{
  "1": {
    "Id": 1,
    "Name": "Intellitron Endgame",
    "PreLevel": [
      {
        "Id": 101,
        "Name": "Knight (I)",
        "DamageType": [
          "Fire",
          "Imaginary"
        ],
        "EventIDList": [
          {
            "StageID": 30501011,
            "StageType": "Challenge",
            "StageName": 14930047325621619000,
            "HardLevelGroup": 3,
            "Level": 95,
            "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
            "StageAbilityConfig": [],
            "SubLevelGraphs": [],
            "StageConfigData": [
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_Wave",
                "MOJJBFBKBNC": "2"
              },
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_IsEliteBattle",
                "MOJJBFBKBNC": "1"
              },
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_StageInfiniteGroup",
                "MOJJBFBKBNC": "30501011"
              },
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_CreateBattleEvent",
                "MOJJBFBKBNC": "30502"
              }
            ],
            "MonsterList": [
              {
                "$type": "StageMonsterWave",
                "Monster0": 3012020,
                "Monster1": 3013010,
                "Monster2": 3013010,
                "Monster3": 3012020
              },
              {
                "$type": "StageMonsterWave",
                "Monster0": 3004012
              }
            ],
            "LevelLoseCondition": [],
            "LevelWinCondition": [],
            "Release": true,
            "ForbidExitBattle": true,
            "MonsterWarningRatio": 1.1000000238419,
            "TrialAvatarList": []
          }
        ],
        "TagList": [
          {
            "Id": 3033001,
            "Name": "Resilient Armor",
            "Desc": "Enemy target initially has <color=#f29e38ff><unbreak>#1[i]</unbreak></color> stacks of \"Resilient Armor,\" and each stack reduces DMG taken by <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>. Enemy targets lose 1 stack of \"Resilient Armor\" each time their Toughness is reduced to 0.",
            "Param": [
              2,
              0.1500000001396984
            ]
          }
        ],
        "InfiniteList": {
          "305010111": {
            "InfiniteWaveID": 305010111,
            "MonsterGroupIDList": [
              3012020,
              3013010,
              3013010,
              3012020
            ],
            "MaxMonsterCount": 4,
            "MaxTeammateCount": 4,
            "Ability": "",
            "ParamList": [],
            "ClearPreviousAbility": true,
            "EliteGroup": 340
          },
          "305010112": {
            "InfiniteWaveID": 305010112,
            "MonsterGroupIDList": [
              3004012
            ],
            "MaxMonsterCount": 1,
            "MaxTeammateCount": 1,
            "Ability": "",
            "ParamList": [],
            "ClearPreviousAbility": true,
            "EliteGroup": 340
          }
        }
      },
      {
        "Id": 102,
        "Name": "Knight (II)",
        "DamageType": [
          "Physical",
          "Wind",
          "Thunder"
        ],
        "EventIDList": [
          {
            "StageID": 30501012,
            "StageType": "Challenge",
            "StageName": 4641986684160114000,
            "HardLevelGroup": 3,
            "Level": 95,
            "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
            "StageAbilityConfig": [],
            "SubLevelGraphs": [],
            "StageConfigData": [
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_Wave",
                "MOJJBFBKBNC": "2"
              },
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_IsEliteBattle",
                "MOJJBFBKBNC": "1"
              },
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_StageInfiniteGroup",
                "MOJJBFBKBNC": "30501012"
              },
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_CreateBattleEvent",
                "MOJJBFBKBNC": "30502"
              }
            ],
            "MonsterList": [
              {
                "$type": "StageMonsterWave",
                "Monster0": 4053010,
                "Monster1": 4053010
              },
              {
                "$type": "StageMonsterWave",
                "Monster0": 3014020
              }
            ],
            "LevelLoseCondition": [],
            "LevelWinCondition": [],
            "Release": true,
            "ForbidExitBattle": true,
            "MonsterWarningRatio": 1.1000000238419,
            "TrialAvatarList": []
          }
        ],
        "TagList": [
          {
            "Id": 3033002,
            "Name": "Tempering",
            "Desc": "For every 1% HP the enemy target loses, reduces CRIT DMG dealt to them by <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>.",
            "Param": [
              0.030000000027939677
            ]
          }
        ],
        "InfiniteList": {
          "305010121": {
            "InfiniteWaveID": 305010121,
            "MonsterGroupIDList": [
              4052010,
