Refactor TypeScript files for improved readability and consistency
Gitea Auto Deploy / Deploy-Container (push) Successful in 3m21s
Gitea Auto Deploy / Deploy-Container (push) Successful in 3m21s
- Cleaned up imports and formatting in localeStore.ts and socketSettingStore.ts. - Standardized interface definitions and formatting in attack.ts, avatar.ts, battle.ts, enemy.ts, entity.ts, error.ts, index.ts, lineup.ts, mics.ts, skill.ts, srtools.ts, team.ts, turn.ts, version.ts, and waveAndCycle.ts. - Ensured consistent use of semicolons and spacing across all modified files. - Updated tsconfig.json for consistency in formatting.
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{
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"TabTitle": {
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"title": "Firely Analytics",
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"description": "Analytics tool for Veritas"
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},
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"DataAnalysisPage": {
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"useSkill": "Use Ability",
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"totalDamage": "Total damage",
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"damagePerAV": "Damage/Action value",
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"totalAV": "Total action value",
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"skillType": "Skill Type",
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"skillName": "Skill Name",
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"actionValue": "Action Value",
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"character": "Character",
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"id": "Id",
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"path": "Path",
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"rarity": "Rarity",
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"element": "Element",
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"totalTurn": "Total Turn",
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"technique": "Technique",
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"talent": "Talent",
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"basic": "Basic Attack",
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"skill": "Skill",
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"ultimate": "Ultimate",
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"servant": "Servant",
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"skillDamageBreakdown": "Skill Damage Breakdown",
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"skillUsageDistribution": "Skill Usage Distribution",
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"damageOverTime": "Damage Over Time",
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"damage": "Damage",
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"cumulativeDamage": "Cumulative Damage",
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"damageByActionValue": "Damage by Action Value",
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"characterInformation": "Character Information",
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"turnDetail": "Turn Details",
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"damageDetails": "Damage Details",
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"cycleCount": "Cycle Count",
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"chartInfo": "Chart info",
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"actionBar": "Action time line",
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"lineupInfo": "Lineup info",
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"loadData": "Load data battle",
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"exportData": "Export data battle",
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"connectSetting": "Connection Setting",
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"connected": "Connected",
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"unconnected": "Unconnected",
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"socketConnection": "Socket Connection",
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"connectionType": "Connection Type",
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"status": "Status",
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"connect": "Connect",
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"checkGameConnect": "Check game connection",
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"other": "Other",
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"host": "Host",
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"port": "Port",
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"hostPlaceHolder": "Enter Host",
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"portPlaceHolder": "Enter port number",
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"noDamageDetail": "No damage details available",
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"noCharactersInLineup": "No characters in lineup",
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"noTurns": "No turns yet",
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"type": "Type",
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"warrior": "The Destruction",
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"knight": "The Preservation",
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"mage": "The Erudition",
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"priest": "The Abundance",
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"rogue": "The Hunt",
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"shaman": "The Harmony",
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"warlock": "The Nihility",
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"memory": "The Remembrance",
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"elation": "The Elation",
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"fire": "Fire",
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"ice": "Ice",
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"imaginary": "Imaginary",
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"physical": "Physical",
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"quantum": "Quantum",
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"thunder": "Thunder",
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"wind": "Wind",
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"cycle": "Cycle",
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"wave": "Wave",
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"hp": "Hp",
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"atk": "Atk",
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"speed": "Speed",
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"critRate": "Crit Rate",
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"critDmg": "Crit Dmg",
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"breakEffect": "Break Effect",
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"effectRes": "Effect Res",
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"energyRegenerationRate": "Energy Regeneration Rate",
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"effectHitRate": "Effect Hit Rate",
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"outgoingHealingBoost": "Outgoing Healing Boost",
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"fireDmgBoost": "Fire damage boost",
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"iceDmgBoost": "Ice damage Boost",
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"imaginaryDmgBoost": "Imaginary damage boost",
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"physicalDmgBoost": "Physical damage boost",
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"quantumDmgBoost": "Quantum damage boost",
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"thunderDmgBoost": "Thunder damage boost",
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"windDmgBoost": "Wind damage boost",
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"pursued": "Additional damage",
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"true damage": "True damage",
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"elation damage": "Elation Damage",
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"follow-up": "Follow-up Damage",
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"elemental damage": "Break and Super break damage",
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"dot": "Damage over time ",
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"damagePerCycle": "Damage per Cycle",
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"damagePerCycleAndWave": "Damage per Cycle and Wave",
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"damagePerWave": "Damage per Wave",
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"lastTurn": "Last turn",
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"qte": "QTE Skill",
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"mazenormal": "MazeNormal",
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"level": "Level",
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"relics": "Relics",
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"eidolons": "Eidolons",
