するたびに、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#3[i]</unbreak></color>、最大で攻撃段数+<color=#f29e38ff><unbreak>#4[i]</unbreak></color>。\\n各ラウンド開始時、攻撃段数が1につきランダムな敵に、その敵の最大HPに応じたダメージを1回与える。",
      "Param": [
        0.5000000004656613,
        0.05000000004656613,
        1,
        10,
        0.3000000002793968
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Wind",
        "Imaginary"
      ],
      "DamageType2": [
        "Physical",
        "Quantum"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        2023010
      ],
      "NpcMonsterIDList2": [
        8003030
      ],
      "EventIDList1": [
        {
          "StageID": 30101011,
          "StageType": "Challenge",
          "StageName": 189339872378837150,
          "HardLevelGroup": 3,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30124"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022110,
              "Monster1": 2023010,
              "Monster2": 2022110
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023010,
              "Monster1": 8013010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30101012,
          "StageType": "Challenge",
          "StageName": 3834759294727865000,
          "HardLevelGroup": 3,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30124"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1002030,
              "Monster1": 1003010,
              "Monster2": 1002030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003030,
              "Monster1": 1003010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2023-12-04 04:00:03",
      "EndTime": "2024-02-05 04:00:00"
    },
    {
      "Id": 3002,
      "Name": "醒めたくない夢・2",
      "GroupName": "醒めたくない夢",
      "Desc": "味方全体の通常攻撃と戦闘スキルの与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。SPを1消費するたびに、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#3[i]</unbreak></color>、最大で攻撃段数+<color=#f29e38ff><unbreak>#4[i]</unbreak></color>。\\n各ラウンド開始時、攻撃段数が1につきランダムな敵に、その敵の最大HPに応じたダメージを1回与える。",
      "Param": [
        0.5000000004656613,
        0.05000000004656613,
        1,
        10,
        0.3000000002793968
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Thunder",
        "Wind"
      ],
      "DamageType2": [
        "Ice",
        "Imaginary"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        3003010
      ],
      "NpcMonsterIDList2": [
        8024011
      ],
      "EventIDList1": [
        {
          "StageID": 30101021,
          "StageType": "Challenge",
          "StageName": 9344842774432864000,
          "HardLevelGroup": 3,
          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30124"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002010,
              "Monster1": 3003010,
              "Monster2": 3002030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003010,
              "Monster1": 8003040
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30101022,
          "StageType": "Challenge",
          "StageName": 12687103214276588000,
          "HardLevelGroup": 3,
          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30124"
            }
          ],
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        {
          "Name": "戦闘不能になったキャラがいない"
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          "StageName": 7086853316639385000,
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        {
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      "Id": 3005,
      "Name": "醒めたくない夢・5",
      "GroupName": "醒めたくない夢",
      "Desc": "味方全体の通常攻撃と戦闘スキルの与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。SPを1消費するたびに、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#3[i]</unbreak></color>、最大で攻撃段数+<color=#f29e38ff><unbreak>#4[i]</unbreak></color>。\\n各ラウンド開始時、攻撃段数が1につきランダムな敵に、その敵の最大HPに応じたダメージを1回与える。",
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          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        "Wind"
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      "NpcMonsterIDList2": [
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          "StageType": "Challenge",
          "StageName": 9344842774432864000,
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          "Level": 78,
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              "Monster1": 2013010
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      "BeginTime": "2023-12-04 04:00:03",
      "EndTime": "2024-02-05 04:00:00"
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    {
      "Id": 3006,
      "Name": "醒めたくない夢・6",
      "GroupName": "醒めたくない夢",
      "Desc": "味方全体の通常攻撃と戦闘スキルの与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。SPを1消費するたびに、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#3[i]</unbreak></color>、最大で攻撃段数+<color=#f29e38ff><unbreak>#4[i]</unbreak></color>。\\n各ラウンド開始時、攻撃段数が1につきランダムな敵に、その敵の最大HPに応じたダメージを1回与える。",
      "Param": [
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        {
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        "Quantum"
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          "StageType": "Challenge",
          "StageName": 189339872378837150,
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          "Level": 80,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
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              "MOJJBFBKBNC": "1"
            },
            {
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              "MOJJBFBKBNC": "30124"
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              "Monster1": 8013010
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          ],
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          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
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            {
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            {
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          ],
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      "BeginTime": "2023-12-04 04:00:03",
      "EndTime": "2024-02-05 04:00:00"
    },
    {
      "Id": 3007,
      "Name": "醒めたくない夢・7",
      "GroupName": "醒めたくない夢",
      "Desc": "味方全体の通常攻撃と戦闘スキルの与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。SPを1消費するたびに、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#3[i]</unbreak></color>、最大で攻撃段数+<color=#f29e38ff><unbreak>#4[i]</unbreak></color>。\\n各ラウンド開始時、攻撃段数が1につきランダムな敵に、その敵の最大HPに応じたダメージを1回与える。",
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          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        },
        {
          "Name": "戦闘不能になったキャラがいない"
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        "Wind"
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        "Imaginary"
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              "JDKAMOANICM": "_CreateBattleEvent",
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              "Monster1": 8003040
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          ],
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            {
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              "MOJJBFBKBNC": "1"
            },
            {
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              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30124"
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          ],
          "MonsterList": [
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              "Monster2": 8022020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8024011
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          ],
          "LevelLoseCondition": [],
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          "Release": true,
          "ForbidExitBattle": true,
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          "TrialAvatarList": []
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      ],
      "BeginTime": "2023-12-04 04:00:03",
      "EndTime": "2024-02-05 04:00:00"
    },
    {
      "Id": 3008,
      "Name": "醒めたくない夢・8",
      "GroupName": "醒めたくない夢",
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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          "StageName": 7086853316639385000,
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      "EndTime": "2024-02-05 04:00:00"
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      "Id": 3010,
      "Name": "醒めたくない夢・<unbreak>10</unbreak>",
      "GroupName": "醒めたくない夢",
      "Desc": "味方全体の通常攻撃と戦闘スキルの与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。SPを1消費するたびに、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#3[i]</unbreak></color>、最大で攻撃段数+<color=#f29e38ff><unbreak>#4[i]</unbreak></color>。\\n各ラウンド開始時、攻撃段数が1につきランダムな敵に、その敵の最大HPに応じたダメージを1回与える。",
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      "MazeGroupID2": 7,
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      "NpcMonsterIDList2": [
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          "StageType": "Challenge",
          "StageName": 9344842774432864000,
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      "EndTime": "2024-02-05 04:00:00"
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      "Name": "醒めたくない夢・<unbreak>11</unbreak>",
      "GroupName": "醒めたくない夢",
      "Desc": "味方全体の通常攻撃と戦闘スキルの与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。SPを1消費するたびに、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#3[i]</unbreak></color>、最大で攻撃段数+<color=#f29e38ff><unbreak>#4[i]</unbreak></color>。\\n各ラウンド開始時、攻撃段数が1につきランダムな敵に、その敵の最大HPに応じたダメージを1回与える。",
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        },
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        "Thunder",
        "Wind"
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    {
      "Id": 3012,
      "Name": "醒めたくない夢・<unbreak>12</unbreak>",
      "GroupName": "醒めたくない夢",
      "Desc": "味方全体の通常攻撃と戦闘スキルの与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。SPを1消費するたびに、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#3[i]</unbreak></color>、最大で攻撃段数+<color=#f29e38ff><unbreak>#4[i]</unbreak></color>。\\n各ラウンド開始時、攻撃段数が1につきランダムな敵に、その敵の最大HPに応じたダメージを1回与える。",
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        {
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  "1012": [
    {
      "Id": 3101,
      "Name": "荒唐な宴・1",
      "GroupName": "荒唐な宴",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンの受ける通常攻撃のダメージと持続ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。\\nプーマンを倒した後、敵が<color=#f29e38ff>裂創</color>、<color=#f29e38ff>感電</color>、<color=#f29e38ff>燃焼</color>、または<color=#f29e38ff>風化</color>状態にある場合、その状態が、本来のダメージ<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>分のダメージを発生し、高確率で敵全体に裂創、感電、燃焼、風化状態を付与する、<color=#f29e38ff><unbreak>#3[i]</unbreak></color>ターン継続。",
      "Param": [
        2,
        1,
        3,
        0.5000000004656613,
        0.5000000004656613
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Thunder",
        "Wind"
      ],
      "DamageType2": [
        "Ice",
        "Imaginary"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        3003010
      ],
      "NpcMonsterIDList2": [
        2023010
      ],
      "EventIDList1": [
        {
          "StageID": 30102011,
          "StageType": "Challenge",
          "StageName": 9344842774432864000,
          "HardLevelGroup": 3,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30125"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002010,
              "Monster1": 3003010,
              "Monster2": 3002030,
              "Monster3": 3002010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003010,
              "Monster1": 8003040
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30102012,
          "StageType": "Challenge",
          "StageName": 189339872378837150,
          "HardLevelGroup": 3,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30125"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022110,
              "Monster1": 2023010,
              "Monster2": 2022110
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023010,
              "Monster1": 8003050
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2023-12-04 04:00:01",
      "EndTime": "2024-03-27 04:00:00"
    },
    {
      "Id": 3102,
      "Name": "荒唐な宴・2",
      "GroupName": "荒唐な宴",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンの受ける通常攻撃のダメージと持続ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。\\nプーマンを倒した後、敵が<color=#f29e38ff>裂創</color>、<color=#f29e38ff>感電</color>、<color=#f29e38ff>燃焼</color>、または<color=#f29e38ff>風化</color>状態にある場合、その状態が、本来のダメージ<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>分のダメージを発生し、高確率で敵全体に裂創、感電、燃焼、風化状態を付与する、<color=#f29e38ff><unbreak>#3[i]</unbreak></color>ターン継続。",
      "Param": [
        2,
        1,
        3,
        0.5000000004656613,
        0.5000000004656613
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Thunder"
      ],
      "DamageType2": [
        "Ice",
        "Quantum"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        2013010
      ],
      "NpcMonsterIDList2": [
        2024010
      ],
      "EventIDList1": [
        {
          "StageID": 30102021,
          "StageType": "Challenge",
          "StageName": 6099984704558275000,
          "HardLevelGroup": 3,
          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30125"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2011010,
              "Monster1": 2013010,
              "Monster2": 2011010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2013010,
              "Monster1": 1013020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30102022,
          "StageType": "Challenge",
          "StageName": 15606630685968003000,
          "HardLevelGroup": 3,
          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30125"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003020,
              "Monster1": 8003020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2024010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2023-12-04 04:00:01",
      "EndTime": "2024-03-27 04:00:00"
    },
    {
      "Id": 3103,
      "Name": "荒唐な宴・3",
      "GroupName": "荒唐な宴",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンの受ける通常攻撃のダメージと持続ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。\\nプーマンを倒した後、敵が<color=#f29e38ff>裂創</color>、<color=#f29e38ff>感電</color>、<color=#f29e38ff>燃焼</color>、または<color=#f29e38ff>風化</color>状態にある場合、その状態が、本来のダメージ<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>分のダメージを発生し、高確率で敵全体に裂創、感電、燃焼、風化状態を付与する、<color=#f29e38ff><unbreak>#3[i]</unbreak></color>ターン継続。",
      "Param": [
        2,
        1,
        3,
        0.5000000004656613,
        0.5000000004656613
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Ice",
        "Thunder"
      ],
      "DamageType2": [
        "Wind",
        "Quantum"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        1013010
      ],
      "NpcMonsterIDList2": [
        8003030
      ],
      "EventIDList1": [
        {
          "StageID": 30102031,
          "StageType": "Challenge",
          "StageName": 13087150147011258000,
          "HardLevelGroup": 3,
          "Level": 73,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30125"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1002020,
              "Monster1": 1013010,
              "Monster2": 1002030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 1013010,
              "Monster1": 2023030
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30102032,
          "StageType": "Challenge",
          "StageName": 3834759294727865000,
          "HardLevelGroup": 3,
          "Level": 73,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30125"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8002010,
              "Monster1": 8003030,
              "Monster2": 8002010,
              "Monster3": 1022010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003030,
              "Monster1": 8003010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2023-12-04 04:00:01",
      "EndTime": "2024-03-27 04:00:00"
    },
    {
      "Id": 3104,
      "Name": "荒唐な宴・4",
      "GroupName": "荒唐な宴",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンの受ける通常攻撃のダメージと持続ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。\\nプーマンを倒した後、敵が<color=#f29e38ff>裂創</color>、<color=#f29e38ff>感電</color>、<color=#f29e38ff>燃焼</color>、または<color=#f29e38ff>風化</color>状態にある場合、その状態が、本来のダメージ<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>分のダメージを発生し、高確率で敵全体に裂創、感電、燃焼、風化状態を付与する、<color=#f29e38ff><unbreak>#3[i]</unbreak></color>ターン継続。",
      "Param": [
        2,
        1,
        3,
        0.5000000004656613,
        0.5000000004656613
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Thunder"
      ],
      "DamageType2": [
        "Imaginary"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        3003010
      ],
      "NpcMonsterIDList2": [
        3003020
      ],
      "EventIDList1": [
        {
          "StageID": 30102041,
          "StageType": "Challenge",
          "StageName": 9344842774432864000,
          "HardLevelGroup": 3,
          "Level": 75,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30125"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002030,
              "Monster1": 3003010,
              "Monster2": 3001010,
              "Monster3": 3001010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003010,
              "Monster1": 1023020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30102042,
          "StageType": "Challenge",
          "StageName": 9524722474129506000,
          "HardLevelGroup": 3,
          "Level": 75,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30125"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002030,
              "Monster1": 3003020,
              "Monster2": 3002010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 1023010,
              "Monster1": 3003020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2023-12-04 04:00:01",
      "EndTime": "2024-03-27 04:00:00"
    },
    {
      "Id": 3105,
      "Name": "荒唐な宴・5",
      "GroupName": "荒唐な宴",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンの受ける通常攻撃のダメージと持続ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。\\nプーマンを倒した後、敵が<color=#f29e38ff>裂創</color>、<color=#f29e38ff>感電</color>、<color=#f29e38ff>燃焼</color>、または<color=#f29e38ff>風化</color>状態にある場合、その状態が、本来のダメージ<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>分のダメージを発生し、高確率で敵全体に裂創、感電、燃焼、風化状態を付与する、<color=#f29e38ff><unbreak>#3[i]</unbreak></color>ターン継続。",
      "Param": [
        2,
        1,
        3,
        0.5000000004656613,
        0.5000000004656613
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Wind"
      ],
      "DamageType2": [
        "Quantum"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        2023020
      ],
      "NpcMonsterIDList2": [
        1004010
      ],
      "EventIDList1": [
        {
          "StageID": 30102051,
          "StageType": "Challenge",
          "StageName": 5650742420150657000,
          "HardLevelGroup": 3,
          "Level": 78,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30125"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022040,
              "Monster1": 2023020,
              "Monster2": 2022040,
              "Monster3": 2022050
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8013010,
              "Monster1": 2023020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30102052,
          "StageType": "Challenge",
          "StageName": 14813692740671814000,
          "HardLevelGroup": 3,
          "Level": 78,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30125"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003030,
              "Monster1": 2013010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 100401004,
              "Monster1": 8003030
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2023-12-04 04:00:01",
      "EndTime": "2024-03-27 04:00:00"
    },
    {
      "Id": 3106,
      "Name": "荒唐な宴・6",
      "GroupName": "荒唐な宴",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンの受ける通常攻撃のダメージと持続ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。\\nプーマンを倒した後、敵が<color=#f29e38ff>裂創</color>、<color=#f29e38ff>感電</color>、<color=#f29e38ff>燃焼</color>、または<color=#f29e38ff>風化</color>状態にある場合、その状態が、本来のダメージ<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>分のダメージを発生し、高確率で敵全体に裂創、感電、燃焼、風化状態を付与する、<color=#f29e38ff><unbreak>#3[i]</unbreak></color>ターン継続。",
      "Param": [
        2,
        1,
        3,
        0.5000000004656613,
        0.5000000004656613
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Thunder",
        "Wind"
      ],
      "DamageType2": [
        "Ice",
        "Imaginary"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        3003010
      ],
      "NpcMonsterIDList2": [
        2023010
      ],
      "EventIDList1": [
        {
          "StageID": 30102061,
          "StageType": "Challenge",
          "StageName": 9344842774432864000,
          "HardLevelGroup": 3,
          "Level": 80,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30125"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002010,
              "Monster1": 3003010,
              "Monster2": 3002030,
              "Monster3": 3002010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003010,
              "Monster1": 8003040
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30102062,
          "StageType": "Challenge",
          "StageName": 189339872378837150,
          "HardLevelGroup": 3,
          "Level": 80,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30125"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022110,
              "Monster1": 2023010,
              "Monster2": 2022110
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023010,
              "Monster1": 8003050
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2023-12-04 04:00:01",
      "EndTime": "2024-03-27 04:00:00"
    },
    {
      "Id": 3107,
      "Name": "荒唐な宴・7",
      "GroupName": "荒唐な宴",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンの受ける通常攻撃のダメージと持続ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。\\nプーマンを倒した後、敵が<color=#f29e38ff>裂創</color>、<color=#f29e38ff>感電</color>、<color=#f29e38ff>燃焼</color>、または<color=#f29e38ff>風化</color>状態にある場合、その状態が、本来のダメージ<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>分のダメージを発生し、高確率で敵全体に裂創、感電、燃焼、風化状態を付与する、<color=#f29e38ff><unbreak>#3[i]</unbreak></color>ターン継続。",
      "Param": [
        2,
        1,
        3,
        0.5000000004656613,
        0.5000000004656613
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Thunder"
      ],
      "DamageType2": [
        "Ice",
        "Quantum"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        2013010
      ],
      "NpcMonsterIDList2": [
        2024010
      ],
      "EventIDList1": [
        {
          "StageID": 30102071,
          "StageType": "Challenge",
          "StageName": 6099984704558275000,
          "HardLevelGroup": 3,
          "Level": 82,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30125"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2011010,
              "Monster1": 2013010,
              "Monster2": 2011010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2013010,
              "Monster1": 1013020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30102072,
          "StageType": "Challenge",
          "StageName": 15606630685968003000,
          "HardLevelGroup": 3,
          "Level": 82,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30125"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003020,
              "Monster1": 8003020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2024010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2023-12-04 04:00:01",
      "EndTime": "2024-03-27 04:00:00"
    },
    {
      "Id": 3108,
      "Name": "荒唐な宴・8",
      "GroupName": "荒唐な宴",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンの受ける通常攻撃のダメージと持続ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。\\nプーマンを倒した後、敵が<color=#f29e38ff>裂創</color>、<color=#f29e38ff>感電</color>、<color=#f29e38ff>燃焼</color>、または<color=#f29e38ff>風化</color>状態にある場合、その状態が、本来のダメージ<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>分のダメージを発生し、高確率で敵全体に裂創、感電、燃焼、風化状態を付与する、<color=#f29e38ff><unbreak>#3[i]</unbreak></color>ターン継続。",
      "Param": [
        2,
        1,
        3,
        0.5000000004656613,
        0.5000000004656613
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Ice",
        "Thunder"
      ],
      "DamageType2": [
        "Wind",
        "Quantum"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        1013010
      ],
      "NpcMonsterIDList2": [
        8003030
      ],
      "EventIDList1": [
        {
          "StageID": 30102081,
          "StageType": "Challenge",
          "StageName": 13087150147011258000,
          "HardLevelGroup": 3,
          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30125"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1002020,
              "Monster1": 1013010,
              "Monster2": 1002030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 1013010,
              "Monster1": 2023030
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30102082,
          "StageType": "Challenge",
          "StageName": 3834759294727865000,
          "HardLevelGroup": 3,
          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30125"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8002010,
              "Monster1": 8003030,
              "Monster2": 8002010,
              "Monster3": 1022010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003030,
              "Monster1": 8003010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2023-12-04 04:00:01",
      "EndTime": "2024-03-27 04:00:00"
    },
    {
      "Id": 3109,
      "Name": "荒唐な宴・9",
      "GroupName": "荒唐な宴",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンの受ける通常攻撃のダメージと持続ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。\\nプーマンを倒した後、敵が<color=#f29e38ff>裂創</color>、<color=#f29e38ff>感電</color>、<color=#f29e38ff>燃焼</color>、または<color=#f29e38ff>風化</color>状態にある場合、その状態が、本来のダメージ<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>分のダメージを発生し、高確率で敵全体に裂創、感電、燃焼、風化状態を付与する、<color=#f29e38ff><unbreak>#3[i]</unbreak></color>ターン継続。",
      "Param": [
        2,
        1,
        3,
        0.5000000004656613,
        0.5000000004656613
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Thunder"
      ],
      "DamageType2": [
        "Imaginary"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        3003010
      ],
      "NpcMonsterIDList2": [
        3003020
      ],
      "EventIDList1": [
        {
          "StageID": 30102091,
          "StageType": "Challenge",
          "StageName": 9344842774432864000,
          "HardLevelGroup": 3,
          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30125"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002030,
              "Monster1": 3003010,
              "Monster2": 3001010,
              "Monster3": 3001010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003010,
              "Monster1": 1023020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30102092,
          "StageType": "Challenge",
          "StageName": 9524722474129506000,
          "HardLevelGroup": 3,
          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30125"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002030,
              "Monster1": 3003020,
              "Monster2": 3002010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 1023010,
              "Monster1": 3003020
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2023-12-04 04:00:01",
      "EndTime": "2024-03-27 04:00:00"
    },
    {
      "Id": 3110,
      "Name": "荒唐な宴・<unbreak>10</unbreak>",
      "GroupName": "荒唐な宴",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンの受ける通常攻撃のダメージと持続ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。\\nプーマンを倒した後、敵が<color=#f29e38ff>裂創</color>、<color=#f29e38ff>感電</color>、<color=#f29e38ff>燃焼</color>、または<color=#f29e38ff>風化</color>状態にある場合、その状態が、本来のダメージ<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>分のダメージを発生し、高確率で敵全体に裂創、感電、燃焼、風化状態を付与する、<color=#f29e38ff><unbreak>#3[i]</unbreak></color>ターン継続。",
      "Param": [
        2,
        1,
        3,
        0.5000000004656613,
        0.5000000004656613
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Wind"
      ],
      "DamageType2": [
        "Physical",
        "Thunder"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        2023020
      ],
      "NpcMonsterIDList2": [
        1004020
      ],
      "EventIDList1": [
        {
          "StageID": 30102101,
          "StageType": "Challenge",
          "StageName": 5650742420150657000,
          "HardLevelGroup": 3,
          "Level": 90,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30125"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022040,
              "Monster1": 2023020,
              "Monster2": 2022040,
              "Monster3": 2022050
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8013010,
              "Monster1": 2023020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30102102,
          "StageType": "Challenge",
          "StageName": 3927571639738102000,
          "HardLevelGroup": 3,
          "Level": 90,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30125"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023030,
              "Monster1": 2013020,
              "Monster2": 2012010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023030,
              "Monster1": 100402005
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2023-12-04 04:00:01",
      "EndTime": "2024-03-27 04:00:00"
    },
    {
      "Id": 3111,
      "Name": "荒唐な宴・<unbreak>11</unbreak>",
      "GroupName": "荒唐な宴",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンの受ける通常攻撃のダメージと持続ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。\\nプーマンを倒した後、敵が<color=#f29e38ff>裂創</color>、<color=#f29e38ff>感電</color>、<color=#f29e38ff>燃焼</color>、または<color=#f29e38ff>風化</color>状態にある場合、その状態が、本来のダメージ<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>分のダメージを発生し、高確率で敵全体に裂創、感電、燃焼、風化状態を付与する、<color=#f29e38ff><unbreak>#3[i]</unbreak></color>ターン継続。",
      "Param": [
        2,
        1,
        3,
        0.5000000004656613,
        0.5000000004656613
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Quantum"
      ],
      "DamageType2": [
        "Fire",
        "Thunder",
        "Wind"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        1004010
      ],
      "NpcMonsterIDList2": [
        1014010
      ],
      "EventIDList1": [
        {
          "StageID": 30102111,
          "StageType": "Challenge",
          "StageName": 14813692740671814000,
          "HardLevelGroup": 3,
          "Level": 92,
          "EliteGroup": 221,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30125"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003030,
              "Monster1": 2013010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 100401004,
              "Monster1": 8003030
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30102112,
          "StageType": "Challenge",
          "StageName": 7306112122138119000,
          "HardLevelGroup": 3,
          "Level": 92,
          "EliteGroup": 221,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30125"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003010,
              "Monster1": 8003040,
              "Monster2": 3002010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 101401009,
              "Monster1": 8003040
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2023-12-04 04:00:01",
      "EndTime": "2024-03-27 04:00:00"
    },
    {
      "Id": 3112,
      "Name": "荒唐な宴・<unbreak>12</unbreak>",
      "GroupName": "荒唐な宴",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。このプーマンの受ける通常攻撃のダメージと持続ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。\\nプーマンを倒した後、敵が<color=#f29e38ff>裂創</color>、<color=#f29e38ff>感電</color>、<color=#f29e38ff>燃焼</color>、または<color=#f29e38ff>風化</color>状態にある場合、その状態が、本来のダメージ<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>分のダメージを発生し、高確率で敵全体に裂創、感電、燃焼、風化状態を付与する、<color=#f29e38ff><unbreak>#3[i]</unbreak></color>ターン継続。",
      "Param": [
        2,
        1,
        3,
        0.5000000004656613,
        0.5000000004656613
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Wind",
        "Imaginary"
      ],
      "DamageType2": [
        "Thunder"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        2004020
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      "NpcMonsterIDList2": [
        3024020
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      "EventIDList1": [
        {
          "StageID": 30102121,
          "StageType": "Challenge",
          "StageName": 13535529983749532000,
          "HardLevelGroup": 3,
          "Level": 95,
          "EliteGroup": 222,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30125"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8013010,
              "Monster1": 2023010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 200402006
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30102122,
          "StageType": "Challenge",
          "StageName": 16451895588771373000,
          "HardLevelGroup": 3,
          "Level": 95,
          "EliteGroup": 222,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30125"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1013020,
              "Monster1": 2023030,
              "Monster2": 3002010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 1013020,
              "Monster1": 3024020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2023-12-04 04:00:01",
      "EndTime": "2024-03-27 04:00:00"
    }
  ],
  "1013": [
    {
      "Id": 3201,
      "Name": "白昼夢国記・1",
      "GroupName": "白昼夢国記",
      "Desc": "味方が攻撃を行った後、敵全体に「記憶の印」を1層付与する。「記憶の印」を付与されている敵の被ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、この効果は最大<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層まで累積できる。「記憶の印」の層数が上限に達した時、敵全体にそれぞれの最大HPに応じたダメージを1回与える。\\n敵が戦闘に入る時、フィールド上に「記憶の印」を持つ敵が存在する場合、その敵も同等の層数の「記憶の印」が付与される。\\n各ウェーブまたは各ラウンド開始時、敵全体の「記憶の印」をクリアする。",
      "Param": [
        6,
        0.05000000004656613,
        0.6000000005587935,
        0.1500000001396984
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Quantum"
      ],
      "DamageType2": [
        "Ice",
        "Thunder"
      ],
      "MazeGroupID1": 9,
      "MazeGroupID2": 10,
      "NpcMonsterIDList1": [
        8003030
      ],
      "NpcMonsterIDList2": [
        2023030
      ],
      "EventIDList1": [
        {
          "StageID": 30103011,
          "StageType": "Challenge",
          "StageName": 3834759294727865000,
          "HardLevelGroup": 3,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30126"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8002010,
              "Monster1": 8003030,
              "Monster2": 8002010,
              "Monster3": 8001030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003030,
              "Monster1": 1003010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30103012,
          "StageType": "Challenge",
          "StageName": 7086853316639385000,
          "HardLevelGroup": 3,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30126"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022040,
              "Monster1": 2023030,
              "Monster2": 2022050
            },
            {
              "$type": "StageMonsterWave",
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              "Monster1": 2023030,
              "Monster2": 1023010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-02-05 04:00:00",
      "EndTime": "2024-04-24 04:00:00"
    },
    {
      "Id": 3202,
      "Name": "白昼夢国記・2",
      "GroupName": "白昼夢国記",