              4053010,
              4052010,
              4052010,
              4053010
            ],
            "MaxMonsterCount": 5,
            "MaxTeammateCount": 3,
            "Ability": "",
            "ParamList": [],
            "ClearPreviousAbility": true,
            "EliteGroup": 341
          },
          "305010122": {
            "InfiniteWaveID": 305010122,
            "MonsterGroupIDList": [
              3014020
            ],
            "MaxMonsterCount": 1,
            "MaxTeammateCount": 1,
            "Ability": "",
            "ParamList": [],
            "ClearPreviousAbility": true,
            "EliteGroup": 341
          }
        }
      },
      {
        "Id": 103,
        "Name": "Knight (III)",
        "DamageType": [
          "Physical",
          "Quantum"
        ],
        "EventIDList": [
          {
            "StageID": 30501013,
            "StageType": "Challenge",
            "StageName": 1605669051038619400,
            "HardLevelGroup": 3,
            "Level": 95,
            "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
            "StageAbilityConfig": [],
            "SubLevelGraphs": [],
            "StageConfigData": [
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_Wave",
                "MOJJBFBKBNC": "2"
              },
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_IsEliteBattle",
                "MOJJBFBKBNC": "1"
              },
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_StageInfiniteGroup",
                "MOJJBFBKBNC": "30501013"
              },
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_CreateBattleEvent",
                "MOJJBFBKBNC": "30502"
              }
            ],
            "MonsterList": [
              {
                "$type": "StageMonsterWave",
                "Monster0": 4032050,
                "Monster1": 4033010,
                "Monster2": 4032010,
                "Monster3": 4032050
              },
              {
                "$type": "StageMonsterWave",
                "Monster0": 4033010,
                "Monster1": 4033030,
                "Monster2": 4033010
              }
            ],
            "LevelLoseCondition": [],
            "LevelWinCondition": [],
            "Release": true,
            "ForbidExitBattle": true,
            "MonsterWarningRatio": 1.1000000238419,
            "TrialAvatarList": []
          }
        ],
        "TagList": [
          {
            "Id": 3033003,
            "Name": "Inversion",
            "Desc": "Each time after the enemy target is attacked, the attacker will lose HP equal to <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> of their own Max HP. This effect in Non-fatal.",
            "Param": [
              0.02000000001862645
            ]
          },
          {
            "Id": 3033004,
            "Name": "Under Protection",
            "Desc": "All non-elite enemy targets won't have their HP and Toughness reduced, and increases their Effect RES by <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>. When all elite enemy targets are defeated, remaining enemy targets will also be eliminated.",
            "Param": [
              1
            ]
          }
        ],
        "InfiniteList": {
          "305010131": {
            "InfiniteWaveID": 305010131,
            "MonsterGroupIDList": [
              4032050,
              4033010,
              4032010,
              4032050
            ],
            "MaxMonsterCount": 4,
            "MaxTeammateCount": 4,
            "Ability": "",
            "ParamList": [],
            "ClearPreviousAbility": true,
            "EliteGroup": 342
          },
          "305010132": {
            "InfiniteWaveID": 305010132,
            "MonsterGroupIDList": [
              4033010,
              4033030,
              4033010
            ],
            "MaxMonsterCount": 3,
            "MaxTeammateCount": 3,
            "Ability": "",
            "ParamList": [],
            "ClearPreviousAbility": true,
            "EliteGroup": 342
          }
        }
      }
    ],
    "BossLevel": {
      "Id": 104,
      "Name": "King in Check",
      "DamageType": [
        "Physical",
        "Ice",
        "Quantum"
      ],
      "EventIDList": [
        {
          "StageID": 30501021,
          "StageType": "Challenge",
          "StageName": 7318916243052571000,
          "HardLevelGroup": 3,
          "Level": 100,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_StageInfiniteGroup",
              "MOJJBFBKBNC": "30501021"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30503"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 4023010,
              "Monster1": 4023020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 4044010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "TagList": [
        {
          "Id": 3033003,
          "Name": "Inversion",
          "Desc": "Each time after the enemy target is attacked, the attacker will lose HP equal to <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> of their own Max HP. This effect in Non-fatal.",
          "Param": [
            0.02000000001862645
          ]
        },