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"lightcones": "Lightcones",
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"trailblazer": "Trailblazer"
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}
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}
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{
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"TabTitle": {
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"title": "Firely Analytics",
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"description": "Analytics tool for Veritas"
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},
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"DataAnalysisPage": {
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"useSkill": "Use Ability",
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"totalDamage": "Total damage",
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"damagePerAV": "Damage/Action value",
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"totalAV": "Total action value",
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"skillType": "Skill Type",
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"skillName": "Skill Name",
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"actionValue": "Action Value",
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"character": "Character",
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"id": "Id",
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"path": "Path",
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"rarity": "Rarity",
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"element": "Element",
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"totalTurn": "Total Turn",
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"technique": "Technique",
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"talent": "Talent",
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"basic": "Basic Attack",
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"skill": "Skill",
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"ultimate": "Ultimate",
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"servant": "Servant",
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"skillDamageBreakdown": "Skill Damage Breakdown",
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"skillUsageDistribution": "Skill Usage Distribution",
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"damageOverTime": "Damage Over Time",
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"damage": "Damage",
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"cumulativeDamage": "Cumulative Damage",
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"damageByActionValue": "Damage by Action Value",
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"characterInformation": "Character Information",
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"turnDetail": "Turn Details",
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"damageDetails": "Damage Details",
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"cycleCount": "Cycle Count",
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"chartInfo": "Chart info",
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"actionBar": "Action time line",
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"lineupInfo": "Lineup info",
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"loadData": "Load data battle",
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"exportData": "Export data battle",
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"connectSetting": "Connection Setting",
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"connected": "Connected",
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"unconnected": "Unconnected",
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"socketConnection": "Socket Connection",
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"connectionType": "Connection Type",
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"status": "Status",
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"connect": "Connect",
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"checkGameConnect": "Check game connection",
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"other": "Other",
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"host": "Host",
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"port": "Port",
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"hostPlaceHolder": "Enter Host",
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"portPlaceHolder": "Enter port number",
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"noDamageDetail": "No damage details available",
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"noCharactersInLineup": "No characters in lineup",
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"noTurns": "No turns yet",
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"type": "Type",
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"warrior": "The Destruction",
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"knight": "The Preservation",
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"mage": "The Erudition",
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"priest": "The Abundance",
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"rogue": "The Hunt",
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"shaman": "The Harmony",
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"warlock": "The Nihility",
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"memory": "The Remembrance",
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"elation": "The Elation",
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"fire": "Fire",
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"ice": "Ice",
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"imaginary": "Imaginary",
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"physical": "Physical",
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"quantum": "Quantum",
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"thunder": "Thunder",
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"wind": "Wind",
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"cycle": "Cycle",
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"wave": "Wave",
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"hp": "Hp",
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"atk": "Atk",
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"speed": "Speed",
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"critRate": "Crit Rate",
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"critDmg": "Crit Dmg",
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"breakEffect": "Break Effect",
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"effectRes": "Effect Res",
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"energyRegenerationRate": "Energy Regeneration Rate",
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"effectHitRate": "Effect Hit Rate",
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"outgoingHealingBoost": "Outgoing Healing Boost",
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"fireDmgBoost": "Fire damage boost",
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"iceDmgBoost": "Ice damage Boost",
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"imaginaryDmgBoost": "Imaginary damage boost",
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"physicalDmgBoost": "Physical damage boost",
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"quantumDmgBoost": "Quantum damage boost",
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"thunderDmgBoost": "Thunder damage boost",
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"windDmgBoost": "Wind damage boost",
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"pursued": "Additional damage",
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"true damage": "True damage",
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"elation damage": "Elation Damage",
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"follow-up": "Follow-up Damage",
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"elemental damage": "Break and Super break damage",
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"dot": "Damage over time ",
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"damagePerCycle": "Damage per Cycle",
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"damagePerCycleAndWave": "Damage per Cycle and Wave",
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"damagePerWave": "Damage per Wave",
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"lastTurn": "Last turn",
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"qte": "QTE Skill",
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"mazenormal": "MazeNormal",
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"level": "Level",
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"relics": "Relics",
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"eidolons": "Eidolons",
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"lightcones": "Lightcones",
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"trailblazer": "Trailblazer"
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}
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}
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