      "Desc": "味方が攻撃を行った後、敵全体に「記憶の印」を1層付与する。「記憶の印」を付与されている敵の被ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、この効果は最大<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層まで累積できる。「記憶の印」の層数が上限に達した時、敵全体にそれぞれの最大HPに応じたダメージを1回与える。\\n敵が戦闘に入る時、フィールド上に「記憶の印」を持つ敵が存在する場合、その敵も同等の層数の「記憶の印」が付与される。\\n各ウェーブまたは各ラウンド開始時、敵全体の「記憶の印」をクリアする。",
      "Param": [
        6,
        0.05000000004656613,
        0.6000000005587935,
        0.1500000001396984
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Imaginary"
      ],
      "DamageType2": [
        "Thunder",
        "Wind"
      ],
      "MazeGroupID1": 9,
      "MazeGroupID2": 10,
      "NpcMonsterIDList1": [
        8033010
      ],
      "NpcMonsterIDList2": [
        3003010
      ],
      "EventIDList1": [
        {
          "StageID": 30103021,
          "StageType": "Challenge",
          "StageName": 13208664396652255000,
          "HardLevelGroup": 3,
          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30126"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8033010,
              "Monster1": 8032010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8033010,
              "Monster1": 3013010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30103022,
          "StageType": "Challenge",
          "StageName": 9344842774432864000,
          "HardLevelGroup": 3,
          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30126"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002030,
              "Monster1": 3003010,
              "Monster2": 3002010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003010,
              "Monster1": 2013010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-02-05 04:00:00",
      "EndTime": "2024-04-24 04:00:00"
    },
    {
      "Id": 3203,
      "Name": "白昼夢国記・3",
      "GroupName": "白昼夢国記",
      "Desc": "味方が攻撃を行った後、敵全体に「記憶の印」を1層付与する。「記憶の印」を付与されている敵の被ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、この効果は最大<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層まで累積できる。「記憶の印」の層数が上限に達した時、敵全体にそれぞれの最大HPに応じたダメージを1回与える。\\n敵が戦闘に入る時、フィールド上に「記憶の印」を持つ敵が存在する場合、その敵も同等の層数の「記憶の印」が付与される。\\n各ウェーブまたは各ラウンド開始時、敵全体の「記憶の印」をクリアする。",
      "Param": [
        6,
        0.05000000004656613,
        0.6000000005587935,
        0.1500000001396984
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Thunder",
        "Imaginary"
      ],
      "DamageType2": [
        "Ice",
        "Quantum"
      ],
      "MazeGroupID1": 9,
      "MazeGroupID2": 10,
      "NpcMonsterIDList1": [
        2013020
      ],
      "NpcMonsterIDList2": [
        8024011
      ],
      "EventIDList1": [
        {
          "StageID": 30103031,
          "StageType": "Challenge",
          "StageName": 17363227603743607000,
          "HardLevelGroup": 3,
          "Level": 73,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30126"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2002030,
              "Monster1": 2013020,
              "Monster2": 2002030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2013020,
              "Monster1": 1013020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
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        {
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          "StageType": "Challenge",
          "StageName": 12687103214276588000,
          "HardLevelGroup": 3,
          "Level": 73,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
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            },
            {
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              "JDKAMOANICM": "_CreateBattleEvent",
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              "Monster1": 8003020,
              "Monster2": 3002010
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      "BeginTime": "2024-02-05 04:00:00",
      "EndTime": "2024-04-24 04:00:00"
    },
    {
      "Id": 3204,
      "Name": "白昼夢国記・4",
      "GroupName": "白昼夢国記",
      "Desc": "味方が攻撃を行った後、敵全体に「記憶の印」を1層付与する。「記憶の印」を付与されている敵の被ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、この効果は最大<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層まで累積できる。「記憶の印」の層数が上限に達した時、敵全体にそれぞれの最大HPに応じたダメージを1回与える。\\n敵が戦闘に入る時、フィールド上に「記憶の印」を持つ敵が存在する場合、その敵も同等の層数の「記憶の印」が付与される。\\n各ウェーブまたは各ラウンド開始時、敵全体の「記憶の印」をクリアする。",
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        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
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        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
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      "DamageType1": [
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        "Ice",
        "Wind"
      ],
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      "NpcMonsterIDList2": [
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          "StageType": "Challenge",
          "StageName": 8310250911400761000,
          "HardLevelGroup": 3,
          "Level": 75,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
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              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
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            },
            {
              "$type": "ILKEMJNAEKE",
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              "MOJJBFBKBNC": "30126"
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          ],
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              "$type": "StageMonsterWave",
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              "Monster1": 3013010,
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            {
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              "Monster1": 3003020
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          ],
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          "ForbidExitBattle": true,
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      ],
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          "StageType": "Challenge",
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          "Level": 75,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
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            },
            {
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              "JDKAMOANICM": "_IsEliteBattle",
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30126"
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          ],
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          ],
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          "MonsterWarningRatio": 1.1000000238419,
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      "BeginTime": "2024-02-05 04:00:00",
      "EndTime": "2024-04-24 04:00:00"
    },
    {
      "Id": 3205,
      "Name": "白昼夢国記・5",
      "GroupName": "白昼夢国記",
      "Desc": "味方が攻撃を行った後、敵全体に「記憶の印」を1層付与する。「記憶の印」を付与されている敵の被ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、この効果は最大<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層まで累積できる。「記憶の印」の層数が上限に達した時、敵全体にそれぞれの最大HPに応じたダメージを1回与える。\\n敵が戦闘に入る時、フィールド上に「記憶の印」を持つ敵が存在する場合、その敵も同等の層数の「記憶の印」が付与される。\\n各ウェーブまたは各ラウンド開始時、敵全体の「記憶の印」をクリアする。",
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          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
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      "DamageType1": [
        "Fire",
        "Thunder",
        "Wind"
      ],
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        "Imaginary"
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          "StageType": "Challenge",
          "StageName": 15864002628047024000,
          "HardLevelGroup": 3,
          "Level": 78,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
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            },
            {
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              "JDKAMOANICM": "_IsEliteBattle",
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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          ],
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            {
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              "Monster1": 8003040
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          ],
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          "StageName": 16451895588771373000,
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          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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          ],
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              "Monster1": 3024020
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          ],
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          "TrialAvatarList": []
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      "BeginTime": "2024-02-05 04:00:00",
      "EndTime": "2024-04-24 04:00:00"
    },
    {
      "Id": 3206,
      "Name": "白昼夢国記・6",
      "GroupName": "白昼夢国記",
      "Desc": "味方が攻撃を行った後、敵全体に「記憶の印」を1層付与する。「記憶の印」を付与されている敵の被ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、この効果は最大<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層まで累積できる。「記憶の印」の層数が上限に達した時、敵全体にそれぞれの最大HPに応じたダメージを1回与える。\\n敵が戦闘に入る時、フィールド上に「記憶の印」を持つ敵が存在する場合、その敵も同等の層数の「記憶の印」が付与される。\\n各ウェーブまたは各ラウンド開始時、敵全体の「記憶の印」をクリアする。",
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      ],
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          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
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        "Quantum"
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        "Ice",
        "Thunder"
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          "StageType": "Challenge",
          "StageName": 3834759294727865000,
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          "Level": 80,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
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          "StageConfigData": [
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
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              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30126"
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              "Monster1": 1003010
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          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
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            {
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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          ],
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          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      "BeginTime": "2024-02-05 04:00:00",
      "EndTime": "2024-04-24 04:00:00"
    },
    {
      "Id": 3207,
      "Name": "白昼夢国記・7",
      "GroupName": "白昼夢国記",
      "Desc": "味方が攻撃を行った後、敵全体に「記憶の印」を1層付与する。「記憶の印」を付与されている敵の被ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、この効果は最大<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層まで累積できる。「記憶の印」の層数が上限に達した時、敵全体にそれぞれの最大HPに応じたダメージを1回与える。\\n敵が戦闘に入る時、フィールド上に「記憶の印」を持つ敵が存在する場合、その敵も同等の層数の「記憶の印」が付与される。\\n各ウェーブまたは各ラウンド開始時、敵全体の「記憶の印」をクリアする。",
      "Param": [
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        0.6000000005587935,
        0.1500000001396984
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
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      ],
      "DamageType2": [
        "Thunder",
        "Wind"
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      "NpcMonsterIDList2": [
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          "StageType": "Challenge",
          "StageName": 13208664396652255000,
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          "Level": 82,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30126"
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          ],
          "MonsterList": [
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            {
              "$type": "StageMonsterWave",
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              "Monster1": 3013010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
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          "TrialAvatarList": []
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      "EventIDList2": [
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          "StageName": 9344842774432864000,
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          "Level": 82,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30126"
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          ],
          "MonsterList": [
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              "Monster1": 3003010,
              "Monster2": 3002010
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            {
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              "Monster1": 2013010
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          "ForbidExitBattle": true,
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          "TrialAvatarList": []
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      "BeginTime": "2024-02-05 04:00:00",
      "EndTime": "2024-04-24 04:00:00"
    },
    {
      "Id": 3208,
      "Name": "白昼夢国記・8",
      "GroupName": "白昼夢国記",
      "Desc": "味方が攻撃を行った後、敵全体に「記憶の印」を1層付与する。「記憶の印」を付与されている敵の被ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、この効果は最大<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層まで累積できる。「記憶の印」の層数が上限に達した時、敵全体にそれぞれの最大HPに応じたダメージを1回与える。\\n敵が戦闘に入る時、フィールド上に「記憶の印」を持つ敵が存在する場合、その敵も同等の層数の「記憶の印」が付与される。\\n各ウェーブまたは各ラウンド開始時、敵全体の「記憶の印」をクリアする。",
      "Param": [
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        0.05000000004656613,
        0.6000000005587935,
        0.1500000001396984
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
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        "Imaginary"
      ],
      "DamageType2": [
        "Ice",
        "Quantum"
      ],
      "MazeGroupID1": 9,
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      "EventIDList1": [
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          "StageName": 17363227603743607000,
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          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
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          "StageConfigData": [
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30126"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2002030,
              "Monster1": 2013020,
              "Monster2": 2002030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2013020,
              "Monster1": 1013020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30103082,
          "StageType": "Challenge",
          "StageName": 12687103214276588000,
          "HardLevelGroup": 3,
          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30126"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003020,
              "Monster1": 8003020,
              "Monster2": 3002010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8024011
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-02-05 04:00:00",
      "EndTime": "2024-04-24 04:00:00"
    },
    {
      "Id": 3209,
      "Name": "白昼夢国記・9",
      "GroupName": "白昼夢国記",
      "Desc": "味方が攻撃を行った後、敵全体に「記憶の印」を1層付与する。「記憶の印」を付与されている敵の被ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、この効果は最大<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層まで累積できる。「記憶の印」の層数が上限に達した時、敵全体にそれぞれの最大HPに応じたダメージを1回与える。\\n敵が戦闘に入る時、フィールド上に「記憶の印」を持つ敵が存在する場合、その敵も同等の層数の「記憶の印」が付与される。\\n各ウェーブまたは各ラウンド開始時、敵全体の「記憶の印」をクリアする。",
      "Param": [
        6,
        0.05000000004656613,
        0.6000000005587935,
        0.1500000001396984
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Thunder",
        "Quantum"
      ],
      "DamageType2": [
        "Ice",
        "Wind"
      ],
      "MazeGroupID1": 9,
      "MazeGroupID2": 10,
      "NpcMonsterIDList1": [
        3013010
      ],
      "NpcMonsterIDList2": [
        2023010
      ],
      "EventIDList1": [
        {
          "StageID": 30103091,
          "StageType": "Challenge",
          "StageName": 8310250911400761000,
          "HardLevelGroup": 3,
          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30126"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002010,
              "Monster1": 3013010,
              "Monster2": 3002040,
              "Monster3": 3002010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3013010,
              "Monster1": 2013010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30103092,
          "StageType": "Challenge",
          "StageName": 189339872378837150,
          "HardLevelGroup": 3,
          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30126"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022020,
              "Monster1": 2023010,
              "Monster2": 2022020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023010,
              "Monster1": 2023020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-02-05 04:00:00",
      "EndTime": "2024-04-24 04:00:00"
    },
    {
      "Id": 3210,
      "Name": "白昼夢国記・<unbreak>10</unbreak>",
      "GroupName": "白昼夢国記",
      "Desc": "味方が攻撃を行った後、敵全体に「記憶の印」を1層付与する。「記憶の印」を付与されている敵の被ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、この効果は最大<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層まで累積できる。「記憶の印」の層数が上限に達した時、敵全体にそれぞれの最大HPに応じたダメージを1回与える。\\n敵が戦闘に入る時、フィールド上に「記憶の印」を持つ敵が存在する場合、その敵も同等の層数の「記憶の印」が付与される。\\n各ウェーブまたは各ラウンド開始時、敵全体の「記憶の印」をクリアする。",
      "Param": [
        6,
        0.05000000004656613,
        0.6000000005587935,
        0.1500000001396984
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Wind"
      ],
      "DamageType2": [
        "Thunder",
        "Imaginary"
      ],
      "MazeGroupID1": 9,
      "MazeGroupID2": 10,
      "NpcMonsterIDList1": [
        3003010
      ],
      "NpcMonsterIDList2": [
        3024020
      ],
      "EventIDList1": [
        {
          "StageID": 30103101,
          "StageType": "Challenge",
          "StageName": 9344842774432864000,
          "HardLevelGroup": 3,
          "Level": 90,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30126"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002030,
              "Monster1": 3003010,
              "Monster2": 3002030,
              "Monster3": 3002040
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003010,
              "Monster1": 3003010,
              "Monster2": 3002030
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30103102,
          "StageType": "Challenge",
          "StageName": 16451895588771373000,
          "HardLevelGroup": 3,
          "Level": 90,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30126"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1023010,
              "Monster1": 1013020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002010,
              "Monster1": 3024020,
              "Monster2": 1023010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-02-05 04:00:00",
      "EndTime": "2024-04-24 04:00:00"
    },
    {
      "Id": 3211,
      "Name": "白昼夢国記・<unbreak>11</unbreak>",
      "GroupName": "白昼夢国記",
      "Desc": "味方が攻撃を行った後、敵全体に「記憶の印」を1層付与する。「記憶の印」を付与されている敵の被ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、この効果は最大<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層まで累積できる。「記憶の印」の層数が上限に達した時、敵全体にそれぞれの最大HPに応じたダメージを1回与える。\\n敵が戦闘に入る時、フィールド上に「記憶の印」を持つ敵が存在する場合、その敵も同等の層数の「記憶の印」が付与される。\\n各ウェーブまたは各ラウンド開始時、敵全体の「記憶の印」をクリアする。",
      "Param": [
        6,
        0.05000000004656613,
        0.6000000005587935,
        0.1500000001396984
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Thunder",
        "Wind"
      ],
      "DamageType2": [
        "Physical",
        "Imaginary"
      ],
      "MazeGroupID1": 9,
      "MazeGroupID2": 10,
      "NpcMonsterIDList1": [
        2004020
      ],
      "NpcMonsterIDList2": [
        1004030
      ],
      "EventIDList1": [
        {
          "StageID": 30103111,
          "StageType": "Challenge",
          "StageName": 13535529983749532000,
          "HardLevelGroup": 3,
          "Level": 92,
          "EliteGroup": 223,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30126"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2013010,
              "Monster1": 8003040
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 200402006,
              "Monster1": 3002010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30103112,
          "StageType": "Challenge",
          "StageName": 10421477324829753000,
          "HardLevelGroup": 3,
          "Level": 92,
          "EliteGroup": 223,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30126"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8013010,
              "Monster1": 3003020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003020,
              "Monster1": 100403002
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-02-05 04:00:00",
      "EndTime": "2024-04-24 04:00:00"
    },
    {
      "Id": 3212,
      "Name": "白昼夢国記・<unbreak>12</unbreak>",
      "GroupName": "白昼夢国記",
      "Desc": "味方が攻撃を行った後、敵全体に「記憶の印」を1層付与する。「記憶の印」を付与されている敵の被ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、この効果は最大<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層まで累積できる。「記憶の印」の層数が上限に達した時、敵全体にそれぞれの最大HPに応じたダメージを1回与える。\\n敵が戦闘に入る時、フィールド上に「記憶の印」を持つ敵が存在する場合、その敵も同等の層数の「記憶の印」が付与される。\\n各ウェーブまたは各ラウンド開始時、敵全体の「記憶の印」をクリアする。",
      "Param": [
        6,
        0.05000000004656613,
        0.6000000005587935,
        0.1500000001396984
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Thunder",
        "Quantum"
      ],
      "DamageType2": [
        "Ice"
      ],
      "MazeGroupID1": 9,
      "MazeGroupID2": 10,
      "NpcMonsterIDList1": [
        1004010
      ],
      "NpcMonsterIDList2": [
        8034010
      ],
      "EventIDList1": [
        {
          "StageID": 30103121,
          "StageType": "Challenge",
          "StageName": 14813692740671814000,
          "HardLevelGroup": 3,
          "Level": 95,
          "EliteGroup": 224,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30126"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1023020,
              "Monster1": 3013010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3013010,
              "Monster1": 100401004
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30103122,
          "StageType": "Challenge",
          "StageName": 3756729761605363700,
          "HardLevelGroup": 3,
          "Level": 95,
          "EliteGroup": 224,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30126"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023030,
              "Monster1": 8033010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8034010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-02-05 04:00:00",
      "EndTime": "2024-04-24 04:00:00"
    }
  ],
  "1014": [
    {
      "Id": 3301,
      "Name": "夢の中の夢・1",
      "GroupName": "夢の中の夢",
      "Desc": "味方が攻撃を行った後、味方全体に「記憶の印」を1層付与する。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層累積できる。「記憶の印」の層数が上限に達する時、味方全体のEPをそれぞれ<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>回復する。この回復効果は最大EPを超えられる。\\n各ウェーブまたは各ラウンド開始時、味方全体の「記憶の印」をクリアする。",
      "Param": [
        6,
        0.05000000004656613,
        0.25000000023283064
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Wind",
        "Imaginary"
      ],
      "DamageType2": [
        "Physical"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        2023010
      ],
      "NpcMonsterIDList2": [
        3003050
      ],
      "EventIDList1": [
        {
          "StageID": 30104011,
          "StageType": "Challenge",
          "StageName": 189339872378837150,
          "HardLevelGroup": 3,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30127"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022060,
              "Monster1": 2023010,
              "Monster2": 2022060
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023010,
              "Monster1": 8013010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30104012,
          "StageType": "Challenge",
          "StageName": 11610931649679233000,
          "HardLevelGroup": 3,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30127"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002010,
              "Monster1": 3003050,
              "Monster2": 3002030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003050,
              "Monster1": 2023030
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-03-11 04:00:00",
      "EndTime": "2024-05-06 04:00:00"
    },
    {
      "Id": 3302,
      "Name": "夢の中の夢・2",
      "GroupName": "夢の中の夢",
      "Desc": "味方が攻撃を行った後、味方全体に「記憶の印」を1層付与する。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層累積できる。「記憶の印」の層数が上限に達する時、味方全体のEPをそれぞれ<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>回復する。この回復効果は最大EPを超えられる。\\n各ウェーブまたは各ラウンド開始時、味方全体の「記憶の印」をクリアする。",
      "Param": [
        6,
        0.05000000004656613,
        0.25000000023283064
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Thunder"
      ],
      "DamageType2": [
        "Physical",
        "Imaginary"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        3003030
      ],
      "NpcMonsterIDList2": [
        3003020
      ],
      "EventIDList1": [
        {
          "StageID": 30104021,
          "StageType": "Challenge",
          "StageName": 18110657579897696000,
          "HardLevelGroup": 3,
          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30127"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3012010,
              "Monster1": 3003030,
              "Monster2": 3012010,
              "Monster3": 3012010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003030,
              "Monster1": 1013010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30104022,
          "StageType": "Challenge",
          "StageName": 9524722474129506000,
          "HardLevelGroup": 3,
          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30127"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002010,
              "Monster1": 3003020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003020,
              "Monster1": 2013020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-03-11 04:00:00",
      "EndTime": "2024-05-06 04:00:00"
    },
    {
      "Id": 3303,
      "Name": "夢の中の夢・3",
      "GroupName": "夢の中の夢",
      "Desc": "味方が攻撃を行った後、味方全体に「記憶の印」を1層付与する。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層累積できる。「記憶の印」の層数が上限に達する時、味方全体のEPをそれぞれ<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>回復する。この回復効果は最大EPを超えられる。\\n各ウェーブまたは各ラウンド開始時、味方全体の「記憶の印」をクリアする。",
      "Param": [
        6,
        0.05000000004656613,
        0.25000000023283064
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Ice",
        "Thunder"
      ],
      "DamageType2": [
        "Fire",
        "Wind"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        1013010
      ],
      "NpcMonsterIDList2": [
        3014020
      ],
      "EventIDList1": [
        {
          "StageID": 30104031,
          "StageType": "Challenge",
          "StageName": 13087150147011258000,
          "HardLevelGroup": 3,
          "Level": 73,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30127"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1012030,
              "Monster1": 1013010,
              "Monster2": 1012030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 1013010,
              "Monster1": 1013020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30104032,
          "StageType": "Challenge",
          "StageName": 4641986684160114000,
          "HardLevelGroup": 3,
          "Level": 73,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30127"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022040,
              "Monster1": 2023020,
              "Monster2": 2022050
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3014020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-03-11 04:00:00",
      "EndTime": "2024-05-06 04:00:00"
    },
    {
      "Id": 3304,
      "Name": "夢の中の夢・4",
      "GroupName": "夢の中の夢",
      "Desc": "味方が攻撃を行った後、味方全体に「記憶の印」を1層付与する。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層累積できる。「記憶の印」の層数が上限に達する時、味方全体のEPをそれぞれ<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>回復する。この回復効果は最大EPを超えられる。\\n各ウェーブまたは各ラウンド開始時、味方全体の「記憶の印」をクリアする。",
      "Param": [
        6,
        0.05000000004656613,
        0.25000000023283064
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Thunder",
        "Quantum"
      ],
      "DamageType2": [
        "Wind"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        3013010
      ],
      "NpcMonsterIDList2": [
        3003010
      ],
      "EventIDList1": [
        {
          "StageID": 30104041,
          "StageType": "Challenge",
          "StageName": 8310250911400761000,
          "HardLevelGroup": 3,
          "Level": 75,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30127"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3012010,
              "Monster1": 3013010,
              "Monster2": 3012010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3013010,
              "Monster1": 1023020
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30104042,
          "StageType": "Challenge",
          "StageName": 9344842774432864000,
          "HardLevelGroup": 3,
          "Level": 75,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30127"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3012010,
              "Monster1": 3003010,
              "Monster2": 3012010,
              "Monster3": 3012010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002010,
              "Monster1": 3003010,
              "Monster2": 8013010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-03-11 04:00:00",
      "EndTime": "2024-05-06 04:00:00"
    },
    {
      "Id": 3305,
      "Name": "夢の中の夢・5",
      "GroupName": "夢の中の夢",
      "Desc": "味方が攻撃を行った後、味方全体に「記憶の印」を1層付与する。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層累積できる。「記憶の印」の層数が上限に達する時、味方全体のEPをそれぞれ<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>回復する。この回復効果は最大EPを超えられる。\\n各ウェーブまたは各ラウンド開始時、味方全体の「記憶の印」をクリアする。",
      "Param": [
        6,
        0.05000000004656613,
        0.25000000023283064
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Fire"
      ],
      "DamageType2": [
        "Ice",
        "Imaginary"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        3003020
      ],
      "NpcMonsterIDList2": [
        8024011
      ],
      "EventIDList1": [
        {
          "StageID": 30104051,
          "StageType": "Challenge",
          "StageName": 9524722474129506000,
          "HardLevelGroup": 3,
          "Level": 78,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30127"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002010,
              "Monster1": 3003020,
              "Monster2": 3002030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003040,
              "Monster1": 3003020
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30104052,
          "StageType": "Challenge",
          "StageName": 12687103214276588000,
          "HardLevelGroup": 3,
          "Level": 78,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30127"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1013020,
              "Monster1": 1023010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8024011
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-03-11 04:00:00",
      "EndTime": "2024-05-06 04:00:00"
    },
    {
      "Id": 3306,
      "Name": "夢の中の夢・6",
      "GroupName": "夢の中の夢",
      "Desc": "味方が攻撃を行った後、味方全体に「記憶の印」を1層付与する。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層累積できる。「記憶の印」の層数が上限に達する時、味方全体のEPをそれぞれ<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>回復する。この回復効果は最大EPを超えられる。\\n各ウェーブまたは各ラウンド開始時、味方全体の「記憶の印」をクリアする。",
      "Param": [
        6,
        0.05000000004656613,
        0.25000000023283064
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Wind",
        "Imaginary"
      ],
      "DamageType2": [
        "Physical"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        2023010
      ],
      "NpcMonsterIDList2": [
        3003050
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      "EventIDList1": [
        {
          "StageID": 30104061,
          "StageType": "Challenge",
          "StageName": 189339872378837150,
          "HardLevelGroup": 3,
          "Level": 80,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30127"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022060,
              "Monster1": 2023010,
              "Monster2": 2022060
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023010,
              "Monster1": 8013010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30104062,
          "StageType": "Challenge",
          "StageName": 11610931649679233000,
          "HardLevelGroup": 3,
          "Level": 80,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30127"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002010,
              "Monster1": 3003050,
              "Monster2": 3002030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003050,
              "Monster1": 2023030
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-03-11 04:00:00",
      "EndTime": "2024-05-06 04:00:00"
    },
    {
      "Id": 3307,
      "Name": "夢の中の夢・7",
      "GroupName": "夢の中の夢",
      "Desc": "味方が攻撃を行った後、味方全体に「記憶の印」を1層付与する。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層累積できる。「記憶の印」の層数が上限に達する時、味方全体のEPをそれぞれ<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>回復する。この回復効果は最大EPを超えられる。\\n各ウェーブまたは各ラウンド開始時、味方全体の「記憶の印」をクリアする。",
      "Param": [
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        0.05000000004656613,
        0.25000000023283064
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Thunder"
      ],
      "DamageType2": [
        "Physical",
        "Imaginary"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        3003030
      ],
      "NpcMonsterIDList2": [
        3003020
      ],
      "EventIDList1": [
        {
          "StageID": 30104071,
          "StageType": "Challenge",
          "StageName": 18110657579897696000,
          "HardLevelGroup": 3,
          "Level": 82,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30127"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3012010,
              "Monster1": 3003030,
              "Monster2": 3012010,
              "Monster3": 3012010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003030,
              "Monster1": 1013010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30104072,
          "StageType": "Challenge",
          "StageName": 9524722474129506000,
          "HardLevelGroup": 3,
          "Level": 82,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30127"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002010,
              "Monster1": 3003020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003020,
              "Monster1": 2013020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-03-11 04:00:00",
      "EndTime": "2024-05-06 04:00:00"
    },
    {
      "Id": 3308,
      "Name": "夢の中の夢・8",
      "GroupName": "夢の中の夢",
      "Desc": "味方が攻撃を行った後、味方全体に「記憶の印」を1層付与する。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層累積できる。「記憶の印」の層数が上限に達する時、味方全体のEPをそれぞれ<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>回復する。この回復効果は最大EPを超えられる。\\n各ウェーブまたは各ラウンド開始時、味方全体の「記憶の印」をクリアする。",
      "Param": [
        6,
        0.05000000004656613,
        0.25000000023283064
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Ice",
        "Thunder"
      ],
      "DamageType2": [
        "Fire",
        "Wind"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        1013010
      ],
      "NpcMonsterIDList2": [
        3014020
      ],
      "EventIDList1": [
        {
          "StageID": 30104081,
          "StageType": "Challenge",
          "StageName": 13087150147011258000,
          "HardLevelGroup": 3,
          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30127"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1012030,