        {
          "Id": 3033005,
          "Name": "Energy Absorption",
          "Desc": "After an enemy target receives an attack, reduces the attacker's Energy by <color=#f29e38ff><unbreak>#1[i]</unbreak></color> points, except when the attacker's Energy is maxed. When an enemy target is defeated, the attacker regenerates <color=#f29e38ff><unbreak>#2[i]</unbreak></color> Energy.",
          "Param": [
            2,
            10
          ]
        },
        {
          "Id": 3033017,
          "Name": "Sunder",
          "Desc": "When ally targets are being attacked by enemies, the \"Sunder\" effect will be inflicted on them. Each stack additionally causes the holder to lose HP equal to <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color> of their Max HP. This effect can be stacked indefinitely and cannot be dissipated. After targets with \"Sunder\" received a Shield from an ally target other than themselves or healing, all \"Sunder\" effects are dispelled on both targets.",
          "Param": [
            0.007999999448657036
          ]
        }
      ],
      "InfiniteList": {
        "305010211": {
          "InfiniteWaveID": 305010211,
          "MonsterGroupIDList": [
            4023010,
            4023020
          ],
          "MaxMonsterCount": 2,
          "MaxTeammateCount": 2,
          "Ability": "",
          "ParamList": [],
          "ClearPreviousAbility": true,
          "EliteGroup": 343
        },
        "305010212": {
          "InfiniteWaveID": 305010212,
          "MonsterGroupIDList": [
            4044010
          ],
          "MaxMonsterCount": 1,
          "MaxTeammateCount": 1,
          "Ability": "",
          "ParamList": [],
          "ClearPreviousAbility": true,
          "EliteGroup": 343
        }
      }
    },
    "BossConfig": {
      "HardName": "King in Check: Plight",
      "BuffList": [
        {
          "Id": 3033006,
          "Name": "Think Outside the Box",
          "Desc": "When the number of ally targets currently on the field is not 4, all allies' dealt DMG increases by <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>.",
          "Param": [
            0.6000000005587935
          ]
        },
        {
          "Id": 3033007,
          "Name": "Infantry and Calvary",
          "Desc": "Whenever any ally uses their Ultimate, ignores <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> of target's DEF. After Ultimate deals DMG, the next Skill will ignore <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> of target's DEF.",
          "Param": [
            0.40000000037252903,
            0.40000000037252903
          ]
        },
        {
          "Id": 3033008,
          "Name": "Hammer and Anvil",
          "Desc": "After receiving Shield effects or healing from ally targets (excluding this unit), reduces DMG taken by this unit by <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>, and increases All-Type RES PEN by <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> for <color=#f29e38ff><unbreak>#3[i]</unbreak></color> turn(s).",
          "Param": [
            0.25000000023283064,
            0.20000000018626451,
            2
          ]
        }
      ],
      "EventIDList": [
        {
          "StageID": 30501022,
          "StageType": "Challenge",
          "StageName": 7318916243052571000,
          "HardLevelGroup": 3,
          "Level": 120,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_StageInfiniteGroup",
              "MOJJBFBKBNC": "30501022"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30504"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 4023010,
              "Monster1": 4023020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 4044010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "TagList": [
        {
          "Id": 3033010,
          "Name": "Inversion+",
          "Desc": "Each time after the enemy target is attacked, the attacker will lose HP equal to <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> of their own Max HP. This effect in Non-fatal.",
          "Param": [
            0.030000000027939677
          ]
        },
        {
          "Id": 3033013,
          "Name": "Energy Absorption++",
          "Desc": "After an enemy target receives an attack, reduces the attacker's Energy by <color=#f29e38ff><unbreak>#1[i]</unbreak></color> points, except when the attacker's Energy is maxed. When an enemy target is defeated, the attacker regenerates <color=#f29e38ff><unbreak>#2[i]</unbreak></color> Energy.",
          "Param": [
            4,
            10
          ]
        },
        {
          "Id": 3033019,
          "Name": "Sunder++",
          "Desc": "When ally targets are being attacked by enemies, the \"Sunder++\" effect will be inflicted on them. Each stack additionally causes the holder to lose HP equal to <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color> of their Max HP. This effect can be stacked indefinitely and cannot be dissipated. After targets with \"Sunder++\" received a Shield from an ally target other than themselves or healing, all \"Sunder++\" effects are dispelled on both targets.",
          "Param": [
            0.015999999595806003
          ]
        }
      ],
      "InfiniteList": {
        "305010221": {
          "InfiniteWaveID": 305010221,
          "MonsterGroupIDList": [
            4023010,
            4023020
          ],
          "MaxMonsterCount": 2,
          "MaxTeammateCount": 2,
          "Ability": "",
          "ParamList": [],
          "ClearPreviousAbility": true,
          "EliteGroup": 344
        },
        "305010222": {
          "InfiniteWaveID": 305010222,
          "MonsterGroupIDList": [
            4044010
          ],
          "MaxMonsterCount": 1,
          "MaxTeammateCount": 1,
          "Ability": "",
          "ParamList": [],
          "ClearPreviousAbility": true,
          "EliteGroup": 344
        }
      }
    }
  },
  "2": {
    "Id": 2,
    "Name": "Illusory Realm of the Blazing Sun",
    "PreLevel": [
      {
        "Id": 201,
        "Name": "Knight (I)",
        "DamageType": [
          "Physical",
          "Thunder"
        ],
        "EventIDList": [
          {
            "StageID": 30502011,
            "StageType": "Challenge",
            "StageName": 17363227603743607000,
            "HardLevelGroup": 3,
            "Level": 95,
            "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
            "StageAbilityConfig": [],
            "SubLevelGraphs": [],
            "StageConfigData": [
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_Wave",
                "MOJJBFBKBNC": "1"
              },
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_IsEliteBattle",
                "MOJJBFBKBNC": "1"
              },
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_StageInfiniteGroup",
                "MOJJBFBKBNC": "30502011"
              },
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_CreateBattleEvent",
                "MOJJBFBKBNC": "30502"
              }
            ],
            "MonsterList": [
              {
                "$type": "StageMonsterWave",
                "Monster0": 3002030,
                "Monster1": 2013020,
                "Monster2": 2033010,
                "Monster3": 3002030
              }
            ],
            "LevelLoseCondition": [],
            "LevelWinCondition": [],
            "Release": true,
            "ForbidExitBattle": true,
            "MonsterWarningRatio": 1.1000000238419,
            "TrialAvatarList": []
          }
        ],
        "TagList": [
          {
            "Id": 3033023,
            "Name": "Taunting",
            "Desc": "Enemy target takes immediate action after being attacked <color=#f29e38ff><unbreak>#1[i]</unbreak></color> time(s). This tally resets at the start of the enemy target's turn.",
            "Param": [
              6
            ]
          }
        ],
        "InfiniteList": {
          "305020111": {
            "InfiniteWaveID": 305020111,
            "MonsterGroupIDList": [
              3002030,
              2013020,
              2033010,
              3002030,
              3002030,
              2033010,
              3002030,
              2013020,
              3002030,
              3002030
            ],
            "MaxMonsterCount": 10,
            "MaxTeammateCount": 4,
            "Ability": "",
            "ParamList": [],
            "ClearPreviousAbility": true,
            "EliteGroup": 345
          }
        }
      },
      {
        "Id": 202,
        "Name": "Knight (II)",
        "DamageType": [
          "Physical",
          "Wind"
        ],
        "EventIDList": [
          {
            "StageID": 30502012,
            "StageType": "Challenge",
            "StageName": 4307424808395091500,
            "HardLevelGroup": 3,
            "Level": 95,
            "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
            "StageAbilityConfig": [],
            "SubLevelGraphs": [],
            "StageConfigData": [
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_Wave",
                "MOJJBFBKBNC": "2"
              },
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_IsEliteBattle",
                "MOJJBFBKBNC": "1"
              },
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_StageInfiniteGroup",
                "MOJJBFBKBNC": "30502012"
              },
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_CreateBattleEvent",
                "MOJJBFBKBNC": "30502"
              }
            ],
            "MonsterList": [
              {
                "$type": "StageMonsterWave",
                "Monster0": 4063010,
                "Monster1": 2033010
              },
              {
                "$type": "StageMonsterWave",
                "Monster0": 2034010
              }
            ],
            "LevelLoseCondition": [],
            "LevelWinCondition": [],
            "Release": true,
            "ForbidExitBattle": true,
            "MonsterWarningRatio": 1.1000000238419,
            "TrialAvatarList": []
          }
        ],
        "TagList": [
          {
            "Id": 3033025,
            "Name": "Interference",