              "Monster1": 1013010,
              "Monster2": 1012030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 1013010,
              "Monster1": 1013020
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30104082,
          "StageType": "Challenge",
          "StageName": 4641986684160114000,
          "HardLevelGroup": 3,
          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30127"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022040,
              "Monster1": 2023020,
              "Monster2": 2022050
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3014020
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-03-11 04:00:00",
      "EndTime": "2024-05-06 04:00:00"
    },
    {
      "Id": 3309,
      "Name": "夢の中の夢・9",
      "GroupName": "夢の中の夢",
      "Desc": "味方が攻撃を行った後、味方全体に「記憶の印」を1層付与する。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層累積できる。「記憶の印」の層数が上限に達する時、味方全体のEPをそれぞれ<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>回復する。この回復効果は最大EPを超えられる。\\n各ウェーブまたは各ラウンド開始時、味方全体の「記憶の印」をクリアする。",
      "Param": [
        6,
        0.05000000004656613,
        0.25000000023283064
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Thunder",
        "Quantum"
      ],
      "DamageType2": [
        "Wind"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        3013010
      ],
      "NpcMonsterIDList2": [
        3003010
      ],
      "EventIDList1": [
        {
          "StageID": 30104091,
          "StageType": "Challenge",
          "StageName": 8310250911400761000,
          "HardLevelGroup": 3,
          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30127"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3012010,
              "Monster1": 3013010,
              "Monster2": 3012010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3013010,
              "Monster1": 1023020
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "EventIDList2": [
        {
          "StageID": 30104092,
          "StageType": "Challenge",
          "StageName": 9344842774432864000,
          "HardLevelGroup": 3,
          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30127"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3012010,
              "Monster1": 3003010,
              "Monster2": 3012010,
              "Monster3": 3012010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002010,
              "Monster1": 3003010,
              "Monster2": 8013010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-03-11 04:00:00",
      "EndTime": "2024-05-06 04:00:00"
    },
    {
      "Id": 3310,
      "Name": "夢の中の夢・<unbreak>10</unbreak>",
      "GroupName": "夢の中の夢",
      "Desc": "味方が攻撃を行った後、味方全体に「記憶の印」を1層付与する。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層累積できる。「記憶の印」の層数が上限に達する時、味方全体のEPをそれぞれ<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>回復する。この回復効果は最大EPを超えられる。\\n各ウェーブまたは各ラウンド開始時、味方全体の「記憶の印」をクリアする。",
      "Param": [
        6,
        0.05000000004656613,
        0.25000000023283064
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Fire"
      ],
      "DamageType2": [
        "Ice",
        "Imaginary"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        3003020
      ],
      "NpcMonsterIDList2": [
        8024011
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      "EventIDList1": [
        {
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          "StageType": "Challenge",
          "StageName": 9524722474129506000,
          "HardLevelGroup": 3,
          "Level": 90,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30127"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
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              "Monster1": 3003020,
              "Monster2": 3002030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003040,
              "Monster1": 3003020
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "EventIDList2": [
        {
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          "StageType": "Challenge",
          "StageName": 12687103214276588000,
          "HardLevelGroup": 3,
          "Level": 90,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30127"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1013020,
              "Monster1": 8033010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8024011
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-03-11 04:00:00",
      "EndTime": "2024-05-06 04:00:00"
    },
    {
      "Id": 3311,
      "Name": "夢の中の夢・<unbreak>11</unbreak>",
      "GroupName": "夢の中の夢",
      "Desc": "味方が攻撃を行った後、味方全体に「記憶の印」を1層付与する。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層累積できる。「記憶の印」の層数が上限に達する時、味方全体のEPをそれぞれ<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>回復する。この回復効果は最大EPを超えられる。\\n各ウェーブまたは各ラウンド開始時、味方全体の「記憶の印」をクリアする。",
      "Param": [
        6,
        0.05000000004656613,
        0.25000000023283064
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Thunder",
        "Wind"
      ],
      "DamageType2": [
        "Fire",
        "Quantum"
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      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
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          "StageType": "Challenge",
          "StageName": 7306112122138119000,
          "HardLevelGroup": 3,
          "Level": 92,
          "EliteGroup": 223,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30127"
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          ],
          "MonsterList": [
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              "Monster1": 8003040
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            {
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              "Monster1": 8003040
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30104112,
          "StageType": "Challenge",
          "StageName": 15606630685968003000,
          "HardLevelGroup": 3,
          "Level": 92,
          "EliteGroup": 223,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30127"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003010,
              "Monster1": 3003050
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2024010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-03-11 04:00:00",
      "EndTime": "2024-05-06 04:00:00"
    },
    {
      "Id": 3312,
      "Name": "夢の中の夢・<unbreak>12</unbreak>",
      "GroupName": "夢の中の夢",
      "Desc": "味方が攻撃を行った後、味方全体に「記憶の印」を1層付与する。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層累積できる。「記憶の印」の層数が上限に達する時、味方全体のEPをそれぞれ<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>回復する。この回復効果は最大EPを超えられる。\\n各ウェーブまたは各ラウンド開始時、味方全体の「記憶の印」をクリアする。",
      "Param": [
        6,
        0.05000000004656613,
        0.25000000023283064
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Thunder"
      ],
      "DamageType2": [
        "Physical",
        "Imaginary"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        1004020
      ],
      "NpcMonsterIDList2": [
        2004010
      ],
      "EventIDList1": [
        {
          "StageID": 30104121,
          "StageType": "Challenge",
          "StageName": 3927571639738102000,
          "HardLevelGroup": 3,
          "Level": 95,
          "EliteGroup": 224,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30127"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002030,
              "Monster1": 3003030,
              "Monster2": 3003040,
              "Monster3": 3002030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003030,
              "Monster1": 100402010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30104122,
          "StageType": "Challenge",
          "StageName": 17021160864080100000,
          "HardLevelGroup": 3,
          "Level": 95,
          "EliteGroup": 224,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30127"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8013010,
              "Monster1": 2013020,
              "Monster2": 2002030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2013020,
              "Monster1": 200401007
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-03-11 04:00:00",
      "EndTime": "2024-05-06 04:00:00"
    }
  ],
  "1015": [
    {
      "Id": 3401,
      "Name": "弦外の音・1",
      "GroupName": "弦外の音(<unbreak>2.2</unbreak>)",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。プーマンは弱点撃破されると、即座に倒される。\\nプーマンが倒された後、攻撃者の行動順を<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>早め、味方全体に「記憶の印」を付与する。「記憶の印」1層につき、攻撃力+<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>、撃破特効+<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#4[i]</unbreak></color>層累積できる。",
      "Param": [
        1,
        1,
        0.3000000002793968,
        5,
        0.1500000001396984
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Imaginary"
      ],
      "DamageType2": [
        "Ice",
        "Wind"
      ],
      "MazeGroupID1": 5,
      "MazeGroupID2": 6,
      "NpcMonsterIDList1": [
        8013010
      ],
      "NpcMonsterIDList2": [
        2023010
      ],
      "EventIDList1": [
        {
          "StageID": 30105011,
          "StageType": "Challenge",
          "StageName": 7287667153632342000,
          "HardLevelGroup": 3,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [
            "ChallengeMaze_StageMark_Puman001"
          ],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30128"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8012010,
              "Monster1": 8013010,
              "Monster2": 8012030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8013010,
              "Monster1": 2013020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30105012,
          "StageType": "Challenge",
          "StageName": 189339872378837150,
          "HardLevelGroup": 3,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [
            "ChallengeMaze_StageMark_Puman002"
          ],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30128"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022060,
              "Monster1": 2023010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023010,
              "Monster1": 2023020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-03-11 04:00:01",
      "EndTime": "2024-06-17 04:00:00"
    },
    {
      "Id": 3402,
      "Name": "弦外の音・2",
      "GroupName": "弦外の音(<unbreak>2.2</unbreak>)",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。プーマンは弱点撃破されると、即座に倒される。\\nプーマンが倒された後、攻撃者の行動順を<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>早め、味方全体に「記憶の印」を付与する。「記憶の印」1層につき、攻撃力+<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>、撃破特効+<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#4[i]</unbreak></color>層累積できる。",
      "Param": [
        1,
        1,
        0.3000000002793968,
        5,
        0.1500000001396984
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Quantum"
      ],
      "DamageType2": [
        "Thunder",
        "Imaginary"
      ],
      "MazeGroupID1": 5,
      "MazeGroupID2": 6,
      "NpcMonsterIDList1": [
        8003030
      ],
      "NpcMonsterIDList2": [
        3013010
      ],
      "EventIDList1": [
        {
          "StageID": 30105021,
          "StageType": "Challenge",
          "StageName": 3834759294727865000,
          "HardLevelGroup": 3,
          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [
            "ChallengeMaze_StageMark_Puman003"
          ],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30128"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8002010,
              "Monster1": 8003030,
              "Monster2": 8002010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003030,
              "Monster1": 1003010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30105022,
          "StageType": "Challenge",
          "StageName": 8310250911400761000,
          "HardLevelGroup": 3,
          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [
            "ChallengeMaze_StageMark_Puman004"
          ],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30128"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3012010,
              "Monster1": 3013010,
              "Monster2": 3012010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3013010,
              "Monster1": 1013020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-03-11 04:00:01",
      "EndTime": "2024-06-17 04:00:00"
    },
    {
      "Id": 3403,
      "Name": "弦外の音・3",
      "GroupName": "弦外の音(<unbreak>2.2</unbreak>)",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。プーマンは弱点撃破されると、即座に倒される。\\nプーマンが倒された後、攻撃者の行動順を<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>早め、味方全体に「記憶の印」を付与する。「記憶の印」1層につき、攻撃力+<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>、撃破特効+<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#4[i]</unbreak></color>層累積できる。",
      "Param": [
        1,
        1,
        0.3000000002793968,
        5,
        0.1500000001396984
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Fire"
      ],
      "DamageType2": [
        "Thunder",
        "Wind"
      ],
      "MazeGroupID1": 5,
      "MazeGroupID2": 6,
      "NpcMonsterIDList1": [
        3003020
      ],
      "NpcMonsterIDList2": [
        2004020
      ],
      "EventIDList1": [
        {
          "StageID": 30105031,
          "StageType": "Challenge",
          "StageName": 9524722474129506000,
          "HardLevelGroup": 3,
          "Level": 73,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [
            "ChallengeMaze_StageMark_Puman005"
          ],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30128"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002010,
              "Monster1": 3003020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003020,
              "Monster1": 3003040
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30105032,
          "StageType": "Challenge",
          "StageName": 13535529983749532000,
          "HardLevelGroup": 3,
          "Level": 73,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [
            "ChallengeMaze_StageMark_Puman006"
          ],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30128"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003040,
              "Monster1": 8003040
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 200402006
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-03-11 04:00:01",
      "EndTime": "2024-06-17 04:00:00"
    },
    {
      "Id": 3404,
      "Name": "弦外の音・4",
      "GroupName": "弦外の音(<unbreak>2.2</unbreak>)",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。プーマンは弱点撃破されると、即座に倒される。\\nプーマンが倒された後、攻撃者の行動順を<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>早め、味方全体に「記憶の印」を付与する。「記憶の印」1層につき、攻撃力+<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>、撃破特効+<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#4[i]</unbreak></color>層累積できる。",
      "Param": [
        1,
        1,
        0.3000000002793968,
        5,
        0.1500000001396984
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Ice",
        "Wind"
      ],
      "DamageType2": [
        "Physical",
        "Fire"
      ],
      "MazeGroupID1": 5,
      "MazeGroupID2": 6,
      "NpcMonsterIDList1": [
        2023020
      ],
      "NpcMonsterIDList2": [
        3003050
      ],
      "EventIDList1": [
        {
          "StageID": 30105041,
          "StageType": "Challenge",
          "StageName": 5650742420150657000,
          "HardLevelGroup": 3,
          "Level": 75,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [
            "ChallengeMaze_StageMark_Puman002"
          ],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30128"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022040,
              "Monster1": 2023020,
              "Monster2": 2022050
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023020,
              "Monster1": 2023010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30105042,
          "StageType": "Challenge",
          "StageName": 11610931649679233000,
          "HardLevelGroup": 3,
          "Level": 75,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [
            "ChallengeMaze_StageMark_Puman005"
          ],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30128"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3011010,
              "Monster1": 3003050,
              "Monster2": 3002030,
              "Monster3": 3011010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003050,
              "Monster1": 3003040,
              "Monster2": 3002010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-03-11 04:00:01",
      "EndTime": "2024-06-17 04:00:00"
    },
    {
      "Id": 3405,
      "Name": "弦外の音・5",
      "GroupName": "弦外の音(<unbreak>2.2</unbreak>)",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。プーマンは弱点撃破されると、即座に倒される。\\nプーマンが倒された後、攻撃者の行動順を<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>早め、味方全体に「記憶の印」を付与する。「記憶の印」1層につき、攻撃力+<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>、撃破特効+<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#4[i]</unbreak></color>層累積できる。",
      "Param": [
        1,
        1,
        0.3000000002793968,
        5,
        0.1500000001396984
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Ice"
      ],
      "DamageType2": [
        "Thunder",
        "Imaginary"
      ],
      "MazeGroupID1": 5,
      "MazeGroupID2": 6,
      "NpcMonsterIDList1": [
        8033010
      ],
      "NpcMonsterIDList2": [
        3024020
      ],
      "EventIDList1": [
        {
          "StageID": 30105051,
          "StageType": "Challenge",
          "StageName": 13208664396652255000,
          "HardLevelGroup": 3,
          "Level": 78,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [
            "ChallengeMaze_StageMark_Puman007"
          ],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30128"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8033010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8033010,
              "Monster1": 2023020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30105052,
          "StageType": "Challenge",
          "StageName": 16451895588771373000,
          "HardLevelGroup": 3,
          "Level": 78,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [
            "ChallengeMaze_StageMark_Puman004"
          ],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30128"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1023010,
              "Monster1": 1013020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002010,
              "Monster1": 3024020,
              "Monster2": 1023010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-03-11 04:00:01",
      "EndTime": "2024-06-17 04:00:00"
    },
    {
      "Id": 3406,
      "Name": "弦外の音・6",
      "GroupName": "弦外の音(<unbreak>2.2</unbreak>)",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。プーマンは弱点撃破されると、即座に倒される。\\nプーマンが倒された後、攻撃者の行動順を<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>早め、味方全体に「記憶の印」を付与する。「記憶の印」1層につき、攻撃力+<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>、撃破特効+<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#4[i]</unbreak></color>層累積できる。",
      "Param": [
        1,
        1,
        0.3000000002793968,
        5,
        0.1500000001396984
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Imaginary"
      ],
      "DamageType2": [
        "Ice",
        "Wind"
      ],
      "MazeGroupID1": 5,
      "MazeGroupID2": 6,
      "NpcMonsterIDList1": [
        8013010
      ],
      "NpcMonsterIDList2": [
        2023010
      ],
      "EventIDList1": [
        {
          "StageID": 30105061,
          "StageType": "Challenge",
          "StageName": 7287667153632342000,
          "HardLevelGroup": 3,
          "Level": 80,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [
            "ChallengeMaze_StageMark_Puman001"
          ],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30128"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8012010,
              "Monster1": 8013010,
              "Monster2": 8012030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8013010,
              "Monster1": 2013020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30105062,
          "StageType": "Challenge",
          "StageName": 189339872378837150,
          "HardLevelGroup": 3,
          "Level": 80,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [
            "ChallengeMaze_StageMark_Puman002"
          ],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30128"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022060,
              "Monster1": 2023010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023010,
              "Monster1": 2023020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-03-11 04:00:01",
      "EndTime": "2024-06-17 04:00:00"
    },
    {
      "Id": 3407,
      "Name": "弦外の音・7",
      "GroupName": "弦外の音(<unbreak>2.2</unbreak>)",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。プーマンは弱点撃破されると、即座に倒される。\\nプーマンが倒された後、攻撃者の行動順を<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>早め、味方全体に「記憶の印」を付与する。「記憶の印」1層につき、攻撃力+<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>、撃破特効+<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#4[i]</unbreak></color>層累積できる。",
      "Param": [
        1,
        1,
        0.3000000002793968,
        5,
        0.1500000001396984
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Quantum"
      ],
      "DamageType2": [
        "Thunder",
        "Imaginary"
      ],
      "MazeGroupID1": 5,
      "MazeGroupID2": 6,
      "NpcMonsterIDList1": [
        8003030
      ],
      "NpcMonsterIDList2": [
        3013010
      ],
      "EventIDList1": [
        {
          "StageID": 30105071,
          "StageType": "Challenge",
          "StageName": 3834759294727865000,
          "HardLevelGroup": 3,
          "Level": 82,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [
            "ChallengeMaze_StageMark_Puman003"
          ],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30128"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8002010,
              "Monster1": 8003030,
              "Monster2": 8002010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003030,
              "Monster1": 1003010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30105072,
          "StageType": "Challenge",
          "StageName": 8310250911400761000,
          "HardLevelGroup": 3,
          "Level": 82,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [
            "ChallengeMaze_StageMark_Puman004"
          ],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30128"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3012010,
              "Monster1": 3013010,
              "Monster2": 3012010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3013010,
              "Monster1": 1013020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-03-11 04:00:01",
      "EndTime": "2024-06-17 04:00:00"
    },
    {
      "Id": 3408,
      "Name": "弦外の音・8",
      "GroupName": "弦外の音(<unbreak>2.2</unbreak>)",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。プーマンは弱点撃破されると、即座に倒される。\\nプーマンが倒された後、攻撃者の行動順を<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>早め、味方全体に「記憶の印」を付与する。「記憶の印」1層につき、攻撃力+<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>、撃破特効+<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#4[i]</unbreak></color>層累積できる。",
      "Param": [
        1,
        1,
        0.3000000002793968,
        5,
        0.1500000001396984
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Fire"
      ],
      "DamageType2": [
        "Thunder",
        "Wind"
      ],
      "MazeGroupID1": 5,
      "MazeGroupID2": 6,
      "NpcMonsterIDList1": [
        3003020
      ],
      "NpcMonsterIDList2": [
        2004020
      ],
      "EventIDList1": [
        {
          "StageID": 30105081,
          "StageType": "Challenge",
          "StageName": 9524722474129506000,
          "HardLevelGroup": 3,
          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [
            "ChallengeMaze_StageMark_Puman005"
          ],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30128"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002010,
              "Monster1": 3003020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003020,
              "Monster1": 3003040
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30105082,
          "StageType": "Challenge",
          "StageName": 13535529983749532000,
          "HardLevelGroup": 3,
          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [
            "ChallengeMaze_StageMark_Puman006"
          ],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30128"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003040,
              "Monster1": 8003040
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 200402006
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-03-11 04:00:01",
      "EndTime": "2024-06-17 04:00:00"
    },
    {
      "Id": 3409,
      "Name": "弦外の音・9",
      "GroupName": "弦外の音(<unbreak>2.2</unbreak>)",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。プーマンは弱点撃破されると、即座に倒される。\\nプーマンが倒された後、攻撃者の行動順を<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>早め、味方全体に「記憶の印」を付与する。「記憶の印」1層につき、攻撃力+<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>、撃破特効+<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#4[i]</unbreak></color>層累積できる。",
      "Param": [
        1,
        1,
        0.3000000002793968,
        5,
        0.1500000001396984
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Ice",
        "Wind"
      ],
      "DamageType2": [
        "Physical",
        "Fire"
      ],
      "MazeGroupID1": 5,
      "MazeGroupID2": 6,
      "NpcMonsterIDList1": [
        2023020
      ],
      "NpcMonsterIDList2": [
        3003050
      ],
      "EventIDList1": [
        {
          "StageID": 30105091,
          "StageType": "Challenge",
          "StageName": 5650742420150657000,
          "HardLevelGroup": 3,
          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [
            "ChallengeMaze_StageMark_Puman002"
          ],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30128"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022040,
              "Monster1": 2023020,
              "Monster2": 2022050
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023020,
              "Monster1": 2023010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30105092,
          "StageType": "Challenge",
          "StageName": 11610931649679233000,
          "HardLevelGroup": 3,
          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [
            "ChallengeMaze_StageMark_Puman005"
          ],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30128"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
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              "Monster1": 3003050,
              "Monster2": 3002030,
              "Monster3": 3011010
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            {
              "$type": "StageMonsterWave",
              "Monster0": 3003050,
              "Monster1": 3003040,
              "Monster2": 3002010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "BeginTime": "2024-03-11 04:00:01",
      "EndTime": "2024-06-17 04:00:00"
    },
    {
      "Id": 3410,
      "Name": "弦外の音・<unbreak>10</unbreak>",
      "GroupName": "弦外の音(<unbreak>2.2</unbreak>)",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。プーマンは弱点撃破されると、即座に倒される。\\nプーマンが倒された後、攻撃者の行動順を<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>早め、味方全体に「記憶の印」を付与する。「記憶の印」1層につき、攻撃力+<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>、撃破特効+<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#4[i]</unbreak></color>層累積できる。",
      "Param": [
        1,
        1,
        0.3000000002793968,
        5,
        0.1500000001396984
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Ice"
      ],
      "DamageType2": [
        "Thunder",
        "Imaginary"
      ],
      "MazeGroupID1": 5,
      "MazeGroupID2": 6,
      "NpcMonsterIDList1": [
        8033010
      ],
      "NpcMonsterIDList2": [
        3024020
      ],
      "EventIDList1": [
        {
          "StageID": 30105101,
          "StageType": "Challenge",
          "StageName": 13208664396652255000,
          "HardLevelGroup": 3,
          "Level": 90,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [
            "ChallengeMaze_StageMark_Puman007"
          ],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30128"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8033010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8033010,
              "Monster1": 2023020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30105102,
          "StageType": "Challenge",
          "StageName": 16451895588771373000,
          "HardLevelGroup": 3,
          "Level": 90,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [
            "ChallengeMaze_StageMark_Puman004"
          ],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30128"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1023010,
              "Monster1": 1013020
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            {
              "$type": "StageMonsterWave",
              "Monster0": 3002010,
              "Monster1": 3024020,
              "Monster2": 1023010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-03-11 04:00:01",
      "EndTime": "2024-06-17 04:00:00"
    },
    {
      "Id": 3411,
      "Name": "弦外の音・<unbreak>11</unbreak>",
      "GroupName": "弦外の音(<unbreak>2.2</unbreak>)",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。プーマンは弱点撃破されると、即座に倒される。\\nプーマンが倒された後、攻撃者の行動順を<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>早め、味方全体に「記憶の印」を付与する。「記憶の印」1層につき、攻撃力+<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>、撃破特効+<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#4[i]</unbreak></color>層累積できる。",
      "Param": [
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        1,
        0.3000000002793968,
        5,
        0.1500000001396984
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Wind"
      ],
      "DamageType2": [
        "Physical",
        "Imaginary"
      ],
      "MazeGroupID1": 5,
      "MazeGroupID2": 6,
      "NpcMonsterIDList1": [
        1014010
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
        {
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          "StageType": "Challenge",
          "StageName": 7306112122138119000,
          "HardLevelGroup": 3,
          "Level": 92,
          "EliteGroup": 223,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [
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          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30128"
            }
          ],
          "MonsterList": [
            {
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              "Monster0": 8003010,
              "Monster1": 3003010
            },
            {
              "$type": "StageMonsterWave",
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              "Monster1": 3003010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      "EventIDList2": [
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          "StageType": "Challenge",
          "StageName": 3927571639738102000,
          "HardLevelGroup": 3,
          "Level": 92,
          "EliteGroup": 223,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [
            "ChallengeMaze_StageMark_Puman001"
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          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30128"
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          "MonsterList": [
            {
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              "Monster0": 3012040,
              "Monster1": 2013020,
              "Monster2": 2023010,
              "Monster3": 3012040
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            {
              "$type": "StageMonsterWave",
              "Monster0": 2013020,
              "Monster1": 100402010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "BeginTime": "2024-03-11 04:00:01",
      "EndTime": "2024-06-17 04:00:00"
    },
    {
      "Id": 3412,
      "Name": "弦外の音・<unbreak>12</unbreak>",
      "GroupName": "弦外の音(<unbreak>2.2</unbreak>)",
      "Desc": "各ウェーブまたはラウンド開始時、プーマンを1体フィールドに召喚する。プーマンは弱点撃破されると、即座に倒される。\\nプーマンが倒された後、攻撃者の行動順を<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>早め、味方全体に「記憶の印」を付与する。「記憶の印」1層につき、攻撃力+<color=#f29e38ff><unbreak>#5[i]%</unbreak></color>、撃破特効+<color=#f29e38ff><unbreak>#3[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#4[i]</unbreak></color>層累積できる。",
      "Param": [
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        1,
        0.3000000002793968,
        5,
        0.1500000001396984
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Thunder"
      ],
      "DamageType2": [
        "Fire",
        "Thunder"
      ],
      "MazeGroupID1": 5,
      "MazeGroupID2": 6,
      "NpcMonsterIDList1": [
        3024010
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
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          "StageType": "Challenge",
          "StageName": 14805961183082142000,
          "HardLevelGroup": 3,
          "Level": 95,
          "EliteGroup": 224,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [
            "ChallengeMaze_StageMark_Puman009"
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          "SubLevelGraphs": [],
          "StageConfigData": [
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              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30128"
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          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
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              "Monster1": 2023030,
              "Monster2": 2013020
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            {
              "$type": "StageMonsterWave",
              "Monster0": 3024010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "EventIDList2": [
        {
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          "StageType": "Challenge",
          "StageName": 14930047325621619000,
          "HardLevelGroup": 3,
          "Level": 95,
          "EliteGroup": 224,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [
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          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30128"
            }
          ],
          "MonsterList": [
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              "$type": "StageMonsterWave",
              "Monster0": 3012020,
              "Monster1": 3003040,
              "Monster2": 3003030
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            {
              "$type": "StageMonsterWave",
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              "Monster1": 3003051,
              "Monster2": 3003041,
              "Monster3": 3003031
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "BeginTime": "2024-03-11 04:00:01",
      "EndTime": "2024-06-17 04:00:00"
    }
  ],
  "1016": [
    {
      "Id": 3501,
      "Name": "曲は終わり夢は散る・1",
      "GroupName": "曲は尽き夢は散る(<unbreak>2.3</unbreak>)",
      "Desc": "味方が追加攻撃または戦闘スキルを発動して攻撃を行った後、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#3[i]</unbreak></color>段、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、1段の攻撃につき、ランダムな敵に、その敵の最大HPに応じたダメージを1回与える。",
      "Param": [
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        1,
        1,
        0.3500000003259629
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      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Ice",
        "Imaginary"
      ],
      "DamageType2": [
        "Fire",
        "Thunder"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        8003050
      ],
      "NpcMonsterIDList2": [
        3003030
      ],
      "EventIDList1": [
        {
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          "StageType": "Challenge",
          "StageName": 4944919553093870000,
          "HardLevelGroup": 3,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30129"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1002020,
              "Monster1": 8003050,
              "Monster2": 1002020,
              "Monster3": 1012030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 1012030,
              "Monster1": 8003050,
              "Monster2": 1013020,
              "Monster3": 1012030
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
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          "StageType": "Challenge",
          "StageName": 18110657579897696000,
          "HardLevelGroup": 3,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30129"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002010,
              "Monster1": 3003030,
              "Monster2": 3002040
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003040,
              "Monster1": 3003030
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-05-06 04:00:00",
      "EndTime": "2024-07-29 04:00:00"
    },
    {
      "Id": 3502,
      "Name": "曲は終わり夢は散る・2",
      "GroupName": "曲は尽き夢は散る(<unbreak>2.3</unbreak>)",
      "Desc": "味方が追加攻撃または戦闘スキルを発動して攻撃を行った後、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#3[i]</unbreak></color>段、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、1段の攻撃につき、ランダムな敵に、その敵の最大HPに応じたダメージを1回与える。",
      "Param": [
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        0.060000000055879354,
        1,
        1,
        0.3500000003259629
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical"
      ],
      "DamageType2": [
        "Fire",
        "Wind"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
        2023020
      ],
      "EventIDList1": [
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          "StageType": "Challenge",
          "StageName": 9874079526424322000,
          "HardLevelGroup": 3,
          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30129"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003030,
              "Monster1": 3003050
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3024010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-05-06 04:00:00",
      "EndTime": "2024-07-29 04:00:00"
    }
  ],
  "1017": [
    {
      "Id": 3601,
      "Name": "大いなる眠り・1",
      "GroupName": "大いなる眠り",
      "Desc": "味方が攻撃を行った後、味方全体に「記憶の印」を1層付与する。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層累積できる。「記憶の印」の層数が上限に達する時、敵全体にそれぞれの最大HPに応じたダメージを1回与える。\\n各ウェーブまたは各ラウンド開始時、味方全体の「記憶の印」をクリアする。",
      "Param": [
        6,
        0.0800000000745058,
        0.6000000005587935,
        0.12000000011175871
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Imaginary"
      ],
      "DamageType2": [
        "Ice",
        "Wind"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        8033010
      ],
      "NpcMonsterIDList2": [
        2023010
      ],
      "EventIDList1": [
        {
          "StageID": 30107011,
          "StageType": "Challenge",
          "StageName": 13208664396652255000,
          "HardLevelGroup": 3,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30130"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8033010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8033010,
              "Monster1": 3003030
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30107012,
          "StageType": "Challenge",
          "StageName": 189339872378837150,
          "HardLevelGroup": 3,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30130"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022040,
              "Monster1": 2023020,
              "Monster2": 2022050
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023010,
              "Monster1": 2023020
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-06-17 04:00:02",
      "EndTime": "2024-09-06 04:00:00"
    },
    {
      "Id": 3602,
      "Name": "大いなる眠り・2",
      "GroupName": "大いなる眠り",
      "Desc": "味方が攻撃を行った後、味方全体に「記憶の印」を1層付与する。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層累積できる。「記憶の印」の層数が上限に達する時、敵全体にそれぞれの最大HPに応じたダメージを1回与える。\\n各ウェーブまたは各ラウンド開始時、味方全体の「記憶の印」をクリアする。",
      "Param": [
        6,
        0.0800000000745058,
        0.6000000005587935,
        0.12000000011175871
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Fire"
      ],
      "DamageType2": [
        "Wind"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        3003040
      ],
      "NpcMonsterIDList2": [
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      "EventIDList1": [
        {
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          "StageType": "Challenge",
          "StageName": 12112745649497655000,
          "HardLevelGroup": 3,
          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30130"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002030,
              "Monster1": 3003040,
              "Monster2": 3003050,
              "Monster3": 3002030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003040,
              "Monster1": 3003050
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30107022,
          "StageType": "Challenge",
          "StageName": 16830651616508960000,
          "HardLevelGroup": 3,
          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30130"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2032010,
              "Monster1": 2033010,
              "Monster2": 2032010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2033010,
              "Monster1": 2023020
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-06-17 04:00:02",
      "EndTime": "2024-09-06 04:00:00"
    },
    {
      "Id": 3603,
      "Name": "大いなる眠り・3",
      "GroupName": "大いなる眠り",
      "Desc": "味方が攻撃を行った後、味方全体に「記憶の印」を1層付与する。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層累積できる。「記憶の印」の層数が上限に達する時、敵全体にそれぞれの最大HPに応じたダメージを1回与える。\\n各ウェーブまたは各ラウンド開始時、味方全体の「記憶の印」をクリアする。",
      "Param": [
        6,
        0.0800000000745058,
        0.6000000005587935,
        0.12000000011175871
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Quantum"
      ],
      "DamageType2": [
        "Ice",
        "Imaginary"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        3013010
      ],
      "NpcMonsterIDList2": [
        8024011
      ],
      "EventIDList1": [
        {
          "StageID": 30107031,
          "StageType": "Challenge",
          "StageName": 8310250911400761000,
          "HardLevelGroup": 3,
          "Level": 73,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30130"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002010,
              "Monster1": 3002040,
              "Monster2": 3013010,
              "Monster3": 3002010
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            {
              "$type": "StageMonsterWave",
              "Monster0": 3013010,
              "Monster1": 8003030
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "EventIDList2": [
        {
          "StageID": 30107032,
          "StageType": "Challenge",
          "StageName": 12687103214276588000,
          "HardLevelGroup": 3,
          "Level": 73,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30130"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1022020,
              "Monster1": 8003050,
              "Monster2": 1022020,
              "Monster3": 1002020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8024011
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-06-17 04:00:02",
      "EndTime": "2024-09-06 04:00:00"
    },
    {
      "Id": 3604,
      "Name": "大いなる眠り・4",
      "GroupName": "大いなる眠り",
      "Desc": "味方が攻撃を行った後、味方全体に「記憶の印」を1層付与する。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層累積できる。「記憶の印」の層数が上限に達する時、敵全体にそれぞれの最大HPに応じたダメージを1回与える。\\n各ウェーブまたは各ラウンド開始時、味方全体の「記憶の印」をクリアする。",
      "Param": [
        6,
        0.0800000000745058,
        0.6000000005587935,
        0.12000000011175871
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Wind",
        "Imaginary"
      ],
      "DamageType2": [
        "Physical",
        "Thunder"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        2023010
      ],
      "NpcMonsterIDList2": [
        2023030
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      "EventIDList1": [
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          "StageType": "Challenge",
          "StageName": 189339872378837150,
          "HardLevelGroup": 3,
          "Level": 75,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30130"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022020,
              "Monster1": 2023010,
              "Monster2": 2022020
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            {
              "$type": "StageMonsterWave",
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              "Monster1": 8013010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "EventIDList2": [
        {
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          "StageType": "Challenge",
          "StageName": 7086853316639385000,
          "HardLevelGroup": 3,
          "Level": 75,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30130"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022060,
              "Monster1": 2023030,
              "Monster2": 2022060
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            {
              "$type": "StageMonsterWave",
              "Monster0": 2023030,
              "Monster1": 2013020
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-06-17 04:00:02",
      "EndTime": "2024-09-06 04:00:00"
    },
    {
      "Id": 3605,
      "Name": "大いなる眠り・5",
      "GroupName": "大いなる眠り",
      "Desc": "味方が攻撃を行った後、味方全体に「記憶の印」を1層付与する。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層累積できる。「記憶の印」の層数が上限に達する時、敵全体にそれぞれの最大HPに応じたダメージを1回与える。\\n各ウェーブまたは各ラウンド開始時、味方全体の「記憶の印」をクリアする。",
      "Param": [
        6,
        0.0800000000745058,
        0.6000000005587935,
        0.12000000011175871
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Thunder",
        "Wind"
      ],
      "DamageType2": [
        "Physical",
        "Fire"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        2033010
      ],
      "NpcMonsterIDList2": [
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      "EventIDList1": [
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          "StageType": "Challenge",
          "StageName": 16830651616508960000,
          "HardLevelGroup": 3,
          "Level": 78,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30130"
            }
          ],
          "MonsterList": [
            {
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              "Monster0": 2032020,
              "Monster1": 2033010,
              "Monster2": 2032020,
              "Monster3": 2032010
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            {
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              "Monster2": 8003040,
              "Monster3": 2032010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "EventIDList2": [
        {
          "StageID": 30107052,
          "StageType": "Challenge",
          "StageName": 6213149876937982000,
          "HardLevelGroup": 3,
          "Level": 78,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30130"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002010,
              "Monster1": 3003040,
              "Monster2": 3003050
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            {
              "$type": "StageMonsterWave",
              "Monster0": 3004010,
              "Monster1": 3003051,
              "Monster2": 3003041,
              "Monster3": 3003031
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-06-17 04:00:02",
      "EndTime": "2024-09-06 04:00:00"
    },
    {
      "Id": 3606,
      "Name": "大いなる眠り・6",
      "GroupName": "大いなる眠り",
      "Desc": "味方が攻撃を行った後、味方全体に「記憶の印」を1層付与する。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層累積できる。「記憶の印」の層数が上限に達する時、敵全体にそれぞれの最大HPに応じたダメージを1回与える。\\n各ウェーブまたは各ラウンド開始時、味方全体の「記憶の印」をクリアする。",
      "Param": [
        6,
        0.0800000000745058,
        0.6000000005587935,
        0.12000000011175871
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Ice",
        "Imaginary"
      ],
      "DamageType2": [
        "Ice",
        "Wind"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        8033010
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
        {
          "StageID": 30107061,
          "StageType": "Challenge",
          "StageName": 13208664396652255000,
          "HardLevelGroup": 3,
          "Level": 80,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30130"
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          ],
          "MonsterList": [
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              "Monster0": 8032010,
              "Monster1": 8033010
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            {
              "$type": "StageMonsterWave",
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              "Monster1": 8003050
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          ],
          "LevelLoseCondition": [],
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          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "EventIDList2": [
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          "StageType": "Challenge",
          "StageName": 5650742420150657000,
          "HardLevelGroup": 3,
          "Level": 80,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
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          "StageConfigData": [
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30130"
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            {
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              "Monster1": 2023020
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          "LevelLoseCondition": [],
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          "Release": true,
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          "MonsterWarningRatio": 1.1000000238419,
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      ],
      "BeginTime": "2024-06-17 04:00:02",
      "EndTime": "2024-09-06 04:00:00"
    },
    {
      "Id": 3607,
      "Name": "大いなる眠り・7",
      "GroupName": "大いなる眠り",
      "Desc": "味方が攻撃を行った後、味方全体に「記憶の印」を1層付与する。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層累積できる。「記憶の印」の層数が上限に達する時、敵全体にそれぞれの最大HPに応じたダメージを1回与える。\\n各ウェーブまたは各ラウンド開始時、味方全体の「記憶の印」をクリアする。",
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        0.0800000000745058,
        0.6000000005587935,
        0.12000000011175871
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
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        "Fire"
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      "DamageType2": [
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      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
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          "StageType": "Challenge",
          "StageName": 12112745649497655000,
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          "Level": 82,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
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            {
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              "JDKAMOANICM": "_IsEliteBattle",
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30130"
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              "Monster3": 3002030
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            {
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              "Monster1": 3003050
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          ],
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          "Release": true,
          "ForbidExitBattle": true,
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          "TrialAvatarList": []
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      ],
      "EventIDList2": [
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          "StageType": "Challenge",
          "StageName": 16830651616508960000,
          "HardLevelGroup": 3,
          "Level": 82,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
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          "StageConfigData": [
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            },
            {
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              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30130"
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          ],
          "MonsterList": [
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              "Monster0": 2032010,
              "Monster1": 2033010,
              "Monster2": 2032010
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            {
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              "Monster0": 2033010,
              "Monster1": 2023020
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          ],
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          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "BeginTime": "2024-06-17 04:00:02",
      "EndTime": "2024-09-06 04:00:00"
    },
    {
      "Id": 3608,
      "Name": "大いなる眠り・8",
      "GroupName": "大いなる眠り",
      "Desc": "味方が攻撃を行った後、味方全体に「記憶の印」を1層付与する。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層累積できる。「記憶の印」の層数が上限に達する時、敵全体にそれぞれの最大HPに応じたダメージを1回与える。\\n各ウェーブまたは各ラウンド開始時、味方全体の「記憶の印」をクリアする。",
      "Param": [
        6,
        0.0800000000745058,
        0.6000000005587935,
        0.12000000011175871
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Quantum"
      ],
      "DamageType2": [
        "Ice",
        "Imaginary"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        3013010
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      "NpcMonsterIDList2": [
        8024011
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      "EventIDList1": [
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          "StageType": "Challenge",
          "StageName": 8310250911400761000,
          "HardLevelGroup": 3,
          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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            },
            {
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              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30130"
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          "MonsterList": [
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              "$type": "StageMonsterWave",
              "Monster0": 3002010,
              "Monster1": 3002040,
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              "Monster3": 3002010
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            {
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              "Monster1": 8003030
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          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      "EventIDList2": [
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          "StageType": "Challenge",
          "StageName": 12687103214276588000,
          "HardLevelGroup": 3,
          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30130"
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          "MonsterList": [
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              "Monster0": 1022020,
              "Monster1": 8003050,
              "Monster2": 1022020,
              "Monster3": 1002020
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            {
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              "Monster0": 8024011
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      ],
      "BeginTime": "2024-06-17 04:00:02",
      "EndTime": "2024-09-06 04:00:00"
    },
    {
      "Id": 3609,
      "Name": "大いなる眠り・9",
      "GroupName": "大いなる眠り",
      "Desc": "味方が攻撃を行った後、味方全体に「記憶の印」を1層付与する。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層累積できる。「記憶の印」の層数が上限に達する時、敵全体にそれぞれの最大HPに応じたダメージを1回与える。\\n各ウェーブまたは各ラウンド開始時、味方全体の「記憶の印」をクリアする。",
      "Param": [
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        0.0800000000745058,
        0.6000000005587935,
        0.12000000011175871
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Wind",
        "Imaginary"
      ],
      "DamageType2": [
        "Physical",
        "Thunder"
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      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
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          "StageName": 189339872378837150,
          "HardLevelGroup": 3,
          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
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            {
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              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30130"
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          "MonsterList": [
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              "Monster1": 8013010
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          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      "EventIDList2": [
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          "StageType": "Challenge",
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          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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            {
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              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30130"
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          "MonsterList": [
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              "Monster1": 2023030,
              "Monster2": 2022060
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            {
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              "Monster1": 2013020
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          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      "BeginTime": "2024-06-17 04:00:02",
      "EndTime": "2024-09-06 04:00:00"
    },
    {
      "Id": 3610,
      "Name": "大いなる眠り・<unbreak>10</unbreak>",
      "GroupName": "大いなる眠り",
      "Desc": "味方が攻撃を行った後、味方全体に「記憶の印」を1層付与する。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層累積できる。「記憶の印」の層数が上限に達する時、敵全体にそれぞれの最大HPに応じたダメージを1回与える。\\n各ウェーブまたは各ラウンド開始時、味方全体の「記憶の印」をクリアする。",
      "Param": [
        6,
        0.0800000000745058,
        0.6000000005587935,
        0.12000000011175871
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Thunder",
        "Wind"
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      "DamageType2": [
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      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
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          "StageName": 16830651616508960000,
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          "Level": 90,
          "EliteGroup": 225,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
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              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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              "JDKAMOANICM": "_CreateBattleEvent",
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      "EventIDList2": [
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          "EliteGroup": 225,
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              "JDKAMOANICM": "_Wave",
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30130"
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          ],
          "MonsterList": [
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              "Monster0": 3002010,
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            {
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              "Monster3": 3003031
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          "Release": true,
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          "MonsterWarningRatio": 1.1000000238419,
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      ],
      "BeginTime": "2024-06-17 04:00:02",
      "EndTime": "2024-09-06 04:00:00"
    },
    {
      "Id": 3611,
      "Name": "大いなる眠り・<unbreak>11</unbreak>",
      "GroupName": "大いなる眠り",
      "Desc": "味方が攻撃を行った後、味方全体に「記憶の印」を1層付与する。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層累積できる。「記憶の印」の層数が上限に達する時、敵全体にそれぞれの最大HPに応じたダメージを1回与える。\\n各ウェーブまたは各ラウンド開始時、味方全体の「記憶の印」をクリアする。",
      "Param": [
        6,
        0.0800000000745058,
        0.6000000005587935,
        0.12000000011175871
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Imaginary"
      ],
      "DamageType2": [
        "Fire",
        "Wind"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        1004020
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      "NpcMonsterIDList2": [
        1014010
      ],
      "EventIDList1": [
        {
          "StageID": 30107111,
          "StageType": "Challenge",
          "StageName": 3927571639738102000,
          "HardLevelGroup": 3,
          "Level": 92,
          "EliteGroup": 226,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30130"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2012010,
              "Monster1": 3003020,
              "Monster2": 2013020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2012010,
              "Monster1": 100402010,
              "Monster2": 2013020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30107112,
          "StageType": "Challenge",
          "StageName": 7306112122138119000,
          "HardLevelGroup": 3,
          "Level": 92,
          "EliteGroup": 226,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30130"
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          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003010,
              "Monster1": 2023020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 101401012,
              "Monster1": 8003010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-06-17 04:00:02",
      "EndTime": "2024-09-06 04:00:00"
    },
    {
      "Id": 3612,
      "Name": "大いなる眠り・<unbreak>12</unbreak>",
      "GroupName": "大いなる眠り",
      "Desc": "味方が攻撃を行った後、味方全体に「記憶の印」を1層付与する。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、最大で<color=#f29e38ff><unbreak>#1[i]</unbreak></color>層累積できる。「記憶の印」の層数が上限に達する時、敵全体にそれぞれの最大HPに応じたダメージを1回与える。\\n各ウェーブまたは各ラウンド開始時、味方全体の「記憶の印」をクリアする。",
      "Param": [
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        0.0800000000745058,
        0.6000000005587935,
        0.12000000011175871
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Wind",
        "Imaginary"
      ],
      "DamageType2": [
        "Physical",
        "Ice"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        2004010
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      "NpcMonsterIDList2": [
        8034010
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      "EventIDList1": [
        {
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          "StageType": "Challenge",
          "StageName": 17021160864080100000,
          "HardLevelGroup": 3,
          "Level": 95,
          "EliteGroup": 227,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30130"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2032020,
              "Monster1": 2033010,
              "Monster2": 8013010
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            {
              "$type": "StageMonsterWave",
              "Monster0": 2033010,
              "Monster1": 200401007
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30107122,
          "StageType": "Challenge",
          "StageName": 3756729761605363700,
          "HardLevelGroup": 3,
          "Level": 95,
          "EliteGroup": 227,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30130"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1002030,
              "Monster1": 8003020,
              "Monster2": 1003010,
              "Monster3": 1002030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8034010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-06-17 04:00:02",
      "EndTime": "2024-09-06 04:00:00"
    }
  ],
  "1018": [
    {
      "Id": 3701,
      "Name": "鱗淵の潮騒・1",
      "GroupName": "鱗淵の潮騒",
      "Desc": "敵は擬靭性を持つ。敵が弱点撃破された時、行動順が<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>遅延し、同時に「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>。弱点撃破されたのが精鋭エネミー以上の敵の場合、「記憶の乱流」の攻撃段数がさらに+<color=#f29e38ff><unbreak>#8[i]</unbreak></color>、最大で<color=#f29e38ff><unbreak>#5[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段の攻撃はそれぞれランダムな敵に1回の固定ダメージを与える。",
      "Param": [
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        0.3000000002793968,
        0.25000000023283064,
        30,
        10,
        0.3000000002793968,
        0.05000000004656613,
        2,
        0.030000000027939677
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      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Ice",
        "Thunder"
      ],
      "DamageType2": [
        "Physical",
        "Quantum"
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      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        2023030
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      "NpcMonsterIDList2": [
        8003030
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      "EventIDList1": [
        {
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          "StageType": "Challenge",
          "StageName": 7086853316639385000,
          "HardLevelGroup": 3,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30131"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022060,
              "Monster1": 2023030,
              "Monster2": 2022060,
              "Monster3": 2022020
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            {
              "$type": "StageMonsterWave",
              "Monster0": 2023030,
              "Monster1": 1013010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "EventIDList2": [
        {
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          "StageType": "Challenge",
          "StageName": 3834759294727865000,
          "HardLevelGroup": 3,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30131"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8002010,
              "Monster1": 8003030,
              "Monster2": 8002010,
              "Monster3": 8001030
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            {
              "$type": "StageMonsterWave",
              "Monster0": 1022010,
              "Monster1": 8003030,
              "Monster2": 8003020,
              "Monster3": 1022010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "BeginTime": "2024-07-29 04:00:00",
      "EndTime": "2024-10-21 04:00:00"
    },
    {
      "Id": 3702,
      "Name": "鱗淵の潮騒・2",
      "GroupName": "鱗淵の潮騒",
      "Desc": "敵は擬靭性を持つ。敵が弱点撃破された時、行動順が<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>遅延し、同時に「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>。弱点撃破されたのが精鋭エネミー以上の敵の場合、「記憶の乱流」の攻撃段数がさらに+<color=#f29e38ff><unbreak>#8[i]</unbreak></color>、最大で<color=#f29e38ff><unbreak>#5[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段の攻撃はそれぞれランダムな敵に1回の固定ダメージを与える。",
      "Param": [
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        0.3000000002793968,
        0.25000000023283064,
        30,
        10,
        0.3000000002793968,
        0.05000000004656613,
        2,
        0.030000000027939677
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Imaginary"
      ],
      "DamageType2": [
        "Wind"
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      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        3003030
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      "NpcMonsterIDList2": [
        2033010
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      "EventIDList1": [
        {
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          "StageType": "Challenge",
          "StageName": 18110657579897696000,
          "HardLevelGroup": 3,
          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30131"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002010,
              "Monster1": 3003030,
              "Monster2": 3002030,
              "Monster3": 3002030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002010,
              "Monster1": 3003030,
              "Monster2": 8003050
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30108022,
          "StageType": "Challenge",
          "StageName": 16830651616508960000,
          "HardLevelGroup": 3,
          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30131"
            }
          ],
          "MonsterList": [
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              "$type": "StageMonsterWave",
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              "Monster1": 2033010,
              "Monster2": 2032020,
              "Monster3": 2032010
            },
            {
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              "Monster1": 2033010,
              "Monster2": 8003030
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "BeginTime": "2024-07-29 04:00:00",
      "EndTime": "2024-10-21 04:00:00"
    },
    {
      "Id": 3703,
      "Name": "鱗淵の潮騒・3",
      "GroupName": "鱗淵の潮騒",
      "Desc": "敵は擬靭性を持つ。敵が弱点撃破された時、行動順が<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>遅延し、同時に「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>。弱点撃破されたのが精鋭エネミー以上の敵の場合、「記憶の乱流」の攻撃段数がさらに+<color=#f29e38ff><unbreak>#8[i]</unbreak></color>、最大で<color=#f29e38ff><unbreak>#5[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段の攻撃はそれぞれランダムな敵に1回の固定ダメージを与える。",
      "Param": [
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        30,
        10,
        0.3000000002793968,
        0.05000000004656613,
        2,
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      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Thunder",
        "Imaginary"
      ],
      "DamageType2": [
        "Fire",
        "Wind"
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      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        3013010
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
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          "StageType": "Challenge",
          "StageName": 8310250911400761000,
          "HardLevelGroup": 3,
          "Level": 73,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30131"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3012010,
              "Monster1": 3013010,
              "Monster2": 3012010,
              "Monster3": 3002010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2012010,
              "Monster1": 3013010,
              "Monster2": 2013020,
              "Monster3": 2012010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "EventIDList2": [
        {
          "StageID": 30108032,
          "StageType": "Challenge",
          "StageName": 4641986684160114000,
          "HardLevelGroup": 3,
          "Level": 73,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30131"
            }
          ],
          "MonsterList": [
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              "$type": "StageMonsterWave",
              "Monster0": 3002030,
              "Monster1": 3003010,
              "Monster2": 3002010,
              "Monster3": 3002030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3014020
            }
          ],
          "LevelLoseCondition": [],
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          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-07-29 04:00:00",
      "EndTime": "2024-10-21 04:00:00"