            "Desc": "After the enemy target uses an attack, randomly causes <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> or <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> action delay to the attacked target.",
            "Param": [
              0.05000000004656613,
              0.10000000009313226
            ]
          },
          {
            "Id": 3033005,
            "Name": "Energy Absorption",
            "Desc": "After an enemy target receives an attack, reduces the attacker's Energy by <color=#f29e38ff><unbreak>#1[i]</unbreak></color> points, except when the attacker's Energy is maxed. When an enemy target is defeated, the attacker regenerates <color=#f29e38ff><unbreak>#2[i]</unbreak></color> Energy.",
            "Param": [
              2,
              10
            ]
          }
        ],
        "InfiniteList": {
          "305020121": {
            "InfiniteWaveID": 305020121,
            "MonsterGroupIDList": [
              4063010,
              2033010
            ],
            "MaxMonsterCount": 2,
            "MaxTeammateCount": 2,
            "Ability": "",
            "ParamList": [],
            "ClearPreviousAbility": true,
            "EliteGroup": 346
          },
          "305020122": {
            "InfiniteWaveID": 305020122,
            "MonsterGroupIDList": [
              2034010
            ],
            "MaxMonsterCount": 1,
            "MaxTeammateCount": 1,
            "Ability": "",
            "ParamList": [],
            "ClearPreviousAbility": true,
            "EliteGroup": 346
          }
        }
      },
      {
        "Id": 203,
        "Name": "Knight (III)",
        "DamageType": [
          "Fire",
          "Ice"
        ],
        "EventIDList": [
          {
            "StageID": 30502013,
            "StageType": "Challenge",
            "StageName": 12223446868998010000,
            "HardLevelGroup": 3,
            "Level": 95,
            "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
            "StageAbilityConfig": [],
            "SubLevelGraphs": [],
            "StageConfigData": [
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_Wave",
                "MOJJBFBKBNC": "2"
              },
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_IsEliteBattle",
                "MOJJBFBKBNC": "1"
              },
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_StageInfiniteGroup",
                "MOJJBFBKBNC": "30502013"
              },
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_CreateBattleEvent",
                "MOJJBFBKBNC": "30502"
              }
            ],
            "MonsterList": [
              {
                "$type": "StageMonsterWave",
                "Monster0": 803301014,
                "Monster1": 2023020
              },
              {
                "$type": "StageMonsterWave",
                "Monster0": 3004020
              }
            ],
            "LevelLoseCondition": [],
            "LevelWinCondition": [],
            "Release": true,
            "ForbidExitBattle": true,
            "MonsterWarningRatio": 1.1000000238419,
            "TrialAvatarList": []
          }
        ],
        "TagList": [
          {
            "Id": 3033001,
            "Name": "Resilient Armor",
            "Desc": "Enemy target initially has <color=#f29e38ff><unbreak>#1[i]</unbreak></color> stacks of \"Resilient Armor,\" and each stack reduces DMG taken by <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>. Enemy targets lose 1 stack of \"Resilient Armor\" each time their Toughness is reduced to 0.",
            "Param": [
              2,
              0.1500000001396984
            ]
          }
        ],
        "InfiniteList": {
          "305020131": {
            "InfiniteWaveID": 305020131,
            "MonsterGroupIDList": [
              803301014,
              2023020
            ],
            "MaxMonsterCount": 2,
            "MaxTeammateCount": 2,
            "Ability": "",
            "ParamList": [],
            "ClearPreviousAbility": true,
            "EliteGroup": 347
          },
          "305020132": {
            "InfiniteWaveID": 305020132,
            "MonsterGroupIDList": [
              3004020
            ],
            "MaxMonsterCount": 1,
            "MaxTeammateCount": 1,
            "Ability": "",
            "ParamList": [],
            "ClearPreviousAbility": true,
            "EliteGroup": 347
          }
        }
      }
    ],
    "BossLevel": {
      "Id": 204,
      "Name": "King in Check",
      "DamageType": [
        "Physical",
        "Ice",
        "Quantum"
      ],
      "EventIDList": [
        {
          "StageID": 30502021,
          "StageType": "Challenge",
          "StageName": 2554924480817709600,
          "HardLevelGroup": 3,
          "Level": 100,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_StageInfiniteGroup",
              "MOJJBFBKBNC": "30502021"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30503"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 401501101
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "TagList": [
        {
          "Id": 3033023,
          "Name": "Taunting",