    },
    {
      "Id": 3704,
      "Name": "鱗淵の潮騒・4",
      "GroupName": "鱗淵の潮騒",
      "Desc": "敵は擬靭性を持つ。敵が弱点撃破された時、行動順が<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>遅延し、同時に「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>。弱点撃破されたのが精鋭エネミー以上の敵の場合、「記憶の乱流」の攻撃段数がさらに+<color=#f29e38ff><unbreak>#8[i]</unbreak></color>、最大で<color=#f29e38ff><unbreak>#5[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段の攻撃はそれぞれランダムな敵に1回の固定ダメージを与える。",
      "Param": [
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        0.05000000004656613,
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        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
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      "DamageType1": [
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        "Fire"
      ],
      "DamageType2": [
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        "Ice"
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      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
        8033010
      ],
      "EventIDList1": [
        {
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          "StageType": "Challenge",
          "StageName": 11610931649679233000,
          "HardLevelGroup": 3,
          "Level": 75,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30131"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002020,
              "Monster1": 3002030,
              "Monster2": 3003040,
              "Monster3": 3002020
            },
            {
              "$type": "StageMonsterWave",
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              "Monster1": 3003040
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
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          "StageType": "Challenge",
          "StageName": 13208664396652255000,
          "HardLevelGroup": 3,
          "Level": 75,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30131"
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          ],
          "MonsterList": [
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              "$type": "StageMonsterWave",
              "Monster0": 8032010,
              "Monster1": 8033010
            },
            {
              "$type": "StageMonsterWave",
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              "Monster1": 2023020
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          "LevelLoseCondition": [],
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          "Release": true,
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          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "BeginTime": "2024-07-29 04:00:00",
      "EndTime": "2024-10-21 04:00:00"
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    {
      "Id": 3705,
      "Name": "鱗淵の潮騒・5",
      "GroupName": "鱗淵の潮騒",
      "Desc": "敵は擬靭性を持つ。敵が弱点撃破された時、行動順が<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>遅延し、同時に「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>。弱点撃破されたのが精鋭エネミー以上の敵の場合、「記憶の乱流」の攻撃段数がさらに+<color=#f29e38ff><unbreak>#8[i]</unbreak></color>、最大で<color=#f29e38ff><unbreak>#5[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段の攻撃はそれぞれランダムな敵に1回の固定ダメージを与える。",
      "Param": [
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          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
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      "DamageType1": [
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        "Imaginary"
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        "Fire",
        "Thunder",
        "Quantum"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
        1004010
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      "EventIDList1": [
        {
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          "StageType": "Challenge",
          "StageName": 16830651616508960000,
          "HardLevelGroup": 3,
          "Level": 78,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30131"
            }
          ],
          "MonsterList": [
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              "Monster1": 2033010,
              "Monster2": 2032020
            },
            {
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              "Monster1": 2033010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
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          "StageType": "Challenge",
          "StageName": 14813692740671814000,
          "HardLevelGroup": 3,
          "Level": 78,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30131"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1022010,
              "Monster1": 1023020,
              "Monster2": 3003030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 100401010,
              "Monster1": 1023020
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "BeginTime": "2024-07-29 04:00:00",
      "EndTime": "2024-10-21 04:00:00"
    },
    {
      "Id": 3706,
      "Name": "鱗淵の潮騒・6",
      "GroupName": "鱗淵の潮騒",
      "Desc": "敵は擬靭性を持つ。敵が弱点撃破された時、行動順が<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>遅延し、同時に「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>。弱点撃破されたのが精鋭エネミー以上の敵の場合、「記憶の乱流」の攻撃段数がさらに+<color=#f29e38ff><unbreak>#8[i]</unbreak></color>、最大で<color=#f29e38ff><unbreak>#5[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段の攻撃はそれぞれランダムな敵に1回の固定ダメージを与える。",
      "Param": [
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        0.3000000002793968,
        0.25000000023283064,
        30,
        10,
        0.3000000002793968,
        0.05000000004656613,
        2,
        0.030000000027939677
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      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Ice",
        "Thunder"
      ],
      "DamageType2": [
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        "Quantum"
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      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
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      ],
      "NpcMonsterIDList2": [
        8003030
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      "EventIDList1": [
        {
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          "StageType": "Challenge",
          "StageName": 7086853316639385000,
          "HardLevelGroup": 3,
          "Level": 80,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30131"
            }
          ],
          "MonsterList": [
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              "Monster1": 2023030,
              "Monster2": 2022060,
              "Monster3": 2022020
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            {
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              "Monster1": 1013010
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          ],
          "LevelLoseCondition": [],
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          "Release": true,
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          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      "EventIDList2": [
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          "StageType": "Challenge",
          "StageName": 3834759294727865000,
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          "Level": 80,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30131"
            }
          ],
          "MonsterList": [
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              "Monster1": 8003030,
              "Monster2": 8002010,
              "Monster3": 8001030
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            {
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              "Monster1": 8003030,
              "Monster2": 8003020,
              "Monster3": 1022010
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          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
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          "TrialAvatarList": []
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      "BeginTime": "2024-07-29 04:00:00",
      "EndTime": "2024-10-21 04:00:00"
    },
    {
      "Id": 3707,
      "Name": "鱗淵の潮騒・7",
      "GroupName": "鱗淵の潮騒",
      "Desc": "敵は擬靭性を持つ。敵が弱点撃破された時、行動順が<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>遅延し、同時に「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>。弱点撃破されたのが精鋭エネミー以上の敵の場合、「記憶の乱流」の攻撃段数がさらに+<color=#f29e38ff><unbreak>#8[i]</unbreak></color>、最大で<color=#f29e38ff><unbreak>#5[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段の攻撃はそれぞれランダムな敵に1回の固定ダメージを与える。",
      "Param": [
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        0.3000000002793968,
        0.25000000023283064,
        30,
        10,
        0.3000000002793968,
        0.05000000004656613,
        2,
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      "Challenge": [
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          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
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      ],
      "Countdown": 30,
      "DamageType1": [
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        "Imaginary"
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      "MazeGroupID1": 6,
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
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          "StageType": "Challenge",
          "StageName": 18110657579897696000,
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          "Level": 82,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30131"
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          ],
          "MonsterList": [
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              "Monster1": 3003030,
              "Monster2": 3002030,
              "Monster3": 3002030
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            {
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              "Monster2": 8003050
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          ],
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          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "EventIDList2": [
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          "StageType": "Challenge",
          "StageName": 16830651616508960000,
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          "Level": 82,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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              "Monster1": 2033010,
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      "BeginTime": "2024-07-29 04:00:00",
      "EndTime": "2024-10-21 04:00:00"
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    {
      "Id": 3708,
      "Name": "鱗淵の潮騒・8",
      "GroupName": "鱗淵の潮騒",
      "Desc": "敵は擬靭性を持つ。敵が弱点撃破された時、行動順が<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>遅延し、同時に「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>。弱点撃破されたのが精鋭エネミー以上の敵の場合、「記憶の乱流」の攻撃段数がさらに+<color=#f29e38ff><unbreak>#8[i]</unbreak></color>、最大で<color=#f29e38ff><unbreak>#5[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段の攻撃はそれぞれランダムな敵に1回の固定ダメージを与える。",
      "Param": [
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        30,
        10,
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          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
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      ],
      "Countdown": 30,
      "DamageType1": [
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        "Imaginary"
      ],
      "DamageType2": [
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        "Wind"
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      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
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      "EventIDList1": [
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          "StageType": "Challenge",
          "StageName": 8310250911400761000,
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          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "MOJJBFBKBNC": "2"
            },
            {
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              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30131"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3012010,
              "Monster1": 3013010,
              "Monster2": 3012010,
              "Monster3": 3002010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2012010,
              "Monster1": 3013010,
              "Monster2": 2013020,
              "Monster3": 2012010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30108082,
          "StageType": "Challenge",
          "StageName": 4641986684160114000,
          "HardLevelGroup": 3,
          "Level": 85,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30131"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002030,
              "Monster1": 3003010,
              "Monster2": 3002010,
              "Monster3": 3002030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3014020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-07-29 04:00:00",
      "EndTime": "2024-10-21 04:00:00"
    },
    {
      "Id": 3709,
      "Name": "鱗淵の潮騒・9",
      "GroupName": "鱗淵の潮騒",
      "Desc": "敵は擬靭性を持つ。敵が弱点撃破された時、行動順が<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>遅延し、同時に「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>。弱点撃破されたのが精鋭エネミー以上の敵の場合、「記憶の乱流」の攻撃段数がさらに+<color=#f29e38ff><unbreak>#8[i]</unbreak></color>、最大で<color=#f29e38ff><unbreak>#5[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段の攻撃はそれぞれランダムな敵に1回の固定ダメージを与える。",
      "Param": [
        1,
        0.3000000002793968,
        0.25000000023283064,
        30,
        10,
        0.3000000002793968,
        0.05000000004656613,
        2,
        0.030000000027939677
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Fire"
      ],
      "DamageType2": [
        "Fire",
        "Ice"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        3003050
      ],
      "NpcMonsterIDList2": [
        8033010
      ],
      "EventIDList1": [
        {
          "StageID": 30108091,
          "StageType": "Challenge",
          "StageName": 11610931649679233000,
          "HardLevelGroup": 3,
          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30131"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002020,
              "Monster1": 3002030,
              "Monster2": 3003040,
              "Monster3": 3002020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003050,
              "Monster1": 3003040
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30108092,
          "StageType": "Challenge",
          "StageName": 13208664396652255000,
          "HardLevelGroup": 3,
          "Level": 88,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30131"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8032010,
              "Monster1": 8033010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8033010,
              "Monster1": 2023020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-07-29 04:00:00",
      "EndTime": "2024-10-21 04:00:00"
    },
    {
      "Id": 3710,
      "Name": "鱗淵の潮騒・<unbreak>10</unbreak>",
      "GroupName": "鱗淵の潮騒",
      "Desc": "敵は擬靭性を持つ。敵が弱点撃破された時、行動順が<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>遅延し、同時に「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>。弱点撃破されたのが精鋭エネミー以上の敵の場合、「記憶の乱流」の攻撃段数がさらに+<color=#f29e38ff><unbreak>#8[i]</unbreak></color>、最大で<color=#f29e38ff><unbreak>#5[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段の攻撃はそれぞれランダムな敵に1回の固定ダメージを与える。",
      "Param": [
        1,
        0.3000000002793968,
        0.25000000023283064,
        30,
        10,
        0.3000000002793968,
        0.05000000004656613,
        2,
        0.030000000027939677
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Wind",
        "Imaginary"
      ],
      "DamageType2": [
        "Fire",
        "Thunder",
        "Quantum"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        2033010
      ],
      "NpcMonsterIDList2": [
        1004010
      ],
      "EventIDList1": [
        {
          "StageID": 30108101,
          "StageType": "Challenge",
          "StageName": 16830651616508960000,
          "HardLevelGroup": 3,
          "Level": 90,
          "EliteGroup": 225,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30131"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2032020,
              "Monster1": 2033010,
              "Monster2": 2032020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023010,
              "Monster1": 2033010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30108102,
          "StageType": "Challenge",
          "StageName": 14813692740671814000,
          "HardLevelGroup": 3,
          "Level": 90,
          "EliteGroup": 225,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30131"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1022010,
              "Monster1": 1023020,
              "Monster2": 3003030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 100401010,
              "Monster1": 1023020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-07-29 04:00:00",
      "EndTime": "2024-10-21 04:00:00"
    },
    {
      "Id": 3711,
      "Name": "鱗淵の潮騒・<unbreak>11</unbreak>",
      "GroupName": "鱗淵の潮騒",
      "Desc": "敵は擬靭性を持つ。敵が弱点撃破された時、行動順が<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>遅延し、同時に「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>。弱点撃破されたのが精鋭エネミー以上の敵の場合、「記憶の乱流」の攻撃段数がさらに+<color=#f29e38ff><unbreak>#8[i]</unbreak></color>、最大で<color=#f29e38ff><unbreak>#5[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段の攻撃はそれぞれランダムな敵に1回の固定ダメージを与える。",
      "Param": [
        1,
        0.3000000002793968,
        0.25000000023283064,
        30,
        10,
        0.3000000002793968,
        0.05000000004656613,
        2,
        0.030000000027939677
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical"
      ],
      "DamageType2": [
        "Fire",
        "Quantum"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        2004010
      ],
      "NpcMonsterIDList2": [
        2024010
      ],
      "EventIDList1": [
        {
          "StageID": 30108111,
          "StageType": "Challenge",
          "StageName": 17021160864080100000,
          "HardLevelGroup": 3,
          "Level": 92,
          "EliteGroup": 228,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30131"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2013020,
              "Monster1": 8003030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003030,
              "Monster1": 200401007
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30108112,
          "StageType": "Challenge",
          "StageName": 15606630685968003000,
          "HardLevelGroup": 3,
          "Level": 92,
          "EliteGroup": 228,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30131"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003010,
              "Monster1": 1023020,
              "Monster2": 1022010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022090,
              "Monster1": 202401008,
              "Monster2": 2022070
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-07-29 04:00:00",
      "EndTime": "2024-10-21 04:00:00"
    },
    {
      "Id": 3712,
      "Name": "鱗淵の潮騒・<unbreak>12</unbreak>",
      "GroupName": "鱗淵の潮騒",
      "Desc": "敵は擬靭性を持つ。敵が弱点撃破された時、行動順が<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>遅延し、同時に「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>。弱点撃破されたのが精鋭エネミー以上の敵の場合、「記憶の乱流」の攻撃段数がさらに+<color=#f29e38ff><unbreak>#8[i]</unbreak></color>、最大で<color=#f29e38ff><unbreak>#5[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段の攻撃はそれぞれランダムな敵に1回の固定ダメージを与える。",
      "Param": [
        1,
        0.3000000002793968,
        0.25000000023283064,
        30,
        10,
        0.3000000002793968,
        0.05000000004656613,
        2,
        0.030000000027939677
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Imaginary"
      ],
      "DamageType2": [
        "Fire",
        "Wind"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        3003030
      ],
      "NpcMonsterIDList2": [
        2034010
      ],
      "EventIDList1": [
        {
          "StageID": 30108121,
          "StageType": "Challenge",
          "StageName": 18110657579897696000,
          "HardLevelGroup": 3,
          "Level": 95,
          "EliteGroup": 229,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30131"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002010,
              "Monster1": 3003050,
              "Monster2": 3003030,
              "Monster3": 3002010,
              "Monster4": 3002020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3004010,
              "Monster1": 3003051,
              "Monster2": 3003041,
              "Monster3": 3003031
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30108122,
          "StageType": "Challenge",
          "StageName": 4307424808395091500,
          "HardLevelGroup": 3,
          "Level": 95,
          "EliteGroup": 229,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30131"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003040,
              "Monster1": 2023020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2034010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-07-29 04:00:00",
      "EndTime": "2024-10-21 04:00:00"
    }
  ],
  "1019": [
    {
      "Id": 3801,
      "Name": "夢と踊る・1",
      "GroupName": "夢と踊る",
      "Desc": "敵が弱点撃破される時、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段。弱点撃破されたのが精鋭エネミー以上の敵の場合、さらに「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>段、最大で<color=#f29e38ff><unbreak>#3[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段攻撃はそれぞれランダムな敵に固定ダメージを1回与える。「記憶の乱流」の攻撃段数はリセットされない。",
      "Param": [
        1,
        1,
        15,
        0.1500000001396984,
        0.0249999996740371,
        0.014999999664723873
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
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      "GroupName": "夢と踊る",
      "Desc": "敵が弱点撃破される時、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段。弱点撃破されたのが精鋭エネミー以上の敵の場合、さらに「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>段、最大で<color=#f29e38ff><unbreak>#3[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段攻撃はそれぞれランダムな敵に固定ダメージを1回与える。「記憶の乱流」の攻撃段数はリセットされない。",
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      "GroupName": "夢と踊る",
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      "Name": "夢と踊る・6",
      "GroupName": "夢と踊る",
      "Desc": "敵が弱点撃破される時、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段。弱点撃破されたのが精鋭エネミー以上の敵の場合、さらに「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>段、最大で<color=#f29e38ff><unbreak>#3[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段攻撃はそれぞれランダムな敵に固定ダメージを1回与える。「記憶の乱流」の攻撃段数はリセットされない。",
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        0.0249999996740371,
        0.014999999664723873
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Ice",
        "Quantum"
      ],
      "DamageType2": [
        "Physical",
        "Thunder"
      ],
      "MazeGroupID1": 5,
      "MazeGroupID2": 6,
      "NpcMonsterIDList1": [
        8024011
      ],
      "NpcMonsterIDList2": [
        8034010
      ],
      "EventIDList1": [
        {
          "StageID": 30109111,
          "StageType": "Challenge",
          "StageName": 12687103214276588000,
          "HardLevelGroup": 3,
          "Level": 92,
          "EliteGroup": 251,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30132"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8002010,
              "Monster1": 1003010,
              "Monster2": 8003020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 802401105
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30109112,
          "StageType": "Challenge",
          "StageName": 3756729761605363700,
          "HardLevelGroup": 3,
          "Level": 92,
          "EliteGroup": 251,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30132"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2012010,
              "Monster1": 3003040,
              "Monster2": 2013020,
              "Monster3": 2012010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8034010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-09-06 04:00:00",
      "EndTime": "2024-12-02 04:00:00"
    },
    {
      "Id": 3812,
      "Name": "夢と踊る・<unbreak>12</unbreak>",
      "GroupName": "夢と踊る",
      "Desc": "敵が弱点撃破される時、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段。弱点撃破されたのが精鋭エネミー以上の敵の場合、さらに「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>段、最大で<color=#f29e38ff><unbreak>#3[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段攻撃はそれぞれランダムな敵に固定ダメージを1回与える。「記憶の乱流」の攻撃段数はリセットされない。",
      "Param": [
        1,
        1,
        15,
        0.1500000001396984,
        0.0249999996740371,
        0.014999999664723873
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Thunder",
        "Wind"
      ],
      "DamageType2": [
        "Fire",
        "Imaginary"
      ],
      "MazeGroupID1": 5,
      "MazeGroupID2": 6,
      "NpcMonsterIDList1": [
        1014010
      ],
      "NpcMonsterIDList2": [
        3003014
      ],
      "EventIDList1": [
        {
          "StageID": 30109121,
          "StageType": "Challenge",
          "StageName": 7306112122138119000,
          "HardLevelGroup": 3,
          "Level": 95,
          "EliteGroup": 252,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30132"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2013010,
              "Monster1": 2033010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 101401012,
              "Monster1": 2033010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30109122,
          "StageType": "Challenge",
          "StageName": 12223446868998010000,
          "HardLevelGroup": 3,
          "Level": 95,
          "EliteGroup": 252,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30132"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2032010,
              "Monster1": 3003050,
              "Monster2": 2032010,
              "Monster3": 3003030,
              "Monster4": 2032010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3004020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-09-06 04:00:00",
      "EndTime": "2024-12-02 04:00:00"
    }
  ],
  "1020": [
    {
      "Id": 3901,
      "Name": "遭難した巨艦・1",
      "GroupName": "遭難した巨艦",
      "Desc": "各ウェーブまたは各ラウンド開始時、プーマンを2体フィールドに召喚する。プーマンが倒されると、精鋭エネミー以上の敵に固定ダメージを1回与える。",
      "Param": [
        1,
        4.2000000001862645
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Fire"
      ],
      "DamageType2": [
        "Ice",
        "Wind"
      ],
      "MazeGroupID1": 11,
      "MazeGroupID2": 12,
      "NpcMonsterIDList1": [
        3003020
      ],
      "NpcMonsterIDList2": [
        2023010
      ],
      "EventIDList1": [
        {
          "StageID": 30110011,
          "StageType": "Challenge",
          "StageName": 9524722474129506000,
          "HardLevelGroup": 3,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [
            "ChallengeMaze_StageMark_Puman001"
          ],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30133"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003020,
              "Monster1": 3003040
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30110012,
          "StageType": "Challenge",
          "StageName": 189339872378837150,
          "HardLevelGroup": 3,
          "Level": 68,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [
            "ChallengeMaze_StageMark_Puman002"
          ],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30133"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023010,
              "Monster1": 2023020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-10-21 04:00:00",
      "EndTime": "2025-01-13 04:00:00"
    },
    {
      "Id": 3902,
      "Name": "遭難した巨艦・2",
      "GroupName": "遭難した巨艦",
      "Desc": "各ウェーブまたは各ラウンド開始時、プーマンを2体フィールドに召喚する。プーマンが倒されると、精鋭エネミー以上の敵に固定ダメージを1回与える。",
      "Param": [
        1,
        4.2000000001862645
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Ice",
        "Thunder"
      ],
      "DamageType2": [
        "Fire"
      ],
      "MazeGroupID1": 11,
      "MazeGroupID2": 12,
      "NpcMonsterIDList1": [
        1013010
      ],
      "NpcMonsterIDList2": [
        3003010
      ],
      "EventIDList1": [
        {
          "StageID": 30110021,
          "StageType": "Challenge",
          "StageName": 13087150147011258000,
          "HardLevelGroup": 3,
          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [
            "ChallengeMaze_StageMark_Puman003"
          ],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30133"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1012030,
              "Monster1": 1013010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 1013010,
              "Monster1": 2023030
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30110022,
          "StageType": "Challenge",
          "StageName": 9344842774432864000,
          "HardLevelGroup": 3,
          "Level": 70,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [
            "ChallengeMaze_StageMark_Puman004"
          ],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30133"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3012020,
              "Monster1": 3003010,
              "Monster2": 3012020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003050,
              "Monster1": 3003010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-10-21 04:00:00",
      "EndTime": "2025-01-13 04:00:00"
    },
    {
      "Id": 3903,
      "Name": "遭難した巨艦・3",
      "GroupName": "遭難した巨艦",
      "Desc": "各ウェーブまたは各ラウンド開始時、プーマンを2体フィールドに召喚する。プーマンが倒されると、精鋭エネミー以上の敵に固定ダメージを1回与える。",
      "Param": [
        1,
        4.2000000001862645
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Wind"
      ],
      "DamageType2": [
        "Thunder",
        "Imaginary"
      ],
      "MazeGroupID1": 11,
      "MazeGroupID2": 12,
      "NpcMonsterIDList1": [
        2033010
      ],
      "NpcMonsterIDList2": [
        1004020
      ],
      "EventIDList1": [
        {
          "StageID": 30110031,
          "StageType": "Challenge",
          "StageName": 16830651616508960000,
          "HardLevelGroup": 3,
          "Level": 73,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [
            "ChallengeMaze_StageMark_Puman005"
          ],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30133"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2032010,
              "Monster1": 2033010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2033010,
              "Monster1": 8003010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30110032,
          "StageType": "Challenge",
          "StageName": 3927571639738102000,
          "HardLevelGroup": 3,
          "Level": 73,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [
            "ChallengeMaze_StageMark_Puman006"
          ],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30133"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1013020,
              "Monster1": 3013010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 100402010,
              "Monster1": 1013020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2024-10-21 04:00:00",
      "EndTime": "2025-01-13 04:00:00"
    },
    {
      "Id": 3904,
      "Name": "遭難した巨艦・4",
      "GroupName": "遭難した巨艦",
      "Desc": "各ウェーブまたは各ラウンド開始時、プーマンを2体フィールドに召喚する。プーマンが倒されると、精鋭エネミー以上の敵に固定ダメージを1回与える。",
      "Param": [
        1,
        4.2000000001862645
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Quantum"
      ],
      "DamageType2": [
        "Physical",
        "Imaginary"
      ],
      "MazeGroupID1": 11,
      "MazeGroupID2": 12,
      "NpcMonsterIDList1": [
        1023020
      ],
      "NpcMonsterIDList2": [
        2013020
      ],
      "EventIDList1": [
        {
          "StageID": 30110041,
          "StageType": "Challenge",
          "StageName": 6366857954791301000,
          "HardLevelGroup": 3,
          "Level": 75,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [
            "ChallengeMaze_StageMark_Puman007"
          ],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30133"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8002010,
              "Monster1": 1023020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 1023020,
              "Monster1": 8003030
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
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      "GroupName": "遭難した巨艦",
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        {
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    {
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      "Name": "遭難した巨艦・6",
      "GroupName": "遭難した巨艦",
      "Desc": "各ウェーブまたは各ラウンド開始時、プーマンを2体フィールドに召喚する。プーマンが倒されると、精鋭エネミー以上の敵に固定ダメージを1回与える。",
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        {
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    {
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      "Name": "遭難した巨艦・7",
      "GroupName": "遭難した巨艦",
      "Desc": "各ウェーブまたは各ラウンド開始時、プーマンを2体フィールドに召喚する。プーマンが倒されると、精鋭エネミー以上の敵に固定ダメージを1回与える。",
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        {
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    {
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      "Name": "遭難した巨艦・8",
      "GroupName": "遭難した巨艦",
      "Desc": "各ウェーブまたは各ラウンド開始時、プーマンを2体フィールドに召喚する。プーマンが倒されると、精鋭エネミー以上の敵に固定ダメージを1回与える。",
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        {
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    {
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      "Name": "遭難した巨艦・9",
      "GroupName": "遭難した巨艦",
      "Desc": "各ウェーブまたは各ラウンド開始時、プーマンを2体フィールドに召喚する。プーマンが倒されると、精鋭エネミー以上の敵に固定ダメージを1回与える。",
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        {
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      "DamageType2": [
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    {
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      "Name": "遭難した巨艦・<unbreak>10</unbreak>",
      "GroupName": "遭難した巨艦",
      "Desc": "各ウェーブまたは各ラウンド開始時、プーマンを2体フィールドに召喚する。プーマンが倒されると、精鋭エネミー以上の敵に固定ダメージを1回与える。",
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        {
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      "Desc": "各ラウンド開始時、味方キャラそれぞれのEPを<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>回復する。この回復効果は最大EPを超えられる。さらに、フィールドにいるすべての「記憶の精霊」を次の行動後に再行動させる。",
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    {
      "Id": 4012,
      "Name": "創世の争い・<unbreak>12</unbreak>",
      "GroupName": "創世の争い",
      "Desc": "各ラウンド開始時、味方キャラそれぞれのEPを<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>回復する。この回復効果は最大EPを超えられる。さらに、フィールドにいるすべての「記憶の精霊」を次の行動後に再行動させる。",
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        {
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        "Quantum"
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          "StageName": 12687103214276588000,
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  "1022": [
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      "Name": "故郷より旅立つ・1",
      "GroupName": "故郷より旅立つ",
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    {
      "Id": 4102,
      "Name": "故郷より旅立つ・2",
      "GroupName": "故郷より旅立つ",
      "Desc": "味方それぞれの最大HP+<color=#f29e38ff><unbreak>#7[i]%</unbreak></color>、攻撃を受けるたびに最大HP<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分のHPを回復し、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>。HPを消費するたびに最大HP<color=#f29e38ff><unbreak>#8[i]%</unbreak></color>分のHPを回復し、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#9[i]</unbreak></color>。この効果は1回の攻撃で1回まで発動でき、最大で攻撃段数+<color=#f29e38ff><unbreak>#3[i]</unbreak></color>。\\n各ラウンド開始時、「記憶の乱流」の1段の攻撃につきランダムな敵に、確定ダメージを1回与える。",
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        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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      "DamageType1": [
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            {
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            {
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              "MOJJBFBKBNC": "30135"
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              "Monster1": 1013010,
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            {
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              "Monster1": 1013020
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          ],
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          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
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      "EventIDList2": [
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          "StageType": "Challenge",
          "StageName": 15864002628047024000,
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          "Level": 70,
          "EliteGroup": 267,
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30135"
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          ],
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              "$type": "StageMonsterWave",
              "Monster0": 8002010,
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              "Monster2": 8002010,
              "Monster3": 1012010
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            {
              "$type": "StageMonsterWave",
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              "Monster1": 8003040,
              "Monster2": 3003040
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      "EndTime": "2025-04-07 04:00:00"
    },
    {
      "Id": 4103,
      "Name": "故郷より旅立つ・3",
      "GroupName": "故郷より旅立つ",
      "Desc": "味方それぞれの最大HP+<color=#f29e38ff><unbreak>#7[i]%</unbreak></color>、攻撃を受けるたびに最大HP<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分のHPを回復し、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>。HPを消費するたびに最大HP<color=#f29e38ff><unbreak>#8[i]%</unbreak></color>分のHPを回復し、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#9[i]</unbreak></color>。この効果は1回の攻撃で1回まで発動でき、最大で攻撃段数+<color=#f29e38ff><unbreak>#3[i]</unbreak></color>。\\n各ラウンド開始時、「記憶の乱流」の1段の攻撃につきランダムな敵に、確定ダメージを1回与える。",
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          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        },
        {
          "Name": "戦闘不能になったキャラがいない"
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      "DamageType1": [
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        "Imaginary"
      ],
      "DamageType2": [
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      "MazeGroupID2": 5,
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
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          "StageType": "Challenge",
          "StageName": 9524722474129506000,
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            {
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            {
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            {
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              "Monster1": 2013020
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          "LevelLoseCondition": [],
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      ],
      "EventIDList2": [
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          "StageType": "Challenge",
          "StageName": 6366857954791301000,
          "HardLevelGroup": 3,
          "Level": 73,
          "EliteGroup": 267,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
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              "MOJJBFBKBNC": "30135"
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          ],
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              "Monster1": 1023020,
              "Monster2": 8002010
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            {
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      "BeginTime": "2025-01-12 04:00:00",
      "EndTime": "2025-04-07 04:00:00"
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    {
      "Id": 4104,
      "Name": "故郷より旅立つ・4",
      "GroupName": "故郷より旅立つ",
      "Desc": "味方それぞれの最大HP+<color=#f29e38ff><unbreak>#7[i]%</unbreak></color>、攻撃を受けるたびに最大HP<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分のHPを回復し、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>。HPを消費するたびに最大HP<color=#f29e38ff><unbreak>#8[i]%</unbreak></color>分のHPを回復し、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#9[i]</unbreak></color>。この効果は1回の攻撃で1回まで発動でき、最大で攻撃段数+<color=#f29e38ff><unbreak>#3[i]</unbreak></color>。\\n各ラウンド開始時、「記憶の乱流」の1段の攻撃につきランダムな敵に、確定ダメージを1回与える。",
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        {
          "Name": "戦闘不能になったキャラがいない"
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      "DamageType1": [
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        "Quantum"
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        "Thunder",
        "Imaginary"
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      "EventIDList1": [
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          "StageType": "Challenge",
          "StageName": 14859544075813415000,
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          "Level": 75,
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          "StageAbilityConfig": [],
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            {
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            {
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            {
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              "Monster2": 8003020
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      ],
      "EventIDList2": [
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          "StageType": "Challenge",
          "StageName": 16229653902150898000,
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          "Level": 75,
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          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
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          "StageConfigData": [
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            },
            {
              "$type": "ILKEMJNAEKE",
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            {
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              "JDKAMOANICM": "_CreateBattleEvent",
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              "Monster2": 100202022
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            {
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      "BeginTime": "2025-01-12 04:00:00",
      "EndTime": "2025-04-07 04:00:00"
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    {
      "Id": 4105,
      "Name": "故郷より旅立つ・5",
      "GroupName": "故郷より旅立つ",
      "Desc": "味方それぞれの最大HP+<color=#f29e38ff><unbreak>#7[i]%</unbreak></color>、攻撃を受けるたびに最大HP<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分のHPを回復し、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>。HPを消費するたびに最大HP<color=#f29e38ff><unbreak>#8[i]%</unbreak></color>分のHPを回復し、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#9[i]</unbreak></color>。この効果は1回の攻撃で1回まで発動でき、最大で攻撃段数+<color=#f29e38ff><unbreak>#3[i]</unbreak></color>。\\n各ラウンド開始時、「記憶の乱流」の1段の攻撃につきランダムな敵に、確定ダメージを1回与える。",
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        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        {
          "Name": "戦闘不能になったキャラがいない"
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      "Countdown": 30,
      "DamageType1": [
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      "DamageType2": [
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        "Ice"
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          "StageName": 16830651616508960000,
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          "StageAbilityConfig": [],
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            {
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            {
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            {
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              "Monster1": 2023020
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          ],
          "LevelLoseCondition": [],
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          "Release": true,
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          "TrialAvatarList": []
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      "EventIDList2": [
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          "StageType": "Challenge",
          "StageName": 14805961183082142000,
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          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
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          "StageConfigData": [
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            {
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            {
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            {
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      "BeginTime": "2025-01-12 04:00:00",
      "EndTime": "2025-04-07 04:00:00"
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    {
      "Id": 4106,
      "Name": "故郷より旅立つ・6",
      "GroupName": "故郷より旅立つ",
      "Desc": "味方それぞれの最大HP+<color=#f29e38ff><unbreak>#7[i]%</unbreak></color>、攻撃を受けるたびに最大HP<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分のHPを回復し、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>。HPを消費するたびに最大HP<color=#f29e38ff><unbreak>#8[i]%</unbreak></color>分のHPを回復し、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#9[i]</unbreak></color>。この効果は1回の攻撃で1回まで発動でき、最大で攻撃段数+<color=#f29e38ff><unbreak>#3[i]</unbreak></color>。\\n各ラウンド開始時、「記憶の乱流」の1段の攻撃につきランダムな敵に、確定ダメージを1回与える。",
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        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        {
          "Name": "戦闘不能になったキャラがいない"
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      "DamageType1": [
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        "Thunder"
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      "DamageType2": [
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        "Thunder"
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      "MazeGroupID1": 4,
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      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
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          "StageType": "Challenge",
          "StageName": 13087150147011258000,
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            },
            {
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            },
            {
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              "JDKAMOANICM": "_CreateBattleEvent",
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              "Monster1": 1013020
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          "LevelLoseCondition": [],
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          "Release": true,
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          "TrialAvatarList": []
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      "EventIDList2": [
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          "StageType": "Challenge",
          "StageName": 15864002628047024000,
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          "Level": 80,
          "EliteGroup": 267,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
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              "JDKAMOANICM": "_CreateBattleEvent",
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          "MonsterList": [
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            {
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              "Monster2": 3003040
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      "BeginTime": "2025-01-12 04:00:00",
      "EndTime": "2025-04-07 04:00:00"
    },
    {
      "Id": 4107,
      "Name": "故郷より旅立つ・7",
      "GroupName": "故郷より旅立つ",
      "Desc": "味方それぞれの最大HP+<color=#f29e38ff><unbreak>#7[i]%</unbreak></color>、攻撃を受けるたびに最大HP<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分のHPを回復し、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>。HPを消費するたびに最大HP<color=#f29e38ff><unbreak>#8[i]%</unbreak></color>分のHPを回復し、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#9[i]</unbreak></color>。この効果は1回の攻撃で1回まで発動でき、最大で攻撃段数+<color=#f29e38ff><unbreak>#3[i]</unbreak></color>。\\n各ラウンド開始時、「記憶の乱流」の1段の攻撃につきランダムな敵に、確定ダメージを1回与える。",
      "Param": [
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        1,
        20,
        0.060000000055879354,
        0.010000000009313226,
        0.005999999586492777,
        0.3000000002793968,
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        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Imaginary"
      ],
      "DamageType2": [
        "Wind",
        "Quantum"
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      "MazeGroupID1": 4,
      "MazeGroupID2": 5,
      "NpcMonsterIDList1": [
        3003030
      ],
      "NpcMonsterIDList2": [
        2013010
      ],
      "EventIDList1": [
        {
          "StageID": 30112071,
          "StageType": "Challenge",
          "StageName": 18110657579897696000,
          "HardLevelGroup": 3,
          "Level": 82,
          "EliteGroup": 267,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30135"
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          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002010,
              "Monster1": 3003030,
              "Monster2": 3001010,
              "Monster3": 3001010
            },
            {
              "$type": "StageMonsterWave",
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              "Monster1": 3003050,
              "Monster2": 3002010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30112072,
          "StageType": "Challenge",
          "StageName": 6099984704558275000,
          "HardLevelGroup": 3,
          "Level": 82,
          "EliteGroup": 267,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30135"
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          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2022010,
              "Monster1": 2013010,
              "Monster2": 2022010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2013010,
              "Monster1": 8003010
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          "LevelLoseCondition": [],
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          "Release": true,
          "ForbidExitBattle": true,
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          "TrialAvatarList": []
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      "BeginTime": "2025-01-12 04:00:00",
      "EndTime": "2025-04-07 04:00:00"
    },
    {
      "Id": 4108,
      "Name": "故郷より旅立つ・8",
      "GroupName": "故郷より旅立つ",
      "Desc": "味方それぞれの最大HP+<color=#f29e38ff><unbreak>#7[i]%</unbreak></color>、攻撃を受けるたびに最大HP<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分のHPを回復し、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>。HPを消費するたびに最大HP<color=#f29e38ff><unbreak>#8[i]%</unbreak></color>分のHPを回復し、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#9[i]</unbreak></color>。この効果は1回の攻撃で1回まで発動でき、最大で攻撃段数+<color=#f29e38ff><unbreak>#3[i]</unbreak></color>。\\n各ラウンド開始時、「記憶の乱流」の1段の攻撃につきランダムな敵に、確定ダメージを1回与える。",
      "Param": [
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        0.005999999586492777,
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        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Imaginary"
      ],
      "DamageType2": [
        "Thunder",
        "Quantum"
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      "MazeGroupID1": 4,
      "MazeGroupID2": 5,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
        1023020
      ],
      "EventIDList1": [
        {
          "StageID": 30112081,
          "StageType": "Challenge",
          "StageName": 9524722474129506000,
          "HardLevelGroup": 3,
          "Level": 85,
          "EliteGroup": 267,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30135"
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          ],
          "MonsterList": [
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              "$type": "StageMonsterWave",
              "Monster0": 3002040,
              "Monster1": 3003020,
              "Monster2": 3002010
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            {
              "$type": "StageMonsterWave",
              "Monster0": 3003020,
              "Monster1": 2013020
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "EventIDList2": [
        {
          "StageID": 30112082,
          "StageType": "Challenge",
          "StageName": 6366857954791301000,
          "HardLevelGroup": 3,
          "Level": 85,
          "EliteGroup": 267,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30135"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8002010,
              "Monster1": 1023020,
              "Monster2": 8002010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3013010,
              "Monster1": 1023020
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "BeginTime": "2025-01-12 04:00:00",
      "EndTime": "2025-04-07 04:00:00"
    },
    {
      "Id": 4109,
      "Name": "故郷より旅立つ・9",
      "GroupName": "故郷より旅立つ",
      "Desc": "味方それぞれの最大HP+<color=#f29e38ff><unbreak>#7[i]%</unbreak></color>、攻撃を受けるたびに最大HP<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分のHPを回復し、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>。HPを消費するたびに最大HP<color=#f29e38ff><unbreak>#8[i]%</unbreak></color>分のHPを回復し、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#9[i]</unbreak></color>。この効果は1回の攻撃で1回まで発動でき、最大で攻撃段数+<color=#f29e38ff><unbreak>#3[i]</unbreak></color>。\\n各ラウンド開始時、「記憶の乱流」の1段の攻撃につきランダムな敵に、確定ダメージを1回与える。",
      "Param": [
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        20,
        0.060000000055879354,
        0.010000000009313226,
        0.005999999586492777,
        0.3000000002793968,
        0.10000000009313226,
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      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Ice",
        "Quantum"
      ],
      "DamageType2": [
        "Ice",
        "Thunder",
        "Imaginary"
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      "MazeGroupID1": 4,
      "MazeGroupID2": 5,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
        {
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          "StageType": "Challenge",
          "StageName": 14859544075813415000,
          "HardLevelGroup": 3,
          "Level": 88,
          "EliteGroup": 268,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30135"
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          ],
          "MonsterList": [
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              "Monster1": 4013010,
              "Monster2": 401203005
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            {
              "$type": "StageMonsterWave",
              "Monster0": 8003020,
              "Monster1": 4013010,
              "Monster2": 8003020
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "EventIDList2": [
        {
          "StageID": 30112092,
          "StageType": "Challenge",
          "StageName": 16229653902150898000,
          "HardLevelGroup": 3,
          "Level": 88,
          "EliteGroup": 268,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30135"
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          "MonsterList": [
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              "$type": "StageMonsterWave",
              "Monster0": 100202022,
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              "Monster2": 100202022
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            {
              "$type": "StageMonsterWave",
              "Monster0": 1013020,
              "Monster1": 1013020,
              "Monster2": 1013020
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          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      "BeginTime": "2025-01-12 04:00:00",
      "EndTime": "2025-04-07 04:00:00"
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    {
      "Id": 4110,
      "Name": "故郷より旅立つ・<unbreak>10</unbreak>",
      "GroupName": "故郷より旅立つ",
      "Desc": "味方それぞれの最大HP+<color=#f29e38ff><unbreak>#7[i]%</unbreak></color>、攻撃を受けるたびに最大HP<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分のHPを回復し、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>。HPを消費するたびに最大HP<color=#f29e38ff><unbreak>#8[i]%</unbreak></color>分のHPを回復し、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#9[i]</unbreak></color>。この効果は1回の攻撃で1回まで発動でき、最大で攻撃段数+<color=#f29e38ff><unbreak>#3[i]</unbreak></color>。\\n各ラウンド開始時、「記憶の乱流」の1段の攻撃につきランダムな敵に、確定ダメージを1回与える。",
      "Param": [
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        20,
        0.060000000055879354,
        0.010000000009313226,
        0.005999999586492777,
        0.3000000002793968,
        0.10000000009313226,
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      "Challenge": [
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          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
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      ],
      "Countdown": 30,
      "DamageType1": [
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        "Quantum"
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      "DamageType2": [
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        "Imaginary"
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      "MazeGroupID1": 4,
      "MazeGroupID2": 5,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
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          "StageType": "Challenge",
          "StageName": 14813692740671814000,
          "HardLevelGroup": 3,
          "Level": 90,
          "EliteGroup": 269,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30135"
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          "MonsterList": [
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              "Monster1": 4023020
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            {
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              "Monster0": 100401010,
              "Monster1": 4023020
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      "EventIDList2": [
        {
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          "StageType": "Challenge",
          "StageName": 12223446868998010000,
          "HardLevelGroup": 3,
          "Level": 90,
          "EliteGroup": 269,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "JDKAMOANICM": "_Wave",
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30135"
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              "Monster1": 3003050,
              "Monster2": 3003030
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            {
              "$type": "StageMonsterWave",
              "Monster0": 3004020
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          "Release": true,
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          "TrialAvatarList": []
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      "BeginTime": "2025-01-12 04:00:00",
      "EndTime": "2025-04-07 04:00:00"
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    {
      "Id": 4111,
      "Name": "故郷より旅立つ・<unbreak>11</unbreak>",
      "GroupName": "故郷より旅立つ",
      "Desc": "味方それぞれの最大HP+<color=#f29e38ff><unbreak>#7[i]%</unbreak></color>、攻撃を受けるたびに最大HP<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分のHPを回復し、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>。HPを消費するたびに最大HP<color=#f29e38ff><unbreak>#8[i]%</unbreak></color>分のHPを回復し、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#9[i]</unbreak></color>。この効果は1回の攻撃で1回まで発動でき、最大で攻撃段数+<color=#f29e38ff><unbreak>#3[i]</unbreak></color>。\\n各ラウンド開始時、「記憶の乱流」の1段の攻撃につきランダムな敵に、確定ダメージを1回与える。",
      "Param": [
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        0.005999999586492777,
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      "Challenge": [
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          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
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      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Wind"
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      "DamageType2": [
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        "Thunder"
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      "MazeGroupID1": 4,
      "MazeGroupID2": 5,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
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          "StageType": "Challenge",
          "StageName": 4307424808395091500,
          "HardLevelGroup": 3,
          "Level": 92,
          "EliteGroup": 270,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30135"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003030,
              "Monster1": 8013010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2034010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30112112,
          "StageType": "Challenge",
          "StageName": 4393863772468710400,
          "HardLevelGroup": 3,
          "Level": 92,
          "EliteGroup": 270,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30135"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1013020,
              "Monster1": 4013010,
              "Monster2": 1013020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 4014020
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2025-01-12 04:00:00",
      "EndTime": "2025-04-07 04:00:00"
    },
    {
      "Id": 4112,
      "Name": "故郷より旅立つ・<unbreak>12</unbreak>",
      "GroupName": "故郷より旅立つ",
      "Desc": "味方それぞれの最大HP+<color=#f29e38ff><unbreak>#7[i]%</unbreak></color>、攻撃を受けるたびに最大HP<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分のHPを回復し、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>。HPを消費するたびに最大HP<color=#f29e38ff><unbreak>#8[i]%</unbreak></color>分のHPを回復し、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#9[i]</unbreak></color>。この効果は1回の攻撃で1回まで発動でき、最大で攻撃段数+<color=#f29e38ff><unbreak>#3[i]</unbreak></color>。\\n各ラウンド開始時、「記憶の乱流」の1段の攻撃につきランダムな敵に、確定ダメージを1回与える。",
      "Param": [
        0.05000000004656613,
        1,
        20,
        0.060000000055879354,
        0.010000000009313226,
        0.005999999586492777,
        0.3000000002793968,
        0.10000000009313226,
        2
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Ice",
        "Quantum"
      ],
      "DamageType2": [
        "Imaginary"
      ],
      "MazeGroupID1": 4,
      "MazeGroupID2": 5,
      "NpcMonsterIDList1": [
        4034010
      ],
      "NpcMonsterIDList2": [
        2004010
      ],
      "EventIDList1": [
        {
          "StageID": 30112121,
          "StageType": "Challenge",
          "StageName": 394586006630307500,
          "HardLevelGroup": 3,
          "Level": 95,
          "EliteGroup": 271,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30135"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 800302024,
              "Monster1": 401301003,
              "Monster2": 800302024
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 4034010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30112122,
          "StageType": "Challenge",
          "StageName": 17021160864080100000,
          "HardLevelGroup": 3,
          "Level": 95,
          "EliteGroup": 271,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30135"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 402301001,
              "Monster1": 402302001
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 402302001,
              "Monster1": 200401007,
              "Monster2": 402302001
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2025-01-12 04:00:00",
      "EndTime": "2025-04-07 04:00:00"
    }
  ],
  "1023": [
    {
      "Id": 4201,
      "Name": "向こう岸の息吹・1",
      "GroupName": "向こう岸の息吹",
      "Desc": "味方全体の戦闘スキルLv.+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>、精霊スキルLv.+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>。味方が戦闘スキルまたは精霊スキルを発動した後、攻撃を受けた敵のうちランダムな1体に、その敵が持っていない弱点属性をランダムに1つ付与する。\\n各ラウンド開始時、「記憶の乱流」は敵全体に確定ダメージを1回与える。ターゲットに3つ以上の弱点がある場合、超過分の弱点1つにつき、さらに確定ダメージを1回受ける。",
      "Param": [
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        2,
        0.12000000011175871,
        0.0249999996740371,
        0.014999999664723873
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Thunder",
        "Quantum"
      ],
      "DamageType2": [
        "Physical",
        "Imaginary"
      ],
      "MazeGroupID1": 8,
      "MazeGroupID2": 9,
      "NpcMonsterIDList1": [
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      ],
      "NpcMonsterIDList2": [
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      ],
      "EventIDList1": [
        {
          "StageID": 30113011,
          "StageType": "Challenge",
          "StageName": 14859544075813415000,
          "HardLevelGroup": 3,
          "Level": 68,
          "EliteGroup": 273,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30136"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 4012010,
              "Monster1": 4013010,
              "Monster2": 4012020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 4012010,
              "Monster1": 4013010,
              "Monster2": 3013010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30113012,
          "StageType": "Challenge",
          "StageName": 9524722474129506000,
          "HardLevelGroup": 3,
          "Level": 68,
          "EliteGroup": 273,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30136"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002010,
              "Monster1": 3003020,
              "Monster2": 3002040
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003020,
              "Monster1": 2013020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2025-02-24 04:00:00",
      "EndTime": "2025-05-19 04:00:00"
    },
    {
      "Id": 4202,
      "Name": "向こう岸の息吹・2",
      "GroupName": "向こう岸の息吹",
      "Desc": "味方全体の戦闘スキルLv.+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>、精霊スキルLv.+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>。味方が戦闘スキルまたは精霊スキルを発動した後、攻撃を受けた敵のうちランダムな1体に、その敵が持っていない弱点属性をランダムに1つ付与する。\\n各ラウンド開始時、「記憶の乱流」は敵全体に確定ダメージを1回与える。ターゲットに3つ以上の弱点がある場合、超過分の弱点1つにつき、さらに確定ダメージを1回受ける。",
      "Param": [
        3,
        2,
        0.12000000011175871,
        0.0249999996740371,
        0.014999999664723873
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Ice",
        "Thunder"
      ],
      "DamageType2": [
        "Fire",
        "Thunder"
      ],
      "MazeGroupID1": 8,
      "MazeGroupID2": 9,
      "NpcMonsterIDList1": [
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      ],
      "NpcMonsterIDList2": [
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      ],
      "EventIDList1": [
        {
          "StageID": 30113021,
          "StageType": "Challenge",
          "StageName": 13087150147011258000,
          "HardLevelGroup": 3,
          "Level": 70,
          "EliteGroup": 274,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30136"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1012030,
              "Monster1": 1013010,
              "Monster2": 1012030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 1013010,
              "Monster1": 1013020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30113022,
          "StageType": "Challenge",
          "StageName": 15864002628047024000,
          "HardLevelGroup": 3,
          "Level": 70,
          "EliteGroup": 274,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30136"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8002010,
              "Monster1": 8003040,
              "Monster2": 8002010,
              "Monster3": 1012010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 8002010,
              "Monster1": 8003040,
              "Monster2": 3003040
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2025-02-24 04:00:00",
      "EndTime": "2025-05-19 04:00:00"
    },
    {
      "Id": 4203,
      "Name": "向こう岸の息吹・3",
      "GroupName": "向こう岸の息吹",
      "Desc": "味方全体の戦闘スキルLv.+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>、精霊スキルLv.+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>。味方が戦闘スキルまたは精霊スキルを発動した後、攻撃を受けた敵のうちランダムな1体に、その敵が持っていない弱点属性をランダムに1つ付与する。\\n各ラウンド開始時、「記憶の乱流」は敵全体に確定ダメージを1回与える。ターゲットに3つ以上の弱点がある場合、超過分の弱点1つにつき、さらに確定ダメージを1回受ける。",
      "Param": [
        3,
        2,
        0.12000000011175871,
        0.0249999996740371,
        0.014999999664723873
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Imaginary"
      ],
      "DamageType2": [
        "Thunder",
        "Quantum"
      ],
      "MazeGroupID1": 8,
      "MazeGroupID2": 9,
      "NpcMonsterIDList1": [
        3003020
      ],
      "NpcMonsterIDList2": [
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      ],
      "EventIDList1": [
        {
          "StageID": 30113031,
          "StageType": "Challenge",
          "StageName": 9524722474129506000,
          "HardLevelGroup": 3,
          "Level": 73,
          "EliteGroup": 275,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30136"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3002040,
              "Monster1": 3003020,
              "Monster2": 3002010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003020,
              "Monster1": 2013020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30113032,
          "StageType": "Challenge",
          "StageName": 14859544075813415000,
          "HardLevelGroup": 3,
          "Level": 73,
          "EliteGroup": 275,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30136"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8002010,
              "Monster1": 1023020,
              "Monster2": 8002010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 4013010,
              "Monster1": 1023020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2025-02-24 04:00:00",
      "EndTime": "2025-05-19 04:00:00"
    },
    {
      "Id": 4204,
      "Name": "向こう岸の息吹・4",
      "GroupName": "向こう岸の息吹",
      "Desc": "味方全体の戦闘スキルLv.+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>、精霊スキルLv.+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>。味方が戦闘スキルまたは精霊スキルを発動した後、攻撃を受けた敵のうちランダムな1体に、その敵が持っていない弱点属性をランダムに1つ付与する。\\n各ラウンド開始時、「記憶の乱流」は敵全体に確定ダメージを1回与える。ターゲットに3つ以上の弱点がある場合、超過分の弱点1つにつき、さらに確定ダメージを1回受ける。",
      "Param": [
        3,
        2,
        0.12000000011175871,
        0.0249999996740371,
        0.014999999664723873
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Ice",
        "Quantum"
      ],
      "DamageType2": [
        "Ice",
        "Thunder",
        "Imaginary"
      ],
      "MazeGroupID1": 8,
      "MazeGroupID2": 9,
      "NpcMonsterIDList1": [
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      ],
      "NpcMonsterIDList2": [
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      ],
      "EventIDList1": [
        {
          "StageID": 30113041,
          "StageType": "Challenge",
          "StageName": 14859544075813415000,
          "HardLevelGroup": 3,
          "Level": 75,
          "EliteGroup": 276,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
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            {
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      "EndTime": "2025-05-19 04:00:00"
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      "GroupName": "向こう岸の息吹",