          "Desc": "Enemy target takes immediate action after being attacked <color=#f29e38ff><unbreak>#1[i]</unbreak></color> time(s). This tally resets at the start of the enemy target's turn.",
          "Param": [
            6
          ]
        },
        {
          "Id": 3033026,
          "Name": "Interference+",
          "Desc": "After the enemy target uses an attack, randomly causes <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> or <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> action delay to the attacked target.",
          "Param": [
            0.05000000004656613,
            0.20000000018626451
          ]
        },
        {
          "Id": 3033017,
          "Name": "Sunder",
          "Desc": "When ally targets are being attacked by enemies, the \"Sunder\" effect will be inflicted on them. Each stack additionally causes the holder to lose HP equal to <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color> of their Max HP. This effect can be stacked indefinitely and cannot be dissipated. After targets with \"Sunder\" received a Shield from an ally target other than themselves or healing, all \"Sunder\" effects are dispelled on both targets.",
          "Param": [
            0.007999999448657036
          ]
        }
      ],
      "InfiniteList": {
        "305020211": {
          "InfiniteWaveID": 305020211,
          "MonsterGroupIDList": [
            401501101
          ],
          "MaxMonsterCount": 1,
          "MaxTeammateCount": 1,
          "Ability": "",
          "ParamList": [],
          "ClearPreviousAbility": true,
          "EliteGroup": 348
        }
      }
    },
    "BossConfig": {
      "HardName": "King in Check: Plight",
      "BuffList": [
        {
          "Id": 3033020,
          "Name": "Sanguine Vitality",
          "Desc": "Increases CRIT DMG of all ally targets by <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>. When using \"Healing Rainbow\", the increased Max HP is further raised by <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>.",
          "Param": [
            0.5000000004656613,
            0.6000000005587935
          ]
        },
        {
          "Id": 3033021,
          "Name": "Power Surge",
          "Desc": "Increases all allies' Basic ATK, Skill, and Ultimate DMG by <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>. When using \"Healing Rainbow,\" additionally increases all allies' ATK by <color=#f29e38ff><unbreak>#2[i]</unbreak></color> points.",
          "Param": [
            0.8000000007450581,
            2000
          ]
        },
        {
          "Id": 3033022,
          "Name": "Fluid Dash",
          "Desc": "All allies' DoT All-Type RES PEN increases by <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>. When using \"Healing Rainbow,\" additionally increases all allies' SPD by <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>.",
          "Param": [
            0.40000000037252903,
            0.3000000002793968
          ]
        }
      ],
      "EventIDList": [
        {
          "StageID": 30502022,
          "StageType": "Challenge",
          "StageName": 2554924480817709600,
          "HardLevelGroup": 3,
          "Level": 120,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_StageInfiniteGroup",
              "MOJJBFBKBNC": "30502022"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30504"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 401501101
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "TagList": [
        {
          "Id": 3033024,
          "Name": "Taunting+",
          "Desc": "Enemy target takes immediate action after being attacked <color=#f29e38ff><unbreak>#1[i]</unbreak></color> time(s). This tally resets at the start of the enemy target's turn.",
          "Param": [
            5
          ]
        },
        {
          "Id": 3033027,
          "Name": "Interference++",
          "Desc": "After the enemy target uses an attack, randomly causes <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> or <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> action delay to the attacked target.",
          "Param": [
            0.05000000004656613,
            0.3000000002793968
          ]
        },
        {
          "Id": 3033019,
          "Name": "Sunder++",
          "Desc": "When ally targets are being attacked by enemies, the \"Sunder++\" effect will be inflicted on them. Each stack additionally causes the holder to lose HP equal to <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color> of their Max HP. This effect can be stacked indefinitely and cannot be dissipated. After targets with \"Sunder++\" received a Shield from an ally target other than themselves or healing, all \"Sunder++\" effects are dispelled on both targets.",
          "Param": [
            0.015999999595806003
          ]
        }
      ],
      "InfiniteList": {
        "305020221": {
          "InfiniteWaveID": 305020221,
          "MonsterGroupIDList": [
            401501101
          ],
          "MaxMonsterCount": 1,
          "MaxTeammateCount": 1,
          "Ability": "",
          "ParamList": [],
          "ClearPreviousAbility": true,
          "EliteGroup": 348
        }
      }
    }
  }
}