      "Desc": "味方全体の戦闘スキルLv.+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>、精霊スキルLv.+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>。味方が戦闘スキルまたは精霊スキルを発動した後、攻撃を受けた敵のうちランダムな1体に、その敵が持っていない弱点属性をランダムに1つ付与する。\\n各ラウンド開始時、「記憶の乱流」は敵全体に確定ダメージを1回与える。ターゲットに3つ以上の弱点がある場合、超過分の弱点1つにつき、さらに確定ダメージを1回受ける。",
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
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      "DamageType2": [
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            {
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      "BeginTime": "2025-02-24 04:00:00",
      "EndTime": "2025-05-19 04:00:00"
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      "Id": 4206,
      "Name": "向こう岸の息吹・6",
      "GroupName": "向こう岸の息吹",
      "Desc": "味方全体の戦闘スキルLv.+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>、精霊スキルLv.+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>。味方が戦闘スキルまたは精霊スキルを発動した後、攻撃を受けた敵のうちランダムな1体に、その敵が持っていない弱点属性をランダムに1つ付与する。\\n各ラウンド開始時、「記憶の乱流」は敵全体に確定ダメージを1回与える。ターゲットに3つ以上の弱点がある場合、超過分の弱点1つにつき、さらに確定ダメージを1回受ける。",
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        },
        {
          "Name": "戦闘不能になったキャラがいない"
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      "DamageType1": [
        "Ice",
        "Thunder"
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      "DamageType2": [
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        "Thunder"
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      "NpcMonsterIDList2": [
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      "BeginTime": "2025-02-24 04:00:00",
      "EndTime": "2025-05-19 04:00:00"
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      "Id": 4207,
      "Name": "向こう岸の息吹・7",
      "GroupName": "向こう岸の息吹",
      "Desc": "味方全体の戦闘スキルLv.+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>、精霊スキルLv.+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>。味方が戦闘スキルまたは精霊スキルを発動した後、攻撃を受けた敵のうちランダムな1体に、その敵が持っていない弱点属性をランダムに1つ付与する。\\n各ラウンド開始時、「記憶の乱流」は敵全体に確定ダメージを1回与える。ターゲットに3つ以上の弱点がある場合、超過分の弱点1つにつき、さらに確定ダメージを1回受ける。",
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        {
          "Name": "戦闘不能になったキャラがいない"
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      "DamageType1": [
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        "Imaginary"
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      "DamageType2": [
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        "Quantum"
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            {
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      "BeginTime": "2025-02-24 04:00:00",
      "EndTime": "2025-05-19 04:00:00"
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      "Id": 4208,
      "Name": "向こう岸の息吹・8",
      "GroupName": "向こう岸の息吹",
      "Desc": "味方全体の戦闘スキルLv.+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>、精霊スキルLv.+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>。味方が戦闘スキルまたは精霊スキルを発動した後、攻撃を受けた敵のうちランダムな1体に、その敵が持っていない弱点属性をランダムに1つ付与する。\\n各ラウンド開始時、「記憶の乱流」は敵全体に確定ダメージを1回与える。ターゲットに3つ以上の弱点がある場合、超過分の弱点1つにつき、さらに確定ダメージを1回受ける。",
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        },
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          "Name": "戦闘不能になったキャラがいない"
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      "DamageType1": [
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        "Quantum"
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      "DamageType2": [
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      "BeginTime": "2025-02-24 04:00:00",
      "EndTime": "2025-05-19 04:00:00"
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    {
      "Id": 4209,
      "Name": "向こう岸の息吹・9",
      "GroupName": "向こう岸の息吹",
      "Desc": "味方全体の戦闘スキルLv.+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>、精霊スキルLv.+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>。味方が戦闘スキルまたは精霊スキルを発動した後、攻撃を受けた敵のうちランダムな1体に、その敵が持っていない弱点属性をランダムに1つ付与する。\\n各ラウンド開始時、「記憶の乱流」は敵全体に確定ダメージを1回与える。ターゲットに3つ以上の弱点がある場合、超過分の弱点1つにつき、さらに確定ダメージを1回受ける。",
      "Param": [
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        2,
        0.12000000011175871,
        0.0249999996740371,
        0.014999999664723873
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      "Challenge": [
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          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
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      "DamageType1": [
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        "Quantum"
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      "DamageType2": [
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        "Imaginary"
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      "Name": "紅月を呑む狼・2",
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        {
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      "Desc": "パーティの1枠目のキャラが必殺技を発動した後、自身と記憶の精霊は「記憶の印」を獲得する、<color=#f29e38ff><unbreak>#1[i]</unbreak></color>ターン継続。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、さらに攻撃後、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#3[i]</unbreak></color>、最大で<color=#f29e38ff><unbreak>#4[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段の攻撃はそれぞれランダムな敵に1回の確定ダメージを与える。",
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
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        "Thunder"
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        "Thunder"
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          "StageName": 13087150147011258000,
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              "MOJJBFBKBNC": "2"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
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            {
              "$type": "ILKEMJNAEKE",
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          "LevelLoseCondition": [],
          "LevelWinCondition": [],
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          "StageName": 15864002628047024000,
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            {
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              "JDKAMOANICM": "_IsEliteBattle",
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      "GroupName": "紅月を呑む狼",
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        {
          "Name": "戦闘不能になったキャラがいない"
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        "Quantum"
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        "Thunder"
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          ],
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          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
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            {
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      "EndTime": "2025-06-30 04:00:00"
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      "Name": "紅月を呑む狼・<unbreak>10</unbreak>",
      "GroupName": "紅月を呑む狼",
      "Desc": "パーティの1枠目のキャラが必殺技を発動した後、自身と記憶の精霊は「記憶の印」を獲得する、<color=#f29e38ff><unbreak>#1[i]</unbreak></color>ターン継続。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、さらに攻撃後、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#3[i]</unbreak></color>、最大で<color=#f29e38ff><unbreak>#4[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段の攻撃はそれぞれランダムな敵に1回の確定ダメージを与える。",
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        0.010000000009313226
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        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        },
        {
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        "Wind"
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            {
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            {
              "$type": "ILKEMJNAEKE",
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          ],
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      "Name": "紅月を呑む狼・<unbreak>11</unbreak>",
      "GroupName": "紅月を呑む狼",
      "Desc": "パーティの1枠目のキャラが必殺技を発動した後、自身と記憶の精霊は「記憶の印」を獲得する、<color=#f29e38ff><unbreak>#1[i]</unbreak></color>ターン継続。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、さらに攻撃後、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#3[i]</unbreak></color>、最大で<color=#f29e38ff><unbreak>#4[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段の攻撃はそれぞれランダムな敵に1回の確定ダメージを与える。",
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        {
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          ],
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            {
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              "JDKAMOANICM": "_IsEliteBattle",
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            {
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              "JDKAMOANICM": "_CreateBattleEvent",
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          ],
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            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3024020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2025-04-07 04:00:00",
      "EndTime": "2025-06-30 04:00:00"
    },
    {
      "Id": 4312,
      "Name": "紅月を呑む狼・<unbreak>12</unbreak>",
      "GroupName": "紅月を呑む狼",
      "Desc": "パーティの1枠目のキャラが必殺技を発動した後、自身と記憶の精霊は「記憶の印」を獲得する、<color=#f29e38ff><unbreak>#1[i]</unbreak></color>ターン継続。「記憶の印」を持つ味方の与ダメージ+<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>、さらに攻撃後、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#3[i]</unbreak></color>、最大で<color=#f29e38ff><unbreak>#4[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段の攻撃はそれぞれランダムな敵に1回の確定ダメージを与える。",
      "Param": [
        1,
        0.40000000037252903,
        2,
        10,
        0.12000000011175871,
        0.02000000001862645,
        0.010000000009313226
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Quantum",
        "Imaginary"
      ],
      "DamageType2": [
        "Physical"
      ],
      "MazeGroupID1": 9,
      "MazeGroupID2": 10,
      "NpcMonsterIDList1": [
        8024011
      ],
      "NpcMonsterIDList2": [
        2034010
      ],
      "EventIDList1": [
        {
          "StageID": 30114121,
          "StageType": "Challenge",
          "StageName": 12687103214276588000,
          "HardLevelGroup": 3,
          "Level": 95,
          "EliteGroup": 286,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30137"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 402302001,
              "Monster1": 4013010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 802401107,
              "Monster1": 402302001
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30114122,
          "StageType": "Challenge",
          "StageName": 4307424808395091500,
          "HardLevelGroup": 3,
          "Level": 95,
          "EliteGroup": 287,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30137"
            }
          ],
          "MonsterList": [
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              "$type": "StageMonsterWave",
              "Monster0": 4033010,
              "Monster1": 4033030,
              "Monster2": 4032030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2034010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2025-04-07 04:00:00",
      "EndTime": "2025-06-30 04:00:00"
    }
  ],
  "1025": [
    {
      "Id": 4401,
      "Name": "博打うちのジレンマ・1",
      "GroupName": "博打うちのジレンマ",
      "Desc": "各ウェーブまたはラウンド開始時、精鋭エネミー以上の敵1体に「記憶の印」を付与する、この効果は次のラウンドが開始するまで継続する。「記憶の印」は特殊な<color=#f29e38ff>燃焼</color>状態であり、「記憶の印」を持つ敵はターンが回ってくるたびに炎属性の持続ダメージを受ける。味方が戦闘スキルを発動し、「記憶の印」を持つ敵に攻撃を行った後、その敵および隣接する敵に攻撃者の攻撃力<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分の付加ダメージを与える。",
      "Param": [
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        1.800000000745058
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Fire"
      ],
      "DamageType2": [
        "Ice",
        "Wind"
      ],
      "MazeGroupID1": 9,
      "MazeGroupID2": 10,
      "NpcMonsterIDList1": [
        3003020
      ],
      "NpcMonsterIDList2": [
        2023010
      ],
      "EventIDList1": [
        {
          "StageID": 30115011,
          "StageType": "Challenge",
          "StageName": 9524722474129506000,
          "HardLevelGroup": 3,
          "Level": 68,
          "EliteGroup": 273,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30138"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003020,
              "Monster1": 3003040
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30115012,
          "StageType": "Challenge",
          "StageName": 189339872378837150,
          "HardLevelGroup": 3,
          "Level": 68,
          "EliteGroup": 273,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30138"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023010,
              "Monster1": 2023020
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2025-05-19 04:00:00",
      "EndTime": "2025-08-11 04:00:00"
    },
    {
      "Id": 4402,
      "Name": "博打うちのジレンマ・2",
      "GroupName": "博打うちのジレンマ",
      "Desc": "各ウェーブまたはラウンド開始時、精鋭エネミー以上の敵1体に「記憶の印」を付与する、この効果は次のラウンドが開始するまで継続する。「記憶の印」は特殊な<color=#f29e38ff>燃焼</color>状態であり、「記憶の印」を持つ敵はターンが回ってくるたびに炎属性の持続ダメージを受ける。味方が戦闘スキルを発動し、「記憶の印」を持つ敵に攻撃を行った後、その敵および隣接する敵に攻撃者の攻撃力<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分の付加ダメージを与える。",
      "Param": [
        2.2000000001862645,
        1.800000000745058
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Fire",
        "Ice"
      ],
      "DamageType2": [
        "Fire"
      ],
      "MazeGroupID1": 9,
      "MazeGroupID2": 10,
      "NpcMonsterIDList1": [
        1013010
      ],
      "NpcMonsterIDList2": [
        3003010
      ],
      "EventIDList1": [
        {
          "StageID": 30115021,
          "StageType": "Challenge",
          "StageName": 13087150147011258000,
          "HardLevelGroup": 3,
          "Level": 70,
          "EliteGroup": 274,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30138"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 1012030,
              "Monster1": 1013010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 1013010,
              "Monster1": 8003050
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30115022,
          "StageType": "Challenge",
          "StageName": 9344842774432864000,
          "HardLevelGroup": 3,
          "Level": 70,
          "EliteGroup": 274,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30138"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3012020,
              "Monster1": 3003010,
              "Monster2": 3012020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003050,
              "Monster1": 3003010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2025-05-19 04:00:00",
      "EndTime": "2025-08-11 04:00:00"
    },
    {
      "Id": 4403,
      "Name": "博打うちのジレンマ・3",
      "GroupName": "博打うちのジレンマ",
      "Desc": "各ウェーブまたはラウンド開始時、精鋭エネミー以上の敵1体に「記憶の印」を付与する、この効果は次のラウンドが開始するまで継続する。「記憶の印」は特殊な<color=#f29e38ff>燃焼</color>状態であり、「記憶の印」を持つ敵はターンが回ってくるたびに炎属性の持続ダメージを受ける。味方が戦闘スキルを発動し、「記憶の印」を持つ敵に攻撃を行った後、その敵および隣接する敵に攻撃者の攻撃力<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分の付加ダメージを与える。",
      "Param": [
        2.2000000001862645,
        1.800000000745058
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Quantum"
      ],
      "DamageType2": [
        "Physical",
        "Imaginary"
      ],
      "MazeGroupID1": 9,
      "MazeGroupID2": 10,
      "NpcMonsterIDList1": [
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      ],
      "NpcMonsterIDList2": [
        2013020
      ],
      "EventIDList1": [
        {
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          "StageType": "Challenge",
          "StageName": 6366857954791301000,
          "HardLevelGroup": 3,
          "Level": 73,
          "EliteGroup": 275,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30138"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8002010,
              "Monster1": 1023020
            },
            {
              "$type": "StageMonsterWave",
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              "Monster1": 8003030
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
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          "StageType": "Challenge",
          "StageName": 17363227603743607000,
          "HardLevelGroup": 3,
          "Level": 73,
          "EliteGroup": 275,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30138"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 2013020,
              "Monster1": 8013010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2013020,
              "Monster1": 8013010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2025-05-19 04:00:00",
      "EndTime": "2025-08-11 04:00:00"
    },
    {
      "Id": 4404,
      "Name": "博打うちのジレンマ・4",
      "GroupName": "博打うちのジレンマ",
      "Desc": "各ウェーブまたはラウンド開始時、精鋭エネミー以上の敵1体に「記憶の印」を付与する、この効果は次のラウンドが開始するまで継続する。「記憶の印」は特殊な<color=#f29e38ff>燃焼</color>状態であり、「記憶の印」を持つ敵はターンが回ってくるたびに炎属性の持続ダメージを受ける。味方が戦闘スキルを発動し、「記憶の印」を持つ敵に攻撃を行った後、その敵および隣接する敵に攻撃者の攻撃力<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分の付加ダメージを与える。",
      "Param": [
        2.2000000001862645,
        1.800000000745058
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Quantum"
      ],
      "DamageType2": [
        "Fire",
        "Imaginary"
      ],
      "MazeGroupID1": 9,
      "MazeGroupID2": 10,
      "NpcMonsterIDList1": [
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      ],
      "NpcMonsterIDList2": [
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      "EventIDList1": [
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          "StageType": "Challenge",
          "StageName": 1605669051038619400,
          "HardLevelGroup": 3,
          "Level": 75,
          "EliteGroup": 276,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30138"
            }
          ],
          "MonsterList": [
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              "$type": "StageMonsterWave",
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            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 4033030,
              "Monster1": 4033010
            }
          ],
          "LevelLoseCondition": [],
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          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
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          "StageName": 4192397861333581000,
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          "Level": 75,
          "EliteGroup": 276,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30138"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
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              "Monster1": 3003050,
              "Monster2": 3012020
            },
            {
              "$type": "StageMonsterWave",
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              "Monster1": 3003051,
              "Monster2": 3003041,
              "Monster3": 3003031
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
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          "ForbidExitBattle": true,
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          "TrialAvatarList": []
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      ],
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      "EndTime": "2025-08-11 04:00:00"
    },
    {
      "Id": 4405,
      "Name": "博打うちのジレンマ・5",
      "GroupName": "博打うちのジレンマ",
      "Desc": "各ウェーブまたはラウンド開始時、精鋭エネミー以上の敵1体に「記憶の印」を付与する、この効果は次のラウンドが開始するまで継続する。「記憶の印」は特殊な<color=#f29e38ff>燃焼</color>状態であり、「記憶の印」を持つ敵はターンが回ってくるたびに炎属性の持続ダメージを受ける。味方が戦闘スキルを発動し、「記憶の印」を持つ敵に攻撃を行った後、その敵および隣接する敵に攻撃者の攻撃力<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分の付加ダメージを与える。",
      "Param": [
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        1.800000000745058
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Thunder"
      ],
      "DamageType2": [
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        "Imaginary"
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      "MazeGroupID2": 10,
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
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          "Level": 78,
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          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
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      "EndTime": "2025-08-11 04:00:00"
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    {
      "Id": 4406,
      "Name": "博打うちのジレンマ・6",
      "GroupName": "博打うちのジレンマ",
      "Desc": "各ウェーブまたはラウンド開始時、精鋭エネミー以上の敵1体に「記憶の印」を付与する、この効果は次のラウンドが開始するまで継続する。「記憶の印」は特殊な<color=#f29e38ff>燃焼</color>状態であり、「記憶の印」を持つ敵はターンが回ってくるたびに炎属性の持続ダメージを受ける。味方が戦闘スキルを発動し、「記憶の印」を持つ敵に攻撃を行った後、その敵および隣接する敵に攻撃者の攻撃力<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分の付加ダメージを与える。",
      "Param": [
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        1.800000000745058
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
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      "DamageType1": [
        "Physical",
        "Fire"
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      "DamageType2": [
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        "Wind"
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      "EventIDList1": [
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          "Level": 80,
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              "JDKAMOANICM": "_CreateBattleEvent",
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          "MonsterList": [
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              "JDKAMOANICM": "_IsEliteBattle",
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            {
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              "JDKAMOANICM": "_CreateBattleEvent",
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          ],
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      "EndTime": "2025-08-11 04:00:00"
    },
    {
      "Id": 4407,
      "Name": "博打うちのジレンマ・7",
      "GroupName": "博打うちのジレンマ",
      "Desc": "各ウェーブまたはラウンド開始時、精鋭エネミー以上の敵1体に「記憶の印」を付与する、この効果は次のラウンドが開始するまで継続する。「記憶の印」は特殊な<color=#f29e38ff>燃焼</color>状態であり、「記憶の印」を持つ敵はターンが回ってくるたびに炎属性の持続ダメージを受ける。味方が戦闘スキルを発動し、「記憶の印」を持つ敵に攻撃を行った後、その敵および隣接する敵に攻撃者の攻撃力<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分の付加ダメージを与える。",
      "Param": [
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        1.800000000745058
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
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        "Ice"
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      "DamageType2": [
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      "MazeGroupID1": 9,
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      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
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          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
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              "JDKAMOANICM": "_CreateBattleEvent",
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          "MonsterList": [
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              "JDKAMOANICM": "_IsEliteBattle",
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              "JDKAMOANICM": "_CreateBattleEvent",
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            {
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      ],
      "BeginTime": "2025-05-19 04:00:00",
      "EndTime": "2025-08-11 04:00:00"
    },
    {
      "Id": 4408,
      "Name": "博打うちのジレンマ・8",
      "GroupName": "博打うちのジレンマ",
      "Desc": "各ウェーブまたはラウンド開始時、精鋭エネミー以上の敵1体に「記憶の印」を付与する、この効果は次のラウンドが開始するまで継続する。「記憶の印」は特殊な<color=#f29e38ff>燃焼</color>状態であり、「記憶の印」を持つ敵はターンが回ってくるたびに炎属性の持続ダメージを受ける。味方が戦闘スキルを発動し、「記憶の印」を持つ敵に攻撃を行った後、その敵および隣接する敵に攻撃者の攻撃力<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分の付加ダメージを与える。",
      "Param": [
        2.2000000001862645,
        1.800000000745058
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
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      ],
      "Countdown": 30,
      "DamageType1": [
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      "DamageType2": [
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      "MazeGroupID1": 9,
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      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
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            {
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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          "MonsterList": [
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      "EventIDList2": [
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            {
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              "JDKAMOANICM": "_IsEliteBattle",
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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          "MonsterList": [
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            {
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      ],
      "BeginTime": "2025-05-19 04:00:00",
      "EndTime": "2025-08-11 04:00:00"
    },
    {
      "Id": 4409,
      "Name": "博打うちのジレンマ・9",
      "GroupName": "博打うちのジレンマ",
      "Desc": "各ウェーブまたはラウンド開始時、精鋭エネミー以上の敵1体に「記憶の印」を付与する、この効果は次のラウンドが開始するまで継続する。「記憶の印」は特殊な<color=#f29e38ff>燃焼</color>状態であり、「記憶の印」を持つ敵はターンが回ってくるたびに炎属性の持続ダメージを受ける。味方が戦闘スキルを発動し、「記憶の印」を持つ敵に攻撃を行った後、その敵および隣接する敵に攻撃者の攻撃力<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分の付加ダメージを与える。",
      "Param": [
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        1.800000000745058
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
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      ],
      "Countdown": 30,
      "DamageType1": [
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        "Quantum"
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      "DamageType2": [
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      "MazeGroupID1": 9,
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              "JDKAMOANICM": "_CreateBattleEvent",
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          "MonsterList": [
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              "Monster3": 3012020
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            {
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          ],
          "LevelLoseCondition": [],
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          "Release": true,
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      ],
      "BeginTime": "2025-05-19 04:00:00",
      "EndTime": "2025-08-11 04:00:00"
    },
    {
      "Id": 4410,
      "Name": "博打うちのジレンマ・<unbreak>10</unbreak>",
      "GroupName": "博打うちのジレンマ",
      "Desc": "各ウェーブまたはラウンド開始時、精鋭エネミー以上の敵1体に「記憶の印」を付与する、この効果は次のラウンドが開始するまで継続する。「記憶の印」は特殊な<color=#f29e38ff>燃焼</color>状態であり、「記憶の印」を持つ敵はターンが回ってくるたびに炎属性の持続ダメージを受ける。味方が戦闘スキルを発動し、「記憶の印」を持つ敵に攻撃を行った後、その敵および隣接する敵に攻撃者の攻撃力<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分の付加ダメージを与える。",
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        1.800000000745058
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Thunder"
      ],
      "DamageType2": [
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        "Imaginary"
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      "MazeGroupID1": 9,
      "MazeGroupID2": 10,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
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          "StageType": "Challenge",
          "StageName": 3927571639738102000,
          "HardLevelGroup": 3,
          "Level": 90,
          "EliteGroup": 282,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
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          "StageConfigData": [
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              "JDKAMOANICM": "_Wave",
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            {
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              "JDKAMOANICM": "_IsEliteBattle",
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30138"
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          ],
          "MonsterList": [
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              "Monster2": 2013020,
              "Monster3": 3002030
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            {
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              "Monster1": 3003040
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          "LevelLoseCondition": [],
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      "EventIDList2": [
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          "StageType": "Challenge",
          "StageName": 12223446868998010000,
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          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
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          "StageConfigData": [
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            {
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              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30138"
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            {
              "$type": "StageMonsterWave",
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          "LevelLoseCondition": [],
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          "Release": true,
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          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      "BeginTime": "2025-05-19 04:00:00",
      "EndTime": "2025-08-11 04:00:00"
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      "Id": 4411,
      "Name": "博打うちのジレンマ・<unbreak>11</unbreak>",
      "GroupName": "博打うちのジレンマ",
      "Desc": "各ウェーブまたはラウンド開始時、精鋭エネミー以上の敵1体に「記憶の印」を付与する、この効果は次のラウンドが開始するまで継続する。「記憶の印」は特殊な<color=#f29e38ff>燃焼</color>状態であり、「記憶の印」を持つ敵はターンが回ってくるたびに炎属性の持続ダメージを受ける。味方が戦闘スキルを発動し、「記憶の印」を持つ敵に攻撃を行った後、その敵および隣接する敵に攻撃者の攻撃力<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分の付加ダメージを与える。",
      "Param": [
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        1.800000000745058
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
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        "Wind"
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      "DamageType2": [
        "Ice",
        "Thunder",
        "Quantum"
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      "MazeGroupID2": 10,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
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          "StageType": "Challenge",
          "StageName": 17021160864080100000,
          "HardLevelGroup": 3,
          "Level": 92,
          "EliteGroup": 285,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
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          "StageConfigData": [
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            {
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              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30138"
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            {
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              "Monster1": 200401007
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
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          "TrialAvatarList": []
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          "StageName": 394586006630307500,
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          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30138"
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          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8003020,
              "Monster1": 4013010,
              "Monster2": 4012050
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            {
              "$type": "StageMonsterWave",
              "Monster0": 4034010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      "BeginTime": "2025-05-19 04:00:00",
      "EndTime": "2025-08-11 04:00:00"
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    {
      "Id": 4412,
      "Name": "博打うちのジレンマ・<unbreak>12</unbreak>",
      "GroupName": "博打うちのジレンマ",
      "Desc": "各ウェーブまたはラウンド開始時、精鋭エネミー以上の敵1体に「記憶の印」を付与する、この効果は次のラウンドが開始するまで継続する。「記憶の印」は特殊な<color=#f29e38ff>燃焼</color>状態であり、「記憶の印」を持つ敵はターンが回ってくるたびに炎属性の持続ダメージを受ける。味方が戦闘スキルを発動し、「記憶の印」を持つ敵に攻撃を行った後、その敵および隣接する敵に攻撃者の攻撃力<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>分の付加ダメージを与える。",
      "Param": [
        2.2000000001862645,
        1.800000000745058
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Thunder",
        "Wind"
      ],
      "DamageType2": [
        "Physical"
      ],
      "MazeGroupID1": 9,
      "MazeGroupID2": 10,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
        {
          "StageID": 30115121,
          "StageType": "Challenge",
          "StageName": 7306112122138119000,
          "HardLevelGroup": 3,
          "Level": 95,
          "EliteGroup": 288,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30138"
            }
          ],
          "MonsterList": [
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              "Monster0": 2033010,
              "Monster1": 2013010
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            {
              "$type": "StageMonsterWave",
              "Monster0": 101401016,
              "Monster1": 2033010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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          "StageType": "Challenge",
          "StageName": 3756729761605363700,
          "HardLevelGroup": 3,
          "Level": 95,
          "EliteGroup": 289,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "JDKAMOANICM": "_Wave",
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30138"
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          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 4033010,
              "Monster1": 4033020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 803401004
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      "BeginTime": "2025-05-19 04:00:00",
      "EndTime": "2025-08-11 04:00:00"
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  ],
  "1026": [
    {
      "Id": 4501,
      "Name": "創世の柱・1",
      "GroupName": "創世の柱",
      "Desc": "味方キャラが戦闘スキルを発動して攻撃を行った後、または記憶の精霊が攻撃を行った後、「記憶の乱流」の攻撃段数が<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段アップする、最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、1段の攻撃につきランダムな敵に確定ダメージを1回与える。",
      "Param": [
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        0.014999999664723873
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          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
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      "DamageType2": [
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        "Imaginary"
      ],
      "MazeGroupID1": 4,
      "MazeGroupID2": 5,
      "NpcMonsterIDList1": [
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      "EventIDList1": [
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          "StageName": 6366857954791301000,
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          "StageConfigData": [
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            {
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              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30139"
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          ],
          "MonsterList": [
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              "Monster0": 8002010,
              "Monster1": 1023020
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            {
              "$type": "StageMonsterWave",
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              "Monster1": 8003030
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          ],
          "LevelLoseCondition": [],
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          "Release": true,
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          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      "EventIDList2": [
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          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
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            {
              "$type": "ILKEMJNAEKE",
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30139"
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          "MonsterList": [
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            {
              "$type": "StageMonsterWave",
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              "Monster1": 8013010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
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      "BeginTime": "2025-06-30 04:00:00",
      "EndTime": "2025-09-22 04:00:00"
    },
    {
      "Id": 4502,
      "Name": "創世の柱・2",
      "GroupName": "創世の柱",
      "Desc": "味方キャラが戦闘スキルを発動して攻撃を行った後、または記憶の精霊が攻撃を行った後、「記憶の乱流」の攻撃段数が<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段アップする、最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、1段の攻撃につきランダムな敵に確定ダメージを1回与える。",
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        0.014999999664723873
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          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Fire"
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      "DamageType2": [
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        "Wind"
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      "MazeGroupID1": 4,
      "MazeGroupID2": 5,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
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          "StageName": 9524722474129506000,
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          "EliteGroup": 274,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
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              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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          "MonsterList": [
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            {
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              "Monster1": 3003040
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          ],
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          "Release": true,
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      "EventIDList2": [
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          "EliteGroup": 274,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
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          "StageConfigData": [
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30139"
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          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
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            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2023010,
              "Monster1": 2023020
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2025-06-30 04:00:00",
      "EndTime": "2025-09-22 04:00:00"
    },
    {
      "Id": 4503,
      "Name": "創世の柱・3",
      "GroupName": "創世の柱",
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      "Desc": "味方キャラが戦闘スキルを発動して攻撃を行った後、または記憶の精霊が攻撃を行った後、「記憶の乱流」の攻撃段数が<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段アップする、最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、1段の攻撃につきランダムな敵に確定ダメージを1回与える。",
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      "Desc": "味方キャラが戦闘スキルを発動して攻撃を行った後、または記憶の精霊が攻撃を行った後、「記憶の乱流」の攻撃段数が<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段アップする、最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、1段の攻撃につきランダムな敵に確定ダメージを1回与える。",
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      "Desc": "味方キャラが戦闘スキルを発動して攻撃を行った後、または記憶の精霊が攻撃を行った後、「記憶の乱流」の攻撃段数が<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段アップする、最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、1段の攻撃につきランダムな敵に確定ダメージを1回与える。",
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      "Desc": "味方キャラが戦闘スキルを発動して攻撃を行った後、または記憶の精霊が攻撃を行った後、「記憶の乱流」の攻撃段数が<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段アップする、最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、1段の攻撃につきランダムな敵に確定ダメージを1回与える。",
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      "Name": "創世の柱・<unbreak>11</unbreak>",
      "GroupName": "創世の柱",
      "Desc": "味方キャラが戦闘スキルを発動して攻撃を行った後、または記憶の精霊が攻撃を行った後、「記憶の乱流」の攻撃段数が<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段アップする、最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、1段の攻撃につきランダムな敵に確定ダメージを1回与える。",
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      "Name": "創世の柱・<unbreak>12</unbreak>",
      "GroupName": "創世の柱",
      "Desc": "味方キャラが戦闘スキルを発動して攻撃を行った後、または記憶の精霊が攻撃を行った後、「記憶の乱流」の攻撃段数が<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段アップする、最大で<color=#f29e38ff><unbreak>#2[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、1段の攻撃につきランダムな敵に確定ダメージを1回与える。",
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  "1027": [
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      "Name": "カテゴリーエラー・1",
      "GroupName": "カテゴリーエラー",
      "Desc": "味方キャラの召喚物がフィールドにいる場合、そのキャラと召喚物の与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。\\n各ラウンド開始時、「記憶の乱流」は敵全体に確定ダメージを1回与え、味方の召喚物1体につき追加で1回ダメージを与える。最大<color=#f29e38ff><unbreak>#5[i]</unbreak></color>体までカウントされる。",
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          "TrialAvatarList": []
        }
      ],
      "BeginTime": "2025-08-11 04:00:00",
      "EndTime": "2025-11-03 04:00:00"
    },
    {
      "Id": 4612,
      "Name": "カテゴリーエラー・<unbreak>12</unbreak>",
      "GroupName": "カテゴリーエラー",
      "Desc": "味方キャラの召喚物がフィールドにいる場合、そのキャラと召喚物の与ダメージ+<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。\\n各ラウンド開始時、「記憶の乱流」は敵全体に確定ダメージを1回与え、味方の召喚物1体につき追加で1回ダメージを与える。最大<color=#f29e38ff><unbreak>#5[i]</unbreak></color>体までカウントされる。",
      "Param": [
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        0.25000000023283064,
        0.0400000000372529,
        0.0249999996740371,
        2
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Ice",
        "Thunder"
      ],
      "DamageType2": [
        "Physical"
      ],
      "MazeGroupID1": 6,
      "MazeGroupID2": 7,
      "NpcMonsterIDList1": [
        4034010
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      "NpcMonsterIDList2": [
        4064010
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      "EventIDList1": [
        {
          "StageID": 30117121,
          "StageType": "Challenge",
          "StageName": 394586006630307500,
          "HardLevelGroup": 3,
          "Level": 95,
          "EliteGroup": 288,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30140"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 4013010,
              "Monster1": 2023030
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 4034010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "EventIDList2": [
        {
          "StageID": 30117122,
          "StageType": "Challenge",
          "StageName": 2590962765852260400,
          "HardLevelGroup": 3,
          "Level": 95,
          "EliteGroup": 288,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30140"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 3003020,
              "Monster1": 2013020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 4064010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
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          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
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      "BeginTime": "2025-08-11 04:00:00",
      "EndTime": "2025-11-03 04:00:00"
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    {
      "Id": 4701,
      "Name": "サルトリック・1",
      "GroupName": "サルトリック",
      "Desc": "味方が対応する属性の弱点を持つ精鋭エネミーまたはボスエネミーに攻撃を行った後、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段。精鋭エネミーまたはボスエネミーの弱点を撃破した場合、さらに「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>段、最大で<color=#f29e38ff><unbreak>#3[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段攻撃はそれぞれランダムな敵に確定ダメージを1回与える。",
      "Param": [
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        0.1500000001396984,
        0.0249999996740371,
        0.014999999664723873
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      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Quantum"
      ],
      "DamageType2": [
        "Physical",
        "Imaginary"
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      "MazeGroupID1": 7,
      "MazeGroupID2": 8,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
        2013020
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      "EventIDList1": [
        {
          "StageID": 30118011,
          "StageType": "Challenge",
          "StageName": 6366857954791301000,
          "HardLevelGroup": 3,
          "Level": 68,
          "EliteGroup": 273,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30141"
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          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 8002010,
              "Monster1": 1023020
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            {
              "$type": "StageMonsterWave",
              "Monster0": 1023020,
              "Monster1": 8003030
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          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      "EventIDList2": [
        {
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          "StageType": "Challenge",
          "StageName": 17363227603743607000,
          "HardLevelGroup": 3,
          "Level": 68,
          "EliteGroup": 273,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30141"
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              "$type": "StageMonsterWave",
              "Monster0": 2013020,
              "Monster1": 8013010
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 2013020,
              "Monster1": 8013010
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          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      "BeginTime": "2025-09-22 04:00:00",
      "EndTime": "2025-11-03 04:00:00"
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    {
      "Id": 4702,
      "Name": "サルトリック・2",
      "GroupName": "サルトリック",
      "Desc": "味方が対応する属性の弱点を持つ精鋭エネミーまたはボスエネミーに攻撃を行った後、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段。精鋭エネミーまたはボスエネミーの弱点を撃破した場合、さらに「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>段、最大で<color=#f29e38ff><unbreak>#3[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段攻撃はそれぞれランダムな敵に確定ダメージを1回与える。",
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        0.1500000001396984,
        0.0249999996740371,
        0.014999999664723873
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      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
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        "Fire"
      ],
      "DamageType2": [
        "Ice",
        "Wind"
      ],
      "MazeGroupID1": 7,
      "MazeGroupID2": 8,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
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          "StageType": "Challenge",
          "StageName": 9524722474129506000,
          "HardLevelGroup": 3,
          "Level": 70,
          "EliteGroup": 274,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
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              "MOJJBFBKBNC": "2"
            },
            {
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              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30141"
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          ],
          "MonsterList": [
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              "Monster0": 3003020
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            {
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              "Monster1": 3003040
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          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "EventIDList2": [
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          "StageType": "Challenge",
          "StageName": 189339872378837150,
          "HardLevelGroup": 3,
          "Level": 70,
          "EliteGroup": 274,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
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            {
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              "JDKAMOANICM": "_CreateBattleEvent",
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            {
              "$type": "StageMonsterWave",
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              "Monster1": 2023020
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          "Release": true,
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          "TrialAvatarList": []
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      "BeginTime": "2025-09-22 04:00:00",
      "EndTime": "2025-11-03 04:00:00"
    },
    {
      "Id": 4703,
      "Name": "サルトリック・3",
      "GroupName": "サルトリック",
      "Desc": "味方が対応する属性の弱点を持つ精鋭エネミーまたはボスエネミーに攻撃を行った後、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段。精鋭エネミーまたはボスエネミーの弱点を撃破した場合、さらに「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>段、最大で<color=#f29e38ff><unbreak>#3[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段攻撃はそれぞれランダムな敵に確定ダメージを1回与える。",
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        10,
        0.1500000001396984,
        0.0249999996740371,
        0.014999999664723873
      ],
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          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
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      "DamageType1": [
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        "Ice"
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      "DamageType2": [
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      "MazeGroupID1": 7,
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      "NpcMonsterIDList2": [
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          "StageName": 13087150147011258000,
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          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
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            {
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              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30141"
            }
          ],
          "MonsterList": [
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              "Monster1": 1013010
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            {
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              "Monster1": 8003050
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          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      "EventIDList2": [
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          "StageName": 9344842774432864000,
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          "Level": 73,
          "EliteGroup": 275,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30141"
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          "MonsterList": [
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              "Monster1": 3003010,
              "Monster2": 3012020
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            {
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              "Monster1": 3003010
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          "TrialAvatarList": []
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      "BeginTime": "2025-09-22 04:00:00",
      "EndTime": "2025-11-03 04:00:00"
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    {
      "Id": 4704,
      "Name": "サルトリック・4",
      "GroupName": "サルトリック",
      "Desc": "味方が対応する属性の弱点を持つ精鋭エネミーまたはボスエネミーに攻撃を行った後、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段。精鋭エネミーまたはボスエネミーの弱点を撃破した場合、さらに「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>段、最大で<color=#f29e38ff><unbreak>#3[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段攻撃はそれぞれランダムな敵に確定ダメージを1回与える。",
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        10,
        0.1500000001396984,
        0.0249999996740371,
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          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        "Imaginary"
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            {
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              "Monster1": 8003010
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          ],
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          "Release": true,
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      ],
      "EventIDList2": [
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          "StageName": 3927571639738102000,
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          "EliteGroup": 276,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
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          "StageConfigData": [
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            },
            {
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            {
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              "Monster2": 1012030
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          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      "BeginTime": "2025-09-22 04:00:00",
      "EndTime": "2025-11-03 04:00:00"
    },
    {
      "Id": 4705,
      "Name": "サルトリック・5",
      "GroupName": "サルトリック",
      "Desc": "味方が対応する属性の弱点を持つ精鋭エネミーまたはボスエネミーに攻撃を行った後、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段。精鋭エネミーまたはボスエネミーの弱点を撃破した場合、さらに「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>段、最大で<color=#f29e38ff><unbreak>#3[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段攻撃はそれぞれランダムな敵に確定ダメージを1回与える。",
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        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
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      "DamageType1": [
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        "Wind"
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      "DamageType2": [
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        "Ice"
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      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
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          "StageType": "Challenge",
          "StageName": 4122473837421904400,
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          "Level": 78,
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          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
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              "MOJJBFBKBNC": "2"
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            {
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              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30141"
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              "Monster0": 4032030,
              "Monster1": 4033020,
              "Monster2": 4032010
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            {
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              "Monster1": 8003040
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          ],
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          "ForbidExitBattle": true,
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          "StageType": "Challenge",
          "StageName": 14805961183082142000,
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          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
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            },
            {
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              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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            {
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              "Monster0": 302401012
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      "BeginTime": "2025-09-22 04:00:00",
      "EndTime": "2025-11-03 04:00:00"
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    {
      "Id": 4706,
      "Name": "サルトリック・6",
      "GroupName": "サルトリック",
      "Desc": "味方が対応する属性の弱点を持つ精鋭エネミーまたはボスエネミーに攻撃を行った後、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段。精鋭エネミーまたはボスエネミーの弱点を撃破した場合、さらに「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>段、最大で<color=#f29e38ff><unbreak>#3[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段攻撃はそれぞれランダムな敵に確定ダメージを1回与える。",
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          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
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      "DamageType1": [
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        "Imaginary"
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          "StageName": 6366857954791301000,
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            },
            {
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              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30141"
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            {
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              "Monster1": 8003030
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          "Release": true,
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          "EliteGroup": 278,
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          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30141"
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              "Monster1": 2013020,
              "Monster2": 2002030
            },
            {
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              "Monster0": 2013020,
              "Monster1": 8013010
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      "BeginTime": "2025-09-22 04:00:00",
      "EndTime": "2025-11-03 04:00:00"
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    {
      "Id": 4707,
      "Name": "サルトリック・7",
      "GroupName": "サルトリック",
      "Desc": "味方が対応する属性の弱点を持つ精鋭エネミーまたはボスエネミーに攻撃を行った後、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段。精鋭エネミーまたはボスエネミーの弱点を撃破した場合、さらに「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>段、最大で<color=#f29e38ff><unbreak>#3[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段攻撃はそれぞれランダムな敵に確定ダメージを1回与える。",
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        0.0249999996740371,
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        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
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      "Countdown": 30,
      "DamageType1": [
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        "Thunder"
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      "DamageType2": [
        "Fire",
        "Thunder"
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          "StageType": "Challenge",
          "StageName": 13087150147011258000,
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          "Level": 82,
          "EliteGroup": 279,
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            },
            {
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              "JDKAMOANICM": "_IsEliteBattle",
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30141"
            }
          ],
          "MonsterList": [
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              "Monster2": 1012010
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            {
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              "Monster1": 1013020
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          ],
          "LevelLoseCondition": [],
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          "Release": true,
          "ForbidExitBattle": true,
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          "TrialAvatarList": []
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      "EventIDList2": [
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          "StageType": "Challenge",
          "StageName": 15864002628047024000,
          "HardLevelGroup": 3,
          "Level": 82,
          "EliteGroup": 279,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30141"
            }
          ],
          "MonsterList": [
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              "Monster0": 3002010,
              "Monster1": 8003040,
              "Monster2": 3002010
            },
            {
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              "Monster1": 3003040
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      ],
      "BeginTime": "2025-09-22 04:00:00",
      "EndTime": "2025-11-03 04:00:00"
    },
    {
      "Id": 4708,
      "Name": "サルトリック・8",
      "GroupName": "サルトリック",
      "Desc": "味方が対応する属性の弱点を持つ精鋭エネミーまたはボスエネミーに攻撃を行った後、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段。精鋭エネミーまたはボスエネミーの弱点を撃破した場合、さらに「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>段、最大で<color=#f29e38ff><unbreak>#3[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段攻撃はそれぞれランダムな敵に確定ダメージを1回与える。",
      "Param": [
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        10,
        0.1500000001396984,
        0.0249999996740371,
        0.014999999664723873
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
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        "Quantum"
      ],
      "DamageType2": [
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        "Imaginary"
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      "MazeGroupID1": 7,
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            },
            {
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              "JDKAMOANICM": "_IsEliteBattle",
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30141"
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          ],
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            {
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          "SubLevelGraphs": [],
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            },
            {
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            },
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      "BeginTime": "2025-09-22 04:00:00",
      "EndTime": "2025-11-03 04:00:00"
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    {
      "Id": 4709,
      "Name": "サルトリック・9",
      "GroupName": "サルトリック",
      "Desc": "味方が対応する属性の弱点を持つ精鋭エネミーまたはボスエネミーに攻撃を行った後、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段。精鋭エネミーまたはボスエネミーの弱点を撃破した場合、さらに「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>段、最大で<color=#f29e38ff><unbreak>#3[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段攻撃はそれぞれランダムな敵に確定ダメージを1回与える。",
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        0.1500000001396984,
        0.0249999996740371,
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      ],
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          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
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        },
        {
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        "Quantum"
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            },
            {
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              "JDKAMOANICM": "_CreateBattleEvent",
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            {
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          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
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        }
      ],
      "BeginTime": "2025-09-22 04:00:00",
      "EndTime": "2025-11-03 04:00:00"
    },
    {
      "Id": 4710,
      "Name": "サルトリック・<unbreak>10</unbreak>",
      "GroupName": "サルトリック",
      "Desc": "味方が対応する属性の弱点を持つ精鋭エネミーまたはボスエネミーに攻撃を行った後、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段。精鋭エネミーまたはボスエネミーの弱点を撃破した場合、さらに「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>段、最大で<color=#f29e38ff><unbreak>#3[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段攻撃はそれぞれランダムな敵に確定ダメージを1回与える。",
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        0.0249999996740371,
        0.014999999664723873
      ],
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        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
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      "DamageType1": [
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        "Wind"
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      "DamageType2": [
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        "Imaginary"
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          "StageName": 4122473837421904400,
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            },
            {
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              "JDKAMOANICM": "_IsEliteBattle",
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            },
            {
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              "JDKAMOANICM": "_CreateBattleEvent",
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          "StageName": 12687103214276588000,
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          "SubLevelGraphs": [],
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              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
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              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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              "Monster0": 802401107,
              "Monster1": 1023010
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          "Release": true,
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          "TrialAvatarList": []
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      "BeginTime": "2025-09-22 04:00:00",
      "EndTime": "2025-11-03 04:00:00"
    },
    {
      "Id": 4711,
      "Name": "サルトリック・<unbreak>11</unbreak>",
      "GroupName": "サルトリック",
      "Desc": "味方が対応する属性の弱点を持つ精鋭エネミーまたはボスエネミーに攻撃を行った後、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段。精鋭エネミーまたはボスエネミーの弱点を撃破した場合、さらに「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>段、最大で<color=#f29e38ff><unbreak>#3[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段攻撃はそれぞれランダムな敵に確定ダメージを1回与える。",
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        0.1500000001396984,
        0.0249999996740371,
        0.014999999664723873
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Physical",
        "Thunder"
      ],
      "DamageType2": [
        "Ice",
        "Wind"
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      "MazeGroupID1": 7,
      "MazeGroupID2": 8,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
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          "StageType": "Challenge",
          "StageName": 3927571639738102000,
          "HardLevelGroup": 3,
          "Level": 92,
          "EliteGroup": 266,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30141"
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          ],
          "MonsterList": [
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              "$type": "StageMonsterWave",
              "Monster0": 4053010,
              "Monster1": 4033020
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            {
              "$type": "StageMonsterWave",
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              "Monster1": 100402016
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          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      "EventIDList2": [
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          "StageType": "Challenge",
          "StageName": 7318916243052571000,
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          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
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              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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          ],
          "MonsterList": [
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            },
            {
              "$type": "StageMonsterWave",
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          ],
          "LevelLoseCondition": [],
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      ],
      "BeginTime": "2025-09-22 04:00:00",
      "EndTime": "2025-11-03 04:00:00"
    },
    {
      "Id": 4712,
      "Name": "サルトリック・<unbreak>12</unbreak>",
      "GroupName": "サルトリック",
      "Desc": "味方が対応する属性の弱点を持つ精鋭エネミーまたはボスエネミーに攻撃を行った後、「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#1[i]</unbreak></color>段。精鋭エネミーまたはボスエネミーの弱点を撃破した場合、さらに「記憶の乱流」の攻撃段数+<color=#f29e38ff><unbreak>#2[i]</unbreak></color>段、最大で<color=#f29e38ff><unbreak>#3[i]</unbreak></color>段累積できる。\\n各ラウンド開始時、「記憶の乱流」の各段攻撃はそれぞれランダムな敵に確定ダメージを1回与える。",
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        0.1500000001396984,
        0.0249999996740371,
        0.014999999664723873
      ],
      "Challenge": [
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 10
        },
        {
          "Name": "勝利時、残りラウンドが<unbreak>#1[i]</unbreak>以上",
          "Param": 20
        },
        {
          "Name": "戦闘不能になったキャラがいない"
        }
      ],
      "Countdown": 30,
      "DamageType1": [
        "Ice",
        "Thunder"
      ],
      "DamageType2": [
        "Physical",
        "Fire"
      ],
      "MazeGroupID1": 7,
      "MazeGroupID2": 8,
      "NpcMonsterIDList1": [
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      "NpcMonsterIDList2": [
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      "EventIDList1": [
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          "StageName": 4393863772468710400,
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          "Level": 95,
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
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          ],
          "MonsterList": [
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              "Monster2": 2023030
            },
            {
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          ],
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          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
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      "EventIDList2": [
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          "StageType": "Challenge",
          "StageName": 4307424808395091500,
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          "EliteGroup": 291,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
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              "JDKAMOANICM": "_Wave",
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            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30141"
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          ],
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            },
            {
              "$type": "StageMonsterWave",
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          ],
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          "Release": true,
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          "TrialAvatarList": []
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      ],
      "BeginTime": "2025-09-22 04:00:00",
      "EndTime": "2025-11-03 04:00:00"
    }
  ]
}